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		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137147</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137147"/>
		<updated>2024-02-07T10:21:54Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* Daoism &amp;amp; the crooked tree refuse to become chopped. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:Antipodes-flower.jpg|alt=Antipodes-flower|thumb|Antipodes-flower]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
[[File:Tech.jpg|alt=Technology|thumb|Technology]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dao.jpg|alt=Dao|thumb|Dao]]&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise thousand new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. &amp;quot;Anschreien meine beste Punchline&amp;quot;. There is no law in space, God doesn&#039;t need money. The machine neither rewards, nor punishes. Evolution has no direction. Cultures have no consensus. Life is a wrestling event - including real defeat for all. No me without a you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot; They say... . Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty ,yet technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic, yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgätter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly asthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor studies in media art yet. It is called „makeSomeNoiseV4“. I created this tool for my self as a work for a GMU-module in the past &amp;amp; developed it in the younger past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into one: via &amp;quot;multiply&amp;quot;-blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity 5 / Shaderlab to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality builds everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. &amp;quot;It wasn&#039;t my choice and the computer did it to me!&amp;quot; Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting point in 2004. Twenty years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles I took my computer to use interactive graphics via Processing 4, a JAVA based Scripting Language developed at MIT Massachusetts in 2002.&lt;br /&gt;
&lt;br /&gt;
first stage: from nothing usually comes nothing usually comes everything&lt;br /&gt;
&lt;br /&gt;
second stage: perceiving antipodes of existence&lt;br /&gt;
&lt;br /&gt;
third stage: colors everywhere. Colors!&lt;br /&gt;
&lt;br /&gt;
fourth stage: form follows randomness. What a messy load on canvas!&lt;br /&gt;
&lt;br /&gt;
fifth stage: advanced: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
sixth stage: next stage: kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
seventh stage: listening to my own music meanwhile to gain inspiration: time will tell&lt;br /&gt;
&lt;br /&gt;
final stage: the result: a one minute long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II[[File:KaleidoIII.jpg|alt=KaleidoIII|thumb|KaleidoIII]]]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The universe itself created everything somehow, like solar systems, planets, living organism and us, humans. But the rise of personal computing power is something like a calculating universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts, reality itself has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;br /&gt;
&lt;br /&gt;
== Daoism &amp;amp; the crooked tree refuse to become chopped. ==&lt;br /&gt;
When everything comes together, chosen courses this semester make sense to me. Professor Windgätter let us know that every strenght has an antagonist working against it&#039;s legacy. Strong people has sometimes weak sideways they follow for some reason. Nevertheless: the point is that even the mind itself is situated between constraints that limit them &amp;quot;limitless&amp;quot;. Daoism. Mattis Kuhn, the guy giving the lecture called adaptiveness mind me to think about daoism &amp;amp; read about it. Daoism is about the way itself. Having the way in mind: I produced some graphics in advance, you can see on this page. They are more plain, also more pure &amp;amp; organic. They remind on wood or trees living their calm and endless seeming life.&lt;br /&gt;
&lt;br /&gt;
Rather than standing in my own way, denying forces of living in a specific society, I decided to gather powers by letting go, then come back when time has come. Fullfilling concept and execute the following of my minds thoughts.&lt;br /&gt;
&lt;br /&gt;
A last hint: professor assumed, plainy generating arty graphics printing them on paper is insufficient for an academy&#039;s approach like Bauhaus-University Weimar. Therefore I only can say. Look at the world of graphics. How less people are capable doing such things compared the art delivered yet here. I agree the concept is plain and simple, but the outcome serves aspects of code, beauty in and out technology and aspects of being competitive, not lost on my own.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:KaleidoIII.jpg&amp;diff=137146</id>
		<title>File:KaleidoIII.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:KaleidoIII.jpg&amp;diff=137146"/>
		<updated>2024-02-07T10:21:25Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KaleidoIII&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137070</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137070"/>
		<updated>2024-01-14T18:01:57Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:Antipodes-flower.jpg|alt=Antipodes-flower|thumb|Antipodes-flower]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
[[File:Tech.jpg|alt=Technology|thumb|Technology]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dao.jpg|alt=Dao|thumb|Dao]]&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise thousand new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. &amp;quot;Anschreien meine beste Punchline&amp;quot;. There is no law in space, God doesn&#039;t need money. The machine neither rewards, nor punishes. Evolution has no direction. Cultures have no consensus. Life is a wrestling event - including real defeat for all. No me without a you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot; They say... . Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty ,yet technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic, yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgätter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly asthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor studies in media art yet. It is called „makeSomeNoiseV4“. I created this tool for my self as a work for a GMU-module in the past &amp;amp; developed it in the younger past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into one: via &amp;quot;multiply&amp;quot;-blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity 5 / Shaderlab to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality builds everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. &amp;quot;It wasn&#039;t my choice and the computer did it to me!&amp;quot; Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting point in 2004. Twenty years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles I took my computer to use interactive graphics via Processing 4, a JAVA based Scripting Language developed at MIT Massachusetts in 2002.&lt;br /&gt;
&lt;br /&gt;
first stage: from nothing usually comes nothing usually comes everything&lt;br /&gt;
