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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Piri4692</id>
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	<updated>2026-04-04T10:34:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42624</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42624"/>
		<updated>2012-06-20T22:32:10Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of people from moving towards the direction in which you are facing &lt;br /&gt;
&lt;br /&gt;
2.At an crossing of two streets:&lt;br /&gt;
If the number of people is less than 10,  turn 180 if the number of people is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing &lt;br /&gt;
&lt;br /&gt;
3. Using the second digit in the count of people, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. &lt;br /&gt;
&lt;br /&gt;
4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;44417307|200|400&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42623</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42623"/>
		<updated>2012-06-20T21:10:10Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of people from moving towards the direction in which you are facing &lt;br /&gt;
&lt;br /&gt;
2.At an crossing of two streets:&lt;br /&gt;
If the number of people is less than 10,  turn 180 if the number of people is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing &lt;br /&gt;
&lt;br /&gt;
3. Using the second digit in the count of people, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. &lt;br /&gt;
&lt;br /&gt;
4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42622</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42622"/>
		<updated>2012-06-20T21:08:12Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* WAKLING IN ISTANBUL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing &lt;br /&gt;
&lt;br /&gt;
2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing &lt;br /&gt;
&lt;br /&gt;
3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. &lt;br /&gt;
&lt;br /&gt;
4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42541</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42541"/>
		<updated>2012-06-18T15:41:24Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing &lt;br /&gt;
&lt;br /&gt;
2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing &lt;br /&gt;
&lt;br /&gt;
3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. &lt;br /&gt;
&lt;br /&gt;
4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42540</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42540"/>
		<updated>2012-06-18T15:39:37Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing &lt;br /&gt;
2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing &lt;br /&gt;
3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. &lt;br /&gt;
4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42539</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42539"/>
		<updated>2012-06-18T15:38:57Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42538</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42538"/>
		<updated>2012-06-18T15:38:42Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42537</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42537"/>
		<updated>2012-06-18T15:38:31Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul&amp;diff=42536</id>
		<title>GMU:Istanbul</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul&amp;diff=42536"/>
		<updated>2012-06-18T15:38:12Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Das Projekt Istanbul beinhaltet ein Projekt, ein wissenschaftliches Modul entweder ein Fach oder ein Werkmodul. Wer sich für das Projekt inclusive der Exkursion im Juli entscheidet kann keine anderen Kurse mehr besuchen. Montag und Dienstag sind komplett für die Kurse einzuplanen, der Rest der Woche ist für die eigene Arbeit reserviert.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Beschreibung des Projektmoduls:&lt;br /&gt;
&lt;br /&gt;
[[:Category:Projektmodul|Projektmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Ursula Damm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 18 [[ECTS]], 6 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Dienstag, 15:15 bis 18:30 Uhr&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Raum 204&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; t.b.a.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
Through the project we aim to explore interactive practices and media formats, that are suitable to shape common experiences in public space. &lt;br /&gt;
In contrast to the one-way communication of mass media spectacles we aim to explore processes that allow different types of participation. On a concrete level we aim to experiment with a range of sensor modules, for example the citizen sensor (http://citizensensor.cc/) as well as &amp;quot;perception devices&amp;quot;‚ that employ multiple sensors and cameras, sensors for animals in public space, video and photo traps, video mapping and so on. &lt;br /&gt;
The project will be commonly prepared by students of Urban Development and &lt;br /&gt;
