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		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=71319</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=71319"/>
		<updated>2015-04-08T08:56:01Z</updated>

		<summary type="html">&lt;p&gt;West468: Add Vimeo link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===Pouch===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Final Project: Skirt===&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the skirt I started to think what kind of flowers I could code. I tried few things but all the time keeping in mind what is actually possible or simple for me to realise. (I&#039;m not a pro with needleworks, I wanted to keep it with the limits what I could do with reasonable effort.) Here are a couple of the first flowers I coded. Here I set the colour as a random factor as well, just to try it out.&lt;br /&gt;
&lt;br /&gt;
[[File:firstflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
From the beginning on I stayed with the six petals, since more would quickly have become too complex for the smallest flowers and less wouldn&#039;t have been challenging enough for the course. I did leave the white blobs out, too, because I didn&#039;t really get good idea about how to make them and I thought with lots of flowers it could look messy.&lt;br /&gt;
&lt;br /&gt;
The way I made the petals was with bezier vertex in Processing. I set the first point with vertex() and then let the programme randomise some of the other points like this:&lt;br /&gt;
&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200);&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
&lt;br /&gt;
Here the starting point for the form is i, i. The 1st and 2nd values are the coordinates for the bezier handle that starts from the starting point in vertex(). 3rd and 4th and the second bezier handle&#039;s coordinates (that are attached to the finishing point) and the 5th and 6th values are the x and y of the finishing point for the line. So these two lines are the two sides of a petal. For each flower in the programme I set different random values, because I didn&#039;t want any two flowers to be similar (the programme randomises the value only once, so random1 value is the same for each random1 used in the code.) With the rotate-command I rotated the petals so that it created 6 of them. Following, the whole code for one flower. The different random values I set in the beginning of the programme. &#039;&#039;&#039;(The full code for the flowers I did is visible on my [https://github.com/west468/Principia-Textilica-Course/tree/master/16-final-project Github page].)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
   pushMatrix(); &#039;&#039;&#039;// I tell the thing to keep this code in its own &#039;pocket&#039;&#039;&#039;&#039;&lt;br /&gt;
   translate(randomTranslateX1, randomTranslateY1); &#039;&#039;&#039;// setting the place for the flower to form&#039;&#039;&#039;&lt;br /&gt;
   scale(randomScale1); &#039;&#039;&#039;// scaling so that not all the flowers are same size&#039;&#039;&#039;&lt;br /&gt;
   for (int i = 0; i &amp;lt; 6; i++) { &#039;&#039;&#039;// how many petals there should be&#039;&#039;&#039;&lt;br /&gt;
   beginShape();&lt;br /&gt;
   vertex(i, i); &#039;&#039;&#039;// the middle point of the flower, here the petal starts&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200); &#039;&#039;&#039;//create the petal&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
   endShape();&lt;br /&gt;
   rotate(PI/3); &#039;&#039;&#039;//rotate command&#039;&#039;&#039;&lt;br /&gt;
   }&lt;br /&gt;
   popMatrix(); &#039;&#039;&#039;//&#039;pocket&#039; is closed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After I had tested and tweaked the code to my liking I got out the flowers I had in mind. Here I had already set the colours to what I wanted:&lt;br /&gt;
&lt;br /&gt;
[[File:exampleflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had to plan how I would distribute the flowers into my skirt. So I draw a sketch of how it should approximately go. I wanted to be able to print the flowers out so I set Processing canvas to the size of A4 paper. I thought it would look nice if they would be on the skirt like flying in the wind, so I thought a diagonal presentation of them would be good.&lt;br /&gt;
&lt;br /&gt;
[[File:skritframe.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this I made two Processing sketches: one for the upper part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_upperpart/flowerrow_upperpart.pde the sketch for the upper part in Github])&#039;&#039;&#039;, one for the lower part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_lowerpart/flowerrow_lowerpart.pde the sketch for the lower part in Github])&#039;&#039;&#039;. I wanted the sketches be about the final size so that I wouldn&#039;t need to worry too much about the scale. Since I had in mind certain limits for where the flowers should form I set the translate() command (as all the other commands as well) to randomise itself inside the diagonal area of the picture above. I did the distribution of the flowers somewhat manually, because I wanted the red and yellow flowers to be mixed. So I set the random area separately for each flower. Here is an example from the code:&lt;br /&gt;
&lt;br /&gt;
   float randomTranslateX1 = random(500, 600); // red flower 1&lt;br /&gt;
   float randomTranslateY1 = random(50, 150);&lt;br /&gt;
   float randomTranslateX2 = random(100, 400); // red flower 2&lt;br /&gt;
   float randomTranslateY2 = random(400, 850);&lt;br /&gt;
   float randomTranslateX3 = random(250, 500); // red flower 3&lt;br /&gt;
   float randomTranslateY3 = random(400, 700);&lt;br /&gt;
&lt;br /&gt;
After I had this code ready I run the programme several times to find suitable results that would also be pleasing to the eye. Here are a couple of examples from both the upper and the lower parts.&lt;br /&gt;
&lt;br /&gt;
[[File:flowerrowexamples.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the end, though, I ended up with this pattern:&lt;br /&gt;
&lt;br /&gt;
[[File:flowerarrangement.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I could print the pattern out and test how it would look like on the skirt. I knew I would likely need to spread the design a bit, move the flowers further apart from each other, that is, because of the seams and thick places in the fabric. I also wanted the design to continue a tad over to the other side of the hem, so that it&#039;d be visible also from the back a bit. After I had found places for all the flowers the fun could really begin. :)&lt;br /&gt;
&lt;br /&gt;
[[File:printedflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, first I made the yellow flowers: I bought some golden textile dye and made stencils from book cover plastic. After I had finished the printing according to the instructions I stitched the outlines of the petals with a thread to give some more texture for them.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprints.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this, I cut the red flowers from some red fabrics I had bought for this and sewed them onto the skirt with my sewing machine.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtsews.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had printed flowers and appliquéd flowers, but I still wanted some embroidered smaller flowers to make the texture more interesting. I already had the code for them, this time separately, since I wanted to see the ready flowers first before setting them to any precise spot on the skirt. (The code for these embroidered flowers is &#039;&#039;&#039;[https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/embflowers/embflowers.pde in my Github page]&#039;&#039;&#039;.)&lt;br /&gt;
&lt;br /&gt;
We had been talking about embroidery during our course and we could use an embroidery sewing machine in the university. But the trouble was looming.&lt;br /&gt;
&lt;br /&gt;
Embroidery files are naturally different from other computer files, because they contain information about the colours of the threads, stitch length, etc. Different company sewing machines with embroidery function support different embroidery files. After tedious searching (I kinda searched from wrong places first) I found out that the particular machine our university had needed .pes files. I had converted the flowers I got out from Processing into .svg, because there is only one conversion page in the net that can make embroidery files: [http://svg2embr.wasbo.net Svg2embroidery] and it uses .svg&#039;s. I got my .svg changed into .exp. (For some reason the page never gives out the .pcs it also supposed to support.) But it still wasn&#039;t a .pes file. Next I downloaded a trial version of a programme called [http://www.stitchbuddy.de StitchBuddy] and tried to open my .exp file with that so that I could export it with that programme into .pes. Whatever I tried (I did the conversion with many different files many times) the result was very much like this:&lt;br /&gt;
&lt;br /&gt;
[[File:stitchbuddy2.jpg]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if it&#039;s a hand or a broom, but definitely it wasn&#039;t the flower I had in mind. :D I also found out that StitchBuddy needs the embroidery files, you can&#039;t just make your own design with it. Apparently there are only a couple of programmes that you can use to make embroidery files from scratch and they are rather costly: the plug-in for Illustrator costs around USD4000 and even the trial version would have been USD200. So I decided not to go for them and still tried couple of things, but since the Svg2embroidery page couldn&#039;t even convert its self-converted designs back to .svg anymore without error messages I thought I&#039;ll just make the embroidered flowers by hand. (It wasn&#039;t a wasted venture, though, I learned a lot about US voltages and about the embroidery machines.)&lt;br /&gt;
&lt;br /&gt;
Now I only needed to embroider another set of yellow flowers. The trick with embroidery is to iron some buckram to the other side to give support for the embroidery and preventing the fabric to get creased.&lt;br /&gt;
&lt;br /&gt;
[[File:embroiderystitches.jpg]]&lt;br /&gt;
&lt;br /&gt;
After these were ready, I cut them out from the fabric and gave another stitch row to the sides to prevent the flowers going apart. Then I sewed them onto the skirt.&lt;br /&gt;
&lt;br /&gt;
Now my skirt was finally ready.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtready.jpg]]&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty happy with it, just waiting for the spring to arrive...&lt;br /&gt;
&lt;br /&gt;
[[File:skirtreadyeka.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Easter egg==&lt;br /&gt;
&lt;br /&gt;
A link to the video about the Northern Lights Wall Rug - a project I did during the semester for another course. It was also handicrafted, even if the pattern I designed myself instead of the computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://vimeo.com/121765559 Northern Lights Wall Rug in Vimeo]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70772</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70772"/>
		<updated>2015-02-27T10:54:17Z</updated>

