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	<title>Medien Wiki - User contributions [en]</title>
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	<updated>2026-05-05T01:42:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Zeitplanung_Kurse/SS_2015&amp;diff=70612</id>
		<title>Zeitplanung Kurse/SS 2015</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Zeitplanung_Kurse/SS_2015&amp;diff=70612"/>
		<updated>2015-02-18T07:10:21Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kurse des Studiengangs Medienkunst/Mediengestaltung im [[:Category:SS15|Sommersemester 2015]]. Alle Kurse sollen ins offizielle [[Zeitraster]] passen.&lt;br /&gt;
&lt;br /&gt;
Werkmodule bitte mit [W], Fachmodule mit [F] und Projektmodule mit [P] kennzeichnen.&lt;br /&gt;
&lt;br /&gt;
== Mögliche Konflikte ==&lt;br /&gt;
&lt;br /&gt;
* Zwei Werk- oder Fachmodule finden gleichzeitig statt&lt;br /&gt;
* Ein Projektmodul und ein Werk- oder Fachmodul finden gleichzeitig statt&lt;br /&gt;
&lt;br /&gt;
    Weil die Studenten immer nur ein Projektmodul pro Semester absolvieren &lt;br /&gt;
    können,  ist es ideal wenn Projektmodule zeitgleich stattfinden, &lt;br /&gt;
    so dass mehr Slots zur Verteilung der Werk- und Fachmodule verbleiben!&lt;br /&gt;
&lt;br /&gt;
==Undergraduate (Bachelor)==&lt;br /&gt;
===Regelmäßige Kurse===&lt;br /&gt;
====Montag / Monday====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[W] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[W] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[W]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|The art of serendipity - Fotokurs / Werkmodul (Nina Röder)&lt;br /&gt;
|[W]Radiojournalismus / Servicemodul für MeWi (Eckhard Roelcke)&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[W]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|The art of serendipity - Fotokurs / Werkmodul (Nina Röder)&lt;br /&gt;
|[W]Radiojournalismus / Servicemodul für MeWi (Eckhard Roelcke)&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[W] 3D + Print (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|[W] 3D + Print (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dienstag / Tuesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P]Rette uns wer kann (Nathalie Singer, Fabian Kühlein)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Wiss. Servicemodul (MKG) - Dr. Simon Frisch - bitte keine parallelen Veranstaltungen Eintragen! &lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Wiss. Servicemodul (MKG) - Dr. Simon Frisch - bitte keine parallelen Veranstaltungen Eintragen! &lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[P] unexpected turbulences / WBW-Helmcke-Röder&lt;br /&gt;
|[P] Hörspielwerkstatt Expanded 2 (Nathalie Singer, A. Drechsler, M. Hirsch)&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, K. Steiger)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[P] unexpected turbulences / WBW-Helmcke-Röder&lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, K. Steiger)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, K. Steiger)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mittwoch / Wednesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[W]Pro Tools for radio features and radio plays (Astrid Drechsler)  &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[W]Pro Tools for radio features and radio plays (Astrid Drechsler)  &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen / No Classes -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen / No Classes  -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[W] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[W] Что Делать? / Was tun? (Sebastian Helm)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30&lt;br /&gt;
|[W] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[W] Что Делать? / Was tun? (Sebastian Helm)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Donnerstag / Thursday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P] [[GMU:eval(nature)]] (Ursula Damm)&lt;br /&gt;
|[P] Interface Design (Jens Geelhaar)&lt;br /&gt;
|[W]Schreiben fürs Hören, Produzieren fürs Senden (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[P] [[GMU:eval(nature)]] (Ursula Damm)&lt;br /&gt;
|[P] Interface Design (Jens Geelhaar)&lt;br /&gt;
|[W]Schreiben fürs Hören, Produzieren fürs Senden  (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[W]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[W]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Freitag / Friday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt) &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blockveranstaltungen, Workshops===&lt;br /&gt;
Bitte nur Veranstaltungen eintragen, die wie Werkmodule angerechnet werden&lt;br /&gt;
&lt;br /&gt;
* ...&lt;br /&gt;
* ...&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
== Graduate (Master) ==&lt;br /&gt;
===Regelmäßige Kurse===&lt;br /&gt;
====Montag / Monday====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[F] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[F] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[F]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[F]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dienstag / Tuesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P]Rette uns wer kann (Nathalie Singer, Fabian Kühlein)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30			&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[P]Hörspielwerkstatt Expanded 2 (Nathalie Singer, A. Drechsler, M. Hirsch)&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, S. Helm)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, S. Helm)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, S. Helm)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mittwoch / Wednesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P] Ursula Damm - Bio Games&lt;br /&gt;
|[F]Pro Tools for radio features and radio plays (Astrid Drechsler)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[P] Ursula Damm - Bio Games&lt;br /&gt;
|[F]Pro Tools for radio features and radio plays (Astrid Drechsler)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen - No Classes -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen - No Classes -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[F] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[F] Bootcamp: Aktivismus, Fashion und Aktionskunst (Katrin Steiger)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|[F] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[F] Bootcamp: Aktivismus, Fashion und Aktionskunst (Katrin Steiger)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Donnerstag / Thursday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[F]Schreiben fürs Hören, Produzieren fürs Senden (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[F]Schreiben fürs Hören, Produzieren fürs Senden  (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[F]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[F]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Freitag / Friday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45 &lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30 &lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blockveranstaltungen, Workshops===&lt;br /&gt;
