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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69624</id>
		<title>IFD:All Hail The Pixels/designs</title>
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		<updated>2014-11-21T12:42:16Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Carina Weiß */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Jonas Jülch=&lt;br /&gt;
&lt;br /&gt;
[[File:Pixel_pattern_jonas.jpg|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
float rotationVal = -0.02;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(1000, 600);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
&lt;br /&gt;
background(40,50,60);&lt;br /&gt;
&lt;br /&gt;
pattern();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void pattern(){&lt;br /&gt;
  &lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
    stroke(22,188,229);&lt;br /&gt;
    pattern1();&lt;br /&gt;
    stroke(22,100,229);&lt;br /&gt;
    pattern2();&lt;br /&gt;
    &lt;br /&gt;
    translate(0,100);&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  popMatrix();&lt;br /&gt;
  &lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  &lt;br /&gt;
   for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
    stroke(100,255,61);&lt;br /&gt;
    pattern3();&lt;br /&gt;
    stroke(100,160,61);&lt;br /&gt;
    pattern4();&lt;br /&gt;
    translate(100,0);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern1(){&lt;br /&gt;
  &lt;br /&gt;
  float mid = width * 0.5;&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (0,10*i, mid, 0);&lt;br /&gt;
    line (0,10*i, mid, 100);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern2(){&lt;br /&gt;
  &lt;br /&gt;
  float mid = width * 0.5;&lt;br /&gt;
  &lt;br /&gt;
   for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (mid,0, 1000, 10*i);&lt;br /&gt;
    line (mid,100, 1000 , 10*i);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern3(){&lt;br /&gt;
  &lt;br /&gt;
  float midy = height * 0.5;&lt;br /&gt;
   &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (10*i,0, 0, midy);&lt;br /&gt;
    line (10*i,0 , 100, midy);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }    &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern4(){&lt;br /&gt;
  &lt;br /&gt;
  float midy = height * 0.5;&lt;br /&gt;
   &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (0, midy, 10*i, 600);&lt;br /&gt;
    line (100, midy, 10*i, 600);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Andre Faupel=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Af_houseworm.png &lt;br /&gt;
File:Af_houseworm_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
based on the patch by jonas&lt;br /&gt;
&lt;br /&gt;
you can find the code [http://pastebin.com/etYe2LxU here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gideon Bielewski=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:patternBild1Bielewski.png| one status&lt;br /&gt;
File:patternBild2Bielewski.png| another status&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;source lang=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
//sets the rotationspeed of the pattern&lt;br /&gt;
float rotationVal = 0.5;&lt;br /&gt;
&lt;br /&gt;
//these numbers change the complexity of the pattern&lt;br /&gt;
float parts = 2; //take a number between 1-10&lt;br /&gt;
float parts2 = 2; //take a number between 1-10&lt;br /&gt;
&lt;br /&gt;
//these numbers change the complexity of the form&lt;br /&gt;
float manipulation = 100; //take a number between 1-200&lt;br /&gt;
float manipulation2 = 200; //take a number between 1-200&lt;br /&gt;
&lt;br /&gt;
//changes the impact of a mouseClick&lt;br /&gt;
int mouseVal = 60;&lt;br /&gt;
//mouseVal &amp;gt; value&lt;br /&gt;
//sets the starting transformation value&lt;br /&gt;
int value = 30;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
 &lt;br /&gt;
 size(1000, 500,P3D); &lt;br /&gt;
 //frameRate = 24; &lt;br /&gt;
 &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void draw(){ &lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
 translate(width*0.5, height*0.5, mouseX);&lt;br /&gt;
 background(255);&lt;br /&gt;
 &lt;br /&gt;
 for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
 rotate(rotationVal* -mouseX/20);&lt;br /&gt;
 translate(0, 10);&lt;br /&gt;
 pattern();&lt;br /&gt;
 rotate(rotationVal* -mouseY/20);&lt;br /&gt;
 translate(0, 10, mouseY/20);&lt;br /&gt;
 pattern();&lt;br /&gt;
  &lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
void mouseClicked() {&lt;br /&gt;
  if (value == mouseVal) {&lt;br /&gt;
    value = 0;&lt;br /&gt;
  } else {&lt;br /&gt;
    value = mouseVal;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
void pattern(){&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; parts2 ; i++){&lt;br /&gt;
    pattern1();&lt;br /&gt;
    translate(value,mouseX);&lt;br /&gt;
   &lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern1(){&lt;br /&gt;
 for(int i = 0; i &amp;lt; parts ; i++){&lt;br /&gt;
    rotate(manipulation);&lt;br /&gt;
    rotate(manipulation2);&lt;br /&gt;
    line (0,10*i, 100, 0);&lt;br /&gt;
    line (0,10*i, 100, 100);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal/8);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
  } &lt;br /&gt;
} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EMIR GENC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:HEXA_WHITE.png]]&lt;br /&gt;
[[File:HEXA_BLACK.png]]&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(500, 500);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
  &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(0);&lt;br /&gt;
  } else {&lt;br /&gt;
    background(255);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  noFill();&lt;br /&gt;
&lt;br /&gt;
  float o=40;&lt;br /&gt;
  float p=15;&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      drawHexagon(x, y, p);&lt;br /&gt;
      drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), p);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      drawHexagon(x, y, o);&lt;br /&gt;
      drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), o);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
  &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    stroke(255);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(x, y);&lt;br /&gt;
  beginShape();&lt;br /&gt;
  for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    float angle = PI*i/3;&lt;br /&gt;
    vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
  }&lt;br /&gt;
  endShape(CLOSE);&lt;br /&gt;
  popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dhora Tego&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:hexagon.jpg]]&lt;br /&gt;
&lt;br /&gt;
float r, g, b;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(500,500); background(255);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
&lt;br /&gt;
 for(int x=0; x&amp;lt;500; x+=60+60*sin(PI/6)){&lt;br /&gt;
 for(int y=0; y&amp;lt;500; y+=60*cos(PI/6)){&lt;br /&gt;
 &lt;br /&gt;
 drawHexagon(x, y, 30);&lt;br /&gt;
 drawHexagon(x+30+30*sin(PI/6), y+30*cos(PI/6), 30);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(x, y);&lt;br /&gt;
 beginShape();&lt;br /&gt;
 for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
   pushMatrix();&lt;br /&gt;
   float angle = PI*i/3;&lt;br /&gt;
   vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
   popMatrix();&lt;br /&gt;
 }&lt;br /&gt;
 endShape(CLOSE);[&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 &lt;br /&gt;
 fill (mouseX, (mouseX+mouseY), mouseY);&lt;br /&gt;
 ellipse ( x, y, 40, 40 );&lt;br /&gt;
 rect ( x, y, 10, 10 );&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Afroditi Manari&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Afro_pattern.jpg ]]&lt;br /&gt;
&lt;br /&gt;
color blue=color (22, 131, 201);&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
  size(500, 500);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
  background(blue);&lt;br /&gt;
  noFill();&lt;br /&gt;
  float o=40;&lt;br /&gt;
  float p=10;&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      if (mouseX &amp;lt;250) {&lt;br /&gt;
        drawHexagon(x, y, p);&lt;br /&gt;
        drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), p);&lt;br /&gt;
      } else {&lt;br /&gt;
        drawHexagon(x, y, p+10);&lt;br /&gt;
        drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), p+10);&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      drawHexagon(x, y, o);&lt;br /&gt;
      drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), o);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void mousePressed() {&lt;br /&gt;
  blue +=10;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    stroke(255);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(x, y);&lt;br /&gt;
  beginShape();&lt;br /&gt;
  for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    float angle = PI*i/3;&lt;br /&gt;
    vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
  }&lt;br /&gt;
  endShape(CLOSE);&lt;br /&gt;
  popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ISIL ONURSAL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:isilonursal_.jpg]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(500,500);&lt;br /&gt;
background(255);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  if (mousePressed);{&lt;br /&gt;
    background(129, 130, 87);  &lt;br /&gt;
    noFill();  &lt;br /&gt;
    strokeWeight(4);  &lt;br /&gt;
    stroke(174, 221, 60);&lt;br /&gt;
  }&lt;br /&gt;
    &lt;br /&gt;
float o=60;&lt;br /&gt;
 for(int x=0; x&amp;lt;500; x+=2*o+2*o*sin(PI/6)){&lt;br /&gt;
 for(int y=0; y&amp;lt;500; y+=2*o*cos(PI/6)){&lt;br /&gt;
 &lt;br /&gt;
 drawHexagon(x, y, o);&lt;br /&gt;
 drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), o);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(x, y);&lt;br /&gt;
 beginShape();&lt;br /&gt;
 for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
   pushMatrix();&lt;br /&gt;
   float angle = PI*i/3;&lt;br /&gt;
   vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
   popMatrix();&lt;br /&gt;
 }&lt;br /&gt;
 endShape(CLOSE);&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 &lt;br /&gt;
 fill (mouseX, (mouseX+mouseY), mouseY);&lt;br /&gt;
 ellipse ( x, y, 40, 40 );&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 float dimension = mouseX;&lt;br /&gt;
 &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
   triangle (dimension,dimension,dimension,dimension);&lt;br /&gt;
   &lt;br /&gt;
 }&lt;br /&gt;
 else {&lt;br /&gt;
   stroke (0);&lt;br /&gt;
   fill (255);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
===Rotating Rect===&lt;br /&gt;
[[File:rect1.jpg|250px]] [[File:rect2.jpg|250px]] [[File:rect3.jpg|250px]]&lt;br /&gt;
====Model Script====&lt;br /&gt;
float rotationVal = 0.00;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
  size(700, 700);&lt;br /&gt;
  rectMode(CENTER);&lt;br /&gt;
  frameRate(30);&lt;br /&gt;
  smooth();&lt;br /&gt;
  noStroke();&lt;br /&gt;
}&lt;br /&gt;
void draw(){&lt;br /&gt;
  float C = mouseX * 0.1;&lt;br /&gt;
  float S = mouseY * 0.05;&lt;br /&gt;
  background(255);&lt;br /&gt;
  stroke(255);&lt;br /&gt;
  strokeWeight(S * 0.1);&lt;br /&gt;
  translate(width * 0.5, height * 0.5);&lt;br /&gt;
  fill(45 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 452, 452, 20+S);&lt;br /&gt;
  fill(65 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 320, 320, 18+S);&lt;br /&gt;
  fill(85 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 226, 226, 16+S);&lt;br /&gt;
  fill(105 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 160, 160, 14+S);&lt;br /&gt;
  fill(125 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 113, 113, 12+S);&lt;br /&gt;
  fill(145 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 80, 80, 10+S);&lt;br /&gt;
  fill(165 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 57, 57, 8+S);&lt;br /&gt;
  fill(185 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 40, 40, 6+S);&lt;br /&gt;
  rotationVal += 0.01;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|125px|thumb|]] [[File:rubabpattern2.jpg|125px|thumb|]][[File:rubabpattern3.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 1&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 2&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern7.jpg|125px|thumb|]] [[File:rubabpattern5.jpg|125px|thumb|]][[File:rubabpattern6.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,600); //(displayWidth,displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
   background (255);&lt;br /&gt;
  translate (width * 0.08, height * 0.08 );&lt;br /&gt;
  element1 ();&lt;br /&gt;
  translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
    translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element1 ();&lt;br /&gt;
 translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element1 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 1; i &amp;lt; width/5; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.001);&lt;br /&gt;
ellipse(i,i,20,20);&lt;br /&gt;
fill(0,150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void element2 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 2; i &amp;lt; width/2; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(-mouseY * 0.001);&lt;br /&gt;
rect(i,i,10,10);&lt;br /&gt;