		<summary type="html">&lt;p&gt;West468: Finalising&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===Pouch===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Final Project: Skirt===&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the skirt I started to think what kind of flowers I could code. I tried few things but all the time keeping in mind what is actually possible or simple for me to realise. (I&#039;m not a pro with needleworks, I wanted to keep it with the limits what I could do with reasonable effort.) Here are a couple of the first flowers I coded. Here I set the colour as a random factor as well, just to try it out.&lt;br /&gt;
&lt;br /&gt;
[[File:firstflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
From the beginning on I stayed with the six petals, since more would quickly have become too complex for the smallest flowers and less wouldn&#039;t have been challenging enough for the course. I did leave the white blobs out, too, because I didn&#039;t really get good idea about how to make them and I thought with lots of flowers it could look messy.&lt;br /&gt;
&lt;br /&gt;
The way I made the petals was with bezier vertex in Processing. I set the first point with vertex() and then let the programme randomise some of the other points like this:&lt;br /&gt;
&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200);&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
&lt;br /&gt;
Here the starting point for the form is i, i. The 1st and 2nd values are the coordinates for the bezier handle that starts from the starting point in vertex(). 3rd and 4th and the second bezier handle&#039;s coordinates (that are attached to the finishing point) and the 5th and 6th values are the x and y of the finishing point for the line. So these two lines are the two sides of a petal. For each flower in the programme I set different random values, because I didn&#039;t want any two flowers to be similar (the programme randomises the value only once, so random1 value is the same for each random1 used in the code.) With the rotate-command I rotated the petals so that it created 6 of them. Following, the whole code for one flower. The different random values I set in the beginning of the programme. &#039;&#039;&#039;(The full code for the flowers I did is visible on my [https://github.com/west468/Principia-Textilica-Course/tree/master/16-final-project Github page].)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
   pushMatrix(); &#039;&#039;&#039;// I tell the thing to keep this code in its own &#039;pocket&#039;&#039;&#039;&#039;&lt;br /&gt;
   translate(randomTranslateX1, randomTranslateY1); &#039;&#039;&#039;// setting the place for the flower to form&#039;&#039;&#039;&lt;br /&gt;
   scale(randomScale1); &#039;&#039;&#039;// scaling so that not all the flowers are same size&#039;&#039;&#039;&lt;br /&gt;
   for (int i = 0; i &amp;lt; 6; i++) { &#039;&#039;&#039;// how many petals there should be&#039;&#039;&#039;&lt;br /&gt;
   beginShape();&lt;br /&gt;
   vertex(i, i); &#039;&#039;&#039;// the middle point of the flower, here the petal starts&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200); &#039;&#039;&#039;//create the petal&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
   endShape();&lt;br /&gt;
   rotate(PI/3); &#039;&#039;&#039;//rotate command&#039;&#039;&#039;&lt;br /&gt;
   }&lt;br /&gt;
   popMatrix(); &#039;&#039;&#039;//&#039;pocket&#039; is closed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After I had tested and tweaked the code to my liking I got out the flowers I had in mind. Here I had already set the colours to what I wanted:&lt;br /&gt;
&lt;br /&gt;
[[File:exampleflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had to plan how I would distribute the flowers into my skirt. So I draw a sketch of how it should approximately go. I wanted to be able to print the flowers out so I set Processing canvas to the size of A4 paper. I thought it would look nice if they would be on the skirt like flying in the wind, so I thought a diagonal presentation of them would be good.&lt;br /&gt;
&lt;br /&gt;
[[File:skritframe.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this I made two Processing sketches: one for the upper part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_upperpart/flowerrow_upperpart.pde the sketch for the upper part in Github])&#039;&#039;&#039;, one for the lower part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_lowerpart/flowerrow_lowerpart.pde the sketch for the lower part in Github])&#039;&#039;&#039;. I wanted the sketches be about the final size so that I wouldn&#039;t need to worry too much about the scale. Since I had in mind certain limits for where the flowers should form I set the translate() command (as all the other commands as well) to randomise itself inside the diagonal area of the picture above. I did the distribution of the flowers somewhat manually, because I wanted the red and yellow flowers to be mixed. So I set the random area separately for each flower. Here is an example from the code:&lt;br /&gt;
&lt;br /&gt;
   float randomTranslateX1 = random(500, 600); // red flower 1&lt;br /&gt;
   float randomTranslateY1 = random(50, 150);&lt;br /&gt;
   float randomTranslateX2 = random(100, 400); // red flower 2&lt;br /&gt;
   float randomTranslateY2 = random(400, 850);&lt;br /&gt;
   float randomTranslateX3 = random(250, 500); // red flower 3&lt;br /&gt;
   float randomTranslateY3 = random(400, 700);&lt;br /&gt;
&lt;br /&gt;
After I had this code ready I run the programme several times to find suitable results that would also be pleasing to the eye. Here are a couple of examples from both the upper and the lower parts.&lt;br /&gt;
&lt;br /&gt;
[[File:flowerrowexamples.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the end, though, I ended up with this pattern:&lt;br /&gt;
&lt;br /&gt;
[[File:flowerarrangement.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I could print the pattern out and test how it would look like on the skirt. I knew I would likely need to spread the design a bit, move the flowers further apart from each other, that is, because of the seams and thick places in the fabric. I also wanted the design to continue a tad over to the other side of the hem, so that it&#039;d be visible also from the back a bit. After I had found places for all the flowers the fun could really begin. :)&lt;br /&gt;
&lt;br /&gt;
[[File:printedflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, first I made the yellow flowers: I bought some golden textile dye and made stencils from book cover plastic. After I had finished the printing according to the instructions I stitched the outlines of the petals with a thread to give some more texture for them.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprints.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this, I cut the red flowers from some red fabrics I had bought for this and sewed them onto the skirt with my sewing machine.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtsews.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had printed flowers and appliquéd flowers, but I still wanted some embroidered smaller flowers to make the texture more interesting. I already had the code for them, this time separately, since I wanted to see the ready flowers first before setting them to any precise spot on the skirt. (The code for these embroidered flowers is &#039;&#039;&#039;[https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/embflowers/embflowers.pde in my Github page]&#039;&#039;&#039;.)&lt;br /&gt;
&lt;br /&gt;
We had been talking about embroidery during our course and we could use an embroidery sewing machine in the university. But the trouble was looming.&lt;br /&gt;
&lt;br /&gt;
Embroidery files are naturally different from other computer files, because they contain information about the colours of the threads, stitch length, etc. Different company sewing machines with embroidery function support different embroidery files. After tedious searching (I kinda searched from wrong places first) I found out that the particular machine our university had needed .pes files. I had converted the flowers I got out from Processing into .svg, because there is only one conversion page in the net that can make embroidery files: [http://svg2embr.wasbo.net Svg2embroidery] and it uses .svg&#039;s. I got my .svg changed into .exp. (For some reason the page never gives out the .pcs it also supposed to support.) But it still wasn&#039;t a .pes file. Next I downloaded a trial version of a programme called [http://www.stitchbuddy.de StitchBuddy] and tried to open my .exp file with that so that I could export it with that programme into .pes. Whatever I tried (I did the conversion with many different files many times) the result was very much like this:&lt;br /&gt;
&lt;br /&gt;
[[File:stitchbuddy2.jpg]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if it&#039;s a hand or a broom, but definitely it wasn&#039;t the flower I had in mind. :D I also found out that StitchBuddy needs the embroidery files, you can&#039;t just make your own design with it. Apparently there are only a couple of programmes that you can use to make embroidery files from scratch and they are rather costly: the plug-in for Illustrator costs around USD4000 and even the trial version would have been USD200. So I decided not to go for them and still tried couple of things, but since the Svg2embroidery page couldn&#039;t even convert its self-converted designs back to .svg anymore without error messages I thought I&#039;ll just make the embroidered flowers by hand. (It wasn&#039;t a wasted venture, though, I learned a lot about US voltages and about the embroidery machines.)&lt;br /&gt;
&lt;br /&gt;
Now I only needed to embroider another set of yellow flowers. The trick with embroidery is to iron some buckram to the other side to give support for the embroidery and preventing the fabric to get creased.&lt;br /&gt;
&lt;br /&gt;
[[File:embroiderystitches.jpg]]&lt;br /&gt;
&lt;br /&gt;
After these were ready, I cut them out from the fabric and gave another stitch row to the sides to prevent the flowers going apart. Then I sewed them onto the skirt.&lt;br /&gt;
&lt;br /&gt;
Now my skirt was finally ready.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtready.jpg]]&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty happy with it, just waiting for the spring to arrive...&lt;br /&gt;
&lt;br /&gt;
[[File:skirtreadyeka.jpg]]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtreadyeka.jpg&amp;diff=70771</id>
		<title>File:Skirtreadyeka.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtreadyeka.jpg&amp;diff=70771"/>
		<updated>2015-02-27T10:53:36Z</updated>

