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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rene</id>
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	<updated>2026-04-10T05:48:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Pigeons_(Wild)&amp;diff=90920</id>
		<title>GMU:Lebendige Spiele:Pigeons (Wild)</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Pigeons_(Wild)&amp;diff=90920"/>
		<updated>2017-04-24T22:39:59Z</updated>

		<summary type="html">&lt;p&gt;Rene: Created page with &amp;quot;=== Sensing ===  Sensing them is fairly easy through normal observation in the city. There is also the possibilty of hearing the flapping of their wings or their cooing.  ===...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Sensing ===&lt;br /&gt;
&lt;br /&gt;
Sensing them is fairly easy through normal observation in the city. There is also the possibilty of hearing the flapping of their wings or their cooing.&lt;br /&gt;
&lt;br /&gt;
=== Communication ===&lt;br /&gt;
&lt;br /&gt;
Either just like children do by chasing them or luring them somewhere with food are most likely methods of &amp;quot;controlling&amp;quot; their movement.&lt;br /&gt;
&lt;br /&gt;
=== Space ===&lt;br /&gt;
&lt;br /&gt;
The space would probably be the city or rather a small part of it. There migh even be the opportunity to catch them somehow and then work with&lt;br /&gt;
or train them in some manner.&lt;br /&gt;
&lt;br /&gt;
=== Signs ===&lt;br /&gt;
&lt;br /&gt;
Often refered as a rat with wings, wild pigeons are seen as a pest by some people; even though they are rather smart regarding their sense for orientation or their adaptability.&lt;br /&gt;
&lt;br /&gt;
=== Ethics ===&lt;br /&gt;
&lt;br /&gt;
Depending on the city, there are often rules for limiting the occurence of pigeons, either by prohibiting to feed them or by even hunting them in some way.&lt;br /&gt;
&lt;br /&gt;
=== Logistics ===&lt;br /&gt;
&lt;br /&gt;
There probably is no real need of &amp;quot;getting&amp;quot; pigeons while there is always a chance to just interact with them outside in the city.&lt;/div&gt;</summary>
		<author><name>Rene</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Organisms&amp;diff=90919</id>
		<title>GMU:Lebendige Spiele:Organisms</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Organisms&amp;diff=90919"/>
		<updated>2017-04-24T22:26:51Z</updated>

		<summary type="html">&lt;p&gt;Rene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Oranisms that can participate in a Game ==&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Euglena]] (René)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Axolotl]] (Maike, Sarah)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Pigeons (Wild)]] (René)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Ants]] (Maud, Sarah)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Snails]] ((Maud, Sarah, Julius)&lt;br /&gt;
&lt;br /&gt;
Bacteria (Maike)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Slimemold]] (Dominik)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Artemia salina]] (Sea Monkey/ &amp;quot;Yps Urzeitkrebse&amp;quot;) (Yorrick, Joachim)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Dragonfly]] (Julius)&lt;br /&gt;
&lt;br /&gt;
Jellyfish (Sarah, Julius)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Plants]] (Yorrick, Joachim)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Rodents(Rats/Mice)]] (Dominik)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Crickets]] (Maud)&lt;br /&gt;
&lt;br /&gt;
Midgets &amp;quot;Larven&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Beetles]] (Maike)&lt;br /&gt;
&lt;br /&gt;
== Cathegories==&lt;br /&gt;
===Sensing===&lt;br /&gt;
* What do we have to do in order to see/feel/hear/smell them?&lt;br /&gt;
* Is there any way to make them look particularly beautiful/interesting/intense?&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
* What can we do in order to make them react to us?&lt;br /&gt;
* How fast, how strong, how predictable is that reaction?&lt;br /&gt;
&lt;br /&gt;
===Space===&lt;br /&gt;
* Which kind of space would they work together well with?&lt;br /&gt;
&lt;br /&gt;
===Signs===&lt;br /&gt;
* What associations do you have to them? / Do they have any metaphoric value?&lt;br /&gt;
&lt;br /&gt;
===Ethics/ Living Conditions===&lt;br /&gt;
* What do we have to provide/avoid in order to treat them &amp;quot;right&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
===Logistics===&lt;br /&gt;
* How can we get them? /How much do they cost?&lt;br /&gt;
* Do we need any special equippment for them?&lt;br /&gt;
* How long can we keep them?&lt;br /&gt;
** In an exhibition setting?&lt;br /&gt;
** In our lab?&lt;/div&gt;</summary>
		<author><name>Rene</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Euglena&amp;diff=90904</id>
		<title>GMU:Lebendige Spiele:Euglena</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Euglena&amp;diff=90904"/>
		<updated>2017-04-24T14:55:02Z</updated>

