GMU:Critical VR Lab I - Unity Introduction/Christian Dähne: Difference between revisions

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Oh jeez, my Wiki has a bug
'''Domino-Theory'''<br>
music video:
<embedvideo service="youtube">https://youtu.be/GZ3Bl4mufac</embedvideo>
<br>
Download game:
[https://bit.ly/2MMSwTl Windows(x86)]
<br>


                  .--.              .--.
The intention is designing a musicvideo (a downloadable application respectively) complementing the composition ''Domino-Theory'' (chromatic kalimba, electric bass, electric guitar, drums) which I wrote for my band H. C. BEHRENDTSEN.<br>
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<br>
        ` \ . = = = . \ . ^ . / . = = = . / `
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'''Conceptual thoughts''' (yet to accomplish): Both video and composition share a somewhat minimalist approach by focusing on a small selection of objects (musical patterns vs. PreFabs), and principles of construction (overlapping of musical patterns, EscalatorPro-Script). The desired aural and visual effect is the perception of an (almost) constantly changing/non-repetitive aggregate which gets established by the presentation of evermore newly combined overlaps of familiar objetcs.
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Latest revision as of 18:43, 8 February 2021

Domino-Theory
music video:


Download game: Windows(x86)

The intention is designing a musicvideo (a downloadable application respectively) complementing the composition Domino-Theory (chromatic kalimba, electric bass, electric guitar, drums) which I wrote for my band H. C. BEHRENDTSEN.


Conceptual thoughts (yet to accomplish): Both video and composition share a somewhat minimalist approach by focusing on a small selection of objects (musical patterns vs. PreFabs), and principles of construction (overlapping of musical patterns, EscalatorPro-Script). The desired aural and visual effect is the perception of an (almost) constantly changing/non-repetitive aggregate which gets established by the presentation of evermore newly combined overlaps of familiar objetcs.