		<summary type="html">&lt;p&gt;West468: Me with my new skirt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Me with my new skirt&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtready.jpg&amp;diff=70770</id>
		<title>File:Skirtready.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtready.jpg&amp;diff=70770"/>
		<updated>2015-02-27T10:52:06Z</updated>

		<summary type="html">&lt;p&gt;West468: Ready skirt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Ready skirt&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Embroiderystitches.jpg&amp;diff=70769</id>
		<title>File:Embroiderystitches.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Embroiderystitches.jpg&amp;diff=70769"/>
		<updated>2015-02-27T10:50:22Z</updated>

		<summary type="html">&lt;p&gt;West468: Stitching the embroideries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Stitching the embroideries&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70768</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70768"/>
		<updated>2015-02-27T10:20:05Z</updated>

		<summary type="html">&lt;p&gt;West468: The story continues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===Pouch===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Final Project: Skirt===&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the skirt I started to think what kind of flowers I could code. I tried few things but all the time keeping in mind what is actually possible or simple for me to realise. (I&#039;m not a pro with needleworks, I wanted to keep it with the limits what I could do with reasonable effort.) Here are a couple of the first flowers I coded. Here I set the colour as a random factor as well, just to try it out.&lt;br /&gt;
&lt;br /&gt;
[[File:firstflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
From the beginning on I stayed with the six petals, since more would quickly have become too complex for the smallest flowers and less wouldn&#039;t have been challenging enough for the course. I did leave the white blobs out, too, because I didn&#039;t really get good idea about how to make them and I thought with lots of flowers it could look messy.&lt;br /&gt;
&lt;br /&gt;
The way I made the petals was with bezier vertex in Processing. I set the first point with vertex() and then let the programme randomise some of the other points like this:&lt;br /&gt;
&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200);&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
&lt;br /&gt;
Here the starting point for the form is i, i. The 1st and 2nd values are the coordinates for the bezier handle that starts from the starting point in vertex(). 3rd and 4th and the second bezier handle&#039;s coordinates (that are attached to the finishing point) and the 5th and 6th values are the x and y of the finishing point for the line. So these two lines are the two sides of a petal. For each flower in the programme I set different random values, because I didn&#039;t want any two flowers to be similar (the programme randomises the value only once, so random1 value is the same for each random1 used in the code.) With the rotate-command I rotated the petals so that it created 6 of them. Following, the whole code for one flower. The different random values I set in the beginning of the programme. &#039;&#039;&#039;(The full code for the flowers I did is visible on my [https://github.com/west468/Principia-Textilica-Course/tree/master/16-final-project Github page].)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
   pushMatrix(); &#039;&#039;&#039;// I tell the thing to keep this code in its own &#039;pocket&#039;&#039;&#039;&#039;&lt;br /&gt;
   translate(randomTranslateX1, randomTranslateY1); &#039;&#039;&#039;// setting the place for the flower to form&#039;&#039;&#039;&lt;br /&gt;
   scale(randomScale1); &#039;&#039;&#039;// scaling so that not all the flowers are same size&#039;&#039;&#039;&lt;br /&gt;
   for (int i = 0; i &amp;lt; 6; i++) { &#039;&#039;&#039;// how many petals there should be&#039;&#039;&#039;&lt;br /&gt;
   beginShape();&lt;br /&gt;
   vertex(i, i); &#039;&#039;&#039;// the middle point of the flower, here the petal starts&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200); &#039;&#039;&#039;//create the petal&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
   endShape();&lt;br /&gt;
   rotate(PI/3); &#039;&#039;&#039;//rotate command&#039;&#039;&#039;&lt;br /&gt;
   }&lt;br /&gt;
   popMatrix(); &#039;&#039;&#039;//&#039;pocket&#039; is closed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After I had tested and tweaked the code to my liking I got out the flowers I had in mind. Here I had already set the colours to what I wanted:&lt;br /&gt;
&lt;br /&gt;
[[File:exampleflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had to plan how I would distribute the flowers into my skirt. So I draw a sketch of how it should approximately go. I wanted to be able to print the flowers out so I set Processing canvas to the size of A4 paper. I thought it would look nice if they would be on the skirt like flying in the wind, so I thought a diagonal presentation of them would be good.&lt;br /&gt;
&lt;br /&gt;
[[File:skritframe.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this I made two Processing sketches: one for the upper part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_upperpart/flowerrow_upperpart.pde the sketch for the upper part in Github])&#039;&#039;&#039;, one for the lower part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_lowerpart/flowerrow_lowerpart.pde the sketch for the lower part in Github])&#039;&#039;&#039;. I wanted the sketches be about the final size so that I wouldn&#039;t need to worry too much about the scale. Since I had in mind certain limits for where the flowers should form I set the translate() command (as all the other commands as well) to randomise itself inside the diagonal area of the picture above. I did the distribution of the flowers somewhat manually, because I wanted the red and yellow flowers to be mixed. So I set the random area separately for each flower. Here is an example from the code:&lt;br /&gt;
&lt;br /&gt;
   float randomTranslateX1 = random(500, 600); // red flower 1&lt;br /&gt;
   float randomTranslateY1 = random(50, 150);&lt;br /&gt;
   float randomTranslateX2 = random(100, 400); // red flower 2&lt;br /&gt;
   float randomTranslateY2 = random(400, 850);&lt;br /&gt;
   float randomTranslateX3 = random(250, 500); // red flower 3&lt;br /&gt;
   float randomTranslateY3 = random(400, 700);&lt;br /&gt;
&lt;br /&gt;
After I had this code ready I run the programme several times to find suitable results that would also be pleasing to the eye. Here are a couple of examples from both the upper and the lower parts.&lt;br /&gt;
&lt;br /&gt;
[[File:flowerrowexamples.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the end, though, I ended up with this pattern:&lt;br /&gt;
&lt;br /&gt;
[[File:flowerarrangement.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I could print the pattern out and test how it would look like on the skirt. I knew I would likely need to spread the design a bit, move the flowers further apart from each other, that is, because of the seams and thick places in the fabric. I also wanted the design to continue a tad over to the other side of the hem, so that it&#039;d be visible also from the back a bit. After I had found places for all the flowers the fun could really begin. :)&lt;br /&gt;
&lt;br /&gt;
[[File:printedflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, first I made the yellow flowers: I bought some golden textile dye and made stencils from book cover plastic. After I had finished the printing according to the instructions I stitched the outlines of the petals with a thread to give some more texture for them.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprints.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this, I cut the red flowers from some red fabrics I had bought for this and sewed them onto the skirt with my sewing machine.&lt;br /&gt;
&lt;br /&gt;
[[File:skirtsews.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had printed flowers and appliquéd flowers, but I still wanted some embroidered smaller flowers to make the texture more interesting. I already had the code for them, this time separately, since I wanted to see the ready flowers first before setting them to any precise spot on the skirt. (The code for these embroidered flowers is &#039;&#039;&#039;[https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/embflowers/embflowers.pde in my Github page]&#039;&#039;&#039;.)&lt;br /&gt;
&lt;br /&gt;
We had been talking about embroidery during our course and we could use an embroidery sewing machine in the university. But the trouble was looming.&lt;br /&gt;
&lt;br /&gt;
Embroidery files are naturally different from other computer files, because they contain information about the colours of the threads, stitch length, etc. Different company sewing machines with embroidery function support different embroidery files. After tedious searching (I kinda searched from wrong places first) I found out that the particular machine our university had needed .pes files. I had converted the flowers I got out from Processing into .svg, because there is only one conversion page in the net that can make embroidery files: [http://svg2embr.wasbo.net Svg2embroidery] and it uses .svg&#039;s. I got my .svg changed into .exp. (For some reason the page never gives out the .pcs it also supposed to support.) But it still wasn&#039;t a .pes file. Next I downloaded a trial version of a programme called [http://www.stitchbuddy.de StitchBuddy] and tried to open my .exp file with that so that I could export it with that programme into .pes. Whatever I tried (I did the conversion with many different files many times) the result was very much like this:&lt;br /&gt;
&lt;br /&gt;
[[File:stitchbuddy2.jpg]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if it&#039;s a hand or a broom, but definitely it wasn&#039;t the flower I had in mind. :D I also found out that StitchBuddy needs the embroidery files, you can&#039;t just make your own design with it. Apparently there are only a couple of programmes that you can use to make embroidery files from scratch and they are rather costly: the plug-in for Illustrator costs around USD4000 and even the trial version would have been USD200. So I decided not to go for them and still tried couple of things, but since the Svg2embroidery page couldn&#039;t even convert its self-converted designs back to .svg anymore without error messages I thought I&#039;ll just make the embroidered flowers by hand. (It wasn&#039;t a wasted venture, though, I learned a lot about US voltages and about the embroidery machines.)&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Stitchbuddy2.jpg&amp;diff=70767</id>
		<title>File:Stitchbuddy2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Stitchbuddy2.jpg&amp;diff=70767"/>
		<updated>2015-02-27T10:11:31Z</updated>

