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	<updated>2026-04-21T10:40:04Z</updated>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=116350</id>
		<title>GMU:Critical VR Lab I/Johnson Luong</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=116350"/>
		<updated>2020-07-18T11:09:57Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: /* CRIMSON COVEN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== CRIMSON COVEN ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blood moon. But let me provide some context. I made my experience based on the ending scene of &#039;&#039;The Witch (2015)&#039;&#039; directed by Robert Eggers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-05-11 at 13.15.42.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In this scene, the protagonist stumbles upon a coven of witches in the forest worshipping the Devil. Absolutely imbued with pure insanity, they end up levitating in the air in a very surreal and mythological experience.&lt;br /&gt;
&lt;br /&gt;
[[File:tumblr_o59z6t6eZ81vowu0mo1_500.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
I was captivated by this scene when I first viewed it. The music, the lighting, everything about it was haunting yet beautiful at the same time. This got me thinking: how powerful are stories? On a surface, level, one would assume any story is just a made-up narrative, some people like it, others not so much. In my opinion, the beauty of stories, old and new, are the effects it has on people. What somebody feels or does with a story speaks wonders to how well a narrative fits into the zeitgeist of the time. For example, in the film, the cult following what was then the precursor to religious groups such as Satanism was fascinatingly represented because these are very old and ancient tales that still have relevance today. Whether or not dancing and screaming in the nude around a campfire at night with your best girlfriends have the capabilities of giving you the power of flight remains a mystery. However, what remains certain is the powerful influence it had on those people. Thrust into a dangerous and unfamiliar world, where many questions of the universe remained unanswered, they turned to fantasies and magical fairy tales of otherworldly beings, powerful gods, evil, and good. All for some comfort and security.&lt;br /&gt;
&lt;br /&gt;
[[File:walk.gif|400px]]&lt;br /&gt;
&#039;&#039;The Witch (2015)&#039;&#039;&lt;br /&gt;
[[File:tumblr_pazsueRIUc1ut1d6co1_r1_540.gif|400px]]&lt;br /&gt;
&#039;&#039;Mandy (2018)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the film, the forest is bathed in a very soft white light from the moon. But in my VR experience, I decided to make the entire environment red. I wanted to portray it as a very evil space with cryptic implications. Plus, I&#039;m a sucker for hard lighting. I got inspiration from another horror film called &#039;&#039;Mandy (2018)&#039;&#039; directed by Panos Cosmatos. In it, they describe the atmosphere as &amp;quot;crimson&amp;quot; and &amp;quot;primordial&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:the-witch-final-scene.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
In the experience/video, you will see a lone woman standing apart from the mass. She represents Anya Taylor-Joy&#039;s character in the film. A new member or a heretic? In the film, she is seen as a new &amp;quot;witch&amp;quot; being inducted into the club. But in my VR experience, I wanted to leave it open. Perhaps her young mind is coming to its senses and doesn&#039;t carry the same beliefs as the other more elderly witches - particularly the elder seen worshipping the blood moon atop the hill. These little details add a bit of a narrative element to my experience.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.05.58.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.06.38.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.07.56.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.10.41.png|400px]]&lt;br /&gt;
&lt;br /&gt;
The user awakens in an empty, broken, and creepy house in the middle of the woods. Eventually, they look around and see nothing. Then, the loud but distant chants of the coven attract the user to investigate. They venture deeper into the woods, following the noise, seeing the light, until they are in the presence of the witches. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/pN8J1bxOoGM] - VIDEO&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;After Feedback&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-07-18 at 12.59.36.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-07-18 at 13.00.04.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-07-18 at 13.00.48.png|400px]]&lt;br /&gt;
&lt;br /&gt;
After some feedback from the BBB meeting, I decided to add some fog effects to my experience. It really helped with the horror aspect of the environment and played well in the scene. I got my inspiration from &#039;&#039;Mandy (2018)&#039;&#039; and their use of fog in a particular forest scene. As previously mentioned, their&#039;s was very bright red and I decided to mix in some darker tones from another scene they had - as seen from below.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2018-09-17 at 9.48.27 AM.png|400px]] &#039;&#039;Mandy (2018)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To top things off, I went to the asset store and downloaded some more prefabs to add like blood stains and different types of shrubs. Overall, I hope my experience portrays some sort of narrative just as well as it conveys a feeling of horror and mystery. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/fjfJ50DhU1Y] - NEW VIDEO&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2018-09-17_at_9.48.27_AM.png&amp;diff=116349</id>
