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	<updated>2026-06-15T10:58:23Z</updated>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129386</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129386"/>
		<updated>2022-02-09T00:44:15Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu, Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to the data of the light sensors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Let the light and environment play the music.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the sound layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through the field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
*These five-sound materials become acoustic instruments played by the movement of light.&lt;br /&gt;
 &lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience. For the first time, this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future. I saw the possibility of expanding to areas in nature by working using data from the environment.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129384</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129384"/>
		<updated>2022-02-09T00:40:43Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to the data of the light sensors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Let the light and environment play music.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
*These five-sound materials become acoustic instruments played by the movement of light.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience. For the first time, this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future. I saw the possibility of expanding to areas in nature by working using data from the environment.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129382</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129382"/>
		<updated>2022-02-09T00:40:31Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to the data of the light sensors.&lt;br /&gt;
&#039;&#039;&amp;quot;Let the light and environment play music.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
*These five-sound materials become acoustic instruments played by the movement of light.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience. For the first time, this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future. I saw the possibility of expanding to areas in nature by working using data from the environment.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129379</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129379"/>
		<updated>2022-02-09T00:38:14Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
*These five-sound materials become acoustic instruments played by the movement of light.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience. For the first time, this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future. I saw the possibility of expanding to areas in nature by working using data from the environment.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129371</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129371"/>
		<updated>2022-02-09T00:10:59Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
*These five-sound materials become acoustic instruments played by the movement of light.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience. For the first time, this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future. I saw the possibility of expanding to areas in nature by working using data from the environment.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129368</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129368"/>
		<updated>2022-02-09T00:06:48Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
*These five-sound materials become acoustic instruments played by the movement of light.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience. For the first time, this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future. I saw the possibility of expanding to areas in nature by working using data from the environment.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129366</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129366"/>
		<updated>2022-02-09T00:04:55Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience. For the first time, this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future. I saw the possibility of expanding to areas in nature by working using data from the environment.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129364</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129364"/>
		<updated>2022-02-08T23:57:33Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sound material:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129363</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129363"/>
		<updated>2022-02-08T23:56:32Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129362</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129362"/>
		<updated>2022-02-08T23:53:29Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
It was not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129357</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129357"/>
		<updated>2022-02-08T23:52:43Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&#039;&#039;&#039;- Mindmap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Outdoor Experiment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is not easy to apply various light movements on sensors because cloudy weather persists in winter. However, the experiment was still possible because we could expect the movement of light depending on the movement of the shade or wind.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129354</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129354"/>
		<updated>2022-02-08T23:45:04Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:01-maxmsp.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:01-maxmsp.png&amp;diff=129353</id>
		<title>File:01-maxmsp.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:01-maxmsp.png&amp;diff=129353"/>
		<updated>2022-02-08T23:44:51Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129352</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129352"/>
		<updated>2022-02-08T23:41:44Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:00-maxsmp.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:00-maxsmp.png&amp;diff=129351</id>