Bitte nur Veranstaltungen eintragen, die wie Werk- oder Fachmodule angerechnet werden&lt;br /&gt;
&lt;br /&gt;
* ...&lt;br /&gt;
* ...&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
[[Category:Links to course pages]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Zeitplanung_Kurse/SS_2015&amp;diff=70575</id>
		<title>Zeitplanung Kurse/SS 2015</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Zeitplanung_Kurse/SS_2015&amp;diff=70575"/>
		<updated>2015-02-17T06:35:42Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kurse des Studiengangs Medienkunst/Mediengestaltung im [[:Category:SS15|Sommersemester 2015]]. Alle Kurse sollen ins offizielle [[Zeitraster]] passen.&lt;br /&gt;
&lt;br /&gt;
Werkmodule bitte mit [W], Fachmodule mit [F] und Projektmodule mit [P] kennzeichnen.&lt;br /&gt;
&lt;br /&gt;
== Mögliche Konflikte ==&lt;br /&gt;
&lt;br /&gt;
* Zwei Werk- oder Fachmodule finden gleichzeitig statt&lt;br /&gt;
* Ein Projektmodul und ein Werk- oder Fachmodul finden gleichzeitig statt&lt;br /&gt;
&lt;br /&gt;
    Weil die Studenten immer nur ein Projektmodul pro Semester absolvieren &lt;br /&gt;
    können,  ist es ideal wenn Projektmodule zeitgleich stattfinden, &lt;br /&gt;
    so dass mehr Slots zur Verteilung der Werk- und Fachmodule verbleiben!&lt;br /&gt;
&lt;br /&gt;
==Undergraduate (Bachelor)==&lt;br /&gt;
===Regelmäßige Kurse===&lt;br /&gt;
====Montag / Monday====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[W] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[W] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[W]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|The art of serendipity - Fotokurs / Werkmodul (Nina Röder)&lt;br /&gt;
|[W]Radiojournalismus / Servicemodul für MeWi (Eckhard Roelcke)&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[W]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|The art of serendipity - Fotokurs / Werkmodul (Nina Röder)&lt;br /&gt;
|[W]Radiojournalismus / Servicemodul für MeWi (Eckhard Roelcke)&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[W] 3D + Print (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|[W] 3D + Print (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dienstag / Tuesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P]Rette uns wer kann (Nathalie Singer, Fabian Kühlein)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Wiss. Servicemodul (MKG) - Dr. Simon Frisch - bitte keine parallelen Veranstaltungen Eintragen! &lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| Wiss. Servicemodul (MKG) - Dr. Simon Frisch - bitte keine parallelen Veranstaltungen Eintragen! &lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[P] unexpected turbulences / WBW-Helmcke-Röder&lt;br /&gt;
|[P] Hörspielwerkstatt Expanded 2 (Nathalie Singer, A. Drechsler, M. Hirsch)&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, K. Steiger)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[P] unexpected turbulences / WBW-Helmcke-Röder&lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, K. Steiger)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, K. Steiger)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mittwoch / Wednesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[W]Pro Tools for radio features and radio plays (Astrid Drechsler)  &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[W]Pro Tools for radio features and radio plays (Astrid Drechsler)  &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen / No Classes -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen / No Classes  -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[W] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[W] Что Делать? / Was tun? (Sebastian Helm)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30&lt;br /&gt;
|[W] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[W] Что Делать? / Was tun? (Sebastian Helm)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Donnerstag / Thursday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P] [[GMU:eval(nature)]] (Ursula Damm)&lt;br /&gt;
|[P] Interface Design (Jens Geelhaar)&lt;br /&gt;
|[W]Schreiben fürs Hören, Produzieren fürs Senden (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[P] [[GMU:eval(nature)]] (Ursula Damm)&lt;br /&gt;
|[P] Interface Design (Jens Geelhaar)&lt;br /&gt;
|[W]Schreiben fürs Hören, Produzieren fürs Senden  (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[W]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[W]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Freitag / Friday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt) &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[W] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blockveranstaltungen, Workshops===&lt;br /&gt;
Bitte nur Veranstaltungen eintragen, die wie Werkmodule angerechnet werden&lt;br /&gt;
&lt;br /&gt;
* ...&lt;br /&gt;
* ...&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
== Graduate (Master) ==&lt;br /&gt;
===Regelmäßige Kurse===&lt;br /&gt;
====Montag / Monday====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[F] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[F] Data Flow (GMU)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[F]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[F]Audiobaukasten 2 – Zwischen Polfilter und Patchkabel (Martin Hirsch)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dienstag / Tuesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P]Rette uns wer kann (Nathalie Singer, Fabian Kühlein)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30			&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[P]Hörspielwerkstatt Expanded 2 (Nathalie Singer, A. Drechsler, M. Hirsch)&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, S. Helm)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, S. Helm)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|[P] Instructions for Use: The Artistic Personality (Christine Hill, S. Helm)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mittwoch / Wednesday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|[P] Ursula Damm - Bio Games&lt;br /&gt;
|[F]Pro Tools for radio features and radio plays (Astrid Drechsler)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|[P] Ursula Damm - Bio Games&lt;br /&gt;