fill(0, 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Christoph==&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
int x=1;&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(20,20,10);&lt;br /&gt;
frameRate(10);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=20; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(x+=1);&lt;br /&gt;
rect(i,0,10,10);&lt;br /&gt;
fill(255,20,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY * 0.0001);&lt;br /&gt;
rect(i,i,50,50);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
boolean sketchFullScreen() {&lt;br /&gt;
  return true;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Option2&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
&lt;br /&gt;
size(displayWidth, displayHeight,P3D);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
int x=10;&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(20,20,10);&lt;br /&gt;
frameRate(20);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=20; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(x+=1);&lt;br /&gt;
rect(i,0,10,10);&lt;br /&gt;
fill(255,20,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
for (int i=1; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotateY(mouseY * 0.0001);&lt;br /&gt;
rect(i,i,50,50);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
boolean sketchFullScreen() {&lt;br /&gt;
  return true;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern7.jpg&amp;diff=69494</id>
		<title>File:Rubabpattern7.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern7.jpg&amp;diff=69494"/>
		<updated>2014-11-15T13:09:42Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69493</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69493"/>
		<updated>2014-11-15T13:08:11Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|125px|thumb|]] [[File:rubabpattern2.jpg|125px|thumb|]][[File:rubabpattern3.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 1&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 2&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern7.jpg|125px|thumb|]] [[File:rubabpattern5.jpg|125px|thumb|]][[File:rubabpattern6.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,600); //(displayWidth,displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
   background (255);&lt;br /&gt;
  translate (width * 0.08, height * 0.08 );&lt;br /&gt;
  element1 ();&lt;br /&gt;
  translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
    translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element1 ();&lt;br /&gt;
 translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element1 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 1; i &amp;lt; width/5; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.001);&lt;br /&gt;
ellipse(i,i,20,20);&lt;br /&gt;
fill(0,150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void element2 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 2; i &amp;lt; width/2; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(-mouseY * 0.001);&lt;br /&gt;
rect(i,i,10,10);&lt;br /&gt;
fill(0, 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern4.jpg&amp;diff=69492</id>
		<title>File:Rubabpattern4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern4.jpg&amp;diff=69492"/>
		<updated>2014-11-15T13:06:31Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: uploaded a new version of &amp;amp;quot;File:Rubabpattern4.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern6.jpg&amp;diff=69491</id>
		<title>File:Rubabpattern6.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern6.jpg&amp;diff=69491"/>
		<updated>2014-11-15T13:05:42Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern5.jpg&amp;diff=69490</id>
		<title>File:Rubabpattern5.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern5.jpg&amp;diff=69490"/>
		<updated>2014-11-15T13:05:04Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69489</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69489"/>
		<updated>2014-11-15T12:46:34Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|125px|thumb|]] [[File:rubabpattern2.jpg|125px|thumb|]][[File:rubabpattern3.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 1&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 2&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern4.jpg|125px|thumb|]] [[File:rubabpattern5.jpg|125px|thumb|]][[File:rubabpattern6.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,600); //(displayWidth,displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
   background (255);&lt;br /&gt;
  translate (width * 0.08, height * 0.08 );&lt;br /&gt;
  element1 ();&lt;br /&gt;
  translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
    translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element1 ();&lt;br /&gt;
 translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element1 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 1; i &amp;lt; width/5; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.001);&lt;br /&gt;
ellipse(i,i,20,20);&lt;br /&gt;
fill(0,150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void element2 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 2; i &amp;lt; width/2; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(-mouseY * 0.001);&lt;br /&gt;
rect(i,i,10,10);&lt;br /&gt;
fill(0, 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69488</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69488"/>
		<updated>2014-11-15T12:45:54Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|125px|thumb|]] [[File:rubabpattern2.jpg|125px|thumb|]][[File:rubabpattern3.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 1&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,600); //(displayWidth,displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
   background (255);&lt;br /&gt;
  translate (width * 0.08, height * 0.08 );&lt;br /&gt;
  element1 ();&lt;br /&gt;
  translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
    translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element1 ();&lt;br /&gt;
 translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element1 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 1; i &amp;lt; width/5; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.001);&lt;br /&gt;
ellipse(i,i,20,20);&lt;br /&gt;
fill(0,150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void element2 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 2; i &amp;lt; width/2; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(-mouseY * 0.001);&lt;br /&gt;
rect(i,i,10,10);&lt;br /&gt;
fill(0, 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69487</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69487"/>
		<updated>2014-11-15T12:12:45Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|125px|thumb|]] [[File:rubabpattern2.jpg|125px|thumb|]][[File:rubabpattern3.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69486</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69486"/>
		<updated>2014-11-15T12:12:13Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|150px|thumb|]], [[File:rubabpattern2.jpg|150px|thumb|]], [[File:rubabpattern3.jpg|150px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69485</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69485"/>
		<updated>2014-11-15T12:11:27Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|150px|thumb|]]&lt;br /&gt;
[[File:rubabpattern2.jpg|150px|thumb|]]&lt;br /&gt;
[[File:rubabpattern3.jpg|150px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69484</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69484"/>
		<updated>2014-11-15T12:11:06Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern2.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern3.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69483</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69483"/>
		<updated>2014-11-15T12:07:58Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Fernando Millan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern1.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern2.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern3.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69482</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69482"/>
		<updated>2014-11-15T12:07:43Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69481</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69481"/>
		<updated>2014-11-15T12:07:16Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Group D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern1.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern2.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern3.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69480</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69480"/>
		<updated>2014-11-15T12:07:04Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69479</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69479"/>
		<updated>2014-11-15T12:06:25Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern1.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern2.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern3.jpg|350px|thumb|]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern4.jpg&amp;diff=69478</id>
		<title>File:Rubabpattern4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern4.jpg&amp;diff=69478"/>
		<updated>2014-11-15T12:05:42Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern3.jpg&amp;diff=69477</id>
		<title>File:Rubabpattern3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern3.jpg&amp;diff=69477"/>
		<updated>2014-11-15T12:05:11Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern2.jpg&amp;diff=69476</id>
		<title>File:Rubabpattern2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern2.jpg&amp;diff=69476"/>
		<updated>2014-11-15T12:04:41Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern1.jpg&amp;diff=69475</id>
		<title>File:Rubabpattern1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Rubabpattern1.jpg&amp;diff=69475"/>
		<updated>2014-11-15T12:03:23Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69474</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69474"/>
		<updated>2014-11-15T12:02:31Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Carina Weiß */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern1.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern2.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern3.jpg|350px|thumb|]]&lt;br /&gt;
[[File:rubabpattern4.jpg|350px|thumb|]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69293</id>
		<title>IFD:All Hail The Pixels/Patterns</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69293"/>
		<updated>2014-11-07T12:46:33Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ASSIGNMENT 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039; &amp;quot;Create three different patterns on paper and formulate these in code with properties using processing&amp;quot; &#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please paste your images and processing sketches below:&lt;br /&gt;
&lt;br /&gt;
== Rubab Paracha ==&lt;br /&gt;
&lt;br /&gt;
* Pattern A&lt;br /&gt;
&lt;br /&gt;
//pattern of sqaures overlapping each other.  i tried to use colour and opacity to experiment how layers work in processsing&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
size(600, 600);&lt;br /&gt;
smooth();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
background(0,102,102);&lt;br /&gt;
   &lt;br /&gt;
stroke (255);&lt;br /&gt;
strokeWeight (1.5);&lt;br /&gt;
   &lt;br /&gt;
noFill();&lt;br /&gt;
rect (30,200, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (150);&lt;br /&gt;
rect (100,220, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (80, 100);&lt;br /&gt;
rect (170,240, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (255,237, 188);&lt;br /&gt;
rect (240,260, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (167, 82, 101, 150);&lt;br /&gt;
rect (310,280, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126);&lt;br /&gt;
rect (380,300, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126, 120);&lt;br /&gt;
rect (450,320, 100,100);&lt;br /&gt;
   &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Pattern B&lt;br /&gt;
&lt;br /&gt;
//The speed of movement of the mouse determines the size of the squares draw.  i used the random function to create different colours of squares.  &lt;br /&gt;
 &lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
size(900, 600);&lt;br /&gt;
&lt;br /&gt;
background(216,124,124);&lt;br /&gt;
 &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
variableRect(mouseX, mouseY, pmouseX, pmouseY);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//abs() calculates the absolute value (magnitude) of a number. The absolute value of a number is always positive&lt;br /&gt;
&lt;br /&gt;
// and draws a small rectangle if the mouse is moving slowly&lt;br /&gt;
&lt;br /&gt;
// and draws a large rectangle if the mouse is moving quickly &lt;br /&gt;
&lt;br /&gt;
// random(255) calls the random colours from 0-255 for the different squares&lt;br /&gt;
&lt;br /&gt;
//working with opacity to show layering&lt;br /&gt;
&lt;br /&gt;
void variableRect(int x, int y, int px, int py) {&lt;br /&gt;
&lt;br /&gt;
float speed = abs(x-px) + abs(y-py);&lt;br /&gt;
&lt;br /&gt;
stroke(0);&lt;br /&gt;
&lt;br /&gt;
