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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=42395</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=42395"/>
		<updated>2012-06-12T11:21:01Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Artists &amp;amp; Presentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039; Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
Camilla Saloto&lt;br /&gt;
&lt;br /&gt;
[[File:Spinnenetz.jpg|150px]]&lt;br /&gt;
[[File:Himmel_und_bäume.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Gentian Begolli&lt;br /&gt;
&lt;br /&gt;
[[File:Dali_eyes.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Matias Garcia&lt;br /&gt;
&lt;br /&gt;
[[File:Weimar_center_empty.jpg|150px]]&lt;br /&gt;
[[File:Weimar_center_destroyed.jpg|150px]]&lt;br /&gt;
[[File:Sweetdreams.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Roland Münch&lt;br /&gt;
&lt;br /&gt;
[[File:Fulldome_1.jpg|150px]]&lt;br /&gt;
[[File:Fd_mai2012.png|150px]]&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher  [http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka  [http://prezi.com/u8t9zeb87hxg/jacek-yerka/ presentation from Matias] &lt;br /&gt;
* Salvadoré Dali [[Media:Salvador Dali Gentian Begolli.zip]]&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* Tarsila do Amaral   [http://prezi.com/wrkez7ahmu7o/present/?auth_key=xacd4p1&amp;amp;follow=vx8krfje30yn#0_9286559 presentation from Camilla]&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=42394</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=42394"/>
		<updated>2012-06-12T11:17:41Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Artists &amp;amp; Presentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039; Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
Camilla Saloto&lt;br /&gt;
&lt;br /&gt;
[[File:Spinnenetz.jpg|150px]]&lt;br /&gt;
[[File:Himmel_und_bäume.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Gentian Begolli&lt;br /&gt;
&lt;br /&gt;
[[File:Dali_eyes.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Matias Garcia&lt;br /&gt;
&lt;br /&gt;
[[File:Weimar_center_empty.jpg|150px]]&lt;br /&gt;
[[File:Weimar_center_destroyed.jpg|150px]]&lt;br /&gt;
[[File:Sweetdreams.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Roland Münch&lt;br /&gt;
&lt;br /&gt;
[[File:Fulldome_1.jpg|150px]]&lt;br /&gt;
[[File:Fd_mai2012.png|150px]]&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher  [http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
[http://prezi.com/u8t9zeb87hxg/jacek-yerka/] &lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali &lt;br /&gt;
[[Media:Salvador Dali Gentian Begolli.zip]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Salvador_Dali.jpg|360px]]&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=42393</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=42393"/>
		<updated>2012-06-12T11:15:31Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* student projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039; Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
Camilla Saloto&lt;br /&gt;
&lt;br /&gt;
[[File:Spinnenetz.jpg|150px]]&lt;br /&gt;
[[File:Himmel_und_bäume.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Gentian Begolli&lt;br /&gt;
&lt;br /&gt;
[[File:Dali_eyes.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Matias Garcia&lt;br /&gt;
&lt;br /&gt;
[[File:Weimar_center_empty.jpg|150px]]&lt;br /&gt;
[[File:Weimar_center_destroyed.jpg|150px]]&lt;br /&gt;
[[File:Sweetdreams.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Roland Münch&lt;br /&gt;
&lt;br /&gt;
[[File:Fulldome_1.jpg|150px]]&lt;br /&gt;
[[File:Fd_mai2012.png|150px]]&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher  [http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
* Victor Vasarely&lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali [[Media:Salvador Dali Gentian Begolli.zip]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Salvador Dali.jpg|360px]]&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Dali_eyes.jpg&amp;diff=42392</id>
		<title>File:Dali eyes.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Dali_eyes.jpg&amp;diff=42392"/>
		<updated>2012-06-12T11:06:27Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41882</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41882"/>
		<updated>2012-05-22T11:40:37Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* interesting facts and notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039; Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
Camilla Saloto&lt;br /&gt;
&lt;br /&gt;
[[File:Spinnenetz.jpg|150px]]&lt;br /&gt;
[[File:Himmel_und_bäume.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Gentian Begolli&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lida Ebrahimi&lt;br /&gt;
&lt;br /&gt;
[[File:Inverted.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Matias Garcia&lt;br /&gt;
&lt;br /&gt;
[[File:Weimar_center_empty.jpg|150px]]&lt;br /&gt;
[[File:Weimar_center_destroyed.jpg|150px]]&lt;br /&gt;
[[File:Sweetdreams.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Roland Münch&lt;br /&gt;
&lt;br /&gt;
[[File:Fulldome_1.jpg|150px]]&lt;br /&gt;
[[File:Fd_mai2012.png|150px]]&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher  [http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
* Victor Vasarely&lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali [[Media:Salvador Dali Gentian Begolli.zip]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Salvador Dali.jpg|360px]]&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41881</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41881"/>
		<updated>2012-05-22T11:39:29Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* student projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039; Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
Camilla Saloto&lt;br /&gt;
&lt;br /&gt;
[[File:Spinnenetz.jpg|150px]]&lt;br /&gt;
[[File:Himmel_und_bäume.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Gentian Begolli&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lida Ebrahimi&lt;br /&gt;
&lt;br /&gt;
[[File:Inverted.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Matias Garcia&lt;br /&gt;
&lt;br /&gt;
[[File:Weimar_center_empty.jpg|150px]]&lt;br /&gt;
[[File:Weimar_center_destroyed.jpg|150px]]&lt;br /&gt;
[[File:Sweetdreams.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
Roland Münch&lt;br /&gt;
&lt;br /&gt;
[[File:Fulldome_1.jpg|150px]]&lt;br /&gt;
[[File:Fd_mai2012.png|150px]]&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher  [http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
* Victor Vasarely&lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali [[Media:Salvador Dali Gentian Begolli.zip]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Salvador Dali.jpg|360px]]&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|right|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Fd_mai2012.png&amp;diff=41880</id>
		<title>File:Fd mai2012.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Fd_mai2012.png&amp;diff=41880"/>
		<updated>2012-05-22T11:38:28Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Fulldome_1.jpg&amp;diff=41879</id>
		<title>File:Fulldome 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Fulldome_1.jpg&amp;diff=41879"/>
		<updated>2012-05-22T11:37:26Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sweetdreams.jpg&amp;diff=41876</id>
		<title>File:Sweetdreams.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sweetdreams.jpg&amp;diff=41876"/>
		<updated>2012-05-22T11:16:44Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimar_center_destroyed.jpg&amp;diff=41875</id>
		<title>File:Weimar center destroyed.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimar_center_destroyed.jpg&amp;diff=41875"/>
		<updated>2012-05-22T11:15:16Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimar_center_empty.jpg&amp;diff=41874</id>
		<title>File:Weimar center empty.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimar_center_empty.jpg&amp;diff=41874"/>
		<updated>2012-05-22T11:13:54Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Inverted.jpg&amp;diff=41872</id>
		<title>File:Inverted.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Inverted.jpg&amp;diff=41872"/>
		<updated>2012-05-22T10:42:47Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Himmel_und_b%C3%A4ume.jpg&amp;diff=41871</id>
		<title>File:Himmel und bäume.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Himmel_und_b%C3%A4ume.jpg&amp;diff=41871"/>
		<updated>2012-05-22T10:34:11Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Spinnenetz.jpg&amp;diff=41870</id>
		<title>File:Spinnenetz.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Spinnenetz.jpg&amp;diff=41870"/>
		<updated>2012-05-22T10:28:35Z</updated>

		<summary type="html">&lt;p&gt;Oberon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41537</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41537"/>
		<updated>2012-05-02T09:58:23Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Artists &amp;amp; Presentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039;Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher  [http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
* Victor Vasarely&lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|right|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41536</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41536"/>
		<updated>2012-05-02T09:57:59Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Artists &amp;amp; Presentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039;Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher[http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
* Victor Vasarely&lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|right|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41535</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41535"/>
		<updated>2012-05-02T09:56:58Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Artists &amp;amp; Presentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039;Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher&lt;br /&gt;
[http://prezi.com/jdd3icmuxaat/present/?auth_key=3ojt6c2&amp;amp;follow=vx8krfje30yn#3_3477503 presentation from Camilla]&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
* Victor Vasarely&lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
* Landscapes [[File:Landscapes List.JPG|right|150px]]&lt;br /&gt;
* interesting art styles: Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
* Cyborgs&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41275</id>
		<title>ME:Fulldome 1x1: Cyborgs in Landscapes</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Fulldome_1x1:_Cyborgs_in_Landscapes&amp;diff=41275"/>
		<updated>2012-04-27T08:20:00Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* course dates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039;Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Bauhausstraße 15 PC-Pool 102&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&#039;&#039;Beschreibung:&#039;&#039;Die Fulldome (Ganzkuppel-) Projektion ist ein überwältigendes Medium: Es gibt den Betrachtern die Möglichkeit in neue Landschaften einzutauchen oder lässt sie Orte besuchen, zu denen Sie nie gelangen &lt;br /&gt;
könnten.&lt;br /&gt;
Es fordert die Schöpfer dieser Filme und Bilder dazu heraus, 360-Grad Umgebungen zu entwickeln, die es so nicht, oder noch nicht gibt. Der Kurs ist eine Einführung in die Konzeptentwicklung und Produktion von Fulldome Shows und bietet die Möglichkeit grundlegendes Wissen in After Effects und 3Dsmax Animation für die Kuppel zu erlernen, bzw. sein eigenes Wissen zu erweitern.&lt;br /&gt;
Während des Kurses werden Bilder und kurze Clips für die Kuppel erdacht und umgesetzt, in Kooperation mit dem Zeiss-Planetarium Jena. Eine Weiterführung des Fulldome Projekts während des &lt;br /&gt;
Wintersemesters 2012/2013 ist vorgesehen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;description:&#039;&#039;&lt;br /&gt;
The Fulldome Projection is an overwhelming medium: Giving the spectator the possibility to actually dive into a new environment or make them visit places where they actually never could be in reality.&lt;br /&gt;