&lt;br /&gt;
second stage: perceiving antipodes of existence&lt;br /&gt;
&lt;br /&gt;
third stage: colors everywhere. Colors!&lt;br /&gt;
&lt;br /&gt;
fourth stage: form follows randomness. What a messy load on canvas!&lt;br /&gt;
&lt;br /&gt;
fifth stage: advanced: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
sixth stage: next stage: kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
seventh stage: listening to my own music meanwhile to gain inspiration: time will tell&lt;br /&gt;
&lt;br /&gt;
final stage: the result: a one minute long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The universe itself created everything somehow, like solar systems, planets, living organism and us, humans. But the rise of personal computing power is something like a calculating universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts, reality itself has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;br /&gt;
&lt;br /&gt;
== Daoism &amp;amp; the crooked tree refuse to become chopped. ==&lt;br /&gt;
When everything comes together, chosen courses this semester make sense to me. Professor Windgätter let us know that every strenght has an antagonist working against it&#039;s legacy. Strong people has sometimes weak sideways they follow for some reason. Nevertheless: the point is that even the mind itself is situated between constraints that limit them &amp;quot;limitless&amp;quot;. Daoism. Mattis Kuhn, the guy giving the lecture called adaptiveness mind me to think about daoism &amp;amp; read about it. Daoism is about the way itself. Having the way in mind: I produced some graphics in advance, you can see on this page. They are more plain, also more pure &amp;amp; organic. They remind on wood or trees living their calm and endless seeming life.&lt;br /&gt;
&lt;br /&gt;
Rather than standing in my own way, denying forces of living in a specific society, I decided to gather powers by letting go, then come back when time has come. Fullfilling concept and execute the following of my minds thoughts.&lt;br /&gt;
&lt;br /&gt;
A last hint: professor assumed, plainy generating arty graphics printing them on paper is insufficient for an academy&#039;s approach like Bauhaus-University Weimar. Therefore I only can say. Look at the world of graphics. How less people are capable doing such things compared the art delivered yet here. I agree the concept is plain and simple, but the outcome serves aspects of code, beauty in and out technology and aspects of being competitive, not lost on my own.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137069</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137069"/>
		<updated>2024-01-14T18:01:12Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:Antipodes-flower.jpg|alt=Antipodes-flower|thumb|Antipodes-flower]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
[[File:Tech.jpg|alt=Technology|thumb|Technology]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dao.jpg|alt=Dao|thumb|Dao]]&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise thousand new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. &amp;quot;Anschreien meine beste Punchline&amp;quot;. There is no law in space, God doesn&#039;t need money. The machine neither rewards, nor punishes. Evolution has no direction. Cultures have no consensus. Life is a wrestling event - including real defeat for all. No me without a you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot; They say... . Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty ,yet technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic, yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgätter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly asthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor studies in media art yet. It is called „makeSomeNoiseV4“. I created this tool for my self as a work for a GMU-module in the past &amp;amp; developed it in the younger past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into one: via &amp;quot;multiply&amp;quot;-blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity 5 / Shaderlab to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality builds everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. &amp;quot;It wasn&#039;t my choice and the computer did it to me!&amp;quot; Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting point in 2004. Twenty years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles I took my computer to use interactive graphics via Processing 4, a JAVA based Scripting Language developed at MIT Massachusetts in 2002.&lt;br /&gt;
&lt;br /&gt;
first stage: from nothing usually comes nothing usually comes everything&lt;br /&gt;
&lt;br /&gt;
second stage: perceiving antipodes of existence&lt;br /&gt;
&lt;br /&gt;
third stage: colors everywhere. Colors!&lt;br /&gt;
&lt;br /&gt;
fourth stage: form follows randomness. What a messy load on canvas!&lt;br /&gt;
&lt;br /&gt;
fifth stage: advanced: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
sixth stage: next stage: kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
seventh stage: listening to my own music meanwhile to gain inspiration: time will tell&lt;br /&gt;
&lt;br /&gt;
final stage: the result: a one minute long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The universe itself created everything somehow, like solar systems, planets, living organism and us, humans. But the rise of personal computing power is something like a calculating universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts, reality itself has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;br /&gt;
&lt;br /&gt;
== Daoism &amp;amp; the crooked tree refuse to become chopped. ==&lt;br /&gt;
When everything comes together, chosen courses this semester make sense to me. Professor Windgätter let us know that every strenght has an antagonist working against it&#039;s legacy. Strong people has sometimes weak sideways they follow for some reason. Nevertheless: the point is that even the mind itself is situated between constraints that limit them &amp;quot;limitless&amp;quot;. Daoism. Mattis Kuhn, the guy giving the lecture called adaptiveness mind me to think about daoism &amp;amp; read about it. Daoism is about the way itself. Having the way in mind: I produced some graphics in advance, you can see on this page. They are more plain, also more pure &amp;amp; organic. They remind on wood or trees living their calm and endless seeming life.&lt;br /&gt;
&lt;br /&gt;
Rather than standing in my own way, denying forces of living in a specific society, I decided to gather powers by letting go, then come back when time has come. Fullfilling concept and execute the following of my minds thoughts.&lt;br /&gt;
&lt;br /&gt;
A last hint: Professor assumed, that plain generating arty graphics printing them on paper is insufficient for an academy&#039;s approach like Bauhaus-University Weimar. Therefore I only can say. Look at the world of graphics. How less people are capable doing such things compared the art delivered yet here. I agree the concept is plain and simple, but the outcome serves aspects of code, beauty in and out technology and aspects of being competitive, not lost on my own.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137068</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137068"/>
