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		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=116200</id>
		<title>GMU:Critical VR Lab II</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=116200"/>
		<updated>2020-07-02T12:08:01Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Max Neupert]], [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Friday, 08.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab II – Pd Introduction + Individual Unity Support&#039;&#039;&#039; will offer an Introduction to [[Pure Data]] (a visual programming language) by [[Max Neupert]] and furthermore provide individual Support for Unity projects by [[Jörg Brinkmann]]. The whole course will be taught online. Because of the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System, but it will be possible for participants to borrow one of five OculusGO VR glasses and use them for individual projects. The VR Glasses can be send by mail.&lt;br /&gt;
&lt;br /&gt;
Apart from offering individual Unity support and an Introduction to Pure Data the module will offer information about LibPd Unity Integration. Through the use of a libpd wrapper it is possible to spatialise Pure Data patches in Unity and interact with them. The course supports and excercises independent, self-motivated work.&lt;br /&gt;
&lt;br /&gt;
===Recommended Requirements===&lt;br /&gt;
Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
===The GMU-Wiki===&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Special:CreateAccount]]&lt;br /&gt;
&lt;br /&gt;
===Email===&lt;br /&gt;
For individual communication. We might send you download links to material&lt;br /&gt;
&lt;br /&gt;
===Telegram===&lt;br /&gt;
CriticalVR2 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxvIwhVE623C4j3yOg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===BigBlueButton===&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page) ==&lt;br /&gt;
* [[/Hsiao-Pei Kao/]]&lt;br /&gt;
* [[/Kristin Jakubek/]]&lt;br /&gt;
* [[/Zaryab Chaudhry/]]&lt;br /&gt;
* [[/Elliy/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
* [[/Pik Ying Lo/]]&lt;br /&gt;
* [[/Tian Feng/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
&lt;br /&gt;
===Pure Data Introduction===&lt;br /&gt;
&lt;br /&gt;
===Using PDLib with Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===08.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/6bLi3QYtHeN64gZ&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask us anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===22.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;quick Pd introduction with Max 15:30 - 17:00&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
click &#039;join&#039; with audio&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/max-mne-26f&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
17:00 - 17:30 CEST – (Zaryab Chaudhry) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (name) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Pik Ying Lo)&lt;br /&gt;
&lt;br /&gt;
===29.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===05.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Zaryab) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Elliy) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (tian feng)&lt;br /&gt;
&lt;br /&gt;
===12.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Pd Homework on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Sirin Unmanee)&lt;br /&gt;
&lt;br /&gt;
===19.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;26.06.2020&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===03.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Unity experiment on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Sirin Unmanee) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===10.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile to OSC ==&lt;br /&gt;
* [https://sensors2.org/osc/ Sensors2OSC] Android&lt;br /&gt;
* [http://techlife.sg/TLSensor/ TLSensor] iOS&lt;br /&gt;
* [https://www.bitshapesoftware.com/instruments/gyrosc/ GyrOSC] iOS&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;br /&gt;
[[Category:Max Neupert]]&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=115741</id>
		<title>GMU:Critical VR Lab II</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=115741"/>
		<updated>2020-06-12T10:48:44Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Max Neupert]], [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Friday, 08.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab II – Pd Introduction + Individual Unity Support&#039;&#039;&#039; will offer an Introduction to [[Pure Data]] (a visual programming language) by [[Max Neupert]] and furthermore provide individual Support for Unity projects by [[Jörg Brinkmann]]. The whole course will be taught online. Because of the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System, but it will be possible for participants to borrow one of five OculusGO VR glasses and use them for individual projects. The VR Glasses can be send by mail.&lt;br /&gt;
&lt;br /&gt;
Apart from offering individual Unity support and an Introduction to Pure Data the module will offer information about LibPd Unity Integration. Through the use of a libpd wrapper it is possible to spatialise Pure Data patches in Unity and interact with them. The course supports and excercises independent, self-motivated work.&lt;br /&gt;
&lt;br /&gt;
===Recommended Requirements===&lt;br /&gt;
Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
===The GMU-Wiki===&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Special:CreateAccount]]&lt;br /&gt;
&lt;br /&gt;
===Email===&lt;br /&gt;
For individual communication. We might send you download links to material&lt;br /&gt;
&lt;br /&gt;
===Telegram===&lt;br /&gt;
CriticalVR2 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxvIwhVE623C4j3yOg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===BigBlueButton===&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page) ==&lt;br /&gt;
* [[/Hsiao-Pei Kao/]]&lt;br /&gt;
* [[/Kristin Jakubek/]]&lt;br /&gt;
* [[/Zaryab Chaudhry/]]&lt;br /&gt;
* [[/Elliy/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
* [[/Pik Ying Lo/]]&lt;br /&gt;
* [[/Tian Feng/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
&lt;br /&gt;
===Pure Data Introduction===&lt;br /&gt;
&lt;br /&gt;
===Using PDLib with Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===08.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/6bLi3QYtHeN64gZ&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask us anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===22.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;quick Pd introduction with Max 15:30 - 17:00&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
click &#039;join&#039; with audio&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/max-mne-26f&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
17:00 - 17:30 CEST – (Zaryab Chaudhry) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (name) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Pik Ying Lo)&lt;br /&gt;
&lt;br /&gt;
===29.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===05.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Zaryab) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Elliy) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (tian feng)&lt;br /&gt;
&lt;br /&gt;
===12.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Pd Homework on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Sirin Unmanee)&lt;br /&gt;
&lt;br /&gt;
===19.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;26.06.2020&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===03.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Unity experiment on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===10.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile to OSC ==&lt;br /&gt;
* [https://sensors2.org/osc/ Sensors2OSC] Android&lt;br /&gt;
* [http://techlife.sg/TLSensor/ TLSensor] iOS&lt;br /&gt;
* [https://www.bitshapesoftware.com/instruments/gyrosc/ GyrOSC] iOS&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;br /&gt;
[[Category:Max Neupert]]&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110066</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110066"/>
		<updated>2019-07-15T12:52:35Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* Scene II : Th€あterPl@tZ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[File:header2.gif|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039;, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension where everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[File:sirinw01.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues were made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:sirinw_9859.JPG&lt;br /&gt;
File:sirinw08.jpg&lt;br /&gt;
File:sirinw03.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039; ==&lt;br /&gt;
 &lt;br /&gt;
[[File:sirinw02.jpg|800px]] &lt;br /&gt;
  &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:S__4374570.jpg&lt;br /&gt;
File:sirinw04.jpg&lt;br /&gt;
File:sirinw09.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Further step is to build an interaction to objects which player can grab, play and throw using VR controller.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/ysV-AEnWc6w}}&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw02.jpg&amp;diff=110065</id>
		<title>File:Sirinw02.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw02.jpg&amp;diff=110065"/>
		<updated>2019-07-15T12:49:51Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:S_4374570.jpg&amp;diff=110064</id>
		<title>File:S 4374570.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:S_4374570.jpg&amp;diff=110064"/>
		<updated>2019-07-15T12:49:50Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw09.jpg&amp;diff=110063</id>
		<title>File:Sirinw09.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw09.jpg&amp;diff=110063"/>
		<updated>2019-07-15T12:49:50Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw04.jpg&amp;diff=110062</id>
		<title>File:Sirinw04.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw04.jpg&amp;diff=110062"/>