fill(random(255),random(255),random(255), 190);&lt;br /&gt;
&lt;br /&gt;
rect(x, y, speed, speed);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
== Fernando Millán ==&lt;br /&gt;
&lt;br /&gt;
* Pattern A&lt;br /&gt;
Simple pattern in which depending on the position of the Mouse in the Y axis, the pattern starts to get &amp;quot;erased&amp;quot; from the middle.&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size (1000,1000);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background (209);&lt;br /&gt;
    noStroke ();&lt;br /&gt;
    fill (155,0,0);&lt;br /&gt;
    &lt;br /&gt;
 //pushMatrix();&lt;br /&gt;
    Squares();&lt;br /&gt;
 //popMatrix();&lt;br /&gt;
    &lt;br /&gt;
 float ValueX = mouseX;&lt;br /&gt;
 float ValueY = mouseY;&lt;br /&gt;
    &lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(500,500);&lt;br /&gt;
     &lt;br /&gt;
   rectMode(CENTER);    &lt;br /&gt;
&lt;br /&gt;
   fill (209);&lt;br /&gt;
   noStroke ();&lt;br /&gt;
    rect(0,0,ValueY,ValueY);&lt;br /&gt;
    &lt;br /&gt;
   rectMode(CORNER);&lt;br /&gt;
 popMatrix();&lt;br /&gt;
&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void Squares(){&lt;br /&gt;
      rect (400,0,200,100);&lt;br /&gt;
    &lt;br /&gt;
      rect (300,100,100,100);&lt;br /&gt;
      rect (600,100,100,100);&lt;br /&gt;
    &lt;br /&gt;
      rect (200,200,100,100);&lt;br /&gt;
      rect (400,200,200,100);&lt;br /&gt;
      rect (700,200,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (100,300,100,100);&lt;br /&gt;
      rect (300,300,100,100);&lt;br /&gt;
      rect (600,300,100,100);&lt;br /&gt;
      rect (800,300,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (000,400,100,200);   //both lines at the same time&lt;br /&gt;
      rect (200,400,100,200);&lt;br /&gt;
      rect (400,400,200,200);&lt;br /&gt;
      rect (700,400,100,200);&lt;br /&gt;
      rect (900,400,100,200);&lt;br /&gt;
      &lt;br /&gt;
      rect (100,600,100,100);&lt;br /&gt;
      rect (300,600,100,100);&lt;br /&gt;
      rect (600,600,100,100);&lt;br /&gt;
      rect (800,600,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (200,700,100,100);&lt;br /&gt;
      rect (400,700,200,100);&lt;br /&gt;
      rect (700,700,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (300,800,100,100);&lt;br /&gt;
      rect (600,800,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (400,900,200,100);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Pattern B&lt;br /&gt;
Simple checkerboard pattern in which if clicked, the colors get inverted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 void setup() {&lt;br /&gt;
  size(600, 600);&lt;br /&gt;
  noSmooth();&lt;br /&gt;
  fill(255,0,0);&lt;br /&gt;
  background(102);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void draw() {              //Setting the colors for pattern A&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    stroke(255,0,0);&lt;br /&gt;
    fill(255,0,0);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
    fill(0);&lt;br /&gt;
  }&lt;br /&gt;
                        //Starting to draw the checkerboard A&lt;br /&gt;
  RowOdd();&lt;br /&gt;
  &lt;br /&gt;
   pushMatrix(); &lt;br /&gt;
   translate(0, 50);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 100);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 150);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 200);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 250);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 300);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 350);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 400);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 450);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 500);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 550);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    if (mousePressed) {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
    fill(0);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(255,0,0);&lt;br /&gt;
    fill(255,0,0);&lt;br /&gt;
  }&lt;br /&gt;
                        //Starting to draw the checkerboard B&lt;br /&gt;
  RowEven();&lt;br /&gt;
  &lt;br /&gt;
   pushMatrix(); &lt;br /&gt;
   translate(0, 50);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 100);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 150);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 200);&lt;br /&gt;
 RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 250);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 300);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 350);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 400);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 450);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 500);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 550);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();   &lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void RowOdd(){&lt;br /&gt;
  rect(0,0,50,50);&lt;br /&gt;
  rect(100,0,50,50);&lt;br /&gt;
  rect(200,0,50,50);&lt;br /&gt;
  rect(300,0,50,50);&lt;br /&gt;
  rect(400,0,50,50);&lt;br /&gt;
  rect(500,0,50,50);&lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
 void RowEven(){&lt;br /&gt;
  rect(50,0,50,50);&lt;br /&gt;
  rect(150,0,50,50);&lt;br /&gt;
  rect(250,0,50,50);&lt;br /&gt;
  rect(350,0,50,50);&lt;br /&gt;
  rect(450,0,50,50);&lt;br /&gt;
  rect(550,0,50,50);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
* Pattern C&lt;br /&gt;
In this pattern I wanted to draw the same checkerboard pattern but this time, all the squares would rotate on their own axis to reveal the one behind it (with a different color). So far I have not been able to do so, as the squares insist on all rotating from the same point. I&#039;m uploading this while I try to figure it out, if someone else has an idea feel free to post it here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;post ideas here&amp;gt;&lt;br /&gt;
&amp;lt;post ideas here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size (500,500);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background (209);&lt;br /&gt;
 rectMode(CENTER);&lt;br /&gt;
 float Mouse = mouseX;&lt;br /&gt;
 &lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(50,50);&lt;br /&gt;
 rotate(radians(mouseX));&lt;br /&gt;
 Ele1();&lt;br /&gt;
 popMatrix();&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(50,50);&lt;br /&gt;
 //rotate(mouseX);&lt;br /&gt;
 Ele2();&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 } &lt;br /&gt;
    void Ele1(){&lt;br /&gt;
      pushMatrix();&lt;br /&gt;
    rect(0,0,100,100);&lt;br /&gt;
      popMatrix();&lt;br /&gt;
    }&lt;br /&gt;
  &lt;br /&gt;
    void Ele2(){&lt;br /&gt;
      pushMatrix();&lt;br /&gt;
    rect(200,0,100,100);&lt;br /&gt;
      popMatrix();&lt;br /&gt;
    }&lt;br /&gt;
  &lt;br /&gt;
    void Ele3(){&lt;br /&gt;
    //  pushMatrix();&lt;br /&gt;
    //  rotate(radians(mouseX));&lt;br /&gt;
    rect(400,0,100,100);&lt;br /&gt;
    //  popMatrix();&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
== Xianzhi Zhang ==&lt;br /&gt;
&lt;br /&gt;
[[File:Pixels_1_1_Pic.jpg]]&lt;br /&gt;
[[File:Pixels_1_1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pixels_1_2_Pic.jpg]]&lt;br /&gt;
[[File:Pixels_1_2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pixels_1_3_Pic.jpg]]&lt;br /&gt;
[[File:Pixels_1_3.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Andre Faupel ==&lt;br /&gt;
&lt;br /&gt;
i wanted to create some simple algorithmic pixeldancing reminiscent of audiovisual performances. &lt;br /&gt;
click anywhere and adjust the refreshrate with UP/DOWN&lt;br /&gt;
&lt;br /&gt;
http://pastebin.com/91y8jZ53&lt;br /&gt;
&lt;br /&gt;
== Jorgelina Garcia ==&lt;br /&gt;
&lt;br /&gt;
GRID I&lt;br /&gt;
&lt;br /&gt;
[[Image:grid1_yor.JPG‎ ]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(600,600);&lt;br /&gt;
background(255);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  &lt;br /&gt;
  for(int y=10; y&amp;lt;590; y= y+5){&lt;br /&gt;
    for( int x=10; x&amp;lt;590; x= x+5){   &lt;br /&gt;
    line(x, 0, x, height );&lt;br /&gt;
    line(0, y, width, y);&lt;br /&gt;
    } &lt;br /&gt;
  &lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GRID II&lt;br /&gt;
&lt;br /&gt;
[[Image:grid2_yor.JPG‎ ]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(600,600);&lt;br /&gt;
background(255);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  &lt;br /&gt;
  for(int y=0; y&amp;lt;height; y= y+20){&lt;br /&gt;
    for( int x=0; x&amp;lt; width; x= x+20){   &lt;br /&gt;
    &lt;br /&gt;
      stroke(0);&lt;br /&gt;
      line(x, 0, x, height );&lt;br /&gt;
    line(0, y, width, y);&lt;br /&gt;
    } &lt;br /&gt;
  &lt;br /&gt;
  }&lt;br /&gt;
  for(int i=0; i&amp;lt;height; i= i+50){&lt;br /&gt;
    for(int s=0; s&amp;lt;width; s= s+50){&lt;br /&gt;
      noFill();&lt;br /&gt;
      &lt;br /&gt;
      //stroke(random(255), random(255), random(255));&lt;br /&gt;
      stroke(0,200,200);&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rect(i,s,100,100);&lt;br /&gt;
      &lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
GRID III&lt;br /&gt;
&lt;br /&gt;
[[Image:grid3_yor.JPG‎ ]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(600,600);&lt;br /&gt;
background(255);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  &lt;br /&gt;
for ( int w = width; w &amp;gt; 0 ; w-=10) {&lt;br /&gt;
  stroke(200,200,2);&lt;br /&gt;
  noFill();&lt;br /&gt;
  rectMode(CENTER);&lt;br /&gt;
  rect(width/2,height/2,w,w);  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69259</id>
		<title>IFD:All Hail The Pixels/Patterns</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69259"/>
		<updated>2014-11-05T14:41:00Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ASSIGNMENT 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039; &amp;quot;Create three different patterns on paper and formulate these in code with properties using processing&amp;quot; &#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please paste your images and processing sketches below:&lt;br /&gt;
&lt;br /&gt;
=== Rubab Paracha ===&lt;br /&gt;
&lt;br /&gt;
* Pattern A&lt;br /&gt;
&lt;br /&gt;
//pattern of sqaures overlapping each other.  i tried to use colour and opacity to experiment how layers work in processsing&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
size(600, 600);&lt;br /&gt;
smooth();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
background(0,102,102);&lt;br /&gt;
   &lt;br /&gt;
stroke (255);&lt;br /&gt;
strokeWeight (1.5);&lt;br /&gt;
   &lt;br /&gt;
noFill();&lt;br /&gt;
rect (30,200, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (150);&lt;br /&gt;
rect (100,220, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (80, 100);&lt;br /&gt;
rect (170,240, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (255,237, 188);&lt;br /&gt;
rect (240,260, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (167, 82, 101, 150);&lt;br /&gt;
rect (310,280, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126);&lt;br /&gt;
rect (380,300, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126, 120);&lt;br /&gt;
rect (450,320, 100,100);&lt;br /&gt;
   &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Pattern B&lt;br /&gt;
 &lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
size(900, 600);&lt;br /&gt;
&lt;br /&gt;
background(216,124,124);&lt;br /&gt;
 &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
variableRect(mouseX, mouseY, pmouseX, pmouseY);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//abs() calculates the absolute value (magnitude) of a number. The absolute value of a number is always positive&lt;br /&gt;
&lt;br /&gt;
// and draws a small rectangle if the mouse is moving slowly&lt;br /&gt;
&lt;br /&gt;
// and draws a large rectangle if the mouse is moving quickly &lt;br /&gt;
&lt;br /&gt;
// random(255) calls the random colours from 0-255 for the different squares&lt;br /&gt;
&lt;br /&gt;
//working with opacity to show layering&lt;br /&gt;
&lt;br /&gt;
void variableRect(int x, int y, int px, int py) {&lt;br /&gt;
&lt;br /&gt;
float speed = abs(x-px) + abs(y-py);&lt;br /&gt;
&lt;br /&gt;
stroke(0);&lt;br /&gt;
&lt;br /&gt;
fill(random(255),random(255),random(255), 190);&lt;br /&gt;
&lt;br /&gt;
rect(x, y, speed, speed);&lt;br /&gt;
&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69258</id>
		<title>IFD:All Hail The Pixels/Patterns</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69258"/>
		<updated>2014-11-05T14:39:36Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Rubab Paracha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ASSIGNMENT 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039; &amp;quot;Create three different patterns on paper and formulate these in code with properties using processing&amp;quot; &#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please paste your images and processing sketches below:&lt;br /&gt;
&lt;br /&gt;
=== Rubab Paracha ===&lt;br /&gt;
&lt;br /&gt;
* Pattern A&lt;br /&gt;
&lt;br /&gt;
//pattern of sqaures overlapping each other.  i tried to use colour and opacity to experiment how layers work in processsing&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
size(600, 600);&lt;br /&gt;
smooth();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
