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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ropo4587</id>
	<title>Medien Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ropo4587"/>
	<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:Contributions/Ropo4587"/>
	<updated>2026-04-11T17:06:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Maria.jpg&amp;diff=69471</id>
		<title>File:Maria.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Maria.jpg&amp;diff=69471"/>
		<updated>2014-11-14T11:16:44Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69470</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69470"/>
		<updated>2014-11-14T11:16:15Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Group D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69469</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69469"/>
		<updated>2014-11-14T11:09:00Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Carina Weiß */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69468</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69468"/>
		<updated>2014-11-14T11:08:42Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Carina Weiß */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|400px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Carina.jpg&amp;diff=69467</id>
		<title>File:Carina.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Carina.jpg&amp;diff=69467"/>
		<updated>2014-11-14T11:05:54Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69466</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69466"/>
		<updated>2014-11-14T11:04:45Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Group D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69465</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69465"/>
		<updated>2014-11-14T10:48:16Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69464</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69464"/>
		<updated>2014-11-14T10:47:59Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Carina Weiß */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
==Maria Estel==&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69463</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69463"/>
		<updated>2014-11-14T10:47:26Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Group D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
==Carina Weiß==&lt;br /&gt;
&lt;br /&gt;
==Maria Estel==&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69462</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69462"/>
		<updated>2014-11-14T10:43:59Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: Created page with &amp;quot;==Group A==  ==Group B==  ==Group C==  ==Group D==  ==Group E==  Category:== ASSIGNMENT 2 ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69461</id>
		<title>IFD:All Hail The Pixels</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69461"/>
		<updated>2014-11-14T10:41:31Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* ASSIGNMENT 2 - 07.10.2014 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Werkmodul/Fachmodul/[[:Category:Fachmodul|Fachmodul]][[:Category:Werkmodul|Werkmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s):&#039;&#039; [[Martin Schied]],[[Frederic Gmeiner]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Every Second Friday (Schedule TBA), 13:30 until 20:30 h &amp;lt;!-- please respect [[Zeitraster]] --&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 105&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 17.10.2014&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All hail the Pixels!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Square pixels, round pixels, megapixels, microcropixels. Pixel clowds&lt;br /&gt;
and pixel clowns. Hot pixels, cold pixels, dead pixels and their funerals.&lt;br /&gt;
&lt;br /&gt;
The pixelized physical computing course focuses on all kind of elements&lt;br /&gt;
that can be used or seen as pixels - be it in Architecture on facades,&lt;br /&gt;
interior design elements, street lighths or in an experimental display.&lt;br /&gt;
The course focuses on the prototyping of content displayable on pixels&lt;br /&gt;
and the realization aspect of pixel based systems.&lt;br /&gt;
&lt;br /&gt;
the course is divided into 4 megapixels:&lt;br /&gt;
&lt;br /&gt;
1. Grids and Pixels - What is a single pixel capable of and how are&lt;br /&gt;
pixels perceived in larger formations? What can be used as a pixel?&lt;br /&gt;
Generative Design of Patterns and repeating structures. Experimental&lt;br /&gt;
systems are done using the well known &amp;quot;Processing&amp;quot; environment.&lt;br /&gt;
&lt;br /&gt;
2. Choreography - What can be done with the developed Systems? How can&lt;br /&gt;
you represent movements and patterns in a digital system? Concepts to&lt;br /&gt;
animate the structures and systems are developed.&lt;br /&gt;
&lt;br /&gt;
3. Spacial aspects and realizations. How to transfer digitally&lt;br /&gt;
prototyped concepts to a real object, e.g. a Building&#039;s Facade.&lt;br /&gt;
&lt;br /&gt;
4. Technical Prototype. How does an individual (Pix)Element work in&lt;br /&gt;
detail? Build one element as a physical working prototype. We will use&lt;br /&gt;
the Arduino environment and popular electromechanical components to make&lt;br /&gt;
them.&lt;br /&gt;
&lt;br /&gt;
The class is held by Frederic Gmeiner from Design Studio FELD and Martin Schied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German description===&lt;br /&gt;
&lt;br /&gt;
Pixelbasiertes Gestalten und Grundlagen des Physical Computings.&lt;br /&gt;
Im Laufe des Semesters werden wir 4 Projektphasen durchlaufen:&lt;br /&gt;
&lt;br /&gt;
1. Raster: Was kann ein einzelnes Modul/Pixel/Baustein? Wie verhalten&lt;br /&gt;
sich viele im Zusammenspiel?&lt;br /&gt;
- Entwurf von generativen visuellen Mustern und repetitiven Strukturen&lt;br /&gt;
mit der Programmierungsumgebung &amp;quot;Processing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Choreographie: Was kann mit den einzelnen Systemen dargestellt werden?&lt;br /&gt;
- Formulierung von Bewegungsabläufen (Choreographien) und Ausprobieren&lt;br /&gt;
unterschiedlicher Strategien für die Animation der entwickelten Muster&lt;br /&gt;
und Strukturen.&lt;br /&gt;
&lt;br /&gt;
3. Räumliche Umsetzung: Wie lassen sich die skizzierten Entwürfe in den&lt;br /&gt;
realen Raum transferieren?&lt;br /&gt;
- Konzepte zur Übersetzung der Anordnung und der Bewegungsprinzipien in&lt;br /&gt;
eine räumlich-physische Umgebung (z.B. Hausfassade).&lt;br /&gt;
&lt;br /&gt;
4. Technischer Prototyp: Wie funktioniert ein einzelner Baustein im&lt;br /&gt;
Detail?&lt;br /&gt;
- Prototypenhafte Entwicklung einzelner Mechanik- und Elektronikbausteine welche von einem Mikrokontroller angesteuert werden.&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
* [[/tba1/]]&lt;br /&gt;
* [[/tba2/]]&lt;br /&gt;
&lt;br /&gt;
==Admission requirements==&lt;br /&gt;
k.A.&lt;br /&gt;
&lt;br /&gt;
==Registration procedure==&lt;br /&gt;
Please send your application by email with the Subject &#039;&#039;{{PAGENAME}}&#039;&#039; to: martin.schied@uni-weimar.de&lt;br /&gt;
* Name, Surname&lt;br /&gt;
* program and semester (Studienprogramm und Fachsemester)&lt;br /&gt;
* matriculation number (Matrikelnummer)&lt;br /&gt;
* Angabe der geltenden Prüfungsordnung&lt;br /&gt;
* Valid email address @uni-weimar.de (no other mailing addresses will be accepted) [[SCC-Services#E-Mail|Why?]]&lt;br /&gt;
Sollte es mehr als 15 Bewerber geben, entscheidet die Reihenfolge der Anmeldungen über die Aufnahme in den Kurs&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Active participation, presentation, documentation.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Graduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program&lt;br /&gt;
&lt;br /&gt;
== Email List ==&lt;br /&gt;
&lt;br /&gt;
Register for the [http://mg.medien.uni-weimar.de/mailman/listinfo/pixels pixels mailinglist]&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
&lt;br /&gt;
=== Workgroups ===&lt;br /&gt;
&lt;br /&gt;
Please sign up for a workgroup by replacing &amp;quot;Your name&amp;quot; and &amp;quot;Your email&amp;quot; with your name and mail address. Each group should not exceed five members. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group A&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Gideon Bielewski&lt;br /&gt;