		<summary type="html">&lt;p&gt;West468: Screenshot from StitchBuddy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot from StitchBuddy&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtsews.jpg&amp;diff=70766</id>
		<title>File:Skirtsews.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtsews.jpg&amp;diff=70766"/>
		<updated>2015-02-27T09:56:55Z</updated>

		<summary type="html">&lt;p&gt;West468: Sewing the red flowers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sewing the red flowers&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtprints.jpg&amp;diff=70765</id>
		<title>File:Skirtprints.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtprints.jpg&amp;diff=70765"/>
		<updated>2015-02-27T09:54:59Z</updated>

		<summary type="html">&lt;p&gt;West468: The process for yellow flowers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The process for yellow flowers&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70738</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70738"/>
		<updated>2015-02-25T14:28:41Z</updated>

		<summary type="html">&lt;p&gt;West468: Cleared TOC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===Pouch===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Final Project: Skirt===&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the skirt I started to think what kind of flowers I could code. I tried few things but all the time keeping in mind what is actually possible or simple for me to realise. (I&#039;m not a pro with needleworks, I wanted to keep it with the limits what I could do with reasonable effort.) Here are a couple of the first flowers I coded. Here I set the colour as a random factor as well, just to try it out.&lt;br /&gt;
&lt;br /&gt;
[[File:firstflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
From the beginning on I stayed with the six petals, since more would quickly have become too complex for the smallest flowers and less wouldn&#039;t have been challenging enough for the course. I did leave the white blobs out, too, because I didn&#039;t really get good idea about how to make them and I thought with lots of flowers it could look messy.&lt;br /&gt;
&lt;br /&gt;
The way I made the petals was with bezier vertex in Processing. I set the first point with vertex() and then let the programme randomise some of the other points like this:&lt;br /&gt;
&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200);&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
&lt;br /&gt;
Here the starting point for the form is i, i. The 1st and 2nd values are the coordinates for the bezier handle that starts from the starting point in vertex(). 3rd and 4th and the second bezier handle&#039;s coordinates (that are attached to the finishing point) and the 5th and 6th values are the x and y of the finishing point for the line. So these two lines are the two sides of a petal. For each flower in the programme I set different random values, because I didn&#039;t want any two flowers to be similar (the programme randomises the value only once, so random1 value is the same for each random1 used in the code.) With the rotate-command I rotated the petals so that it created 6 of them. Following, the whole code for one flower. The different random values I set in the beginning of the programme. &#039;&#039;&#039;(The full code for the flowers I did is visible on my [https://github.com/west468/Principia-Textilica-Course/tree/master/16-final-project Github page].)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
   pushMatrix(); &#039;&#039;&#039;// I tell the thing to keep this code in its own &#039;pocket&#039;&#039;&#039;&#039;&lt;br /&gt;
   translate(randomTranslateX1, randomTranslateY1); &#039;&#039;&#039;// setting the place for the flower to form&#039;&#039;&#039;&lt;br /&gt;
   scale(randomScale1); &#039;&#039;&#039;// scaling so that not all the flowers are same size&#039;&#039;&#039;&lt;br /&gt;
   for (int i = 0; i &amp;lt; 6; i++) { &#039;&#039;&#039;// how many petals there should be&#039;&#039;&#039;&lt;br /&gt;
   beginShape();&lt;br /&gt;
   vertex(i, i); &#039;&#039;&#039;// the middle point of the flower, here the petal starts&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200); &#039;&#039;&#039;//create the petal&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
   endShape();&lt;br /&gt;
   rotate(PI/3); &#039;&#039;&#039;//rotate command&#039;&#039;&#039;&lt;br /&gt;
   }&lt;br /&gt;
   popMatrix(); &#039;&#039;&#039;//&#039;pocket&#039; is closed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After I had tested and tweaked the code to my liking I got out the flowers I had in mind. Here I had already set the colours to what I wanted:&lt;br /&gt;
&lt;br /&gt;
[[File:exampleflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had to plan how I would distribute the flowers into my skirt. So I draw a sketch of how it should approximately go. I wanted to be able to print the flowers out so I set Processing canvas to the size of A4 paper. I thought it would look nice if they would be on the skirt like flying in the wind, so I thought a diagonal presentation of them would be good.&lt;br /&gt;
&lt;br /&gt;
[[File:skritframe.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this I made two Processing sketches: one for the upper part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_upperpart/flowerrow_upperpart.pde the sketch for the upper part in Github])&#039;&#039;&#039;, one for the lower part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_lowerpart/flowerrow_lowerpart.pde the sketch for the lower part in Github])&#039;&#039;&#039;. I wanted the sketches be about the final size so that I wouldn&#039;t need to worry too much about the scale. Since I had in mind certain limits for where the flowers should form I set the translate() command (as all the other commands as well) to randomise itself inside the diagonal area of the picture above. I did the distribution of the flowers somewhat manually, because I wanted the red and yellow flowers to be mixed. So I set the random area separately for each flower. Here is an example from the code:&lt;br /&gt;
&lt;br /&gt;
   float randomTranslateX1 = random(500, 600); // red flower 1&lt;br /&gt;
   float randomTranslateY1 = random(50, 150);&lt;br /&gt;
   float randomTranslateX2 = random(100, 400); // red flower 2&lt;br /&gt;
   float randomTranslateY2 = random(400, 850);&lt;br /&gt;
   float randomTranslateX3 = random(250, 500); // red flower 3&lt;br /&gt;
   float randomTranslateY3 = random(400, 700);&lt;br /&gt;
&lt;br /&gt;
After I had this code ready I run the programme several times to find suitable results that would also be pleasing to the eye. Here are a couple of examples from both the upper and the lower parts.&lt;br /&gt;
&lt;br /&gt;
[[File:flowerrowexamples.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the end, though, I ended up with this pattern:&lt;br /&gt;
&lt;br /&gt;
[[File:flowerarrangement.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I could print the pattern out and test how it would look like on the skirt. I knew I would likely need to spread the design a bit, move the flowers further apart from each other, that is, because of the seams and thick places in the fabric. I also wanted the design to continue a tad over to the other side of the hem, so that it&#039;d be visible also from the back a bit. After I had found places for all the flowers the fun could really begin. :)&lt;br /&gt;
&lt;br /&gt;
[[File:printedflowers.jpg]]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70737</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70737"/>
		<updated>2015-02-25T14:22:15Z</updated>