background(0,102,102);&lt;br /&gt;
   &lt;br /&gt;
stroke (255);&lt;br /&gt;
strokeWeight (1.5);&lt;br /&gt;
   &lt;br /&gt;
noFill();&lt;br /&gt;
rect (30,200, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (150);&lt;br /&gt;
rect (100,220, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (80, 100);&lt;br /&gt;
rect (170,240, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (255,237, 188);&lt;br /&gt;
rect (240,260, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (167, 82, 101, 150);&lt;br /&gt;
rect (310,280, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126);&lt;br /&gt;
rect (380,300, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126, 120);&lt;br /&gt;
rect (450,320, 100,100);&lt;br /&gt;
   &lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Pattern B&lt;br /&gt;
 &lt;br /&gt;
void setup() {&lt;br /&gt;
size(900, 600);&lt;br /&gt;
background(216,124,124);&lt;br /&gt;
 &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
variableRect(mouseX, mouseY, pmouseX, pmouseY);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//abs() calculates the absolute value (magnitude) of a number. The absolute value of a number is always positive&lt;br /&gt;
// and draws a small rectangle if the mouse is moving slowly&lt;br /&gt;
// and draws a large rectangle if the mouse is moving quickly &lt;br /&gt;
// random(255) calls the random colours from 0-255 for the different squares&lt;br /&gt;
//working with opacity to show layering&lt;br /&gt;
&lt;br /&gt;
void variableRect(int x, int y, int px, int py) {&lt;br /&gt;
float speed = abs(x-px) + abs(y-py);&lt;br /&gt;
stroke(0);&lt;br /&gt;
fill(random(255),random(255),random(255), 190);&lt;br /&gt;
rect(x, y, speed, speed);&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69257</id>
		<title>IFD:All Hail The Pixels/Patterns</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69257"/>
		<updated>2014-11-05T14:38:02Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* YOUR NAME */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ASSIGNMENT 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039; &amp;quot;Create three different patterns on paper and formulate these in code with properties using processing&amp;quot; &#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please paste your images and processing sketches below:&lt;br /&gt;
&lt;br /&gt;
=== Rubab Paracha ===&lt;br /&gt;
&lt;br /&gt;
* Pattern A&lt;br /&gt;
&lt;br /&gt;
//pattern of sqaures overlapping each other.  i tried to use colour and opacity to experiment how layers work in processsing&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
  size(600, 600);&lt;br /&gt;
  smooth();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
  background(0,102,102);&lt;br /&gt;
   &lt;br /&gt;
  stroke (255);&lt;br /&gt;
  strokeWeight (1.5);&lt;br /&gt;
   &lt;br /&gt;
  noFill();&lt;br /&gt;
  rect (30,200, 100,100);&lt;br /&gt;
   &lt;br /&gt;
  fill (150);&lt;br /&gt;
  rect (100,220, 100,100);&lt;br /&gt;
   &lt;br /&gt;
  fill (80, 100);&lt;br /&gt;
  rect (170,240, 100,100);&lt;br /&gt;
   &lt;br /&gt;
  fill (255,237, 188);&lt;br /&gt;
  rect (240,260, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
  fill (167, 82, 101, 150);&lt;br /&gt;
  rect (310,280, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
  fill (254, 190, 126);&lt;br /&gt;
  rect (380,300, 100,100);&lt;br /&gt;
   &lt;br /&gt;
  fill (254, 190, 126, 120);&lt;br /&gt;
  rect (450,320, 100,100);&lt;br /&gt;
   &lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Pattern B&lt;br /&gt;
 &lt;br /&gt;
void setup() {&lt;br /&gt;
  size(900, 600);&lt;br /&gt;
  background(216,124,124);&lt;br /&gt;
 &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
  variableRect(mouseX, mouseY, pmouseX, pmouseY);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//abs() calculates the absolute value (magnitude) of a number. The absolute value of a number is always positive&lt;br /&gt;
// and draws a small rectangle if the mouse is moving slowly&lt;br /&gt;
// and draws a large rectangle if the mouse is moving quickly &lt;br /&gt;
// random(255) calls the random colours from 0-255 for the different squares&lt;br /&gt;
//working with opacity to show layering&lt;br /&gt;
&lt;br /&gt;
void variableRect(int x, int y, int px, int py) {&lt;br /&gt;
  float speed = abs(x-px) + abs(y-py);&lt;br /&gt;
  stroke(0);&lt;br /&gt;
  fill(random(255),random(255),random(255), 190);&lt;br /&gt;
  rect(x, y, speed, speed);&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65918</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65918"/>
		<updated>2014-04-15T06:21:31Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:weimar1.jpg|200]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leipzig1.jpg|200]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
reference: http://www.pro-these.com/cctv/&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65917</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65917"/>
		<updated>2014-04-15T06:07:21Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:weimar1.jpg|200]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leipzig1.jpg|200]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimar1.jpg&amp;diff=65916</id>
		<title>File:Weimar1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimar1.jpg&amp;diff=65916"/>
		<updated>2014-04-15T06:06:53Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65915</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65915"/>
		<updated>2014-04-15T06:05:13Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:weimar1.jpg|200]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65914</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65914"/>
		<updated>2014-04-15T06:05:00Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:leipzig1.jpg|200]]&lt;br /&gt;
&lt;br /&gt;
[[File:weimar1.jpg|200]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65913</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65913"/>
		<updated>2014-04-15T06:04:45Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:leipzig1.jpg|100]]&lt;br /&gt;
&lt;br /&gt;
[[File:weimar1.jpg|100]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Leipzig1.jpg&amp;diff=65912</id>
		<title>File:Leipzig1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Leipzig1.jpg&amp;diff=65912"/>
		<updated>2014-04-15T06:04:08Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65911</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65911"/>
		<updated>2014-04-15T06:03:56Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:leipzig1.jpg|200]]&lt;br /&gt;
&lt;br /&gt;
[[File:weimar1.jpg|200]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theatreplatz1.jpg&amp;diff=65910</id>
		<title>File:Theatreplatz1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theatreplatz1.jpg&amp;diff=65910"/>
		<updated>2014-04-15T06:02:28Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65909</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65909"/>
		<updated>2014-04-15T06:01:44Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:theatreplatz1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:theatreplatz2.jpg]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65908</id>
		<title>Rubab Paracha</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rubab_Paracha&amp;diff=65908"/>
		<updated>2014-04-15T06:00:46Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: Created page with &amp;quot;Surveillance &amp;amp; Art  Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not. Using images from various cameras creating interactive in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Surveillance &amp;amp; Art&lt;br /&gt;
&lt;br /&gt;
Understanding that surveillance cameras are a part of daily lives whether we are aware of it or not.&lt;br /&gt;
Using images from various cameras creating interactive installations and visual narratives.&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tools_for_Tales&amp;diff=65907</id>
		<title>GMU:Tools for Tales</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tools_for_Tales&amp;diff=65907"/>
		<updated>2014-04-15T05:58:22Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Tools for Tales, Tales from Tools&amp;lt;br&amp;gt;&#039;&#039;Von Werkzeugen, Maschinen und Apparaten&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Projektmodul|Projektmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Ursula Damm]], [[Martin Schneider]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 18 [[ECTS]], 16 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mastermodul:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Tuesday, 09:15 - 12:30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 5]], Room 204&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; Tuesday 08. April 2014&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bachelormodul:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Wednesday, 09:15 - 12:30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 5]], Room 204&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; Wednesday 09. April 2014&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
&lt;br /&gt;
Seit Marshall McLuhan vorgeschlagen hat, das Medium nicht nur als Informationsträger, sondern als Ding zu sehen, das einen eigenen Aussagewert generiert, hat der Begriff des Werkzeuges eine neue Bedeutung erhalten: Werkzeuge und Apparate hinterlassen nicht nur am Gegenstand der Bearbeitung ihre Spuren. Sie selbst haben eigene Narrative und erzählen Geschichten.&lt;br /&gt;
&lt;br /&gt;
In einer postdigitalen Gesellschaft scheinen die Werkzeuge zu verschwinden in technologiegestützten Ereignissen. Diese bauen Kraftfelder auf als und für Netze, soziale Bewegungen und Herrschaftsstrukturen.&lt;br /&gt;
&lt;br /&gt;
Im Modul wollen wir einen Blick werfen auf die Artefakte und Konstrukte  eines Alltags voller technischer Geräte und Maschinen und diese im Einzelnen betrachten, um ihren Charakter und ihr Ausdruckspotenzial im oben beschriebenen Sinne zu erkennen. Wie organisieren Apparate Menschen? Welches Bild von Zusammenleben implizieren die Werkzeuge? Welche Gesellschaft entwerfen sie?&lt;br /&gt;
&lt;br /&gt;
Im Projekt werden verschiedene Methoden des Arbeitens mit Apparaten und über Apparate vorgestellt. Eine Übersicht  über die in der Professur zur Zeit verfügbaren Geräte zusammen mit praktischen Rezepten zu deren Nutzung wird angeboten, die zu einem künstlerisch/gestalterischen Produkt werden sollen (Objekt, Display, Installation, Performance etc.). &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Marshal McLuhan proposed to see the medium as a thing in its own right rather than considering it a mere container of information. The medium as a thing that is capable to generate its own content. Since then the term &amp;quot;tool&amp;quot; has acquired a new meaning: The traces that tools and machines leave in their workpiece are not the only ones. Tools and devices trace out their own narratives and tales. They tell a story.&lt;br /&gt;
&lt;br /&gt;
In a post-digital society it seems like tools dissolve into events that are driven by technology. These events create force fields that turn into networks, social movements, and structures of power.&lt;br /&gt;
&lt;br /&gt;
In the realm of this course we want to have a closer look at the artifacts and constructions of our every-day life full of technical machinery. We want to analyze the tools in detail, identify their character and their potential of expression, in the sense described above. How do machines organize human life? Which idea of coexistence do they imply? What kind of society do they create?&lt;br /&gt;
&lt;br /&gt;
In this course we will introduce various methods of working with devices, as tools and subjects of artistic expression. We will provide you with an overview of devices currently available at chair of Media Environments. This will be complemented with practical recipes of how to use those tools, and shall culminate in practical products (sculptures, exhibits, installations, performances, et cetera).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Application ==&lt;br /&gt;
&lt;br /&gt;
Anmeldung per Email bitte bis zum 03.04.2014 an: ursula.damm [ät] uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
Vorheriger oder gleichzeitiger Besuch eines Werkmoduls in Programmierung oder Elektronik&lt;br /&gt;
&lt;br /&gt;
== Evaluation ==&lt;br /&gt;
&lt;br /&gt;
Werk, Performance, Video&lt;br /&gt;
&lt;br /&gt;
== Eligible participants ==&lt;br /&gt;
&lt;br /&gt;
BfA Medienkunst/Mediengestaltung &amp;lt;br&amp;gt;&lt;br /&gt;
MfA Media Art &amp;amp; Design &amp;lt;br&amp;gt;&lt;br /&gt;
MfA Medienkunst/Mediengestaltung &amp;lt;br&amp;gt;&lt;br /&gt;
MA Media Architecture  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
Extra events: &lt;br /&gt;
lecture by Georg Trogemann &lt;br /&gt;
May 13 9.15, room 204 &lt;br /&gt;
&lt;br /&gt;
Excursion [http://www.adk.de/de/projekte/2014/lens_based_sculpture/index.htm Lens based sculpture]&lt;br /&gt;
&lt;br /&gt;
== Literature ==&lt;br /&gt;
&#039;&#039;&#039;Theory&#039;&#039;&#039;&lt;br /&gt;
* Das Medium ist die Botschaft = The medium is the message / Marshall McLuhan. Hrsg. und übers. von Martin Baltes ISBN 978-3608503111&lt;br /&gt;
