GMU:Körper Raum Stadt/Maria Degand: Difference between revisions

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Unity and Blender have "Particle systems" - we also have particles - take these plastic particles, which are unnatural but not unreal, and make them virtual.  
Unity and Blender have "Particle systems" - we also have particles - take these plastic particles, which are unnatural but not unreal, and make them virtual.  


=== Installation for summaery ===  
== Installation for summaery ==  
top - bottom principle  
top - bottom principle  
This plan might be simplified a lot.  
This plan might be simplified a lot.  

Revision as of 08:24, 18 June 2018

Projekt 1 Bild 1.jpg Projekt 1 Bild 2.jpg Projekt 1 Bild 3.jpg Geyer 2017.png

Conclusion on Body care products

Idea was to find microplastics in body care products to do other experiments with them. The problem in general is, to find a microplastic, figure out which one it is and then use it accordingly to the mussel study or agrar/ soil study. (e.g. can I grow an onion with a layer of plastic skin? Is the plastic stored in the vegetable? Is the microplastic small enough to pass the epidermis of the root? Is microplastic misused in any plant?) BUT a far greater amount of microplastic origins from washing clothes. (Boucher, J. and Friot D. (2017)) While only about 6% of microplastic origins from Body care products, about 35% of microplastics in the ocean origin from synthetic materials. It is especially unfortunate that these recycled materials cause microplastics in environments because they are sometimes considered "green". Sewers are neither prepared for microplastics from body care products nor from synthetic clothes. People might understand the danger of something you put on your face to be absorbed by your skin ( e.g. a cream) but less the danger of something that goes into the sewers or in the trash. (Youtube reference)

Virtual Reality Experiment – or “just” a visualization - some thoughts

“How do you feel with this data”

Find the unseen, something about trash and what happens when we try to wash bodies & clothes

break the hyperobject ( quote Timothy Mortons definition of Hyperobject.) Explain without a simplification or a metaphor.

Can we create with VR a tool for simulation/ experience/ visualization/ illustration for environmental issues?

The new finding, the new study, new paper – try to keep up, live correctly. Nowadays we are enclosed, wrapped and driven by data.

Unity and Blender have "Particle systems" - we also have particles - take these plastic particles, which are unnatural but not unreal, and make them virtual.

Installation for summaery

top - bottom principle This plan might be simplified a lot.

File:English plan plant pot.pdf

References (not sources, but opinions I encounter)

Youtube comments on Wie kommt unser Plastikmüll ins Meer

Related Artists (and why in italics)

Antfarm Link to the Group They base their work on mass media and consumerism and created something awesome to experience. People where invited to a new environment to rethink issues. They created room for discussion. All this by creating artworks which understood organisms differently than other people do.

Kat f Austen Coral empathy device As in Antfarm - understand the organism. Create an environment, a place to discuss the issue, and create a mood by putting people in the environment.

Pinar Yoldas Wiki Pinar Yoldas Talk at ZKM GLOBALE "I love the scientific approach. Sophisticated artwork based on research with easy to comprehend the message. Without moralization."

J. Steensen (VR Artist) Website "Environment based on scientific data. I do not like the experience as a whole, I think there could be more."

The team around Flavia Caviezel Times of Waste "Interesting because of the investigating research, workshops and so on."

Sources

https://brooklynrail.org/2013/11/art_books/timothy-morton-with-greg-lindquist

BUND 2018 BUND publications (Both "Einkaufsratgeber Mikroplastik" and "Mikroplastik in Textilien" March 2018 ("shopping advice microplastics" and "Microplastics in textiles/fashion" )

Boucher, J. and Friot D. (2017). Primary Microplastics in the Oceans: A Global Evaluation of Sources. Gland, Switzerland: IUCN. 43pp.

de Souza Machado AA, Kloas W, Zarfl C, Hempel S, Rillig MC. Microplastics as an emerging threat to terrestrial ecosystems. Glob Change Biol. 2018;24:1405–1416. Doi Link

"Mikroplastik in Binnengewässern Süd- und Westdeutschlands" (2018)

Johnson, B. (2013). Zero Waste Home. [S.I.]: Scribner.

MORTON, T. (2018). DARK ECOLOGY. [S.l.]: COLUMBIA UNIVERSITY PRESS. (also look at [1] )

R. Geyer, J. R. Jambeck, K. L. Law, Production, use, and fate of all plastics ever made. Sci. Adv. 3, e1700782 (2017).

Plastik überall Geschichten vom Müll. (2017). [film] Directed by A. Knechtel and N. Teuscher. Deutschland: ZDF.

TEDx Talks (2016). Two adults, two kids, zero waste | Bea Johnson | TEDxFoggyBot- tom. [video] Available at: SUmo-40pqA [Accessed 9 Jun. 2018].