		<title>File:Screen Shot 2018-09-17 at 9.48.27 AM.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2018-09-17_at_9.48.27_AM.png&amp;diff=116349"/>
		<updated>2020-07-18T11:05:44Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=116348</id>
		<title>GMU:Critical VR Lab I/Johnson Luong</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=116348"/>
		<updated>2020-07-18T11:03:38Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: /* CRIMSON COVEN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== CRIMSON COVEN ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blood moon. But let me provide some context. I made my experience based on the ending scene of &#039;&#039;The Witch (2015)&#039;&#039; directed by Robert Eggers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-05-11 at 13.15.42.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In this scene, the protagonist stumbles upon a coven of witches in the forest worshipping the Devil. Absolutely imbued with pure insanity, they end up levitating in the air in a very surreal and mythological experience.&lt;br /&gt;
&lt;br /&gt;
[[File:tumblr_o59z6t6eZ81vowu0mo1_500.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
I was captivated by this scene when I first viewed it. The music, the lighting, everything about it was haunting yet beautiful at the same time. This got me thinking: how powerful are stories? On a surface, level, one would assume any story is just a made-up narrative, some people like it, others not so much. In my opinion, the beauty of stories, old and new, are the effects it has on people. What somebody feels or does with a story speaks wonders to how well a narrative fits into the zeitgeist of the time. For example, in the film, the cult following what was then the precursor to religious groups such as Satanism was fascinatingly represented because these are very old and ancient tales that still have relevance today. Whether or not dancing and screaming in the nude around a campfire at night with your best girlfriends have the capabilities of giving you the power of flight remains a mystery. However, what remains certain is the powerful influence it had on those people. Thrust into a dangerous and unfamiliar world, where many questions of the universe remained unanswered, they turned to fantasies and magical fairy tales of otherworldly beings, powerful gods, evil, and good. All for some comfort and security.&lt;br /&gt;
&lt;br /&gt;
[[File:walk.gif|400px]]&lt;br /&gt;
&#039;&#039;The Witch (2015)&#039;&#039;&lt;br /&gt;
[[File:tumblr_pazsueRIUc1ut1d6co1_r1_540.gif|400px]]&lt;br /&gt;
&#039;&#039;Mandy (2018)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the film, the forest is bathed in a very soft white light from the moon. But in my VR experience, I decided to make the entire environment red. I wanted to portray it as a very evil space with cryptic implications. Plus, I&#039;m a sucker for hard lighting. I got inspiration from another horror film called &#039;&#039;Mandy (2018)&#039;&#039; directed by Panos Cosmatos. In it, they describe the atmosphere as &amp;quot;crimson&amp;quot; and &amp;quot;primordial&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:the-witch-final-scene.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
In the experience/video, you will see a lone woman standing apart from the mass. She represents Anya Taylor-Joy&#039;s character in the film. A new member or a heretic? In the film, she is seen as a new &amp;quot;witch&amp;quot; being inducted into the club. But in my VR experience, I wanted to leave it open. Perhaps her young mind is coming to its senses and doesn&#039;t carry the same beliefs as the other more elderly witches - particularly the elder seen worshipping the blood moon atop the hill. These little details add a bit of a narrative element to my experience.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.05.58.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.06.38.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.07.56.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.10.41.png|400px]]&lt;br /&gt;
&lt;br /&gt;
The user awakens in an empty, broken, and creepy house in the middle of the woods. Eventually, they look around and see nothing. Then, the loud but distant chants of the coven attract the user to investigate. They venture deeper into the woods, following the noise, seeing the light, until they are in the presence of the witches. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/pN8J1bxOoGM] - VIDEO&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-07-18 at 12.59.36.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-07-18 at 13.00.04.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-07-18 at 13.00.48.png|400px]]&lt;br /&gt;
&lt;br /&gt;