students of Media Art and Design. During the first part of the semester we will be working towards a two-week study trip to Istanbul. On-site the students from Weimar will collaborate with local students from Istanbul in groups of two or three.&lt;br /&gt;
Each group will develop and execute their own project idea within a more general assignment.&lt;br /&gt;
&lt;br /&gt;
== Beschreibung ==&lt;br /&gt;
Kunst hat eine große Bedeutung für die Selbstdarstellung und Selbstwahrnehmung einer Gesellschaft. Traditionelle Kunst-Praktiken jedoch finden in ausgewählten Institutionen, besseren Stadtvierteln und meist auch vor und mit einer exklusiven gesellschaftlichen Schicht statt. Medien und ihre Methoden lösen diese historisch gewachsenen Verbünde und ermöglichen Kommunikation jenseits von festgelegten Orten, jenseits einer beschränkten Adressatenschaft. Mediale Praktiken werden verhandelt über neue Kanäle, sie definieren sich in einem Zusammenspiel von Künstler und Publikum. &lt;br /&gt;
&lt;br /&gt;
Istanbul ist wie keine andere Stadt geprägt ist von komplexen historischen Bedingungen. Innerhalb dieser steingewordenen Fakten lebt sie die ständige Bewältigung ethnischer wie sozialer Unterschiede. Istanbul verbindet nicht nur Europa und Asien, auch für die Verständigung zwischen uns und der Arabischen Welt wird der Stadt eine Schlüsselrolle zugeschrieben. &lt;br /&gt;
&lt;br /&gt;
Neben dieser sozio-politischen Komplexität hat sich Istanbul spätestens als Kulturhauptstadt Europas in der zeitgenössischen Kunstszene etabliert. All dies macht Istanbul attraktiv für mediale Experimente und Untersuchungen im öffentlichen Raum. &lt;br /&gt;
&lt;br /&gt;
Im Projekt möchten wir interaktiven Praktiken und mediale Formate erproben, die geeignet sind, das gemeinsame Erleben im öffentlichen Raum zu gestalten. Anders als bei massenmedialen Spektakeln und deren einseitiger Kommunikation sollen Verfahren getestet werden, die unterschiedliche Formen der Partizipation ermöglichen. &lt;br /&gt;
Solche Praktiken basieren auf Sensormodulen wie z.B. der [http://citizensensor.cc Citizensensor], kombinierte Wahrnehmnungsapparate aus mehreren Sensoren und Kameras, Sensoren für Stadttiere, Video- oder Fotofallen, reaktive und interaktive Formen des Videomapping etc. &lt;br /&gt;
Das Projekt wird gemeinsam von Studierenden der Urbanistik zusammen mit Studierenden der Medienkunst/Mediengestaltung in Weimar vorbereitet. &lt;br /&gt;
In einem zweiwöchigen Studienaufenthalt in Istanbul sollen jeweils zwischen türkischen und deutschen Studierenden Zweier - oder Dreier-Arbeitsgruppen gebildet werden. Diese einigen sich auf ein eigenständiges Vorhaben im Rahmen des Gesamtprojektes.&lt;br /&gt;
&lt;br /&gt;
=== Wissentschaftliches Modul ===&lt;br /&gt;
Das verpflichtende wissentschaftliche Modul &#039;&#039;Understanding Istanbul&#039;&#039; bei Prof Eckhard findet Montags 17:00 – 18:30 in der Geschwister-Scholl-Str. 8a (Hauptgebäude) in Raum 105  statt.&lt;br /&gt;
==== Topics/Syllabus ====&lt;br /&gt;
* April 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Urban governance/planning&lt;br /&gt;
* May 7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Migrants, informal economy&lt;br /&gt;
* May 14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Urban poverty,. housing&lt;br /&gt;
* May 21&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Ismaic city, gender&lt;br /&gt;
* May 28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: cultural identiy,&lt;br /&gt;
* June 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: design shops/gentification&lt;br /&gt;
* June 11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Gloablisation/ Urban protest&lt;br /&gt;
* June 15-27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Excursion to İstanbul&lt;br /&gt;
** [[/Excursion|Schedule for the excursion]]&lt;br /&gt;
** [[/Images/]]&lt;br /&gt;
* June 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Debriefing and evaluation&lt;br /&gt;
&lt;br /&gt;
=== Werk- und Fachmodul ===&lt;br /&gt;
Undergraduates schreiben sich bitte für das Wekmodul, Graudates für das Fachmodul ein. Beide Module finden immer Dienstags 9:15-12:30 statt.&lt;br /&gt;
* Werkmodul: [[GMU:I, Sensor]] Max Neupert, Bernhard Hopfengärtner, Gunnar Green&lt;br /&gt;
* Fachmodul: [[GMU:The Device is not the Territory]] Max Neupert, Bernhard Hopfengärtner, Gunnar Green&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Aktive Teilnahme, Präsentation, künstlerische Prüfung, Dokumentation, Eintrag im Wiki.&lt;br /&gt;
&lt;br /&gt;
==Zielgruppe==&lt;br /&gt;
Studierende der Fakultäten Medien, Gestaltung und des Studiengangs Medienarchitektur&lt;br /&gt;
&lt;br /&gt;
==Mailinglist==&lt;br /&gt;
You should be subscribed to our Mailinglist to receive updates and be part of the diescussion.&lt;br /&gt;
* [https://mg.medien.uni-weimar.de/mailman/listinfo/istanbul Mailinglist for this class]&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
*[[/Cramped Conditions/]], [[Eva Thinius]]&lt;br /&gt;