		<updated>2019-07-15T12:49:48Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110061</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110061"/>
		<updated>2019-07-15T12:48:19Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* Scene I : cL@$sRøom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[File:header2.gif|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039;, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension where everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[File:sirinw01.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues were made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:sirinw_9859.JPG&lt;br /&gt;
File:sirinw08.jpg&lt;br /&gt;
File:sirinw03.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039; ==&lt;br /&gt;
    &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;br /&gt;
&lt;br /&gt;
Further step is to build an interaction to objects which player can grab, play and throw using VR controller.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw08.jpg&amp;diff=110060</id>
		<title>File:Sirinw08.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw08.jpg&amp;diff=110060"/>
		<updated>2019-07-15T12:46:19Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw_9859.JPG&amp;diff=110059</id>
		<title>File:Sirinw 9859.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw_9859.JPG&amp;diff=110059"/>
		<updated>2019-07-15T12:40:27Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw03.jpg&amp;diff=110058</id>
		<title>File:Sirinw03.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw03.jpg&amp;diff=110058"/>
		<updated>2019-07-15T12:40:25Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw01.jpg&amp;diff=110057</id>
		<title>File:Sirinw01.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sirinw01.jpg&amp;diff=110057"/>
		<updated>2019-07-15T12:39:21Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110056</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110056"/>
		<updated>2019-07-15T12:37:25Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[File:header2.gif|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039;, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension where everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues were made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039; ==&lt;br /&gt;
    &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;br /&gt;
&lt;br /&gt;
Further step is to build an interaction to objects which player can grab, play and throw using VR controller.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Header2.gif&amp;diff=110055</id>
		<title>File:Header2.gif</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Header2.gif&amp;diff=110055"/>
		<updated>2019-07-15T12:27:36Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: S.Unmanee uploaded a new version of File:Header2.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Header2.gif&amp;diff=110054</id>
		<title>File:Header2.gif</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Header2.gif&amp;diff=110054"/>
		<updated>2019-07-15T12:26:05Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110053</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110053"/>
		<updated>2019-07-15T12:25:17Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* P@raLLeL Dim€n$ioん */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039;, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension where everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues were made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;br /&gt;
&lt;br /&gt;
Further step is to build an interaction to objects which player can grab, play and throw using VR controller.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110046</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110046"/>
		<updated>2019-07-11T23:44:49Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039;, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension where everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues were made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110045</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110045"/>
		<updated>2019-07-11T23:39:37Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* P@raLLeL Dim€n$ioん */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039;, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension where everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues are made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110044</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110044"/>
		<updated>2019-07-11T23:30:53Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039;, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension that everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues are made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110043</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110043"/>
		<updated>2019-07-11T23:27:57Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* P@raLLeL Dim€n$ioん */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;P@raLLeL Dim€n$ioん&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the P@raLLeL Dim€n$ioん, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension that everyone can participate and enjoy the weirdness of that world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene I : cL@$sRøom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once the player enters the classroom and puts on the VR HMD, they will be transported to another dimension where they are in the same place with the same objects as the real world, but they are strange and more funky.&lt;br /&gt;
&lt;br /&gt;
The camera is located and pointed to the same position and direction as the player, therefore when the player walks into a desk in the parallel dimension, they would also walk into the desk in the real world, but there is a small adjustment for player’s safety.&lt;br /&gt;
&lt;br /&gt;
The displayed message in this scene challenges the player to exit the room (implying the exit out of the parallel dimension) but if player tries to exit, they will be transported to the other scene instead, which is also still in the parallel dimension.&lt;br /&gt;
Scene change happens when the player walks through the specific object, in the case; the screens, following the script below.&lt;br /&gt;
&lt;br /&gt;
    [SerializeField] private int y;&lt;br /&gt;
    void OnTriggerEnter(Collider other)&lt;br /&gt;
    {&lt;br /&gt;
        if (other.gameObject.tag == &amp;quot;Player&amp;quot;)&lt;br /&gt;
        {&lt;br /&gt;
            int y = SceneManager.GetActiveScene().buildIndex;&lt;br /&gt;
            SceneManager.LoadScene(&amp;quot;SampleScene&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch effects are from the video applied to the material.&lt;br /&gt;
&lt;br /&gt;
The dancing statues are made with “Make Human” and animated with “Mixamo”. &lt;br /&gt;
&lt;br /&gt;
The music in this scene is Fun Tonight by MACROSS 82-99 https://soundcloud.com/macross-82-99/fun-tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scene II : Th€あterPl@tZ&#039;&#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
After player exits the classroom, they will arrive at Theaterplatz where Goethe and Schiller lived. It’s surrounded with Weimar’s signatures and unusual landscape, also, one of Goethe’s famous quotes about reality and imagination.&lt;br /&gt;
&lt;br /&gt;
Player can exit this scene by entering the door, but they will return to the first scene and cannot leave the parallel dimension, unless they quit the program.&lt;br /&gt;
&lt;br /&gt;
Falling Ginkgo leaves are implemented by using particle effect, following this tutorial.&lt;br /&gt;
https://www.youtube.com/watch?v=wQJ0_TqoLr4&lt;br /&gt;
 &lt;br /&gt;
The wireframe shader of the mountain in this scene can be downloaded here. https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897&lt;br /&gt;
&lt;br /&gt;
The music in the scene was made by combining Microsoft Window 95 startup sound and stretched generic EDM song.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110039</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110039"/>
		<updated>2019-07-10T17:53:38Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* P@raLLeL Dim€n$ioん */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== P@raLLeL Dim€n$ioん ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the P@raLLeL Dim€n$ioん, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension that everyone can participate and enjoy the weirdness of that world.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110038</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110038"/>
		<updated>2019-07-10T17:50:11Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* Parallel Dimension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== P@raLLeL Dim€n$ioん ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the parallel dimension, the alternate reality of our world we don’t believe it actually exists. In this dimension, the laws of physics cannot be acknowledged, the common logic is shifted. It is different, weird and incomprehensible. The ideas of parallel dimensions are everywhere, from philosophical debates to entertainment media. However, it is still subjective to each individual, no matter how it is portrayed.&lt;br /&gt;
&lt;br /&gt;
The internet is the relatable example for parallel dimension, considering that humankind can live in the physical world and the internet at the same time, building and leaving their data in both worlds, even though they are totally different dimensions with totally different structures.&lt;br /&gt;
Vaporwave is employed in this project to illustrate the A E S T H E T I C of this parallel dimension. This style was created in the internet and can stay only on the internet, it’s difficult to construct its characteristic adapting materials used in our dimension.&lt;br /&gt;
&lt;br /&gt;
This project consists of two scenes, our classroom and Theaterplatz in Weimar, which are the most common scenery to be seen. They were turned into unfamiliar, yet familiar scenes from another dimension that everyone can participate and enjoy the weirdness of that world.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110031</id>