|[F]Pro Tools for radio features and radio plays (Astrid Drechsler)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen - No Classes -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;- Keine Lehrveranstaltungen - No Classes -&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|[F] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[F] Bootcamp: Aktivismus, Fashion und Aktionskunst (Katrin Steiger)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|[F] [[GMU:Bots &#039;n&#039; Plots]] (Martin Schneider)&lt;br /&gt;
|[F] Bootcamp: Aktivismus, Fashion und Aktionskunst (Katrin Steiger)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Donnerstag / Thursday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[F]Schreiben fürs Hören, Produzieren fürs Senden (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[F]Schreiben fürs Hören, Produzieren fürs Senden  (A. Drechsler / F. Kühlein)&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[F]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|[F]Die Zukunft beginnt jetzt - Science Fiction im Hörspiel (Fabian Kühlein)&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|[W]/[P] [[IFD:More_Pixels!]] Martin Schied&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Freitag / Friday====&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|09:15 - 10:45 &lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11:00 - 12:30 &lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-			&lt;br /&gt;
|13:30 - 15:00&lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15:15 - 16:45 &lt;br /&gt;
|[F] Introduction to Electronics (Darsha Hewitt)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17:00 - 18:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19:00 - 20:30 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
				&lt;br /&gt;
&amp;lt;br clear=all/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blockveranstaltungen, Workshops===&lt;br /&gt;
Bitte nur Veranstaltungen eintragen, die wie Werk- oder Fachmodule angerechnet werden&lt;br /&gt;
&lt;br /&gt;
* Procedural Audio for Virtual Reality Applications&lt;br /&gt;
* ...&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
[[Category:Links to course pages]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14&amp;diff=70284</id>
		<title>IFD:ShowreelWS14</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14&amp;diff=70284"/>
		<updated>2015-01-29T13:30:00Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Showreel_ws14_plakat_20150107.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;How to add your project&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=8rtEZEOPACw How-To Videocast]&amp;lt;br&amp;gt;&lt;br /&gt;
[[IFD:Showreel/Wie_stelle_ich_mein_Projekt_ins_Wiki%3F|How-To Manual]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.uni-weimar.de/medien/interfacedesign/showreel/?section=ShowreelWS14 Test Your Presentation]&amp;lt;br&amp;gt;&lt;br /&gt;
[[IFD:Showreel/Blank_Page|A Blank Test Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;INFOS&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Präsentation Wintersemester 2014&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Professur Interface Design&amp;lt;br&amp;gt;&lt;br /&gt;
Prof. Dr. Jens Geelhaar, Johannes Deich, Michael Markert, Gabriel Rausch, Martin Schied&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;29. Januar 2015&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ab 15:30 Uhr&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Audimax&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die Präsentation der Professur Interface Design bietet die Möglichkeit,&amp;lt;br&amp;gt; einen Einblick in die Semesterarbeiten und die Inhalte der angebotenen Module zu&amp;lt;br&amp;gt; bekommen. Die Veranstaltung lädt nicht nur Studenten des Bereichs IFD &amp;lt;br&amp;gt;ein, sondern ist offen für alle Interessierten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;PROGRAMM&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:30 Block &amp;quot;Fach- und Werkmodule&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Werkmodul &#039;Multimediale Web-Platform &amp;amp; E-Learning&#039;&lt;br /&gt;
** [[/Multimediale Web-Platform und E-Learning/]]&lt;br /&gt;
&lt;br /&gt;
* Werk- u. Fachmodul &#039;Music Interaction Programming&#039;&lt;br /&gt;
** [[/Music Interaction Programming/]]&lt;br /&gt;
&lt;br /&gt;
* Fachmodul &#039;Responsive Webdesign&#039;&lt;br /&gt;
** [[/Responsive Webdesign/]]&lt;br /&gt;
&lt;br /&gt;
* Werk- u. Fachmodul &#039;All Hail The Pixels&#039;&lt;br /&gt;
** [[/All Hail The Pixels/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:15 Block &amp;quot;Exchange Programs&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bauhaus Universität Weimar: Project &#039;Society of Networked Things&#039;&lt;br /&gt;
** [[/Elahe Rostami and Andrés Arteaga - sharelog/]]&lt;br /&gt;
** [[/Shalika Hanum - Ask BELLA/]]&lt;br /&gt;
** [[/Nicklas Slagbrand, Xiangzhen Lu - Project Bench/]]&lt;br /&gt;
&lt;br /&gt;
* University at Buffalo, SUNY: &#039;Überblick&#039;&lt;br /&gt;
** [[/Uberblick|Uberblick]]&lt;br /&gt;
&lt;br /&gt;
* University at Buffalo, SUNY: &#039;Mobile Apps with HTML5&#039;&lt;br /&gt;
** [[/Mobile Apps|Mobile Apps]]&lt;br /&gt;
&lt;br /&gt;
* Tongji University&lt;br /&gt;
** [[/Flexible Interfaces for Data Visualization &amp;amp; Responsive Webdesign/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:30 Pause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:45 Block &amp;quot;Projekte&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bachelor Projektmodul &#039;Interface Design 1 - Methoden und Experimente im Interface Design  I&#039;&lt;br /&gt;
**[[/Heinrich Roolf - FabLab-App/]]&lt;br /&gt;
** [[/Philipp Wartenberg - reuse.it/]]&lt;br /&gt;
&lt;br /&gt;
* Master Freies Projektmodul  I&#039;&lt;br /&gt;
** [[/Tobias Westphal - HistoGlobe/]]&lt;br /&gt;
&lt;br /&gt;
* Master Projektmodul &#039;Interface Design 3 - Tangible Interfaces with Printed Electronics and 3D-MID I&#039;&lt;br /&gt;
** [[/Wang Yana, Qiu Jie, Florian Wittig - Era-Drilling Robot/]]&lt;br /&gt;
** [[/Cao Juan, Liu Chen, Ma Xuexi, Daniel Pelaez - Acoustic Pixels/]]&lt;br /&gt;
** [[/Moritz Dreßler - Generative Doorbell/]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70283</id>
		<title>IFD:ShowreelWS14/Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70283"/>
		<updated>2015-01-29T13:28:49Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: /* Rodrigo Diaz */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Music Interaction Programming ==&lt;br /&gt;
=== Rodrigo Diaz ===&lt;br /&gt;
&lt;br /&gt;
[[File:Showreel.001.jpg]]&lt;br /&gt;
[[File:Showreel.002.jpg]]&lt;br /&gt;
[[File:Showreel.003.jpg]]&lt;br /&gt;
[[File:Showreel.004.jpg]]&lt;br /&gt;
[[File:Showreel.005.jpg]]&lt;br /&gt;
[[File:Showreel.006.jpg]]&lt;br /&gt;
[[File:Showreel.007.jpg]]&lt;br /&gt;
[[File:Showreel.008.jpg]]&lt;br /&gt;