		<title>File:00-maxsmp.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:00-maxsmp.png&amp;diff=129351"/>
		<updated>2022-02-08T23:41:31Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129349</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129349"/>
		<updated>2022-02-08T22:43:52Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection through field recording: &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II&amp;diff=129348</id>
		<title>GMU:Speculative Atmospheres II</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II&amp;diff=129348"/>
		<updated>2022-02-08T22:35:55Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Fachmodul|Werk/Fachmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Christian Doeller]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Wednesday, 9:30 until 12:45&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; Online and [[Marienstraße 7b]], [[Marienstraße 7b/201|Room 201]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; October 20, 9.30 am&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
How do digital technologies influence our perception of »natural« processes and environments? And how can we use these technologies to generate new perspectives and experiences? &lt;br /&gt;
&lt;br /&gt;
In the module »Speculative Atmospheres« we will explore various artistic, technical and theoretical approaches to measuring, translating and interpreting environmental phenomena. &lt;br /&gt;
&lt;br /&gt;
We will learn techniques from the fields of DIY - electronics and creative coding (sensors/actuators, Arduino, processing, ...) and explore different positions from art, design, and the humanities. The aim of the course is to develop prototypes (e.g. installations, objects, performances, ...) that translate different states and actors of our »natural environment« (e.g. weather, animals, plants, ...) into new acoustic, visual and performative experiences. &lt;br /&gt;
&lt;br /&gt;
In addition to regular discussion groups and hands-on tutorials (online or in the electronics lab, depending on the situation), we undertake small excursions to Weimar&#039;s Ilm Park or the Thuringian countryside to test our ideas and experiments together in the field. &lt;br /&gt;
&lt;br /&gt;
The course is aimed at beginners with no previous knowledge as well as advanced students and participants of the first part (SS21, https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Speculative_Atmospheres). A fee of max. 30 euros will be charged for material cost. Personal computers / laptops are required.&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
* [[/Cosmo Niklas Schüppel/]]&lt;br /&gt;
* [[/Dahye Seo/]]&lt;br /&gt;
* [[/Nicolas Krewer/]]&lt;br /&gt;
* [[/Betül/]]&lt;br /&gt;
* [[/Sam Ryu/]]&lt;br /&gt;
* [[/Bo Liu/]]&lt;br /&gt;
* [[/Friedrich Wilhelm Albrecht Pittelkow/]]&lt;br /&gt;
* [[/Leandra/]]&lt;br /&gt;
* [[/Sophia Amelia Eickhoff/]]&lt;br /&gt;
* [[/Robin/]]&lt;br /&gt;
* [[/Peter/]]&lt;br /&gt;
&lt;br /&gt;
==Artists / Links==&lt;br /&gt;
* Kerstin Ergenzinger, https://www.nodegree.de/work/the-cosmic-and-the-affective/&lt;br /&gt;
* David Bowen, https://www.dwbowen.com/telepresent-wind&lt;br /&gt;
* Rasa Smite / Raitis Smits, http://smitesmits.com/PondBattery.html&lt;br /&gt;
* Jennifer Gabrys, https://www.jennifergabrys.net/&lt;br /&gt;
* Gil Delindro, http://www.delindro.com/fictional-forest.html&lt;br /&gt;
* Kat Austen, https://www.katausten.com/portfolio/the-matter-of-the-soul/&lt;br /&gt;
* Marco Barotti, https://www.marcobarotti.com/Moss&lt;br /&gt;
* Robertina Šebjanič, https://robertina.net/aurelia-1hz-proto-viva-sonification/&lt;br /&gt;
* Stefan Laxness, https://www.stefanlaxness.com/&lt;br /&gt;
* Kate Donovan, https://moveto.werkleitz.de/becoming-human-animal-plant-rocksair-modes-of-perceiving-nature/&lt;br /&gt;
* Marcus Maeder, https://marcusmaeder.ch/&lt;br /&gt;
* Petra Maitz, http://www.petramaitz.com/fs_works.htm&lt;br /&gt;
&lt;br /&gt;
==Schedule==&lt;br /&gt;
* October 20 – Introduction / Perception experiment&lt;br /&gt;
* October 27 – Arduino I&lt;br /&gt;
* November 3 – Arduino II&lt;br /&gt;
* November 10 – Processing &lt;br /&gt;
* November 17 – Arduino / Processing&lt;br /&gt;
* November 24 – sensor experiments&lt;br /&gt;
* December 1 – sensor experiments &lt;br /&gt;
:&lt;br /&gt;
* December 8 – online consultations&lt;br /&gt;
:10.00 - 10.30 – Leandra &lt;br /&gt;
:10.30 - 11.00 – Bo&lt;br /&gt;
:11.30 - 12.00 – Cosmo Schüppel&lt;br /&gt;
:12.00 - 12.30 –  Nicolas Krewer&lt;br /&gt;
:12.30 - 13.00 –&lt;br /&gt;
:13.00 - 13.30 – &lt;br /&gt;
* December 15 – online consultations&lt;br /&gt;
:10.00 - 10.30 – Robin Wieber&lt;br /&gt;
:10.30 - 11.00 – Betül Peker&lt;br /&gt;
:11.30 - 12.00 – Amelia&lt;br /&gt;
:12.00 - 12.30 –  Dahye Seo&lt;br /&gt;
:12.30 - 13.00 – Friedrich&lt;br /&gt;
:13.00 - 13.30 – Sam,Ryu&lt;br /&gt;
* January 5 – class presentations&lt;br /&gt;
* January 12 – consultations / hands on&lt;br /&gt;
* January 19 – consultations / hands on&lt;br /&gt;
* January 26 – consultations / hands on&lt;br /&gt;
* February 2 – consultations / hands on&lt;br /&gt;
* February 9 – final presentations&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
===Technology===&lt;br /&gt;
* Getting started with electronics and Arduino&lt;br /&gt;
* Connecting and reading different sensors &lt;br /&gt;
* Getting familiar with output possibilities&lt;br /&gt;
* translating digital sensor data into physical phenomena (movements, sounds, …)&lt;br /&gt;
&lt;br /&gt;
===Art &amp;amp; Thinking===&lt;br /&gt;
* Contemporary (media) art positions that relate to the subject matter&lt;br /&gt;
* Different ways to observe processes and dependencies in our surroundings&lt;br /&gt;
* Strategies in working with sensor technologies and input/output systems&lt;br /&gt;
* Feedback mechanisms, cybernetic circuits&lt;br /&gt;
* Relations between humans – technology – „nature“/environment&lt;br /&gt;
* Relations between the physical and the digital&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
=== (tech)===&lt;br /&gt;
* Make: Getting Started with Arduino, EAN 9781449363314&lt;br /&gt;
* Arduino Cookbook, O’REILLY, German/English, ISBN Print: 978-3-86899-353-0&lt;br /&gt;
* Das Sensor Buch, O’REILLY, ´German, ISBN 978-3-95561-902-2&lt;br /&gt;
* Make: Sensors, ISBN: 9781449368104&lt;br /&gt;
* Make: Getting Started with Processing, MIT Press, ISBN: 9781457187087 &lt;br /&gt;