		<updated>2024-01-14T17:43:57Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:Antipodes-flower.jpg|alt=Antipodes-flower|thumb|Antipodes-flower]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
[[File:Tech.jpg|alt=Technology|thumb|Technology]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dao.jpg|alt=Dao|thumb|Dao]]&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise thousand new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. &amp;quot;Anschreien meine beste Punchline&amp;quot;. There is no law in space, God doesn&#039;t need money. The machine neither rewards, nor punishes. Evolution has no direction. Cultures have no consensus. Life is a wrestling event - including real defeat for all. No me without a you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot; They say... . Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty ,yet technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic, yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgätter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly asthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor studies in media art yet. It is called „makeSomeNoiseV4“. I created this tool for my self as a work for a GMU-module in the past &amp;amp; developed it in the younger past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into one: via &amp;quot;multiply&amp;quot;-blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity 5 / Shaderlab to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality builds everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. &amp;quot;It wasn&#039;t my choice and the computer did it to me!&amp;quot; Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting point in 2004. Twenty years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles I took my computer to use interactive graphics via Processing 4, a JAVA based Scripting Language developed at MIT Massachusetts in 2002.&lt;br /&gt;
&lt;br /&gt;
First stage: from nothing usually comes nothing usually comes everything&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes of existence&lt;br /&gt;
&lt;br /&gt;
Third stage: colors everywhere. Colors!&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness. What a messy load on canvas!&lt;br /&gt;
&lt;br /&gt;
Fifth stage: advanced: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
sixth stage: next stage: kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: listening to my own music meanwhile to gain inspiration: time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: the result: a one minute long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The Universe itself created everything, like solar systems, planets, living organism and us, humans. But the PC is something like a calculus universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts reality has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137067</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137067"/>
		<updated>2024-01-14T17:29:47Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:Antipodes-flower.jpg|alt=Antipodes-flower|thumb|Antipodes-flower]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
[[File:Tech.jpg|alt=Technology|thumb|Technology]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dao.jpg|alt=Dao|thumb|Dao]]&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The Universe itself created everything, like solar systems, planets, living organism and us, humans. But the PC is something like a calculus universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts reality has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Tech.jpg&amp;diff=137066</id>
		<title>File:Tech.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Tech.jpg&amp;diff=137066"/>
		<updated>2024-01-14T17:27:27Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;tech&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=137065</id>
		<title>GMU:Beings and Machines</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=137065"/>
		<updated>2024-01-14T17:26:14Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Beings and Machines.jpg|thumb|608x608px]]&lt;br /&gt;
The project module introduces into media that moderate the living and the digital. We look into environments in their diverse natures, and how various actors live in them, network and relate to each other. The aim is to develop interfaces, methods and practices that enable such communication between different actors. The project addresses both questions of craftsmanship in the use of sensors as well as the performative use of media as an enactment of a writing of history and culture of technologies. In the end, our physicality is and remains the central point of orientation and the measure of reference and evaluation. Subjectivity - experienced as artistic expression - remains an essential measure for artefacts in the making. But addressing the subjectivity of the other person also means taking their interests into account and planning for them.  &lt;br /&gt;
&lt;br /&gt;
On this basis we want to thematize ideological questions that arise from the narratives of performance with media and how these can be brought into a non-violent relation and strategy to and in the present.&lt;br /&gt;
&lt;br /&gt;
The project expects participants to conceive and elaborate a self-defined work, but also offers numerous literature and digressions on the topic. &lt;br /&gt;
&lt;br /&gt;
Students are expected to be able and willing to work in a self-organized manner and to actively engage in the discourses of the module. &lt;br /&gt;
&lt;br /&gt;
A prerequisite is prior enrollment in a specialized module with the co-workers of GMU or the Interface Design Professorship. &lt;br /&gt;
&lt;br /&gt;
An accompanying course of the modules of the professorship is recommended.&lt;br /&gt;
&lt;br /&gt;
====== Syllabus ======&lt;br /&gt;
&#039;&#039;&#039;each Monday we have lecture time at DBL at 15.15&#039;&#039;&#039;&lt;br /&gt;
# 10.10.2023: Informal meeting for coffee...&lt;br /&gt;
# 17.10.2023: First official meeting, introduction, Topics, lecture&lt;br /&gt;
# 24.10.2023: Your short presentations (recent works, plans for the semester)&lt;br /&gt;
# 31.10.2023: Holiday, no meeting&lt;br /&gt;
# 07.11.2023: &#039;&#039;&#039;You should present your concept and a workplan for the semester!&#039;&#039;&#039;&lt;br /&gt;
# 14.11.2023: Start with your lectures related to your topic&lt;br /&gt;
# 21.11.2023: &lt;br /&gt;
# 27.11.2023: 15.15 at DBL: Workshop with Daniel Wessolek&lt;br /&gt;
# 28.11.2023: Emil:; Amelia: Utopian methods of engaging; Steffen: on cognition&lt;br /&gt;
# 05.12.2023: Simon : Performing documents; Sabah: History of Kites;  Betül: enclosed environments&lt;br /&gt;
# 12.12.2023: &#039;&#039;&#039;Midterm Presentations&#039;&#039;&#039;&lt;br /&gt;
# 19.12.2023 Mojjo: Spectrum&lt;br /&gt;
# 08.01.2024-11.01: class in Siegmundsburg: Excursion to Siegmundsburg and Jena with Dr. Klaus Fritze&lt;br /&gt;
# 16.01.2024: Cosmo: Between Sens-ing and Non-Sense // Perception Art; Jan: Communication&lt;br /&gt;
# 23.01.2024: Lalicha: Art &amp;amp; Science, Mina:; Amy: Magick&lt;br /&gt;
# 30.01.2024:&lt;br /&gt;
# 06.02.2024: Final presentation&lt;br /&gt;
&lt;br /&gt;
====== Artworks in presentations related to the course ======&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; Moodle!&lt;br /&gt;
&lt;br /&gt;
====== Hogger Interface Workshop [(27.11.2023) with Daniel Wessolek] ======&lt;br /&gt;
