GMU:BioGames: Difference between revisions

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'''"Who will be the Disney of the future? He or she might, I suggest, be a molecular biologist "''' Vilem Flusser, Curie's Children, Art Forum, October 1988, p. 9. On Science
[[:Category:Projektmodul|Projektmodul]]<br>
[[:Category:Projektmodul|Projektmodul]]<br>
''Lecturer:'' [[Ursula Damm]] <br>
''Lecturer:'' [[Ursula Damm]] <br>
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== Application ==
== Application ==
  '''to be announced'''
by email to ursula.damm [at] uni-weimar.de


== Literature ==
== Literature ==
  '''to be announced'''
==Texts==
===What is Bioart?===
* [http://jalilaessaidi.com/2011/07/12/what-is-bioart/ Jalila Essaidi: What is BioArt?]
* [http://org.noemalab.eu/sections/ideas/ideas_article/capucci_double_division_eng.html Pier Luigi Capucci:The Double Division of the Living]
===Bioart===
* [http://www.inflexions.org/n5_mitchellhtml.html Robert Mitchell: Simondon, Bioart and the Milieus of Biotechnology]
* [http://www.bruno-latour.fr/sites/default/files/12-GIVE-ME-A-LAB-GB.pdf Bruno Latour: Give me a laboratory and I will Raise the World]
* [http://projectlamar.com/media/harrawayspecies.pdf Donna Harraway: When species meet (recommended:"chicken", p. 278)]
* [http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_artikel.asp?iProjectID=8335 Vilèm Flusser: On Science ]
* [https://docs.google.com/gview?url=http://archive.aec.at/media/archive/1999/183771/File_03632_AEC_FE_1999.pdf&chrome=true George Gessert: A history of Art Involving DNA]
* [https://docs.google.com/gview?url=http://archive.aec.at/media/archive/2000/184730/File_03750_AEC_FE_2000.pdf&chrome=true Joe Davis: Artistic Molecules]
* [http://archive.aec.at/media/archive/2000/184732/File_03752_AEC_FE_2000.pdf Joe Davis: Romance, Supercodes, and the Milky Way DNA]
* [http://www.sciencedirect.com/science/article/pii/S0016328713000372 Bernadette Bensaude Vincent: Between the possible and the actual: Philosophical perspectives on the design of synthetic organisms]
* [http://www.sciencedirect.com/science/article/pii/S0016328713000384/ Ursula Damm et al.: Are artists and engineers inventing the culture of tomorrow?]
* [http://www.paulvanouse.com/Vanouse-Fingerpints-essay.pdf Paul Vanouse: Counter Laboratories, Inverted Suspects and Latent Signs]
* [http://www.math.uni-hamburg.de/home/rueting/UexECMTB.doc Jakob von Uexküll - Theoretical Biology, Biocybernetics and Biosemiotics (Journal article)]
 
=== Books ===
* Robert Mitchell: Bioart an the Vitality of Media ISBN 978-0295990088
* Ingeborg Reichle: Art in the Age of Technoscience: Genetic Engineering, Robotics, and Artificial Life in Contemporary Art ISBN 978-3211781609
* George Gessert: Green Light ISBN 978-0262014144
* Suzanne Anker: Visual Culture and Bioscience ISBN 978-1890761127
* Ine Gevers: Yes Naturally ISBN 978-9462080638
* Ginsberg, Calvert, Schyfter, Elfick, Endy: Synthetic Aesthetics ISBN 978-0262019996 recommended chapters: The Biogenetic Timestamp: Exploring the Rearrangement of Matter trought Synthetic Biology and Art by Catts and Iwasaki, Time as Critique by Jane Calvert, Evolution or Design by Jane Calvert,
* Eugene Thacker: Biomedia ISBN 978-0816643530
* Lynn Margulis & Dorion Sagan: Acquiring Genomes ISBN 978-0465043927
* Bureaud, Malina, Whiteley: Meta-Life: Biotechnologies, Synthetic Biology, ALife and the Arts  [http://www.amazon.com/dp/B00LI69BQO] recommended chapters: Catts & Zurr: Countering the Engineering Mindset: The Conflict of Art and Synthetic Biology
* Landwehr, Kuni: Home Made Bio Electronic Arts: Do-it yourself: Microscopes, Sensors, Sonifications ISBN 978-3856165673 ([https://download.e-bookshelf.de/download/0003/8363/35/L-G-0003836335-0002330126.pdf Introduction)]
 
== Links ==
== Links ==
[http://mediax.stanford.edu/themes/interactive-media-games/ games lectures @ stanford]
* [http://mediax.stanford.edu/themes/interactive-media-games/ games lectures @ stanford]
 