It challenges the creators of those Films to craft surroundings never seen before.&lt;br /&gt;
This is an Introduction into Fulldome Production, giving the possibility of learning the basic knowledge of After Effects and 3Dsmax Animation for Fulldome or expanding your understanding.&lt;br /&gt;
During the Course Pictures and short clips for the Dome will be created. This is a Preparation Course for the Fulldome Project during the winter semester 2012/2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==student projects==&lt;br /&gt;
&lt;br /&gt;
==Artists &amp;amp; Presentations==&lt;br /&gt;
* M.C. Escher&lt;br /&gt;
* Jacek Yerka&lt;br /&gt;
* Victor Vasarely&lt;br /&gt;
* Moebius (Jean Giraud)&lt;br /&gt;
* Salvadoré Dali&lt;br /&gt;
* Bruno Taut&lt;br /&gt;
* H.R. Giger&lt;br /&gt;
* optical Illusions&lt;br /&gt;
&lt;br /&gt;
==interesting facts and notes==&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; Landscapes [[File:Landscapes_List.JPG|right|150px]]&lt;br /&gt;
&lt;br /&gt;
- interesting art styles:&lt;br /&gt;
Impressionism, Surrealism, Constructivism, Deconstructivism&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; Cyborgs&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
*17.04.2012, 13:30 Uhr&lt;br /&gt;
*24.04.2012, 13:30 Uhr&lt;br /&gt;
*15.05.2012, 13:30 Uhr&lt;br /&gt;
*05.06.2012, 13:30 Uhr&lt;br /&gt;
*19.06.2012, 13:30 Uhr&lt;br /&gt;
*03.07.2012, 13:30 Uhr&lt;br /&gt;
*10.07.2012, 13:30 Uhr&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
11.05. - Fulldome Festival Jena (at the Zeiss-Planetarium Jena)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
=== General Fulldome-Wiki===&lt;br /&gt;
*[[ME:Fulldome]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Dissolving_Space&amp;diff=34129</id>
		<title>ME:Dissolving Space</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=ME:Dissolving_Space&amp;diff=34129"/>
		<updated>2011-11-09T12:44:23Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Fulldome Tutorials/Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Master-[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Dozenten:&#039;&#039; Micky Remann, Hannes Wagner, André Wünscher&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 4 [[SWS]], 6 [[ECTS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Dienstags, 13:30 Uhr&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Steubenstraße 6a(Medienhaus), Kinoraum 112&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 18.10.2011&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dissolving Space - Practical Fulldome Production==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The greatest moment in a Fulldome Film is when there is no dome anymore, when it is gently dissolved or violently crushed and the audience is falling through space, flying in the sky or swimming in the ocean. In this course we will work with the possibilities of dissolving the space of the dome by movement or tension, by picture or story, by animation or camera, or all of it together.  The goal of the course is finishing FullDome movies for participation at the FullDome Festival 2012 in Jena. &lt;br /&gt;
Experience in 2D or 3D (or both) animation software is recommended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Der großartigste Moment in einem FullDome-Film ist das Verschwinden der Kuppel, sanft aufgelöst oder mit Gewalt zerschlagen. Der Zuschauer fällt in den Raum hinein, fliegt wie ein Vogel am Himmel oder schwimmt im Meer. In diesem Kurs erarbeiten wir die Möglichkeit der Raumauflösung in der Kuppel durch Bewegung oder Spannung, durch Bild oder Geschichte, Animation oder Kamera, oder alles in perfektem Zusammenspiel. Zum Ende des Semesters sollten fertige FullDome-Kurzfilme entstehen, die am FullDome Festival 2012 in Jena teilnehmen.&lt;br /&gt;
&lt;br /&gt;
Erfahrung in 2D und/oder 3D Animationssoftware ist empfehlenswert.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==course dates==&lt;br /&gt;
(more dates will come)&lt;br /&gt;
*18.10.	info and entry to fulldome&lt;br /&gt;
*25.10.	theory: Fulldome Basics&lt;br /&gt;
*01.11.	mini-presentations&lt;br /&gt;
*08.11.&lt;br /&gt;
*12.11. Student Fulldome Workshop in Carl Zeiss Dome (start at 10AM)	&lt;br /&gt;
*15.11.	&lt;br /&gt;
*22.11.	&lt;br /&gt;
*29.11. &lt;br /&gt;
*06.12. &lt;br /&gt;
*13.12.	&lt;br /&gt;
*--- winter holidays ---&lt;br /&gt;
*03.01.	&lt;br /&gt;
*10.01.	&lt;br /&gt;
*17.01. &lt;br /&gt;
*24.01. &lt;br /&gt;
*31.01. &lt;br /&gt;
*06.02.	closing deadline, screening in planetarium&lt;br /&gt;
&lt;br /&gt;
==special dates==&lt;br /&gt;
*03.04. Deadline for entry FullDome Festival 2012&lt;br /&gt;
*08.05. - 12.05. FullDome Festival 2012&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
=== other Fulldome-courses ===&lt;br /&gt;
*[[/Visualiszt|„Musikvisualisierung im FullDome-Format am Beispiel von Franz Liszt“ (Projektmodul)]]&lt;br /&gt;
* [[GMU:Immersive Strategien]] (Werkmodul)&lt;br /&gt;
&lt;br /&gt;
=== Fulldome Festivals ===&lt;br /&gt;
*[http://www.fulldome-festival.de Offizielle Festivalseite des Fulldome Festivals in Jena]&lt;br /&gt;
*[http://www.planetarium-jena.de/ Seite des Jenaer Planetariums]&lt;br /&gt;
*[http://www.students-nightlife.de/wp-content/uploads/sn_nl_award.pdf Teilnahmebedingungen am Students&#039;s Nightlife Award]&lt;br /&gt;
*[http://www.students-nightlife.de Student&#039;s Nightlife Internetseite]&lt;br /&gt;
*[http://cyprusdomefest.com/2010/12/08/hello-world/ Cyprus Domefest]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;See Fulldome Movies online&#039;&#039;&#039;&lt;br /&gt;
*[http://www.skyskan.com/products/content Professionelle Fulldome Produktionen als Streaming Filme]&lt;br /&gt;
&lt;br /&gt;
=== Fulldome Tutorials/Basics ===&lt;br /&gt;
*[http://artslab.unm.edu/beginner_fulldome.html Hue&#039;s Beginner&#039;s Guide to Fulldome Production]&lt;br /&gt;
*[http://pineappleware.undonet.com/index.html A long way to Dome Master - Theoretical and practical approach on the Fulldome Format &amp;quot;Dome Master&amp;quot;]&lt;br /&gt;
*[http://www.moreheadplanetarium.org/whenindome/?p=1381 5 Kamera Rig for After Effects without the need of a external stitiching software]&lt;br /&gt;
&lt;br /&gt;
=== Tools und Software ===&lt;br /&gt;
*[http://orihalcon.jp/allskyviewer/downcnt.cgi/allskyviewer_111.zip AllSkyViewer to view Domemasterimages at a virtual Dome]&lt;br /&gt;
*[http://extranet.spitzinc.com/download/ Glom (Freeware Stitching Programm zur Generierung von Fulldome Bildern)]&lt;br /&gt;
*[http://incom.org/projekt/1372 DomeMod und Dometester (2 kostenlose Programme zum Preview von Bildern und Filmen im Fulldomeformat in einer virtuellen Kuppel)]&lt;br /&gt;
*[http://software.multimeios.pt/fulldome/index.html Fulldome Plugin für After Effects (Kostenpflichtiges Plugin für After Effects zur Gegenzerrung von Fulldome Bildern)]&lt;br /&gt;
*[http://www.ranchcomputing.com/M_freesoftware.php FRAMANIP Pro, Software zur schnellen Vorschau von Einzelbildsequenzen]&lt;br /&gt;
&lt;br /&gt;
=== Community ===&lt;br /&gt;
*[http://www.studivz.net/Groups/Overview/49d5dbc9ff3b8fcc StudiVZ Gruppe zu Fulldome]&lt;br /&gt;
*[http://www.facebook.com/home.php?sk=group_155007091211304&amp;amp;ap=1 Facebook Gruppe zu Fulldome]&lt;br /&gt;
&lt;br /&gt;
=== Andere ===&lt;br /&gt;
*[http://www.xrez.com/tech-and-services/fulldome-theatre-production/ interaktive 3D Fahrt durch eine Fulldome Kuppel]&lt;br /&gt;
*[[wikipedia:Fulldome|englischer Wikipedia Eintrag zu Fulldome]]&lt;br /&gt;
*[http://3d-top-event.com/ Seite von Panoramafotograf Torsten Hemke]&lt;br /&gt;
*[http://domelab2010.anat.org.au/ Umfangreicher Blog mit Diskussionen rund um Fulldome]&lt;br /&gt;
* [http://www.skynoise.net/2010/08/21/full-domed-cinema Artikel im Blog von VJ Jean Poole]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:WS11]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1141</id>
		<title>GMU:Space Is The Place/projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1141"/>
		<updated>2009-12-02T00:51:43Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* André Wünscher, Anica Huck, Hannes Wagner, Michael Schlund, Michaela Honauer, Thomas Fritzsche */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Im Kurs [[GMU:Space_Is_The_Place|Space is the Place]] entstehende Projekte:&lt;br /&gt;
&lt;br /&gt;
==[[Hamish John Appleby]]==&lt;br /&gt;
I plan to bring attention to the senseless and disgusting way in which animals have been mistreated through space programs globally. The idea is to create a whole series of propaganda that centres around a certain country that plans to send an elephant into space in February 2012 for scientific purposes.&#039;They&#039; want to find out the results of how fast an elephant can blink its eye in real time zero gravity, as well as balance a ball on its trunk and whether the skin from an elephant can retain moisture... These are just some of the really important tests that will be conducted, in order to make scientific and technological advances in science, that in turn - will help humans...   I want to create a Wiklipedia page, as well as have a mock protest in Markt platz, put articles in news papers, do drawings and paintings etc etc... People should not be able to tell if it is real or a joke: After-all, it could be really happening -  The end result could be a book or small exhibition? - Is anyone interested in joining my project? I would be happy if anyone was... Or will it be just me and the elephant?&lt;br /&gt;
&lt;br /&gt;
==[[Andreas Beyer]]: The Radiostar==&lt;br /&gt;
&lt;br /&gt;
Since more than 100 years humankind uses technology for broardcasting content and for some physics reasons nearly 80% of that signals are just &amp;quot;lost&amp;quot; in space. That means the nearby outer space ( 100 ly orbit) is in a way a kind of radioarchive or a cultural documentation of hunmankinds ability to send signals with several technologies. I&#039;m focused on the frequency band of ultra short wave radio signals. To explain this cosmic-international radioarchive, I want to create a navigationplan to &amp;quot;travel&amp;quot; through that archive. the installation will be a (selfmade) telescopebody (no tech inside) that can be moved in different directions to zoom into a model of that &amp;quot;radiohalo&amp;quot;. The room, where the telescope will be placed, is prepaired with some small radiotransmitters (selfmade) to symbolize where some particularly broadcasts are &amp;quot;waving&amp;quot; in outer space. Inside that telescopebody will be some, i think maybe three, radioreceivers to get in contact with the transmitters and by moving that telescopebody the recipient can adjust the programm that sounds in the body of the telescope. (sorry for my bad english)&lt;br /&gt;
&lt;br /&gt;
==[[Kyd Campbell]]: Dreams: in the direction of the frontier==&lt;br /&gt;
&lt;br /&gt;
Articles Tagged with [http://kydkydkyd.blogspot.com/search/label/Space%20is%20the%20Place Space is the Place in Kyd&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot_2009-11-19_00-31-29.jpg|right|thumb|250px|video maquette (pretend the cow is a pony)]]&lt;br /&gt;
[[Image:cam_cart1.jpg|right|thumb|250px|wodden cart for camera tied to the horse]]&lt;br /&gt;
&lt;br /&gt;
keywords: space, frontier, dreams, dispersion, forward, ahead, distance, pathway, vibration, waves, western, cowboy, horse, self, psychedelia, utopia, horizon, beyond&lt;br /&gt;
&lt;br /&gt;
Moving forwards towards towards a frontier.&lt;br /&gt;
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I will produce a machine for self video recording and then film a short video metaphor.&lt;br /&gt;
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The image will include a horse walking alone into the distance. In the image, a large rope, visibly attached to the camera point will lead towards the horse, as he is pulling the camera, filming himself.&lt;br /&gt;
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I will construct a specialized cart for holding and stabilising the camera and a harness for attaching this cart to a horse. The horse will be instructed to walk in a straight line along a road in the countryside. The cart will be made of wood, well oiled.&lt;br /&gt;