* Processing: A Programming Handbook for Visual Designers, ISBN: 9780262028288&lt;br /&gt;
* Arduino Tutorials 1: https://www.arduino.cc/en/Tutorial/HomePage&lt;br /&gt;
* Arduino Tutorials 2: https://www.youtube.com/channel/UCfYfK0tzHZTpNFrc_NDKfTA&lt;br /&gt;
* Processing Tutorials 1: https://processing.org/tutorials/&lt;br /&gt;
* Processing Tutorials 2: https://www.youtube.com/channel/UCvjgXvBlbQiydffZU7m1_aw&lt;br /&gt;
* Our Sensor Kit @ Electronics Lab: [https://wiki.keyestudio.com/Category:Sensor LINK]&lt;br /&gt;
&lt;br /&gt;
=== (theory)===&lt;br /&gt;
* Jennifer Gabrys: How to do things with sensors, ISBN 10: 1517908310&lt;br /&gt;
* Jennifer Gabrys: Program Earth, ISBN-10: 9780816693146&lt;br /&gt;
* Ursula Damm / Mindaugas Gapsevicius (eds.): Shared Habitats. A Cultural Inquiry into Living Spaces and Their Inhabitants, [https://www.transcript-verlag.de/978-3-8376-5647-3/shared-habitats/ LINK]&lt;br /&gt;
* Bruno Latour: Circulating Reference, [https://www.uio.no/studier/emner/matnat/ifi/INF9200/v10/readings/papers/Latour.pdf LINK]&lt;br /&gt;
* Christiane Heibach: Dem Spüren auf der Spur: Zur Wahrnehmung biologischer und technischer sensorischer Systeme, [https://www.medienobservationen.de/pdf/20200430Heibach1.pdf LINK]  &lt;br /&gt;
* Laura Beloff, Erich Berger, Terike Haapoja (eds.): Field_Notes – From Landscape to Laboratory [https://s3.eu-central-1.amazonaws.com/hybridmatters-production/media/Field_Notes-From_Landscape_To_Laboratory-2013.pdf LINK]&lt;br /&gt;
* Hannes Bergthaller, Eva Horn: Anthropozän zur Einführung, ISBN 978-3-96060-311-5&lt;br /&gt;
* Donna Haraway: Staying with the Trouble. Making Kin in the Chthulucene, ISBN 10: 0822362244&lt;br /&gt;
* Jakob von Uexkuell: Streifzüge durch die Umwelten von Tieren und Menschen. Ein Bilderbuch unsichtbarer Welten [https://monoskop.org/images/1/1f/Uexkuell_Jakob_von_Streifzuge_durch_die_Umwelten_von_Tieren_und_Menschen_Ein_Bilderbuch_unsichtbarer_Welten_1956.pdf LINK]&lt;br /&gt;
&lt;br /&gt;
==Material fee / personal equipment==&lt;br /&gt;
* there will be a material fee of max. 30€ for basic things like Arduinos, breadboards, wires, … &lt;br /&gt;
* Links to the equipment needed will be sent via e-mail after our first meeting. &lt;br /&gt;
* Bringing your own laptop is required.&lt;br /&gt;
&lt;br /&gt;
==Venue / Structure==&lt;br /&gt;
The module will be equally split into physical meetings and online conferences. Physical meetings will take place at Marienstrasse 7 room 201, online conferences at https://meeting.uni-weimar.de/b/jor-irj-ap6-so8. We will have at least one excursion to the Ilm-Park or to the countryside around Weimar to test our ideas and prototypes in the field.&lt;br /&gt;
&lt;br /&gt;
==Language &amp;amp; skill level==&lt;br /&gt;
*The module will be held in English, unless all participants are speaking German.&lt;br /&gt;
*No prior knowledge of electronics/programming is required.&lt;br /&gt;
&lt;br /&gt;
==Application==&lt;br /&gt;
* The application deadline will be on October 17, 2021&lt;br /&gt;
* Please send an e-Mail with the subject „Application Speculative Atmospheres II“ to christian.doeller(at)uni-weimar.de&lt;br /&gt;
*Your e-mail should contain the following info:&lt;br /&gt;
::# Full name and matriculation number&lt;br /&gt;
::# course of study, BA/MA&lt;br /&gt;
::# Your e-mail address&lt;br /&gt;
::# A small PDF containing previous works&lt;br /&gt;
::# Your motivation for joining the module&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing:==&lt;br /&gt;
&lt;br /&gt;
*document your thinking / working process on your wiki page&lt;br /&gt;
*experiment, attend the classes and develop your own prototype relating to the topic&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II&amp;diff=129347</id>
		<title>GMU:Speculative Atmospheres II</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II&amp;diff=129347"/>
		<updated>2022-02-08T22:35:33Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Fachmodul|Werk/Fachmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Christian Doeller]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Wednesday, 9:30 until 12:45&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; Online and [[Marienstraße 7b]], [[Marienstraße 7b/201|Room 201]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; October 20, 9.30 am&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
How do digital technologies influence our perception of »natural« processes and environments? And how can we use these technologies to generate new perspectives and experiences? &lt;br /&gt;
&lt;br /&gt;
In the module »Speculative Atmospheres« we will explore various artistic, technical and theoretical approaches to measuring, translating and interpreting environmental phenomena. &lt;br /&gt;
&lt;br /&gt;
We will learn techniques from the fields of DIY - electronics and creative coding (sensors/actuators, Arduino, processing, ...) and explore different positions from art, design, and the humanities. The aim of the course is to develop prototypes (e.g. installations, objects, performances, ...) that translate different states and actors of our »natural environment« (e.g. weather, animals, plants, ...) into new acoustic, visual and performative experiences. &lt;br /&gt;
&lt;br /&gt;
In addition to regular discussion groups and hands-on tutorials (online or in the electronics lab, depending on the situation), we undertake small excursions to Weimar&#039;s Ilm Park or the Thuringian countryside to test our ideas and experiments together in the field. &lt;br /&gt;
&lt;br /&gt;
The course is aimed at beginners with no previous knowledge as well as advanced students and participants of the first part (SS21, https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Speculative_Atmospheres). A fee of max. 30 euros will be charged for material cost. Personal computers / laptops are required.&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
* [[/Cosmo Niklas Schüppel/]]&lt;br /&gt;
* [[/Dahye Seo/]]&lt;br /&gt;
* [[/Nicolas Krewer/]]&lt;br /&gt;
* [[/Betül/]]&lt;br /&gt;
* [[/Ryu Sam/]]&lt;br /&gt;
* [[/Bo Liu/]]&lt;br /&gt;
* [[/Friedrich Wilhelm Albrecht Pittelkow/]]&lt;br /&gt;
* [[/Leandra/]]&lt;br /&gt;
* [[/Sophia Amelia Eickhoff/]]&lt;br /&gt;
* [[/Robin/]]&lt;br /&gt;
* [[/Peter/]]&lt;br /&gt;
&lt;br /&gt;
==Artists / Links==&lt;br /&gt;
* Kerstin Ergenzinger, https://www.nodegree.de/work/the-cosmic-and-the-affective/&lt;br /&gt;