After some feedback from the BBB meeting, I decided to add some fog effects to my experience. It really helped with the horror aspect of the environment and played well in the scene. To top things off, I went to the asset store and downloaded some more prefabs to add like blood stains and different types of shrubs. Overall, I hope my experience portrays some sort of narrative just as well as it conveys a feeling of horror and mystery.&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/fjfJ50DhU1Y] - NEW VIDEO&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-07-18_at_13.00.48.png&amp;diff=116347</id>
		<title>File:Screen Shot 2020-07-18 at 13.00.48.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-07-18_at_13.00.48.png&amp;diff=116347"/>
		<updated>2020-07-18T11:02:12Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-07-18_at_13.00.04.png&amp;diff=116346</id>
		<title>File:Screen Shot 2020-07-18 at 13.00.04.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-07-18_at_13.00.04.png&amp;diff=116346"/>
		<updated>2020-07-18T11:02:08Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-07-18_at_12.59.36.png&amp;diff=116345</id>
		<title>File:Screen Shot 2020-07-18 at 12.59.36.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-07-18_at_12.59.36.png&amp;diff=116345"/>
		<updated>2020-07-18T11:02:05Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=116289</id>
		<title>GMU:Critical VR Lab I/Johnson Luong</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=116289"/>
		<updated>2020-07-09T09:48:02Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: /* CRIMSON COVEN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== CRIMSON COVEN ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blood moon. But let me provide some context. I made my experience based on the ending scene of &#039;&#039;The Witch (2015)&#039;&#039; directed by Robert Eggers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-05-11 at 13.15.42.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In this scene, the protagonist stumbles upon a coven of witches in the forest worshipping the Devil. Absolutely imbued with pure insanity, they end up levitating in the air in a very surreal and mythological experience.&lt;br /&gt;
&lt;br /&gt;
[[File:tumblr_o59z6t6eZ81vowu0mo1_500.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
I was captivated by this scene when I first viewed it. The music, the lighting, everything about it was haunting yet beautiful at the same time. This got me thinking: how powerful are stories? On a surface, level, one would assume any story is just a made-up narrative, some people like it, others not so much. In my opinion, the beauty of stories, old and new, are the effects it has on people. What somebody feels or does with a story speaks wonders to how well a narrative fits into the zeitgeist of the time. For example, in the film, the cult following what was then the precursor to religious groups such as Satanism was fascinatingly represented because these are very old and ancient tales that still have relevance today. Whether or not dancing and screaming in the nude around a campfire at night with your best girlfriends have the capabilities of giving you the power of flight remains a mystery. However, what remains certain is the powerful influence it had on those people. Thrust into a dangerous and unfamiliar world, where many questions of the universe remained unanswered, they turned to fantasies and magical fairy tales of otherworldly beings, powerful gods, evil, and good. All for some comfort and security.&lt;br /&gt;
&lt;br /&gt;
[[File:walk.gif|400px]]&lt;br /&gt;
&#039;&#039;The Witch (2015)&#039;&#039;&lt;br /&gt;
[[File:tumblr_pazsueRIUc1ut1d6co1_r1_540.gif|400px]]&lt;br /&gt;
&#039;&#039;Mandy (2018)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the film, the forest is bathed in a very soft white light from the moon. But in my VR experience, I decided to make the entire environment red. I wanted to portray it as a very evil space with cryptic implications. Plus, I&#039;m a sucker for hard lighting. I got inspiration from another horror film called &#039;&#039;Mandy (2018)&#039;&#039; directed by Panos Cosmatos. In it, they describe the atmosphere as &amp;quot;crimson&amp;quot; and &amp;quot;primordial&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:the-witch-final-scene.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
In the experience/video, you will see a lone woman standing apart from the mass. She represents Anya Taylor-Joy&#039;s character in the film. A new member or a heretic? In the film, she is seen as a new &amp;quot;witch&amp;quot; being inducted into the club. But in my VR experience, I wanted to leave it open. Perhaps her young mind is coming to its senses and doesn&#039;t carry the same beliefs as the other more elderly witches - particularly the elder seen worshipping the blood moon atop the hill. These little details add a bit of a narrative element to my experience.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.05.58.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.06.38.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.07.56.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.10.41.png|400px]]&lt;br /&gt;
&lt;br /&gt;