&lt;br /&gt;
The music for the video will be an adaptation of [http://en.wikipedia.org/wiki/Grace_Slick Grace Slick&#039;s] 1980 solo song [http://www.youtube.com/watch?v=s2XFA7MU9jg&amp;amp;feature=related Dreams]. The voice part of the original song will be written into a score for cello and recorded especially for this video.‎&lt;br /&gt;
&lt;br /&gt;
====STAGES====&lt;br /&gt;
# Stage&lt;br /&gt;
#* designing the camera cart&lt;br /&gt;
#* training the horse&lt;br /&gt;
#* testing video equipment and lighting(outdoor conditions)&lt;br /&gt;
#* looking for a shooting location (stright country road)&lt;br /&gt;
# Stage&lt;br /&gt;
#* writing the score for the music (musician)&lt;br /&gt;
#* playing and recording the music&lt;br /&gt;
# Stage&lt;br /&gt;
#* testing the cart for speed and stability, modifying&lt;br /&gt;
#* recording the video, editing&lt;br /&gt;
#* presentation&lt;br /&gt;
&lt;br /&gt;
====LINKS====&lt;br /&gt;
&#039;&#039;&#039;dispersion&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Dispersion_relation Dispersion Relation, wikipedia]&lt;br /&gt;
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&#039;&#039;&#039;frontier&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Frontier Frontier, wikipedia]&lt;br /&gt;
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&#039;&#039;&#039;other awesome links&#039;&#039;&#039;&lt;br /&gt;
* [http://www.premiosergiomotta.org.br/blog/chernobyl2 Alice Miceli&#039;s research and artwork about the Chernobyl Disaster]&lt;br /&gt;
&lt;br /&gt;
==[[Anja Erdmann]]==&lt;br /&gt;
==[[Yu Fan]]: Raumreisen &amp;amp; Zeitreisen==&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
Sind Zeitreisen und Raumreisen möglich? oder nur ein Menschheitstraum ....&lt;br /&gt;
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Ich hoffe, dass Sie mit meine Arbeit irgendwohin gehen können.&lt;br /&gt;
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&amp;quot;Ich schlafe in Praha , arbeite in Berlin, esse in Beijing, spiele in Paris.... Welt ist nicht so groß. Ich kann irgendwohin gehe, ob es auf dem Mond ist. &lt;br /&gt;
&lt;br /&gt;
Haben Dinosaurier Haar? Warum ist die Maya-Kultur verschwunden?  Wer tötete John F. Kennedy? Was ist der öffentlichen verkehr? Möchten Sie die Lösung finden? Fakten sind direkt vor Ihren Augen...&lt;br /&gt;
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Warten Sie bitte ein Sekunde ...  “&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.youtube.com/watch?v=y53hh-LAbLk&amp;amp;NR=1&amp;amp;feature=fvwp The Shape of Time]&lt;br /&gt;
*[http://www.youtube.com/watch?v=lEiNsrtuGcc A 5D Space-Time Animated Anaglyph] &lt;br /&gt;
*[http://de.wikipedia.org/wiki/Zeitreise Zeitreisen]&lt;br /&gt;
*[http://www.sf-fan.de/sf-film/kino/time-machine/foto_und_infos.html »The Time Machine«]&lt;br /&gt;
*[http://www.youtube.com/watch?v=OkzTW4TY1MI Trailer - Schwarze Löcher - Tunnel durch Raum &amp;amp; Zeit]&lt;br /&gt;
&lt;br /&gt;
*[&amp;quot;Spiegelraum&amp;quot;  1968]&lt;br /&gt;
-- &amp;quot; I will build a new room, a room without a beginning and an end in which everything shall live and is summoned to live; which is at the same time quiet and noisy, unmoving unmoving and moving. It is to be high, as high as I want it to be; and low, if i want it low. It can be built as small as the smallest space or as large as a city, a state, or even a thought. The room, which is cheerful, vital, filled with color and movement is, at the same time tranquil and invites reflection without being demanding. It stands colorless and cold, in order to change as swiftly as a thought when I want it ... because it is both real and surreal, constructive and informal and colorful and intellectual and synchronous. It will require no art, because it is art, and the inhabitants of this room will become the greatest artists of our time. Everyone can become an inhabitant of this room. Try to find a room without a beginning and an end, and without limits. If you hold a mirror to a mirror you have a room without an end and limits, a room with unlimited possibilities, a new metaphysical space.            ( Christian Megert, Galerie Köpke, Copenhagen 1961)&lt;br /&gt;
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[[Image:OP ART1.jpg|left|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
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[[Image:OP ART2.jpg|center|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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===Video===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;Lr-ms5A9wzE|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zeitreisen – ein Menschheitstraum&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;lGFI2ZKVOOo|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GEGEN TEIL Leschs Universum - Sind Zeitreisen möglich?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Idea===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Um mein Idee besser darzustellen, stelle ich meine Arbeit mit die zwei aus &#039; Raum &#039;  und &#039; Zeit &#039; kommenden Grundstoff her, die &#039;Spiegel&#039; und &#039;Internet&#039; sind. &lt;br /&gt;
&lt;br /&gt;
Für mich ist Spiegel eine magische Sache. Nach Reflexionsprinzip kann man einen 3D-Raum  bauen,  ist ohne Anfang und Ende.&lt;br /&gt;
&lt;br /&gt;
&#039;Das Internet ist ein weltweites Netzwerk bestehend aus vielen Rechnernetzwerken, durch das Daten ausgetauscht werden.&#039; ( von wikipedia). &lt;br /&gt;
Das internet spielt heutzutage eine sehr große und wichtige rolle. Man kann durchs internet alles mögliche machen, freunde kennenlernen..informationen über alles finden...nachrrichten... Alles können Sie hier kriegen. Es gibt sonst nichts auf dieser Welt.&lt;br /&gt;
&amp;lt;br&amp;gt; Internetbesucher kann nicht nur die Information über Vergangenheit und Gegenwart finden, sondern auch über den Ausblick in der Zukunft... Zeit, die ein wichtiger Bestandteil der vier-dimensionalen Raum ist, wird durch Internet gut gezeigt. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Image:YUFAN SIP.png|center|thumb|500px|YUFAN&amp;lt;br&amp;gt; Idea : Zeittunnel &amp;quot;Space is The Place&amp;quot;]]&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
Mit dem Technik von WII können alle Besucher eine Szene durch Internet auswählen. Die Szene wird gleichzeitig im Spiegelraum gezeigt werden . Darnach wird der Besucher in dem selbe gewählten Zeittunnel oder Raumtunnel stehen... &lt;br /&gt;
&lt;br /&gt;
P.S. Ich stelle Spiegel, Kamera und Monitor am oben, damit der Tunnel verbogen werden kann.&lt;br /&gt;
&lt;br /&gt;
===Technik===&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=0awjPUkBXOU&amp;amp;feature=channel Tracking fingers with the Wii Remote]&lt;br /&gt;
&lt;br /&gt;
==[[Jamie Ferguson]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;...almost 95 litres. 25 gallons of it. of water. &#039;kicked up&#039; during nasa&#039;s oct. 9 mission involving the lunar crater ovservation and sensing satellite lcross. water in the forms of ice and vapor. the mission involved two strikes into a permanently shadowed crater near the south pole; first an empty rocket hull ferried to the impact trajectory slammed into the cabeus crater, then a trailing spacecraft recorded the drama live before it also crashed into the same spot four minutes later.&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moon Studies: a natural satellite / how to query the moon? &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;go into space, send up my own personal rocket, look up from here,&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or, look here, on this planet for clues...&amp;lt;br&amp;gt;&lt;br /&gt;
-ocean tides&amp;lt;br&amp;gt;&lt;br /&gt;
-(moon) rocks&amp;lt;br&amp;gt;&lt;br /&gt;
-aerodynamic trees&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desat_birds.jpg|left]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
By drawing from the vast &#039;space&#039; of datasets available http://community.pachube.com/&amp;lt;br&amp;gt;&lt;br /&gt;
I will track and visualize, interpret and make an intervention in the form of a &#039;passive&#039; probe.&amp;lt;br&amp;gt;&lt;br /&gt;
How important does 95 liters of H20 become, and how can this be measured, collected, and made use of?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[André Wünscher]], [[Anica Huck]], [[Hannes Wagner]], [[Michael Schlund]], [[Michaela Honauer]], [[Thomas Fritzsche]]==&lt;br /&gt;
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[[Image:ENTWURF.jpg|right|thumb|250px|This is a preview on our online gallery]]&lt;br /&gt;
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[http://www.voyageo.de voyageo.de] ist online&lt;br /&gt;
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VOYAGEO consists of projections of satellite pictures on to the human body. These pictures are not about act photography, but about the recognition of earth and the human body. Mankind has a high selfconfidence about itself and its reign on earth but still is not really selfaware. We are trying to produce thus selfconsciousness by showing not the beauty showed in today&#039;s media. We want to have a look on the everyday reality of body and earth.&lt;br /&gt;
We are going to create a Website that acts as &amp;quot;Advent Calendar&amp;quot;, so that every day from the 1st of December until the 24th of December visitors can discover a picture there. We want to take them on a 24-day-long journey in order to get greater attention for this theme.&lt;br /&gt;
&lt;br /&gt;
Our concept bases upon two topics: The Innovation of Satellite Images &amp;amp; the Construction of the Human Body in the Media.&lt;br /&gt;
&lt;br /&gt;
Our main focus is on the fascination of satellite images. Here are some interesting links to develop:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wikipedia: Space exploration [http://en.wikipedia.org/wiki/Spaceflight english], [http://de.wikipedia.org/wiki/Raumfahrt#Meilensteine_der_Raumfahrt deutsch]&lt;br /&gt;
&lt;br /&gt;
Wikipedia: cartography [http://en.wikipedia.org/wiki/Cartography english], [http://de.wikipedia.org/wiki/Kartographie#Qualit.C3.A4tsmerkmale_kartografischer_Produkte deutsch]&lt;br /&gt;
&lt;br /&gt;
Wikipedia: orbital photography [http://en.wikipedia.org/wiki/Satellite_imagery english], [http://de.wikipedia.org/wiki/Satellitenfotografie deutsch]&lt;br /&gt;
&lt;br /&gt;
The satellite pictures offer a special perspective on the earth:&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;hH8UMbzgIAE|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In concern to the photography of Human Bodies we especially dicussed the Individuality of everybody&#039;s external appearance. This is related to the individual appearance of the earth on satellite images. &lt;br /&gt;
People seem to be physically perfect in the modern media. But we know that is mostly manipulated:&lt;br /&gt;
&lt;br /&gt;
Wikipedia: Image Manipulation [http://en.wikipedia.org/wiki/Image_manipulation english], [http://de.wikipedia.org/wiki/Fotomanipulation deutsch]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;MFPGa0pKyTg|340|232&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So what is physical individuality?&lt;br /&gt;
&lt;br /&gt;
Wikipedia: [http://en.wikipedia.org/wiki/Individualism english], [http://de.wikipedia.org/wiki/Individualit%C3%A4t deutsch]&lt;br /&gt;
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Be curious, in a few days you can find more answers &amp;amp; watch new perspectives on [http://www.voyageo.de www.voyageo.de]!&lt;br /&gt;
&lt;br /&gt;
==[[Henrike Schneider]]: The Feeling of Infinity ∞ ==&lt;br /&gt;
The world of science means numbers, calculations, effects and explanations.&lt;br /&gt;
The universe is a place to explore. Also here you find mathematics and calculations, time and space.&lt;br /&gt;
When everything is in order and part of the human knowledge - you get the feeling of &amp;quot;security&amp;quot;.&lt;br /&gt;