		<title>GMU:The Weird/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird/Sirin_Unmanee&amp;diff=110031"/>
		<updated>2019-07-08T21:43:54Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: Created page with &amp;quot; == Parallel Dimension ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Parallel Dimension ==&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=107685</id>
		<title>GMU:Connecting Max to the World/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=107685"/>
		<updated>2019-04-12T19:25:41Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* Tech part */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Project==&lt;br /&gt;
&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of different organisms, an installation art for humans to experience different space, time and place. In this project, I will capture the electrical conductivity of the organisms in order to convey the message that there are various microorganisms everywhere around us. Then, I will send that input to Max/msp and generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can participate in the immersive space created.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This project is related to my DIY Bio project. It can be found here:&lt;br /&gt;
&amp;lt;br/&amp;gt;[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee Link to my DIY Bio Project]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The graphic style is inspired from the imagery of bacteria and other organisms under the microscope, which are mostly seen as dots and particles.&lt;br /&gt;
&lt;br /&gt;
==Tech part==&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch: [[:File:maxproject sirin 20190129.maxpat]]&lt;br /&gt;
&lt;br /&gt;
I followed tutorials of prospective visual creation, but the difference is that input is the electrical potentials from organisms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:1548854244532.jpg&lt;br /&gt;
File:S__2875419.jpg&lt;br /&gt;
File:tutor00.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This patch is using jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, as well as their movements. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector quantity; in this case, to the center.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:tutor02.JPG&lt;br /&gt;
File:tutor03.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a result, the particles are moving to the center when there are changes in electric potentials. On the other hand, when the input is unchanged, the particles will arrange themselves in a circle. The visual is inspired from the image of the organism that I cultivated inside a petri dish.&lt;br /&gt;
&lt;br /&gt;
After testing on the organism&#039;s electric potentials, I noticed a tiny difference in the result in every organism. I will use that input to shift the visual which are, in this case, color and shape to represent their appearances in an experimental way, so I set the three conditions to differentiate them. However, the particles&#039; movement will remain the same in every input.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:capturemax04.gif&lt;br /&gt;
File:capturemax05.gif&lt;br /&gt;
File:capturemax06.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This implementation allows many participants to be engaged in the installation at the same time. There are many possible ways to interact with it; for instance, in this sample scenario, one person is changing the input while another is playing with the visuals and guessing which organism it is.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/PhHxjfr3EdU}}&lt;br /&gt;
&lt;br /&gt;
In conclusion, there are many possible potentials for this project. For example, it can be used to cultivate a larger variety of organisms which also have different electric potentials, in order to generate other visual styles.&lt;br /&gt;
&lt;br /&gt;
==Further Research==&lt;br /&gt;
*[[/Homework : 17.10.2018 Connecting both patches]]&lt;br /&gt;
*[[/Homework : 24.10.2018 Working with udpreceive]]&lt;br /&gt;
*[[/Homework : 07.11.2018 Arduino]]&lt;br /&gt;
*[[/Homework : 14.11.2018 Graphics]]&lt;br /&gt;
*[[/14.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c&lt;br /&gt;
*Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE&lt;br /&gt;
*Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird&amp;diff=107684</id>
		<title>GMU:The Weird</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Weird&amp;diff=107684"/>
		<updated>2019-04-12T19:25:15Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* Student works */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Jörg_Brinkmann Jörg Brinkmann]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:15 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: [[GMU:Performance Platform|Performance Platform]], Digital Bauhaus Lab (Room 001)&amp;lt;br&amp;gt;&lt;br /&gt;
First meeting: Thursday, 11.04.2019, 15:15&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
“Okay, this world is getting weirder and weirder and I’m hearing simulation theory almost everywhere” (someone on reddit.com)&lt;br /&gt;
&lt;br /&gt;
“The simulation hypothesis or simulation theory proposes that all of reality, including the Earth and the universe, is in fact an artificial simulation, most likely a computer simulation. Some versions rely on the development of a simulated reality, a proposed technology that would seem realistic enough to convince its inhabitants the simulation was real. The hypothesis has been a central plot device of many science fiction stories and films.” (Wikipedia on simulation hypothesis)&lt;br /&gt;
&lt;br /&gt;
Nick Bostrom predicts in his book “Are you living in a computer simulation?” from 2003 that through enormous amounts of computing power that will be available in the future, later generations might run detailed simulations of their forebears or of people like their forebears.&lt;br /&gt;
&lt;br /&gt;
With this information in mind, let’s turn it around and ask ourselves how a simulation of the far away future would look like. Since the world seems to get weirder and weirder how weird can it get? In the course we will create situations that can be experienced with VR-glasses or presented on video screens. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which offers artists new possibilities for expression and intercultural communication.&lt;br /&gt;
&lt;br /&gt;
The practical part will be an Introduction to the game engine Unity 3D, an introduction to working with HTC Vive VR-glasses, the Oculus GO VR-glasses, as well as introductions to photogrammetry, immersive sound and 360 video, body interaction through tracking, 3D modeling and animation.&lt;br /&gt;
&lt;br /&gt;
We will also look into contemporary and digital art related to recent socio-political and media-philosophical topics. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.&lt;br /&gt;
&lt;br /&gt;
==Registration==&lt;br /&gt;
&lt;br /&gt;
Send an e-mail until April 2nd to joerg.brinkmann@uni-weimar.de. Please include the following information:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Subject/title of your e-mail: &amp;lt;br&amp;gt;&lt;br /&gt;
The Weird&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Content:&amp;lt;br&amp;gt;&lt;br /&gt;
– your full name&amp;lt;br&amp;gt;&lt;br /&gt;
– program and semester&amp;lt;br&amp;gt;&lt;br /&gt;
– matriculation number&amp;lt;br&amp;gt;&lt;br /&gt;
– describe in a few sentences why you want to take the course&amp;lt;br&amp;gt;&lt;br /&gt;
– If you have any material about your creative work online or digitally available, please send links or attach files to the email&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Criteria for passing:&amp;lt;br&amp;gt;&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please read carefully:&amp;lt;br&amp;gt;&lt;br /&gt;
If you don’t apply on time or don’t get accepted, you can’t participate in the class&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.&lt;br /&gt;
&lt;br /&gt;
==Student works ==&lt;br /&gt;
* [[/your name/]]&lt;br /&gt;
* [[/Sarah H/]]&lt;br /&gt;
* [[/Joel/]]&lt;br /&gt;
* [[/Sirin Unmanee/]]&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
===11.04.2019===&lt;br /&gt;
Introduction&lt;br /&gt;
===18.04.2019===&lt;br /&gt;
working with Unity 3D&lt;br /&gt;
===25.04.2019===&lt;br /&gt;
working with Unity 3D&lt;br /&gt;
===02.05.2019===&lt;br /&gt;
working with Unity 3D&lt;br /&gt;
===09.05.2019===&lt;br /&gt;
working with Unity 3D&lt;br /&gt;
===16.05.2019===&lt;br /&gt;
-&lt;br /&gt;
===23.05.2019===&lt;br /&gt;
-&lt;br /&gt;
===30.05.2019===&lt;br /&gt;
no class&lt;br /&gt;
&lt;br /&gt;
===06.06.2019===&lt;br /&gt;
-&lt;br /&gt;
===13.06.2019===&lt;br /&gt;
-&lt;br /&gt;
===20.06.2019===&lt;br /&gt;
-&lt;br /&gt;
===27.06.2019===&lt;br /&gt;
-&lt;br /&gt;
===04.07.2019===&lt;br /&gt;
-&lt;br /&gt;
===11.07.2019===&lt;br /&gt;
-&lt;br /&gt;
===VR TOOLBOX===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dropbox folder with our class material&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
https://www.dropbox.com/sh/jwlqv9burbx9rtg/AAAn5pDW3ZySCloULWuCsx5pa?dl=0&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Software&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Unity 3D - cross-platform game engine &amp;lt;br&amp;gt;&lt;br /&gt;
https://unity3d.com/de&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blender - open-source 3D modeller with many features &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.blender.org&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Autodesk FBX Converter – convert OBJ, DAE, and 3DS files to or from multiple versions of the FBX format&amp;lt;br&amp;gt;&lt;br /&gt;
https://www.autodesk.com/developer-network/platform-technologies/fbx-converter-archives &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meshmixer - &amp;quot;Swiss Army Knife&amp;quot; for 3D meshes &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.meshmixer.com &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MeshLab - open source system for processing and editing 3D triangular meshes &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.meshlab.net &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MakeHuman - open source tool for making 3D characters &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.makehumancommunity.org&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Open Broadcaster Software - free and open-source streaming and recording program &amp;lt;br&amp;gt;&lt;br /&gt;
