(homework)
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  Part I of [[GMU:Bots 'n' Plots]].
 
  Part I of [[GMU:Bots 'n' Plots]].
  
=== Topics ===
+
=== Homework ===
 +
 
 +
  * Create your Twitter Account
 +
  * Follow @botsnplots
 +
  * Create Participant Page
 +
  * Play on the [[Playground]]
 +
  * Look at the [[Help:Editing Help Page]]
 +
  * Add 1 Bot to each category
 +
  * Download Processing!
 +
  * Play with Python Mode
  
 
== Introduction to Social Bots ==
 
== Introduction to Social Bots ==

Revision as of 18:23, 15 April 2015

Python

Part I of GMU:Bots 'n' Plots.

Homework

 * Create your Twitter Account
 * Follow @botsnplots
 * Create Participant Page
 * Play on the Playground
 * Look at the Help:Editing Help Page
 * Add 1 Bot to each category
 * Download Processing!
 * Play with Python Mode

Introduction to Social Bots

How do you spot a bot?

A little history of chatter bots

A little history of plotter bots

A little history of computer poetry

  • Vocal Art
  • Narrative
    • Morphology of the Folktale (Vladimir Propp)
    • The Great Automatic Grammatizator (Roald Dahl)
    • Data-Driven Journalism

Creativity

Bots on Twitter

Learning to use the Tools

Using the WikiHaiwaiian for ''fast'' (not an acronym). It is the name for a hypertext system for websites where the user may not only read the content but is also able to change it instantaneously through the browser. + the Mailinglist

Using Twitter

Using Python in Processing

Using iPython Notebooks

  • iPython (interactive Python, runs in the browser)
    • Play with it here
    • Explore iPython Notebooks here
  • Jupyter (Class-Environment for iPython)
    • We will set up our own Jupyter server for you.
    • Nice Example of browser based python using Jupyter here (by Doug Blank)

Learn Programming in Python

  • Commands
  • Variables
  • Control Flow
  • Functions
  • Dictionaries, Lists, Sets

Links

 TO BE DONE

Literature

Python Books

 TO BE DONE

Processing Books

  • Bartmann, Erik: Processing: kreativ programmieren mit Processing; für Designer, Künstler und Geeks; visuelle Welten gestalten ISBN 978-3-89721-997-7
  • Greenberg, Ira Processing: Creative Coding and Computational Art ISBN 9781590596173
  • Hartmut Bohnacker, Benedikt Groß, Julia Laub (herausg.: Lazzeroni, Claudius): Generative Gestaltung: Entwerfen. Programmieren. Visualisieren. ISBN 978-3-87439-759-9
  • Maeda, John: Creative Code: Ästhetik und Programmierung am MIT Media Lab ISBN 3764371080
  • Maeda, John: Maeda@media ISBN 0500282358
  • Noble, Joshua: Programming interactivity: a designer's guide to processing, Arduino, and openFrameworks ISBN 0-596-15414-3
  • Pearson, Matt: Generative Art - A Practical Guide Using Processing, 2011 Manning, ISBN 978-1935182627
  • Reas, Casey; Fry, Ben: Processing: A Programming Handbook for Visual Designers and Artists ISBN 978-0262182621
  • Reas, Casey; McWilliams, Chandler: Form+Code in Design, Art, and Architecture ISBN 978-1568989372
  • Shiffman, Daniel Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction ISBN 9780123736024
  • Terzidis, Kostas: Algorithms for visual design using the processing language ISBN 978-0-470-37548-8