The user awakens in an empty, broken, and creepy house in the middle of the woods. Eventually, they look around and see nothing. Then, the loud but distant chants of the coven attract the user to investigate. They venture deeper into the woods, following the noise, seeing the light, until they are in the presence of the witches. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/pN8J1bxOoGM] - VIDEO&lt;br /&gt;
&lt;br /&gt;
After some feedback from the BBB meeting, I decided to add some fog effects to my experience. It really helped with the horror aspect of the environment and played well in the scene. To top things off, I went to the asset store and downloaded some more prefabs to add like blood stains and different types of shrubs. Overall, I hope my experience portrays some sort of narrative just as well as it conveys a feeling of horror and mystery.&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/fjfJ50DhU1Y] - NEW VIDEO&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115743</id>
		<title>GMU:Critical VR Lab I/Johnson Luong</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115743"/>
		<updated>2020-06-12T14:34:42Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: /* CRIMSON COVEN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== CRIMSON COVEN ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blood moon. But let me provide some context. I made my experience based on the ending scene of &#039;&#039;The Witch (2015)&#039;&#039; directed by Robert Eggers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-05-11 at 13.15.42.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In this scene, the protagonist stumbles upon a coven of witches in the forest worshipping the Devil. Absolutely imbued with pure insanity, they end up levitating in the air in a very surreal and mythological experience.&lt;br /&gt;
&lt;br /&gt;
[[File:tumblr_o59z6t6eZ81vowu0mo1_500.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
I was captivated by this scene when I first viewed it. The music, the lighting, everything about it was haunting yet beautiful at the same time. This got me thinking: how powerful are stories? On a surface, level, one would assume any story is just a made-up narrative, some people like it, others not so much. In my opinion, the beauty of stories, old and new, are the effects it has on people. What somebody feels or does with a story speaks wonders to how well a narrative fits into the zeitgeist of the time. For example, in the film, the cult following what was then the precursor to religious groups such as Satanism was fascinatingly represented because these are very old and ancient tales that still have relevance today. Whether or not dancing and screaming in the nude around a campfire at night with your best girlfriends have the capabilities of giving you the power of flight remains a mystery. However, what remains certain is the powerful influence it had on those people. Thrust into a dangerous and unfamiliar world, where many questions of the universe remained unanswered, they turned to fantasies and magical fairy tales of otherworldly beings, powerful gods, evil, and good. All for some comfort and security.&lt;br /&gt;
&lt;br /&gt;
[[File:walk.gif|400px]]&lt;br /&gt;
&#039;&#039;The Witch (2015)&#039;&#039;&lt;br /&gt;
[[File:tumblr_pazsueRIUc1ut1d6co1_r1_540.gif|400px]]&lt;br /&gt;
&#039;&#039;Mandy (2018)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the film, the forest is bathed in a very soft white light from the moon. But in my VR experience, I decided to make the entire environment red. I wanted to portray it as a very evil space with cryptic implications. Plus, I&#039;m a sucker for hard lighting. I got inspiration from another horror film called &#039;&#039;Mandy (2018)&#039;&#039; directed by Panos Cosmatos. In it, they describe the atmosphere as &amp;quot;crimson&amp;quot; and &amp;quot;primordial&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:the-witch-final-scene.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
In the experience/video, you will see a lone woman standing apart from the mass. She represents Anya Taylor-Joy&#039;s character in the film. A new member or a heretic? In the film, she is seen as a new &amp;quot;witch&amp;quot; being inducted into the club. But in my VR experience, I wanted to leave it open. Perhaps her young mind is coming to its senses and doesn&#039;t carry the same beliefs as the other more elderly witches - particularly the elder seen worshipping the blood moon atop the hill. These little details add a bit of a narrative element to my experience.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.05.58.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.06.38.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.07.56.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.10.41.png|400px]]&lt;br /&gt;
&lt;br /&gt;
The user awakens in an empty, broken, and creepy house in the middle of the woods. Eventually, they look around and see nothing. Then, the loud but distant chants of the coven attract the user to investigate. They venture deeper into the woods, following the noise, seeing the light, until they are in the presence of the witches. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/pN8J1bxOoGM] - VIDEO&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Tumblr_pazsueRIUc1ut1d6co1_r1_540.gif&amp;diff=115742</id>
		<title>File:Tumblr pazsueRIUc1ut1d6co1 r1 540.gif</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Tumblr_pazsueRIUc1ut1d6co1_r1_540.gif&amp;diff=115742"/>