https://obsproject.com&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online Tools&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mixamo - Rapidly create, rig and animate unique characters &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.mixamo.com &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NormalMap-Online - create a normalmaps directly inside your browser&amp;lt;br&amp;gt;&lt;br /&gt;
http://cpetry.github.io/NormalMap-Online/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Freesound - collaborative database of Creative Commons Licensed sounds&amp;lt;br&amp;gt;&lt;br /&gt;
https://freesound.org&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3D Models (for download and use)&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
http://www.myminifactory.com &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.sketchfab.com &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.thingiverse.com &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.turbosquid.com &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.lincoln3dscans.co.uk &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unity 3D Tutorials&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Tutorials from the Unity 3D page &amp;lt;br&amp;gt; &lt;br /&gt;
https://unity3d.com/de/learn/tutorials &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Brackeys Unity 3D Tutorials &amp;lt;br&amp;gt; &lt;br /&gt;
https://www.youtube.com/user/Brackeys/videos &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unity 3D Assets&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Standard Assets &amp;lt;br&amp;gt; &lt;br /&gt;
https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351 &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Free HDR Skyboxes &amp;lt;br&amp;gt; &lt;br /&gt;
https://assetstore.unity.com/packages/2d/textures-materials/sky/free-hdr-sky-61217 &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blender Tutorials&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Blender Beginner Tutorial Series by Blender Guru &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Interface and Navigation &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/watch?v=xT2mtoDnSzM &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modeling - Creating a kitchen (ignore part 2) &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.blenderguru.com/tutorials/create-a-realistic-kitchen-part-1-of-2 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modeling - Modeling a simple character &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/watch?v=DiIoWrOlIRw &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Materials - Basic properties of materials &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/watch?v=9AHxuoYyJJk &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Texturing - Applying textures to an object &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/watch?v=6gRUUeFteQg &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rigging - Rigging a character &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/watch?v=cGvalWG8HBU&amp;amp;t= &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Animation - 12 Principles of Animation &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/watch?v=uDqjIdI4bF4 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Animation - Animating a bouncing ball &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/watch?v=GUocrcIQfp4 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SS19]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104367</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104367"/>
		<updated>2019-02-14T00:01:49Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of different organisms, an installation art for humans to experience different space, time and place. In this project, I will capture the electrical conductivity of the organisms in order to convey the message that there are various microorganisms everywhere around us. Then, I will send that input to Max/msp and generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can participate in the immersive space created.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project. It can be found here:&lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important factor is the timing, in that the slime mold needs around two days to cross the bridge. Longer than that then it will remain on its side. In contrast, earlier than that then it will not cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity from my hands in order to observe the numbers to differentiate between the electric potentials of human beings and microorganisms.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500, while the number of Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visuals. In this case, I experimented with two organisms; human and Physarum.&lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As seen in the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the crucial components built-in.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketchcounteriso.JPG|300px]][[File:sketchcountertopview.JPG|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall, as well as on their body.&lt;br /&gt;
&lt;br /&gt;
[[File:sketchtive.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104366</id>
		<title>GMU:Connecting Max to the World/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104366"/>
		<updated>2019-02-13T23:47:44Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of different organisms, an installation art for humans to experience different space, time and place. In this project, I will capture the electrical conductivity of the organisms in order to convey the message that there are various microorganisms everywhere around us. Then, I will send that input to Max/msp and generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can participate in the immersive space created.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This project is related to my DIY Bio project. It can be found here:&lt;br /&gt;
&amp;lt;br/&amp;gt;[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee Link to my DIY Bio Project]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The graphic style is inspired from the imagery of bacteria and other organisms under the microscope, which are mostly seen as dots and particles.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch: [[:File:maxproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
I followed tutorials of prospective visual creation, but the difference is that input is the electrical potentials from organisms.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2875419.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:tutor00.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This patch is using jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, as well as their movements. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector quantity; in this case, to the center.&lt;br /&gt;
&lt;br /&gt;
[[File:tutor02.JPG|420px]] [[File:tutor03.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
As a result, the particles are moving to the center when there are changes in electric potentials. On the other hand, when the input is unchanged, the particles will arrange themselves in a circle. The visual is inspired from the image of the organism that I cultivated inside a petri dish.&lt;br /&gt;
&lt;br /&gt;
After testing on the organism&#039;s electric potentials, I noticed a tiny difference in the result in every organism. I will use that input to shift the visual which are, in this case, color and shape to represent their appearances in an experimental way, so I set the three conditions to differentiate them. However, the particles&#039; movement will remain the same in every input.&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax04.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax05.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax06.gif]]&lt;br /&gt;
&lt;br /&gt;
This implementation allows many participants to be engaged in the installation at the same time. There are many possible ways to interact with it; for instance, in this sample scenario, one person is changing the input while another is playing with the visuals and guessing which organism it is.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/PhHxjfr3EdU}}&lt;br /&gt;
&lt;br /&gt;
In conclusion, there are many possible potentials for this project. For example, it can be used to cultivate a larger variety of organisms which also have different electric potentials, in order to generate other visual styles.&lt;br /&gt;
&lt;br /&gt;
==Further Research==&lt;br /&gt;
*[[/Homework : 17.10.2018 Connecting both patches]]&lt;br /&gt;
*[[/Homework : 24.10.2018 Working with udpreceive]]&lt;br /&gt;
*[[/Homework : 07.11.2018 Arduino]]&lt;br /&gt;
*[[/Homework : 14.11.2018 Graphics]]&lt;br /&gt;
*[[/14.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c&lt;br /&gt;
*Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE&lt;br /&gt;
*Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104365</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104365"/>
		<updated>2019-02-13T23:45:21Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* The Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of different organisms, an installation art for humans to experience different space, time and place. In this project, I will capture the electrical conductivity of the organisms in order to convey the message that there are various microorganisms everywhere around us. Then, I will send that input to Max/msp and generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can participate in the immersive space created.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project. It can be found here:&lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketchcounteriso.JPG|300px]][[File:sketchcountertopview.JPG|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall, as well as on their body.&lt;br /&gt;