[[File:Showreel.009.jpg]]&lt;br /&gt;
[[File:Showreel.010.jpg]]&lt;br /&gt;
[[File:Showreel.011.jpg]]&lt;br /&gt;
[[File:Showreel.012.jpg]]&lt;br /&gt;
[[File:Showreel.013.jpg]]&lt;br /&gt;
[[File:Showreel.014.jpg]]&lt;br /&gt;
[[File:Showreel.015.jpg]]&lt;br /&gt;
[[File:Showreel.016.jpg]]&lt;br /&gt;
[[File:Showreel.017.jpg]]&lt;br /&gt;
[[File:Showreel.018.jpg]]&lt;br /&gt;
[[File:Showreel.019.jpg]]&lt;br /&gt;
[[File:Showreel.020.jpg]]&lt;br /&gt;
[[File:Showreel.021.jpg]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70282</id>
		<title>IFD:ShowreelWS14/Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70282"/>
		<updated>2015-01-29T13:28:18Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: /* Rodrigo Diaz */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Music Interaction Programming ==&lt;br /&gt;
=== Rodrigo Diaz ===&lt;br /&gt;
&lt;br /&gt;
[[File:Showreel.001.jpg]]&lt;br /&gt;
[[File:Showreel.002.jpg]]&lt;br /&gt;
[[File:Showreel.003.jpg]]&lt;br /&gt;
[[File:Showreel.004.jpg]]&lt;br /&gt;
[[File:Showreel.005.jpg]]&lt;br /&gt;
[[File:Showreel.006.jpg]]&lt;br /&gt;
[[File:Showreel.007.jpg]]&lt;br /&gt;
[[File:Showreel.008.jpg]]&lt;br /&gt;
[[File:Showreel.009.jpg]]&lt;br /&gt;
[[File:Showreel.010.jpg]]&lt;br /&gt;
[[File:Showreel.011.jpg]]&lt;br /&gt;
[[File:Showreel.012.jpg]]&lt;br /&gt;
[[File:Showreel.013.jpg]]&lt;br /&gt;
[[File:Showreel.014.jpg]]&lt;br /&gt;
[[File:Showreel.015.jpg]]&lt;br /&gt;
[[File:Showreel.016.jpg]]&lt;br /&gt;
[[File:Showreel.017.jpg]]&lt;br /&gt;
[[File:Showreel.018.jpg]]&lt;br /&gt;
[[File:Showreel.019.jpg]]&lt;br /&gt;
[[File:Showreel.020.jpg]]&lt;br /&gt;
[[File:Showreel.021.jpg]]&lt;br /&gt;
[[File:lissajous.gif]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Lissajous.gif&amp;diff=70281</id>
		<title>File:Lissajous.gif</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Lissajous.gif&amp;diff=70281"/>
		<updated>2015-01-29T13:27:38Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70277</id>
		<title>IFD:ShowreelWS14/Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70277"/>
		<updated>2015-01-29T13:24:54Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Music Interaction Programming ==&lt;br /&gt;
=== Rodrigo Diaz ===&lt;br /&gt;
&lt;br /&gt;
[[File:Showreel.001.jpg]]&lt;br /&gt;
[[File:Showreel.002.jpg]]&lt;br /&gt;
[[File:Showreel.003.jpg]]&lt;br /&gt;
[[File:Showreel.004.jpg]]&lt;br /&gt;
[[File:Showreel.005.jpg]]&lt;br /&gt;
[[File:Showreel.006.jpg]]&lt;br /&gt;
[[File:Showreel.007.jpg]]&lt;br /&gt;
[[File:Showreel.008.jpg]]&lt;br /&gt;
[[File:Showreel.009.jpg]]&lt;br /&gt;
[[File:Showreel.010.jpg]]&lt;br /&gt;
[[File:Showreel.011.jpg]]&lt;br /&gt;
[[File:Showreel.012.jpg]]&lt;br /&gt;
[[File:Showreel.013.jpg]]&lt;br /&gt;
[[File:Showreel.014.jpg]]&lt;br /&gt;
[[File:Showreel.015.jpg]]&lt;br /&gt;
[[File:Showreel.016.jpg]]&lt;br /&gt;
[[File:Showreel.017.jpg]]&lt;br /&gt;
[[File:Showreel.018.jpg]]&lt;br /&gt;
[[File:Showreel.019.jpg]]&lt;br /&gt;
[[File:Showreel.020.jpg]]&lt;br /&gt;
[[File:Showreel.021.jpg]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.021.jpg&amp;diff=70276</id>
		<title>File:Showreel.021.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.021.jpg&amp;diff=70276"/>
		<updated>2015-01-29T13:24:28Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.020.jpg&amp;diff=70275</id>
		<title>File:Showreel.020.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.020.jpg&amp;diff=70275"/>
		<updated>2015-01-29T13:24:21Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.019.jpg&amp;diff=70274</id>
		<title>File:Showreel.019.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.019.jpg&amp;diff=70274"/>
		<updated>2015-01-29T13:24:11Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.018.jpg&amp;diff=70273</id>
		<title>File:Showreel.018.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.018.jpg&amp;diff=70273"/>
		<updated>2015-01-29T13:24:04Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.017.jpg&amp;diff=70272</id>
		<title>File:Showreel.017.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.017.jpg&amp;diff=70272"/>
		<updated>2015-01-29T13:23:54Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.016.jpg&amp;diff=70271</id>
		<title>File:Showreel.016.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.016.jpg&amp;diff=70271"/>
		<updated>2015-01-29T13:23:46Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.015.jpg&amp;diff=70270</id>
		<title>File:Showreel.015.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.015.jpg&amp;diff=70270"/>
		<updated>2015-01-29T13:23:37Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.014.jpg&amp;diff=70269</id>
		<title>File:Showreel.014.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.014.jpg&amp;diff=70269"/>
		<updated>2015-01-29T13:23:29Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.013.jpg&amp;diff=70268</id>
		<title>File:Showreel.013.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.013.jpg&amp;diff=70268"/>
		<updated>2015-01-29T13:23:20Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.012.jpg&amp;diff=70267</id>
		<title>File:Showreel.012.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.012.jpg&amp;diff=70267"/>
		<updated>2015-01-29T13:23:11Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.011.jpg&amp;diff=70266</id>
		<title>File:Showreel.011.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.011.jpg&amp;diff=70266"/>
		<updated>2015-01-29T13:23:03Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.010.jpg&amp;diff=70265</id>
		<title>File:Showreel.010.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.010.jpg&amp;diff=70265"/>
		<updated>2015-01-29T13:22:54Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.009.jpg&amp;diff=70264</id>
		<title>File:Showreel.009.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.009.jpg&amp;diff=70264"/>
		<updated>2015-01-29T13:22:46Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.008.jpg&amp;diff=70263</id>
		<title>File:Showreel.008.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.008.jpg&amp;diff=70263"/>
		<updated>2015-01-29T13:22:37Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.007.jpg&amp;diff=70262</id>
		<title>File:Showreel.007.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.007.jpg&amp;diff=70262"/>
		<updated>2015-01-29T13:22:28Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.006.jpg&amp;diff=70261</id>
		<title>File:Showreel.006.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.006.jpg&amp;diff=70261"/>
		<updated>2015-01-29T13:22:19Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.005.jpg&amp;diff=70260</id>
		<title>File:Showreel.005.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.005.jpg&amp;diff=70260"/>
		<updated>2015-01-29T13:22:10Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.004.jpg&amp;diff=70259</id>