Sensors are great, but how do we collect their data? On the one hand, there is the classical data-logging approach of saving it all on e.g. a SD-card, on the other hand we can have on-the-fly data transmission over the Open Sound Control (OSC) protocol to a client. Regardless of which way you prefer, in this workshop we will be working on the interface design of a new open hardware project going by the name of &#039;&#039;&#039;Hogger&#039;&#039;&#039;. To hog things is normally not considered polite, but the Hogger is an data-logger, so it is o.k. in this case.&lt;br /&gt;
&lt;br /&gt;
We will split in groups to think collectively about concrete scenarios, how you would use the Hogger, what the specific interface for your usage scenario should look like, where and how you would attach it, deal with the weather, battery limitations etc. &lt;br /&gt;
&lt;br /&gt;
Does it need a display for you purpose? How do you adjust the settings, the interval, or maybe the IP port? With a rotary encoder? Buttons? We will find out together!&lt;br /&gt;
&lt;br /&gt;
====== Drawing examples for concepts ======&lt;br /&gt;
&lt;br /&gt;
* https://www.gansterer.org/&lt;br /&gt;
* https://www.adelheidmers.org/&lt;br /&gt;
* https://www.suzannetreister.net/&lt;br /&gt;
* https://www.tomasschmit.com/&lt;br /&gt;
* Carthographies of Time: A History of the Timeline ISBN 9781568987637&lt;br /&gt;
* Birgit Schneider, Christoph Ernst, Jan Wöpking: Diagrammatik-Reader; Grundlegende Texte aus Theorie und Geschichte ISBN 9783110380309&lt;br /&gt;
======Materials======&lt;br /&gt;
&lt;br /&gt;
*[https://monoskop.org/log/?p=567 W. Ross Ashby: Design for a Brain]&lt;br /&gt;
*[https://monoskop.org/log/?p=506 Stafford Beer: Designing Freedom]&lt;br /&gt;
*[https://www.youtube.com/watch?v=cymMEKrKoh0 Katherine Hayles on Cybernetics]&lt;br /&gt;
*James Bridle: Ways of Being  ISBN 9780141994260&lt;br /&gt;
*[https://peterasaro.org/writing/Asaro_Dissertation.pdf Peter Asaro: On the Origins of the Synthetic Mind: Working Models, Mechanisms, and Simulations] [https://journals.univie.ac.at/index.php/oezg/article/view/3917/3664 german version]&lt;br /&gt;
*Donna Haraway: Staying with the Trouble. Making Kin in the Chthulucene &amp;lt;nowiki&amp;gt;ISBN 978-0822362241&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*Lynn Margulis: Symbiotic Planet: A New Look At Evolution ISBN 978-0465072729&lt;br /&gt;
*[https://www.hausderkunst.de/en/eintauchen/inside-other-spaces-environments Inside Other Spaces. Environments by Women Artists 1956 – 1976]&lt;br /&gt;
*[https://georgtrogemann.de/wp-content/uploads/2021/04/CodeArt-first-chapter.pdf Georg Trogemann, Code@Art first chapter]&lt;br /&gt;
*[https://mitp-arch.mitpress.mit.edu/the-architecture-machine The Architecture Machine]&lt;br /&gt;
*[https://www.google.com/search?q=turtle+robotics+walter+grey&amp;amp;client=firefox-b-d&amp;amp;sca_esv=567971749&amp;amp;ei=EfsPZarHI7TAlAafxb24DA&amp;amp;ved=0ahUKEwjqk4TG8cKBAxU0IMUKHZ9iD8cQ4dUDCA8&amp;amp;uact=5&amp;amp;oq=turtle+robotics+walter+grey&amp;amp;gs_lp=Egxnd3Mtd2l6LXNlcnAiG3R1cnRsZSByb2JvdGljcyB3YWx0ZXIgZ3JleTIFECEYoAEyBRAhGKABMgUQIRigATIIECEYFhgeGB1IxmxQuA1Y3GFwAXgBkAEAmAGLAaAB4gmqAQQxMy4yuAEDyAEA-AEBwgIKEAAYRxjWBBiwA8ICChAuGIoFGLADGEPCAgoQABiKBRiwAxhDwgIHEAAYExiABMICCBAAGBYYHhgTwgIKEAAYFhgeGBMYCsICBxAAGA0YgATCAgYQABgeGA3CAgYQABgWGB7CAgoQABgWGB4YDxgTwgIFEAAYogTiAwQYACBBiAYBkAYK&amp;amp;sclient=gws-wiz-serp#fpstate=ive&amp;amp;vld=cid:085b936b,vid:lLULRlmXkKo,st:0 Turtles by William Grey Walter]&lt;br /&gt;
*[https://granta.com/erotics-of-rot/ Elvia Wilk This Compost]&lt;br /&gt;
*[https://www.informatik.uni-hamburg.de/TGI/forschung/projekte/sozionik/journal/2/psi2.pdf Synthetische Psychologie und Braitenberg] &lt;br /&gt;
*[http://bioresearch.wdka.nl/wp-content/uploads/2020/05/GreenLight_TowardArtE_GeorgeGessert.pdf Green Light by George Gessert] &lt;br /&gt;
*[https://danieljeffries.substack.com/p/its-time-to-fight-for-open-source It&#039;s Time to Fight for Open Source Again]&lt;br /&gt;
*[https://files.libcom.org/files/Capitalist%20Realism_%20Is%20There%20No%20Alternat%20-%20Mark%20Fisher.pdf Capitalist Realism Mark Fisher]&lt;br /&gt;
&lt;br /&gt;
======Recommended Artists======&lt;br /&gt;
&lt;br /&gt;
*[http://adamwbrown.net/ Adam Brown]&lt;br /&gt;
*[http://heavythinking.org/ Verena Friedrich]&lt;br /&gt;
*[http://www.agnes-meyer-brandis.de/ Agnes Meyer-Brandis] [[http://www.blubblubb.net/OneTreeID/index.html One Tree ID]], [[http://www.blubblubb.net/mga/index.html The Moon Goose Analogue]] and others...&lt;br /&gt;
*[https://www.adachitomomi.com/ Tomomi Adachi] &lt;br /&gt;
*[https://niklasroy.com/ Niklas Roy] [[https://niklasroy.com/20windmills/ Windmills]]&lt;br /&gt;
*[https://www.felipecastelblanco.com/ Felipe Castelblanco] [[https://vimeo.com/782667500/fb0ccecdb8 Video Reporte por Ñambi Rimai Colectivo de Medios: Quemas de Páramo en el Pueblo Quillacinga]], [[https://vimeo.com/715583135 La Jungla Amazónica]]&lt;br /&gt;
*[https://geobodies.org/ Ursula Biemann]&lt;br /&gt;
*[https://www.theartstory.org/artist/clark-lygia/ Lygia Clark]&lt;br /&gt;
*[https://jennasutela.com/ Jenna Sutela]&lt;br /&gt;
*[https://hyungkoolee.com Hyungkoo Lee]&lt;br /&gt;
*[https://robertina.net/ Robertina Sebjanic] [[https://robertina.net/aurelia-1hz-proto-viva-sonification/ Aurelia 1-Hz]]&lt;br /&gt;
*[https://vimeo.com/neozoon Neozoon], [[https://vimeo.com/61511109 My BBY 8L3W] ]&lt;br /&gt;
* William Forsythe [https://synchronousobjects.osu.edu/&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* [http://iasl.uni-muenchen.de/links/GCA-III.2e.html Thomas Drehers Website on Computer Art]&lt;br /&gt;
* [https://tabitarezaire.com/ Tabita Rezaire] &lt;br /&gt;
&lt;br /&gt;
====== Participants ======&lt;br /&gt;
*[[User:Mojjo|Mojjo]]&lt;br /&gt;
*[[Stefffen|Steffen Harder]]&lt;br /&gt;
*[[Amy Zimber]]&lt;br /&gt;
*[[Betül Peker]]&lt;br /&gt;
*[[Mina Boylu]]&lt;br /&gt;
*[[parisa salimi]]&lt;br /&gt;
*[[Çağdaş Biber]]&lt;br /&gt;
*[[Gift Lalicha Lalitsasivimol]]&lt;br /&gt;
*[[Rebecca]]&lt;br /&gt;
*[[Sabah Elhadid]]&lt;br /&gt;
*[[Amelia]]&lt;br /&gt;
*[[rpsr]]&lt;br /&gt;
*[[Emil Torp|Emil]]&lt;br /&gt;
*[[Vivi Morais]]&lt;br /&gt;
*[[Jan Munske]]&lt;br /&gt;
*[[Cosmo Schueppel]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137064</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137064"/>
		<updated>2024-01-14T14:57:06Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* The universe responds with flowers. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:Antipodes-flower.jpg|alt=Antipodes-flower|thumb|Antipodes-flower]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dao.jpg|alt=Dao|thumb|Dao]]&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The Universe itself created everything, like solar systems, planets, living organism and us, humans. But the PC is something like a calculus universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts reality has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Dao.jpg&amp;diff=137063</id>
		<title>File:Dao.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Dao.jpg&amp;diff=137063"/>
		<updated>2024-01-14T14:56:33Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dao&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137062</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137062"/>