* David Bowen, https://www.dwbowen.com/telepresent-wind&lt;br /&gt;
* Rasa Smite / Raitis Smits, http://smitesmits.com/PondBattery.html&lt;br /&gt;
* Jennifer Gabrys, https://www.jennifergabrys.net/&lt;br /&gt;
* Gil Delindro, http://www.delindro.com/fictional-forest.html&lt;br /&gt;
* Kat Austen, https://www.katausten.com/portfolio/the-matter-of-the-soul/&lt;br /&gt;
* Marco Barotti, https://www.marcobarotti.com/Moss&lt;br /&gt;
* Robertina Šebjanič, https://robertina.net/aurelia-1hz-proto-viva-sonification/&lt;br /&gt;
* Stefan Laxness, https://www.stefanlaxness.com/&lt;br /&gt;
* Kate Donovan, https://moveto.werkleitz.de/becoming-human-animal-plant-rocksair-modes-of-perceiving-nature/&lt;br /&gt;
* Marcus Maeder, https://marcusmaeder.ch/&lt;br /&gt;
* Petra Maitz, http://www.petramaitz.com/fs_works.htm&lt;br /&gt;
&lt;br /&gt;
==Schedule==&lt;br /&gt;
* October 20 – Introduction / Perception experiment&lt;br /&gt;
* October 27 – Arduino I&lt;br /&gt;
* November 3 – Arduino II&lt;br /&gt;
* November 10 – Processing &lt;br /&gt;
* November 17 – Arduino / Processing&lt;br /&gt;
* November 24 – sensor experiments&lt;br /&gt;
* December 1 – sensor experiments &lt;br /&gt;
:&lt;br /&gt;
* December 8 – online consultations&lt;br /&gt;
:10.00 - 10.30 – Leandra &lt;br /&gt;
:10.30 - 11.00 – Bo&lt;br /&gt;
:11.30 - 12.00 – Cosmo Schüppel&lt;br /&gt;
:12.00 - 12.30 –  Nicolas Krewer&lt;br /&gt;
:12.30 - 13.00 –&lt;br /&gt;
:13.00 - 13.30 – &lt;br /&gt;
* December 15 – online consultations&lt;br /&gt;
:10.00 - 10.30 – Robin Wieber&lt;br /&gt;
:10.30 - 11.00 – Betül Peker&lt;br /&gt;
:11.30 - 12.00 – Amelia&lt;br /&gt;
:12.00 - 12.30 –  Dahye Seo&lt;br /&gt;
:12.30 - 13.00 – Friedrich&lt;br /&gt;
:13.00 - 13.30 – Sam,Ryu&lt;br /&gt;
* January 5 – class presentations&lt;br /&gt;
* January 12 – consultations / hands on&lt;br /&gt;
* January 19 – consultations / hands on&lt;br /&gt;
* January 26 – consultations / hands on&lt;br /&gt;
* February 2 – consultations / hands on&lt;br /&gt;
* February 9 – final presentations&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
===Technology===&lt;br /&gt;
* Getting started with electronics and Arduino&lt;br /&gt;
* Connecting and reading different sensors &lt;br /&gt;
* Getting familiar with output possibilities&lt;br /&gt;
* translating digital sensor data into physical phenomena (movements, sounds, …)&lt;br /&gt;
&lt;br /&gt;
===Art &amp;amp; Thinking===&lt;br /&gt;
* Contemporary (media) art positions that relate to the subject matter&lt;br /&gt;
* Different ways to observe processes and dependencies in our surroundings&lt;br /&gt;
* Strategies in working with sensor technologies and input/output systems&lt;br /&gt;
* Feedback mechanisms, cybernetic circuits&lt;br /&gt;
* Relations between humans – technology – „nature“/environment&lt;br /&gt;
* Relations between the physical and the digital&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
=== (tech)===&lt;br /&gt;
* Make: Getting Started with Arduino, EAN 9781449363314&lt;br /&gt;
* Arduino Cookbook, O’REILLY, German/English, ISBN Print: 978-3-86899-353-0&lt;br /&gt;
* Das Sensor Buch, O’REILLY, ´German, ISBN 978-3-95561-902-2&lt;br /&gt;
* Make: Sensors, ISBN: 9781449368104&lt;br /&gt;
* Make: Getting Started with Processing, MIT Press, ISBN: 9781457187087 &lt;br /&gt;
* Processing: A Programming Handbook for Visual Designers, ISBN: 9780262028288&lt;br /&gt;
* Arduino Tutorials 1: https://www.arduino.cc/en/Tutorial/HomePage&lt;br /&gt;
* Arduino Tutorials 2: https://www.youtube.com/channel/UCfYfK0tzHZTpNFrc_NDKfTA&lt;br /&gt;
* Processing Tutorials 1: https://processing.org/tutorials/&lt;br /&gt;
* Processing Tutorials 2: https://www.youtube.com/channel/UCvjgXvBlbQiydffZU7m1_aw&lt;br /&gt;
* Our Sensor Kit @ Electronics Lab: [https://wiki.keyestudio.com/Category:Sensor LINK]&lt;br /&gt;
&lt;br /&gt;
=== (theory)===&lt;br /&gt;
* Jennifer Gabrys: How to do things with sensors, ISBN 10: 1517908310&lt;br /&gt;
* Jennifer Gabrys: Program Earth, ISBN-10: 9780816693146&lt;br /&gt;
* Ursula Damm / Mindaugas Gapsevicius (eds.): Shared Habitats. A Cultural Inquiry into Living Spaces and Their Inhabitants, [https://www.transcript-verlag.de/978-3-8376-5647-3/shared-habitats/ LINK]&lt;br /&gt;
* Bruno Latour: Circulating Reference, [https://www.uio.no/studier/emner/matnat/ifi/INF9200/v10/readings/papers/Latour.pdf LINK]&lt;br /&gt;
* Christiane Heibach: Dem Spüren auf der Spur: Zur Wahrnehmung biologischer und technischer sensorischer Systeme, [https://www.medienobservationen.de/pdf/20200430Heibach1.pdf LINK]  &lt;br /&gt;
* Laura Beloff, Erich Berger, Terike Haapoja (eds.): Field_Notes – From Landscape to Laboratory [https://s3.eu-central-1.amazonaws.com/hybridmatters-production/media/Field_Notes-From_Landscape_To_Laboratory-2013.pdf LINK]&lt;br /&gt;
* Hannes Bergthaller, Eva Horn: Anthropozän zur Einführung, ISBN 978-3-96060-311-5&lt;br /&gt;
* Donna Haraway: Staying with the Trouble. Making Kin in the Chthulucene, ISBN 10: 0822362244&lt;br /&gt;
* Jakob von Uexkuell: Streifzüge durch die Umwelten von Tieren und Menschen. Ein Bilderbuch unsichtbarer Welten [https://monoskop.org/images/1/1f/Uexkuell_Jakob_von_Streifzuge_durch_die_Umwelten_von_Tieren_und_Menschen_Ein_Bilderbuch_unsichtbarer_Welten_1956.pdf LINK]&lt;br /&gt;
&lt;br /&gt;
==Material fee / personal equipment==&lt;br /&gt;
* there will be a material fee of max. 30€ for basic things like Arduinos, breadboards, wires, … &lt;br /&gt;
* Links to the equipment needed will be sent via e-mail after our first meeting. &lt;br /&gt;
* Bringing your own laptop is required.&lt;br /&gt;
&lt;br /&gt;
==Venue / Structure==&lt;br /&gt;
The module will be equally split into physical meetings and online conferences. Physical meetings will take place at Marienstrasse 7 room 201, online conferences at https://meeting.uni-weimar.de/b/jor-irj-ap6-so8. We will have at least one excursion to the Ilm-Park or to the countryside around Weimar to test our ideas and prototypes in the field.&lt;br /&gt;
&lt;br /&gt;
==Language &amp;amp; skill level==&lt;br /&gt;
*The module will be held in English, unless all participants are speaking German.&lt;br /&gt;
*No prior knowledge of electronics/programming is required.&lt;br /&gt;
&lt;br /&gt;
==Application==&lt;br /&gt;
* The application deadline will be on October 17, 2021&lt;br /&gt;
* Please send an e-Mail with the subject „Application Speculative Atmospheres II“ to christian.doeller(at)uni-weimar.de&lt;br /&gt;