* ANThology: Ein einführendes Handbuch zur Akteur-Netzwerk-Theorie ISBN 978-3899424799&lt;br /&gt;
* Making Things Public: Atmospheres of Democracy Hardcover by Bruno Latour, Peter Weibel ISBN 978-0262122795&lt;br /&gt;
* ICONOCLASH: Beyond the Image Wars in Science, Religion and Art Paperback by Bruno Latour, Peter Weibel ISBN 978-0262621724&lt;br /&gt;
* The One and the Many: Contemporary Collaborative Art in a Global Context ISBN 978-0822349877&lt;br /&gt;
* Speculative Everything: Design, Fiction, ans Social Dreaming, Anthony Dunne Fiona Raby ISBN 978-0262019842&lt;br /&gt;
* Design Noir: The Secret Life of Electronic Objects ISBN 978-3764365660&lt;br /&gt;
* The New Media Reader, Noah Wardrip-Fruin, Nick Montfort ISBN 978-0262232272&lt;br /&gt;
* Die Geburt des Vokalalphabets aus dem Geist der Poesie: Schrift, Zahl und Ton im Medienverbund, Wolfgang Ernst (Herausgeber), Friedrich Kittler (Herausgeber) ISBN 978-3770542673&lt;br /&gt;
* Dinge und Undinge: Phänomenologische Skizzen von Vilém Flusser und Florian Rötzer ISBN 978-3446239401&lt;br /&gt;
* [https://vimeo.com/63588181 See Yourself Sensing] ISBN 978-1907317293&lt;br /&gt;
* Das technische Bild : Kompendium zu einer Stilgeschichte wissenschaftlicher Bilder / Horst Bredekamp ISBN 978-3050044965&lt;br /&gt;
* Kinematic Self-Replicating Machines,  Robert A. Freitas Jr., Ralph C. Merkle ISBN 978-1570596902&lt;br /&gt;
&#039;&#039;&#039;Art&#039;&#039;&#039;&lt;br /&gt;
* Ich sehe was, was Du nicht siehst! - Sehmaschinen und Bilderwelten : die Sammlung Werner Nekes ISBN 978-3882438567&lt;br /&gt;
* Blickmaschinen oder wie Bilder entstehen, Werner Nekes ISBN 978-3832191863&lt;br /&gt;
* Paul DeMarinis: Buried in Noise ISBN 978-3868281415&lt;br /&gt;
* Internet Art Reachel Greene ISBN 978-0500203767&lt;br /&gt;
* Gateways: Kunst und vernetzte Kultur - Sabine Himmelsbach ISBN 978-3775727969&lt;br /&gt;
* Kunstmaschinen - Maschinenkunst ISBN 978-3-939583-40-0&lt;br /&gt;
* A touch of code ISBN 978-3899553314&lt;br /&gt;
* Deep Storage. Arsenale der Erinnerung. Sammeln, Speichern, Archivieren in der Kunst ISBN 978-3791318479&lt;br /&gt;
* net_condition: art and global media by Peter Weibel (Editor), Timothy Druckrey (Editor) ISBN 978-0262731386&lt;br /&gt;
&lt;br /&gt;
== Artists, Designers ==&lt;br /&gt;
&#039;&#039;&#039;Classics&#039;&#039;&#039;&lt;br /&gt;
* Marcel Duchamps&lt;br /&gt;
* [https://www.youtube.com/watch?v=oBNZUj1J1fE#t=54 Joseph Beuys]&lt;br /&gt;
* [http://www.jeantinguely.com/de/museum_sammlung/jean_tinguely.html Jean Tinguely]&lt;br /&gt;
* [http://www.dunneandraby.co.uk/content/home Anthony Dunne Fiona Raby]&lt;br /&gt;
* [http://www.tate.org.uk/art/artists/rebecca-horn-2269 Rebecca Horn] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.valieexport.at/ Valie Export ]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.estherschipper.com/Pierre_Huyghe Pierre Huyghe]&lt;br /&gt;
* [http://www.youtube.com/watch?v=OfV9gMeETS4 Alan McCollum]&lt;br /&gt;
* [http://www.melhus.de/ Björn Melhus] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Soundartists&#039;&#039;&#039;&lt;br /&gt;
* [http://www.stanford.edu/~demarini Paul DeMarinis]&lt;br /&gt;
* [http://yunchulkim.net/ Yunchul Kim] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.haineshinterding.net/ Joyce Hinterding]&lt;br /&gt;
* [http://www.tmrx.org/ Aernoudt Jacobs]&lt;br /&gt;
&#039;&#039;&#039;Media Artist&#039;&#039;&#039;&lt;br /&gt;
* [http://www.dwbowen.com/ David Bowen]&lt;br /&gt;
* [http://www.timknowles.co.uk/ Tim Knowles]&lt;br /&gt;
* [http://www.tuulanarhinen.net/ Tuula Närhinnen]&lt;br /&gt;
* [http://datenform.de/ Aram Bartholl]&lt;br /&gt;
* [http://www.niklasroy.com/ Niklas Roy]&lt;br /&gt;
* [http://www.rlfbckr.org/ Ralf Baecker] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.leo.ok.ag/index.php/der-zermesser.html Leo Peschta]&lt;br /&gt;
* [http://www.bitsbeauty.de/for-those-who-see/ Daniel Schulze]&lt;br /&gt;
* [http://adamwbrown.net/ Adam Brown] &amp;lt;br&amp;gt;&lt;br /&gt;
* [https://vimeo.com/julianoliver Julian Oliver] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.juliuspopp.de/ Julius Popp]&lt;br /&gt;
* [http://www.gereon-lepper.de/ Gereon Lepper]&lt;br /&gt;
* [http://www.marnixdenijs.nl/ Marnix de Nijs]&lt;br /&gt;
* [http://www.darsha.org/ Darsha Hewitt]&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
&lt;br /&gt;
[[Sebastian Kaye]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Paul Haas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laura Anzola]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Liese Endler]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubab Paracha]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SS14]]&lt;br /&gt;
[[Category:Projektmodul]]&lt;br /&gt;
[[Category:Ursula Damm]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65337</id>
		<title>GMU:Urban Development Kit/People In Public Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65337"/>
		<updated>2014-03-29T14:21:22Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The understanding of public spaces should not only be concerned with the physical aspects of the area but more so with the intangible qualities.  Every day thousands of people around the world meet - talk - interact within the &#039;public spaces&#039; and these spaces have an affect on their daily lives.  i would like to understand this psychology and etiquette of using public spaces by researching a few plazas in Weimar. e.g. Theatreplatz-Marktplatz-Schillerstrasse&lt;br /&gt;
&lt;br /&gt;
i would like to conduct a series of basic studies:&lt;br /&gt;
- observing people within a public realm, where they sit - stand - talk -eat&lt;br /&gt;
- factors governing their choices - proximity to benches or food stalls - climate&lt;br /&gt;
- patterns of routes through the space&lt;br /&gt;
&lt;br /&gt;
some of the texts i am referring to:&lt;br /&gt;
&amp;quot;crowds &amp;amp; power&amp;quot; by Canetti&lt;br /&gt;
&amp;quot;urban interventions&amp;quot; personal projects in public spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thought Process/Brainstorming:&lt;br /&gt;
&lt;br /&gt;
. idea of story telling and walking in the shoes of another person - using audio/visual aid (Janet Cardiff)&lt;br /&gt;
. playing on emotions of nostalgia and &#039;home pain&#039; - Heimweh&lt;br /&gt;
. flip book while walking - seeing through someone else eyes - glimpse into memory of the person&lt;br /&gt;
. creating associations with place from previous experiences - leaving clues along the way - like crumbs (the flip book and audio is a guide for the visitor - what to see what to look for - a secret tour)&lt;br /&gt;
.  draw a map of Theatreplatz - then walk through schiller strasse and end up on Marktplatz.&lt;br /&gt;
&lt;br /&gt;
reference videos:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=B7_uB51UU8s&lt;br /&gt;
&lt;br /&gt;
http://vimeo.com/6821934&lt;br /&gt;
&lt;br /&gt;
http://senseable.mit.edu/guggenheim/&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XlR4fVGI39s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Girl In The Red Jacket]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project revolves around a fictional female character with the primary focus being the emotions of nostalgia and Heimweh. The personal diary of this girl is found and read by a stranger – an audio book that gives us insight into the life of this girl. A series of images and videos create the mood for this audio book and depict the images in the mind of this reader – the themes of isolation, alienation, emptiness and wistfulness combine to form an installation piece that shows the absence of this girl.&lt;br /&gt;
&lt;br /&gt;
Excerpts from this diary are read out, supported by visuals that are the imagery of the reader, giving an insight in the writers mind and how they felt being in a new city.  There is an ambiguity as to which time these writings or reading belongs to - leaving it open to the imagination of the viewer who can decide on their own.  The theme focuses mainly on the emotion which is not bond by time - place - borders - it is universal.&lt;br /&gt;
&lt;br /&gt;
[[File:AudioWalk01.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
text taken from a book of sorrows : &lt;br /&gt;
&lt;br /&gt;
SONDER:&lt;br /&gt;
The realisation that each random passerby is living a life as vivd and complex as your own - populated with their own ambitions, friends, routines, worries and inherited craziness - an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passages to thousands of other lives that you&#039;ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The installation piece is a combination of audio, photographs and abstract videos.  showing the emptiness and lack of people depicting the loneliness of this character.&lt;br /&gt;
&lt;br /&gt;
original text from diary: &lt;br /&gt;
T.R.A.N.S.I.T&lt;br /&gt;
That beautiful sorrow of loneliness erodes the shell of confidence - i feel like an island in an endless oceans - withdraw &amp;amp; isolated - no connection - no relation -&lt;br /&gt;
The transitionary zone is a lethal one - you are far away from home but can almost taste it - but the temporary home is a distant memory - fast fading as if it only existed as a figment of my imagination.&lt;br /&gt;
I want to stay - in this torturous limbo of agony &amp;amp; pain - tugging on the edges of my soul - stretching it to the point of snapping.&lt;br /&gt;
I need to stay - &lt;br /&gt;
HEIMWEH - you twirl to the rhythm of darkness as it plucks away at your heart.&lt;br /&gt;
&lt;br /&gt;
[[File:girlred01.jpg|200px]]&lt;br /&gt;
[[File:girlred02.jpg|200px]]&lt;br /&gt;
[[File:girlred03.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Audio - Narrative :&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;flashmp3&amp;gt;01 resurrection.mp3&amp;lt;/flashmp3&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Girlred03.jpg&amp;diff=65336</id>
		<title>File:Girlred03.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Girlred03.jpg&amp;diff=65336"/>
		<updated>2014-03-29T14:17:42Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Girlred02.jpg&amp;diff=65335</id>
		<title>File:Girlred02.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Girlred02.jpg&amp;diff=65335"/>
		<updated>2014-03-29T14:17:20Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Girlred01.jpg&amp;diff=65334</id>
		<title>File:Girlred01.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Girlred01.jpg&amp;diff=65334"/>
		<updated>2014-03-29T14:16:49Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65333</id>
		<title>GMU:Urban Development Kit/People In Public Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65333"/>
		<updated>2014-03-29T14:16:19Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The understanding of public spaces should not only be concerned with the physical aspects of the area but more so with the intangible qualities.  Every day thousands of people around the world meet - talk - interact within the &#039;public spaces&#039; and these spaces have an affect on their daily lives.  i would like to understand this psychology and etiquette of using public spaces by researching a few plazas in Weimar. e.g. Theatreplatz-Marktplatz-Schillerstrasse&lt;br /&gt;
&lt;br /&gt;
i would like to conduct a series of basic studies:&lt;br /&gt;
- observing people within a public realm, where they sit - stand - talk -eat&lt;br /&gt;
- factors governing their choices - proximity to benches or food stalls - climate&lt;br /&gt;
- patterns of routes through the space&lt;br /&gt;
&lt;br /&gt;
some of the texts i am referring to:&lt;br /&gt;
&amp;quot;crowds &amp;amp; power&amp;quot; by Canetti&lt;br /&gt;
&amp;quot;urban interventions&amp;quot; personal projects in public spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thought Process/Brainstorming:&lt;br /&gt;
&lt;br /&gt;
. idea of story telling and walking in the shoes of another person - using audio/visual aid (Janet Cardiff)&lt;br /&gt;
. playing on emotions of nostalgia and &#039;home pain&#039; - Heimweh&lt;br /&gt;
. flip book while walking - seeing through someone else eyes - glimpse into memory of the person&lt;br /&gt;
. creating associations with place from previous experiences - leaving clues along the way - like crumbs (the flip book and audio is a guide for the visitor - what to see what to look for - a secret tour)&lt;br /&gt;
.  draw a map of Theatreplatz - then walk through schiller strasse and end up on Marktplatz.&lt;br /&gt;
&lt;br /&gt;
reference videos:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=B7_uB51UU8s&lt;br /&gt;
&lt;br /&gt;
http://vimeo.com/6821934&lt;br /&gt;
&lt;br /&gt;
http://senseable.mit.edu/guggenheim/&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XlR4fVGI39s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Girl In The Red Jacket]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project revolves around a fictional female character with the primary focus being the emotions of nostalgia and Heimweh. The personal diary of this girl is found and read by a stranger – an audio book that gives us insight into the life of this girl. A series of images and videos create the mood for this audio book and depict the images in the mind of this reader – the themes of isolation, alienation, emptiness and wistfulness combine to form an installation piece that shows the absence of this girl.&lt;br /&gt;