| gideon.bielewski@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Jülch&lt;br /&gt;
| jonas.juelch@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Andre Faupel&lt;br /&gt;
| andre.faupel@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Sorayya Akbaritakhtmeshloo&lt;br /&gt;
| sorayya.akbaritakhtmeshloo@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Hesam Jannesarsheykh Marjan&lt;br /&gt;
| jannesar.hesam@gmail.com&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group B&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Isil Onursal&lt;br /&gt;
| isil.onursal@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Emir Genc&lt;br /&gt;
| emir.genc@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Afroditi Manari&lt;br /&gt;
| afroditi.manari@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Dhora tego&lt;br /&gt;
| dhoratego@gmail.com&lt;br /&gt;
|-&lt;br /&gt;
| Majd Murad&lt;br /&gt;
| majdm@icloud.com&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group C&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Luanbo Zhang&lt;br /&gt;
| luanbo.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Xianzhi Zhang&lt;br /&gt;
| xianzhi.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Hain-Ruey Chan&lt;br /&gt;
| hain-ruey.chan@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group D&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Maria Estel&lt;br /&gt;
| maria.estel@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Carina Weiß&lt;br /&gt;
| carina.weiss@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Fernando Millán&lt;br /&gt;
| fernando.millan@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Rubab Paracha&lt;br /&gt;
| rubab.paracha@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Christoph Drews&lt;br /&gt;
| drews-christoph@web.de&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group E&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Ornelas&lt;br /&gt;
| carlos_aoa@hotmail.com&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group F&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
The classes will be held every second Week, detailed Schedule will be listed below soon:&lt;br /&gt;
&lt;br /&gt;
=== 17.10. - INTRODUCTION MEETING ===&lt;br /&gt;
&lt;br /&gt;
* Introduction&lt;br /&gt;
** Short self introduction&lt;br /&gt;
** Examples of different pixel projects&lt;br /&gt;
** What? Why? How?&lt;br /&gt;
** What you will learn in this class&lt;br /&gt;
* Questionnaire: What (technical) knowledge and experience do you have about programming and electronics? What do you want to learn?&lt;br /&gt;
* Installing Processing&lt;br /&gt;
* Mailingliste, Wiki, etc.&lt;br /&gt;
* Reading list &amp;amp;amp; (online) resources&lt;br /&gt;
* Processing Introduction&lt;br /&gt;
** P01 ShapesAndRelations&lt;br /&gt;
** P02 CustomFunctions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 07.11. - PIXELS, PATTERNS, RULES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What is a single pixel capable of and how are pixels perceived in larger formations? What can be used as a pixel? Generative Design of Patterns and repeating structures. Experimental systems are done using the well known &amp;amp;quot;Processing&amp;amp;quot; environment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Review of Assignment I&lt;br /&gt;
&lt;br /&gt;
=== 14.11. - GRID, LAYOUT, DISTRIBUTION, STRUCTURE ===&lt;br /&gt;
&lt;br /&gt;
* Possible strategies:&lt;br /&gt;
** Formulate a (static) grid system&lt;br /&gt;
** Generate structures by dynamic parameters&lt;br /&gt;
** Using external images or structured data&lt;br /&gt;
&lt;br /&gt;
=== 28.11. - MOTION, CHOREOGRAPHY, STORIES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What can be done with the developed Systems? How can you represent movements and patterns in a digital system? Concepts to animate the structures and systems are developed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Principle: Using software to prototype motion and behaviour and use the very same system (or parts thereof) to control the movement of the physical installation (authoring system)&lt;br /&gt;
&lt;br /&gt;
Strategies: * Create animations by parameters * Environments / Systems (physics simulations, particle systems) * Using images / video as source&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 12.12. - GETTING PHYSICAL ===&lt;br /&gt;
&lt;br /&gt;
* Methods and strategies to transfer the digital prototyped concepts to a real object / mechanism&lt;br /&gt;
* What to translate and how?&lt;br /&gt;
* Electronics introduction and Arduino&lt;br /&gt;
* Developing simple mechanical structures and principles&lt;br /&gt;
&lt;br /&gt;
=== 9.1. - PROTOTYPING ===&lt;br /&gt;
&lt;br /&gt;
=== 23.1. - PROTOTYPING, FINALIZING ===&lt;br /&gt;
&lt;br /&gt;
=== 6.2. - PRESENTATION &amp;amp; DOCUMENTATION ===&lt;br /&gt;
&lt;br /&gt;
== Research on existing &amp;quot;Pixel&amp;quot; Projects ==&lt;br /&gt;
&lt;br /&gt;
Upload your findings with a short description and a link to this page:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ResearchPixelProjects/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Processing Code Examples ==&lt;br /&gt;
&lt;br /&gt;
All code examples which were demonstrated during the class meetings are listed on this subpage:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ProcessingSketches/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Assignments ==&lt;br /&gt;
&lt;br /&gt;
=== ASSIGNMENT 1 - 17.10.2014 ===&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;&amp;quot;Create three different patterns on paper and formulate these in code with properties using processing &amp;quot;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upload your image and code sketches to the wiki here: &#039;&#039;&#039;[[/Patterns/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ASSIGNMENT 2 - 07.10.2014 ===&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;&amp;quot;Each group has to decide on a pattern and each member has to create his own version of it &amp;quot;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upload your image and code sketches to the wiki here: &#039;&#039;&#039;[[/designs/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
&lt;br /&gt;
* Joshua Noble: Programming Interactivity, O’Reilly, ISBN 978-0596154141&lt;br /&gt;
* Casey Reas und Ben Fry: Processing, Mit Press, ISBN 978-0262182621&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
tba.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69460</id>
		<title>IFD:All Hail The Pixels</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69460"/>
		<updated>2014-11-14T10:39:29Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* ASSIGNMENT 2 - 07.10.2014 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Werkmodul/Fachmodul/[[:Category:Fachmodul|Fachmodul]][[:Category:Werkmodul|Werkmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s):&#039;&#039; [[Martin Schied]],[[Frederic Gmeiner]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Every Second Friday (Schedule TBA), 13:30 until 20:30 h &amp;lt;!-- please respect [[Zeitraster]] --&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 105&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 17.10.2014&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All hail the Pixels!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Square pixels, round pixels, megapixels, microcropixels. Pixel clowds&lt;br /&gt;
and pixel clowns. Hot pixels, cold pixels, dead pixels and their funerals.&lt;br /&gt;
&lt;br /&gt;
The pixelized physical computing course focuses on all kind of elements&lt;br /&gt;
that can be used or seen as pixels - be it in Architecture on facades,&lt;br /&gt;
interior design elements, street lighths or in an experimental display.&lt;br /&gt;
The course focuses on the prototyping of content displayable on pixels&lt;br /&gt;
and the realization aspect of pixel based systems.&lt;br /&gt;
&lt;br /&gt;
the course is divided into 4 megapixels:&lt;br /&gt;
&lt;br /&gt;
1. Grids and Pixels - What is a single pixel capable of and how are&lt;br /&gt;
pixels perceived in larger formations? What can be used as a pixel?&lt;br /&gt;
Generative Design of Patterns and repeating structures. Experimental&lt;br /&gt;
systems are done using the well known &amp;quot;Processing&amp;quot; environment.&lt;br /&gt;