*[[/EHH? the game/]], Jorgelina Garcia&lt;br /&gt;
*[[/Asymmetrical Patterns/]], Myrsini Aristidou / Filippo Mattia Dobrovich&lt;br /&gt;
*[[/WALKING IN ISTANBUL /]], Lu Jin&lt;br /&gt;
*[[/Guess who/]], [[Alva Gamula]]&lt;br /&gt;
*[[/Look.../]], Raphael Kittell&lt;br /&gt;
*[[/Little Big Places/]], Estel Martínez / Leonardo Cannizzo&lt;br /&gt;
*[[/city faces/]], Júlia Palao and Sebastian Prince&lt;br /&gt;
*[[/photosynthesis - playing a film/]], Regina Reusch&lt;br /&gt;
*[[/Mixed city/]], Günışığı Cihangir&lt;br /&gt;
&lt;br /&gt;
== Literatur und Film ==&lt;br /&gt;
* [http://www.uni-weimar.de/cms/universitaet/zentrale-einrichtungen/universitaetsbibliothek/recherche/semesterapparate/semesterapparate-medien/neu-medien-semesterapparate/ms-2012-21.html Semesterapparat]&lt;br /&gt;
&lt;br /&gt;
=== Fachliteratur ===&lt;br /&gt;
* Deniz Göturk, Levent Soysal, Ipek Türeli: Orienting Istanbul: Cultural Capital of Europe? ISBN 978-0415580113  &lt;br /&gt;
* Frank Eckardt, Kathrin Wildner: Public Istanbul: Spaces and Spheres of the Urban ISBN 978-3899428650&lt;br /&gt;
* Frank Eckardt: Die komplexe Stadt: Orientierungen im urbanen Labyrinth ISBN 978-3-531-16507-3&lt;br /&gt;
* Deniz Götktürk, Levent Soysal aud Ipek Türeli: Orienting Istanbul – Cultural Capital of Europe? ISBN 9780515580113&lt;br /&gt;
* Antje Feger, Benjamin F Stumpf: Public Idea Artistic Approaches to the Urban Sphere of Istanbul ISBN 9-783868-951479&lt;br /&gt;
* Christoph Bürkle: Istanbul: hippe Stadt am Horn ISBN 3-03-717019-0&lt;br /&gt;
* Berliner Atlas paradoxaler Mobilität: ISBN 978-3-88396-304-4&lt;br /&gt;
* William H. Whyte, The social life of small urban spaces, 1980 [https://vimeo.com/6821934 Video]&lt;br /&gt;
* Simon Sadler, The Situationist City, ISBN 0262692252&lt;br /&gt;
* Kazys Varnelis Hg., Networked Publics, ISBN 0262220857&lt;br /&gt;
* Kazys Varnelis, Blue Monday, Stories of Absurd Realities and Natural Philosophies, ISBN 8496540537&lt;br /&gt;
&lt;br /&gt;
===Romane===&lt;br /&gt;
* Orhan Pamuk: Istanbul. Erinnerungen an eine Stadt ISBN 978-3446208261&lt;br /&gt;
* Orhan Pamuk: Rot ist mein Name ISBN 978-3596156603&lt;br /&gt;
* Esmahan Aykol: Hotel Bosporus. ISBN 978-3257234435&lt;br /&gt;
* Mario Levi: Istanbul war ein Märchen ISBN 978-3518461372&lt;br /&gt;
* Unser Istanbul: Junge türkische Literatur, Constanze Letsch [Herausgeberin] ISBN 978-3833305573&lt;br /&gt;
&lt;br /&gt;
===Filme===&lt;br /&gt;
* [[wikipedia:de:Crossing The Bridge – The Sound of Istanbul|Crossing the Bridge – The Sound of Istanbul (İstanbul Hatırası – Köprüyü Geçmek)]]&lt;br /&gt;
* [[wikipedia:Istanbul Tales|Istanbul Tales]] [http://www.anlatistanbul.com/german/default.asp A nlat İstanbul (Istanbul Tales)]&lt;br /&gt;
* [[wikipedia:A Touch of Spice|Bir Tutam Baharat (A Touch of Spice)]]&lt;br /&gt;
* [http://film.iksv.org/en/film/79 Unutma beni Istanbul (Do not forget me Istanbul)] &lt;br /&gt;
* [http://film.iksv.org/en/film/80 Haliç, Altın Boynuz (Haliç Golden Horn)]&lt;br /&gt;
* [http://film.iksv.org/en/film/81  İstanbul’da Aşk (Love in Istanbul) ]&lt;br /&gt;
* [[wikipedia:Uzak|Uzak (Distant)]]&lt;br /&gt;
* [[wikipedia:Hamam (film)|Hamam]]&lt;br /&gt;
* [[wikipedia:Istanbul Beneath My Wings|İstanbul Kanatlarımın Altında (Istanbul beneath my wings)]]&lt;br /&gt;
* [http://www.10to11.com 11’e 10 kala (10 to 11)]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [[wikipedia:Istanbul]]&lt;br /&gt;
* [[wikipedia:de:Istanbul]]&lt;br /&gt;
* [[Walks]] Audio and Video walks&lt;br /&gt;
* [http://www.zeit.de/themen/reisen/cityguide-istanbul/index THEMENPORTAL ZEIT-ONLINE: City Guide Istanbul]&lt;br /&gt;
* [http://www.perlentaucher.de/ptautoren/1/1.html Constanze Letsch. Post aus Istanbul.]&lt;br /&gt;
* [http://senseable.mit.edu/ senseable city lab]&lt;br /&gt;
&lt;br /&gt;
===Istanbul===&lt;br /&gt;
* [http://www.ekumenopolis.net  Documentary about the urbanization of Istanbul]&lt;br /&gt;
&lt;br /&gt;
=== Künstlerpositionen zum Thema Stadt ===&lt;br /&gt;
* [http://web.mit.edu/vap/people/faculty/faculty_wodiczko.html Krzysztof Wodiczko]&lt;br /&gt;
* [http://www.yolandeharris.net Yolande Harris]&lt;br /&gt;
* [http://www.ubermatic.org Michelle Teran]&lt;br /&gt;
* [http://mileschalcraft.net Miles Chalcraft]&lt;br /&gt;
* [http://michaelrakowitz.com/ Michael Rakowitz]&lt;br /&gt;
* [[wikipedia:de:Walid Raad|Walid Raad]]&lt;br /&gt;
* [http://www.ft-contemporary.com/artists/dionisiogonzlez Dionisio Gonzalez]&lt;br /&gt;
* [http://www.lozano-hemmer.com Rafael Lozano-Hemmer]&lt;br /&gt;
* [http://www.willembesselink.nl/read/kiezwege_berlin?submenu=4255 Willem Besselink]&lt;br /&gt;
* [http://www.raumlabor.net/ Raumlabor]&lt;br /&gt;
* [http://www.andinc.org/v3/ Mark Shepard]&lt;br /&gt;
* [http://www.blasttheory.co.uk/bt/index.php Blast Theory]&lt;br /&gt;
* [http://burak-arikan.com/ Burak Arikan]&lt;br /&gt;
&lt;br /&gt;
=== Architektonische Utopien zur Stadt ===&lt;br /&gt;
* [http://archigram.westminster.ac.uk/project.php?id=56 Archigrams plug-in city]&lt;br /&gt;
