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	<title>IFD:PC SoSe23 - Revision history</title>
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	<updated>2026-04-16T10:52:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:PC_SoSe23&amp;diff=136441&amp;oldid=prev</id>
		<title>Bclark: added new page for course</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:PC_SoSe23&amp;diff=136441&amp;oldid=prev"/>
		<updated>2023-10-05T08:13:22Z</updated>

		<summary type="html">&lt;p&gt;added new page for course&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[:Category:Fachmodul|Fachmodul]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Physical Computing: Designing Bright Ideas&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Instructor:&amp;#039;&amp;#039; [[Brian Larson Clark]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Credits:&amp;#039;&amp;#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Capacity:&amp;#039;&amp;#039; max. 14 students&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Language:&amp;#039;&amp;#039; English&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Location:&amp;#039;&amp;#039; TBA&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;First Meeting:&amp;#039;&amp;#039; &amp;#039;&amp;#039;16 October 2023&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Stemming from a practical exploration of designing and constructing interactive systems that can sense and respond to their physical surroundings, this course delves into the captivating realm of light and its role in electronic artworks. As we extend computing beyond the paradigm of the screen, keyboard, and mouse, we will learn how to connect sensors and actuators to create devices that can interact directly with their environment. &lt;br /&gt;
&lt;br /&gt;
We will cover fundamental technical skills in electronics and embedded programming while gaining a deeper understanding of light-centered interactions and how to design interfaces for non-screen-based devices.&lt;br /&gt;
&lt;br /&gt;
This is a student-driven course. Topics will be determined by the interests/needs of the class. &lt;br /&gt;
&lt;br /&gt;
==Admission requirements==&lt;br /&gt;
For Masters students. No prior experience in electronics or programming is required.&lt;br /&gt;
&lt;br /&gt;
===Things you need===&lt;br /&gt;
* TBA&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Evaluation will be determined by regular class participation, and the completion of a final project.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Qualified MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture candidates &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
==Course Material==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Brian Larson Clark]]&lt;br /&gt;
[[Category:WS23]]&lt;/div&gt;</summary>
		<author><name>Bclark</name></author>
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