GMU:Algorithmic Art/Lorenz Gunreben

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Algorithm for Computers 0 — 20.-27.10.18

Result Algorithm
ascending triangle algorithm Filling an array with random points in an ascending interval and connecting those with triangles.

random_lines_asc.pde
Result Algorithm
ascending triangle algorithm Executing the algorithm mirrored with different color results in a picture which could be used for a cracked version of Windows ;)

Algorithm for Computers 1 — 02.11.18

Result Algorithm
nestedForLoops Nested for Loop with a certain offset per point & frame

funny_jittering5.pde

Algorithm for Humans 1 — 02.11.18

Result Algorithm
first_algo Nested for Loop with a certain offset per point & frame

funny_jittering5.pde

Algorithm for Computers 2 — 9.11.18

Result Algorithm
lines & rectangle rotation algorithm The same random points are used to generate rectangles and lines, and are rotated afterwards. One rectangle differs in color.

Result Algorithm
lines & rectangle rotation algorithm Another outcome of the algorithm above..

Algorithm for Humans 2 — 9.11.18

Result Algorithm
coinflip algorithm The same random points are used to generate rectangles and lines, and are rotated afterwards. One rectangle differs in color.

Algorithm for Computers 3 — 16.11.18

Result Algorithm
Lines on circle points are animated with a noise in x & y direction using mouse as input. At a certain point, the lines of the last figure are connected to the mouse. sin_cosin_mouse.pde

Result Algorithm
cosinus & sinus algorithm plotted The "first step" of the algorithm above drawn by our HP Plotter High Resolution PDF

Algorithm for Humans 3 — 16.11.18

Result Algorithm
pedometer algorithm Lines on circle points are animated with a noise in x & y direction using mouse as input. At a certain point, the lines of the last figure are connected to the mouse. sin_cosin_mouse.pde

Algorithm for Computers 4

Result Algorithm
A modified version of our Balloons, using Spheres and the Toonshader to get ascending eyes which follow the mouse cursor - not the most precious code, ;) Also tryed to get the eyes looking at ones face with openCV, but this didn`t perform well.[ Problem here is, that the Wiki doesn`t allow to upload shader files.

Algorithm for Humans 4

Result Algorithm
Kreisel_des_Rechts.jpg This paintig was excuted by my friend in the holiday break. Therefore it was possible to choose some more uncommon materials and tools.

(Given) Materials: - 8 acrylic colors - a spinning top - blank sheet of paper - 4 medical syringes - one solid base for spinning - one stopwatch (with 0.00 seconds precision) (+ one person who stops the time for you) - any webbrowser Der Kreisel des Rechts („Spinning Top Of Justice“) • Take 4 of the 8 given acrylic colors. • Give them a ranking in your personal favor from 1 (least liked) to 4 (most liked) • Mix the colors with water and fill the syringes with them by multiplying the number you gave them multiplied by 0.2 ml (e.g.: most liked color => 0.8ml) • Execution: Read the following steps in advance: ◦ Repeat the following substeps for all 4 colors: ◦ Start spinning the circle and start the stopwatch ◦ While the circle is spinning, spray the color on top of it ◦ When the circle stops spinning, stop the stopwatch and note the time • Multiply all measured times by 100 (to get rid off the decimals) • Open the website https://dejure.org/ and search for the results of the last step • Take the word that describes the topic off the paragraph in the best way • Write the number off the paragraph and the word in the middle off the „circles“ that you produced with your spinning top.