The moon is turning with a certain speed around the Earth, the Earth - which has a certain mass and and an age is turning around the sun, which of course has a certain temperature and so on... .&lt;br /&gt;
But what about things you can not explain? To be more precisely - questions which occur to our mind like:&lt;br /&gt;
What is behind the universe and where is it all ending? Infinity. &lt;br /&gt;
&lt;br /&gt;
The mainidea of the project is to find an installation, which creates this certain feeling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;O God, I could be bounded in a nutshell and count myself king of infinite space...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Hamlet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;ACaNnhujFCA|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
Homer Simpson + Infinity&lt;br /&gt;
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&lt;br /&gt;
Comments by Max:&lt;br /&gt;
You should check this Exhibition out: [http://www.kunstmuseum-wolfsburg.de/exhibition/110/James_Turrell._The_Wolfsburg_Project_ James Turrell: The Wolfsburg Project]&lt;br /&gt;
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==[[Martin Ketelhut]] and [[Sylvia Rohr]]: Alieno==&lt;br /&gt;
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&amp;lt;flash&amp;gt;file=construction.swf|width=1024|height=768|quality=best&amp;lt;/flash&amp;gt;&lt;br /&gt;
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The plan is to produce artificial space pictures, photographs and an animated space to explore by using different materials and methods.&lt;br /&gt;
360°, telescope and long exposure time photos could melt with photos of surfaces, mist (artificial nebula) a.s.o&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/set1.jpg&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/muschel.jpg&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/surface.jpg&lt;br /&gt;
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http://upload.wikimedia.org/wikipedia/commons/7/70/Deathvalleysky_nps_big.jpg&lt;br /&gt;
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==[[Bianka Langnickel]]: Bookproject: „space is my place“ – aren‘t we all aliens?==&lt;br /&gt;
for me space is in general is a very undefined place. as i think it encourage everybody to use their whole imagination and creativity i will use this unknown area to create my own place, figures and spacy environments. i am going to make an illustrated book for children which consists of these imaginary protagonists and will lead them to an abstract way of creating their own playground. &lt;br /&gt;
the book will give them the opportunity to reconstruct the creatures by themselfs and learn how to create their own „aliens“. &lt;br /&gt;
when the child is interacting with the object playing a part in the story its more easy for them to get a connection between the actual sense of making up something in addition to the creative process. they can use the „aliens“ they build before to make up further stories and play them within their family. so in the end their will be a book which provides a inter-social way of reading, listening, building and a wide range of playing effects on little children as much as on adults. it is „talking“ to different senses and invites everybody to join who loves to see the world and especially the space more open minded and in a creatively way of thinking about „outhere“.&lt;br /&gt;
&lt;br /&gt;
#Stage&lt;br /&gt;
#* making experiments with the materials related to space and the figures to construct out of this material&lt;br /&gt;
#* finding an ideal story&lt;br /&gt;
#Stage&lt;br /&gt;
#* creating all of the figures&lt;br /&gt;
#* build sets where the figures act in&lt;br /&gt;
#Stage&lt;br /&gt;
#* testing photographie equipment and lighting, composition etc.&lt;br /&gt;
#* final photographie work - taking pictures of the actual sets&lt;br /&gt;
#Stage&lt;br /&gt;
#* postproduction _ retusche - like making the pictures more detailed, contrasted and fix some shadow areas etc.&lt;br /&gt;
#Stage&lt;br /&gt;
#* illustrate the be-creative part&lt;br /&gt;
#Stage&lt;br /&gt;
#* search for a publisher&lt;br /&gt;
&lt;br /&gt;
calculated time for all parts: 1 year&lt;br /&gt;
&lt;br /&gt;
==[[Stefan Bernhardt]] and [[Christoph Schreiber]]==&lt;br /&gt;
===Creating a self-playing instrument===&lt;br /&gt;
We want to create a self-playing instrument that uses a map of stars for creating soundscapes. The user should be able to change the snippet of the map, draw and edit zodiac signs and start and stop sounds.&lt;br /&gt;
&lt;br /&gt;
When a star is clicked, it makes a noise and a shockwave comes up. It evolves through the space and activates other stars and items on its way which also make sounds and send new shockwaves. So the application doesn&#039;t need any user input to go on but the user can take influence on the continuity.&lt;br /&gt;
&lt;br /&gt;
If a zodiac sign gets activated all linked stars will start making tones at the same time.&lt;br /&gt;
&lt;br /&gt;
====Two methods: Samples or MIDI====&lt;br /&gt;
At the moment there are two techniques for realizing this idea:&lt;br /&gt;
&lt;br /&gt;
# We render samples of the instruments and embed them in our application. It&#039;s easier to develop but very limited in functionality. The application could be distributed via web because no special hard- or software is needed.&lt;br /&gt;
# We send MIDI events to an external software synthesizer which will create the sounds. This requires a powerful machine and much research but is more powerful in the aspect of flexibility and creativity. The application needs some additional software to be running in the background so it won&#039;t be capable to be distributed as out-of-the-box experience.&lt;br /&gt;
&lt;br /&gt;
====Have some fun with Flash and MIDI====&lt;br /&gt;
[[Image:StarSynth-MIDI-GUI.gif|right|thumb|250px|MIDI-GUI]]&lt;br /&gt;
&lt;br /&gt;
Finally we finished our research in sending MIDI signals from Flash to other apps. To do so, we developed a little proxy app which sends MIDI signals. At first, Flash sends commands via a networking interface to the proxy app which acts as a server. Afterwards, the proxy app converts this data to MIDI signals which will be passes to a virtual MIDI interface. This interface is connected to our synthesizer. This allows us to control any MIDI-enabled app just as good as you would do it with controller hardware.&lt;br /&gt;
&lt;br /&gt;
For testing purposes we coded a little framework which consists of some small classes and some GUI elements like buttons, sliders and a two-axis-panning field.&lt;br /&gt;
&lt;br /&gt;
=====Current problems=====&lt;br /&gt;
# The whole synthesizer stuff is very very CPU intensive. So we have to optimize it or use a better machine (which is also difficult because of the software licenses).&lt;br /&gt;
# Sometimes there are big latencies when transfering the controller data from Flash to the synthesizer. Maybe it is also related to the CPU usage of the softsynths. We have to investigate this issue.&lt;br /&gt;
&lt;br /&gt;
=====New possibility=====&lt;br /&gt;
# Because of the networking interface, it is also possible to use multiple computers to control the synths. So the interface can be run through another machine which is also better for performance reasons.&lt;br /&gt;
&lt;br /&gt;
==[[Alex Schumann]]==&lt;br /&gt;
==[[Katarina Sengstaken]], [[Timea Tofalvi]], [[Yuxiang Wen]], and [[Shuo Liu]]: A Faraway Cold Palace (广寒宫)==&lt;br /&gt;
===Installation Concept===&lt;br /&gt;
A faraway Cold Palace is a room installation featuring sound, lights, leaves, and dust to abstractly simulate the feeling of being on the moon.  Our concept of the moon stems from the three Chinese moon myths the story of [http://en.wikipedia.org/wiki/Chang%27e/ Chang&#039;e] 嫦娥, [http://en.wikipedia.org/wiki/Wu_Gang/ Wu Gang]吴刚 , and the [http://en.wikipedia.org/wiki/Moon_rabbit/ Jade Rabbit] 玉兔. These three myths revolve around a mystical laurel tree that grows on the moon.  &lt;br /&gt;
We will use sound to represent the myths, the sound of an axe chopping at the tree to illustrate the story of Wu Gang, a fan flapping for the story of Chang’e, and the sound of a mortar grinding as representation of the Jade rabbit story.  As for the tree it’s represented by white bay leaves tied to translucent string attached to mechanical pulleys in the ceiling that will slowly raise and drop the leaves. &lt;br /&gt;
The room is lit by black lights that run along the base of the walls. The floor is covered with gray dust spotted with craters with constructed dust free walkways, to give the impression of the moons surface. &lt;br /&gt;
&lt;br /&gt;
Our project comes from the recent discovery and search for water on the moon.  That raised the question for us, on what life on the moon would be like, and what alien lifeforms would be like.  Which brought us to discussing mythology, especially Chinese myths about the moon, and so is our pieces inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Moonleaves1.jpg|Moonleaves&lt;br /&gt;
Image:Moondust1.jpg|Moondust&lt;br /&gt;
Image:Afarawaycoldpalaceconcept1.jpg|concept poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Links to some Artist Websites whose work reflects similar ideas of what our space is going to be like=====&lt;br /&gt;
* [http://flavin.pulitzerarts.org/#/home/ Flavin], &lt;br /&gt;
* [http://www.diaart.org/exhibitions/main/100#c1240/ Dominique Gonzalez-Foerster],&lt;br /&gt;
* [http://www.artnet.com/artist/424993462/douglas-wheeler.html/ Douglas Wheeler],&lt;br /&gt;
* [http://www.guggenheim.org/new-york/collections/collection-online/show-full/piece/?search=Oslo&amp;amp;page=&amp;amp;f=Title&amp;amp;object=2003.62 Koo Jeong-a], &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Links to some Artist Websites who have worked with similar themes=====&lt;br /&gt;
*[http://www.crookedbrains.net/2009/02/design.html Private Moon]&lt;br /&gt;
*[http://www.shearts.org/index.php/?p=767 Artificial Moon Installation]&lt;br /&gt;
*[http://www.oneroom.org/sculptors/horn.html Rivers of the Moon]&lt;br /&gt;
*[http://www.absolutearts.com/artsnews/2003/10/29/31493.html Moon Window]&lt;br /&gt;
*[http://mobile.orbit.zkm.de/?q=node/223 Moon Flight]&lt;br /&gt;
&lt;br /&gt;
Comment by Max: do you know [http://en.wikipedia.org/wiki/Mad%C5%8D_King_Granzort this japanese manga]? It has also rabbit like figures living on the moon. This [http://www.heise.de/tp/r4/artikel/31/31542/1.html computer game] as well&lt;br /&gt;
&lt;br /&gt;
==[[Daniela Stade]]: To Fetch The Stars From Heaven==&lt;br /&gt;
&lt;br /&gt;
===The Idea===&lt;br /&gt;
We know constellations in heaven, for example the zodiac. The International Atronomical Union(IAU) published a list of 88 constellations. I want to find similar constellations on earth, which are formed by cities.&lt;br /&gt;
&lt;br /&gt;
I am going to find these constellations by pictures of a satellite.&lt;br /&gt;
Here you can see the Ursa Major (der große Wagen/the big dipper) and the same constellation built by cities on earth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Der_große_Wagen1.jpg|Ursa Major&lt;br /&gt;
Image:Der_große_Wagen.jpg|Cities&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maybe I am going to create a new type of starmap, but up to now i am not sure.&lt;br /&gt;
&lt;br /&gt;
==[[Jan Frederik Vogt]]: Bring Them Back==&lt;br /&gt;
&lt;br /&gt;
We took the stars from the sky &lt;br /&gt;
&lt;br /&gt;
* Stars are used by us. You can find them in logos, distinctions, decorations, jewellery, names, pictures and many other uses.&lt;br /&gt;
* I want to collect them and bring them back to where they belong to. &lt;br /&gt;
* This will show the different meanings and usages of stars in our society. &lt;br /&gt;
&lt;br /&gt;
At the end of the semester I want to exhibit all the pieces I have found by then. I will build a star-spattered sky out of my collection at the ceiling. So the visitors of the exhibition have to climb on a ladder or a chair to have a closer look at it.&lt;br /&gt;
&lt;br /&gt;
==[[Xiaomei Wang]]==&lt;br /&gt;