&lt;br /&gt;
Excerpts from this diary are read out, supported by visuals that are the imagery of the reader, giving an insight in the writers mind and how they felt being in a new city.  There is an ambiguity as to which time these writings or reading belongs to - leaving it open to the imagination of the viewer who can decide on their own.  The theme focuses mainly on the emotion which is not bond by time - place - borders - it is universal.&lt;br /&gt;
&lt;br /&gt;
[[File:AudioWalk01.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
text taken from a book of sorrows : &lt;br /&gt;
&lt;br /&gt;
SONDER:&lt;br /&gt;
The realisation that each random passerby is living a life as vivd and complex as your own - populated with their own ambitions, friends, routines, worries and inherited craziness - an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passages to thousands of other lives that you&#039;ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The installation piece is a combination of audio, photographs and abstract videos.  showing the emptiness and lack of people depicting the loneliness of this character.&lt;br /&gt;
&lt;br /&gt;
original text from diary: &lt;br /&gt;
T.R.A.N.S.I.T&lt;br /&gt;
That beautiful sorrow of loneliness erodes the shell of confidence - i feel like an island in an endless oceans - withdraw &amp;amp; isolated - no connection - no relation -&lt;br /&gt;
The transitionary zone is a lethal one - you are far away from home but can almost taste it - but the temporary home is a distant memory - fast fading as if it only existed as a figment of my imagination.&lt;br /&gt;
I want to stay - in this torturous limbo of agony &amp;amp; pain - tugging on the edges of my soul - stretching it to the point of snapping.&lt;br /&gt;
I need to stay - &lt;br /&gt;
HEIMWEH - you twirl to the rhythm of darkness as it plucks away at your heart.&lt;br /&gt;
&lt;br /&gt;
[[File:girlred01.jpg|200px]]&lt;br /&gt;
[[File:girlred02.jpg|200px]]&lt;br /&gt;
[[File:girlred03.jpg|200px]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65331</id>
		<title>GMU:Urban Development Kit/People In Public Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65331"/>
		<updated>2014-03-29T14:14:51Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The understanding of public spaces should not only be concerned with the physical aspects of the area but more so with the intangible qualities.  Every day thousands of people around the world meet - talk - interact within the &#039;public spaces&#039; and these spaces have an affect on their daily lives.  i would like to understand this psychology and etiquette of using public spaces by researching a few plazas in Weimar. e.g. Theatreplatz-Marktplatz-Schillerstrasse&lt;br /&gt;
&lt;br /&gt;
i would like to conduct a series of basic studies:&lt;br /&gt;
- observing people within a public realm, where they sit - stand - talk -eat&lt;br /&gt;
- factors governing their choices - proximity to benches or food stalls - climate&lt;br /&gt;
- patterns of routes through the space&lt;br /&gt;
&lt;br /&gt;
some of the texts i am referring to:&lt;br /&gt;
&amp;quot;crowds &amp;amp; power&amp;quot; by Canetti&lt;br /&gt;
&amp;quot;urban interventions&amp;quot; personal projects in public spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thought Process/Brainstorming:&lt;br /&gt;
&lt;br /&gt;
. idea of story telling and walking in the shoes of another person - using audio/visual aid (Janet Cardiff)&lt;br /&gt;
. playing on emotions of nostalgia and &#039;home pain&#039; - Heimweh&lt;br /&gt;
. flip book while walking - seeing through someone else eyes - glimpse into memory of the person&lt;br /&gt;
. creating associations with place from previous experiences - leaving clues along the way - like crumbs (the flip book and audio is a guide for the visitor - what to see what to look for - a secret tour)&lt;br /&gt;
.  draw a map of Theatreplatz - then walk through schiller strasse and end up on Marktplatz.&lt;br /&gt;
&lt;br /&gt;
reference videos:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=B7_uB51UU8s&lt;br /&gt;
&lt;br /&gt;
http://vimeo.com/6821934&lt;br /&gt;
&lt;br /&gt;
http://senseable.mit.edu/guggenheim/&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XlR4fVGI39s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Girl In The Red Jacket]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project revolves around a fictional female character with the primary focus being the emotions of nostalgia and Heimweh. The personal diary of this girl is found and read by a stranger – an audio book that gives us insight into the life of this girl. A series of images and videos create the mood for this audio book and depict the images in the mind of this reader – the themes of isolation, alienation, emptiness and wistfulness combine to form an installation piece that shows the absence of this girl.&lt;br /&gt;
&lt;br /&gt;
Excerpts from this diary are read out, supported by visuals that are the imagery of the reader, giving an insight in the writers mind and how they felt being in a new city.  There is an ambiguity as to which time these writings or reading belongs to - leaving it open to the imagination of the viewer who can decide on their own.  The theme focuses mainly on the emotion which is not bond by time - place - borders - it is universal.&lt;br /&gt;
&lt;br /&gt;
[[File:AudioWalk01.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
text taken from a book of sorrows : &lt;br /&gt;
&lt;br /&gt;
SONDER:&lt;br /&gt;
The realisation that each random passerby is living a life as vivd and complex as your own - populated with their own ambitions, friends, routines, worries and inherited craziness - an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passages to thousands of other lives that you&#039;ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The installation piece is a combination of audio, photographs and abstract videos.  showing the emptiness and lack of people depicting the loneliness of this character.&lt;br /&gt;
&lt;br /&gt;
original text from diary: &lt;br /&gt;
T.R.A.N.S.I.T&lt;br /&gt;
That beautiful sorrow of loneliness erodes the shell of confidence - i feel like an island in an endless oceans - withdraw &amp;amp; isolated - no connection - no relation -&lt;br /&gt;
The transitionary zone is a lethal one - you are far away from home but can almost taste it - but the temporary home is a distant memory - fast fading as if it only existed as a figment of my imagination.&lt;br /&gt;
I want to stay - in this torturous limbo of agony &amp;amp; pain - tugging on the edges of my soul - stretching it to the point of snapping.&lt;br /&gt;
I need to stay - &lt;br /&gt;
HEIMWEH - you twirl to the rhythm of darkness as it plucks away at your heart.&lt;br /&gt;
&lt;br /&gt;
[[File:red01.jpg|200px]]&lt;br /&gt;
[[File:red02.jpg|200px]]&lt;br /&gt;
[[File:red03.jpg|200px]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit&amp;diff=65320</id>
		<title>GMU:Urban Development Kit</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit&amp;diff=65320"/>
		<updated>2014-03-29T13:59:49Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: Undo revision 65312 by Rubab paracha (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Projektmodul|Projektmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrpersonen:&#039;&#039; [[Ursula Damm]], [[Gunnar Green]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 18 [[ECTS]], 16 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Dienstag, 13.30 Uhr&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Raum 204&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 22.10.2012&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
the urban development kit&#039;&#039;&#039;&lt;br /&gt;
Master Project (english)&lt;br /&gt;
Im Projekt werden Methoden entworfen, Stadtleben besser und neu zu gestalten. &lt;br /&gt;
Die Vorschläge sollen in Form von Sets ausgestaltet werden, die entweder als Spiel, als Produkt, als Baukasten oder Anleitung einer interessierten Öffentlichkeit zugänglich gemacht werden. &lt;br /&gt;
Das Spektrum der Betätigungsfelder ist sehr weit gefasst: hier können Werkzeuge und Apparaturen zu Sensibilisierung entwickelt werden, Strategien für Treffen/Happenings oder Performances organisiert werden, Ausstellungen und Installationen im öffentlichen Raum durchgeführt werden. Spekulative Neuentwürfe, Ephemeres wie auch Revolutionäres soll in konkreten, innovativen und ungesehenen (Stadt-) Situationen Entfaltung finden können. &lt;br /&gt;
&lt;br /&gt;
1. Prüfungsleistung (10%) - schriftlich: Recherche zum gewählten Thema/ zur gewählten Arbeit in Kunstgeschichte, Urbanistik, Medientheorie oder einer anderen Disziplin, wobei ein Werk/Thema als Referenz individuell auszuwählen ist, das vorbildlich zur eigenen Tätigkeit steht.&lt;br /&gt;
&lt;br /&gt;
2. Prüfungsleistung (10%) - mündlich: Vortrag über ein selbstgewähltes Thema in Verbindung mit dem praktischen Arbeitsvorhaben&lt;br /&gt;
&lt;br /&gt;
3. Mitarbeit im Plenum (20%)&lt;br /&gt;
&lt;br /&gt;
4. Prüfungsleistung (60%) - Präsentation eines Werkes&lt;br /&gt;
&lt;br /&gt;
Das Projekt richtet sich an Master-Studierende&lt;br /&gt;
&lt;br /&gt;
Termin: Dienstag, 13.30 Uhr -17.15&lt;br /&gt;
Marienstrasse 7b, room 204&lt;br /&gt;
Empfohlene Fach- und Werkmodule: DIY Microscopy, Diagramme &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The urban development kit&lt;br /&gt;
In the course of the project, several methods will be created and formulated to design cities a new and in a better manner. The proposals should be designed in the form of sets - either as games, products, model kits or instructions -  that will be made accessible to an interested audience. &lt;br /&gt;
The scope of activities is here rather wide: tools and apparatus to raise awareness can be developed, strategies for meeting/happenings or performances could be organized, exhibitions and installations in public spaces could take place. Speculative,  ephemeral and revolutionary designs and projects should deploy themselves in concrete, innovative and unseen (city-) situations.&lt;br /&gt;
1. Coursework 10% - assignment in written form: research to a chosen topic/to the developed project in the fields of art history, urbanistics, media theory or another discipline, whereas a work/topic should be chosen individually as a reference that stands exemplary to an activity.&lt;br /&gt;
2. Coursework 10 % - assignment in spoken form: oral presentation on a topic chosen individually that stays in relationship to the developed practical proposal&lt;br /&gt;
&lt;br /&gt;
3. Active participation in the project colloquium&lt;br /&gt;
4. Course work 60 % - presentation of a work&lt;br /&gt;
The project directs itself to MFA students.&lt;br /&gt;
&lt;br /&gt;
==Syllabus:==&lt;br /&gt;
&lt;br /&gt;
first meeting: &lt;br /&gt;
* 22.10.2013 Introduction&lt;br /&gt;
* 29.10.2013 Presentation of Works&lt;br /&gt;
* 05.11.2013 Presentation of Works of Participants - Lecture&lt;br /&gt;
* 12.11.2013 Lecture street art. presentation Sebastian&lt;br /&gt;
* 19.11.2013 Lecture &lt;br /&gt;
* 26.11.2013 Meeting at 9.00 in 204: Workshopday  (Theme: &amp;quot;Sensor&amp;quot;)&lt;br /&gt;
* 03.12.2013 Meeting at 9.00 in 204: Workshopday (Theme: &amp;quot;Feeback&amp;quot;)&lt;br /&gt;
* 10.12.2013 Presentation Deniz: Atelier van Lieshout, Michael: Guy Debord&lt;br /&gt;
* 17.12.2013 Presentation Adriana: Hana Iverson&lt;br /&gt;
* 14.01.2014 Presentation Rubab: Amor Munoz, Laura: Constant Nieuwenhuys&lt;br /&gt;
* 28.01.2014 Presentation Mohammad Jaradat: Psycho Buildings ( Artists take on Architecture )&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Kinoki-Pi-Project|Kinoki-Pi-Project]] (Michael Fischer)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/The legend of Heimat|The legend of Heimat]] (Wiebke Jahns)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/People In Public Spaces|People In Public Spaces]] (Rubab Paracha)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Organic City|Organic City]] (Laura Jozefini)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Jordan Evolution in Public Squares |Jordan Evolution in Public Squares ]] (Mohammad Jaradat)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Urban Space for Mind|Urban Space for Mind]] (Sebastian Kaye)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/hiddenCity/| HidenCity]] (Adriana Román)&lt;br /&gt;
&lt;br /&gt;
==Workshop==&lt;br /&gt;
* [[GMU:Urban_Development_Kit/sensor_workshop/|&amp;quot;Sensors&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Literature, Films and related Projects:== &lt;br /&gt;
&lt;br /&gt;
Links: &lt;br /&gt;
* [http://estudioteddycruz.com/ Teddy Cruz]&lt;br /&gt;
* [http://www.mechanicsofplace.net/ Hana Iverson]&lt;br /&gt;
* [http://www.andinc.org/v4/ Mark Shepard]&lt;br /&gt;
* [http://www.atelier-latent.de/spaziergangsforschung atelier latent]&lt;br /&gt;
* [http://greyworld.org/ greyworld]&lt;br /&gt;
* [http://www.ubermatic.org/ Michelle Teran]&lt;br /&gt;