		<summary type="html">&lt;p&gt;West468: Updates, updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===1===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2===&lt;br /&gt;
&lt;br /&gt;
==Final project: a skirt==&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the skirt I started to think what kind of flowers I could code. I tried few things but all the time keeping in mind what is actually possible or simple for me to realise. (I&#039;m not a pro with needleworks, I wanted to keep it with the limits what I could do with reasonable effort.) Here are a couple of the first flowers I coded. Here I set the colour as a random factor as well, just to try it out.&lt;br /&gt;
&lt;br /&gt;
[[File:firstflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
From the beginning on I stayed with the six petals, since more would quickly have become too complex for the smallest flowers and less wouldn&#039;t have been challenging enough for the course. I did leave the white blobs out, too, because I didn&#039;t really get good idea about how to make them and I thought with lots of flowers it could look messy.&lt;br /&gt;
&lt;br /&gt;
The way I made the petals was with bezier vertex in Processing. I set the first point with vertex() and then let the programme randomise some of the other points like this:&lt;br /&gt;
&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200);&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
&lt;br /&gt;
Here the starting point for the form is i, i. The 1st and 2nd values are the coordinates for the bezier handle that starts from the starting point in vertex(). 3rd and 4th and the second bezier handle&#039;s coordinates (that are attached to the finishing point) and the 5th and 6th values are the x and y of the finishing point for the line. So these two lines are the two sides of a petal. For each flower in the programme I set different random values, because I didn&#039;t want any two flowers to be similar (the programme randomises the value only once, so random1 value is the same for each random1 used in the code.) With the rotate-command I rotated the petals so that it created 6 of them. Following, the whole code for one flower. The different random values I set in the beginning of the programme. &#039;&#039;&#039;(The full code for the flowers I did is visible on my [https://github.com/west468/Principia-Textilica-Course/tree/master/16-final-project Github page].)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
   pushMatrix(); &#039;&#039;&#039;// I tell the thing to keep this code in its own &#039;pocket&#039;&#039;&#039;&#039;&lt;br /&gt;
   translate(randomTranslateX1, randomTranslateY1); &#039;&#039;&#039;// setting the place for the flower to form&#039;&#039;&#039;&lt;br /&gt;
   scale(randomScale1); &#039;&#039;&#039;// scaling so that not all the flowers are same size&#039;&#039;&#039;&lt;br /&gt;
   for (int i = 0; i &amp;lt; 6; i++) { &#039;&#039;&#039;// how many petals there should be&#039;&#039;&#039;&lt;br /&gt;
   beginShape();&lt;br /&gt;
   vertex(i, i); &#039;&#039;&#039;// the middle point of the flower, here the petal starts&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200); &#039;&#039;&#039;//create the petal&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
   endShape();&lt;br /&gt;
   rotate(PI/3); &#039;&#039;&#039;//rotate command&#039;&#039;&#039;&lt;br /&gt;
   }&lt;br /&gt;
   popMatrix(); &#039;&#039;&#039;//&#039;pocket&#039; is closed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After I had tested and tweaked the code to my liking I got out the flowers I had in mind. Here I had already set the colours to what I wanted:&lt;br /&gt;
&lt;br /&gt;
[[File:exampleflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had to plan how I would distribute the flowers into my skirt. So I draw a sketch of how it should approximately go. I wanted to be able to print the flowers out so I set Processing canvas to the size of A4 paper. I thought it would look nice if they would be on the skirt like flying in the wind, so I thought a diagonal presentation of them would be good.&lt;br /&gt;
&lt;br /&gt;
[[File:skritframe.jpg]]&lt;br /&gt;
&lt;br /&gt;
After this I made two Processing sketches: one for the upper part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_upperpart/flowerrow_upperpart.pde the sketch for the upper part in Github])&#039;&#039;&#039;, one for the lower part &#039;&#039;&#039;([https://github.com/west468/Principia-Textilica-Course/blob/master/16-final-project/flowerrow_lowerpart/flowerrow_lowerpart.pde the sketch for the lower part in Github])&#039;&#039;&#039;. I wanted the sketches be about the final size so that I wouldn&#039;t need to worry too much about the scale. Since I had in mind certain limits for where the flowers should form I set the translate() command (as all the other commands as well) to randomise itself inside the diagonal area of the picture above. I did the distribution of the flowers somewhat manually, because I wanted the red and yellow flowers to be mixed. So I set the random area separately for each flower. Here is an example from the code:&lt;br /&gt;
&lt;br /&gt;
   float randomTranslateX1 = random(500, 600); // red flower 1&lt;br /&gt;
   float randomTranslateY1 = random(50, 150);&lt;br /&gt;
   float randomTranslateX2 = random(100, 400); // red flower 2&lt;br /&gt;
   float randomTranslateY2 = random(400, 850);&lt;br /&gt;
   float randomTranslateX3 = random(250, 500); // red flower 3&lt;br /&gt;
   float randomTranslateY3 = random(400, 700);&lt;br /&gt;
&lt;br /&gt;
After I had this code ready I run the programme several times to find suitable results that would also be pleasing to the eye. Here are a couple of examples from both the upper and the lower parts.&lt;br /&gt;
&lt;br /&gt;
[[File:flowerrowexamples.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the end, though, I ended up with this pattern:&lt;br /&gt;
&lt;br /&gt;
[[File:flowerarrangement.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I could print the pattern out and test how it would look like on the skirt. I knew I would likely need to spread the design a bit, move the flowers further apart from each other, that is, because of the seams and thick places in the fabric. I also wanted the design to continue a tad over to the other side of the hem, so that it&#039;d be visible also from the back a bit. After I had found places for all the flowers the fun could really begin. :)&lt;br /&gt;
&lt;br /&gt;
[[File:printedflowers.jpg]]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Printedflowers.jpg&amp;diff=70736</id>
		<title>File:Printedflowers.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Printedflowers.jpg&amp;diff=70736"/>
		<updated>2015-02-25T14:19:34Z</updated>

		<summary type="html">&lt;p&gt;West468: Printed flowers on the skirt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Printed flowers on the skirt&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Flowerarrangement.jpg&amp;diff=70735</id>
		<title>File:Flowerarrangement.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Flowerarrangement.jpg&amp;diff=70735"/>
		<updated>2015-02-25T14:16:57Z</updated>

		<summary type="html">&lt;p&gt;West468: The final flower row.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The final flower row.&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Flowerrowexamples.jpg&amp;diff=70734</id>
		<title>File:Flowerrowexamples.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Flowerrowexamples.jpg&amp;diff=70734"/>
		<updated>2015-02-25T14:13:04Z</updated>

		<summary type="html">&lt;p&gt;West468: Examples from the flower rows when the programme was run.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Examples from the flower rows when the programme was run.&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70733</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70733"/>
		<updated>2015-02-24T11:28:23Z</updated>