===Gedanken meiner Idee===&lt;br /&gt;
&lt;br /&gt;
*Vor ein paar Jahren hat man schon begonnen, die Spiele über das Thema des Weltraums zu designen. Z.B. das sehr bekannte Abendteuer-Spiel [http://www.amanita-design.net/samorost-1 Samorost]. Es zeigte uns eine interessante Geschichte, die der Weltraum als Hintergrund gestaltet wird. &lt;br /&gt;
&lt;br /&gt;
*Rund 2008 haben Pyramide(USA-Firma) mit Spaceweb(China-Firma) ein 3D Spiel designt, in dem die Spieler das Shenzhou Raumschiff virtuell kontrollieren könnten. Beispielweise kann man durch &#039;&#039;mission editor&#039;&#039;, &#039;&#039;vehicle editor&#039;&#039;, &#039;&#039;control panel editor&#039;&#039; und &#039;&#039;AI&#039;&#039; den Raumschiff spielen, damit man es im Weltraum zu senden.&lt;br /&gt;
&lt;br /&gt;
*Wenn ein Spiel immer in einer Form durchführt, bzw. nur von puzzle oder nur von Technik, würde es schneller trocken sein. Dann könnten wir in einem kleinen Spiel mit die beiden Formen mischen und realisieren.  &lt;br /&gt;
Obwohl es schon ähnliche SpaceSpiele gibt, möchte ich noch ein kleines &#039;&#039;&#039;&#039;&#039;flashspiel&#039;&#039;&#039;&#039;&#039;  machen, über diese sehr begeisterte Richtung. Weil der Weltraum so viele Überaschung und Fantasie hätte, könnte man natürlich schöne Geschichte vorstellen und interessante Inhalte für mein Projekt finden.&lt;br /&gt;
&lt;br /&gt;
===Konzepte===&lt;br /&gt;
*Spieldesign&#039;&#039; das ganze Leben des Raumschiffs&#039;&#039;&lt;br /&gt;
Dieses Spiel wird in verschiedenen Nivea gestalten.&lt;br /&gt;
&lt;br /&gt;
==[[Luo Yu]]:  The Virtual Solar System (3D Online-Platform)==&lt;br /&gt;
&lt;br /&gt;
====The Idea====&lt;br /&gt;
&lt;br /&gt;
We live in the solar system and it is our nearest galaxy. I would like to make a simulation for the solar system, the initial idea is to use flash platform with ActionScript programming, I want to design a virtual mini-universe and will make this space into a virtual online exhibition, people will be able to access this place through the network.&lt;br /&gt;
&lt;br /&gt;
I will design a virtual space with the solar system&#039;s nine planets, nebulae and all kinds of meteorites analog out. The Visitors can make use of the mouse and keyboard keys such as &amp;quot;up&amp;quot;, &amp;quot;down&amp;quot;, &amp;quot;left&amp;quot; and &amp;quot;right&amp;quot; in the whole space random wandering. To make the simulation more realistic, I will collect the texture first. Of course I can design a variety of sound effects too, for example: when I click a planet, it will send an interesting sound. Although that is a simulation of the solar system, but I will give this space a particular style, and the website will receive a seemly interfaces-design.&lt;br /&gt;
&lt;br /&gt;
[[Image:Solar_sys.jpg|600px|caption]]&lt;br /&gt;
&lt;br /&gt;
Planets and dwarf planets of the Solar System. Sizes are to scale, but relative distances from the Sun are not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Planets2008.jpg|600px|caption]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1140</id>
		<title>GMU:Space Is The Place/projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1140"/>
		<updated>2009-12-02T00:50:48Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* André Wünscher, Anica Huck, Hannes Wagner, Michael Schlund, Michaela Honauer, Thomas Fritzsche */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Im Kurs [[GMU:Space_Is_The_Place|Space is the Place]] entstehende Projekte:&lt;br /&gt;
&lt;br /&gt;
==[[Hamish John Appleby]]==&lt;br /&gt;
I plan to bring attention to the senseless and disgusting way in which animals have been mistreated through space programs globally. The idea is to create a whole series of propaganda that centres around a certain country that plans to send an elephant into space in February 2012 for scientific purposes.&#039;They&#039; want to find out the results of how fast an elephant can blink its eye in real time zero gravity, as well as balance a ball on its trunk and whether the skin from an elephant can retain moisture... These are just some of the really important tests that will be conducted, in order to make scientific and technological advances in science, that in turn - will help humans...   I want to create a Wiklipedia page, as well as have a mock protest in Markt platz, put articles in news papers, do drawings and paintings etc etc... People should not be able to tell if it is real or a joke: After-all, it could be really happening -  The end result could be a book or small exhibition? - Is anyone interested in joining my project? I would be happy if anyone was... Or will it be just me and the elephant?&lt;br /&gt;
&lt;br /&gt;
==[[Andreas Beyer]]: The Radiostar==&lt;br /&gt;
&lt;br /&gt;
Since more than 100 years humankind uses technology for broardcasting content and for some physics reasons nearly 80% of that signals are just &amp;quot;lost&amp;quot; in space. That means the nearby outer space ( 100 ly orbit) is in a way a kind of radioarchive or a cultural documentation of hunmankinds ability to send signals with several technologies. I&#039;m focused on the frequency band of ultra short wave radio signals. To explain this cosmic-international radioarchive, I want to create a navigationplan to &amp;quot;travel&amp;quot; through that archive. the installation will be a (selfmade) telescopebody (no tech inside) that can be moved in different directions to zoom into a model of that &amp;quot;radiohalo&amp;quot;. The room, where the telescope will be placed, is prepaired with some small radiotransmitters (selfmade) to symbolize where some particularly broadcasts are &amp;quot;waving&amp;quot; in outer space. Inside that telescopebody will be some, i think maybe three, radioreceivers to get in contact with the transmitters and by moving that telescopebody the recipient can adjust the programm that sounds in the body of the telescope. (sorry for my bad english)&lt;br /&gt;
&lt;br /&gt;
==[[Kyd Campbell]]: Dreams: in the direction of the frontier==&lt;br /&gt;
&lt;br /&gt;
Articles Tagged with [http://kydkydkyd.blogspot.com/search/label/Space%20is%20the%20Place Space is the Place in Kyd&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot_2009-11-19_00-31-29.jpg|right|thumb|250px|video maquette (pretend the cow is a pony)]]&lt;br /&gt;
[[Image:cam_cart1.jpg|right|thumb|250px|wodden cart for camera tied to the horse]]&lt;br /&gt;
&lt;br /&gt;
keywords: space, frontier, dreams, dispersion, forward, ahead, distance, pathway, vibration, waves, western, cowboy, horse, self, psychedelia, utopia, horizon, beyond&lt;br /&gt;
&lt;br /&gt;
Moving forwards towards towards a frontier.&lt;br /&gt;
&lt;br /&gt;
I will produce a machine for self video recording and then film a short video metaphor.&lt;br /&gt;
&lt;br /&gt;
The image will include a horse walking alone into the distance. In the image, a large rope, visibly attached to the camera point will lead towards the horse, as he is pulling the camera, filming himself.&lt;br /&gt;
&lt;br /&gt;
I will construct a specialized cart for holding and stabilising the camera and a harness for attaching this cart to a horse. The horse will be instructed to walk in a straight line along a road in the countryside. The cart will be made of wood, well oiled.&lt;br /&gt;
&lt;br /&gt;
The music for the video will be an adaptation of [http://en.wikipedia.org/wiki/Grace_Slick Grace Slick&#039;s] 1980 solo song [http://www.youtube.com/watch?v=s2XFA7MU9jg&amp;amp;feature=related Dreams]. The voice part of the original song will be written into a score for cello and recorded especially for this video.‎&lt;br /&gt;
&lt;br /&gt;
====STAGES====&lt;br /&gt;
# Stage&lt;br /&gt;
#* designing the camera cart&lt;br /&gt;
#* training the horse&lt;br /&gt;
#* testing video equipment and lighting(outdoor conditions)&lt;br /&gt;
#* looking for a shooting location (stright country road)&lt;br /&gt;
# Stage&lt;br /&gt;
#* writing the score for the music (musician)&lt;br /&gt;
#* playing and recording the music&lt;br /&gt;
# Stage&lt;br /&gt;
#* testing the cart for speed and stability, modifying&lt;br /&gt;
#* recording the video, editing&lt;br /&gt;
#* presentation&lt;br /&gt;
&lt;br /&gt;
====LINKS====&lt;br /&gt;
&#039;&#039;&#039;dispersion&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Dispersion_relation Dispersion Relation, wikipedia]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;frontier&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Frontier Frontier, wikipedia]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;other awesome links&#039;&#039;&#039;&lt;br /&gt;
* [http://www.premiosergiomotta.org.br/blog/chernobyl2 Alice Miceli&#039;s research and artwork about the Chernobyl Disaster]&lt;br /&gt;
&lt;br /&gt;
==[[Anja Erdmann]]==&lt;br /&gt;
==[[Yu Fan]]: Raumreisen &amp;amp; Zeitreisen==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Sind Zeitreisen und Raumreisen möglich? oder nur ein Menschheitstraum ....&lt;br /&gt;
&lt;br /&gt;
Ich hoffe, dass Sie mit meine Arbeit irgendwohin gehen können.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ich schlafe in Praha , arbeite in Berlin, esse in Beijing, spiele in Paris.... Welt ist nicht so groß. Ich kann irgendwohin gehe, ob es auf dem Mond ist. &lt;br /&gt;
&lt;br /&gt;
Haben Dinosaurier Haar? Warum ist die Maya-Kultur verschwunden?  Wer tötete John F. Kennedy? Was ist der öffentlichen verkehr? Möchten Sie die Lösung finden? Fakten sind direkt vor Ihren Augen...&lt;br /&gt;
&lt;br /&gt;
Warten Sie bitte ein Sekunde ...  “&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.youtube.com/watch?v=y53hh-LAbLk&amp;amp;NR=1&amp;amp;feature=fvwp The Shape of Time]&lt;br /&gt;
*[http://www.youtube.com/watch?v=lEiNsrtuGcc A 5D Space-Time Animated Anaglyph] &lt;br /&gt;
*[http://de.wikipedia.org/wiki/Zeitreise Zeitreisen]&lt;br /&gt;
*[http://www.sf-fan.de/sf-film/kino/time-machine/foto_und_infos.html »The Time Machine«]&lt;br /&gt;
*[http://www.youtube.com/watch?v=OkzTW4TY1MI Trailer - Schwarze Löcher - Tunnel durch Raum &amp;amp; Zeit]&lt;br /&gt;
&lt;br /&gt;
*[&amp;quot;Spiegelraum&amp;quot;  1968]&lt;br /&gt;
-- &amp;quot; I will build a new room, a room without a beginning and an end in which everything shall live and is summoned to live; which is at the same time quiet and noisy, unmoving unmoving and moving. It is to be high, as high as I want it to be; and low, if i want it low. It can be built as small as the smallest space or as large as a city, a state, or even a thought. The room, which is cheerful, vital, filled with color and movement is, at the same time tranquil and invites reflection without being demanding. It stands colorless and cold, in order to change as swiftly as a thought when I want it ... because it is both real and surreal, constructive and informal and colorful and intellectual and synchronous. It will require no art, because it is art, and the inhabitants of this room will become the greatest artists of our time. Everyone can become an inhabitant of this room. Try to find a room without a beginning and an end, and without limits. If you hold a mirror to a mirror you have a room without an end and limits, a room with unlimited possibilities, a new metaphysical space.            ( Christian Megert, Galerie Köpke, Copenhagen 1961)&lt;br /&gt;
&lt;br /&gt;
[[Image:OP ART1.jpg|left|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OP ART2.jpg|center|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;Lr-ms5A9wzE|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zeitreisen – ein Menschheitstraum&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;lGFI2ZKVOOo|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GEGEN TEIL Leschs Universum - Sind Zeitreisen möglich?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Idea===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Um mein Idee besser darzustellen, stelle ich meine Arbeit mit die zwei aus &#039; Raum &#039;  und &#039; Zeit &#039; kommenden Grundstoff her, die &#039;Spiegel&#039; und &#039;Internet&#039; sind. &lt;br /&gt;
&lt;br /&gt;