		<title>File:Showreel.004.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.004.jpg&amp;diff=70259"/>
		<updated>2015-01-29T13:21:10Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.003.jpg&amp;diff=70258</id>
		<title>File:Showreel.003.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.003.jpg&amp;diff=70258"/>
		<updated>2015-01-29T13:19:14Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.002.jpg&amp;diff=70257</id>
		<title>File:Showreel.002.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.002.jpg&amp;diff=70257"/>
		<updated>2015-01-29T13:18:14Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.001.jpg&amp;diff=70256</id>
		<title>File:Showreel.001.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Showreel.001.jpg&amp;diff=70256"/>
		<updated>2015-01-29T13:17:40Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70255</id>
		<title>IFD:ShowreelWS14/Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14/Music_Interaction_Programming&amp;diff=70255"/>
		<updated>2015-01-29T13:17:17Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: Created page with &amp;quot;== Music Interaction Programming == === Rodrigo Diaz ===  File:Example.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Music Interaction Programming ==&lt;br /&gt;
=== Rodrigo Diaz ===&lt;br /&gt;
&lt;br /&gt;
[[File:Example.jpg]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14&amp;diff=70168</id>
		<title>IFD:ShowreelWS14</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS14&amp;diff=70168"/>
		<updated>2015-01-28T22:39:57Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Showreel_ws14_plakat_20150107.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;How to add your project&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=8rtEZEOPACw How-To Videocast]&amp;lt;br&amp;gt;&lt;br /&gt;
[[IFD:Showreel/Wie_stelle_ich_mein_Projekt_ins_Wiki%3F|How-To Manual]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.uni-weimar.de/medien/interfacedesign/showreel/?section=ShowreelWS14 Test Your Presentation]&amp;lt;br&amp;gt;&lt;br /&gt;
[[IFD:Showreel/Blank_Page|A Blank Test Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;INFOS&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Präsentation Wintersemester 2014&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Professur Interface Design&amp;lt;br&amp;gt;&lt;br /&gt;
Prof. Dr. Jens Geelhaar, Johannes Deich, Michael Markert, Gabriel Rausch, Martin Schied&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;29. Januar 2015&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ab 15:30 Uhr&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Audimax&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die Präsentation der Professur Interface Design bietet die Möglichkeit,&amp;lt;br&amp;gt; einen Einblick in die Semesterarbeiten und die Inhalte der angebotenen Module zu&amp;lt;br&amp;gt; bekommen. Die Veranstaltung lädt nicht nur Studenten des Bereichs IFD &amp;lt;br&amp;gt;ein, sondern ist offen für alle Interessierten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;PROGRAMM&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:30 Block &amp;quot;Fach- und Werkmodule&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Werkmodul &#039;Lorem Ipsum I&#039;&lt;br /&gt;
** [[/Lorem Ipsum - Dolor Sed/]]&lt;br /&gt;
&lt;br /&gt;
* Werkmodul &#039;Multimediale Web-Platform &amp;amp; E-Learning&#039;&lt;br /&gt;
** [[/Multimediale Web-Platform und E-Learning/]]&lt;br /&gt;
&lt;br /&gt;
* Werkmodul &#039;Music Interaction Programming&#039;&lt;br /&gt;
** [[/Music Interaction Programming/]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:15 Block &amp;quot;Media-Architecture Exchange Program&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bauhaus Universität Weimar: Project &#039;Society of Networked Things&#039;&lt;br /&gt;
** [[/Society of Networked Things|Society of Networked Things]]&lt;br /&gt;
** [[/Elahe Rostami and Andrés Arteaga - sharelog/]]&lt;br /&gt;
** [[/Nicklas Slagbrand, Xiangzhen Lu - Project Bench/]]&lt;br /&gt;
&lt;br /&gt;
* University at Buffalo, SUNY: &#039;Überblick&#039;&lt;br /&gt;
** [[/Uberblick|Uberblick]]&lt;br /&gt;
&lt;br /&gt;
* University at Buffalo, SUNY: &#039;Mobile Apps with HTML5&#039;&lt;br /&gt;
** [[/Mobile Apps|Mobile Apps]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:30 Pause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:45 Block &amp;quot;Projekte&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bachelor Projektmodul &#039;Interface Design 1 - Methoden und Experimente im Interface Design  I&#039;&lt;br /&gt;
**[[/Heinrich Roolf - FabLab-App/]]&lt;br /&gt;
** [[/Philipp Wartenberg - reuse.it/]]&lt;br /&gt;
&lt;br /&gt;
* Master Projektmodul &#039;Interface Design 3 - Tangible Interfaces with Printed Electronics and 3D-MID I&#039;&lt;br /&gt;
** [[/Wang Yana, Qiu Jie, Florian Wittig - Era-Drilling Robot/]]&lt;br /&gt;
** [[/Cao Juan, Liu Chen, Ma Xuexi, Daniel Pelaez - Acoustic Pixels/]]&lt;br /&gt;
** [[/Moritz Dreßler - Generative Doorbell/]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68813</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68813"/>
		<updated>2014-09-14T11:51:36Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:700px; height:200px;&amp;quot;&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is Pure Data? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68812</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68812"/>
		<updated>2014-09-14T11:51:15Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:500px; height:200px;&amp;quot;&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is Pure Data? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68811</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68811"/>
		<updated>2014-09-14T11:49:49Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width:200px&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is Pure Data? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68810</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68810"/>
		<updated>2014-09-14T11:49:11Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is Pure Data? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68809</id>
		<title>IFD:Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68809"/>
		<updated>2014-09-14T11:46:48Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: /* Schedule and Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Werkmodul/Fachmodul/FachmodulWerkmodul&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s): [[Rodrigo Diaz]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits: 6 ECTS, 4 SWS&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date: Wednesday 17:00  (Schedule TBD)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue: Marienstraße 7b, Room 105&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This course is designed to enable students to produce and program musical interaction.&amp;lt;br /&amp;gt;&lt;br /&gt;