		<updated>2024-01-14T05:47:27Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:Antipodes-flower.jpg|alt=Antipodes-flower|thumb|Antipodes-flower]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The Universe itself created everything, like solar systems, planets, living organism and us, humans. But the PC is something like a calculus universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts reality has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Antipodes-flower.jpg&amp;diff=137061</id>
		<title>File:Antipodes-flower.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Antipodes-flower.jpg&amp;diff=137061"/>
		<updated>2024-01-14T05:47:06Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Antipodes-flower&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137060</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=137060"/>
		<updated>2024-01-14T05:45:58Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* I guess this would lead too far. And too far, is not far enough. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;br /&gt;
[[File:Antipodes-II.jpg|alt=Antipodes-II|thumb|Antipodes-II]]&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The Universe itself created everything, like solar systems, planets, living organism and us, humans. But the PC is something like a calculus universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts reality has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Antipodes-II.jpg&amp;diff=137059</id>
		<title>File:Antipodes-II.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Antipodes-II.jpg&amp;diff=137059"/>
		<updated>2024-01-14T05:44:57Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Antipodes-II&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136955</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136955"/>
		<updated>2023-12-16T15:10:23Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;br /&gt;
&lt;br /&gt;
== I guess this would lead too far. And too far, is not far enough. ==&lt;br /&gt;
When I pointed out that the universe answers with flowers to my questions, one thing is important. The Universe itself created everything, like solar systems, planets, living organism and us, humans. But the PC is something like a calculus universe from definition. Scientist steal from nature and it&#039;s meta concepts. So what I want to say that while coming away from this whole void of nothingness, we must go back to the universal concepts reality has to offer. Therefore you can consider space as an calculus itself. A very large one. Look at the work of Ralf Becker: Rechnender Raum. Maybe this has something to do with it.&lt;br /&gt;
&lt;br /&gt;
https://rlfbckr.io/work/rechnender-raum/&lt;br /&gt;
[[File:Sakral.jpg|alt=sakral|thumb|sakral]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sakral.jpg&amp;diff=136954</id>
		<title>File:Sakral.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sakral.jpg&amp;diff=136954"/>
		<updated>2023-12-16T15:08:52Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sakral&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136953</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136953"/>
		<updated>2023-12-14T14:01:50Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: added Link to my Homepage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.steffenharder.de&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136952</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136952"/>
		<updated>2023-12-14T13:54:42Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]][[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;br /&gt;
[[File:UniversalFlower.png|alt=UniversalFlower|thumb|Universal Flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:UniversalFlower.png&amp;diff=136951</id>
		<title>File:UniversalFlower.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:UniversalFlower.png&amp;diff=136951"/>
		<updated>2023-12-14T13:53:17Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;UniversalFlower&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136950</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136950"/>
		<updated>2023-12-14T12:50:43Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come, 2005 / Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
[[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136949</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136949"/>
		<updated>2023-12-14T12:33:06Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 2001 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
[[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136946</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136946"/>
		<updated>2023-12-13T07:36:56Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: added grafix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 1999 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;br /&gt;
&lt;br /&gt;
[[File:Kosmos auf Papier.png|alt=Kosmos auf Papier|thumb|Kosmos auf Papier]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Kosmos_auf_Papier.png&amp;diff=136945</id>
		<title>File:Kosmos auf Papier.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Kosmos_auf_Papier.png&amp;diff=136945"/>
		<updated>2023-12-13T07:36:23Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kosmos auf Papier&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136944</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136944"/>
		<updated>2023-12-13T07:34:54Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
[[File:CosmicFlower.png|alt=cosmic flower|thumb|cosmic flower]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 1999 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CosmicFlower.png&amp;diff=136943</id>
		<title>File:CosmicFlower.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CosmicFlower.png&amp;diff=136943"/>
		<updated>2023-12-13T07:34:18Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;cosmicFlower&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136933</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136933"/>
		<updated>2023-12-12T15:47:33Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RgbKlee.jpg|alt=rgb klee|thumb|rbg klee]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 1999 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RgbKlee.jpg&amp;diff=136932</id>
		<title>File:RgbKlee.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RgbKlee.jpg&amp;diff=136932"/>
		<updated>2023-12-12T15:46:56Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;rgb klee&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136931</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136931"/>
		<updated>2023-12-12T15:46:14Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* &amp;quot;Far above all earthly goals, a pledge for creation&amp;#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; ==&lt;br /&gt;
[[File:Kaleido 2.jpg|alt=kaleido|thumb|kaleido]]&lt;br /&gt;
[[File:Rgb-mirror.jpg|alt=rgb mirror|thumb|rbg mirror]]&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 1999 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rgb-mirror.jpg&amp;diff=136930</id>
		<title>File:Rgb-mirror.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rgb-mirror.jpg&amp;diff=136930"/>
		<updated>2023-12-12T15:45:44Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;rgbmirror&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Kaleido_2.jpg&amp;diff=136929</id>
		<title>File:Kaleido 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Kaleido_2.jpg&amp;diff=136929"/>