&lt;br /&gt;
[[File:sketchtive.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sketchtive.jpg&amp;diff=104364</id>
		<title>File:Sketchtive.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sketchtive.jpg&amp;diff=104364"/>
		<updated>2019-02-13T23:45:07Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104363</id>
		<title>GMU:Connecting Max to the World/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104363"/>
		<updated>2019-02-13T23:41:21Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of different organisms, an installation art for humans to experience different space, time and place. In this project, I will capture the electrical conductivity of the organisms in order to convey the message that there are various microorganisms everywhere around us. Then, I will send that input to Max/msp and generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can participate in the immersive space created.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This project is related to my DIY Bio project. It can be found here:&lt;br /&gt;
&amp;lt;br/&amp;gt;[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee Link to my DIY Bio Project]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The graphic style is inspired from the imagery of bacteria and other organisms under the microscope, which are mostly seen as dots and particles.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch: [[:File:maxproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
I followed tutorials of prospective visual creation, but the difference is that input is the electrical potentials from organisms.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2875419.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:tutor00.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This patch is using jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, as well as their movements. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector quantity; in this case, to the center.&lt;br /&gt;
&lt;br /&gt;
[[File:tutor02.JPG|420px]] [[File:tutor03.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
As a result, the particles are moving to the center when there are changes in electric potentials. On the other hand, when the input is unchanged, the particles will arrange themselves in a circle. The visual is inspired from the image of the organism that I cultivated inside a petri dish.&lt;br /&gt;
&lt;br /&gt;
After testing on the organism&#039;s electric potentials, I noticed a tiny difference in the result in every organism. I will use that input to shift the visual which are, in this case, color and shape to represent their appearances in a experimental way, so I set the three conditions to differentiate them. However, the particles&#039; movement will remain the same in every input.&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax04.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax05.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax06.gif]]&lt;br /&gt;
&lt;br /&gt;
This implementation allows many participants to be engaged in the installation at the same time. There are many possible ways to interact with it, for instance in this sample scenario, one person is changing the input while another is playing with the visuals and guessing which organism is it.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/PhHxjfr3EdU}}&lt;br /&gt;
&lt;br /&gt;
In conclusion, there are many possibilities of this project, for instance, to cultivate more various organisms which also have different electric potentials to generate other visual styles.&lt;br /&gt;
&lt;br /&gt;
==Further Research==&lt;br /&gt;
*[[/Homework : 17.10.2018 Connecting both patches]]&lt;br /&gt;
*[[/Homework : 24.10.2018 Working with udpreceive]]&lt;br /&gt;
*[[/Homework : 07.11.2018 Arduino]]&lt;br /&gt;
*[[/Homework : 14.11.2018 Graphics]]&lt;br /&gt;
*[[/14.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c&lt;br /&gt;
*Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE&lt;br /&gt;
*Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104362</id>
		<title>GMU:Connecting Max to the World/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104362"/>
		<updated>2019-02-13T23:30:48Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of different organisms, an installation art for humans to experience different space, time and place. In this project, I will capture the electrical conductivity of the organisms in order to convey the message that there are various microorganisms everywhere around us. Then, I will send that input to Max/msp and generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can participate in the immersive space created.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This project is related to my DIY Bio project. It can be found here:&lt;br /&gt;
&amp;lt;br/&amp;gt;[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee Link to my DIY Bio Project]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The graphic style is inspired from the imagery of bacteria and other organisms under the microscope, which are mostly seen as dots and particles.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch: [[:File:maxproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
I followed the tutorial to create my prospective visual, but instead, my input is the electrical potentials from organisms.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2875419.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:tutor00.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This patch is using jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, also the movement of them. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector quantity, in this case, to the center.&lt;br /&gt;
&lt;br /&gt;
[[File:tutor02.JPG|420px]] [[File:tutor03.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
As a result, the particles are moving to the center when there is a change from electricity potentials, when the input doesn&#039;t change, the particles will arrange in circle. The visual is inspired from the image of the organism that I cultivated inside the petri dish.&lt;br /&gt;
&lt;br /&gt;
After testing on the organism&#039;s electric potentials, I noticed a tiny difference in the result in every organism. I will use that input to shift the visual which are, in this case, color and shape to represent their appearances in a experimental way, so I set the three conditions to differentiate them. However, the particles&#039; movement will remain the same in every input.&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax04.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax05.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax06.gif]]&lt;br /&gt;
&lt;br /&gt;
This implementation allows many participants to be engaged in the installation at the same time. There are many possible ways to interact with it, for instance in this sample scenario, one person is changing the input while another is playing with the visuals and guessing which organism is it.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/PhHxjfr3EdU}}&lt;br /&gt;
&lt;br /&gt;
In conclusion, there are many possibilities of this project, for instance, to cultivate more various organisms which also have different electric potentials to generate other visual styles.&lt;br /&gt;
&lt;br /&gt;
==Further Research==&lt;br /&gt;
*[[/Homework : 17.10.2018 Connecting both patches]]&lt;br /&gt;
*[[/Homework : 24.10.2018 Working with udpreceive]]&lt;br /&gt;
*[[/Homework : 07.11.2018 Arduino]]&lt;br /&gt;
*[[/Homework : 14.11.2018 Graphics]]&lt;br /&gt;
*[[/14.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c&lt;br /&gt;
*Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE&lt;br /&gt;
*Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104361</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104361"/>
		<updated>2019-02-13T23:30:45Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of different organisms, an installation art for humans to experience different space, time and place. In this project, I will capture the electrical conductivity of the organisms in order to convey the message that there are various microorganisms everywhere around us. Then, I will send that input to Max/msp and generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can participate in the immersive space created.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project. It can be found here:&lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketchcounteriso.JPG|300px]][[File:sketchcountertopview.JPG|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104360</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104360"/>
		<updated>2019-02-13T23:27:11Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* The Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms, a installation art for human to experience the different space, time and place. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketchcounteriso.JPG|300px]][[File:sketchcountertopview.JPG|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104359</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104359"/>
		<updated>2019-02-13T23:26:54Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* The Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms, a installation art for human to experience the different space, time and place. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketchcounteriso.JPG|200px]][[File:sketchcountertopview.JPG|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104358</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104358"/>
		<updated>2019-02-13T23:26:03Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* The Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms, a installation art for human to experience the different space, time and place. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketchcounteriso.JPG|400px]][[File:sketchcountertopview.JPG|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sketchcounteriso.JPG&amp;diff=104357</id>
		<title>File:Sketchcounteriso.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sketchcounteriso.JPG&amp;diff=104357"/>
