GMU:Digital Puppetry Lab/Group B0XJUMP: Difference between revisions

From Medien Wiki
No edit summary
No edit summary
Line 27: Line 27:


<gallery>
<gallery>
image:FILE:SCREEN SHOT 2016-05-31 AT 16.24.16.PNG|   
image:SCREEN SHOT 2016-05-31 AT 16.24.16.PNG|   
image:Screen_Shot_2016-05-31_at_16.24.33.png|  
image:Screen_Shot_2016-05-31_at_16.24.33.png|  
image:Screen_Shot_2016-05-31_at_16.24.48.png
image:Screen_Shot_2016-05-31_at_16.24.48.png

Revision as of 14:41, 31 May 2016

In our little game a boxer fights a battle of life or restart against an army of boxing gloves. To have the ability of jumping and escaping his enemies, he needs your support: Every time you clap our little boxer jumps out of the way!!

Blender

Models used in Blender:



Processing


We used the Minim Library in Processing to adapt the sound of clapping through the microphone to send a Osc command, the sketch can be viewed here!

Unity

Unity Code