		<updated>2020-06-12T14:31:22Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115726</id>
		<title>GMU:Critical VR Lab I/Johnson Luong</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115726"/>
		<updated>2020-06-11T13:57:17Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: /* CRIMSON COVEN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== CRIMSON COVEN ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blood moon. But let me provide some context. I made my experience based on the ending scene of &#039;&#039;The Witch (2015)&#039;&#039; directed by Robert Eggers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-05-11 at 13.15.42.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In this scene, the protagonist stumbles upon a coven of witches in the forest worshipping the Devil. Absolutely imbued with pure insanity, they end up levitating in the air in a very surreal and mythological experience.&lt;br /&gt;
&lt;br /&gt;
[[File:tumblr_o59z6t6eZ81vowu0mo1_500.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
I was captivated by this scene when I first viewed it. The music, the lighting, everything about it was haunting yet beautiful at the same time. The cult following of what was then the precursor to religious groups such as Satanism was fascinating because these are very old and ancient tales that still have relevance today. Whether or not dancing and screaming in the nude around a campfire at night with your best girlfriends has/had the capabilities of giving you the power of flight remains a mystery. However, what remains certain is the powerful influence it had on people. Thrust into a dangerous world where many questions of the universe remained unanswered, they turned to stories and magical fairy tales for comfort and security.&lt;br /&gt;
&lt;br /&gt;
[[File:walk.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In the film, the forest is bathed in a very soft white light, presumably from the moon. But in my VR experience, I decided to make the entire environment red. I wanted to portray it as a very evil space with cryptic implications. Plus, I&#039;m a sucker for hard lighting.&lt;br /&gt;
&lt;br /&gt;
[[File:the-witch-final-scene.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
In the experience/video, you will see a lone woman standing apart from the mass. She represents Anya Taylor-Joy&#039;s character in the film. A new member or a heretic? In the film, she is seen as a new &amp;quot;witch&amp;quot; being inducted into the club. But in my VR experience, I wanted to leave it open. Perhaps her young mind is coming to its senses and doesn&#039;t carry the same beliefs as the other more elderly witches - particularly the elder seen worshipping the blood moon atop the hill.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.05.58.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.06.38.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.07.56.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.10.41.png|400px]]&lt;br /&gt;
&lt;br /&gt;
The user awakens in an empty, broken, and creepy house in the middle of the woods. Eventually, they look around and see nothing. Then, the loud but distant chants of the coven attract the user to investigate. They venture deeper into the woods, following the noise, seeing the light, until they are in the presence of the women.&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/pN8J1bxOoGM] - VIDEO&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115725</id>
		<title>GMU:Critical VR Lab I/Johnson Luong</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115725"/>
		<updated>2020-06-11T13:54:21Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: /* CRIMSON COVEN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== CRIMSON COVEN ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blood moon. But let me provide some context. I made my experience based on the ending scene of &#039;&#039;The Witch (2015)&#039;&#039; directed by Robert Eggers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-05-11 at 13.15.42.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In this scene, the protagonist stumbles upon a coven of witches in the forest worshipping the Devil. Absolutely imbued with pure insanity, they end up levitating in the air in a very surreal and mythological experience.&lt;br /&gt;
&lt;br /&gt;
[[File:tumblr_o59z6t6eZ81vowu0mo1_500.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
I was captivated by this scene when I first viewed it. The music, the lighting, everything about it was haunting yet beautiful at the same time. The cult following of what was then the precursor to religious groups such as Satanism was fascinating because these are very old and ancient tales that still have relevance today. Whether or not dancing and screaming in the nude around a campfire at night with your best girlfriends has/had the capabilities of giving you the power of flight remains a mystery. However, what remains certain is the powerful influence it had on people. Thrust into a dangerous world where many questions of the universe remained unanswered, they turned to stories and magical fairy tales for comfort and security.&lt;br /&gt;
&lt;br /&gt;
[[File:walk.gif|400px]]&lt;br /&gt;
&lt;br /&gt;