&lt;br /&gt;
2. Choreography - What can be done with the developed Systems? How can&lt;br /&gt;
you represent movements and patterns in a digital system? Concepts to&lt;br /&gt;
animate the structures and systems are developed.&lt;br /&gt;
&lt;br /&gt;
3. Spacial aspects and realizations. How to transfer digitally&lt;br /&gt;
prototyped concepts to a real object, e.g. a Building&#039;s Facade.&lt;br /&gt;
&lt;br /&gt;
4. Technical Prototype. How does an individual (Pix)Element work in&lt;br /&gt;
detail? Build one element as a physical working prototype. We will use&lt;br /&gt;
the Arduino environment and popular electromechanical components to make&lt;br /&gt;
them.&lt;br /&gt;
&lt;br /&gt;
The class is held by Frederic Gmeiner from Design Studio FELD and Martin Schied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German description===&lt;br /&gt;
&lt;br /&gt;
Pixelbasiertes Gestalten und Grundlagen des Physical Computings.&lt;br /&gt;
Im Laufe des Semesters werden wir 4 Projektphasen durchlaufen:&lt;br /&gt;
&lt;br /&gt;
1. Raster: Was kann ein einzelnes Modul/Pixel/Baustein? Wie verhalten&lt;br /&gt;
sich viele im Zusammenspiel?&lt;br /&gt;
- Entwurf von generativen visuellen Mustern und repetitiven Strukturen&lt;br /&gt;
mit der Programmierungsumgebung &amp;quot;Processing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Choreographie: Was kann mit den einzelnen Systemen dargestellt werden?&lt;br /&gt;
- Formulierung von Bewegungsabläufen (Choreographien) und Ausprobieren&lt;br /&gt;
unterschiedlicher Strategien für die Animation der entwickelten Muster&lt;br /&gt;
und Strukturen.&lt;br /&gt;
&lt;br /&gt;
3. Räumliche Umsetzung: Wie lassen sich die skizzierten Entwürfe in den&lt;br /&gt;
realen Raum transferieren?&lt;br /&gt;
- Konzepte zur Übersetzung der Anordnung und der Bewegungsprinzipien in&lt;br /&gt;
eine räumlich-physische Umgebung (z.B. Hausfassade).&lt;br /&gt;
&lt;br /&gt;
4. Technischer Prototyp: Wie funktioniert ein einzelner Baustein im&lt;br /&gt;
Detail?&lt;br /&gt;
- Prototypenhafte Entwicklung einzelner Mechanik- und Elektronikbausteine welche von einem Mikrokontroller angesteuert werden.&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
* [[/tba1/]]&lt;br /&gt;
* [[/tba2/]]&lt;br /&gt;
&lt;br /&gt;
==Admission requirements==&lt;br /&gt;
k.A.&lt;br /&gt;
&lt;br /&gt;
==Registration procedure==&lt;br /&gt;
Please send your application by email with the Subject &#039;&#039;{{PAGENAME}}&#039;&#039; to: martin.schied@uni-weimar.de&lt;br /&gt;
* Name, Surname&lt;br /&gt;
* program and semester (Studienprogramm und Fachsemester)&lt;br /&gt;
* matriculation number (Matrikelnummer)&lt;br /&gt;
* Angabe der geltenden Prüfungsordnung&lt;br /&gt;
* Valid email address @uni-weimar.de (no other mailing addresses will be accepted) [[SCC-Services#E-Mail|Why?]]&lt;br /&gt;
Sollte es mehr als 15 Bewerber geben, entscheidet die Reihenfolge der Anmeldungen über die Aufnahme in den Kurs&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Active participation, presentation, documentation.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Graduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program&lt;br /&gt;
&lt;br /&gt;
== Email List ==&lt;br /&gt;
&lt;br /&gt;
Register for the [http://mg.medien.uni-weimar.de/mailman/listinfo/pixels pixels mailinglist]&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
&lt;br /&gt;
=== Workgroups ===&lt;br /&gt;
&lt;br /&gt;
Please sign up for a workgroup by replacing &amp;quot;Your name&amp;quot; and &amp;quot;Your email&amp;quot; with your name and mail address. Each group should not exceed five members. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group A&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Gideon Bielewski&lt;br /&gt;
| gideon.bielewski@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Jülch&lt;br /&gt;
| jonas.juelch@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Andre Faupel&lt;br /&gt;
| andre.faupel@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Sorayya Akbaritakhtmeshloo&lt;br /&gt;
| sorayya.akbaritakhtmeshloo@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Hesam Jannesarsheykh Marjan&lt;br /&gt;
| jannesar.hesam@gmail.com&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group B&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Isil Onursal&lt;br /&gt;
| isil.onursal@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Emir Genc&lt;br /&gt;
| emir.genc@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Afroditi Manari&lt;br /&gt;
| afroditi.manari@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Dhora tego&lt;br /&gt;
| dhoratego@gmail.com&lt;br /&gt;
|-&lt;br /&gt;
| Majd Murad&lt;br /&gt;
| majdm@icloud.com&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group C&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Luanbo Zhang&lt;br /&gt;
| luanbo.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Xianzhi Zhang&lt;br /&gt;
| xianzhi.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Hain-Ruey Chan&lt;br /&gt;
| hain-ruey.chan@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group D&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Maria Estel&lt;br /&gt;
| maria.estel@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Carina Weiß&lt;br /&gt;
| carina.weiss@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Fernando Millán&lt;br /&gt;
| fernando.millan@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Rubab Paracha&lt;br /&gt;
| rubab.paracha@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Christoph Drews&lt;br /&gt;
| drews-christoph@web.de&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group E&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Ornelas&lt;br /&gt;
| carlos_aoa@hotmail.com&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group F&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
The classes will be held every second Week, detailed Schedule will be listed below soon:&lt;br /&gt;
&lt;br /&gt;
=== 17.10. - INTRODUCTION MEETING ===&lt;br /&gt;
&lt;br /&gt;
* Introduction&lt;br /&gt;
** Short self introduction&lt;br /&gt;
** Examples of different pixel projects&lt;br /&gt;
** What? Why? How?&lt;br /&gt;
** What you will learn in this class&lt;br /&gt;
* Questionnaire: What (technical) knowledge and experience do you have about programming and electronics? What do you want to learn?&lt;br /&gt;
* Installing Processing&lt;br /&gt;
* Mailingliste, Wiki, etc.&lt;br /&gt;
* Reading list &amp;amp;amp; (online) resources&lt;br /&gt;
* Processing Introduction&lt;br /&gt;
** P01 ShapesAndRelations&lt;br /&gt;
** P02 CustomFunctions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 07.11. - PIXELS, PATTERNS, RULES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What is a single pixel capable of and how are pixels perceived in larger formations? What can be used as a pixel? Generative Design of Patterns and repeating structures. Experimental systems are done using the well known &amp;amp;quot;Processing&amp;amp;quot; environment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Review of Assignment I&lt;br /&gt;
&lt;br /&gt;
=== 14.11. - GRID, LAYOUT, DISTRIBUTION, STRUCTURE ===&lt;br /&gt;
&lt;br /&gt;
* Possible strategies:&lt;br /&gt;
** Formulate a (static) grid system&lt;br /&gt;
** Generate structures by dynamic parameters&lt;br /&gt;
** Using external images or structured data&lt;br /&gt;
&lt;br /&gt;
=== 28.11. - MOTION, CHOREOGRAPHY, STORIES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What can be done with the developed Systems? How can you represent movements and patterns in a digital system? Concepts to animate the structures and systems are developed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Principle: Using software to prototype motion and behaviour and use the very same system (or parts thereof) to control the movement of the physical installation (authoring system)&lt;br /&gt;
&lt;br /&gt;
Strategies: * Create animations by parameters * Environments / Systems (physics simulations, particle systems) * Using images / video as source&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 12.12. - GETTING PHYSICAL ===&lt;br /&gt;
&lt;br /&gt;
* Methods and strategies to transfer the digital prototyped concepts to a real object / mechanism&lt;br /&gt;
* What to translate and how?&lt;br /&gt;
* Electronics introduction and Arduino&lt;br /&gt;