*Your e-mail should contain the following info:&lt;br /&gt;
::# Full name and matriculation number&lt;br /&gt;
::# course of study, BA/MA&lt;br /&gt;
::# Your e-mail address&lt;br /&gt;
::# A small PDF containing previous works&lt;br /&gt;
::# Your motivation for joining the module&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing:==&lt;br /&gt;
&lt;br /&gt;
*document your thinking / working process on your wiki page&lt;br /&gt;
*experiment, attend the classes and develop your own prototype relating to the topic&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II&amp;diff=129346</id>
		<title>GMU:Speculative Atmospheres II</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II&amp;diff=129346"/>
		<updated>2022-02-08T22:35:21Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Fachmodul|Werk/Fachmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Christian Doeller]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Wednesday, 9:30 until 12:45&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; Online and [[Marienstraße 7b]], [[Marienstraße 7b/201|Room 201]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; October 20, 9.30 am&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
How do digital technologies influence our perception of »natural« processes and environments? And how can we use these technologies to generate new perspectives and experiences? &lt;br /&gt;
&lt;br /&gt;
In the module »Speculative Atmospheres« we will explore various artistic, technical and theoretical approaches to measuring, translating and interpreting environmental phenomena. &lt;br /&gt;
&lt;br /&gt;
We will learn techniques from the fields of DIY - electronics and creative coding (sensors/actuators, Arduino, processing, ...) and explore different positions from art, design, and the humanities. The aim of the course is to develop prototypes (e.g. installations, objects, performances, ...) that translate different states and actors of our »natural environment« (e.g. weather, animals, plants, ...) into new acoustic, visual and performative experiences. &lt;br /&gt;
&lt;br /&gt;
In addition to regular discussion groups and hands-on tutorials (online or in the electronics lab, depending on the situation), we undertake small excursions to Weimar&#039;s Ilm Park or the Thuringian countryside to test our ideas and experiments together in the field. &lt;br /&gt;
&lt;br /&gt;
The course is aimed at beginners with no previous knowledge as well as advanced students and participants of the first part (SS21, https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Speculative_Atmospheres). A fee of max. 30 euros will be charged for material cost. Personal computers / laptops are required.&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
* [[/Cosmo Niklas Schüppel/]]&lt;br /&gt;
* [[/Dahye Seo/]]&lt;br /&gt;
* [[/Nicolas Krewer/]]&lt;br /&gt;
* [[/Betül/]]&lt;br /&gt;
* [[/�Ryu Sam/]]&lt;br /&gt;
* [[/Bo Liu/]]&lt;br /&gt;
* [[/Friedrich Wilhelm Albrecht Pittelkow/]]&lt;br /&gt;
* [[/Leandra/]]&lt;br /&gt;
* [[/Sophia Amelia Eickhoff/]]&lt;br /&gt;
* [[/Robin/]]&lt;br /&gt;
* [[/Peter/]]&lt;br /&gt;
&lt;br /&gt;
==Artists / Links==&lt;br /&gt;
* Kerstin Ergenzinger, https://www.nodegree.de/work/the-cosmic-and-the-affective/&lt;br /&gt;
* David Bowen, https://www.dwbowen.com/telepresent-wind&lt;br /&gt;
* Rasa Smite / Raitis Smits, http://smitesmits.com/PondBattery.html&lt;br /&gt;
* Jennifer Gabrys, https://www.jennifergabrys.net/&lt;br /&gt;
* Gil Delindro, http://www.delindro.com/fictional-forest.html&lt;br /&gt;
* Kat Austen, https://www.katausten.com/portfolio/the-matter-of-the-soul/&lt;br /&gt;
* Marco Barotti, https://www.marcobarotti.com/Moss&lt;br /&gt;
* Robertina Šebjanič, https://robertina.net/aurelia-1hz-proto-viva-sonification/&lt;br /&gt;
* Stefan Laxness, https://www.stefanlaxness.com/&lt;br /&gt;
* Kate Donovan, https://moveto.werkleitz.de/becoming-human-animal-plant-rocksair-modes-of-perceiving-nature/&lt;br /&gt;
* Marcus Maeder, https://marcusmaeder.ch/&lt;br /&gt;
* Petra Maitz, http://www.petramaitz.com/fs_works.htm&lt;br /&gt;
&lt;br /&gt;
==Schedule==&lt;br /&gt;
* October 20 – Introduction / Perception experiment&lt;br /&gt;
* October 27 – Arduino I&lt;br /&gt;
* November 3 – Arduino II&lt;br /&gt;
* November 10 – Processing &lt;br /&gt;
* November 17 – Arduino / Processing&lt;br /&gt;
* November 24 – sensor experiments&lt;br /&gt;
* December 1 – sensor experiments &lt;br /&gt;
:&lt;br /&gt;
* December 8 – online consultations&lt;br /&gt;
:10.00 - 10.30 – Leandra &lt;br /&gt;
:10.30 - 11.00 – Bo&lt;br /&gt;
:11.30 - 12.00 – Cosmo Schüppel&lt;br /&gt;
:12.00 - 12.30 –  Nicolas Krewer&lt;br /&gt;
:12.30 - 13.00 –&lt;br /&gt;
:13.00 - 13.30 – &lt;br /&gt;
* December 15 – online consultations&lt;br /&gt;
:10.00 - 10.30 – Robin Wieber&lt;br /&gt;
:10.30 - 11.00 – Betül Peker&lt;br /&gt;
:11.30 - 12.00 – Amelia&lt;br /&gt;
:12.00 - 12.30 –  Dahye Seo&lt;br /&gt;
:12.30 - 13.00 – Friedrich&lt;br /&gt;
:13.00 - 13.30 – Sam,Ryu&lt;br /&gt;
* January 5 – class presentations&lt;br /&gt;
* January 12 – consultations / hands on&lt;br /&gt;
* January 19 – consultations / hands on&lt;br /&gt;
* January 26 – consultations / hands on&lt;br /&gt;
* February 2 – consultations / hands on&lt;br /&gt;
* February 9 – final presentations&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
===Technology===&lt;br /&gt;
* Getting started with electronics and Arduino&lt;br /&gt;
* Connecting and reading different sensors &lt;br /&gt;
* Getting familiar with output possibilities&lt;br /&gt;
* translating digital sensor data into physical phenomena (movements, sounds, …)&lt;br /&gt;
&lt;br /&gt;
===Art &amp;amp; Thinking===&lt;br /&gt;
* Contemporary (media) art positions that relate to the subject matter&lt;br /&gt;
* Different ways to observe processes and dependencies in our surroundings&lt;br /&gt;
* Strategies in working with sensor technologies and input/output systems&lt;br /&gt;
* Feedback mechanisms, cybernetic circuits&lt;br /&gt;
* Relations between humans – technology – „nature“/environment&lt;br /&gt;
* Relations between the physical and the digital&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
=== (tech)===&lt;br /&gt;
* Make: Getting Started with Arduino, EAN 9781449363314&lt;br /&gt;
* Arduino Cookbook, O’REILLY, German/English, ISBN Print: 978-3-86899-353-0&lt;br /&gt;