* [http://biomapping.net/ Christian Nold Biomapping]&lt;br /&gt;
* [http://senseable.mit.edu/ Senseable City Lab]&lt;br /&gt;
* [http://www.elasticspace.com/ Timo Arnall]&lt;br /&gt;
&lt;br /&gt;
* Urban Interventions Persona Projects in Public Space ISBN 978-3-89955-291-1&lt;br /&gt;
* Paradoxien des Öffentlichen ISBN 978-3940748461&lt;br /&gt;
* Megastructures Reloaded ISBN 978-3775722162&lt;br /&gt;
* A New Theory of Urban Design ISBN 978-0195037531&lt;br /&gt;
* Zur Nachahmung empfohlen!: Expeditionen in Ästhetik und Nachhaltigkeit ISBN 978-3775727723&lt;br /&gt;
* Klimakunstforschung ISBN 978-3883962993&lt;br /&gt;
* Klimakapseln: Überlebensbedingungen in der Katastrophe ISBN 978-3518126158&lt;br /&gt;
* Ökomedien ISBN 978-3775720489&lt;br /&gt;
* Aram Bartholl ISBN 978-3-89955-393-2&lt;br /&gt;
* Team Compendium: Selfmade Matches - Selbstorganisation Bereich Kunst ISBN 3-927623-55-5&lt;br /&gt;
* Sensing Place - Mediatising the Urban Landscape ISBN 978-3-85616-581-9&lt;br /&gt;
&lt;br /&gt;
*[http://www.nand.io/research/cruiser-charisma/ Cruiser Charisma]&lt;br /&gt;
*[http://zaphod.mindlab.umd.edu/docSeminar/pdfs/Winner.pdf/ Do artifacts have politics? by Langdon Winner]&lt;br /&gt;
*[http://www.mischertraxler.com/projects_the_idea_of_a_tree_recorder_one.html/ &#039;The idea of a tree - recorder one&#039; by Mischer&#039;Traxler]&lt;br /&gt;
*[http://www.julijonasurbonas.lt/p/sounding-doors/ Sounding Doors by Julijonas Urbonas]&lt;br /&gt;
*It&#039;s not exactly related to the subject, but this kit is nicely made. [http://www.bjornfranke.com/objects/2006_traces_of_an_imaginary_affair.htm/ Traces of an Imaginary Affair  by Björn Franke]&lt;br /&gt;
* Secret Agent&#039;s Handbook: The Top Secret Manual of Wartime Weapons, Gadgets, Disguises and Devices, ISBN-10: 1906251193&lt;br /&gt;
*Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design, Tony Dunne, ISBN-10: 0262541998&lt;br /&gt;
* Playtime, Jacques Tati, 1967&lt;br /&gt;
&lt;br /&gt;
[[Category:WS13]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit&amp;diff=65312</id>
		<title>GMU:Urban Development Kit</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit&amp;diff=65312"/>
		<updated>2014-03-29T13:56:47Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Projektmodul|Projektmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrpersonen:&#039;&#039; [[Ursula Damm]], [[Gunnar Green]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 18 [[ECTS]], 16 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Dienstag, 13.30 Uhr&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Raum 204&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 22.10.2012&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
the urban development kit&#039;&#039;&#039;&lt;br /&gt;
Master Project (english)&lt;br /&gt;
Im Projekt werden Methoden entworfen, Stadtleben besser und neu zu gestalten. &lt;br /&gt;
Die Vorschläge sollen in Form von Sets ausgestaltet werden, die entweder als Spiel, als Produkt, als Baukasten oder Anleitung einer interessierten Öffentlichkeit zugänglich gemacht werden. &lt;br /&gt;
Das Spektrum der Betätigungsfelder ist sehr weit gefasst: hier können Werkzeuge und Apparaturen zu Sensibilisierung entwickelt werden, Strategien für Treffen/Happenings oder Performances organisiert werden, Ausstellungen und Installationen im öffentlichen Raum durchgeführt werden. Spekulative Neuentwürfe, Ephemeres wie auch Revolutionäres soll in konkreten, innovativen und ungesehenen (Stadt-) Situationen Entfaltung finden können. &lt;br /&gt;
&lt;br /&gt;
1. Prüfungsleistung (10%) - schriftlich: Recherche zum gewählten Thema/ zur gewählten Arbeit in Kunstgeschichte, Urbanistik, Medientheorie oder einer anderen Disziplin, wobei ein Werk/Thema als Referenz individuell auszuwählen ist, das vorbildlich zur eigenen Tätigkeit steht.&lt;br /&gt;
&lt;br /&gt;
2. Prüfungsleistung (10%) - mündlich: Vortrag über ein selbstgewähltes Thema in Verbindung mit dem praktischen Arbeitsvorhaben&lt;br /&gt;
&lt;br /&gt;
3. Mitarbeit im Plenum (20%)&lt;br /&gt;
&lt;br /&gt;
4. Prüfungsleistung (60%) - Präsentation eines Werkes&lt;br /&gt;
&lt;br /&gt;
Das Projekt richtet sich an Master-Studierende&lt;br /&gt;
&lt;br /&gt;
Termin: Dienstag, 13.30 Uhr -17.15&lt;br /&gt;
Marienstrasse 7b, room 204&lt;br /&gt;
Empfohlene Fach- und Werkmodule: DIY Microscopy, Diagramme &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The urban development kit&lt;br /&gt;
In the course of the project, several methods will be created and formulated to design cities a new and in a better manner. The proposals should be designed in the form of sets - either as games, products, model kits or instructions -  that will be made accessible to an interested audience. &lt;br /&gt;
The scope of activities is here rather wide: tools and apparatus to raise awareness can be developed, strategies for meeting/happenings or performances could be organized, exhibitions and installations in public spaces could take place. Speculative,  ephemeral and revolutionary designs and projects should deploy themselves in concrete, innovative and unseen (city-) situations.&lt;br /&gt;
1. Coursework 10% - assignment in written form: research to a chosen topic/to the developed project in the fields of art history, urbanistics, media theory or another discipline, whereas a work/topic should be chosen individually as a reference that stands exemplary to an activity.&lt;br /&gt;
2. Coursework 10 % - assignment in spoken form: oral presentation on a topic chosen individually that stays in relationship to the developed practical proposal&lt;br /&gt;
&lt;br /&gt;
3. Active participation in the project colloquium&lt;br /&gt;
4. Course work 60 % - presentation of a work&lt;br /&gt;
The project directs itself to MFA students.&lt;br /&gt;
&lt;br /&gt;
==Syllabus:==&lt;br /&gt;
&lt;br /&gt;
first meeting: &lt;br /&gt;
* 22.10.2013 Introduction&lt;br /&gt;
* 29.10.2013 Presentation of Works&lt;br /&gt;
* 05.11.2013 Presentation of Works of Participants - Lecture&lt;br /&gt;
* 12.11.2013 Lecture street art. presentation Sebastian&lt;br /&gt;
* 19.11.2013 Lecture &lt;br /&gt;
* 26.11.2013 Meeting at 9.00 in 204: Workshopday  (Theme: &amp;quot;Sensor&amp;quot;)&lt;br /&gt;
* 03.12.2013 Meeting at 9.00 in 204: Workshopday (Theme: &amp;quot;Feeback&amp;quot;)&lt;br /&gt;
* 10.12.2013 Presentation Deniz: Atelier van Lieshout, Michael: Guy Debord&lt;br /&gt;
* 17.12.2013 Presentation Adriana: Hana Iverson&lt;br /&gt;
* 14.01.2014 Presentation Rubab: Amor Munoz, Laura: Constant Nieuwenhuys&lt;br /&gt;
* 28.01.2014 Presentation Mohammad Jaradat: Psycho Buildings ( Artists take on Architecture )&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Kinoki-Pi-Project|Kinoki-Pi-Project]] (Michael Fischer)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/The legend of Heimat|The legend of Heimat]] (Wiebke Jahns)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/The Girl In The Red Jacket|The Girl In The Red Jacket]] (Rubab Paracha)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Organic City|Organic City]] (Laura Jozefini)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Jordan Evolution in Public Squares |Jordan Evolution in Public Squares ]] (Mohammad Jaradat)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/Urban Space for Mind|Urban Space for Mind]] (Sebastian Kaye)&lt;br /&gt;
* [[GMU:Urban_Development_Kit/hiddenCity/| HidenCity]] (Adriana Román)&lt;br /&gt;
&lt;br /&gt;
==Workshop==&lt;br /&gt;
* [[GMU:Urban_Development_Kit/sensor_workshop/|&amp;quot;Sensors&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Literature, Films and related Projects:== &lt;br /&gt;
&lt;br /&gt;
Links: &lt;br /&gt;
* [http://estudioteddycruz.com/ Teddy Cruz]&lt;br /&gt;
* [http://www.mechanicsofplace.net/ Hana Iverson]&lt;br /&gt;
* [http://www.andinc.org/v4/ Mark Shepard]&lt;br /&gt;
* [http://www.atelier-latent.de/spaziergangsforschung atelier latent]&lt;br /&gt;
* [http://greyworld.org/ greyworld]&lt;br /&gt;
* [http://www.ubermatic.org/ Michelle Teran]&lt;br /&gt;
* [http://biomapping.net/ Christian Nold Biomapping]&lt;br /&gt;
* [http://senseable.mit.edu/ Senseable City Lab]&lt;br /&gt;
* [http://www.elasticspace.com/ Timo Arnall]&lt;br /&gt;
&lt;br /&gt;
* Urban Interventions Persona Projects in Public Space ISBN 978-3-89955-291-1&lt;br /&gt;
* Paradoxien des Öffentlichen ISBN 978-3940748461&lt;br /&gt;
* Megastructures Reloaded ISBN 978-3775722162&lt;br /&gt;
* A New Theory of Urban Design ISBN 978-0195037531&lt;br /&gt;
* Zur Nachahmung empfohlen!: Expeditionen in Ästhetik und Nachhaltigkeit ISBN 978-3775727723&lt;br /&gt;
* Klimakunstforschung ISBN 978-3883962993&lt;br /&gt;
* Klimakapseln: Überlebensbedingungen in der Katastrophe ISBN 978-3518126158&lt;br /&gt;
* Ökomedien ISBN 978-3775720489&lt;br /&gt;
* Aram Bartholl ISBN 978-3-89955-393-2&lt;br /&gt;
* Team Compendium: Selfmade Matches - Selbstorganisation Bereich Kunst ISBN 3-927623-55-5&lt;br /&gt;
* Sensing Place - Mediatising the Urban Landscape ISBN 978-3-85616-581-9&lt;br /&gt;
&lt;br /&gt;
*[http://www.nand.io/research/cruiser-charisma/ Cruiser Charisma]&lt;br /&gt;
*[http://zaphod.mindlab.umd.edu/docSeminar/pdfs/Winner.pdf/ Do artifacts have politics? by Langdon Winner]&lt;br /&gt;
*[http://www.mischertraxler.com/projects_the_idea_of_a_tree_recorder_one.html/ &#039;The idea of a tree - recorder one&#039; by Mischer&#039;Traxler]&lt;br /&gt;
*[http://www.julijonasurbonas.lt/p/sounding-doors/ Sounding Doors by Julijonas Urbonas]&lt;br /&gt;
*It&#039;s not exactly related to the subject, but this kit is nicely made. [http://www.bjornfranke.com/objects/2006_traces_of_an_imaginary_affair.htm/ Traces of an Imaginary Affair  by Björn Franke]&lt;br /&gt;
* Secret Agent&#039;s Handbook: The Top Secret Manual of Wartime Weapons, Gadgets, Disguises and Devices, ISBN-10: 1906251193&lt;br /&gt;
*Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design, Tony Dunne, ISBN-10: 0262541998&lt;br /&gt;
* Playtime, Jacques Tati, 1967&lt;br /&gt;
&lt;br /&gt;
[[Category:WS13]]&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65310</id>
		<title>GMU:Urban Development Kit/People In Public Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=65310"/>
		<updated>2014-03-29T13:54:58Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The understanding of public spaces should not only be concerned with the physical aspects of the area but more so with the intangible qualities.  Every day thousands of people around the world meet - talk - interact within the &#039;public spaces&#039; and these spaces have an affect on their daily lives.  i would like to understand this psychology and etiquette of using public spaces by researching a few plazas in Weimar. e.g. Theatreplatz-Marktplatz-Schillerstrasse&lt;br /&gt;
&lt;br /&gt;
i would like to conduct a series of basic studies:&lt;br /&gt;
- observing people within a public realm, where they sit - stand - talk -eat&lt;br /&gt;
- factors governing their choices - proximity to benches or food stalls - climate&lt;br /&gt;
- patterns of routes through the space&lt;br /&gt;
&lt;br /&gt;
some of the texts i am referring to:&lt;br /&gt;
&amp;quot;crowds &amp;amp; power&amp;quot; by Canetti&lt;br /&gt;
&amp;quot;urban interventions&amp;quot; personal projects in public spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thought Process/Brainstorming:&lt;br /&gt;
&lt;br /&gt;
. idea of story telling and walking in the shoes of another person - using audio/visual aid (Janet Cardiff)&lt;br /&gt;
. playing on emotions of nostalgia and &#039;home pain&#039; - Heimweh&lt;br /&gt;
. flip book while walking - seeing through someone else eyes - glimpse into memory of the person&lt;br /&gt;
. creating associations with place from previous experiences - leaving clues along the way - like crumbs (the flip book and audio is a guide for the visitor - what to see what to look for - a secret tour)&lt;br /&gt;
.  draw a map of Theatreplatz - then walk through schiller strasse and end up on Marktplatz.&lt;br /&gt;
&lt;br /&gt;
reference videos:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=B7_uB51UU8s&lt;br /&gt;
&lt;br /&gt;
http://vimeo.com/6821934&lt;br /&gt;
&lt;br /&gt;
http://senseable.mit.edu/guggenheim/&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XlR4fVGI39s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Girl In The Red Jacket]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project revolves around a fictional female character with the primary focus being the emotions of nostalgia and Heimweh. The personal diary of this girl is found and read by a stranger – an audio book that gives us insight into the life of this girl. A series of images and videos create the mood for this audio book and depict the images in the mind of this reader – the themes of isolation, alienation, emptiness and wistfulness combine to form an installation piece that shows the absence of this girl.&lt;br /&gt;
&lt;br /&gt;
Excerpts from this diary are read out, supported by visuals that are the imagery of the reader, giving an insight in the writers mind and how they felt being in a new city.  There is an ambiguity as to which time these writings or reading belongs to - leaving it open to the imagination of the viewer who can decide on their own.  The theme focuses mainly on the emotion which is not bond by time - place - borders - it is universal.&lt;br /&gt;