* [http://www.medienkunstnetz.de/artist/archizoom/biography Archizoom]&lt;br /&gt;
* [http://iasl.uni-muenchen.de/links/GCA-II.3.html#Seek Architecture Machine v. N. Negroponte]&lt;br /&gt;
&lt;br /&gt;
=== aktuelle künstlerische Aktivitäten ===&lt;br /&gt;
* [http://vimeo.com/antivj/videos AntiVJ]&lt;br /&gt;
* [http://www.urbanscreen.com Urban screen]&lt;br /&gt;
* [http://www.rimini-protokoll.de/website/en/index.php Rimini Protokoll]&lt;br /&gt;
* [http://2009.paraflows.at/index.php?id=121&amp;amp;L=iBZzQin2 Urban Hacking 2009]&lt;br /&gt;
* [http://www.hacking-the-city.org/ Hacking the City]&lt;br /&gt;
* [http://www.ted.com/talks/charlie_todd_the_shared_experience_of_absurdity.html Charlie Todd]&lt;br /&gt;
* [https://vimeo.com/20412632 Timo Arnall]&lt;br /&gt;
* [http://www.sentientcity.net/exhibit/?p=5 Amphibious Architecture]&lt;br /&gt;
&lt;br /&gt;
=== Kunsttheorie ===&lt;br /&gt;
* [http://dreher.netzliteratur.net/1_Aktions-u.Konzeptkunst.html Aktions- und Konzeptkunst]&lt;br /&gt;
* [http://www.emotionalcartography.net Emotionalcartography]&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
{{&lt;br /&gt;
#display_point:&lt;br /&gt;
Istanbul, Turkey&lt;br /&gt;
| service=openlayers&lt;br /&gt;
| layers=osm-mapnik,osmarender,osm-cyclemap,osm-oepnv,bing&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42535</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42535"/>
		<updated>2012-06-18T15:37:15Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* WAKLING IN ISTANBUL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: File:Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
 [[File:Model-pepakura Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-2 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42534</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42534"/>
		<updated>2012-06-18T15:36:46Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* WAKLING IN ISTANBUL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: File:Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
 [[File:Model-pepakura Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-2 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42533</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42533"/>
		<updated>2012-06-18T15:35:52Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* WAKLING IN ISTANBUL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WAKLING IN ISTANBUL ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Model-pepakura Lu Jin.jpg&lt;br /&gt;
File:Model1 Lu Jin.jpg&lt;br /&gt;
File: File:Model1-2 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
File:Model1-3 Lu Jin.jpg&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
 [[File:Model-pepakura Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-2 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42532</id>
		<title>GMU:Istanbul/WALKING IN ISTANBUL</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul/WALKING_IN_ISTANBUL&amp;diff=42532"/>
		<updated>2012-06-18T15:21:55Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: Created page with &amp;quot;=== WAKLING IN ISTANBUL=== Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== WAKLING IN ISTANBUL===&lt;br /&gt;
Istanbul is a big amazing city with wide streets and thousands of tourists. Now is the time of shopping festival in Istanbul and thousands of visitors come to see this charming city and enjoy the multicultural environment and delicious food. So it’s a little difficult to count the amount of taxis who are passing by.&lt;br /&gt;
Here you can see the yellow taxi everywhere. Depending on the local conditions the game role change to calculate the number of the taxis in the crossing road in one minute.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1. Choose a starting point, count the number of taxis from moving towards the direction in which you are facing 2.At an crossing of two streets:&lt;br /&gt;
If the number of taxis is less than 10,  turn 180 if the number of taxis is greater than 10, continue moving in the same direction，take the first digit in a double digit number, and walk to the same number of intersections. ie. if there are 23 taxis, walk to the second crossing 3. Using the second digit in the count of taxis, the direction to turn at the crossing is based on even and odd numbers. Even numbers, turn right. Odd numbers, turn left. 4. At the new intersection, repeat steps 1-3&lt;br /&gt;
 [[File:Model-pepakura Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-2 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
[[File:Model1-3 Lu Jin.jpg|300px|]]&lt;br /&gt;
&lt;br /&gt;
The game will be project on the 3D Mapping of Istanbul, the route of the participants will be showed on the 3D model. Through the projector on the vertical axis, this work can show the different view of this game.&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model1_Lu_Jin.jpg&amp;diff=42530</id>
		<title>File:Model1 Lu Jin.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model1_Lu_Jin.jpg&amp;diff=42530"/>