Through creative tasks, readings and hands-on exercises the course will explore the different approaches for music interaction using [[Pure Data]].&lt;br /&gt;
&lt;br /&gt;
The main objectives of the course are:&lt;br /&gt;
&lt;br /&gt;
*To understand the basic principles of PureData audio/video programming.&lt;br /&gt;
*To understand the different approaches to produce interactive musical environments.&lt;br /&gt;
*To be able to deconstruct and reconstruct pieces of media art and interactive installations.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
&lt;br /&gt;
All the topics will by presented using [[Pure Data]] and in an introductory manner.&lt;br /&gt;
&lt;br /&gt;
*Digital Signal Processing&lt;br /&gt;
*GEM and ComputerVision&lt;br /&gt;
*Communication Protocols (OSC, Serial, TCP/IP...)&lt;br /&gt;
*Scoring for Live Electronic and Computer Music Theory&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required Materials ==&lt;br /&gt;
&lt;br /&gt;
*Computer (laptop with integrated web cam).&lt;br /&gt;
*A game controller (ps3 controller, wii mote, etc) or a smartphone.†&lt;br /&gt;
*Arduino.† &lt;br /&gt;
&lt;br /&gt;
(†) Optional but strongly suggested&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
&lt;br /&gt;
Send your name and short description (study program, matriculation number, and interests) to rodrigo.diaz@uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
== Schedule and Assignments ==&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/IFD:Music_Interaction_Programming/Schedule Tentative Schedule]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pure Data]]&lt;br /&gt;
[[Category:Programmiersprachen]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:WS14]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68808</id>
		<title>IFD:Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68808"/>
		<updated>2014-09-14T11:46:09Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: /* Schedule and Assignments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Werkmodul/Fachmodul/FachmodulWerkmodul&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s): [[Rodrigo Diaz]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits: 6 ECTS, 4 SWS&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date: Wednesday 17:00  (Schedule TBD)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue: Marienstraße 7b, Room 105&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This course is designed to enable students to produce and program musical interaction.&amp;lt;br /&amp;gt;&lt;br /&gt;
Through creative tasks, readings and hands-on exercises the course will explore the different approaches for music interaction using [[Pure Data]].&lt;br /&gt;
&lt;br /&gt;
The main objectives of the course are:&lt;br /&gt;
&lt;br /&gt;
*To understand the basic principles of PureData audio/video programming.&lt;br /&gt;
*To understand the different approaches to produce interactive musical environments.&lt;br /&gt;
*To be able to deconstruct and reconstruct pieces of media art and interactive installations.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
&lt;br /&gt;
All the topics will by presented using [[Pure Data]] and in an introductory manner.&lt;br /&gt;
&lt;br /&gt;
*Digital Signal Processing&lt;br /&gt;
*GEM and ComputerVision&lt;br /&gt;
*Communication Protocols (OSC, Serial, TCP/IP...)&lt;br /&gt;
*Scoring for Live Electronic and Computer Music Theory&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required Materials ==&lt;br /&gt;
&lt;br /&gt;
*Computer (laptop with integrated web cam).&lt;br /&gt;
*A game controller (ps3 controller, wii mote, etc) or a smartphone.†&lt;br /&gt;
*Arduino.† &lt;br /&gt;
&lt;br /&gt;
(†) Optional but strongly suggested&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
&lt;br /&gt;
Send your name and short description (study program, matriculation number, and interests) to rodrigo.diaz@uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
== Schedule and Assignments ==&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/IFD:Music_Interaction_Programming/Schedule Schedule]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pure Data]]&lt;br /&gt;
[[Category:Programmiersprachen]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:WS14]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68807</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68807"/>
		<updated>2014-09-14T11:42:58Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is Pure Data? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68806</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68806"/>
		<updated>2014-09-14T11:42:47Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is PureData? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68805</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68805"/>
		<updated>2014-09-14T11:42:16Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is PD? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68804</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68804"/>
		<updated>2014-09-14T11:41:59Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Tentative Schedule&lt;br /&gt;
! Week&lt;br /&gt;
! Topic&lt;br /&gt;
! Event&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| What is PD? What is dataflow programming?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| fundamentals of pd: interaction and music&lt;br /&gt;
| make your first patch&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| signal generators; additive and wavetable synthesis, samplers&lt;br /&gt;
| record your own sound and control the playback &lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| midi messages and control objects; dollar signs and other PD syntax&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! 5&lt;br /&gt;
| OpenSoundControl OSC; controlling PD externally&lt;br /&gt;
| interacting with your smartphone&lt;br /&gt;
|- &lt;br /&gt;
! 6&lt;br /&gt;
| what is GEM? basic video manipulation&lt;br /&gt;
| make your own simple musical instrument using your smartphone or game controller&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| creating sub patches, abstractions and externals; video input and looper&lt;br /&gt;
| matrices. What is a rendering chain in pd and how it works?&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| FM and AM, modulate your sounds and control video&lt;br /&gt;
| become a VJ and use sound and movement to manipulate video&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| motion detection, matrix transformations in GEM. blob recognition and color tracking; external libraries for pattern recognition&lt;br /&gt;
