boolean aON=false; boolean bON=false; boolean cON=false; boolean dON=false; boolean eON=false; void setup() { size(500,500); background(255); smooth(); } void draw() { if(aON) { drawLine1(); } if(bON) { drawLine2(); } if(cON) { drawLine3(); } if(dON) { drawLine4(); } if(eON) { background(255); } if(aON = true) { aON = false; } if(bON = true) { bON = false; } if(cON = true) { cON = false; } if(dON = true) { dON = false; } if(eON = true) { eON = false; } } void keyTyped() { if(keyPressed) { if (key == '1') { aON = true; } else { aON = false; } } if(keyPressed) { if (key == '2') { bON = true; } else { bON = false; } } if(keyPressed) { if (key == '3') { cON = true; } else { cON = false; } } if(keyPressed) { if (key == '4') { dON = true; } else { dON = false; } } if(keyPressed) { if (key == '5') { eON = true; } else { eON = false; } } } void drawLine1() { int x1=(int)random(500); int y1=(int)random(500); int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(0,0,x2,y2); } void drawLine2() { int x1=(int)random(500); int y1=(int)random(500); int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(500,0,x2,y2); } void drawLine3() { int x1=(int)random(500); int y1=(int)random(500); int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(500,500,x2,y2); } void drawLine4() { int x1=(int)random(500); int y1=(int)random(500); int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(0,500,x2,y2); }