* Developing simple mechanical structures and principles&lt;br /&gt;
&lt;br /&gt;
=== 9.1. - PROTOTYPING ===&lt;br /&gt;
&lt;br /&gt;
=== 23.1. - PROTOTYPING, FINALIZING ===&lt;br /&gt;
&lt;br /&gt;
=== 6.2. - PRESENTATION &amp;amp; DOCUMENTATION ===&lt;br /&gt;
&lt;br /&gt;
== Research on existing &amp;quot;Pixel&amp;quot; Projects ==&lt;br /&gt;
&lt;br /&gt;
Upload your findings with a short description and a link to this page:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ResearchPixelProjects/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Processing Code Examples ==&lt;br /&gt;
&lt;br /&gt;
All code examples which were demonstrated during the class meetings are listed on this subpage:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ProcessingSketches/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Assignments ==&lt;br /&gt;
&lt;br /&gt;
=== ASSIGNMENT 1 - 17.10.2014 ===&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;&amp;quot;Create three different patterns on paper and formulate these in code with properties using processing &amp;quot;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upload your image and code sketches to the wiki here: &#039;&#039;&#039;[[/Patterns/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ASSIGNMENT 2 - 07.10.2014 ===&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;&amp;quot;Each group has to decide on a pattern and each member has to create his own version of it &amp;quot;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upload your image and code sketches to the wiki here: &#039;&#039;&#039;[[/Patterns/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
&lt;br /&gt;
* Joshua Noble: Programming Interactivity, O’Reilly, ISBN 978-0596154141&lt;br /&gt;
* Casey Reas und Ben Fry: Processing, Mit Press, ISBN 978-0262182621&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
tba.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69459</id>
		<title>IFD:All Hail The Pixels</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69459"/>
		<updated>2014-11-14T10:33:02Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Werkmodul/Fachmodul/[[:Category:Fachmodul|Fachmodul]][[:Category:Werkmodul|Werkmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s):&#039;&#039; [[Martin Schied]],[[Frederic Gmeiner]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Every Second Friday (Schedule TBA), 13:30 until 20:30 h &amp;lt;!-- please respect [[Zeitraster]] --&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 105&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 17.10.2014&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All hail the Pixels!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Square pixels, round pixels, megapixels, microcropixels. Pixel clowds&lt;br /&gt;
and pixel clowns. Hot pixels, cold pixels, dead pixels and their funerals.&lt;br /&gt;
&lt;br /&gt;
The pixelized physical computing course focuses on all kind of elements&lt;br /&gt;
that can be used or seen as pixels - be it in Architecture on facades,&lt;br /&gt;
interior design elements, street lighths or in an experimental display.&lt;br /&gt;
The course focuses on the prototyping of content displayable on pixels&lt;br /&gt;
and the realization aspect of pixel based systems.&lt;br /&gt;
&lt;br /&gt;
the course is divided into 4 megapixels:&lt;br /&gt;
&lt;br /&gt;
1. Grids and Pixels - What is a single pixel capable of and how are&lt;br /&gt;
pixels perceived in larger formations? What can be used as a pixel?&lt;br /&gt;
Generative Design of Patterns and repeating structures. Experimental&lt;br /&gt;
systems are done using the well known &amp;quot;Processing&amp;quot; environment.&lt;br /&gt;
&lt;br /&gt;
2. Choreography - What can be done with the developed Systems? How can&lt;br /&gt;
you represent movements and patterns in a digital system? Concepts to&lt;br /&gt;
animate the structures and systems are developed.&lt;br /&gt;
&lt;br /&gt;
3. Spacial aspects and realizations. How to transfer digitally&lt;br /&gt;
prototyped concepts to a real object, e.g. a Building&#039;s Facade.&lt;br /&gt;
&lt;br /&gt;
4. Technical Prototype. How does an individual (Pix)Element work in&lt;br /&gt;
detail? Build one element as a physical working prototype. We will use&lt;br /&gt;
the Arduino environment and popular electromechanical components to make&lt;br /&gt;
them.&lt;br /&gt;
&lt;br /&gt;
The class is held by Frederic Gmeiner from Design Studio FELD and Martin Schied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German description===&lt;br /&gt;
&lt;br /&gt;
Pixelbasiertes Gestalten und Grundlagen des Physical Computings.&lt;br /&gt;
Im Laufe des Semesters werden wir 4 Projektphasen durchlaufen:&lt;br /&gt;
&lt;br /&gt;
1. Raster: Was kann ein einzelnes Modul/Pixel/Baustein? Wie verhalten&lt;br /&gt;
sich viele im Zusammenspiel?&lt;br /&gt;
- Entwurf von generativen visuellen Mustern und repetitiven Strukturen&lt;br /&gt;
mit der Programmierungsumgebung &amp;quot;Processing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Choreographie: Was kann mit den einzelnen Systemen dargestellt werden?&lt;br /&gt;
- Formulierung von Bewegungsabläufen (Choreographien) und Ausprobieren&lt;br /&gt;
unterschiedlicher Strategien für die Animation der entwickelten Muster&lt;br /&gt;
und Strukturen.&lt;br /&gt;
&lt;br /&gt;
3. Räumliche Umsetzung: Wie lassen sich die skizzierten Entwürfe in den&lt;br /&gt;
realen Raum transferieren?&lt;br /&gt;
- Konzepte zur Übersetzung der Anordnung und der Bewegungsprinzipien in&lt;br /&gt;
eine räumlich-physische Umgebung (z.B. Hausfassade).&lt;br /&gt;
&lt;br /&gt;
4. Technischer Prototyp: Wie funktioniert ein einzelner Baustein im&lt;br /&gt;
Detail?&lt;br /&gt;
- Prototypenhafte Entwicklung einzelner Mechanik- und Elektronikbausteine welche von einem Mikrokontroller angesteuert werden.&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
* [[/tba1/]]&lt;br /&gt;
* [[/tba2/]]&lt;br /&gt;
&lt;br /&gt;
==Admission requirements==&lt;br /&gt;
k.A.&lt;br /&gt;
&lt;br /&gt;
==Registration procedure==&lt;br /&gt;
Please send your application by email with the Subject &#039;&#039;{{PAGENAME}}&#039;&#039; to: martin.schied@uni-weimar.de&lt;br /&gt;
* Name, Surname&lt;br /&gt;
* program and semester (Studienprogramm und Fachsemester)&lt;br /&gt;
* matriculation number (Matrikelnummer)&lt;br /&gt;
* Angabe der geltenden Prüfungsordnung&lt;br /&gt;
* Valid email address @uni-weimar.de (no other mailing addresses will be accepted) [[SCC-Services#E-Mail|Why?]]&lt;br /&gt;
Sollte es mehr als 15 Bewerber geben, entscheidet die Reihenfolge der Anmeldungen über die Aufnahme in den Kurs&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Active participation, presentation, documentation.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Graduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program&lt;br /&gt;
&lt;br /&gt;
== Email List ==&lt;br /&gt;
&lt;br /&gt;
Register for the [http://mg.medien.uni-weimar.de/mailman/listinfo/pixels pixels mailinglist]&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
&lt;br /&gt;
=== Workgroups ===&lt;br /&gt;
&lt;br /&gt;
Please sign up for a workgroup by replacing &amp;quot;Your name&amp;quot; and &amp;quot;Your email&amp;quot; with your name and mail address. Each group should not exceed five members. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group A&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Gideon Bielewski&lt;br /&gt;
| gideon.bielewski@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Jülch&lt;br /&gt;
| jonas.juelch@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Andre Faupel&lt;br /&gt;
| andre.faupel@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Sorayya Akbaritakhtmeshloo&lt;br /&gt;
| sorayya.akbaritakhtmeshloo@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Hesam Jannesarsheykh Marjan&lt;br /&gt;
| jannesar.hesam@gmail.com&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group B&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Isil Onursal&lt;br /&gt;
| isil.onursal@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Emir Genc&lt;br /&gt;
| emir.genc@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Afroditi Manari&lt;br /&gt;
| afroditi.manari@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Dhora tego&lt;br /&gt;
| dhoratego@gmail.com&lt;br /&gt;
|-&lt;br /&gt;
| Majd Murad&lt;br /&gt;