Für mich ist Spiegel eine magische Sache. Nach Reflexionsprinzip kann man einen 3D-Raum  bauen,  ist ohne Anfang und Ende.&lt;br /&gt;
&lt;br /&gt;
&#039;Das Internet ist ein weltweites Netzwerk bestehend aus vielen Rechnernetzwerken, durch das Daten ausgetauscht werden.&#039; ( von wikipedia). &lt;br /&gt;
Das internet spielt heutzutage eine sehr große und wichtige rolle. Man kann durchs internet alles mögliche machen, freunde kennenlernen..informationen über alles finden...nachrrichten... Alles können Sie hier kriegen. Es gibt sonst nichts auf dieser Welt.&lt;br /&gt;
&amp;lt;br&amp;gt; Internetbesucher kann nicht nur die Information über Vergangenheit und Gegenwart finden, sondern auch über den Ausblick in der Zukunft... Zeit, die ein wichtiger Bestandteil der vier-dimensionalen Raum ist, wird durch Internet gut gezeigt. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Image:YUFAN SIP.png|center|thumb|500px|YUFAN&amp;lt;br&amp;gt; Idea : Zeittunnel &amp;quot;Space is The Place&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Mit dem Technik von WII können alle Besucher eine Szene durch Internet auswählen. Die Szene wird gleichzeitig im Spiegelraum gezeigt werden . Darnach wird der Besucher in dem selbe gewählten Zeittunnel oder Raumtunnel stehen... &lt;br /&gt;
&lt;br /&gt;
P.S. Ich stelle Spiegel, Kamera und Monitor am oben, damit der Tunnel verbogen werden kann.&lt;br /&gt;
&lt;br /&gt;
===Technik===&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=0awjPUkBXOU&amp;amp;feature=channel Tracking fingers with the Wii Remote]&lt;br /&gt;
&lt;br /&gt;
==[[Jamie Ferguson]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;...almost 95 litres. 25 gallons of it. of water. &#039;kicked up&#039; during nasa&#039;s oct. 9 mission involving the lunar crater ovservation and sensing satellite lcross. water in the forms of ice and vapor. the mission involved two strikes into a permanently shadowed crater near the south pole; first an empty rocket hull ferried to the impact trajectory slammed into the cabeus crater, then a trailing spacecraft recorded the drama live before it also crashed into the same spot four minutes later.&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moon Studies: a natural satellite / how to query the moon? &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;go into space, send up my own personal rocket, look up from here,&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or, look here, on this planet for clues...&amp;lt;br&amp;gt;&lt;br /&gt;
-ocean tides&amp;lt;br&amp;gt;&lt;br /&gt;
-(moon) rocks&amp;lt;br&amp;gt;&lt;br /&gt;
-aerodynamic trees&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desat_birds.jpg|left]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
By drawing from the vast &#039;space&#039; of datasets available http://community.pachube.com/&amp;lt;br&amp;gt;&lt;br /&gt;
I will track and visualize, interpret and make an intervention in the form of a &#039;passive&#039; probe.&amp;lt;br&amp;gt;&lt;br /&gt;
How important does 95 liters of H20 become, and how can this be measured, collected, and made use of?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[André Wünscher]], [[Anica Huck]], [[Hannes Wagner]], [[Michael Schlund]], [[Michaela Honauer]], [[Thomas Fritzsche]]==&lt;br /&gt;
&lt;br /&gt;
[[Image:ENTWURF.jpg|right|thumb|250px|This is a preview on our online gallery]]&lt;br /&gt;
&lt;br /&gt;
voyageo.de [http://www.voyageo.de] ist online&lt;br /&gt;
&lt;br /&gt;
VOYAGEO consists of projections of satellite pictures on to the human body. These pictures are not about act photography, but about the recognition of earth and the human body. Mankind has a high selfconfidence about itself and its reign on earth but still is not really selfaware. We are trying to produce thus selfconsciousness by showing not the beauty showed in today&#039;s media. We want to have a look on the everyday reality of body and earth.&lt;br /&gt;
We are going to create a Website that acts as &amp;quot;Advent Calendar&amp;quot;, so that every day from the 1st of December until the 24th of December visitors can discover a picture there. We want to take them on a 24-day-long journey in order to get greater attention for this theme.&lt;br /&gt;
&lt;br /&gt;
Our concept bases upon two topics: The Innovation of Satellite Images &amp;amp; the Construction of the Human Body in the Media.&lt;br /&gt;
&lt;br /&gt;
Our main focus is on the fascination of satellite images. Here are some interesting links to develop:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wikipedia: Space exploration [http://en.wikipedia.org/wiki/Spaceflight english], [http://de.wikipedia.org/wiki/Raumfahrt#Meilensteine_der_Raumfahrt deutsch]&lt;br /&gt;
&lt;br /&gt;
Wikipedia: cartography [http://en.wikipedia.org/wiki/Cartography english], [http://de.wikipedia.org/wiki/Kartographie#Qualit.C3.A4tsmerkmale_kartografischer_Produkte deutsch]&lt;br /&gt;
&lt;br /&gt;
Wikipedia: orbital photography [http://en.wikipedia.org/wiki/Satellite_imagery english], [http://de.wikipedia.org/wiki/Satellitenfotografie deutsch]&lt;br /&gt;
&lt;br /&gt;
The satellite pictures offer a special perspective on the earth:&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;hH8UMbzgIAE|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In concern to the photography of Human Bodies we especially dicussed the Individuality of everybody&#039;s external appearance. This is related to the individual appearance of the earth on satellite images. &lt;br /&gt;
People seem to be physically perfect in the modern media. But we know that is mostly manipulated:&lt;br /&gt;
&lt;br /&gt;
Wikipedia: Image Manipulation [http://en.wikipedia.org/wiki/Image_manipulation english], [http://de.wikipedia.org/wiki/Fotomanipulation deutsch]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;MFPGa0pKyTg|340|232&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So what is physical individuality?&lt;br /&gt;
&lt;br /&gt;
Wikipedia: [http://en.wikipedia.org/wiki/Individualism english], [http://de.wikipedia.org/wiki/Individualit%C3%A4t deutsch]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Be curious, in a few days you can find more answers &amp;amp; watch new perspectives on [http://www.voyageo.de www.voyageo.de]!&lt;br /&gt;
&lt;br /&gt;
==[[Henrike Schneider]]: The Feeling of Infinity ∞ ==&lt;br /&gt;
The world of science means numbers, calculations, effects and explanations.&lt;br /&gt;
The universe is a place to explore. Also here you find mathematics and calculations, time and space.&lt;br /&gt;
When everything is in order and part of the human knowledge - you get the feeling of &amp;quot;security&amp;quot;.&lt;br /&gt;
The moon is turning with a certain speed around the Earth, the Earth - which has a certain mass and and an age is turning around the sun, which of course has a certain temperature and so on... .&lt;br /&gt;
But what about things you can not explain? To be more precisely - questions which occur to our mind like:&lt;br /&gt;
What is behind the universe and where is it all ending? Infinity. &lt;br /&gt;
&lt;br /&gt;
The mainidea of the project is to find an installation, which creates this certain feeling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;O God, I could be bounded in a nutshell and count myself king of infinite space...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Hamlet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;ACaNnhujFCA|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
Homer Simpson + Infinity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comments by Max:&lt;br /&gt;
You should check this Exhibition out: [http://www.kunstmuseum-wolfsburg.de/exhibition/110/James_Turrell._The_Wolfsburg_Project_ James Turrell: The Wolfsburg Project]&lt;br /&gt;
&lt;br /&gt;
==[[Martin Ketelhut]] and [[Sylvia Rohr]]: Alieno==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;flash&amp;gt;file=construction.swf|width=1024|height=768|quality=best&amp;lt;/flash&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The plan is to produce artificial space pictures, photographs and an animated space to explore by using different materials and methods.&lt;br /&gt;
360°, telescope and long exposure time photos could melt with photos of surfaces, mist (artificial nebula) a.s.o&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://thezonnhaidersclub.de/extern/set1.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
http://thezonnhaidersclub.de/extern/muschel.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
http://thezonnhaidersclub.de/extern/surface.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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http://upload.wikimedia.org/wikipedia/commons/7/70/Deathvalleysky_nps_big.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Bianka Langnickel]]: Bookproject: „space is my place“ – aren‘t we all aliens?==&lt;br /&gt;
for me space is in general is a very undefined place. as i think it encourage everybody to use their whole imagination and creativity i will use this unknown area to create my own place, figures and spacy environments. i am going to make an illustrated book for children which consists of these imaginary protagonists and will lead them to an abstract way of creating their own playground. &lt;br /&gt;
the book will give them the opportunity to reconstruct the creatures by themselfs and learn how to create their own „aliens“. &lt;br /&gt;
when the child is interacting with the object playing a part in the story its more easy for them to get a connection between the actual sense of making up something in addition to the creative process. they can use the „aliens“ they build before to make up further stories and play them within their family. so in the end their will be a book which provides a inter-social way of reading, listening, building and a wide range of playing effects on little children as much as on adults. it is „talking“ to different senses and invites everybody to join who loves to see the world and especially the space more open minded and in a creatively way of thinking about „outhere“.&lt;br /&gt;
&lt;br /&gt;
#Stage&lt;br /&gt;
#* making experiments with the materials related to space and the figures to construct out of this material&lt;br /&gt;
#* finding an ideal story&lt;br /&gt;
#Stage&lt;br /&gt;
#* creating all of the figures&lt;br /&gt;
#* build sets where the figures act in&lt;br /&gt;
#Stage&lt;br /&gt;
#* testing photographie equipment and lighting, composition etc.&lt;br /&gt;
#* final photographie work - taking pictures of the actual sets&lt;br /&gt;
#Stage&lt;br /&gt;
#* postproduction _ retusche - like making the pictures more detailed, contrasted and fix some shadow areas etc.&lt;br /&gt;
#Stage&lt;br /&gt;
#* illustrate the be-creative part&lt;br /&gt;
#Stage&lt;br /&gt;
#* search for a publisher&lt;br /&gt;
&lt;br /&gt;
calculated time for all parts: 1 year&lt;br /&gt;
&lt;br /&gt;
==[[Stefan Bernhardt]] and [[Christoph Schreiber]]==&lt;br /&gt;
===Creating a self-playing instrument===&lt;br /&gt;
We want to create a self-playing instrument that uses a map of stars for creating soundscapes. The user should be able to change the snippet of the map, draw and edit zodiac signs and start and stop sounds.&lt;br /&gt;
&lt;br /&gt;
When a star is clicked, it makes a noise and a shockwave comes up. It evolves through the space and activates other stars and items on its way which also make sounds and send new shockwaves. So the application doesn&#039;t need any user input to go on but the user can take influence on the continuity.&lt;br /&gt;
&lt;br /&gt;
If a zodiac sign gets activated all linked stars will start making tones at the same time.&lt;br /&gt;
&lt;br /&gt;
====Two methods: Samples or MIDI====&lt;br /&gt;
At the moment there are two techniques for realizing this idea:&lt;br /&gt;
&lt;br /&gt;
# We render samples of the instruments and embed them in our application. It&#039;s easier to develop but very limited in functionality. The application could be distributed via web because no special hard- or software is needed.&lt;br /&gt;
# We send MIDI events to an external software synthesizer which will create the sounds. This requires a powerful machine and much research but is more powerful in the aspect of flexibility and creativity. The application needs some additional software to be running in the background so it won&#039;t be capable to be distributed as out-of-the-box experience.&lt;br /&gt;
&lt;br /&gt;