		<summary type="html">&lt;p&gt;West468: Updating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===1===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2===&lt;br /&gt;
&lt;br /&gt;
==Final project: a skirt==&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the skirt I started to think what kind of flowers I could code. I tried few things but all the time keeping in mind what is actually possible or simple for me to realise. (I&#039;m not a pro with needleworks, I wanted to keep it with the limits what I could do with reasonable effort.) Here are a couple of the first flowers I coded. Here I set the colour as a random factor as well, just to try it out.&lt;br /&gt;
&lt;br /&gt;
[[File:firstflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
From the beginning on I stayed with the six petals, since more would quickly have become too complex for the smallest flowers and less wouldn&#039;t have been challenging enough for the course. I did leave the white blobs out, too, because I didn&#039;t really get good idea about how to make them and I thought with lots of flowers it could look messy.&lt;br /&gt;
&lt;br /&gt;
The way I made the petals was with bezier vertex in Processing. I set the first point with vertex() and then let the programme randomise some of the other points like this:&lt;br /&gt;
&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200);&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
&lt;br /&gt;
Here the starting point for the form is i, i. The 1st and 2nd values are the coordinates for the bezier handle that starts from the starting point in vertex(). 3rd and 4th and the second bezier handle&#039;s coordinates (that are attached to the finishing point) and the 5th and 6th values are the x and y of the finishing point for the line. So these two lines are the two sides of a petal. For each flower in the programme I set different random values, because I didn&#039;t want any two flowers to be similar (the programme randomises the value only once, so random1 value is the same for each random1 used in the code.) With the rotate-command I rotated the petals so that it created 6 of them. Following, the whole code for one flower. The different random values I set in the beginning of the programme. &#039;&#039;&#039;(The full code for the flowers I did is visible on my [https://github.com/west468/Principia-Textilica-Course/tree/master/16-final-project Github page].)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
   pushMatrix(); &#039;&#039;&#039;// I tell the thing to keep this code in its own &#039;pocket&#039;&#039;&#039;&#039;&lt;br /&gt;
   translate(randomTranslateX1, randomTranslateY1); &#039;&#039;&#039;// setting the place for the flower to form&#039;&#039;&#039;&lt;br /&gt;
   scale(randomScale1); &#039;&#039;&#039;// scaling so that not all the flowers are same size&#039;&#039;&#039;&lt;br /&gt;
   for (int i = 0; i &amp;lt; 6; i++) { &#039;&#039;&#039;// how many petals there should be&#039;&#039;&#039;&lt;br /&gt;
   beginShape();&lt;br /&gt;
   vertex(i, i); &#039;&#039;&#039;// the middle point of the flower, here the petal starts&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200); &#039;&#039;&#039;//create the petal&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
   endShape();&lt;br /&gt;
   rotate(PI/3); &#039;&#039;&#039;//rotate command&#039;&#039;&#039;&lt;br /&gt;
   }&lt;br /&gt;
   popMatrix(); &#039;&#039;&#039;//&#039;pocket&#039; is closed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After I had tested and tweaked the code to my liking I got out the flowers I had in mind. Here I had already set the colours to what I wanted:&lt;br /&gt;
&lt;br /&gt;
[[File:exampleflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had to plan how I would distribute the flowers into my skirt. So I draw a sketch of how it should approximately go. I wanted to be able to print the flowers out so I set Processing canvas to the size of A4 paper. I thought it would look nice if they would be on the skirt like flying in the wind, so I thought a diagonal presentation of them would be good.&lt;br /&gt;
&lt;br /&gt;
[[File:skritframe.jpg]]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70732</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70732"/>
		<updated>2015-02-24T11:25:37Z</updated>

		<summary type="html">&lt;p&gt;West468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===1===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2===&lt;br /&gt;
&lt;br /&gt;
==Final project: a skirt==&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;br /&gt;
&lt;br /&gt;
After finishing the skirt I started to think what kind of flowers I could code. I tried few things but all the time keeping in mind what is actually possible or simple for me to realise. (I&#039;m not a pro with needleworks, I wanted to keep it with the limits what I could do with reasonable effort.) Here are a couple of the first flowers I coded. Here I set the colour as a random factor as well, just to try it out.&lt;br /&gt;
&lt;br /&gt;
[[File:firstflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
From the beginning on I stayed with the six petals, since more would quickly have become too complex for the smallest flowers and less wouldn&#039;t have been challenging enough for the course. I did leave the white blobs out, too, because I didn&#039;t really get good idea about how to make them and I thought with lots of flowers it could look messy.&lt;br /&gt;
&lt;br /&gt;
The way I made the petals was with bezier vertex in Processing. I set the first point with vertex() and then let the programme randomise some of the other points like this:&lt;br /&gt;
&lt;br /&gt;
bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200);&lt;br /&gt;
&lt;br /&gt;
bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
&lt;br /&gt;
Here the starting point for the form is i, i. The 1st and 2nd values are the coordinates for the bezier handle that starts from the starting point in vertex(). 3rd and 4th and the second bezier handle&#039;s coordinates (that are attached to the finishing point) and the 5th and 6th values are the x and y of the finishing point for the line. So these two lines are the two sides of a petal. For each flower in the programme I set different random values, because I didn&#039;t want any two flowers to be similar (the programme randomises the value only once, so random1 value is the same for each random1 used in the code.) With the rotate-command I rotated the petals so that it created 6 of them. Here still the whole code for one flower. The different random values I set in the beginning of the programme.&lt;br /&gt;
&lt;br /&gt;
   pushMatrix(); &#039;&#039;&#039;// I tell the thing to keep this code in its own &#039;pocket&#039;&#039;&#039;&#039;&lt;br /&gt;
   translate(randomTranslateX1, randomTranslateY1); &#039;&#039;&#039;// setting the place for the flower to form&#039;&#039;&#039;&lt;br /&gt;
   scale(randomScale1); &#039;&#039;&#039;// scaling so that not all the flowers are same size&#039;&#039;&#039;&lt;br /&gt;
   for (int i = 0; i &amp;lt; 6; i++) { &#039;&#039;&#039;// how many petals there should be&#039;&#039;&#039;&lt;br /&gt;
   beginShape();&lt;br /&gt;
   vertex(i, i); &#039;&#039;&#039;// the middle point of the flower, here the petal starts&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i-random1, i-50, i-random1, i-150, i, i-200); &#039;&#039;&#039;//create the petal&#039;&#039;&#039;&lt;br /&gt;
   bezierVertex(i+random1, i-150, i+random1, i-50, i, i);&lt;br /&gt;
   endShape();&lt;br /&gt;
   rotate(PI/3); &#039;&#039;&#039;//rotate command&#039;&#039;&#039;&lt;br /&gt;
   }&lt;br /&gt;
   popMatrix(); &#039;&#039;&#039;//&#039;pocket&#039; is closed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The full code for the flowers I did is visible on my [https://github.com/west468/Principia-Textilica-Course/tree/master/16-final-project Github page].&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
After I had tested and tweaked the code to my liking I got out the flowers I had in mind. Here I had already set the colours to what I wanted:&lt;br /&gt;
&lt;br /&gt;
[[File:exampleflowers.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now I had to plan how I would distribute the flowers into my skirt. So I draw a sketch of how it should approximately go. I wanted to be able to print the flowers out so I set Processing canvas to the size of A4 paper. I thought it would look nice if they would be on the skirt like flying in the wind, so I thought a diagonal presentation of them would be good.&lt;br /&gt;
&lt;br /&gt;
[[File:skritframe.jpg]]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skritframe.jpg&amp;diff=70731</id>
		<title>File:Skritframe.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skritframe.jpg&amp;diff=70731"/>
		<updated>2015-02-24T11:23:57Z</updated>

		<summary type="html">&lt;p&gt;West468: My plan of how to distribute the flowers into my skirt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
My plan of how to distribute the flowers into my skirt&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Exampleflowers.jpg&amp;diff=70730</id>
		<title>File:Exampleflowers.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Exampleflowers.jpg&amp;diff=70730"/>
		<updated>2015-02-24T11:16:51Z</updated>

		<summary type="html">&lt;p&gt;West468: Examples of the flowers the programme gave to me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Examples of the flowers the programme gave to me&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Firstflowers.jpg&amp;diff=70729</id>
		<title>File:Firstflowers.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Firstflowers.jpg&amp;diff=70729"/>
		<updated>2015-02-24T10:47:35Z</updated>

