GMU:Dataflow I WS12/Esther: Difference between revisions

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Latest revision as of 05:59, 14 October 2013

In his book Tuning of the World, R. Murray Schafer defines the term Soundscape as “The sonic environment. Technically, any portion of the sonic environment regarded as a field for study. The term may refer to actual environments, or to abstract constructions such as musical compositions and tape montages, particulary when considered as an environment.”

In this patch I tried to develop an artificial soundscape with a mixture from generated sounds (copied from Andy Farnell (and modified a bit by me)) and some environmental sounds.

At the end you will hear a simple soundscape consisting of fire, rain, wind and crickets, whereby fire can also be interpreted as thunder and rain can also sound like fire crickling. Everybody’s ear and brain may hear and see another place. When I produced it I thought of a bushfire in the Australian desert.

Media:Soundscape Esther Kronberg.zip