| majdm@icloud.com&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group C&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Luanbo Zhang&lt;br /&gt;
| luanbo.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Xianzhi Zhang&lt;br /&gt;
| xianzhi.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Hain-Ruey Chan&lt;br /&gt;
| hain-ruey.chan@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group D&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Maria Estel&lt;br /&gt;
| maria.estel@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Carina Weiß&lt;br /&gt;
| carina.weiss@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Fernando Millán&lt;br /&gt;
| fernando.millan@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Rubab Paracha&lt;br /&gt;
| rubab.paracha@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Christoph Drews&lt;br /&gt;
| drews-christoph@web.de&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group E&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Carlos Ornelas&lt;br /&gt;
| carlos_aoa@hotmail.com&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group F&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
The classes will be held every second Week, detailed Schedule will be listed below soon:&lt;br /&gt;
&lt;br /&gt;
=== 17.10. - INTRODUCTION MEETING ===&lt;br /&gt;
&lt;br /&gt;
* Introduction&lt;br /&gt;
** Short self introduction&lt;br /&gt;
** Examples of different pixel projects&lt;br /&gt;
** What? Why? How?&lt;br /&gt;
** What you will learn in this class&lt;br /&gt;
* Questionnaire: What (technical) knowledge and experience do you have about programming and electronics? What do you want to learn?&lt;br /&gt;
* Installing Processing&lt;br /&gt;
* Mailingliste, Wiki, etc.&lt;br /&gt;
* Reading list &amp;amp;amp; (online) resources&lt;br /&gt;
* Processing Introduction&lt;br /&gt;
** P01 ShapesAndRelations&lt;br /&gt;
** P02 CustomFunctions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 07.11. - PIXELS, PATTERNS, RULES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What is a single pixel capable of and how are pixels perceived in larger formations? What can be used as a pixel? Generative Design of Patterns and repeating structures. Experimental systems are done using the well known &amp;amp;quot;Processing&amp;amp;quot; environment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Review of Assignment I&lt;br /&gt;
&lt;br /&gt;
=== 14.11. - GRID, LAYOUT, DISTRIBUTION, STRUCTURE ===&lt;br /&gt;
&lt;br /&gt;
* Possible strategies:&lt;br /&gt;
** Formulate a (static) grid system&lt;br /&gt;
** Generate structures by dynamic parameters&lt;br /&gt;
** Using external images or structured data&lt;br /&gt;
&lt;br /&gt;
=== 28.11. - MOTION, CHOREOGRAPHY, STORIES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What can be done with the developed Systems? How can you represent movements and patterns in a digital system? Concepts to animate the structures and systems are developed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Principle: Using software to prototype motion and behaviour and use the very same system (or parts thereof) to control the movement of the physical installation (authoring system)&lt;br /&gt;
&lt;br /&gt;
Strategies: * Create animations by parameters * Environments / Systems (physics simulations, particle systems) * Using images / video as source&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 12.12. - GETTING PHYSICAL ===&lt;br /&gt;
&lt;br /&gt;
* Methods and strategies to transfer the digital prototyped concepts to a real object / mechanism&lt;br /&gt;
* What to translate and how?&lt;br /&gt;
* Electronics introduction and Arduino&lt;br /&gt;
* Developing simple mechanical structures and principles&lt;br /&gt;
&lt;br /&gt;
=== 9.1. - PROTOTYPING ===&lt;br /&gt;
&lt;br /&gt;
=== 23.1. - PROTOTYPING, FINALIZING ===&lt;br /&gt;
&lt;br /&gt;
=== 6.2. - PRESENTATION &amp;amp; DOCUMENTATION ===&lt;br /&gt;
&lt;br /&gt;
== Research on existing &amp;quot;Pixel&amp;quot; Projects ==&lt;br /&gt;
&lt;br /&gt;
Upload your findings with a short description and a link to this page:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ResearchPixelProjects/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Processing Code Examples ==&lt;br /&gt;
&lt;br /&gt;
All code examples which were demonstrated during the class meetings are listed on this subpage:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ProcessingSketches/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Assignments ==&lt;br /&gt;
&lt;br /&gt;
=== ASSIGNMENT 1 - 17.10.2014 ===&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;&amp;quot;Create three different patterns on paper and formulate these in code with properties using processing &amp;quot;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upload your image and code sketches to the wiki here: &#039;&#039;&#039;[[/Patterns/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== ASSIGNMENT 2 - 07.10.2014 ===&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;&amp;quot;Create three different patterns on paper and formulate these in code with properties using processing &amp;quot;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upload your image and code sketches to the wiki here: &#039;&#039;&#039;[[/Patterns/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
&lt;br /&gt;
* Joshua Noble: Programming Interactivity, O’Reilly, ISBN 978-0596154141&lt;br /&gt;
* Casey Reas und Ben Fry: Processing, Mit Press, ISBN 978-0262182621&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
tba.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69294</id>
		<title>IFD:All Hail The Pixels/Patterns</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/Patterns&amp;diff=69294"/>
		<updated>2014-11-07T12:51:27Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: /* Fernando Millán */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ASSIGNMENT 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039; &amp;quot;Create three different patterns on paper and formulate these in code with properties using processing&amp;quot; &#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please paste your images and processing sketches below:&lt;br /&gt;
&lt;br /&gt;
== Rubab Paracha ==&lt;br /&gt;
&lt;br /&gt;
* Pattern A&lt;br /&gt;
&lt;br /&gt;
//pattern of sqaures overlapping each other.  i tried to use colour and opacity to experiment how layers work in processsing&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
size(600, 600);&lt;br /&gt;
smooth();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
background(0,102,102);&lt;br /&gt;
   &lt;br /&gt;
stroke (255);&lt;br /&gt;
strokeWeight (1.5);&lt;br /&gt;
   &lt;br /&gt;
noFill();&lt;br /&gt;
rect (30,200, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (150);&lt;br /&gt;
rect (100,220, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (80, 100);&lt;br /&gt;
rect (170,240, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (255,237, 188);&lt;br /&gt;
rect (240,260, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (167, 82, 101, 150);&lt;br /&gt;
rect (310,280, 100, 100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126);&lt;br /&gt;
rect (380,300, 100,100);&lt;br /&gt;
   &lt;br /&gt;
fill (254, 190, 126, 120);&lt;br /&gt;
rect (450,320, 100,100);&lt;br /&gt;
   &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Pattern B&lt;br /&gt;
&lt;br /&gt;
//The speed of movement of the mouse determines the size of the squares draw.  i used the random function to create different colours of squares.  &lt;br /&gt;
 &lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
size(900, 600);&lt;br /&gt;
&lt;br /&gt;
background(216,124,124);&lt;br /&gt;
 &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
variableRect(mouseX, mouseY, pmouseX, pmouseY);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//abs() calculates the absolute value (magnitude) of a number. The absolute value of a number is always positive&lt;br /&gt;
&lt;br /&gt;
// and draws a small rectangle if the mouse is moving slowly&lt;br /&gt;
&lt;br /&gt;
// and draws a large rectangle if the mouse is moving quickly &lt;br /&gt;
&lt;br /&gt;
// random(255) calls the random colours from 0-255 for the different squares&lt;br /&gt;
&lt;br /&gt;
//working with opacity to show layering&lt;br /&gt;
&lt;br /&gt;
