GMU:Bits, Beats & Pieces/Ariel Lo, Pik Ying: Difference between revisions

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Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.


'''Implementation'''  
'''Implementation'''  
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The raw material is filmed in the main building in the Bauhaus University Weimar.
The raw material is filmed in the main building in the Bauhaus University Weimar.
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.


'''Patch'''
'''Patch'''


[[File:final_patch.png|1000px]]
[[File:final_patch.png|500px]]


'''Reference'''  
'''Reference'''  

Revision as of 10:05, 20 March 2019

Inspiration

The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movement.

It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.

The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow she but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.

The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape.


Idea

The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.

Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.


Implementation

The raw material is filmed in the main building in the Bauhaus University Weimar. The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.


Patch

Final patch.png

Reference

Pure Data FLOSS online manual - http://flossmanuals.net/pure-data/

Programming Electronic Music in Pd - http://www.pd-tutorial.com/english/

Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.