		<updated>2012-06-18T15:17:14Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model2-1_Lu_Jin.jpg&amp;diff=42529</id>
		<title>File:Model2-1 Lu Jin.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model2-1_Lu_Jin.jpg&amp;diff=42529"/>
		<updated>2012-06-18T15:16:29Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: uploaded a new version of &amp;amp;quot;File:Model2-1 Lu Jin.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model2-1_Lu_Jin.jpg&amp;diff=42528</id>
		<title>File:Model2-1 Lu Jin.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model2-1_Lu_Jin.jpg&amp;diff=42528"/>
		<updated>2012-06-18T15:15:27Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model-pepakura_Lu_Jin.jpg&amp;diff=42527</id>
		<title>File:Model-pepakura Lu Jin.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model-pepakura_Lu_Jin.jpg&amp;diff=42527"/>
		<updated>2012-06-18T15:13:30Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model1-3_Lu_Jin.jpg&amp;diff=42525</id>
		<title>File:Model1-3 Lu Jin.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model1-3_Lu_Jin.jpg&amp;diff=42525"/>
		<updated>2012-06-18T15:12:56Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model1-2_Lu_Jin.jpg&amp;diff=42523</id>
		<title>File:Model1-2 Lu Jin.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Model1-2_Lu_Jin.jpg&amp;diff=42523"/>
		<updated>2012-06-18T15:02:31Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul&amp;diff=42522</id>
		<title>GMU:Istanbul</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Istanbul&amp;diff=42522"/>
		<updated>2012-06-18T14:55:37Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Das Projekt Istanbul beinhaltet ein Projekt, ein wissenschaftliches Modul entweder ein Fach oder ein Werkmodul. Wer sich für das Projekt inclusive der Exkursion im Juli entscheidet kann keine anderen Kurse mehr besuchen. Montag und Dienstag sind komplett für die Kurse einzuplanen, der Rest der Woche ist für die eigene Arbeit reserviert.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Beschreibung des Projektmoduls:&lt;br /&gt;
&lt;br /&gt;
[[:Category:Projektmodul|Projektmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Ursula Damm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 18 [[ECTS]], 6 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Dienstag, 15:15 bis 18:30 Uhr&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Raum 204&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; t.b.a.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
Through the project we aim to explore interactive practices and media formats, that are suitable to shape common experiences in public space. &lt;br /&gt;
In contrast to the one-way communication of mass media spectacles we aim to explore processes that allow different types of participation. On a concrete level we aim to experiment with a range of sensor modules, for example the citizen sensor (http://citizensensor.cc/) as well as &amp;quot;perception devices&amp;quot;‚ that employ multiple sensors and cameras, sensors for animals in public space, video and photo traps, video mapping and so on. &lt;br /&gt;
The project will be commonly prepared by students of Urban Development and &lt;br /&gt;
students of Media Art and Design. During the first part of the semester we will be working towards a two-week study trip to Istanbul. On-site the students from Weimar will collaborate with local students from Istanbul in groups of two or three.&lt;br /&gt;
Each group will develop and execute their own project idea within a more general assignment.&lt;br /&gt;
&lt;br /&gt;
== Beschreibung ==&lt;br /&gt;
Kunst hat eine große Bedeutung für die Selbstdarstellung und Selbstwahrnehmung einer Gesellschaft. Traditionelle Kunst-Praktiken jedoch finden in ausgewählten Institutionen, besseren Stadtvierteln und meist auch vor und mit einer exklusiven gesellschaftlichen Schicht statt. Medien und ihre Methoden lösen diese historisch gewachsenen Verbünde und ermöglichen Kommunikation jenseits von festgelegten Orten, jenseits einer beschränkten Adressatenschaft. Mediale Praktiken werden verhandelt über neue Kanäle, sie definieren sich in einem Zusammenspiel von Künstler und Publikum. &lt;br /&gt;
&lt;br /&gt;
Istanbul ist wie keine andere Stadt geprägt ist von komplexen historischen Bedingungen. Innerhalb dieser steingewordenen Fakten lebt sie die ständige Bewältigung ethnischer wie sozialer Unterschiede. Istanbul verbindet nicht nur Europa und Asien, auch für die Verständigung zwischen uns und der Arabischen Welt wird der Stadt eine Schlüsselrolle zugeschrieben. &lt;br /&gt;
&lt;br /&gt;
Neben dieser sozio-politischen Komplexität hat sich Istanbul spätestens als Kulturhauptstadt Europas in der zeitgenössischen Kunstszene etabliert. All dies macht Istanbul attraktiv für mediale Experimente und Untersuchungen im öffentlichen Raum. &lt;br /&gt;
&lt;br /&gt;