&lt;br /&gt;
[[File:AudioWalk01.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
text taken from a book of sorrows : &lt;br /&gt;
&lt;br /&gt;
SONDER:&lt;br /&gt;
The realisation that each random passerby is living a life as vivd and complex as your own - populated with their own ambitions, friends, routines, worries and inherited craziness - an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passages to thousands of other lives that you&#039;ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The installation piece is a combination of audio, photographs and abstract videos.  showing the emptiness and lack of people depicting the loneliness of this character.&lt;br /&gt;
&lt;br /&gt;
original text from diary: &lt;br /&gt;
T.R.A.N.S.I.T&lt;br /&gt;
That beautiful sorrow of loneliness erodes the shell of confidence - i feel like an island in an endless oceans - withdraw &amp;amp; isolated - no connection - no relation -&lt;br /&gt;
The transitionary zone is a lethal one - you are far away from home but can almost taste it - but the temporary home is a distant memory - fast fading as if it only existed as a figment of my imagination.&lt;br /&gt;
I want to stay - in this torturous limbo of agony &amp;amp; pain - tugging on the edges of my soul - stretching it to the point of snapping.&lt;br /&gt;
I need to stay - &lt;br /&gt;
HEIMWEH - you twirl to the rhythm of darkness as it plucks away at your heart.&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=64526</id>
		<title>GMU:Urban Development Kit/People In Public Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=64526"/>
		<updated>2014-02-18T14:01:44Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The understanding of public spaces should not only be concerned with the physical aspects of the area but more so with the intangible qualities.  Every day thousands of people around the world meet - talk - interact within the &#039;public spaces&#039; and these spaces have an affect on their daily lives.  i would like to understand this psychology and etiquette of using public spaces by researching a few plazas in Weimar. e.g. Theatreplatz-Marktplatz-Schillerstrasse&lt;br /&gt;
&lt;br /&gt;
i would like to conduct a series of basic studies:&lt;br /&gt;
- observing people within a public realm, where they sit - stand - talk -eat&lt;br /&gt;
- factors governing their choices - proximity to benches or food stalls - climate&lt;br /&gt;
- patterns of routes through the space&lt;br /&gt;
&lt;br /&gt;
some of the texts i am referring to:&lt;br /&gt;
&amp;quot;crowds &amp;amp; power&amp;quot; by Canetti&lt;br /&gt;
&amp;quot;urban interventions&amp;quot; personal projects in public spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thought Process/Brainstorming:&lt;br /&gt;
&lt;br /&gt;
. idea of story telling and walking in the shoes of another person - using audio/visual aid (Janet Cardiff)&lt;br /&gt;
. playing on emotions of nostalgia and &#039;home pain&#039; - Heimweh&lt;br /&gt;
. flip book while walking - seeing through someone else eyes - glimpse into memory of the person&lt;br /&gt;
. creating associations with place from previous experiences - leaving clues along the way - like crumbs (the flip book and audio is a guide for the visitor - what to see what to look for - a secret tour)&lt;br /&gt;
.  draw a map of Theatreplatz - then walk through schiller strasse and end up on Marktplatz.&lt;br /&gt;
&lt;br /&gt;
reference videos:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=B7_uB51UU8s&lt;br /&gt;
&lt;br /&gt;
http://vimeo.com/6821934&lt;br /&gt;
&lt;br /&gt;
http://senseable.mit.edu/guggenheim/&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XlR4fVGI39s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Girl In The Red Jacket]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project revolves around a fictional female character with the primary focus being the emotions of nostalgia and Heimweh. The personal diary of this girl is found and read by a stranger – an audio book that gives us insight into the life of this girl. A series of images and videos create the mood for this audio book and depict the images in the mind of this reader – the themes of isolation, alienation, emptiness and wistfulness combine to form an installation piece that shows the absence of this girl.&lt;br /&gt;
&lt;br /&gt;
Excerpts from this diary are read out, supported by visuals that are the imagery of the reader, giving an insight in the writers mind and how they felt being in a new city.  There is an ambiguity as to which time these writings or reading belongs to - leaving it open to the imagination of the viewer who can decide on their own.  The theme focuses mainly on the emotion which is not bond by time - place - borders - it is universal.&lt;br /&gt;
&lt;br /&gt;
[[File:AudioWalk01.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
text taken from a book of sorrows : &lt;br /&gt;
&lt;br /&gt;
SONDER:&lt;br /&gt;
The realisation that each random passerby is living a life as vivd and complex as your own - populated with their own ambitions, friends, routines, worries and inherited craziness - an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passages to thousands of other lives that you&#039;ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The installation piece is a combination of audio, photographs and abstract videos.  showing the emptiness and lack of people depicting the loneliness of this character.&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=64525</id>
		<title>GMU:Urban Development Kit/People In Public Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=64525"/>
		<updated>2014-02-18T13:38:49Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The understanding of public spaces should not only be concerned with the physical aspects of the area but more so with the intangible qualities.  Every day thousands of people around the world meet - talk - interact within the &#039;public spaces&#039; and these spaces have an affect on their daily lives.  i would like to understand this psychology and etiquette of using public spaces by researching a few plazas in Weimar. e.g. Theatreplatz-Marktplatz-Schillerstrasse&lt;br /&gt;
&lt;br /&gt;
i would like to conduct a series of basic studies:&lt;br /&gt;
- observing people within a public realm, where they sit - stand - talk -eat&lt;br /&gt;
- factors governing their choices - proximity to benches or food stalls - climate&lt;br /&gt;
- patterns of routes through the space&lt;br /&gt;
&lt;br /&gt;
some of the texts i am referring to:&lt;br /&gt;
&amp;quot;crowds &amp;amp; power&amp;quot; by Canetti&lt;br /&gt;
&amp;quot;urban interventions&amp;quot; personal projects in public spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thought Process/Brainstorming:&lt;br /&gt;
&lt;br /&gt;
. idea of story telling and walking in the shoes of another person - using audio/visual aid (Janet Cardiff)&lt;br /&gt;
. playing on emotions of nostalgia and &#039;home pain&#039; - Heimweh&lt;br /&gt;
. flip book while walking - seeing through someone else eyes - glimpse into memory of the person&lt;br /&gt;
. creating associations with place from previous experiences - leaving clues along the way - like crumbs (the flip book and audio is a guide for the visitor - what to see what to look for - a secret tour)&lt;br /&gt;
.  draw a map of Theatreplatz - then walk through schiller strasse and end up on Marktplatz.&lt;br /&gt;
&lt;br /&gt;
reference videos:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=B7_uB51UU8s&lt;br /&gt;
&lt;br /&gt;
http://vimeo.com/6821934&lt;br /&gt;
&lt;br /&gt;
http://senseable.mit.edu/guggenheim/&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XlR4fVGI39s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Girl In The Red Jacket]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project revolves around a fictional female character with the primary focus being the emotions of nostalgia and Heimweh. The personal diary of this girl is found and read by a stranger – an audio book that gives us insight into the life of this girl. A series of images and videos create the mood for this audio book and depict the images in the mind of this reader – the themes of isolation, alienation, emptiness and wistfulness combine to form an installation piece that shows the absence of this girl.&lt;br /&gt;
&lt;br /&gt;
Excerpts from this diary are read out, supported by visuals that are the imagery of the viewer, giving an insight in the writers mind and how they felt being in a new city .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AudioWalk01.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
text taken from a book of sorrows : &lt;br /&gt;
&lt;br /&gt;
SONDER:&lt;br /&gt;
The realisation that each random passerby is living a life as vivd and complex as your own - populated with their own ambitions, friends, routines, worries and inherited craziness - an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passages to thousands of other lives that you&#039;ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The installation piece is a combination of audio, photographs and abstract videos.  showing the emptiness and lack of people depicting the loneliness of this character.&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=64524</id>
		<title>GMU:Urban Development Kit/People In Public Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Urban_Development_Kit/People_In_Public_Spaces&amp;diff=64524"/>
		<updated>2014-02-18T13:36:55Z</updated>

		<summary type="html">&lt;p&gt;Rubab paracha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The understanding of public spaces should not only be concerned with the physical aspects of the area but more so with the intangible qualities.  Every day thousands of people around the world meet - talk - interact within the &#039;public spaces&#039; and these spaces have an affect on their daily lives.  i would like to understand this psychology and etiquette of using public spaces by researching a few plazas in Weimar. e.g. Theatreplatz-Marktplatz-Schillerstrasse&lt;br /&gt;
&lt;br /&gt;
i would like to conduct a series of basic studies:&lt;br /&gt;
- observing people within a public realm, where they sit - stand - talk -eat&lt;br /&gt;
- factors governing their choices - proximity to benches or food stalls - climate&lt;br /&gt;
- patterns of routes through the space&lt;br /&gt;
&lt;br /&gt;
some of the texts i am referring to:&lt;br /&gt;
&amp;quot;crowds &amp;amp; power&amp;quot; by Canetti&lt;br /&gt;
&amp;quot;urban interventions&amp;quot; personal projects in public spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thought Process/Brainstorming:&lt;br /&gt;
&lt;br /&gt;
. idea of story telling and walking in the shoes of another person - using audio/visual aid (Janet Cardiff)&lt;br /&gt;
. playing on emotions of nostalgia and &#039;home pain&#039; - Heimweh&lt;br /&gt;
. flip book while walking - seeing through someone else eyes - glimpse into memory of the person&lt;br /&gt;
. creating associations with place from previous experiences - leaving clues along the way - like crumbs (the flip book and audio is a guide for the visitor - what to see what to look for - a secret tour)&lt;br /&gt;
.  draw a map of Theatreplatz - then walk through schiller strasse and end up on Marktplatz.&lt;br /&gt;
&lt;br /&gt;
reference videos:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=B7_uB51UU8s&lt;br /&gt;
&lt;br /&gt;
http://vimeo.com/6821934&lt;br /&gt;
&lt;br /&gt;
http://senseable.mit.edu/guggenheim/&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XlR4fVGI39s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Girl In The Red Jacket]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project revolves around a fictional female character with the primary focus being the emotions of nostalgia and Heimweh. The personal diary of this girl is found and read by a stranger – an audio book that gives us insight into the life of this girl. A series of images and videos create the mood for this audio book and depict the images in the mind of this reader – the themes of isolation, alienation, emptiness and wistfulness combine to form an installation piece that shows the absence of this girl.&lt;br /&gt;
&lt;br /&gt;
Excerpts from this diary are read out, supported by visuals that are the imagery of the viewer, giving an insight in the writers mind and how they felt being in a new city .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AudioWalk01.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
text taken from a book of sorrows : &lt;br /&gt;
&lt;br /&gt;
SONDER:&lt;br /&gt;
The realisation that each random passerby is living a life as vivd and complex as your own - populated with their own ambitions, friends, routines, worries and inherited craziness - an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passages to thousands of other lives that you&#039;ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk.&lt;/div&gt;</summary>
		<author><name>Rubab paracha</name></author>
	</entry>
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