* Das Sensor Buch, O’REILLY, ´German, ISBN 978-3-95561-902-2&lt;br /&gt;
* Make: Sensors, ISBN: 9781449368104&lt;br /&gt;
* Make: Getting Started with Processing, MIT Press, ISBN: 9781457187087 &lt;br /&gt;
* Processing: A Programming Handbook for Visual Designers, ISBN: 9780262028288&lt;br /&gt;
* Arduino Tutorials 1: https://www.arduino.cc/en/Tutorial/HomePage&lt;br /&gt;
* Arduino Tutorials 2: https://www.youtube.com/channel/UCfYfK0tzHZTpNFrc_NDKfTA&lt;br /&gt;
* Processing Tutorials 1: https://processing.org/tutorials/&lt;br /&gt;
* Processing Tutorials 2: https://www.youtube.com/channel/UCvjgXvBlbQiydffZU7m1_aw&lt;br /&gt;
* Our Sensor Kit @ Electronics Lab: [https://wiki.keyestudio.com/Category:Sensor LINK]&lt;br /&gt;
&lt;br /&gt;
=== (theory)===&lt;br /&gt;
* Jennifer Gabrys: How to do things with sensors, ISBN 10: 1517908310&lt;br /&gt;
* Jennifer Gabrys: Program Earth, ISBN-10: 9780816693146&lt;br /&gt;
* Ursula Damm / Mindaugas Gapsevicius (eds.): Shared Habitats. A Cultural Inquiry into Living Spaces and Their Inhabitants, [https://www.transcript-verlag.de/978-3-8376-5647-3/shared-habitats/ LINK]&lt;br /&gt;
* Bruno Latour: Circulating Reference, [https://www.uio.no/studier/emner/matnat/ifi/INF9200/v10/readings/papers/Latour.pdf LINK]&lt;br /&gt;
* Christiane Heibach: Dem Spüren auf der Spur: Zur Wahrnehmung biologischer und technischer sensorischer Systeme, [https://www.medienobservationen.de/pdf/20200430Heibach1.pdf LINK]  &lt;br /&gt;
* Laura Beloff, Erich Berger, Terike Haapoja (eds.): Field_Notes – From Landscape to Laboratory [https://s3.eu-central-1.amazonaws.com/hybridmatters-production/media/Field_Notes-From_Landscape_To_Laboratory-2013.pdf LINK]&lt;br /&gt;
* Hannes Bergthaller, Eva Horn: Anthropozän zur Einführung, ISBN 978-3-96060-311-5&lt;br /&gt;
* Donna Haraway: Staying with the Trouble. Making Kin in the Chthulucene, ISBN 10: 0822362244&lt;br /&gt;
* Jakob von Uexkuell: Streifzüge durch die Umwelten von Tieren und Menschen. Ein Bilderbuch unsichtbarer Welten [https://monoskop.org/images/1/1f/Uexkuell_Jakob_von_Streifzuge_durch_die_Umwelten_von_Tieren_und_Menschen_Ein_Bilderbuch_unsichtbarer_Welten_1956.pdf LINK]&lt;br /&gt;
&lt;br /&gt;
==Material fee / personal equipment==&lt;br /&gt;
* there will be a material fee of max. 30€ for basic things like Arduinos, breadboards, wires, … &lt;br /&gt;
* Links to the equipment needed will be sent via e-mail after our first meeting. &lt;br /&gt;
* Bringing your own laptop is required.&lt;br /&gt;
&lt;br /&gt;
==Venue / Structure==&lt;br /&gt;
The module will be equally split into physical meetings and online conferences. Physical meetings will take place at Marienstrasse 7 room 201, online conferences at https://meeting.uni-weimar.de/b/jor-irj-ap6-so8. We will have at least one excursion to the Ilm-Park or to the countryside around Weimar to test our ideas and prototypes in the field.&lt;br /&gt;
&lt;br /&gt;
==Language &amp;amp; skill level==&lt;br /&gt;
*The module will be held in English, unless all participants are speaking German.&lt;br /&gt;
*No prior knowledge of electronics/programming is required.&lt;br /&gt;
&lt;br /&gt;
==Application==&lt;br /&gt;
* The application deadline will be on October 17, 2021&lt;br /&gt;
* Please send an e-Mail with the subject „Application Speculative Atmospheres II“ to christian.doeller(at)uni-weimar.de&lt;br /&gt;
*Your e-mail should contain the following info:&lt;br /&gt;
::# Full name and matriculation number&lt;br /&gt;
::# course of study, BA/MA&lt;br /&gt;
::# Your e-mail address&lt;br /&gt;
::# A small PDF containing previous works&lt;br /&gt;
::# Your motivation for joining the module&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing:==&lt;br /&gt;
&lt;br /&gt;
*document your thinking / working process on your wiki page&lt;br /&gt;
*experiment, attend the classes and develop your own prototype relating to the topic&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129344</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129344"/>
		<updated>2022-02-08T22:21:26Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: /* 3. Review */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection and recording through field recording. &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129343</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129343"/>
		<updated>2022-02-08T22:21:07Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection and recording through field recording. &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;br /&gt;
&lt;br /&gt;
Overall, I would like to say that it was a very interesting and meaningful experience.  For the first time this semester, I entered the sensor and Arduino and conducted a sound experiment with Max/Msp. Since I am currently majoring in �Electro-Acoustic Composition in the Department of Sound, therefore, I am very interested in acoustic atmosphere and environmental factors. The light environment is actually an environmental factor that has an absolute influence on humans, and I will continue converting the story created by light into sound in the future.&lt;br /&gt;
&lt;br /&gt;
The following experiments can create more complex and completed goals by installing them in more diverse locations and developing patches in Max/Msp through the extension of the sensor.&lt;br /&gt;
This is planned for the next semester.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129341</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129341"/>
		<updated>2022-02-08T22:06:06Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection and recording through field recording. &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129340</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129340"/>
		<updated>2022-02-08T22:05:48Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
The sound is generated randomly according to the movement of light. &lt;br /&gt;
Pitch and velocity change according to light data.&lt;br /&gt;
Let the light and environment play music.&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
*Sound material: &lt;br /&gt;
Sound collection and recording through field recording. &lt;br /&gt;
Pieces such as glass, bell, silver ring, wind etc.&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129336</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129336"/>
		<updated>2022-02-08T21:58:09Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