| control through gestures; smile detection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| controlling the environment: using PD to communicate with Arduino and OSC compatible surfaces. Using UDP and TCP protocol.&lt;br /&gt;
| examples in Unity3d, Ableton, Arduino, Reaktor, etc..&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| extended control messages. Reactivision, OpenCV and computer vision. &lt;br /&gt;
| make your fiducial based instrument or patch&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| very short intro to the Fourier transform; the frequency spectrum, time-domain and frequency domain representations. Spectral manipulation à la metasynth&lt;br /&gt;
| what is musical texture? spectral painting, pictures become sound and viceversa &lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| granular synthesis and flocks, microstructures of sound and their interaction with video&lt;br /&gt;
| examples of interfacing with custom applications made in Processing and superCollider&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| using particle systems, InteractiveSwarmOrchestra; Boids and cellular automata&lt;br /&gt;
| use a cellular automata simulation in a patch&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Collaboration and mapping: analysis of Oliver’s Silent Percussion patches&lt;br /&gt;
| Live electronic paradigms: setting a simple server for collaboration&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Project Discussion&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68803</id>
		<title>IFD:Music Interaction Programming/Schedule</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming/Schedule&amp;diff=68803"/>
		<updated>2014-09-14T11:06:18Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: Created page with &amp;quot;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; |+ The table&amp;#039;s caption ! Column heading 1 ! Column heading 2 ! Column heading 3 |- ! Row heading 1 | Cell 2 || Cell 3 |- ! Row heading A | Cell B ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ The table&#039;s caption&lt;br /&gt;
! Column heading 1&lt;br /&gt;
! Column heading 2&lt;br /&gt;
! Column heading 3&lt;br /&gt;
|-&lt;br /&gt;
! Row heading 1&lt;br /&gt;
| Cell 2 || Cell 3&lt;br /&gt;
|-&lt;br /&gt;
! Row heading A&lt;br /&gt;
| Cell B&lt;br /&gt;
| Cell C&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68672</id>
		<title>IFD:Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68672"/>
		<updated>2014-08-24T11:03:21Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Werkmodul/Fachmodul/FachmodulWerkmodul&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s): [[Rodrigo Diaz]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits: 6 ECTS, 4 SWS&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date: Wednesday 17:00  (Schedule TBD)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue: Marienstraße 7b, Room 105&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This course is designed to enable students to produce and program musical interaction.&amp;lt;br /&amp;gt;&lt;br /&gt;
Through creative tasks, readings and hands-on exercises the course will explore the different approaches for music interaction using PureData.&lt;br /&gt;
&lt;br /&gt;
The main objectives of the course are:&lt;br /&gt;
&lt;br /&gt;
*To understand the basic principles of PureData audio/video programming.&amp;lt;br /&amp;gt;&lt;br /&gt;
*To understand the different approaches to produce interactive musical environments.&amp;lt;br /&amp;gt;&lt;br /&gt;
*To be able to deconstruct and reconstruct pieces of media art and interactive&lt;br /&gt;
installations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
&lt;br /&gt;
All the topics will by presented using Pure Data and in an introductory manner.&lt;br /&gt;
&lt;br /&gt;
*Digital Signal Processing&amp;lt;br /&amp;gt;&lt;br /&gt;
*GEM and ComputerVision&amp;lt;br /&amp;gt;&lt;br /&gt;
*Communication Protocols (OSC, Serial, TCP/IP...)&amp;lt;br /&amp;gt;&lt;br /&gt;
*Scoring for Live Electronic and Computer Music Theory&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required Materials ==&lt;br /&gt;
&lt;br /&gt;
*Computer (laptop with integrated web cam).&amp;lt;br /&amp;gt;&lt;br /&gt;
*A game controller (ps3 controller, wii mote, etc) or a smartphone.*&amp;lt;br /&amp;gt;&lt;br /&gt;
*Arduino.* &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(*)Optional but strongly suggested&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
&lt;br /&gt;
Send your name and short description (study program, matriculation number, and interests) to rodrigo.diaz@uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
== Schedule and Assignments ==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
[[Category:Pure Data]]&lt;br /&gt;
[[Category:Programmiersprachen]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:WS14]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68671</id>
		<title>IFD:Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68671"/>
		<updated>2014-08-24T11:00:29Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Werkmodul/Fachmodul/FachmodulWerkmodul&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s): [[Rodrigo Diaz]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits: 6 ECTS, 4 SWS&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date: Wednesday 17:00  (Schedule TBD)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue: Marienstraße 7b, Room 105&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This course is designed to enable students to produce and program musical interaction.&amp;lt;br /&amp;gt;&lt;br /&gt;
Through creative tasks, readings and hands-on exercises the course will explore the different approaches for music interaction using PureData.&lt;br /&gt;
&lt;br /&gt;
The main objectives of the course are:&lt;br /&gt;
&lt;br /&gt;
1. To understand the basic principles of PureData audio/video programming.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. To understand the different approaches to produce interactive musical environments.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. To be able to deconstruct and reconstruct pieces of media art and interactive&lt;br /&gt;
installations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
&lt;br /&gt;
All the topics will by presented using Pure Data and in an introductory manner.&lt;br /&gt;
&lt;br /&gt;
Digital Signal Processing&amp;lt;br /&amp;gt;&lt;br /&gt;
GEM and ComputerVision&amp;lt;br /&amp;gt;&lt;br /&gt;
Communication Protocols (OSC, Serial, TCP/IP...)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scoring for Live Electronic and Computer Music Theory&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required Materials ==&lt;br /&gt;
&lt;br /&gt;
Computer (laptop with integrated web cam).&amp;lt;br /&amp;gt;&lt;br /&gt;
A game controller (ps3 controller, wii mote, etc) or a smartphone.*&amp;lt;br /&amp;gt;&lt;br /&gt;