In the film, the forest is bathed in a very soft white light, presumably from the moon. But in my VR experience, I decided to make the entire environment red. I wanted to portray it as a very evil space with cryptic implications. Plus, I&#039;m a sucker for hard lighting.&lt;br /&gt;
&lt;br /&gt;
[[File:the-witch-final-scene.jpg|400px]] &lt;br /&gt;
&lt;br /&gt;
In the experience/video, you will see a lone woman standing apart from the mass. She represents Anya Taylor-Joy&#039;s character in the film. A new member or a heretic? In the film, she is seen as a new &amp;quot;witch&amp;quot; being inducted into the club. But in my VR experience, I wanted to leave it open. Perhaps her young mind is coming to its senses and doesn&#039;t carry the same beliefs as the other more elderly witches - particularly the elder seen worshipping the blood moon atop the hill.&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.05.58.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.06.38.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.07.56.png|400px]]&lt;br /&gt;
[[File:Screen Shot 2020-06-11 at 15.10.41.png|400px]]&lt;br /&gt;
&lt;br /&gt;
The user awakens in an empty, broken, and creepy house in the middle of the woods. Eventually, they look around and see nothing. Then, the loud but distant chants of the coven attract the user to investigate. They venture deeper into the woods, following the noise, seeing the light, until they are in the presence of the women.&lt;br /&gt;
&lt;br /&gt;
[[Media:https://youtu.be/pN8J1bxOoGM]]&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.10.41.png&amp;diff=115724</id>
		<title>File:Screen Shot 2020-06-11 at 15.10.41.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.10.41.png&amp;diff=115724"/>
		<updated>2020-06-11T13:45:44Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.07.56.png&amp;diff=115723</id>
		<title>File:Screen Shot 2020-06-11 at 15.07.56.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.07.56.png&amp;diff=115723"/>
		<updated>2020-06-11T13:45:40Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.06.38.png&amp;diff=115722</id>
		<title>File:Screen Shot 2020-06-11 at 15.06.38.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.06.38.png&amp;diff=115722"/>
		<updated>2020-06-11T13:45:34Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.05.58.png&amp;diff=115721</id>
		<title>File:Screen Shot 2020-06-11 at 15.05.58.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-06-11_at_15.05.58.png&amp;diff=115721"/>
		<updated>2020-06-11T13:44:56Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:The-witch-final-scene.jpg&amp;diff=115720</id>
		<title>File:The-witch-final-scene.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:The-witch-final-scene.jpg&amp;diff=115720"/>
		<updated>2020-06-11T13:41:15Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Walk.gif&amp;diff=115719</id>
		<title>File:Walk.gif</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Walk.gif&amp;diff=115719"/>
		<updated>2020-06-11T13:38:11Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Tumblr_o59z6t6eZ81vowu0mo1_500.jpg&amp;diff=115718</id>
		<title>File:Tumblr o59z6t6eZ81vowu0mo1 500.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Tumblr_o59z6t6eZ81vowu0mo1_500.jpg&amp;diff=115718"/>
		<updated>2020-06-11T13:26:56Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-05-11_at_13.15.42.gif&amp;diff=115717</id>
		<title>File:Screen Shot 2020-05-11 at 13.15.42.gif</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screen_Shot_2020-05-11_at_13.15.42.gif&amp;diff=115717"/>
		<updated>2020-06-11T13:20:09Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115716</id>
		<title>GMU:Critical VR Lab I/Johnson Luong</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Johnson_Luong&amp;diff=115716"/>
		<updated>2020-06-11T13:18:52Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: Created page with &amp;quot; == CRIMSON COVEN ==  Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== CRIMSON COVEN ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this is weird. A bunch of naked ladies in the middle of a forest dancing around a campfire chanting mysteriously all under the gaze of a blood moon. But let me provide some context. I made my experience based on the ending scene of &#039;&#039;The Witch (2015)&#039;&#039; directed by Robert Eggers.&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=114840</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=114840"/>
		<updated>2020-05-14T14:30:21Z</updated>

		<summary type="html">&lt;p&gt;Qiva0329: /* Student works (after login, please add your name and create a page) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Your Name/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
===4.) Working with VRChat===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2.) Please install Steam (https://store.steampowered.com) and VRChat (https://vrchat.com) on your Computer. Take a walk in VRChat and record your experience with OBS (https://obsproject.com). You can also write about your experience in VRChat. Post video/pictues/text on our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please create a performance/installation piece and present it in front of the class with the help of VRChat. A time shedule will be posted shortly&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Qiva0329</name></author>
	</entry>
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