-Outdoor Experiment&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129334</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129334"/>
		<updated>2022-02-08T21:57:18Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
==Preview Video of the experiment==&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129333</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129333"/>
		<updated>2022-02-08T21:56:57Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
- Preview Video of the experiment&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129332</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129332"/>
		<updated>2022-02-08T21:56:42Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
- Preview Video of the experiment&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==3. Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129330</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129330"/>
		<updated>2022-02-08T21:54:40Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: /* 2.PROCESS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129329</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129329"/>
		<updated>2022-02-08T21:52:11Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129324</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129324"/>
		<updated>2022-02-08T21:48:31Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129322</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129322"/>
		<updated>2022-02-08T21:47:35Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&amp;lt;{{#ev:vimeo675006332}}&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129321</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129321"/>
		<updated>2022-02-08T21:44:36Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://player.vimeo.com/video/675006332?h=5eba36ddbe&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;564&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;autoplay; fullscreen&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129320</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129320"/>
		<updated>2022-02-08T21:43:47Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
{{#ev:vimeo|675006332}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129319</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129319"/>
		<updated>2022-02-08T21:38:11Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:P-001.png&amp;diff=129318</id>
		<title>File:P-001.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:P-001.png&amp;diff=129318"/>
		<updated>2022-02-08T21:37:56Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: Ryusam uploaded a new version of File:P-001.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129317</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129317"/>
		<updated>2022-02-08T21:37:37Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:P-001.png&amp;diff=129316</id>
		<title>File:P-001.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:P-001.png&amp;diff=129316"/>
		<updated>2022-02-08T21:37:04Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129315</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129315"/>
		<updated>2022-02-08T21:31:44Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: /* 1.IDEAS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
- Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129314</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129314"/>
		<updated>2022-02-08T21:31:17Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: /* 1.IDEAS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
Mindmap&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129313</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129313"/>
		<updated>2022-02-08T21:30:09Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129312</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129312"/>
		<updated>2022-02-08T21:28:56Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A .Arduino / Sensors&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Arduino&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. MAX/MSP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129311</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129311"/>
		<updated>2022-02-08T21:26:04Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
A.Arduino / Sensors &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
B. Arduino &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
C. MAX/MSP&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==CURRENT STATUS==&lt;br /&gt;
23.Jan.2022&lt;br /&gt;
Completed receiving data from five sensors and sending them to each track. &lt;br /&gt;
Practising making more colourful sounds (adding Delay, Reverb etc) by developing patches in Max.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129310</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129310"/>
		<updated>2022-02-08T21:25:36Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
[[File:P-002.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
A.Arduino / Sensors &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
B. Arduino &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
C. MAX/MSP&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==CURRENT STATUS==&lt;br /&gt;
23.Jan.2022&lt;br /&gt;
Completed receiving data from five sensors and sending them to each track. &lt;br /&gt;
Practising making more colourful sounds (adding Delay, Reverb etc) by developing patches in Max.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:P-002.jpg&amp;diff=129309</id>
		<title>File:P-002.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:P-002.jpg&amp;diff=129309"/>
		<updated>2022-02-08T21:25:28Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129308</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129308"/>
		<updated>2022-02-08T21:23:14Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
A.Arduino / Sensors &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
B. Arduino &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
C. MAX/MSP&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==CURRENT STATUS==&lt;br /&gt;
23.Jan.2022&lt;br /&gt;
Completed receiving data from five sensors and sending them to each track. &lt;br /&gt;
Practising making more colourful sounds (adding Delay, Reverb etc) by developing patches in Max.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129307</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129307"/>