Arduino.* &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Optional but strongly suggested&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
&lt;br /&gt;
Send your name and short description (study program, matriculation number, and interests) to rodrigo.diaz@uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
== Schedule and Assignments ==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
[[Category:Pure Data]]&lt;br /&gt;
[[Category:Programmiersprachen]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:WS14]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rodrigo_Diaz&amp;diff=68670</id>
		<title>Rodrigo Diaz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Rodrigo_Diaz&amp;diff=68670"/>
		<updated>2014-08-24T10:59:27Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: Created page with &amp;quot;rodrigo.diaz@uni-weimar.edu rodrigodzf@gmail.com&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;rodrigo.diaz@uni-weimar.edu&lt;br /&gt;
rodrigodzf@gmail.com&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68669</id>
		<title>IFD:Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68669"/>
		<updated>2014-08-24T10:57:01Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Werkmodul/Fachmodul/FachmodulWerkmodul&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s): Rodrigo Diaz&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits: 6 ECTS, 4 SWS&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date: Wednesday 17:00  (Schedule TBD)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue: Marienstraße 7b, Room 105&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This course is designed to enable students to produce and program musical interaction.&amp;lt;br /&amp;gt;&lt;br /&gt;
Through creative tasks, readings and hands-on exercises the course will explore the different approaches for music interaction using PureData.&lt;br /&gt;
&lt;br /&gt;
The main objectives of the course are:&lt;br /&gt;
&lt;br /&gt;
1. To understand the basic principles of PureData audio/video programming.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. To understand the different approaches to produce interactive musical environments.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. To be able to deconstruct and reconstruct pieces of media art and interactive&lt;br /&gt;
installations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
&lt;br /&gt;
All the topics will by presented using Pure Data and in an introductory manner.&lt;br /&gt;
&lt;br /&gt;
Digital Signal Processing&amp;lt;br /&amp;gt;&lt;br /&gt;
GEM and ComputerVision&amp;lt;br /&amp;gt;&lt;br /&gt;
Communication Protocols (OSC, Serial, TCP/IP...)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scoring for Live Electronic and Computer Music Theory&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required Materials ==&lt;br /&gt;
&lt;br /&gt;
Computer (laptop with integrated web cam).&amp;lt;br /&amp;gt;&lt;br /&gt;
A game controller (ps3 controller, wii mote, etc) or a smartphone.*&amp;lt;br /&amp;gt;&lt;br /&gt;
Arduino.* &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Optional but strongly suggested&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
&lt;br /&gt;
Send your name and short description (study program, matriculation number, and interests) to rodrigo.diaz@uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
== Schedule and Assignments ==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
[[Category:Pure Data]]&lt;br /&gt;
[[Category:Programmiersprachen]]&lt;br /&gt;
[[Category:Audio]]&lt;br /&gt;
[[Category:WS14]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68668</id>
		<title>IFD:Music Interaction Programming</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Music_Interaction_Programming&amp;diff=68668"/>
		<updated>2014-08-24T10:55:32Z</updated>

		<summary type="html">&lt;p&gt;Rodrigodzf: Created page with &amp;quot;&amp;#039;&amp;#039;Werkmodul/Fachmodul/FachmodulWerkmodul&amp;#039;&amp;#039;&amp;lt;br /&amp;gt; &amp;#039;&amp;#039;Lecturer(s): Rodrigo Diaz&amp;#039;&amp;#039;&amp;lt;br /&amp;gt; &amp;#039;&amp;#039;Credits: 6 ECTS, 4 SWS&amp;#039;&amp;#039;&amp;lt;br /&amp;gt; &amp;#039;&amp;#039;Date: Wednesday 17:00  (Schedule TBD)&amp;#039;&amp;#039;&amp;lt;br /&amp;gt; &amp;#039;&amp;#039;Venue: Mar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Werkmodul/Fachmodul/FachmodulWerkmodul&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s): Rodrigo Diaz&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits: 6 ECTS, 4 SWS&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date: Wednesday 17:00  (Schedule TBD)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue: Marienstraße 7b, Room 105&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This course is designed to enable students to produce and program musical interaction.&amp;lt;br /&amp;gt;&lt;br /&gt;
Through creative tasks, readings and hands-on exercises the course will explore the different approaches for music interaction using PureData.&lt;br /&gt;
&lt;br /&gt;
The main objectives of the course are:&lt;br /&gt;
&lt;br /&gt;
1. To understand the basic principles of PureData audio/video programming.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. To understand the different approaches to produce interactive musical environments.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. To be able to deconstruct and reconstruct pieces of media art and interactive&lt;br /&gt;
installations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
&lt;br /&gt;
All the topics will by presented using Pure Data and in an introductory manner.&lt;br /&gt;
&lt;br /&gt;
Digital Signal Processing&amp;lt;br /&amp;gt;&lt;br /&gt;
GEM and ComputerVision&amp;lt;br /&amp;gt;&lt;br /&gt;
Communication Protocols (OSC, Serial, TCP/IP...)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scoring for Live Electronic and Computer Music Theory&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required Materials ==&lt;br /&gt;
&lt;br /&gt;
Computer (laptop with integrated web cam).&amp;lt;br /&amp;gt;&lt;br /&gt;
A game controller (ps3 controller, wii mote, etc) or a smartphone.*&amp;lt;br /&amp;gt;&lt;br /&gt;
Arduino.* &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Optional but strongly suggested&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
&lt;br /&gt;
Send your name and short description (study program, matriculation number, and interests) to rodrigo.diaz@uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
== Schedule and Assignments ==&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
[[Category:Pure Data]]&lt;br /&gt;
[[Category:Programmiersprachen]]&lt;br /&gt;
[[Category:Audio]]&lt;/div&gt;</summary>
		<author><name>Rodrigodzf</name></author>
	</entry>
</feed>