		<updated>2019-02-13T23:25:55Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104356</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104356"/>
		<updated>2019-02-13T23:22:03Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* The Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms, a installation art for human to experience the different space, time and place. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketchcountertopview.JPG|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sketchcountertopview.JPG&amp;diff=104355</id>
		<title>File:Sketchcountertopview.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sketchcountertopview.JPG&amp;diff=104355"/>
		<updated>2019-02-13T23:21:54Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104354</id>
		<title>GMU:Connecting Max to the World/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104354"/>
		<updated>2019-02-13T22:28:57Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms, a installation art for human to experience the different space, time and place. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This project is related to my DIY Bio project here. &lt;br /&gt;
&amp;lt;br/&amp;gt;[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee Link to my DIY Bio Project]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The graphic style is inspired from an image of bacteria and other organisms under the microscope, mostly is dots and particles.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch: [[:File:maxproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
I followed the tutorial to create my prospective visual, but instead, my input is the electrical potentials from organisms.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2875419.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:tutor00.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This patch is using jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, also the movement of them. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector quantity, in this case, to the center.&lt;br /&gt;
&lt;br /&gt;
[[File:tutor02.JPG|420px]] [[File:tutor03.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
As a result, the particles are moving to the center when there is a change from electricity potentials, when the input doesn&#039;t change, the particles will arrange in circle. The visual is inspired from the image of the organism that I cultivated inside the petri dish.&lt;br /&gt;
&lt;br /&gt;
After testing on the organism&#039;s electric potentials, I noticed a tiny difference in the result in every organism. I will use that input to shift the visual which are, in this case, color and shape to represent their appearances in a experimental way, so I set the three conditions to differentiate them. However, the particles&#039; movement will remain the same in every input.&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax04.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax05.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax06.gif]]&lt;br /&gt;
&lt;br /&gt;
This implementation allows many participants to be engaged in the installation at the same time. There are many possible ways to interact with it, for instance in this sample scenario, one person is changing the input while another is playing with the visuals and guessing which organism is it.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/PhHxjfr3EdU}}&lt;br /&gt;
&lt;br /&gt;
In conclusion, there are many possibilities of this project, for instance, to cultivate more various organisms which also have different electric potentials to generate other visual styles.&lt;br /&gt;
&lt;br /&gt;
==Further Research==&lt;br /&gt;
*[[/Homework : 17.10.2018 Connecting both patches]]&lt;br /&gt;
*[[/Homework : 24.10.2018 Working with udpreceive]]&lt;br /&gt;
*[[/Homework : 07.11.2018 Arduino]]&lt;br /&gt;
*[[/Homework : 14.11.2018 Graphics]]&lt;br /&gt;
*[[/14.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c&lt;br /&gt;
*Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE&lt;br /&gt;
*Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104353</id>
		<title>GMU:Connecting Max to the World/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104353"/>
		<updated>2019-02-13T22:28:40Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms, a installation art for human to experience the different space, time and place. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This project is related to my DIY Bio project here. &lt;br /&gt;
&amp;lt;br/&amp;gt;[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee Link to my DIY Bio Project]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The graphic style is inspired from an image of bacteria and other organisms under the microscope, mostly is dots and particles.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch: [[:File:maxproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
I followed the tutorial to create my prospective visual, but instead, my input is the electrical potentials from organisms.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2875419.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:tutor00.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This patch is using jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, also the movement of them. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector quantity, in this case, to the center.&lt;br /&gt;
&lt;br /&gt;
[[File:tutor02.JPG|420px]] [[File:tutor03.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
As a result, the particles are moving to the center when there is a change from electricity potentials, when the input doesn&#039;t change, the particles will arrange in circle. The visual is inspired from the image of the organism that I cultivated inside the petri dish.&lt;br /&gt;
&lt;br /&gt;
After testing on the organism&#039;s electric potentials, I noticed a tiny difference in the result in every organism. I will use that input to shift the visual which are, in this case, color and shape to represent their appearances in a experimental way, so I set the three conditions to differentiate them. However, the particles&#039; movement will remain the same in every input.&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax04.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax05.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax06.gif]]&lt;br /&gt;
&lt;br /&gt;
This implementation allows many participants to be engaged in the installation at the same time. There are many possible ways to interact with it, for instance in this sample scenario, one person is changing the input while another is playing with the visuals and guessing which organism is it.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/PhHxjfr3EdU}}&lt;br /&gt;
&lt;br /&gt;
In conclusion, there are many possibilities of this project, for instance, to cultivate more various organisms which also have different electric potentials to generate other visual styles.&lt;br /&gt;
&lt;br /&gt;
==Further Research==&lt;br /&gt;
*[[/Homework : 17.10.2018 Connecting both patches]]&lt;br /&gt;
*[[/Homework : 24.10.2018 Working with udpreceive]]&lt;br /&gt;
*[[/Homework : 07.11.2018 Arduino]]&lt;br /&gt;
*[[/Homework : 14.11.2018 Graphics]]&lt;br /&gt;
*[[/14.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c&lt;br /&gt;
*Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE&lt;br /&gt;
*Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104352</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104352"/>
		<updated>2019-02-13T22:27:44Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms, a installation art for human to experience the different space, time and place. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee/13.11.2018_:_Initial_Idea&amp;diff=104351</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee/13.11.2018 : Initial Idea</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee/13.11.2018_:_Initial_Idea&amp;diff=104351"/>
		<updated>2019-02-13T22:27:28Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every organism lives together in harmony. After experimenting in the lab for some time, I realized I want to create a surreal installation art for human to experience the different space, time and place. An installation art that unites the audience with parts of the different organisms.&lt;br /&gt;
&lt;br /&gt;
Moreover, I want to create an ambient sound as atmosphere for the exhibition (for either the first or second idea) using Max/msp and Arduino by utilizing real-time approach; capturing the input from the electric potentials in organisms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My first thought is quite related to my Projektmodul’s project, which is to create a Licht-Raum-Modulator, but using various mediums in the lab ( e.g. petri dish with slime mold growing in it) to generate a shadow projection of its form within the space.&lt;br /&gt;
&lt;br /&gt;
[[File:nanimg001.jpg|400px]][[File:nanimg002.jpg|400px]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;Lázló Moholy-Nagy, Licht-Raum-Modulator&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;source : [https://www.flickr.com/photos/ninolo/6800843366] [https://blog.zhdk.ch/kkunst/2018/09/18/lazlo-moholy-nagy/lazlo-moholy-nagy-licht-raum-modulator-1920/]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My other idea is to design textile pattern with the image taken from the microscope by mapping the image onto the surface of the plain cloth, with the intent to portray the concept of living together (with bacteria or others organic matters).&lt;br /&gt;
&lt;br /&gt;
[[File:GXs6yKyotydMkbSP7Abm_1082100417.jpeg]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;Franck Sorbier - Fall/Winter 2012-2013&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;source : [https://mymodernmet.com/franck-sorbier-haute-couture-fall-winter-2012-2013/]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
After the discussion in class, I decided to continue with the 1st idea. Below is the list of the references, both equipment and projects that I have to investigate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br/&amp;gt;- Optical theater : Charles-Émile Reynaud https://en.wikipedia.org/wiki/Th%C3%A9%C3%A2tre_Optique&lt;br /&gt;