void variableRect(int x, int y, int px, int py) {&lt;br /&gt;
&lt;br /&gt;
float speed = abs(x-px) + abs(y-py);&lt;br /&gt;
&lt;br /&gt;
stroke(0);&lt;br /&gt;
&lt;br /&gt;
fill(random(255),random(255),random(255), 190);&lt;br /&gt;
&lt;br /&gt;
rect(x, y, speed, speed);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
== Fernando Millán ==&lt;br /&gt;
&lt;br /&gt;
* Pattern A&lt;br /&gt;
Simple pattern in which depending on the position of the Mouse in the Y axis, the pattern starts to get &amp;quot;erased&amp;quot; from the middle.&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size (1000,1000);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background (209);&lt;br /&gt;
    noStroke ();&lt;br /&gt;
    fill (155,0,0);&lt;br /&gt;
    &lt;br /&gt;
 //pushMatrix();&lt;br /&gt;
    Squares();&lt;br /&gt;
 //popMatrix();&lt;br /&gt;
    &lt;br /&gt;
 float ValueX = mouseX;&lt;br /&gt;
 float ValueY = mouseY;&lt;br /&gt;
    &lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(500,500);&lt;br /&gt;
     &lt;br /&gt;
   rectMode(CENTER);    &lt;br /&gt;
&lt;br /&gt;
   fill (209);&lt;br /&gt;
   noStroke ();&lt;br /&gt;
    rect(0,0,ValueY,ValueY);&lt;br /&gt;
    &lt;br /&gt;
   rectMode(CORNER);&lt;br /&gt;
 popMatrix();&lt;br /&gt;
&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void Squares(){&lt;br /&gt;
      rect (400,0,200,100);&lt;br /&gt;
    &lt;br /&gt;
      rect (300,100,100,100);&lt;br /&gt;
      rect (600,100,100,100);&lt;br /&gt;
    &lt;br /&gt;
      rect (200,200,100,100);&lt;br /&gt;
      rect (400,200,200,100);&lt;br /&gt;
      rect (700,200,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (100,300,100,100);&lt;br /&gt;
      rect (300,300,100,100);&lt;br /&gt;
      rect (600,300,100,100);&lt;br /&gt;
      rect (800,300,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (000,400,100,200);   //both lines at the same time&lt;br /&gt;
      rect (200,400,100,200);&lt;br /&gt;
      rect (400,400,200,200);&lt;br /&gt;
      rect (700,400,100,200);&lt;br /&gt;
      rect (900,400,100,200);&lt;br /&gt;
      &lt;br /&gt;
      rect (100,600,100,100);&lt;br /&gt;
      rect (300,600,100,100);&lt;br /&gt;
      rect (600,600,100,100);&lt;br /&gt;
      rect (800,600,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (200,700,100,100);&lt;br /&gt;
      rect (400,700,200,100);&lt;br /&gt;
      rect (700,700,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (300,800,100,100);&lt;br /&gt;
      rect (600,800,100,100);&lt;br /&gt;
      &lt;br /&gt;
      rect (400,900,200,100);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Pattern B&lt;br /&gt;
Simple checkerboard pattern in which if clicked, the colors get inverted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 void setup() {&lt;br /&gt;
  size(600, 600);&lt;br /&gt;
  noSmooth();&lt;br /&gt;
  fill(255,0,0);&lt;br /&gt;
  background(102);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void draw() {              //Setting the colors for pattern A&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    stroke(255,0,0);&lt;br /&gt;
    fill(255,0,0);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
    fill(0);&lt;br /&gt;
  }&lt;br /&gt;
                        //Starting to draw the checkerboard A&lt;br /&gt;
  RowOdd();&lt;br /&gt;
  &lt;br /&gt;
   pushMatrix(); &lt;br /&gt;
   translate(0, 50);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 100);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 150);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 200);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 250);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 300);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 350);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 400);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 450);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 500);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 550);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    if (mousePressed) {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
    fill(0);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(255,0,0);&lt;br /&gt;
    fill(255,0,0);&lt;br /&gt;
  }&lt;br /&gt;
                        //Starting to draw the checkerboard B&lt;br /&gt;
  RowEven();&lt;br /&gt;
  &lt;br /&gt;
   pushMatrix(); &lt;br /&gt;
   translate(0, 50);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 100);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 150);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 200);&lt;br /&gt;
 RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 250);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 300);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
     pushMatrix(); &lt;br /&gt;
   translate(0, 350);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 400);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 450);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 500);&lt;br /&gt;
  RowEven();&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix(); &lt;br /&gt;
   translate(0, 550);&lt;br /&gt;
  RowOdd();&lt;br /&gt;
    popMatrix();   &lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 void RowOdd(){&lt;br /&gt;
  rect(0,0,50,50);&lt;br /&gt;
  rect(100,0,50,50);&lt;br /&gt;
  rect(200,0,50,50);&lt;br /&gt;
  rect(300,0,50,50);&lt;br /&gt;
  rect(400,0,50,50);&lt;br /&gt;
  rect(500,0,50,50);&lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
 void RowEven(){&lt;br /&gt;
  rect(50,0,50,50);&lt;br /&gt;
  rect(150,0,50,50);&lt;br /&gt;
  rect(250,0,50,50);&lt;br /&gt;
  rect(350,0,50,50);&lt;br /&gt;
  rect(450,0,50,50);&lt;br /&gt;
  rect(550,0,50,50);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
* Pattern C&lt;br /&gt;
In this pattern I wanted to draw the same checkerboard pattern but this time, all the squares would rotate on their own axis to reveal the one behind it (with a different color). So far I have not been able to do so, as the squares insist on all rotating from the same point. I&#039;m uploading this while I try to figure it out, if someone else has an idea feel free to post it here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;post ideas here&amp;gt;&lt;br /&gt;
&amp;lt;post ideas here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size (500,500);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background (209);&lt;br /&gt;
 rectMode(CENTER);&lt;br /&gt;
 float Mouse = mouseX;&lt;br /&gt;
 &lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(50,50);&lt;br /&gt;
 rotate(radians(mouseX));&lt;br /&gt;
 Ele1();&lt;br /&gt;
 popMatrix();&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(50,50);&lt;br /&gt;
 //rotate(mouseX);&lt;br /&gt;
 Ele2();&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 } &lt;br /&gt;
    void Ele1(){&lt;br /&gt;
      pushMatrix();&lt;br /&gt;
    rect(0,0,100,100);&lt;br /&gt;
      popMatrix();&lt;br /&gt;
    }&lt;br /&gt;
  &lt;br /&gt;
    void Ele2(){&lt;br /&gt;
      pushMatrix();&lt;br /&gt;
    rect(200,0,100,100);&lt;br /&gt;
      popMatrix();&lt;br /&gt;
    }&lt;br /&gt;
  &lt;br /&gt;
    void Ele3(){&lt;br /&gt;
    //  pushMatrix();&lt;br /&gt;
    //  rotate(radians(mouseX));&lt;br /&gt;
    rect(400,0,100,100);&lt;br /&gt;
    //  popMatrix();&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maria Estel==&lt;br /&gt;
&lt;br /&gt;
*Pattern A&lt;br /&gt;
&lt;br /&gt;
//three objects: one fixed, one moving and one depending to the two&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
  size (1000,600);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  background (255);&lt;br /&gt;
  &lt;br /&gt;
  fill (0);&lt;br /&gt;
  rect (100,200,300,300);&lt;br /&gt;
  &lt;br /&gt;
  stroke (0);&lt;br /&gt;
  line (100,200,200,100);&lt;br /&gt;
  line (400,200,500,100);&lt;br /&gt;
  line (400,500,500,400);&lt;br /&gt;
  &lt;br /&gt;
  line (200,100,500,100);&lt;br /&gt;
  line (500,100,500,400);&lt;br /&gt;
  &lt;br /&gt;
  float dimension = mouseX;&lt;br /&gt;
  &lt;br /&gt;
  noFill ();&lt;br /&gt;
  ellipse (750,300,dimension,dimension);&lt;br /&gt;
  &lt;br /&gt;
  float halfDimension = dimension * 0.5;&lt;br /&gt;
  &lt;br /&gt;
  //line (500,100,750 - halfDimension,300);&lt;br /&gt;
  //line (500,400,750 - halfDimension,300);&lt;br /&gt;
  &lt;br /&gt;
  fill (0);&lt;br /&gt;
  triangle (500,100,500,400,750-halfDimension,300);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
