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Revision as of 11:10, 21 January 2021

Project

I am going to build a Euglena-Music game as my final project. While I set the observation area, and the area is displayed on computer. The scene is recorded and transferred to our software, where the imported videos/frames is going to be combined with virtual objects. The virtual objects are several squares, which are colorful squares as keys of tones, at a constant position of the scene of a video. The tones are namely:CDEFGA. If a square is virtually hit by Euglena, the corresponding tone is going to played by computer. We record these tones, and play it as a song of Euglena. Nextly, I'm going to ask players to anticipate the project. After we set the observation area, they are going to be asked to put Euglena in to the area by themselves. When the entering positions are different, the song is going to be different style as I suppose.

Tones.jpg

Third Week

I cooked the Medium for Euglena this week. It was interesting!

Observations

I have observed the Euglena for these weeks, after I cultivated them to a larger amount. As shown in the following pictures and the video, Euglena moves slowly. They looked thin when I observed them, so I think maybe they need more food:) I would like to borrow a more powerful microscope later, and film some more clear videos. And then I can make the virtual game based on it.

Inspiration

The technique of object tracking is the most import part of my project. The introduction is in the following documents. They shows the details of the technique I learned.

Implementation

My coding work about object tracking is summarized in the following screen shot.

The results of object tracking for euglena is shown following.

More coding work.