&amp;lt;br/&amp;gt;- Lanterna Magica https://en.wikipedia.org/wiki/Magic_lantern&lt;br /&gt;
&amp;lt;br/&amp;gt;- Green Laser Microscope - https://www.youtube.com/watch?v=rWYeA46cvL8&lt;br /&gt;
&amp;lt;br/&amp;gt;- How to make a laser microscope | Do Try This At Home | We The Curious https://www.youtube.com/watch?v=NIshZmYLVSs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;- Acetate Projector&lt;br /&gt;
&amp;lt;br/&amp;gt;- Laser Microscope (DIY) : The Sci Guys: Science at Home: Laser Microscope https://www.youtube.com/watch?v=7v1ghT-E-Ls&lt;br /&gt;
&amp;lt;br/&amp;gt;- SMALL SPACE REAR PROJECTION SETUP - Projector Mirror Mount with Screen https://www.youtube.com/watch?v=7Cijm_W71_w&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Organism&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt; I decided to work with the microorganisms. &lt;br /&gt;
&lt;br /&gt;
There are 5 basic groups of microorganisms:&lt;br /&gt;
&amp;lt;br/&amp;gt;1. Bacteria&lt;br /&gt;
&amp;lt;br/&amp;gt;2. Fungi: yeasts and molds&lt;br /&gt;
&amp;lt;br/&amp;gt;3. Viruses&lt;br /&gt;
&amp;lt;br/&amp;gt;4. Protozoa&lt;br /&gt;
&amp;lt;br/&amp;gt;5. Algae&lt;br /&gt;
&lt;br /&gt;
further information : [http://faculty.ccbcmd.edu/courses/bio141/lecguide/unit1/bgm/bgm.html]&lt;br /&gt;
&lt;br /&gt;
-------------------------------------&lt;br /&gt;
&lt;br /&gt;
The rough sketch for my project&#039;s setup in DIY approach, using the benefit of the mirror reflection.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 20181125-01.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/9yBkEM2Bfus}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It works with only the laser pointer because there is a collection of atoms inside a laser, and they produce light as an intense coherent beam. Then, the laser beam passes though the droplet of water, the droplet acts as a spherical lens, refracts the light and creates a magnified image. When the light is magnified through the droplet, it casts shadows of anything that is floating inside a water.&lt;br /&gt;
&lt;br /&gt;
-------------------------------------&lt;br /&gt;
&lt;br /&gt;
However, I found that even though the image is impressive, but it is quite difficult for the audiences to be participated because the microorganisms have to be inside the droplet. So, I developed my idea with the same concept but with the different implementation.&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee/13.11.2018_:_Initial_Idea&amp;diff=104350</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee/13.11.2018 : Initial Idea</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee/13.11.2018_:_Initial_Idea&amp;diff=104350"/>
		<updated>2019-02-13T22:27:04Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every organism lives together in harmony. After experimenting in the lab for some time, I realized I want to create a surreal installation art for human to experience the different space, time and place. An installation art that unites the audience with parts of the different organisms.&lt;br /&gt;
&lt;br /&gt;
Moreover, I want to create an ambient sound as atmosphere for the exhibition (for either the first or second idea) using Max/msp and Arduino by utilizing real-time approach; capturing the input from the electric potentials in organisms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My first thought is quite related to my Projektmodul’s project, which is to create a Licht-Raum-Modulator, but using various mediums in the lab ( e.g. petri dish with slime mold growing in it) to generate a shadow projection of its form within the space.&lt;br /&gt;
&lt;br /&gt;
[[File:nanimg001.jpg|400px]][[File:nanimg002.jpg|400px]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;Lázló Moholy-Nagy, Licht-Raum-Modulator&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;source : [https://www.flickr.com/photos/ninolo/6800843366] [https://blog.zhdk.ch/kkunst/2018/09/18/lazlo-moholy-nagy/lazlo-moholy-nagy-licht-raum-modulator-1920/]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My other idea is to design textile pattern with the image taken from the microscope by mapping the image onto the surface of the plain cloth, with the intent to portray the concept of living together (with bacteria or others organic matters).&lt;br /&gt;
&lt;br /&gt;
[[File:GXs6yKyotydMkbSP7Abm_1082100417.jpeg]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;Franck Sorbier - Fall/Winter 2012-2013&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;source : [https://mymodernmet.com/franck-sorbier-haute-couture-fall-winter-2012-2013/]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
After the discussion in class, I decided to continue with the 1st idea. Below is the list of the references, both equipment and projects that I have to investigate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br/&amp;gt;- Optical theater : Charles-Émile Reynaud https://en.wikipedia.org/wiki/Th%C3%A9%C3%A2tre_Optique&lt;br /&gt;
&amp;lt;br/&amp;gt;- Lanterna Magica https://en.wikipedia.org/wiki/Magic_lantern&lt;br /&gt;
&amp;lt;br/&amp;gt;- Green Laser Microscope - https://www.youtube.com/watch?v=rWYeA46cvL8&lt;br /&gt;
&amp;lt;br/&amp;gt;- How to make a laser microscope | Do Try This At Home | We The Curious https://www.youtube.com/watch?v=NIshZmYLVSs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;- Acetate Projector&lt;br /&gt;
&amp;lt;br/&amp;gt;- Laser Microscope (DIY) : The Sci Guys: Science at Home: Laser Microscope https://www.youtube.com/watch?v=7v1ghT-E-Ls&lt;br /&gt;
&amp;lt;br/&amp;gt;- SMALL SPACE REAR PROJECTION SETUP - Projector Mirror Mount with Screen https://www.youtube.com/watch?v=7Cijm_W71_w&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Organism&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt; I decided to work with the microorganisms. &lt;br /&gt;
&lt;br /&gt;
There are 5 basic groups of microorganisms:&lt;br /&gt;
&amp;lt;br/&amp;gt;1. Bacteria&lt;br /&gt;
&amp;lt;br/&amp;gt;2. Fungi: yeasts and molds&lt;br /&gt;
&amp;lt;br/&amp;gt;3. Viruses&lt;br /&gt;
&amp;lt;br/&amp;gt;4. Protozoa&lt;br /&gt;
&amp;lt;br/&amp;gt;5. Algae&lt;br /&gt;
&lt;br /&gt;
further information : [http://faculty.ccbcmd.edu/courses/bio141/lecguide/unit1/bgm/bgm.html]&lt;br /&gt;
&lt;br /&gt;
-------------------------------------&lt;br /&gt;
&lt;br /&gt;
The rough sketch for my project&#039;s setup in DIY approach, using the benefit of the mirror reflection.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 20181125-01.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/9yBkEM2Bfus}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It works with only the laser pointer because there is a collection of atoms inside a laser, and they produce light as an intense coherent beam. Then, the laser beam passes though the droplet of water, the droplet acts as a spherical lens, refracts the light and creates a magnified image. When the light is magnified through the droplet, it casts shadows of anything that is floating inside a water.&lt;br /&gt;
&lt;br /&gt;
-------------------------------------&lt;br /&gt;
&lt;br /&gt;
However, I found that even though the image is impressive, but it is quite difficult for the audiences to be participated because the microorganisms have to be inside the droplet. So, I developed my idea with the same concept but with the different implementation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;link to my Developed Idea : [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee/28.11.2018_:_Developed_Idea]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;link to my Project Presentation : [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Project_Presentation]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104349</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104349"/>
		<updated>2019-02-13T22:21:54Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104348</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104348"/>
		<updated>2019-02-13T22:21:37Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: /* The Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
The ideal setting is not only to build the installation space, but also to produce a suitable place and environment for the organisms. The main element of the installation is the counter that has all the matter appliances built-in. &lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104347</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104347"/>
		<updated>2019-02-13T22:10:38Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities are to prepare more organisms and program the specific visuals for each of them, since I&#039;ve worked with many organisms for this project and I noticed that they actually have slightly diverse electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
Here is the sketch of my ideal setting.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121706.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104346</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104346"/>
		<updated>2019-02-13T22:07:27Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
Further possibilities of this project is to prepare more organisms and program specific visual for each of them, since I&#039;ve worked with many organism in this project&#039;s experiment and I noticed that they actually have slightly different electric potentials. Below here is the experiments that I did for this project.&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
Here is the sketch of my ideal setting.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121706.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104345</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104345"/>
		<updated>2019-02-13T22:01:20Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee Link to my Max/msp Project]&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2883601.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
&lt;br /&gt;
Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
[[File:1550093874605.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