		<summary type="html">&lt;p&gt;Rene: /* Space */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Sensing ===&lt;br /&gt;
&lt;br /&gt;
There is the possiblity to see them through a magnifying glass or something similiar, maybe even using a beamer to project the shadow onto&lt;br /&gt;
a bigger surface. Maybe it is even possible to hear them through a very sensitive mic.&lt;br /&gt;
(There is also the possibility to build a replica of some sort that behaves like an euglena to show its movements without magnification.)&lt;br /&gt;
&lt;br /&gt;
=== Communication ===&lt;br /&gt;
&lt;br /&gt;
Euglena are reacting to light, so we could make them come to the light source, if it is a low intensity; or make them go away from the light&lt;br /&gt;
if the intensity is too strong for them. We may even be able to change there movement depending on the nutrients inside the water.&lt;br /&gt;
&lt;br /&gt;
=== Space ===&lt;br /&gt;
&lt;br /&gt;
Since they live in freshwater the space we could use is rather small (petri dish) to medium sized (small aquarium), depending on the amount &lt;br /&gt;
of euglena we want to use.&lt;br /&gt;
&lt;br /&gt;
=== Signs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ethics ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Logistics ===&lt;/div&gt;</summary>
		<author><name>Rene</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Euglena&amp;diff=90903</id>
		<title>GMU:Lebendige Spiele:Euglena</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Euglena&amp;diff=90903"/>
		<updated>2017-04-24T14:53:10Z</updated>

		<summary type="html">&lt;p&gt;Rene: /* Communication */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Sensing ===&lt;br /&gt;
&lt;br /&gt;
There is the possiblity to see them through a magnifying glass or something similiar, maybe even using a beamer to project the shadow onto&lt;br /&gt;
a bigger surface. Maybe it is even possible to hear them through a very sensitive mic.&lt;br /&gt;
(There is also the possibility to build a replica of some sort that behaves like an euglena to show its movements without magnification.)&lt;br /&gt;
&lt;br /&gt;
=== Communication ===&lt;br /&gt;
&lt;br /&gt;
Euglena are reacting to light, so we could make them come to the light source, if it is a low intensity; or make them go away from the light&lt;br /&gt;
if the intensity is too strong for them. We may even be able to change there movement depending on the nutrients inside the water.&lt;br /&gt;
&lt;br /&gt;
=== Space ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Signs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ethics ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Logistics ===&lt;/div&gt;</summary>
		<author><name>Rene</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Euglena&amp;diff=90902</id>
		<title>GMU:Lebendige Spiele:Euglena</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Euglena&amp;diff=90902"/>
		<updated>2017-04-24T14:37:33Z</updated>

		<summary type="html">&lt;p&gt;Rene: Created page with &amp;quot; === Sensing ===  There is the possiblity to see them through a magnifying glass or something similiar, maybe even using a beamer to project the shadow onto a bigger surface....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Sensing ===&lt;br /&gt;
&lt;br /&gt;
There is the possiblity to see them through a magnifying glass or something similiar, maybe even using a beamer to project the shadow onto&lt;br /&gt;
a bigger surface. Maybe it is even possible to hear them through a very sensitive mic.&lt;br /&gt;
(There is also the possibility to build a replica of some sort that behaves like an euglena to show its movements without magnification.)&lt;br /&gt;
&lt;br /&gt;
=== Communication ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Space ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Signs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ethics ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Logistics ===&lt;/div&gt;</summary>
		<author><name>Rene</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Organisms&amp;diff=90901</id>
		<title>GMU:Lebendige Spiele:Organisms</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Lebendige_Spiele:Organisms&amp;diff=90901"/>
		<updated>2017-04-24T14:28:32Z</updated>

		<summary type="html">&lt;p&gt;Rene: /* Oranisms that can participate in a Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Oranisms that can participate in a Game ==&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Euglena]] (René)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Axolotl]] (Maike, Sarah)&lt;br /&gt;
&lt;br /&gt;
(Wild) Pigeons (René)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Ants]] (Maud, Sarah)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Snails]] ((Maud, Sarah, Julius)&lt;br /&gt;
&lt;br /&gt;
Bacteria (Maike)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Slimemold]] (Dominik)&lt;br /&gt;
&lt;br /&gt;
Flies (Julius)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Artemia salina]] (Sea Monkey/ &amp;quot;Yps Urzeitkrebse&amp;quot;) (Yorrick, Joachim)&lt;br /&gt;
&lt;br /&gt;
Jellyfish (Sarah, Julius)&lt;br /&gt;
&lt;br /&gt;
Plants (Yorrick, Joachim)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Rodents(Rats/Mice)]] (Dominik)&lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Crickets]] (Maud)&lt;br /&gt;
&lt;br /&gt;
Midgets &amp;quot;Larven&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[GMU:Lebendige_Spiele:Beetles]] (Maike)&lt;br /&gt;
&lt;br /&gt;
== Cathegories==&lt;br /&gt;
===Sensing===&lt;br /&gt;
* What do we have to do in order to see/feel/hear/smell them?&lt;br /&gt;
* Is there any way to make them look particularly beautiful/interesting/intense?&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
* What can we do in order to make them react to us?&lt;br /&gt;
* How fast, how strong, how predictable is that reaction?&lt;br /&gt;
&lt;br /&gt;
===Space===&lt;br /&gt;
* Which kind of space would they work together well with?&lt;br /&gt;
&lt;br /&gt;
===Signs===&lt;br /&gt;
* What associations do you have to them? / Do they have any metaphoric value?&lt;br /&gt;
&lt;br /&gt;
===Ethics/ Living Conditions===&lt;br /&gt;
* What do we have to provide/avoid in order to treat them &amp;quot;right&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
===Logistics===&lt;br /&gt;
* How can we get them? /How much do they cost?&lt;br /&gt;
* Do we need any special equippment for them?&lt;br /&gt;
* How long can we keep them?&lt;br /&gt;
** In an exhibition setting?&lt;br /&gt;
** In our lab?&lt;/div&gt;</summary>
		<author><name>Rene</name></author>
	</entry>
</feed>