Im Projekt möchten wir interaktiven Praktiken und mediale Formate erproben, die geeignet sind, das gemeinsame Erleben im öffentlichen Raum zu gestalten. Anders als bei massenmedialen Spektakeln und deren einseitiger Kommunikation sollen Verfahren getestet werden, die unterschiedliche Formen der Partizipation ermöglichen. &lt;br /&gt;
Solche Praktiken basieren auf Sensormodulen wie z.B. der [http://citizensensor.cc Citizensensor], kombinierte Wahrnehmnungsapparate aus mehreren Sensoren und Kameras, Sensoren für Stadttiere, Video- oder Fotofallen, reaktive und interaktive Formen des Videomapping etc. &lt;br /&gt;
Das Projekt wird gemeinsam von Studierenden der Urbanistik zusammen mit Studierenden der Medienkunst/Mediengestaltung in Weimar vorbereitet. &lt;br /&gt;
In einem zweiwöchigen Studienaufenthalt in Istanbul sollen jeweils zwischen türkischen und deutschen Studierenden Zweier - oder Dreier-Arbeitsgruppen gebildet werden. Diese einigen sich auf ein eigenständiges Vorhaben im Rahmen des Gesamtprojektes.&lt;br /&gt;
&lt;br /&gt;
=== Wissentschaftliches Modul ===&lt;br /&gt;
Das verpflichtende wissentschaftliche Modul &#039;&#039;Understanding Istanbul&#039;&#039; bei Prof Eckhard findet Montags 17:00 – 18:30 in der Geschwister-Scholl-Str. 8a (Hauptgebäude) in Raum 105  statt.&lt;br /&gt;
==== Topics/Syllabus ====&lt;br /&gt;
* April 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Urban governance/planning&lt;br /&gt;
* May 7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Migrants, informal economy&lt;br /&gt;
* May 14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Urban poverty,. housing&lt;br /&gt;
* May 21&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: ISmaic city, gender&lt;br /&gt;
* May 28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: cultural identiy,&lt;br /&gt;
* June 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: design shops/gentification&lt;br /&gt;
* June 11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Gloablisation/ Urban protest&lt;br /&gt;
* June 15-27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; [[/Excursion|Schedule for the excursion]] to İstanbul ([[/Images/]]) &lt;br /&gt;
* June 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;: Auswertung&lt;br /&gt;
&lt;br /&gt;
=== Werk- und Fachmodul ===&lt;br /&gt;
Undergraduates schreiben sich bitte für das Wekmodul, Graudates für das Fachmodul ein. Beide Module finden immer Dienstags 9:15-12:30 statt.&lt;br /&gt;
* Werkmodul: [[GMU:I, Sensor]] Max Neupert, Bernhard Hopfengärtner, Gunnar Green&lt;br /&gt;
* Fachmodul: [[GMU:The Device is not the Territory]] Max Neupert, Bernhard Hopfengärtner, Gunnar Green&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Aktive Teilnahme, Präsentation, künstlerische Prüfung, Dokumentation, Eintrag im Wiki.&lt;br /&gt;
&lt;br /&gt;
==Zielgruppe==&lt;br /&gt;
Studierende der Fakultäten Medien, Gestaltung und des Studiengangs Medienarchitektur&lt;br /&gt;
&lt;br /&gt;
==Mailinglist==&lt;br /&gt;
You should be subscribed to our Mailinglist to receive updates and be part of the diescussion.&lt;br /&gt;
* [https://mg.medien.uni-weimar.de/mailman/listinfo/istanbul Mailinglist for this class]&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
*[[/Cramped Conditions/]], [[Eva Thinius]]&lt;br /&gt;
*[[/EHH? the game/]], Jorgelina Garcia&lt;br /&gt;
*[[/Asymmetrical Patterns/]], Myrsini Aristidou / Filippo Mattia Dobrovich&lt;br /&gt;
*[[/WALKING IN ISTANBUL/]], Lu Jin&lt;br /&gt;
*[[/Guess who/]], [[Alva Gamula]]&lt;br /&gt;
*[[/Look.../]], Raphael Kittell&lt;br /&gt;
*[[/Little Big Places/]], Estel Martínez / Leonardo Cannizzo&lt;br /&gt;
*[[/city faces/]], Júlia Palao and Sebastian Prince&lt;br /&gt;
*[[/photosynthesis - playing a film/]], Regina Reusch&lt;br /&gt;
*[[/Mixed city/]], Günışığı Cihangir&lt;br /&gt;
&lt;br /&gt;
== Literatur und Film ==&lt;br /&gt;
* [http://www.uni-weimar.de/cms/universitaet/zentrale-einrichtungen/universitaetsbibliothek/recherche/semesterapparate/semesterapparate-medien/neu-medien-semesterapparate/ms-2012-21.html Semesterapparat]&lt;br /&gt;
&lt;br /&gt;
=== Fachliteratur ===&lt;br /&gt;
* Deniz Göturk, Levent Soysal, Ipek Türeli: Orienting Istanbul: Cultural Capital of Europe? ISBN 978-0415580113  &lt;br /&gt;
* Frank Eckardt, Kathrin Wildner: Public Istanbul: Spaces and Spheres of the Urban ISBN 978-3899428650&lt;br /&gt;
* Frank Eckardt: Die komplexe Stadt: Orientierungen im urbanen Labyrinth ISBN 978-3-531-16507-3&lt;br /&gt;
* Deniz Götktürk, Levent Soysal aud Ipek Türeli: Orienting Istanbul – Cultural Capital of Europe? ISBN 9780515580113&lt;br /&gt;
* Antje Feger, Benjamin F Stumpf: Public Idea Artistic Approaches to the Urban Sphere of Istanbul ISBN 9-783868-951479&lt;br /&gt;
* Christoph Bürkle: Istanbul: hippe Stadt am Horn ISBN 3-03-717019-0&lt;br /&gt;
* Berliner Atlas paradoxaler Mobilität: ISBN 978-3-88396-304-4&lt;br /&gt;
* William H. Whyte, The social life of small urban spaces, 1980 [https://vimeo.com/6821934 Video]&lt;br /&gt;
* Simon Sadler, The Situationist City, ISBN 0262692252&lt;br /&gt;
* Kazys Varnelis Hg., Networked Publics, ISBN 0262220857&lt;br /&gt;
