(Created page with " == Mehrere Formen == float seg = 0; //Segmentzähler void setup() { size(600, 600); smooth(); noStroke(); } void draw() { background(0); for (float i=0; i<=400; i+=...")
 
(Mehrere Formen)
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== Mehrere Formen ==
 
== Mehrere Formen ==
  
float seg = 0; //Segmentzähler
+
<source lang="Java">float seg = 0; //Segmentzähler
  
 
void setup() {
 
void setup() {
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   }
 
   }
 
}
 
}
 +
</source>

Revision as of 20:59, 14 January 2011

Mehrere Formen

float seg = 0; //Segmentzähler

void setup() {
  size(600, 600);
  smooth();
  noStroke();
}

void draw() {
  background(0);
  for (float i=0; i<=400; i+=200) {
    maleSegmente(100,100+i,100);
    maleSegmente(100,100+i,300);
    maleSegmente(100,100+i,500);
  }
}

void maleSegmente(int r,float x,float y) {  
  float segmente = 0;
  segmente = 3 + seg;
  float angleStep = 360/segmente;

  beginShape();
  vertex(x, y); 
  for (float angle=0; angle<=360; angle+=angleStep) {
    float vx = x + cos(radians(angle-90))*r;
    float vy = y + sin(radians(angle-90))*r;
    vertex(vx, vy);
  }
  vertex(x + cos(radians(270))*r, y + sin(radians(270))*r);
  endShape();
}

void keyPressed() {
  if (key == CODED) {
    if (keyCode == UP) {
      seg += 1;
    } else if (keyCode == DOWN) {
      if (seg >= 1) {
        seg -= 1;
      }
    } 
  }
}