		<updated>2023-12-12T15:39:24Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kaleido 2&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136917</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136917"/>
		<updated>2023-12-12T08:49:35Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: taking it further&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
[[File:ProcessingAquarell.jpg|alt=digital aquarell|thumb|digital aquarell]]&lt;br /&gt;
[[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Far above all earthly goals, a pledge for creation&#039;s soul&amp;quot; ( Bonobo / Days to come ,2005 Ninja Tune)&amp;quot; ==&lt;br /&gt;
From nothing comes nothing. Reality makes everything out of nothing. What there is to say? It&#039;s about contrasts as mentioned earlier on a prior stage of this semesters project. &amp;quot;Move away from western guns, travel towards eastern suns...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a traveller. At least inwards. It wasn&#039;t my choice and the computer did it to me! Nevertheless I provoked it somehow. I didn&#039;t start from nothing, technological knowledge was gathered through the years. Reading books from Joshua Davis, a golden Nica Winner from 1999 and Adobe Flash Pioneer. This was my starting Point in 2004. 20 years later I developed my skills further, making all those arty stuff. Coming up from recognise the antipodesque constraints life has to offer from it&#039;s first principles i took my computer to use interactive graphics via processing 4, a JAVA based Scripting Language developed at MIT Massachusetts.&lt;br /&gt;
&lt;br /&gt;
First stage: Nothing&lt;br /&gt;
&lt;br /&gt;
Second stage: perceiving antipodes&lt;br /&gt;
&lt;br /&gt;
Third stage: Colors everywhere&lt;br /&gt;
&lt;br /&gt;
Fourth stage: form follows randomness&lt;br /&gt;
&lt;br /&gt;
Fifth stage: when shaders arrived in my mind&lt;br /&gt;
&lt;br /&gt;
6th stage: Kaleidoscopic views of my work&lt;br /&gt;
&lt;br /&gt;
7th stage: Time will tell&lt;br /&gt;
&lt;br /&gt;
Final stage: 1min long movie&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ProcessingAquarell.jpg&amp;diff=136915</id>
		<title>File:ProcessingAquarell.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ProcessingAquarell.jpg&amp;diff=136915"/>
		<updated>2023-12-12T08:33:59Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;digital aquarell&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136914</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136914"/>
		<updated>2023-12-12T08:10:04Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* The universe responds with silence. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]][[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with flowers.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136913</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136913"/>
		<updated>2023-12-11T13:16:31Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]][[File:RawBlossom.png|alt=raw blossom|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with silence.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RawBlossom.png&amp;diff=136912</id>
		<title>File:RawBlossom.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RawBlossom.png&amp;diff=136912"/>
		<updated>2023-12-11T13:13:47Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;raw blossom&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:BlackWhiteGreen.png&amp;diff=136735</id>
		<title>File:BlackWhiteGreen.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:BlackWhiteGreen.png&amp;diff=136735"/>
		<updated>2023-11-14T15:38:05Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BlackWhiteGreen&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136734</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136734"/>
		<updated>2023-11-14T14:58:35Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: little changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with silence.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136733</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136733"/>
		<updated>2023-11-14T14:57:14Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: images added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with silence.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical Concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CodeRed.jpg&amp;diff=136732</id>
		<title>File:CodeRed.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CodeRed.jpg&amp;diff=136732"/>
		<updated>2023-11-14T14:56:16Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;result black / white / red&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Blk_-_wht_-_blu.jpg&amp;diff=136731</id>
		<title>File:Blk - wht - blu.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Blk_-_wht_-_blu.jpg&amp;diff=136731"/>
		<updated>2023-11-14T14:54:37Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;blk / wht / blu&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136730</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136730"/>
		<updated>2023-11-14T14:51:40Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: pic added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cinematic Sphere.jpg|alt=cinematic sphere|thumb|cinematic sphere]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;The universe responds with silence.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical Concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Cinematic_Sphere.jpg&amp;diff=136729</id>
		<title>File:Cinematic Sphere.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Cinematic_Sphere.jpg&amp;diff=136729"/>
		<updated>2023-11-14T14:50:37Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;cinematic Sphere&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136728</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136728"/>
		<updated>2023-11-14T14:46:33Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: concept added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&#039;&#039;The universe responds with silence.&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;My arty / technical Concept&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of &amp;amp; in Life to make order from noise. It is a metaphorical hint &amp;amp; a first advise given to me in the lectures of Professor Christof Windgaetter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Question I asked my self for that:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How to make order from all that randomness in my mind? How to make order from noise?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Answer:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I build a shader / video mapping sphere dealing with contraries &amp;amp; randomness itself on an highly aesthetical level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tools:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Processing 4:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within this I use the tool I created in my Bachelor Studies in Media Art yet. It is called „makeSomeNoiseV4“. I Created this tool for my self as a work for a GMU Module in the past &amp;amp; developed it in the past further &amp;amp; further.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My plan is to record several takes from 1minute, 3 times .&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; red&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; blue&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; layer consists of noise out of white, black &amp;amp; green&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adobe After Effects CC:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to learn &amp;amp; use this tool for blending all three layers into on via multiply blend mode &amp;amp; render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unity 3d /Shaderlab&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that &amp;amp; an art app that captures the buyers attention for a while. Because the mapping is dynamic &amp;amp; the sphere itself changes constantly we have a multidynamic experience delivered.&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136701</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136701"/>