====Have some fun with Flash and MIDI====&lt;br /&gt;
[[Image:StarSynth-MIDI-GUI.gif|right|thumb|250px|MIDI-GUI]]&lt;br /&gt;
&lt;br /&gt;
Finally we finished our research in sending MIDI signals from Flash to other apps. To do so, we developed a little proxy app which sends MIDI signals. At first, Flash sends commands via a networking interface to the proxy app which acts as a server. Afterwards, the proxy app converts this data to MIDI signals which will be passes to a virtual MIDI interface. This interface is connected to our synthesizer. This allows us to control any MIDI-enabled app just as good as you would do it with controller hardware.&lt;br /&gt;
&lt;br /&gt;
For testing purposes we coded a little framework which consists of some small classes and some GUI elements like buttons, sliders and a two-axis-panning field.&lt;br /&gt;
&lt;br /&gt;
=====Current problems=====&lt;br /&gt;
# The whole synthesizer stuff is very very CPU intensive. So we have to optimize it or use a better machine (which is also difficult because of the software licenses).&lt;br /&gt;
# Sometimes there are big latencies when transfering the controller data from Flash to the synthesizer. Maybe it is also related to the CPU usage of the softsynths. We have to investigate this issue.&lt;br /&gt;
&lt;br /&gt;
=====New possibility=====&lt;br /&gt;
# Because of the networking interface, it is also possible to use multiple computers to control the synths. So the interface can be run through another machine which is also better for performance reasons.&lt;br /&gt;
&lt;br /&gt;
==[[Alex Schumann]]==&lt;br /&gt;
==[[Katarina Sengstaken]], [[Timea Tofalvi]], [[Yuxiang Wen]], and [[Shuo Liu]]: A Faraway Cold Palace (广寒宫)==&lt;br /&gt;
===Installation Concept===&lt;br /&gt;
A faraway Cold Palace is a room installation featuring sound, lights, leaves, and dust to abstractly simulate the feeling of being on the moon.  Our concept of the moon stems from the three Chinese moon myths the story of [http://en.wikipedia.org/wiki/Chang%27e/ Chang&#039;e] 嫦娥, [http://en.wikipedia.org/wiki/Wu_Gang/ Wu Gang]吴刚 , and the [http://en.wikipedia.org/wiki/Moon_rabbit/ Jade Rabbit] 玉兔. These three myths revolve around a mystical laurel tree that grows on the moon.  &lt;br /&gt;
We will use sound to represent the myths, the sound of an axe chopping at the tree to illustrate the story of Wu Gang, a fan flapping for the story of Chang’e, and the sound of a mortar grinding as representation of the Jade rabbit story.  As for the tree it’s represented by white bay leaves tied to translucent string attached to mechanical pulleys in the ceiling that will slowly raise and drop the leaves. &lt;br /&gt;
The room is lit by black lights that run along the base of the walls. The floor is covered with gray dust spotted with craters with constructed dust free walkways, to give the impression of the moons surface. &lt;br /&gt;
&lt;br /&gt;
Our project comes from the recent discovery and search for water on the moon.  That raised the question for us, on what life on the moon would be like, and what alien lifeforms would be like.  Which brought us to discussing mythology, especially Chinese myths about the moon, and so is our pieces inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Moonleaves1.jpg|Moonleaves&lt;br /&gt;
Image:Moondust1.jpg|Moondust&lt;br /&gt;
Image:Afarawaycoldpalaceconcept1.jpg|concept poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Links to some Artist Websites whose work reflects similar ideas of what our space is going to be like=====&lt;br /&gt;
* [http://flavin.pulitzerarts.org/#/home/ Flavin], &lt;br /&gt;
* [http://www.diaart.org/exhibitions/main/100#c1240/ Dominique Gonzalez-Foerster],&lt;br /&gt;
* [http://www.artnet.com/artist/424993462/douglas-wheeler.html/ Douglas Wheeler],&lt;br /&gt;
* [http://www.guggenheim.org/new-york/collections/collection-online/show-full/piece/?search=Oslo&amp;amp;page=&amp;amp;f=Title&amp;amp;object=2003.62 Koo Jeong-a], &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Links to some Artist Websites who have worked with similar themes=====&lt;br /&gt;
*[http://www.crookedbrains.net/2009/02/design.html Private Moon]&lt;br /&gt;
*[http://www.shearts.org/index.php/?p=767 Artificial Moon Installation]&lt;br /&gt;
*[http://www.oneroom.org/sculptors/horn.html Rivers of the Moon]&lt;br /&gt;
*[http://www.absolutearts.com/artsnews/2003/10/29/31493.html Moon Window]&lt;br /&gt;
*[http://mobile.orbit.zkm.de/?q=node/223 Moon Flight]&lt;br /&gt;
&lt;br /&gt;
Comment by Max: do you know [http://en.wikipedia.org/wiki/Mad%C5%8D_King_Granzort this japanese manga]? It has also rabbit like figures living on the moon. This [http://www.heise.de/tp/r4/artikel/31/31542/1.html computer game] as well&lt;br /&gt;
&lt;br /&gt;
==[[Daniela Stade]]: To Fetch The Stars From Heaven==&lt;br /&gt;
&lt;br /&gt;
===The Idea===&lt;br /&gt;
We know constellations in heaven, for example the zodiac. The International Atronomical Union(IAU) published a list of 88 constellations. I want to find similar constellations on earth, which are formed by cities.&lt;br /&gt;
&lt;br /&gt;
I am going to find these constellations by pictures of a satellite.&lt;br /&gt;
Here you can see the Ursa Major (der große Wagen/the big dipper) and the same constellation built by cities on earth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Der_große_Wagen1.jpg|Ursa Major&lt;br /&gt;
Image:Der_große_Wagen.jpg|Cities&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maybe I am going to create a new type of starmap, but up to now i am not sure.&lt;br /&gt;
&lt;br /&gt;
==[[Jan Frederik Vogt]]: Bring Them Back==&lt;br /&gt;
&lt;br /&gt;
We took the stars from the sky &lt;br /&gt;
&lt;br /&gt;
* Stars are used by us. You can find them in logos, distinctions, decorations, jewellery, names, pictures and many other uses.&lt;br /&gt;
* I want to collect them and bring them back to where they belong to. &lt;br /&gt;
* This will show the different meanings and usages of stars in our society. &lt;br /&gt;
&lt;br /&gt;
At the end of the semester I want to exhibit all the pieces I have found by then. I will build a star-spattered sky out of my collection at the ceiling. So the visitors of the exhibition have to climb on a ladder or a chair to have a closer look at it.&lt;br /&gt;
&lt;br /&gt;
==[[Xiaomei Wang]]==&lt;br /&gt;
===Gedanken meiner Idee===&lt;br /&gt;
&lt;br /&gt;
*Vor ein paar Jahren hat man schon begonnen, die Spiele über das Thema des Weltraums zu designen. Z.B. das sehr bekannte Abendteuer-Spiel [http://www.amanita-design.net/samorost-1 Samorost]. Es zeigte uns eine interessante Geschichte, die der Weltraum als Hintergrund gestaltet wird. &lt;br /&gt;
&lt;br /&gt;
*Rund 2008 haben Pyramide(USA-Firma) mit Spaceweb(China-Firma) ein 3D Spiel designt, in dem die Spieler das Shenzhou Raumschiff virtuell kontrollieren könnten. Beispielweise kann man durch &#039;&#039;mission editor&#039;&#039;, &#039;&#039;vehicle editor&#039;&#039;, &#039;&#039;control panel editor&#039;&#039; und &#039;&#039;AI&#039;&#039; den Raumschiff spielen, damit man es im Weltraum zu senden.&lt;br /&gt;
&lt;br /&gt;
*Wenn ein Spiel immer in einer Form durchführt, bzw. nur von puzzle oder nur von Technik, würde es schneller trocken sein. Dann könnten wir in einem kleinen Spiel mit die beiden Formen mischen und realisieren.  &lt;br /&gt;
Obwohl es schon ähnliche SpaceSpiele gibt, möchte ich noch ein kleines &#039;&#039;&#039;&#039;&#039;flashspiel&#039;&#039;&#039;&#039;&#039;  machen, über diese sehr begeisterte Richtung. Weil der Weltraum so viele Überaschung und Fantasie hätte, könnte man natürlich schöne Geschichte vorstellen und interessante Inhalte für mein Projekt finden.&lt;br /&gt;
&lt;br /&gt;
===Konzepte===&lt;br /&gt;
*Spieldesign&#039;&#039; das ganze Leben des Raumschiffs&#039;&#039;&lt;br /&gt;
Dieses Spiel wird in verschiedenen Nivea gestalten.&lt;br /&gt;
&lt;br /&gt;
==[[Luo Yu]]:  The Virtual Solar System (3D Online-Platform)==&lt;br /&gt;
&lt;br /&gt;
====The Idea====&lt;br /&gt;
&lt;br /&gt;
We live in the solar system and it is our nearest galaxy. I would like to make a simulation for the solar system, the initial idea is to use flash platform with ActionScript programming, I want to design a virtual mini-universe and will make this space into a virtual online exhibition, people will be able to access this place through the network.&lt;br /&gt;
&lt;br /&gt;
I will design a virtual space with the solar system&#039;s nine planets, nebulae and all kinds of meteorites analog out. The Visitors can make use of the mouse and keyboard keys such as &amp;quot;up&amp;quot;, &amp;quot;down&amp;quot;, &amp;quot;left&amp;quot; and &amp;quot;right&amp;quot; in the whole space random wandering. To make the simulation more realistic, I will collect the texture first. Of course I can design a variety of sound effects too, for example: when I click a planet, it will send an interesting sound. Although that is a simulation of the solar system, but I will give this space a particular style, and the website will receive a seemly interfaces-design.&lt;br /&gt;
&lt;br /&gt;
[[Image:Solar_sys.jpg|600px|caption]]&lt;br /&gt;
&lt;br /&gt;
Planets and dwarf planets of the Solar System. Sizes are to scale, but relative distances from the Sun are not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Planets2008.jpg|600px|caption]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1139</id>
		<title>GMU:Space Is The Place/projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1139"/>
		<updated>2009-12-02T00:49:21Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* André Wünscher, Anica Huck, Hannes Wagner, Michael Schlund, Michaela Honauer, Thomas Fritzsche */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Im Kurs [[GMU:Space_Is_The_Place|Space is the Place]] entstehende Projekte:&lt;br /&gt;
&lt;br /&gt;
==[[Hamish John Appleby]]==&lt;br /&gt;
I plan to bring attention to the senseless and disgusting way in which animals have been mistreated through space programs globally. The idea is to create a whole series of propaganda that centres around a certain country that plans to send an elephant into space in February 2012 for scientific purposes.&#039;They&#039; want to find out the results of how fast an elephant can blink its eye in real time zero gravity, as well as balance a ball on its trunk and whether the skin from an elephant can retain moisture... These are just some of the really important tests that will be conducted, in order to make scientific and technological advances in science, that in turn - will help humans...   I want to create a Wiklipedia page, as well as have a mock protest in Markt platz, put articles in news papers, do drawings and paintings etc etc... People should not be able to tell if it is real or a joke: After-all, it could be really happening -  The end result could be a book or small exhibition? - Is anyone interested in joining my project? I would be happy if anyone was... Or will it be just me and the elephant?&lt;br /&gt;
&lt;br /&gt;
==[[Andreas Beyer]]: The Radiostar==&lt;br /&gt;
&lt;br /&gt;
Since more than 100 years humankind uses technology for broardcasting content and for some physics reasons nearly 80% of that signals are just &amp;quot;lost&amp;quot; in space. That means the nearby outer space ( 100 ly orbit) is in a way a kind of radioarchive or a cultural documentation of hunmankinds ability to send signals with several technologies. I&#039;m focused on the frequency band of ultra short wave radio signals. To explain this cosmic-international radioarchive, I want to create a navigationplan to &amp;quot;travel&amp;quot; through that archive. the installation will be a (selfmade) telescopebody (no tech inside) that can be moved in different directions to zoom into a model of that &amp;quot;radiohalo&amp;quot;. The room, where the telescope will be placed, is prepaired with some small radiotransmitters (selfmade) to symbolize where some particularly broadcasts are &amp;quot;waving&amp;quot; in outer space. Inside that telescopebody will be some, i think maybe three, radioreceivers to get in contact with the transmitters and by moving that telescopebody the recipient can adjust the programm that sounds in the body of the telescope. (sorry for my bad english)&lt;br /&gt;