* [http://bioartcoursecluster.blogspot.de/p/take-care-of-yourself.html lectures on bioart]
[[Category:SS15]]
[[Category:SS15]]
[[Category:Projektmodul]]
[[Category:Projektmodul]]
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[[Category:Games]]
[[Category:Games]]
[[Category:TBA]]
[[Category:TBA]]
==Artists==
* [[GMU:Bioart Linkliste#Artist.2C Designers and Collectives|a long list with many artists...]]
additional artists:
* [http://www.moma.org/explore/inside_out/2011/03/08/edward-steichen-archive-delphiniums-blue-and-white-and-pink-too Edward Steichen]
* [http://www.critical-art.net/ Critical Art Ensemble]
* [http://brandonballengee.com/ Brandon Ballengée]
* [http://www.blubblubb.net/info_newse.html Agnes Meyer-Brandis]
* [http://annadumitriu.tumblr.com/CyberneticBacteria Anna Dumitriu]
* [http://vimeo.com/17548516 Hideo Iwasaki]
* [http://www.heavythinking.org/ Verena Friedrich]
* [http://vimeo.com/54530265 Joe Davis]
* [http://www.ekac.org/ Eduardo Kac]
* [http://www.paulvanouse.com/ Paul Vanouse]
* [http://www.cohenvanbalen.com/ Tuur Van Balen & Revital Cohen]
* [http://www.theresaschubert.com/art.html Theresa Schubert]
* [http://www.michikonitta.co.uk/7_extremegreenguerrillas.htm  Michiko Nitta]
* [http://www.oksiuta.de/ Zibigniew Oksiuta] Art & Science Bio inspired Architecture.
* [http://www.magnuslarsson.com/architecture/dune.asp Magnus Larsson Architecture and Synthetic Biology]
* [http://jalilaessaidi.com/ Jalia Essaidi]
* [http://www.khm.de/~fritze/ Klaus Fritze]
==Participants==
* [[GMU:BioGames/Oliver Hannemann|Oliver Hannemann]]
* [[GMU:BioGames/Ashin Mandal|Ashin Mandal]]
* [[GMU:BioGames/Angelica Sohn|Angelica Sohn]]
* [[GMU:BioGames/Smin Kim|Smin Kim]]
* [[GMU:BioGames/Azucena Sanchez|Azucena Sanchez]]
* [[GMU:BioGames/Gokcen Dilek Acay|Gokcen Dilek Acay]]
* [[GMU:BioGames/Mihail Mihaylov|Mihail Mihaylov]]

Latest revision as of 22:06, 5 May 2015

"Who will be the Disney of the future? He or she might, I suggest, be a molecular biologist " Vilem Flusser, Curie's Children, Art Forum, October 1988, p. 9. On Science

Projektmodul
Lecturer: Ursula Damm
Credits: 18 ECTS, 16 SWS
Date: Wednesday, 09:15 - 12:30
Venue: Marienstrasse 5, Raum 204
First meeting: 15.04.2015.

Description

Charles Darwin developed his book "The Origin of Species" on a long journey. Perceiving a new landscape and the respective flora and fauna allowed him to formulate a universal concept of the origin and evolutionary continuation of nature.
Within the module games with unicellular and multicellular creatures will be developed. Their habitat will be the object of investigation. Interventions in the habitat, influencing the metabolism or interacting with the senses of these creatures will lead to playful encounters with another species.
The module is open to a many different activities - from culturing amobae to buildingweb interfaces for online games - a large number of skills and practices are welcome.

Beschreibung

Charles Darwin entwickelte sein Werk "The origin of species" auf einer langen Reise. Die Wahrnehmung neuartiger Landschaften, der jeweiligen Flora und Fauna, ermöglichte ihm, ein allgemeines, formales Konzept der Entstehung und der Entwicklung derselben zu formulieren - die evolutionäre Fortschreibung der Natur.
Im Modul sollen Spiele mit Ein- und Mehrzellern entwickelt werden, in welchen wir deren Verhalten in ihrem Habitat beobachten können. Eingriffe ins Habitat und Beeinflussung des Stoffwechsels oder der Sinne der Lebewesen sollen zu spielerischen Interaktionen mit einer anderen Spezies führen.
Im Modul kann sowohl mit Amöben gearbeitet werden oder auch Web-Interfaces für biotische online-games entstehen - vielartige Skills sind erwünscht und gefragt.

Evaluation

  1. Prüfungsleistung (10%) - schriftlich: Recherche zum gewählten Thema/ zur gewählten Arbeit in Kunst und Design, Medientheorie oder einer anderen Disziplin, wobei ein Werk/Thema als Referenz individuell auszuwählen ist, das vorbildlich zur eigenen Praktik steht.
  2. Prüfungsleistung (10%) - mündlich:
    Vortrag über ein selbstgewähltes Thema
  3. to be announced (80%)

Language

The course will be in English, unless all participants are speaking German.

Application

by email to ursula.damm [at] uni-weimar.de

Literature

Texts

What is Bioart?

Bioart

Books

  • Robert Mitchell: Bioart an the Vitality of Media ISBN 978-0295990088
  • Ingeborg Reichle: Art in the Age of Technoscience: Genetic Engineering, Robotics, and Artificial Life in Contemporary Art ISBN 978-3211781609
  • George Gessert: Green Light ISBN 978-0262014144
  • Suzanne Anker: Visual Culture and Bioscience ISBN 978-1890761127
  • Ine Gevers: Yes Naturally ISBN 978-9462080638
  • Ginsberg, Calvert, Schyfter, Elfick, Endy: Synthetic Aesthetics ISBN 978-0262019996 recommended chapters: The Biogenetic Timestamp: Exploring the Rearrangement of Matter trought Synthetic Biology and Art by Catts and Iwasaki, Time as Critique by Jane Calvert, Evolution or Design by Jane Calvert,
  • Eugene Thacker: Biomedia ISBN 978-0816643530
  • Lynn Margulis & Dorion Sagan: Acquiring Genomes ISBN 978-0465043927
  • Bureaud, Malina, Whiteley: Meta-Life: Biotechnologies, Synthetic Biology, ALife and the Arts [1] recommended chapters: Catts & Zurr: Countering the Engineering Mindset: The Conflict of Art and Synthetic Biology
  • Landwehr, Kuni: Home Made Bio Electronic Arts: Do-it yourself: Microscopes, Sensors, Sonifications ISBN 978-3856165673 (Introduction)

Links

Artists

additional artists:

Participants