		<updated>2023-11-07T16:10:34Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: sphere mapped&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The universe responds with silence.&lt;br /&gt;
&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CinematicSphere.png&amp;diff=136700</id>
		<title>File:CinematicSphere.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CinematicSphere.png&amp;diff=136700"/>
		<updated>2023-11-07T16:08:16Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;shapper mapping&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136677</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136677"/>
		<updated>2023-11-07T08:29:55Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: swtich to english&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The universe responds with silence.&lt;br /&gt;
&lt;br /&gt;
Essential and first questions are answered differently by each person, complex but ultimately ridiculous and wrong. And as a result, if there is something to them, they in turn raise 1000 new questions. Some questions have no answer, we resign ourselves to it - and the universe responds with silence. And nature is silent. Many idiots make a genius. Yelling at me is my best punchline. There is no law in space, God doesn&#039;t need money. The machine neither rewards nor punishes. Evolution has no direction. Cultures find no consensus. Life is a wrestling event - including real defeat for all. No me without you. Because I see myself in you and I can&#039;t hurt you without hurting myself. Let&#039;s come to terms with the fact that whoever has themselves as their enemy must always lose everything. God listens to 40Hz. Every system strives for self-preservation. Every life strives towards the light. Where is the concept? What are the right questions? Where do I have to look? Do you really want to kill this friendly God? How does God get into the machine against the backdrop of emergence and cybernetic claims to power? Does anyone want that? Does God exist? &amp;quot;Not yet&amp;quot;. Once God is in the machine, how does he get out? How does he like his assumed world? What are we talking about? Are we just reproducing our own flaw with technology?&lt;br /&gt;
&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|Semantische Schalen]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=136566</id>
		<title>GMU:Beings and Machines</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=136566"/>
		<updated>2023-11-05T09:41:54Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: /* Participants */  name encrypted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Beings and Machines.jpg|thumb|608x608px]]&lt;br /&gt;
The project module introduces into media that moderate the living and the digital. We look into environments in their diverse natures, and how various actors live in them, network and relate to each other. The aim is to develop interfaces, methods and practices that enable such communication between different actors. The project addresses both questions of craftsmanship in the use of sensors as well as the performative use of media as an enactment of a writing of history and culture of technologies. In the end, our physicality is and remains the central point of orientation and the measure of reference and evaluation. Subjectivity - experienced as artistic expression - remains an essential measure for artefacts in the making. But addressing the subjectivity of the other person also means taking their interests into account and planning for them.  &lt;br /&gt;
&lt;br /&gt;
On this basis we want to thematize ideological questions that arise from the narratives of performance with media and how these can be brought into a non-violent relation and strategy to and in the present.&lt;br /&gt;
&lt;br /&gt;
The project expects participants to conceive and elaborate a self-defined work, but also offers numerous literature and digressions on the topic. &lt;br /&gt;
&lt;br /&gt;
Students are expected to be able and willing to work in a self-organized manner and to actively engage in the discourses of the module. &lt;br /&gt;
&lt;br /&gt;
A prerequisite is prior enrollment in a specialized module with the co-workers of GMU or the Interface Design Professorship. &lt;br /&gt;
&lt;br /&gt;
An accompanying course of the modules of the professorship is recommended.&lt;br /&gt;
&lt;br /&gt;
====== Syllabus ======&lt;br /&gt;
&#039;&#039;&#039;each Monday we have lecture time at DBL at 15.15&#039;&#039;&#039;&lt;br /&gt;
# 10.10.2023: Informal meeting for coffee...&lt;br /&gt;
# 17.10.2023: First official meeting, introduction, Topics, lecture&lt;br /&gt;
# 24.10.2023: Your short presentations (recent works, plans for the semester)&lt;br /&gt;
# 31.10.2023: Holiday, no meeting&lt;br /&gt;
# 07.11.2023: &#039;&#039;&#039;You should present your concept and a workplan for the semester!&#039;&#039;&#039;&lt;br /&gt;
# 14.11.2023: Start with your lectures related to your topic&lt;br /&gt;
# 21.11.2023&lt;br /&gt;
# 28.11.2023&lt;br /&gt;
# 05.12.2023: &#039;&#039;&#039;Midterm Presentations&#039;&#039;&#039;&lt;br /&gt;
# 12.12.2023&lt;br /&gt;
# 19.12.2023&lt;br /&gt;
# 08.01.2024-11.01: class in Siegmundsburg: Excursion to Siegmundsburg and Jena with Dr. Klaus Fritze&lt;br /&gt;
# 16.01.2024&lt;br /&gt;
# 23.01.2024&lt;br /&gt;
# 30.01.2024&lt;br /&gt;
# 06.02.2024: Final presentation&lt;br /&gt;
&lt;br /&gt;
====== Artworks in presentations related to the course ======&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; Moodle!&lt;br /&gt;
&lt;br /&gt;
====== Drawing examples for concepts ======&lt;br /&gt;
&lt;br /&gt;
* https://www.gansterer.org/&lt;br /&gt;
* https://www.adelheidmers.org/&lt;br /&gt;
* https://www.suzannetreister.net/&lt;br /&gt;
* https://www.tomasschmit.com/&lt;br /&gt;
* Carthographies of Time: A History of the Timeline ISBN 9781568987637&lt;br /&gt;
* Birgit Schneider, Christoph Ernst, Jan Wöpking: Diagrammatik-Reader; Grundlegende Texte aus Theorie und Geschichte ISBN 9783110380309&lt;br /&gt;
======Materials======&lt;br /&gt;
&lt;br /&gt;
*[https://monoskop.org/log/?p=567 W. Ross Ashby: Design for a Brain]&lt;br /&gt;
*[https://monoskop.org/log/?p=506 Stafford Beer: Designing Freedom]&lt;br /&gt;
*[https://www.youtube.com/watch?v=cymMEKrKoh0 Katherine Hayles on Cybernetics]&lt;br /&gt;
*James Bridle: Ways of Being  ISBN 9780141994260&lt;br /&gt;