		<updated>2022-02-08T21:22:14Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
==2.PROCESS==&lt;br /&gt;
&lt;br /&gt;
A.Arduino / Sensors &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
B. Arduino &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
C. MAX/MSP&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==CURRENT STATUS==&lt;br /&gt;
23.Jan.2022&lt;br /&gt;
Completed receiving data from five sensors and sending them to each track. &lt;br /&gt;
Practising making more colourful sounds (adding Delay, Reverb etc) by developing patches in Max.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129306</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129306"/>
		<updated>2022-02-08T21:21:15Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-PROCESS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A.Arduino / Sensors &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
B. Arduino &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
C. MAX/MSP&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-CURRENT STATUS&#039;&#039;&#039;&lt;br /&gt;
23.Jan.2022&lt;br /&gt;
Completed receiving data from five sensors and sending them to each track. &lt;br /&gt;
Practising making more colourful sounds (adding Delay, Reverb etc) by developing patches in Max.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129305</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129305"/>
		<updated>2022-02-08T21:20:28Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:SC-001.png]]&lt;br /&gt;
&lt;br /&gt;
5 Light sensors are converted into values through Arduino to Max, which are converted to play in a random combination of five tracks of sound. The flow of music continues to change because the soundtrack layers are played differently each time according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
This is a basic attempt to make the environment compose music, &lt;br /&gt;
and ideas can be further embodied in the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-PROCESS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A.Arduino / Sensors &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
B. Arduino &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
C. MAX/MSP&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-CURRENT STATUS&#039;&#039;&#039;&lt;br /&gt;
23.Jan.2022&lt;br /&gt;
Completed receiving data from five sensors and sending them to each track. &lt;br /&gt;
Practising making more colourful sounds (adding Delay, Reverb etc) by developing patches in Max.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:SC-001.png&amp;diff=129304</id>
		<title>File:SC-001.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:SC-001.png&amp;diff=129304"/>
		<updated>2022-02-08T21:19:20Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129303</id>
		<title>GMU:Speculative Atmospheres II/Sam Ryu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Speculative_Atmospheres_II/Sam_Ryu&amp;diff=129303"/>
		<updated>2022-02-08T21:17:49Z</updated>

		<summary type="html">&lt;p&gt;Ryusam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;The Light and Resonance in the Air&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speculative Atmospheres ll,WiSe 2021/22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sound and Light Sensors Experiment with Arduino+Max/Msp by Ryu,Sam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:P-001.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==1.IDEAS==&lt;br /&gt;
&lt;br /&gt;
[[File:01.png]]&lt;br /&gt;
[[File:02.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The light sensors(Photoresistor) send frequency data of light projected &lt;br /&gt;
through the projector In space to Arduino - Max. &lt;br /&gt;
This data is converted to play a random combination of five soundtracks.  &lt;br /&gt;
The flow of music continues to change because the soundtrack layers are played differently &lt;br /&gt;
according to the frequency of light.&lt;br /&gt;
&lt;br /&gt;
Light illumination may not be dynamic outdoors in winter, &lt;br /&gt;
so an environment where light can be used indoors as an alternative, &lt;br /&gt;
but it would be also possible to use natural light.&lt;br /&gt;
&lt;br /&gt;
This is a basic attempt to make the environment compose music, &lt;br /&gt;
and ideas can be further embodied in the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-PROCESS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A.Arduino / Sensors &lt;br /&gt;
&lt;br /&gt;
01. Prepared five photoresistors (light sensors). &lt;br /&gt;
&lt;br /&gt;
02. Measuring the lowest/maximum resistance value with a multimeter. &lt;br /&gt;
&lt;br /&gt;
03. The resistance value is calculated according to the following formula.&lt;br /&gt;
&lt;br /&gt;
R2= √R1(max)xR1(Min)&lt;br /&gt;
&lt;br /&gt;
04. Connect the five photoresistors with the appropriate register (R2) to the breadboard.&lt;br /&gt;
&lt;br /&gt;
[[File:sam-breadboard.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
B. Arduino &lt;br /&gt;
&lt;br /&gt;
01. Initialize five sensors, receive data values from Arduino, and send them to Max.&lt;br /&gt;
&lt;br /&gt;
//int val[5]; array.5 light sensors total&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
 {&lt;br /&gt;
  Serial.begin(9600); //Serial Communication set up&lt;br /&gt;
 }&lt;br /&gt;
void loop() &lt;br /&gt;
 {&lt;br /&gt;
  for(int i = 0; i &amp;lt; 5; i++){&lt;br /&gt;
    val[i] = analogRead(i);&lt;br /&gt;
    Serial.print(val[i]);&lt;br /&gt;
    Serial.print(&amp;quot; &amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
  Serial.println();&lt;br /&gt;
  delay(10); &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
C. MAX/MSP&lt;br /&gt;
&lt;br /&gt;
01. Receive data transmitted from Arduino through Arduino and Max connection patches.&lt;br /&gt;
&lt;br /&gt;
02. Sending data to five tracks by applying speed control with random values.&lt;br /&gt;
&lt;br /&gt;
03. Sound generated by the data value of light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:04.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-CURRENT STATUS&#039;&#039;&#039;&lt;br /&gt;
23.Jan.2022&lt;br /&gt;
Completed receiving data from five sensors and sending them to each track. &lt;br /&gt;
Practising making more colourful sounds (adding Delay, Reverb etc) by developing patches in Max.&lt;/div&gt;</summary>
		<author><name>Ryusam</name></author>
	</entry>
</feed>