* Kazys Varnelis, Blue Monday, Stories of Absurd Realities and Natural Philosophies, ISBN 8496540537&lt;br /&gt;
&lt;br /&gt;
===Romane===&lt;br /&gt;
* Orhan Pamuk: Istanbul. Erinnerungen an eine Stadt ISBN 978-3446208261&lt;br /&gt;
* Orhan Pamuk: Rot ist mein Name ISBN 978-3596156603&lt;br /&gt;
* Esmahan Aykol: Hotel Bosporus. ISBN 978-3257234435&lt;br /&gt;
* Mario Levi: Istanbul war ein Märchen ISBN 978-3518461372&lt;br /&gt;
* Unser Istanbul: Junge türkische Literatur, Constanze Letsch [Herausgeberin] ISBN 978-3833305573&lt;br /&gt;
&lt;br /&gt;
===Filme===&lt;br /&gt;
* [[wikipedia:de:Crossing The Bridge – The Sound of Istanbul|Crossing the Bridge – The Sound of Istanbul (İstanbul Hatırası – Köprüyü Geçmek)]]&lt;br /&gt;
* [[wikipedia:Istanbul Tales|Istanbul Tales]] [http://www.anlatistanbul.com/german/default.asp A nlat İstanbul (Istanbul Tales)]&lt;br /&gt;
* [[wikipedia:A Touch of Spice|Bir Tutam Baharat (A Touch of Spice)]]&lt;br /&gt;
* [http://film.iksv.org/en/film/79 Unutma beni Istanbul (Do not forget me Istanbul)] &lt;br /&gt;
* [http://film.iksv.org/en/film/80 Haliç, Altın Boynuz (Haliç Golden Horn)]&lt;br /&gt;
* [http://film.iksv.org/en/film/81  İstanbul’da Aşk (Love in Istanbul) ]&lt;br /&gt;
* [[wikipedia:Uzak|Uzak (Distant)]]&lt;br /&gt;
* [[wikipedia:Hamam (film)|Hamam]]&lt;br /&gt;
* [[wikipedia:Istanbul Beneath My Wings|İstanbul Kanatlarımın Altında (Istanbul beneath my wings)]]&lt;br /&gt;
* [http://www.10to11.com 11’e 10 kala (10 to 11)]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [[wikipedia:Istanbul]]&lt;br /&gt;
* [[wikipedia:de:Istanbul]]&lt;br /&gt;
* [[Walks]] Audio and Video walks&lt;br /&gt;
* [http://www.zeit.de/themen/reisen/cityguide-istanbul/index THEMENPORTAL ZEIT-ONLINE: City Guide Istanbul]&lt;br /&gt;
* [http://www.perlentaucher.de/ptautoren/1/1.html Constanze Letsch. Post aus Istanbul.]&lt;br /&gt;
* [http://senseable.mit.edu/ senseable city lab]&lt;br /&gt;
&lt;br /&gt;
=== Künstlerpositionen zum Thema Stadt ===&lt;br /&gt;
* [http://web.mit.edu/vap/people/faculty/faculty_wodiczko.html Krzysztof Wodiczko]&lt;br /&gt;
* [http://www.yolandeharris.net Yolande Harris]&lt;br /&gt;
* [http://www.ubermatic.org Michelle Teran]&lt;br /&gt;
* [http://mileschalcraft.net Miles Chalcraft]&lt;br /&gt;
* [http://michaelrakowitz.com/ Michael Rakowitz]&lt;br /&gt;
* [[wikipedia:de:Walid Raad|Walid Raad]]&lt;br /&gt;
* [http://www.ft-contemporary.com/artists/dionisiogonzlez Dionisio Gonzalez]&lt;br /&gt;
* [http://www.lozano-hemmer.com Rafael Lozano-Hemmer]&lt;br /&gt;
* [http://www.willembesselink.nl/read/kiezwege_berlin?submenu=4255 Willem Besselink]&lt;br /&gt;
* [http://www.raumlabor.net/ Raumlabor]&lt;br /&gt;
* [http://www.andinc.org/v3/ Mark Shepard]&lt;br /&gt;
* [http://www.blasttheory.co.uk/bt/index.php Blast Theory]&lt;br /&gt;
* [http://burak-arikan.com/ Burak Arikan]&lt;br /&gt;
&lt;br /&gt;
=== Architektonische Utopien zur Stadt ===&lt;br /&gt;
* [http://archigram.westminster.ac.uk/project.php?id=56 Archigrams plug-in city]&lt;br /&gt;
* [http://www.medienkunstnetz.de/artist/archizoom/biography Archizoom]&lt;br /&gt;
* [http://iasl.uni-muenchen.de/links/GCA-II.3.html#Seek Architecture Machine v. N. Negroponte]&lt;br /&gt;
&lt;br /&gt;
=== aktuelle künstlerische Aktivitäten ===&lt;br /&gt;
* [http://vimeo.com/antivj/videos AntiVJ]&lt;br /&gt;
* [http://www.urbanscreen.com Urban screen]&lt;br /&gt;
* [http://www.rimini-protokoll.de/website/en/index.php Rimini Protokoll]&lt;br /&gt;
* [http://2009.paraflows.at/index.php?id=121&amp;amp;L=iBZzQin2 Urban Hacking 2009]&lt;br /&gt;
* [http://www.hacking-the-city.org/ Hacking the City]&lt;br /&gt;
* [http://www.ted.com/talks/charlie_todd_the_shared_experience_of_absurdity.html Charlie Todd]&lt;br /&gt;
* [https://vimeo.com/20412632 Timo Arnall]&lt;br /&gt;
* [http://www.sentientcity.net/exhibit/?p=5 Amphibious Architecture]&lt;br /&gt;
&lt;br /&gt;
=== Kunsttheorie ===&lt;br /&gt;
* [http://dreher.netzliteratur.net/1_Aktions-u.Konzeptkunst.html Aktions- und Konzeptkunst]&lt;br /&gt;
* [http://www.emotionalcartography.net Emotionalcartography]&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
{{&lt;br /&gt;
#display_point:&lt;br /&gt;
Istanbul, Turkey&lt;br /&gt;
| service=openlayers&lt;br /&gt;
| layers=osm-mapnik,osmarender,osm-cyclemap,osm-oepnv,bing&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS1112/Lu_Jin_-_SHAKE_ME&amp;diff=38828</id>
		<title>IFD:ShowreelWS1112/Lu Jin - SHAKE ME</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS1112/Lu_Jin_-_SHAKE_ME&amp;diff=38828"/>
		<updated>2012-02-03T08:31:08Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: Created page with &amp;quot;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;36130068&amp;lt;/videoflash&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;36130068&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS1112/Jelena_Djokic_%26_Lu_Jin_-_Vade_Mecum_(Zusammenarbeit)&amp;diff=37983</id>
		<title>IFD:ShowreelWS1112/Jelena Djokic &amp; Lu Jin - Vade Mecum (Zusammenarbeit)</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS1112/Jelena_Djokic_%26_Lu_Jin_-_Vade_Mecum_(Zusammenarbeit)&amp;diff=37983"/>