*[https://peterasaro.org/writing/Asaro_Dissertation.pdf Peter Asaro: On the Origins of the Synthetic Mind: Working Models, Mechanisms, and Simulations] [https://journals.univie.ac.at/index.php/oezg/article/view/3917/3664 german version]&lt;br /&gt;
*Donna Haraway: Staying with the Trouble. Making Kin in the Chthulucene &amp;lt;nowiki&amp;gt;ISBN 978-0822362241&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*Lynn Margulis: Symbiotic Planet: A New Look At Evolution ISBN 978-0465072729&lt;br /&gt;
*[https://www.hausderkunst.de/en/eintauchen/inside-other-spaces-environments Inside Other Spaces. Environments by Women Artists 1956 – 1976]&lt;br /&gt;
*[https://georgtrogemann.de/wp-content/uploads/2021/04/CodeArt-first-chapter.pdf Georg Trogemann, Code@Art first chapter]&lt;br /&gt;
*[https://mitp-arch.mitpress.mit.edu/the-architecture-machine The Architecture Machine]&lt;br /&gt;
*[https://www.google.com/search?q=turtle+robotics+walter+grey&amp;amp;client=firefox-b-d&amp;amp;sca_esv=567971749&amp;amp;ei=EfsPZarHI7TAlAafxb24DA&amp;amp;ved=0ahUKEwjqk4TG8cKBAxU0IMUKHZ9iD8cQ4dUDCA8&amp;amp;uact=5&amp;amp;oq=turtle+robotics+walter+grey&amp;amp;gs_lp=Egxnd3Mtd2l6LXNlcnAiG3R1cnRsZSByb2JvdGljcyB3YWx0ZXIgZ3JleTIFECEYoAEyBRAhGKABMgUQIRigATIIECEYFhgeGB1IxmxQuA1Y3GFwAXgBkAEAmAGLAaAB4gmqAQQxMy4yuAEDyAEA-AEBwgIKEAAYRxjWBBiwA8ICChAuGIoFGLADGEPCAgoQABiKBRiwAxhDwgIHEAAYExiABMICCBAAGBYYHhgTwgIKEAAYFhgeGBMYCsICBxAAGA0YgATCAgYQABgeGA3CAgYQABgWGB7CAgoQABgWGB4YDxgTwgIFEAAYogTiAwQYACBBiAYBkAYK&amp;amp;sclient=gws-wiz-serp#fpstate=ive&amp;amp;vld=cid:085b936b,vid:lLULRlmXkKo,st:0 Turtles by William Grey Walter]&lt;br /&gt;
&lt;br /&gt;
======Recommended Artists======&lt;br /&gt;
&lt;br /&gt;
*[http://adamwbrown.net/ Adam Brown]&lt;br /&gt;
*[http://heavythinking.org/ Verena Friedrich]&lt;br /&gt;
*[http://www.agnes-meyer-brandis.de/ Agnes Meyer-Brandis] [[http://www.blubblubb.net/OneTreeID/index.html One Tree ID]], [[http://www.blubblubb.net/mga/index.html The Moon Goose Analogue]] and others...&lt;br /&gt;
*[https://www.adachitomomi.com/ Tomomi Adachi] &lt;br /&gt;
*[https://niklasroy.com/ Niklas Roy] [[https://niklasroy.com/20windmills/ Windmills]]&lt;br /&gt;
*[https://www.felipecastelblanco.com/ Felipe Castelblanco] [[https://vimeo.com/782667500/fb0ccecdb8 Video Reporte por Ñambi Rimai Colectivo de Medios: Quemas de Páramo en el Pueblo Quillacinga]], [[https://vimeo.com/715583135 La Jungla Amazónica]]&lt;br /&gt;
*[https://geobodies.org/ Ursula Biemann]&lt;br /&gt;
*[https://www.theartstory.org/artist/clark-lygia/ Lygia Clark]&lt;br /&gt;
*[https://jennasutela.com/ Jenna Sutela]&lt;br /&gt;
*[https://hyungkoolee.com Hyungkoo Lee]&lt;br /&gt;
*[https://robertina.net/ Robertina Sebjanic] [[https://robertina.net/aurelia-1hz-proto-viva-sonification/ Aurelia 1-Hz]]&lt;br /&gt;
*[https://vimeo.com/neozoon Neozoon], [[https://vimeo.com/61511109 My BBY 8L3W] ]&lt;br /&gt;
* William Forsythe [https://synchronousobjects.osu.edu/&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* [http://iasl.uni-muenchen.de/links/GCA-III.2e.html Thomas Drehers Website on Computer Art]&lt;br /&gt;
&lt;br /&gt;
====== Participants ======&lt;br /&gt;
*Mojjo &lt;br /&gt;
*[[Stefffen]]&lt;br /&gt;
*Amy Zimber &lt;br /&gt;
*Betül Peker&lt;br /&gt;
*Mina Boylu&lt;br /&gt;
*parisa salimi&lt;br /&gt;
*[https://www.instagram.com/cagdasbiber/ Çağdaş Biber]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136565</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136565"/>
		<updated>2023-11-05T09:34:52Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: added map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Das Universum antwortet mit Stille.&lt;br /&gt;
&lt;br /&gt;
Essentielle und erste Fragen werden von jedem Menschen anders, komplex aber letzten Endes lächerlich und falsch beantwortet. Und als Folge, wenn was dran ist, werfen sie wiederum 1000 neue Fragen auf. Manche Fragen haben keine Antwort, finden wir uns damit ab - und das Universum antwortet mit Stille. Und sie ist stumm die Natur. Viele Idioten ergeben ein Genie. Anschreien meine beste Punchline. Im All gibt es kein Recht, Gott braucht kein Geld. Die Maschine belohnt nicht und bestraft nicht. Evolution hat kein Richtung. Kulturen finden keinen Konsens. Das Leben ist eine Wrestling Veranstaltung - Inklusiver echter Niederlage für alle. Kein ich ohne Du. Denn ich sehe mich in dir und ich kann dich nicht verletzen, ohne mir selbst dabei weh zu tun. Finden wir uns damit ab, dass wer sich selbst zum Feind hat stets alles verlieren muss. Gott lauscht auf 40Hz. Jedes System strebt nach Selbsterhalt. Jedes Leben strebt zum Licht. Wo bleibt das Konzept? Was sind die richtigen Fragen? Wo muss ich suchen? Willst du diesen freundlichen Gott wirklich töten? Wie kommt Gott in die Maschine vor dem Hintergrund von Emergenz und kybernetischen Herrschaftsansprüchen? Will das auch nur irgendjemand? Gibt es Gott? „Noch nicht“. Wenn Gott einmal in der Maschine ist, wie kommt er wieder heraus? Wie gefällt ihm seine angenommene Welt? Von was reden wir? Reproduzieren wir mit Technologie nur unseren eigenen Makel?&lt;br /&gt;
[[File:Stefffens mindmap.jpg|alt=Steffens Roadmap|thumb|Steffens Roadmap]]&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|Semantische Schalen]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Stefffens_mindmap.jpg&amp;diff=136564</id>
		<title>File:Stefffens mindmap.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Stefffens_mindmap.jpg&amp;diff=136564"/>
		<updated>2023-11-05T09:33:08Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;steffensMindmap&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136563</id>
		<title>Stefffen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Stefffen&amp;diff=136563"/>
		<updated>2023-11-05T09:29:22Z</updated>

		<summary type="html">&lt;p&gt;Stefffen: page added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Das Universum antwortet mit Stille.&lt;br /&gt;
&lt;br /&gt;
Essentielle und erste Fragen werden von jedem Menschen anders, komplex aber letzten Endes lächerlich und falsch beantwortet. Und als Folge, wenn was dran ist, werfen sie wiederum 1000 neue Fragen auf. Manche Fragen haben keine Antwort, finden wir uns damit ab - und das Universum antwortet mit Stille. Und sie ist stumm die Natur. Viele Idioten ergeben ein Genie. Anschreien meine beste Punchline. Im All gibt es kein Recht, Gott braucht kein Geld. Die Maschine belohnt nicht und bestraft nicht. Evolution hat kein Richtung. Kulturen finden keinen Konsens. Das Leben ist eine Wrestling Veranstaltung - Inklusiver echter Niederlage für alle. Kein ich ohne Du. Denn ich sehe mich in dir und ich kann dich nicht verletzen, ohne mir selbst dabei weh zu tun. Finden wir uns damit ab, dass wer sich selbst zum Feind hat stets alles verlieren muss. Gott lauscht auf 40Hz. Jedes System strebt nach Selbsterhalt. Jedes Leben strebt zum Licht. Wo bleibt das Konzept? Was sind die richtigen Fragen? Wo muss ich suchen? Willst du diesen freundlichen Gott wirklich töten? Wie kommt Gott in die Maschine vor dem Hintergrund von Emergenz und kybernetischen Herrschaftsansprüchen? Will das auch nur irgendjemand? Gibt es Gott? „Noch nicht“. Wenn Gott einmal in der Maschine ist, wie kommt er wieder heraus? Wie gefällt ihm seine angenommene Welt? Von was reden wir? Reproduzieren wir mit Technologie nur unseren eigenen Makel?&lt;br /&gt;
[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|Semantische Schalen]]&lt;/div&gt;</summary>
		<author><name>Stefffen</name></author>
	</entry>
</feed>