GMU:Computing with Thread/Part1: Difference between revisions

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=== Links ===
=== Links ===
==== How are threads made? ====
==== How are threads made? ====
* [http://www.arte.tv/guide/de/048353-025-A/xenius Seilforschung: Wie sieht das optimale Seil aus?]
==== Thread Games ====
==== Self-Assembly ====
==== Self-Assembly ====
* [http://news.rice.edu/2016/04/14/nanotubes-assemble-rice-introduces-teslaphoresis-2/ Teslaphoresis] = self-assembly of threads
* [http://news.rice.edu/2016/04/14/nanotubes-assemble-rice-introduces-teslaphoresis-2/ Teslaphoresis] (self-assembly of threads)
* Spontaneous Patterns in vibrated Ball Chains: [http://www.maths.bris.ac.uk/~majge/hjce.06.pdf Knots] and [http://cnls.lanl.gov/~ebn/pubs/spiral/spiral.pdf Spirals]
* Spontaneous Patterns in vibrated Ball Chains: [http://www.maths.bris.ac.uk/~majge/hjce.06.pdf Knots] and [http://cnls.lanl.gov/~ebn/pubs/spiral/spiral.pdf Spirals]
==== Knotting ====
==== Knotting ====
...
* Encylopedia of Knots and Fancy Rope Work ISBN 978-0870330216
 
==== Unknotting with Force and Magic ====
* [[wikipedia:Gordian Knot|Gordian Knot]] (mythology)
* [[wikipedia:Harry Houdini|Harry Houdini]]
* Abbot's encylopedia of rope tricks for Magicians ISBN 978-0486232065
* Self-Working Rope Magic: 70 Foolproof Tricks ISBN 978-0486265414
* [https://www.booklooker.de/B%FCcher/Seil-Sala-Bim/id/A01xC2Go01ZZJ Seil-Salabim]
 
 
==== Splicing ====
==== Splicing ====
...
...

Revision as of 12:45, 19 April 2016

Computing with Thread: Part I

Thread Geometry

We explored what kind of geometric constructions we can do with thread, chalk and the help of several people...

We found out...

  • how to draw a line
  • how to draw a circle ( d = const.)
  • how to draw an ellipse ( a + b = const.)
  • how to draw multifocal ellipses (a + b + c = const.)
  • how to draw egg-shaped curves (3 * a + b = const.)
  • how to measure the circumference of a circle
  • how to calcualte pi using only thread (See also here)

3D thread geometry

We explored how our thread-based drawing tools could be used to identify points on the surface of shapes in 3 dimensions.

  • We discovered the 3d ellipsoid (a + b = const.)
  • We found that multifocal 3d ellipsoids have a doughnut-topology.
  • We found two different ways to create ellipsoid shapes:
    • the polygon method, where the thread forms a polygon going through the focal points and the drawing point
    • the star method where the thread is alternately visiting each focal point and the drawing point

Observations

  • Geometric knowledge from school only got us so far ...
  • There is a whole universe of "new" shapes and forms

Questions raised

  • Questions regarding surface of different shapes popped up
  • We discussed different methods of measuring the surfaces using thread

Homework

  • What could an Experimentier-Baukasten / a kit / a sandbox for computing with thread look like?
    Do some research on other kinds of kits!
  • Do some thread-based geometry at home. Pick a parameter such as the thread-length and vary it systematically
  • Document your thread-art in the wiki

Links

Geometry

Some links to classics of compass + straightedge geometry
as well as the thread-based geometry we explored in our class.

Ellipses

Compass and Straightedge

Kitspiration

Here are some links to all kinds of kits.
May they serve as inspiration for creating your own textile computing kits.

Educational Kits

Sewing Boxes

Tool Boxes

Portable Textile tools

Knots and Splices

Links

How are threads made?

Thread Games

Self-Assembly

Knotting

Unknotting with Force and Magic


Splicing

...

Knot Theory

...

Braids

Networks