Pattern B&lt;br /&gt;
&lt;br /&gt;
//three objects: one fixed, one moving and one depending to the two&lt;br /&gt;
//changing on mouseklick&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
  size (1000,600);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background (0,0,0);&lt;br /&gt;
    stroke (255,0,255);&lt;br /&gt;
    fill (0,0,0);&lt;br /&gt;
  }&lt;br /&gt;
  else {&lt;br /&gt;
    background (255);&lt;br /&gt;
    stroke (0);&lt;br /&gt;
    fill (0);&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  rect (100,200,300,300);&lt;br /&gt;
  &lt;br /&gt;
  stroke (0);&lt;br /&gt;
  line (100,200,200,100);&lt;br /&gt;
  line (400,200,500,100);&lt;br /&gt;
  line (400,500,500,400);&lt;br /&gt;
  &lt;br /&gt;
  line (200,100,500,100);&lt;br /&gt;
  line (500,100,500,400);&lt;br /&gt;
  &lt;br /&gt;
   if (mousePressed) {&lt;br /&gt;
    stroke (255,0,255);&lt;br /&gt;
    noFill ();&lt;br /&gt;
  }&lt;br /&gt;
  else {&lt;br /&gt;
    stroke (0);&lt;br /&gt;
    noFill ();&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  float dimension = mouseX;&lt;br /&gt;
  &lt;br /&gt;
  ellipse (750,300,dimension,dimension);&lt;br /&gt;
  &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    stroke (255,0,255);&lt;br /&gt;
    fill (0,0,0);&lt;br /&gt;
  }&lt;br /&gt;
  else {&lt;br /&gt;
    stroke (0);&lt;br /&gt;
    fill (0);&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  float halfDimension = dimension * 0.5;&lt;br /&gt;
  &lt;br /&gt;
  triangle (500,100,500,400,750-halfDimension,300);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
*Pattern C&lt;br /&gt;
&lt;br /&gt;
//two objects visible and one moving&lt;br /&gt;
//one object gets revealed by expanding the other while klicking the mouse&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
  size (1000,600);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  &lt;br /&gt;
  float dimensions = mouseY;&lt;br /&gt;
  &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background (0,0,0);&lt;br /&gt;
    rect (100,200,dimensions,dimensions); //can&#039;t get rid of the not moving rectangular&lt;br /&gt;
    stroke (255,0,255);&lt;br /&gt;
    fill (0,0,0);&lt;br /&gt;
  }&lt;br /&gt;
  else {&lt;br /&gt;
    background (255); //if i put the command in here it&#039;s not filled anymore&lt;br /&gt;
    stroke (0,0,0);&lt;br /&gt;
    fill (0,0,0);&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  rect (100,200,300,300);&lt;br /&gt;
  &lt;br /&gt;
  stroke (0);&lt;br /&gt;
  line (100,200,200,100);&lt;br /&gt;
  line (400,200,500,100);&lt;br /&gt;
  line (400,500,500,400);&lt;br /&gt;
  &lt;br /&gt;
  line (200,100,500,100);&lt;br /&gt;
  line (500,100,500,400);&lt;br /&gt;
  &lt;br /&gt;
  float dimension = mouseX;&lt;br /&gt;
  &lt;br /&gt;
   if (mousePressed) {&lt;br /&gt;
    ellipse (750,300,300,300);&lt;br /&gt;
    stroke (255,0,255);&lt;br /&gt;
    fill (255);&lt;br /&gt;
  }&lt;br /&gt;
  else {&lt;br /&gt;
    ellipse (750,300,dimension,dimension);&lt;br /&gt;
    stroke (0);&lt;br /&gt;
    fill (255);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
== Xianzhi Zhang ==&lt;br /&gt;
&lt;br /&gt;
[[File:Pixels_1_1_Pic.jpg]]&lt;br /&gt;
[[File:Pixels_1_1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pixels_1_2_Pic.jpg]]&lt;br /&gt;
[[File:Pixels_1_2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pixels_1_3_Pic.jpg]]&lt;br /&gt;
[[File:Pixels_1_3.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Andre Faupel ==&lt;br /&gt;
&lt;br /&gt;
i wanted to create some simple algorithmic pixeldancing reminiscent of audiovisual performances. &lt;br /&gt;
click anywhere and adjust the refreshrate with UP/DOWN&lt;br /&gt;
&lt;br /&gt;
http://pastebin.com/91y8jZ53&lt;br /&gt;
&lt;br /&gt;
== Jorgelina Garcia ==&lt;br /&gt;
&lt;br /&gt;
GRID I&lt;br /&gt;
&lt;br /&gt;
[[Image:grid1_yor.JPG‎ ]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(600,600);&lt;br /&gt;
background(255);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  &lt;br /&gt;
  for(int y=10; y&amp;lt;590; y= y+5){&lt;br /&gt;
    for( int x=10; x&amp;lt;590; x= x+5){   &lt;br /&gt;
    line(x, 0, x, height );&lt;br /&gt;
    line(0, y, width, y);&lt;br /&gt;
    } &lt;br /&gt;
  &lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GRID II&lt;br /&gt;
&lt;br /&gt;
[[Image:grid2_yor.JPG‎ ]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(600,600);&lt;br /&gt;
background(255);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  &lt;br /&gt;
  for(int y=0; y&amp;lt;height; y= y+20){&lt;br /&gt;
    for( int x=0; x&amp;lt; width; x= x+20){   &lt;br /&gt;
    &lt;br /&gt;
      stroke(0);&lt;br /&gt;
      line(x, 0, x, height );&lt;br /&gt;
    line(0, y, width, y);&lt;br /&gt;
    } &lt;br /&gt;
  &lt;br /&gt;
  }&lt;br /&gt;
  for(int i=0; i&amp;lt;height; i= i+50){&lt;br /&gt;
    for(int s=0; s&amp;lt;width; s= s+50){&lt;br /&gt;
      noFill();&lt;br /&gt;
      &lt;br /&gt;
      //stroke(random(255), random(255), random(255));&lt;br /&gt;
      stroke(0,200,200);&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rect(i,s,100,100);&lt;br /&gt;
      &lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
GRID III&lt;br /&gt;
&lt;br /&gt;
[[Image:grid3_yor.JPG‎ ]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(600,600);&lt;br /&gt;
background(255);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  &lt;br /&gt;
for ( int w = width; w &amp;gt; 0 ; w-=10) {&lt;br /&gt;
  stroke(200,200,2);&lt;br /&gt;
  noFill();&lt;br /&gt;
  rectMode(CENTER);&lt;br /&gt;
  rect(width/2,height/2,w,w);  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69260</id>
		<title>IFD:All Hail The Pixels</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels&amp;diff=69260"/>
		<updated>2014-11-05T15:32:38Z</updated>

		<summary type="html">&lt;p&gt;Ropo4587: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Werkmodul/Fachmodul/[[:Category:Fachmodul|Fachmodul]][[:Category:Werkmodul|Werkmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s):&#039;&#039; [[Martin Schied]],[[Frederic Gmeiner]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Every Second Friday (Schedule TBA), 13:30 until 20:30 h &amp;lt;!-- please respect [[Zeitraster]] --&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 105&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 17.10.2014&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All hail the Pixels!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Square pixels, round pixels, megapixels, microcropixels. Pixel clowds&lt;br /&gt;
and pixel clowns. Hot pixels, cold pixels, dead pixels and their funerals.&lt;br /&gt;
&lt;br /&gt;
The pixelized physical computing course focuses on all kind of elements&lt;br /&gt;
that can be used or seen as pixels - be it in Architecture on facades,&lt;br /&gt;
interior design elements, street lighths or in an experimental display.&lt;br /&gt;
The course focuses on the prototyping of content displayable on pixels&lt;br /&gt;
and the realization aspect of pixel based systems.&lt;br /&gt;
&lt;br /&gt;
the course is divided into 4 megapixels:&lt;br /&gt;
&lt;br /&gt;
1. Grids and Pixels - What is a single pixel capable of and how are&lt;br /&gt;
pixels perceived in larger formations? What can be used as a pixel?&lt;br /&gt;
Generative Design of Patterns and repeating structures. Experimental&lt;br /&gt;
systems are done using the well known &amp;quot;Processing&amp;quot; environment.&lt;br /&gt;
&lt;br /&gt;
2. Choreography - What can be done with the developed Systems? How can&lt;br /&gt;
you represent movements and patterns in a digital system? Concepts to&lt;br /&gt;
animate the structures and systems are developed.&lt;br /&gt;
&lt;br /&gt;
3. Spacial aspects and realizations. How to transfer digitally&lt;br /&gt;
prototyped concepts to a real object, e.g. a Building&#039;s Facade.&lt;br /&gt;
&lt;br /&gt;
4. Technical Prototype. How does an individual (Pix)Element work in&lt;br /&gt;
detail? Build one element as a physical working prototype. We will use&lt;br /&gt;
the Arduino environment and popular electromechanical components to make&lt;br /&gt;
them.&lt;br /&gt;
&lt;br /&gt;
The class is held by Frederic Gmeiner from Design Studio FELD and Martin Schied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German description===&lt;br /&gt;
&lt;br /&gt;