		<updated>2012-02-01T12:17:24Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: Created page with &amp;quot;=== Documents for Presentation === &amp;lt;gallery&amp;gt; File:Presentation-1.jpg File:Presentation-2.jpg File:Presentation-3.jpg File:Presentation-4.jpg File:Presentation-5.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Documents for Presentation ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Presentation-1.jpg&lt;br /&gt;
File:Presentation-2.jpg&lt;br /&gt;
File:Presentation-3.jpg&lt;br /&gt;
File:Presentation-4.jpg&lt;br /&gt;
File:Presentation-5.jpg&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-5.jpg&amp;diff=37982</id>
		<title>File:Presentation-5.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-5.jpg&amp;diff=37982"/>
		<updated>2012-02-01T12:14:33Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-4.jpg&amp;diff=37981</id>
		<title>File:Presentation-4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-4.jpg&amp;diff=37981"/>
		<updated>2012-02-01T12:14:16Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-3.jpg&amp;diff=37980</id>
		<title>File:Presentation-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-3.jpg&amp;diff=37980"/>
		<updated>2012-02-01T12:13:58Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-2.jpg&amp;diff=37979</id>
		<title>File:Presentation-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-2.jpg&amp;diff=37979"/>
		<updated>2012-02-01T12:13:44Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-1.jpg&amp;diff=37978</id>
		<title>File:Presentation-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation-1.jpg&amp;diff=37978"/>
		<updated>2012-02-01T12:13:27Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:PhysicalComp2011/Lu_Jin&amp;diff=37975</id>
		<title>IFD:PhysicalComp2011/Lu Jin</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:PhysicalComp2011/Lu_Jin&amp;diff=37975"/>
		<updated>2012-02-01T12:05:01Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: /* Wake Up! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wake Up!==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot; Wake Up!&amp;quot; is a project that makes an interaction between the users and sensors. Through the physical touching and shaking movement of the doll “tutu”, the user can change the view-sight of the sleepy lovely doll. &lt;br /&gt;
&lt;br /&gt;
The views of “tutu” are all based on the concept of kaleidoscope. Basically there are three models of views. One is the webcam view, another is loaded with the movie which has been recorded by the user before. The third view is carton pattern.&lt;br /&gt;
&lt;br /&gt;
When “tutu” shows the view of live camera, the computer will automatically record the 30 seconds movie. These movies will be presented continuously in the second form of view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ideas and Thoughts===&lt;br /&gt;
The first idea of this project is optical illusion. I try to use triple prism to realize the effects of kaleidoscope. &lt;br /&gt;
&lt;br /&gt;
First Ideas and Thoughts&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: Optical illusion_1.jpg&lt;br /&gt;
File: Optical illusion_2.jpg&lt;br /&gt;
File: Optical illusion_3.jpg&lt;br /&gt;
File: Optical illusion_4.jpg&lt;br /&gt;
File: Optical illusion_5.jpg&lt;br /&gt;
File: Optical illusion_6.jpg&lt;br /&gt;
File: Optical illusion_7.jpg&lt;br /&gt;
File: Optical illusion_8.jpg&lt;br /&gt;
File: Optical illusion_9.jpg&lt;br /&gt;
File: Optical illusion_10.jpg&lt;br /&gt;
File: Optical illusion_11.jpg&lt;br /&gt;
File: Optical illusion_12.jpg&lt;br /&gt;
File: Optical illusion_13.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With the processing course, I realized that I can use this program to make it work.&lt;br /&gt;
My project &amp;quot;Wake Up!&amp;quot; will show the views from a child, which is different from the adult. We are indulgent ourselves into Internet, social work, trying to work hard all day long and make ourselves too much stress. It’s time to take a rest to see the colorful world, smiling ad funny faces and relax ourselves like a child without sadness and anxiety.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prototype===&lt;br /&gt;
From 1:&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt; 35379374 |450|280&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
Form 2:&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt; 35379436|450|280&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
Form 3:&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt; 35379450 |450|280&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation.pdf&amp;diff=37973</id>
		<title>File:Presentation.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Presentation.pdf&amp;diff=37973"/>
		<updated>2012-02-01T12:02:31Z</updated>

		<summary type="html">&lt;p&gt;Piri4692: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Piri4692</name></author>
	</entry>
</feed>