GMU:Artists Lab IV/Sam Ryu/Task - Week 2: Difference between revisions

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***Reference video links are available on PDF file
!Reference video links are available on PDF file


<Preview of Presentation>
<Preview of Presentation>

Revision as of 21:17, 25 May 2020

-Art Works With Code Research <Presentation PDF File Link>

https://cloud.uni-weimar.de/apps/files/?dir=/SoSe%202020/Artist%20Lab%20IV/Weekly%20Task/Week%202&fileid=6290935#pdfviewer


!Reference video links are available on PDF file

<Preview of Presentation>

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-Software influences for self-perception

Software acts as a tool that enables me to do what I need to do with their computers, what I have to create, and what I want to achieve. I am currently studying visual and sound media art, That's why I'm basically working with multiple software tools and I can't do my work without a computer. As technology advances, new software continues to develop. Perhaps software development is endless and computer-based artists need to learn and develop new skills and methods throughout their lives. Honestly, it is a question of how far the software will evolve. Recently, people are feeling a kind of discomfort and confusion between analog art and digital art. There are many concerns about the speed of software development and the relationship between nature and the environment. Software is a big challenge, an adventure, and an essential element for creation. I am always wondering what I can do with this tool.