Pixelbasiertes Gestalten und Grundlagen des Physical Computings.&lt;br /&gt;
Im Laufe des Semesters werden wir 4 Projektphasen durchlaufen:&lt;br /&gt;
&lt;br /&gt;
1. Raster: Was kann ein einzelnes Modul/Pixel/Baustein? Wie verhalten&lt;br /&gt;
sich viele im Zusammenspiel?&lt;br /&gt;
- Entwurf von generativen visuellen Mustern und repetitiven Strukturen&lt;br /&gt;
mit der Programmierungsumgebung &amp;quot;Processing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Choreographie: Was kann mit den einzelnen Systemen dargestellt werden?&lt;br /&gt;
- Formulierung von Bewegungsabläufen (Choreographien) und Ausprobieren&lt;br /&gt;
unterschiedlicher Strategien für die Animation der entwickelten Muster&lt;br /&gt;
und Strukturen.&lt;br /&gt;
&lt;br /&gt;
3. Räumliche Umsetzung: Wie lassen sich die skizzierten Entwürfe in den&lt;br /&gt;
realen Raum transferieren?&lt;br /&gt;
- Konzepte zur Übersetzung der Anordnung und der Bewegungsprinzipien in&lt;br /&gt;
eine räumlich-physische Umgebung (z.B. Hausfassade).&lt;br /&gt;
&lt;br /&gt;
4. Technischer Prototyp: Wie funktioniert ein einzelner Baustein im&lt;br /&gt;
Detail?&lt;br /&gt;
- Prototypenhafte Entwicklung einzelner Mechanik- und Elektronikbausteine welche von einem Mikrokontroller angesteuert werden.&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
* [[/tba1/]]&lt;br /&gt;
* [[/tba2/]]&lt;br /&gt;
&lt;br /&gt;
==Admission requirements==&lt;br /&gt;
k.A.&lt;br /&gt;
&lt;br /&gt;
==Registration procedure==&lt;br /&gt;
Please send your application by email with the Subject &#039;&#039;{{PAGENAME}}&#039;&#039; to: martin.schied@uni-weimar.de&lt;br /&gt;
* Name, Surname&lt;br /&gt;
* program and semester (Studienprogramm und Fachsemester)&lt;br /&gt;
* matriculation number (Matrikelnummer)&lt;br /&gt;
* Angabe der geltenden Prüfungsordnung&lt;br /&gt;
* Valid email address @uni-weimar.de (no other mailing addresses will be accepted) [[SCC-Services#E-Mail|Why?]]&lt;br /&gt;
Sollte es mehr als 15 Bewerber geben, entscheidet die Reihenfolge der Anmeldungen über die Aufnahme in den Kurs&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Active participation, presentation, documentation.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Graduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program&lt;br /&gt;
&lt;br /&gt;
== Email List ==&lt;br /&gt;
&lt;br /&gt;
Register for the [http://mg.medien.uni-weimar.de/mailman/listinfo/pixels pixels mailinglist]&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
&lt;br /&gt;
=== Workgroups ===&lt;br /&gt;
&lt;br /&gt;
Please sign up for a workgroup by replacing &amp;quot;Your name&amp;quot; and &amp;quot;Your email&amp;quot; with your name and mail address. Each group should not exceed five members. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group A&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Gideon Bielewski&lt;br /&gt;
| gideon.bielewski@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group B&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Isil Onursal&lt;br /&gt;
| isil.onursal@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group C&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Luanbo Zhang&lt;br /&gt;
| luanbo.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Xianzhi Zhang&lt;br /&gt;
| xianzhi.zhang@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group D&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Maria Estel&lt;br /&gt;
| maria.estel@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Carina Weiß&lt;br /&gt;
| carina.weiss@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group E&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Rika Tarigan&lt;br /&gt;
| rika.saumi.tarigan@uni-weimar.de&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Group F&lt;br /&gt;
! Name&lt;br /&gt;
! Email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|-&lt;br /&gt;
| Your name&lt;br /&gt;
| Your email&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
The classes will be held every second Week, detailed Schedule will be listed below soon:&lt;br /&gt;
&lt;br /&gt;
=== 17.10. - INTRODUCTION MEETING ===&lt;br /&gt;
&lt;br /&gt;
* Introduction&lt;br /&gt;
** Short self introduction&lt;br /&gt;
** Examples of different pixel projects&lt;br /&gt;
** What? Why? How?&lt;br /&gt;
** What you will learn in this class&lt;br /&gt;
* Questionnaire: What (technical) knowledge and experience do you have about programming and electronics? What do you want to learn?&lt;br /&gt;
* Installing Processing&lt;br /&gt;
* Mailingliste, Wiki, etc.&lt;br /&gt;
* Reading list &amp;amp;amp; (online) resources&lt;br /&gt;
* Processing Introduction&lt;br /&gt;
** P01 ShapesAndRelations&lt;br /&gt;
** P02 CustomFunctions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 07.11. - PIXELS, PATTERNS, RULES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What is a single pixel capable of and how are pixels perceived in larger formations? What can be used as a pixel? Generative Design of Patterns and repeating structures. Experimental systems are done using the well known &amp;amp;quot;Processing&amp;amp;quot; environment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Review of Assignment I&lt;br /&gt;
&lt;br /&gt;
=== 14.11. - GRID, LAYOUT, DISTRIBUTION, STRUCTURE ===&lt;br /&gt;
&lt;br /&gt;
* Possible strategies:&lt;br /&gt;
** Formulate a (static) grid system&lt;br /&gt;
** Generate structures by dynamic parameters&lt;br /&gt;
** Using external images or structured data&lt;br /&gt;
&lt;br /&gt;
=== 28.11. - MOTION, CHOREOGRAPHY, STORIES ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What can be done with the developed Systems? How can you represent movements and patterns in a digital system? Concepts to animate the structures and systems are developed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Principle: Using software to prototype motion and behaviour and use the very same system (or parts thereof) to control the movement of the physical installation (authoring system)&lt;br /&gt;
&lt;br /&gt;
Strategies: * Create animations by parameters * Environments / Systems (physics simulations, particle systems) * Using images / video as source&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 12.12. - GETTING PHYSICAL ===&lt;br /&gt;
&lt;br /&gt;
* Methods and strategies to transfer the digital prototyped concepts to a real object / mechanism&lt;br /&gt;
* What to translate and how?&lt;br /&gt;
* Electronics introduction and Arduino&lt;br /&gt;
* Developing simple mechanical structures and principles&lt;br /&gt;
&lt;br /&gt;
=== 9.1. - PROTOTYPING ===&lt;br /&gt;
&lt;br /&gt;
=== 23.1. - PROTOTYPING, FINALIZING ===&lt;br /&gt;
&lt;br /&gt;
=== 6.2. - PRESENTATION &amp;amp; DOCUMENTATION ===&lt;br /&gt;
&lt;br /&gt;
== Research on existing &amp;quot;Pixel&amp;quot; Projects ==&lt;br /&gt;
&lt;br /&gt;
Upload your findings with a short description and a link to this page:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ResearchPixelProjects/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Processing Code Examples ==&lt;br /&gt;
&lt;br /&gt;
All code examples which were demonstrated during the class meetings are listed on this subpage:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[/ProcessingSketches/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Assignments ==&lt;br /&gt;
&lt;br /&gt;
=== ASSIGNMENT 1 - 17.10.2014 ===&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;&amp;quot;Create three different patterns on paper and formulate these in code with properties using processing &amp;quot;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upload your image and code sketches to the wiki here: &#039;&#039;&#039;[[/Patterns/]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
&lt;br /&gt;
* Joshua Noble: Programming Interactivity, O’Reilly, ISBN 978-0596154141&lt;br /&gt;
* Casey Reas und Ben Fry: Processing, Mit Press, ISBN 978-0262182621&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
tba.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Martin Schied]]&lt;br /&gt;
[[Category:Physical Computing]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Programming]]&lt;br /&gt;
[[Category:WS14]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Interface Design]]&lt;/div&gt;</summary>
		<author><name>Ropo4587</name></author>
	</entry>
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