[[File:1550093939598.gif]]&lt;br /&gt;
&lt;br /&gt;
The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
==Further Experiment==&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
Here is the sketch of my ideal setting.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121706.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104344</id>
		<title>GMU:Connecting Max to the World/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Connecting_Max_to_the_World/Sirin_Unmanee&amp;diff=104344"/>
		<updated>2019-02-13T22:00:57Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, I will capture the electrical conductivity of the bacteria and other organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This project is related to my DIY Bio project here. &lt;br /&gt;
&amp;lt;br/&amp;gt;[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee Link to my DIY Bio Project]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The graphic style is inspired from an image of bacteria and other organisms under the microscope, mostly is dots and particles.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch: [[:File:maxproject sirin 2019012901.maxpat]]&lt;br /&gt;
&lt;br /&gt;
I followed the tutorial to create my prospective visual, but instead, my input is the electrical potentials from organisms.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__2875419.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
[[File:tutor00.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
This patch is using jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, also the movement of them. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector quantity, in this case, to the center.&lt;br /&gt;
&lt;br /&gt;
[[File:tutor02.JPG|420px]] [[File:tutor03.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
As a result, the particles are moving to the center when there is a change from electricity potentials, when the input doesn&#039;t change, the particles will arrange in circle. The visual is inspired from the image of the organism that I cultivated inside the petri dish.&lt;br /&gt;
&lt;br /&gt;
After testing on the organism&#039;s electric potentials, I noticed a tiny difference in the result in every organism. I will use that input to shift the visual which are, in this case, color and shape to represent their appearances in a experimental way, so I set the three conditions to differentiate them. However, the particles&#039; movement will remain the same in every input.&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax04.gif]]&lt;br /&gt;
&lt;br /&gt;
[[File:capturemax05.gif]]&lt;br /&gt;
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[[File:capturemax06.gif]]&lt;br /&gt;
&lt;br /&gt;
This implementation allows many participants to be engaged in the installation at the same time. There are many possible ways to interact with it, for instance in this sample scenario, one person is changing the input while another is playing with the visuals and guessing which organism is it.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/PhHxjfr3EdU}}&lt;br /&gt;
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In conclusion, there are many possibilities of this project, for instance, to cultivate more various organisms which also have different electric potentials to generate other visual styles.&lt;br /&gt;
&lt;br /&gt;
==Further Research==&lt;br /&gt;
*[[/Homework : 17.10.2018 Connecting both patches]]&lt;br /&gt;
*[[/Homework : 24.10.2018 Working with udpreceive]]&lt;br /&gt;
*[[/Homework : 07.11.2018 Arduino]]&lt;br /&gt;
*[[/Homework : 14.11.2018 Graphics]]&lt;br /&gt;
*[[/14.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c&lt;br /&gt;
*Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE&lt;br /&gt;
*Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104343</id>
		<title>GMU:DIY Bio: doing things with biology/Sirin Unmanee</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:DIY_Bio:_doing_things_with_biology/Sirin_Unmanee&amp;diff=104343"/>
		<updated>2019-02-13T22:00:30Z</updated>

		<summary type="html">&lt;p&gt;S.Unmanee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Organic Pulse Imagery&#039;&#039;&#039; is an installation art that unites the audience with parts of the different organisms. In this project, I will capture the electrical conductivity of the organisms for conveying the massage that there are many microorganisms everywhere around us. Then, I will send that input to Max/msp to generate a 3D/2D graphic of their electrical conductivity and project that graphic onto the wall, therefore the audiences can be participated, as well as creating an immersive space.&lt;br /&gt;
&lt;br /&gt;
This idea is more likely to be an exhibition approach, which people can choose the organisms by themselves and interact with it.&lt;br /&gt;
&lt;br /&gt;
[[File:1550091367913.jpg|700px]]&lt;br /&gt;
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The installation includes a counter which has a projector built-in, on top of the counter is a petri dishes slots that allow the participants to choose the organisms that they&#039;re interested to interact with and place it in the isolated slot which is connected to the Arduino, moreover the slots are used as an incubator for the organisms to keep them living with the suitable temperature.&lt;br /&gt;
&lt;br /&gt;
This project is related to my Max/msp project here. &lt;br /&gt;
[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Connecting_Max_to_the_World/Sirin_Unmanee/28.11.2018_:_Developed_Idea Link to my Max/msp Project]&lt;br /&gt;
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==Capturing the electric potentials and generating the visual==&lt;br /&gt;
&lt;br /&gt;
To capture the electric potentials from the organism, I have to create a split petri dish with a small bridge between each slot to allow the electricity form the organism to flow, moreover, this approach will capture the electricity only from the organism, not the medium. &lt;br /&gt;
&lt;br /&gt;
[[File:1550089570918.jpg|400px]]&lt;br /&gt;
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[[File:S__2883601.jpg|400px]]&lt;br /&gt;
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The selected organism is Physarum Polycephalum. It was cultivated on the aforementioned split petri dish. After many attempts, I found out that the most important issue is the timing, the slime mold needs around two days to cross the bridge, after than that it will remain on its side, in contrast, earlier than that it does&#039;t cross the bridge.&lt;br /&gt;
&lt;br /&gt;
[[File:S__2916455.jpg|200px]] [[File:S__3022883.jpg|200px]] [[File:S__3022878.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
For capturing the electricity, I use the capacitive sensor method.&lt;br /&gt;
&lt;br /&gt;
[[File:1548854244532.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Arduino sketch : [[:File:sensor_reading.ino]]&lt;br /&gt;
&lt;br /&gt;
[[File:S__3022893.jpg|700px]]&lt;br /&gt;
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At the beginning, I captured the electricity form my hands for observing a number to make a differentiation between the electric potentials from human being and microorganism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550086962883.gif]]&lt;br /&gt;
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Then, I connected the wires to the organism.&lt;br /&gt;
&lt;br /&gt;
[[File:1550087861699.gif]]&lt;br /&gt;
&lt;br /&gt;
The captured number from my hands is around 6000 - 7500,  from the Physarum Polycephalum is around 10 - 21 and more stable.&lt;br /&gt;
&lt;br /&gt;
Because of the significant contrast between each organism, it can be discriminated to generate the different visual. In this case, I experimented with two organism, human and Physarum. &lt;br /&gt;
&lt;br /&gt;
[[File:max part1.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
Max/msp patch : [[:File:diybioproject sirin 2019012901.maxpat]]&lt;br /&gt;
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[[File:1550093874605.gif]]&lt;br /&gt;
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The generated visual from Physarum&#039;s electric potential.&lt;br /&gt;
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[[File:1550093939598.gif]]&lt;br /&gt;
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The generated visual from Human&#039;s electric potential.&lt;br /&gt;
&lt;br /&gt;
As the images above, the shapes&#039; density depends on the serial read number and the styles are characterized separately.&lt;br /&gt;
&lt;br /&gt;
==Further Experiment==&lt;br /&gt;
&lt;br /&gt;
*[[/Growing organisms for my project]]&lt;br /&gt;
*[[/Electric Potentials]]&lt;br /&gt;
&lt;br /&gt;
==The Setting==&lt;br /&gt;
&lt;br /&gt;
Here is the sketch of my ideal setting.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121704.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121706.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The electrical conductivity data from the chosen organisms is going to be generated with Max/msp into a visual, then that visual will be projected onto the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:sketch 2018121701.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Further research==&lt;br /&gt;
&lt;br /&gt;
*[[/23.10.2018 : Growing Physarum polycephalum (1st attempt) ]]&lt;br /&gt;
&lt;br /&gt;
*[[/30.10.2018 : Isolating Bacteria from Kombucha, Growing Physarum polycephalum (2nd attempt) and others]]&lt;br /&gt;
&lt;br /&gt;
*[[/06.11.2018 : Growing Mycelium and Experimenting with organic matter&#039;s electricity]]&lt;br /&gt;
&lt;br /&gt;
*[[/13.11.2018 : Initial Idea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Martin Howse, Radio Mycelium https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Martin-howse.pdf&lt;br /&gt;
* Four Conditions for Bacterial Growth https://www.livestrong.com/article/126073-four-conditions-bacterial-growth&lt;br /&gt;
* How Can Bacteria Help Us? https://learning-center.homesciencetools.com/article/bacteria-experiment-guide&lt;/div&gt;</summary>
		<author><name>S.Unmanee</name></author>
	</entry>
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