		<summary type="html">&lt;p&gt;West468: The first tries with coding the flowers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The first tries with coding the flowers&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70728</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70728"/>
		<updated>2015-02-24T10:39:00Z</updated>

		<summary type="html">&lt;p&gt;West468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva-Kaisa Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===1===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;br /&gt;
&lt;br /&gt;
===2===&lt;br /&gt;
&lt;br /&gt;
==Final project: a skirt==&lt;br /&gt;
&lt;br /&gt;
As my final project for the course I decided to create a skirt with flowers coded in Processing. The idea was to create a code which would slightly change the form of the flowers with the random-command. Since I wanted to do a jeans skirt I decided the colours of the flowers to be red and gold, they would give a nice contrast for the fabric.&lt;br /&gt;
&lt;br /&gt;
First I made the skirt, because I wanted to see what kind of a pattern the flowers could form on it. I had an old pair of jeans, from which I cut the legs and ripped the seams. I used the fabric from the leg parts to fill the gap in the middle and sewed it all together. (It actually came out nicely, considering I&#039;ve never done skirt out of jeans before.)&lt;br /&gt;
&lt;br /&gt;
[[File:skirtprogress.jpg]]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtprogress.jpg&amp;diff=70727</id>
		<title>File:Skirtprogress.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Skirtprogress.jpg&amp;diff=70727"/>
		<updated>2015-02-24T10:37:41Z</updated>

		<summary type="html">&lt;p&gt;West468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70482</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=70482"/>
		<updated>2015-02-09T10:19:26Z</updated>

		<summary type="html">&lt;p&gt;West468: /* Github */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Documenting the course works==&lt;br /&gt;
&lt;br /&gt;
===1===&lt;br /&gt;
&lt;br /&gt;
One of the homeworks in the course was to pick a code crafting tool and programme some pattern with it and then realise it to a handicraft. I picked [http://www.rzm-dev.com/pattern/ Pa++ern] since it felt interesting enough to try out. Our teacher had coded a Processing version of the programme ([https://github.com/bitcraftlab/Principia-Textilica-Course/tree/master/09-computational-craft/demos/processing/CodeStitching here is the link]) and one other task was to code the initials of our names into the programme and use them to create some patterns. Well, my nickname since I was 7 has been exactly that: my initials, so I thought it a great idea for a handicraft.&lt;br /&gt;
&lt;br /&gt;
First I had to find out how to draw the lines for the letters. I found the character details in the tab &amp;quot;stitches&amp;quot;. It took me a while to draw the letters, since the coordination system with this one was different from Processing in general: the starting point was in the middle instead of the upper left corner. But when I got that sorted it was rather easy to create the letters for E, K and A. (If you want to see the whole code after I tweaked it to my needs, it&#039;s [https://github.com/west468/Principia-Textilica-Course/tree/master/09-computational-craft/exercises/CodeStitchingEKA here].)&lt;br /&gt;
&lt;br /&gt;
In Pa++ern the idea is to use certain characters to turn, twist, rotate, etc. the characters that are them embroidered into the fabric. The commands for this are on the first page in the Processing programme, and I took some time to try them out to see what happens with each of them. Right in the beginning of the code there is the string that controls the output, so I played with it for a while. Pretty soon I accidentally stumbled into a pattern that cought my eye.&lt;br /&gt;
&lt;br /&gt;
[[File:CodeStitchingEKA_example.jpg]]&lt;br /&gt;
&lt;br /&gt;
I liked it being incomplete, but colourful, round, but edgy at the same time. (And I&#039;ve been playing with the spectra in other situations for some time now.) Even if I hadn&#039;t been testing too many things yet I thought I didn&#039;t dare to play with it any further, since I know good ideas can also come in the beginning. :)&lt;br /&gt;
&lt;br /&gt;
So, I decided to make something out of this pattern. First, I needed to embroider it. Luckily, I had everything I needed at hand.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch_early.jpg]]&lt;br /&gt;
&lt;br /&gt;
At this stage I didn&#039;t yet know what I wanted to make out of it, but after I had embroidered the letters my friend said that it kinda looked like the vinyl records. With the embroidery frame that was true, so I thought I could do something round out of it. Then the idea of a small pouch came to my mind, and that&#039;s what I eventually did.&lt;br /&gt;
&lt;br /&gt;
[[File:eka_pouch.jpg]]&lt;br /&gt;
&lt;br /&gt;
I still need to get some chain to carry the pouch, but other than that it came out rather nice. Suitable party bag in any case. :)&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Eka_pouch.jpg&amp;diff=70480</id>
		<title>File:Eka pouch.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Eka_pouch.jpg&amp;diff=70480"/>
		<updated>2015-02-09T10:12:41Z</updated>

		<summary type="html">&lt;p&gt;West468: The pouch I made&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The pouch I made&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Eka_pouch_early.jpg&amp;diff=70479</id>
		<title>File:Eka pouch early.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Eka_pouch_early.jpg&amp;diff=70479"/>
		<updated>2015-02-09T10:08:28Z</updated>

		<summary type="html">&lt;p&gt;West468: Preparing the handicraft&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Preparing the handicraft&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CodeStitchingEKA_example.jpg&amp;diff=70478</id>
		<title>File:CodeStitchingEKA example.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CodeStitchingEKA_example.jpg&amp;diff=70478"/>
		<updated>2015-02-09T10:04:01Z</updated>

		<summary type="html">&lt;p&gt;West468: Pattern I liked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Pattern I liked&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=69193</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=69193"/>
		<updated>2014-10-28T15:24:01Z</updated>

		<summary type="html">&lt;p&gt;West468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;br /&gt;
&lt;br /&gt;
My homepage is [http://www.west468.com here]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=69189</id>
		<title>GMU:Principia Textilica/Eeva Ahlamo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica/Eeva_Ahlamo&amp;diff=69189"/>
		<updated>2014-10-28T15:22:56Z</updated>

		<summary type="html">&lt;p&gt;West468: Created page with &amp;quot;= Eeva Ahlamo =  == Github ==  My github repo is [https://github.com/west468 here]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eeva Ahlamo =&lt;br /&gt;
&lt;br /&gt;
== Github ==&lt;br /&gt;
&lt;br /&gt;
My github repo is [https://github.com/west468 here]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica&amp;diff=69187</id>
		<title>GMU:Principia Textilica</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Principia_Textilica&amp;diff=69187"/>
		<updated>2014-10-28T15:21:28Z</updated>

