Chinese Shadows by Ferdinand du Puigaudeau

Digital Puppetry Lab — Introduction to the Interactive Performance Platform

Lecturer: Martin Schneider
Credits: 6 ECTS, 4 SWS
Date: Tuesday 19:00 - 20:30 (weekly) + Wednesday 17:00 - 20:30 (biweekly)
         Blockmodul (15. - 17. April)
Venue: Performance Platform, Digital Bauhaus Lab
First meeting: TUESDAY, 12. April, 19:00h

This is a hands on course that is required for project modules by GMUGestaltung medialer Umgebungen and EXPTVExperimentelle Television.


 Note: this plan may be subject to changes.
 Please follow the mailing list for updates.

The tutoriums are split into two groups.
They take place on Tuesday at 19:00 and every other Wednesday at 17:00.


  • 19. April, Tue, 19:00 (Su, Max): Learning Blender
  • 20. April, Wed, 17:00(Su, Max): Learning Blender
  • 26. April, Tue, 19:00(Luca, Ben): Learning Blender


  • 03. May, Tue, 19:00 (Luca, Su): Learn how to get a simple Blender model into Unity
  • 04. May, Wed, 17:00 (Martin, Luca, Su): Learn how to use OSC[[OSC|Open Sound Control]] to connect Iannix and Unity
  • 10. May, Tue, 19:00 (Martin, Luca, Ben): Introduction to MAX MSP + Connecting Iannix to MAX MSP
  • 17. May, Tue, 19:00
  • 18. May, Wed, 17:00
  • 24. May, Tue, 19:00
  • 31. May, Tue, 19:00


  • 01. June, Wed, 17:00
  • 07. June, Tue, 19:00
  • 14. June, Tue, 19:00
  • 15. June, Wed, 17:00
  • 21. June, Tue, 19:00
  • 28. June, Tue, 19:00
  • 29. June, Wed, 17:00


  • 05. July, Tue, 19:00
  • 12. July, Tue, 19:00
  • 13. July, Wed, 17:00

Weekend Workshop

Be Prepared

Please make sure to install the software on your laptops at home.
We will start using it right away and have no time for installation during the course.


11:00 - 11:45 Intro to the WikiHaiwaiian for ''fast'' (not an acronym). It is the name for a hypertext system for websites where the user may not only read the content but is also able to change it instantaneously through the browser. Martin
11:45 - 12:30 Intro to OSC[[OSC|Open Sound Control]], Iannix and Processing Martin
Lunch Break
13:30 - 14:15 Intro to MAX-MSP + Puredata Martin, Benjamin
14:15 - 15:00 Intro to Blender + Unity Luca, Miga
15:15 - 16:00 Intro to Unity I Luca
16:00 - 16:45 Intro to Unity II Luca
10:00 - 12:30 Hands-On Blender Su Li, Benjamin
Lunch Break
13:30 - 16:00 Hands-On Blender Su Li, Benjamin
16:00 - 18:30 Hands-On Blender Su Li, Benjamin
10:00 - 12:30 Hands-On Blender Su Li, Max
Lunch Break
13:30 - 16:00 Hands-On Blender Su Li, Max
16:00 - 16:45 Demo in the DBL Martin, Luca


Das Modul vermittelt die nötigen Grundkenntinisse um interaktive Performances mit Hilfe der Performance-Plattform des Digital Bauhaus Labs zu erstellen.

Nach einem einführende Blockmodul (15. - 17. April) geht es im Rahmen der wöchentlichen Veranstaltung um den praktischen Umgang mit den entsprechenden Software-Werkzeugen und Programmier-Umgebungen.

Am Ende des Moduls sollen die Studierenden in der Lage sein, eigene Setups zu erstellen, die aus menschliche Bewegung, Interaktion, und Tanz immersive visuelle und akkustische Umgebungen erzeugen.


This course will teach you basic skills required to create interactive performances, using the Peformance Platform of the Digital Bauhaus Lab.

By the end of the course you will be able to create your own immersive setup for generating live audio and visuals from human motion, interaction and dance.


The course is in English, because not all participants are speaking German.

Eligible Participants

Undergraduates and graduates enrolled in the faculties of:

  • Media Art + Design
  • Media Architecture
  • Visual Communication
  • Product Design


OSC[[OSC|Open Sound Control]] Projects

OSC-Example Code

Add your projects here:

  • Group1
  • Group2


 Please add your tutorials below

All tutorials developed at the GMUGestaltung medialer Umgebungen can be found GMU:Tutorials here


Applications from students that have signed up for the project modules at GMUGestaltung medialer Umgebungen or EXPTVExperimentelle Television, will be favoured, because this course is a requirement for those modules.

To: Martin Schneider
Subject: Digital Puppetry Lab /// Application

  • Name, Surname
  • program and semester (Studienprogramm und Fachsemester)
  • matriculation number (Matrikelnummer)
  • Valid email address
  • Your project module


  • First Meeting 12. April (Tuesday)
  • Block-Weekend 15. - 17. April

The syallbus includes:

  • Introduction to the Tracking System
  • Basics of Networking with OSC[[OSC|Open Sound Control]]
  • Basics of 3D-Modelling and Rigging
  • Programming Interactive 3D Graphics
  • Programming interactive Sound in Space


  • 20% Presence and active participation
  • 50% Creation of an interactive setup (documented in the form of a tutorial)
  • 30% Documentation on the wiki


to be done