GMU:Human and Nonhuman Performances II SS16/SHIH LI CHAO: Difference between revisions

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*'''Electronic Sound'''
*'''Electronic Sound'''
-Max/Msp Patch-
-Max/Msp Patch-
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For the part of electronic sound aspect, there were multiple FM(Frequency Modulation) and Oscilliucators presets. I used totally three modules thought this piece.
For the part of electronic sound aspect, there were multiple FM(Frequency Modulation) and Oscilliucators presets. I used totally three modules thought this piece.
[[File:Oscilliucators.jpg]]
[[File:Oscilliucators.jpg|thumb|left|510px|Oscilliucators presets]]
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*''Spatial Sound System'''
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In the same patch, I design a spatial sound system(currently for 4 channels speakers), which founded on " trigonometric function" method.
When Sin. function multiple Cos. function, it will produced out radius of circle which map to the circle panel. User could either control the panning of sound manually, or press the toggle to trigger 360 degree surrounding panning effect automatically.
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[[File:panning.png|thumb|left|510px|Spatial sound system]]
<br style="clear:both">

Revision as of 18:58, 1 April 2017

[[1]]


Sketch  of “Synapse”

How comes the result if there has no sense of communication between human being? Moreover, If people lose his(her) feeling about physiological sense? And if that so, maybe in the future, how could we communicate, convey or perceive the message? I assume that we all are the individuals but also could be connected units; we do all actions and send the message by trying to connect other ones. Even thought we could be others as well, after transforming into others, we could read, realize, and reconstruct them. If we stand in the same area(or not, the n we will try to find others), we will build a well-connected, unity world; not only demonstrate outside, but the whole inner construction.

  • In this project, I plan to build an original circumstance without light and sound. Each person will play one unit(I call “synapse” in this case) as a role. Once a unit came into, it startup the visual and auditory reaction, after more units coming, they could connect or reconstruct others by putting its information onto other bodies. More units come into this area, more visual, sound and connection will happen. The final result I expect will be a full dimension of reconstructed area which fill with different units(or all the same)

Diagram

Area1.jpg

Visual Design

Neural System in Processing

This processing Sketch is based on Felix Faire's Neural Network-Neural Network

Each of the neurons can be charged with file(user press key "C" to fulfill the energy of the neuron which is as based element, and distribute to the other neurons to construct whole network). The following shows how user could operate this Neural system:

Neural network



Key Commands

  • hold "c" to charge neurons
  • press "f" to toggle fade
  • press "x" to clear sketch

Screen Shot

Neural network.png


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Sound Design

  • Electronic Sound

-Max/Msp Patch-


For the part of electronic sound aspect, there were multiple FM(Frequency Modulation) and Oscilliucators presets. I used totally three modules thought this piece.

Oscilliucators presets


  • Spatial Sound System'

In the same patch, I design a spatial sound system(currently for 4 channels speakers), which founded on " trigonometric function" method. When Sin. function multiple Cos. function, it will produced out radius of circle which map to the circle panel. User could either control the panning of sound manually, or press the toggle to trigger 360 degree surrounding panning effect automatically. ---

Spatial sound system