		<summary type="html">&lt;p&gt;West468: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]/[[:Category:Fachmodul|Fachmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Martin Schneider]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Associate:&#039;&#039; [[Katrin Steiger]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Tuesday 15:15 - 18:30 Uhr &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; Bauhaus Strasse 15, Room 102 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 21. Oct. 2014&lt;br /&gt;
&lt;br /&gt;
 NEWS: first meeting coming up. &lt;br /&gt;
 We are meeting in the Computer Pool, in Bauhaus Strasse 15, Room 102.&lt;br /&gt;
&lt;br /&gt;
 NEWS: the [https://github.com/bitcraftlab/Principia-Textilica-Course code repository] for the &#039;&#039;Principia Textilica&#039;&#039; course is now online.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In this course we identify the fundamental building blocks of textile structures, processes and tools.&amp;lt;br&amp;gt;&lt;br /&gt;
The course aims to enable the participants to create their own textile technologies, i.e. notation systems, algorithms, software, tools and machines for the emerging field of computational craft where the interplay of craftsmanship and automation are being renegotiated.&amp;lt;br&amp;gt;&lt;br /&gt;
The main focus is on the textile techniques of weaving, knitting, braiding and embroidery, but we will also have a look at various meshing and knotting techniques and explore their boundaries.&lt;br /&gt;
&lt;br /&gt;
The study of textile technology, both historic and contemporary, including the Jacquard loom and the electronic knitting machine, is a fundamental part of this course. In addition we will have a look at popular craft toys such as the “rainbow loom” and their potential to transform the culture of craft.&lt;br /&gt;
&lt;br /&gt;
Over time we will get to know and love notation systems and exchange formats for various textile techniques. Processing and Mathematica will be the tools of choice to systematically explore and classify textile patterns.&lt;br /&gt;
We will create those patterns using formal systems, such as rewriting grammars and Cellular Automata.&amp;lt;br&amp;gt;&lt;br /&gt;
During the course we will touch on topics such as Generative Craft, [[craft:Cybernetic Crafting|Cybernetic Crafting]], [[craft:Textile Display|Textile Displays]], [[craft:Code Crafting| Code Crafting]], and various other themes related to Computational Craft and Textile Media Art.&lt;br /&gt;
&lt;br /&gt;
== Beschreibung ==&lt;br /&gt;
&lt;br /&gt;
In diesem Kurs identifizieren wir die Grundbausteine von textilen Strukturen, Prozessen und Werkzeugen.&amp;lt;br&amp;gt;&lt;br /&gt;
Am Ende des Kurses sollen die Teilnehmer in der Lage sein. selbst textile Technologien zu entwickeln; also Notationssysteme, Algorithmen, Programme, Werkzeuge und Maschinen für ein Computerkunsthandwerk, in dem das Zusammenspiel von Handarbeit und Automatisierung neu verhandelt wird.&amp;lt;br&amp;gt;&lt;br /&gt;
Im Mittelpunkt stehen die textilen Techniken Weben, Stricken, Sticken und Flechten. Wir werden jedoch auch verschiedene Maschen- und Knüpf-Techniken kennenlernen und deren Grenzen erforschen.&lt;br /&gt;
&lt;br /&gt;
Ein grundlegender Bestandteil des Kurses ist die Auseinandersetzung mit textilen Technologien der Vergangenheit und der Gegenwart, insbesondere Webstühle und Strickmaschinen. Ergänzend werfen wir einen Blick auf populäre Spielwerkzeuge wie den “Rainbow Loom” und ihr Potential die Kultur der Handarbeit zu transformieren.&lt;br /&gt;
&lt;br /&gt;
Im Laufe des Kurses lernen wir verschiedene textile Notationssysteme und Austauschformate kennen und lieben. Zu unserem Handwerkszeug gehören Processing und Mathematica mit denen wir systematisch textile Muster erforschen und klassifizieren. Diese Muster erzeugen wir mit Hilfe von formalen Systemen wie Ersetzungs-Grammatiken und Zellulären Automaten.&amp;lt;br&amp;gt;&lt;br /&gt;
Im Rahmen des Kurses werden wir auch mit Themen wie Generativer und Kybernetischer Handarbeit, Textilen Displays und Textiler Codierung, sowie vielen anderen Themen im Umfeld des Computerkunsthandwerks und der textilen Medienkunst in Berührung kommen.&lt;br /&gt;
&lt;br /&gt;
== Language ==&lt;br /&gt;
&lt;br /&gt;
The course will be in English, unless all participants are speaking German.&lt;br /&gt;
&lt;br /&gt;
== Eligible Participants ==&lt;br /&gt;
&lt;br /&gt;
Undergraduates and graduates enrolled in the faculties of:&lt;br /&gt;
&lt;br /&gt;
* Media Art + Design&lt;br /&gt;
* Computer Science + Media&lt;br /&gt;
* Media Architecture&lt;br /&gt;
* Product Design&lt;br /&gt;
* Architecture&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
* Practical experience with at least one textile technology&lt;br /&gt;
* Basics of Programming (Processing)&lt;br /&gt;
* Basics of Generative Design &lt;br /&gt;
* Basics of Mathematics&lt;br /&gt;
&lt;br /&gt;
== Application ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To:&#039;&#039;&#039; [[User:ms|Martin Schneider]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Subject:&#039;&#039;&#039; Principia Textilica /// Application&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Name, Surname&lt;br /&gt;
* Program and semester (Studienprogramm und Fachsemester)&lt;br /&gt;
* Matriculation number (Matrikelnummer)&lt;br /&gt;
&lt;br /&gt;
Please answer the following questions with one to three sentences each.&lt;br /&gt;
&lt;br /&gt;
* In which textile technique do you already have hands-on experience?&lt;br /&gt;
* How good are your programming skills, and which courses have you taken?&lt;br /&gt;
* Please provide links to previous work in Generative Design&lt;br /&gt;
* What&#039;s your favorite branch in Mathematics (Geometry/Algebra/Analysis ...)&lt;br /&gt;
* What do you expect to learn from the course?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
 This is the outline of the course.&lt;br /&gt;
 The details may still be subject to change.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Theme !! Topic !!  Date !! Format&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[/Part1|Part 1: Programming]]&lt;br /&gt;
| 01: Programming I&lt;br /&gt;
| 21. Oct. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| 02: Programming II&lt;br /&gt;
| 28. Oct. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[/Part2|Part 2: Craft and Code]]&lt;br /&gt;
| 03: Notation Systems&lt;br /&gt;
| 04. Nov. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| 04: Exchange Formats&lt;br /&gt;
| 11. Nov. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| 05: Notations I&lt;br /&gt;
| 18. Nov. 2014&lt;br /&gt;
| Workshop&lt;br /&gt;
|-&lt;br /&gt;
| 06: Notations II&lt;br /&gt;
| 26. Nov. 2014&lt;br /&gt;
| Workshop&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[/Part3|Part 3: Craft Computing]]&lt;br /&gt;
| 07: Mathematical Craft&lt;br /&gt;
| 02. Dec. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| 08: Computational Craft&lt;br /&gt;
| 09. Dec. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| 09: Textile Automata I&lt;br /&gt;
| 16. Dec. 2014&lt;br /&gt;
| Workshop&lt;br /&gt;
|-&lt;br /&gt;
| 10: Textile Automata II&lt;br /&gt;
| 06. Jan. 2015&lt;br /&gt;
| Workshop&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[/Part4|Part 4: Tools and Machines]]&lt;br /&gt;
| 11: Embroidery Machine&lt;br /&gt;
| 13. Jan. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| 12: Knitting Machine&lt;br /&gt;
| 20. Jan. 2014&lt;br /&gt;
| Lecture&lt;br /&gt;
|-&lt;br /&gt;
| 13: Tools for Craft I&lt;br /&gt;
| 27. Jan. 2014&lt;br /&gt;
| Workshop&lt;br /&gt;
|-&lt;br /&gt;
| 14: Tools for Craft II&lt;br /&gt;
| 03. Feb. 2014&lt;br /&gt;
| Workshop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Evaluation ==&lt;br /&gt;
&lt;br /&gt;
* Active participation&lt;br /&gt;
* Artistic exploration of the topic through development of technologies for computational craft&amp;lt;br&amp;gt;(notation, software, tool or machine)&lt;br /&gt;
* Documentation and demonstration&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
&lt;br /&gt;
* [[GMU:Principia_Textilica/Martin Schneider|Martin Schneider]]&lt;br /&gt;
* [[GMU:Principia_Textilica/Felicitas Höbelt|Felicitas Höbelt]]&lt;br /&gt;
* [[GMU:Principia_Textilica/Lisa Germain|Lisa Germain]]&lt;br /&gt;
* [[GMU:Principia_Textilica/Jie Qiu|Jie Qiu]]&lt;br /&gt;
* [[GMU:Principia_Textilica/Eeva Ahlamo|Eeva Ahlamo]]&lt;br /&gt;
&lt;br /&gt;
== Literature ==&lt;br /&gt;
&lt;br /&gt;
 This is the list of recommended books.&lt;br /&gt;
{{GMU:Principia_Textilica/Literature}}&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/bitcraftlab/Principia-Textilica-Course Code repository for our &#039;&#039;Principia Textilica&#039;&#039; Course] (github)&lt;br /&gt;
&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Mathematica]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Computational Craft]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Knitting]]&lt;br /&gt;
[[Category:Weaving]]&lt;br /&gt;
[[Category:Embroidery]]&lt;br /&gt;
[[Category:Braiding]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;/div&gt;</summary>
		<author><name>West468</name></author>
	</entry>
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