&lt;br /&gt;
==[[Kyd Campbell]]: Dreams: in the direction of the frontier==&lt;br /&gt;
&lt;br /&gt;
Articles Tagged with [http://kydkydkyd.blogspot.com/search/label/Space%20is%20the%20Place Space is the Place in Kyd&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot_2009-11-19_00-31-29.jpg|right|thumb|250px|video maquette (pretend the cow is a pony)]]&lt;br /&gt;
[[Image:cam_cart1.jpg|right|thumb|250px|wodden cart for camera tied to the horse]]&lt;br /&gt;
&lt;br /&gt;
keywords: space, frontier, dreams, dispersion, forward, ahead, distance, pathway, vibration, waves, western, cowboy, horse, self, psychedelia, utopia, horizon, beyond&lt;br /&gt;
&lt;br /&gt;
Moving forwards towards towards a frontier.&lt;br /&gt;
&lt;br /&gt;
I will produce a machine for self video recording and then film a short video metaphor.&lt;br /&gt;
&lt;br /&gt;
The image will include a horse walking alone into the distance. In the image, a large rope, visibly attached to the camera point will lead towards the horse, as he is pulling the camera, filming himself.&lt;br /&gt;
&lt;br /&gt;
I will construct a specialized cart for holding and stabilising the camera and a harness for attaching this cart to a horse. The horse will be instructed to walk in a straight line along a road in the countryside. The cart will be made of wood, well oiled.&lt;br /&gt;
&lt;br /&gt;
The music for the video will be an adaptation of [http://en.wikipedia.org/wiki/Grace_Slick Grace Slick&#039;s] 1980 solo song [http://www.youtube.com/watch?v=s2XFA7MU9jg&amp;amp;feature=related Dreams]. The voice part of the original song will be written into a score for cello and recorded especially for this video.‎&lt;br /&gt;
&lt;br /&gt;
====STAGES====&lt;br /&gt;
# Stage&lt;br /&gt;
#* designing the camera cart&lt;br /&gt;
#* training the horse&lt;br /&gt;
#* testing video equipment and lighting(outdoor conditions)&lt;br /&gt;
#* looking for a shooting location (stright country road)&lt;br /&gt;
# Stage&lt;br /&gt;
#* writing the score for the music (musician)&lt;br /&gt;
#* playing and recording the music&lt;br /&gt;
# Stage&lt;br /&gt;
#* testing the cart for speed and stability, modifying&lt;br /&gt;
#* recording the video, editing&lt;br /&gt;
#* presentation&lt;br /&gt;
&lt;br /&gt;
====LINKS====&lt;br /&gt;
&#039;&#039;&#039;dispersion&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Dispersion_relation Dispersion Relation, wikipedia]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;frontier&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Frontier Frontier, wikipedia]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;other awesome links&#039;&#039;&#039;&lt;br /&gt;
* [http://www.premiosergiomotta.org.br/blog/chernobyl2 Alice Miceli&#039;s research and artwork about the Chernobyl Disaster]&lt;br /&gt;
&lt;br /&gt;
==[[Anja Erdmann]]==&lt;br /&gt;
==[[Yu Fan]]: Raumreisen &amp;amp; Zeitreisen==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Sind Zeitreisen und Raumreisen möglich? oder nur ein Menschheitstraum ....&lt;br /&gt;
&lt;br /&gt;
Ich hoffe, dass Sie mit meine Arbeit irgendwohin gehen können.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ich schlafe in Praha , arbeite in Berlin, esse in Beijing, spiele in Paris.... Welt ist nicht so groß. Ich kann irgendwohin gehe, ob es auf dem Mond ist. &lt;br /&gt;
&lt;br /&gt;
Haben Dinosaurier Haar? Warum ist die Maya-Kultur verschwunden?  Wer tötete John F. Kennedy? Was ist der öffentlichen verkehr? Möchten Sie die Lösung finden? Fakten sind direkt vor Ihren Augen...&lt;br /&gt;
&lt;br /&gt;
Warten Sie bitte ein Sekunde ...  “&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.youtube.com/watch?v=y53hh-LAbLk&amp;amp;NR=1&amp;amp;feature=fvwp The Shape of Time]&lt;br /&gt;
*[http://www.youtube.com/watch?v=lEiNsrtuGcc A 5D Space-Time Animated Anaglyph] &lt;br /&gt;
*[http://de.wikipedia.org/wiki/Zeitreise Zeitreisen]&lt;br /&gt;
*[http://www.sf-fan.de/sf-film/kino/time-machine/foto_und_infos.html »The Time Machine«]&lt;br /&gt;
*[http://www.youtube.com/watch?v=OkzTW4TY1MI Trailer - Schwarze Löcher - Tunnel durch Raum &amp;amp; Zeit]&lt;br /&gt;
&lt;br /&gt;
*[&amp;quot;Spiegelraum&amp;quot;  1968]&lt;br /&gt;
-- &amp;quot; I will build a new room, a room without a beginning and an end in which everything shall live and is summoned to live; which is at the same time quiet and noisy, unmoving unmoving and moving. It is to be high, as high as I want it to be; and low, if i want it low. It can be built as small as the smallest space or as large as a city, a state, or even a thought. The room, which is cheerful, vital, filled with color and movement is, at the same time tranquil and invites reflection without being demanding. It stands colorless and cold, in order to change as swiftly as a thought when I want it ... because it is both real and surreal, constructive and informal and colorful and intellectual and synchronous. It will require no art, because it is art, and the inhabitants of this room will become the greatest artists of our time. Everyone can become an inhabitant of this room. Try to find a room without a beginning and an end, and without limits. If you hold a mirror to a mirror you have a room without an end and limits, a room with unlimited possibilities, a new metaphysical space.            ( Christian Megert, Galerie Köpke, Copenhagen 1961)&lt;br /&gt;
&lt;br /&gt;
[[Image:OP ART1.jpg|left|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
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[[Image:OP ART2.jpg|center|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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===Video===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;Lr-ms5A9wzE|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
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Zeitreisen – ein Menschheitstraum&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;lGFI2ZKVOOo|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
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GEGEN TEIL Leschs Universum - Sind Zeitreisen möglich?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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===Idea===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Um mein Idee besser darzustellen, stelle ich meine Arbeit mit die zwei aus &#039; Raum &#039;  und &#039; Zeit &#039; kommenden Grundstoff her, die &#039;Spiegel&#039; und &#039;Internet&#039; sind. &lt;br /&gt;
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Für mich ist Spiegel eine magische Sache. Nach Reflexionsprinzip kann man einen 3D-Raum  bauen,  ist ohne Anfang und Ende.&lt;br /&gt;
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&#039;Das Internet ist ein weltweites Netzwerk bestehend aus vielen Rechnernetzwerken, durch das Daten ausgetauscht werden.&#039; ( von wikipedia). &lt;br /&gt;
Das internet spielt heutzutage eine sehr große und wichtige rolle. Man kann durchs internet alles mögliche machen, freunde kennenlernen..informationen über alles finden...nachrrichten... Alles können Sie hier kriegen. Es gibt sonst nichts auf dieser Welt.&lt;br /&gt;
&amp;lt;br&amp;gt; Internetbesucher kann nicht nur die Information über Vergangenheit und Gegenwart finden, sondern auch über den Ausblick in der Zukunft... Zeit, die ein wichtiger Bestandteil der vier-dimensionalen Raum ist, wird durch Internet gut gezeigt. &lt;br /&gt;
 &lt;br /&gt;
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[[Image:YUFAN SIP.png|center|thumb|500px|YUFAN&amp;lt;br&amp;gt; Idea : Zeittunnel &amp;quot;Space is The Place&amp;quot;]]&lt;br /&gt;
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Mit dem Technik von WII können alle Besucher eine Szene durch Internet auswählen. Die Szene wird gleichzeitig im Spiegelraum gezeigt werden . Darnach wird der Besucher in dem selbe gewählten Zeittunnel oder Raumtunnel stehen... &lt;br /&gt;
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P.S. Ich stelle Spiegel, Kamera und Monitor am oben, damit der Tunnel verbogen werden kann.&lt;br /&gt;
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===Technik===&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=0awjPUkBXOU&amp;amp;feature=channel Tracking fingers with the Wii Remote]&lt;br /&gt;
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==[[Jamie Ferguson]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;...almost 95 litres. 25 gallons of it. of water. &#039;kicked up&#039; during nasa&#039;s oct. 9 mission involving the lunar crater ovservation and sensing satellite lcross. water in the forms of ice and vapor. the mission involved two strikes into a permanently shadowed crater near the south pole; first an empty rocket hull ferried to the impact trajectory slammed into the cabeus crater, then a trailing spacecraft recorded the drama live before it also crashed into the same spot four minutes later.&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moon Studies: a natural satellite / how to query the moon? &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;go into space, send up my own personal rocket, look up from here,&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or, look here, on this planet for clues...&amp;lt;br&amp;gt;&lt;br /&gt;
-ocean tides&amp;lt;br&amp;gt;&lt;br /&gt;
-(moon) rocks&amp;lt;br&amp;gt;&lt;br /&gt;
-aerodynamic trees&amp;lt;br&amp;gt;&lt;br /&gt;
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[[Image:Desat_birds.jpg|left]]&lt;br /&gt;
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&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
By drawing from the vast &#039;space&#039; of datasets available http://community.pachube.com/&amp;lt;br&amp;gt;&lt;br /&gt;
I will track and visualize, interpret and make an intervention in the form of a &#039;passive&#039; probe.&amp;lt;br&amp;gt;&lt;br /&gt;
How important does 95 liters of H20 become, and how can this be measured, collected, and made use of?&amp;lt;br&amp;gt;&lt;br /&gt;
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==[[André Wünscher]], [[Anica Huck]], [[Hannes Wagner]], [[Michael Schlund]], [[Michaela Honauer]], [[Thomas Fritzsche]]==&lt;br /&gt;
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[[Image:ENTWURF.jpg|right|thumb|250px|This is a preview on our online gallery]]&lt;br /&gt;
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http://www.voyageo.de ist online&lt;br /&gt;
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VOYAGEO consists of projections of satellite pictures on to the human body. These pictures are not about act photography, but about the recognition of earth and the human body. Mankind has a high selfconfidence about itself and its reign on earth but still is not really selfaware. We are trying to produce thus selfconsciousness by showing not the beauty showed in today&#039;s media. We want to have a look on the everyday reality of body and earth.&lt;br /&gt;
We are going to create a Website that acts as &amp;quot;Advent Calendar&amp;quot;, so that every day from the 1st of December until the 24th of December visitors can discover a picture there. We want to take them on a 24-day-long journey in order to get greater attention for this theme.&lt;br /&gt;
&lt;br /&gt;
Our concept bases upon two topics: The Innovation of Satellite Images &amp;amp; the Construction of the Human Body in the Media.&lt;br /&gt;
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Our main focus is on the fascination of satellite images. Here are some interesting links to develop:&lt;br /&gt;
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Wikipedia: Space exploration [http://en.wikipedia.org/wiki/Spaceflight english], [http://de.wikipedia.org/wiki/Raumfahrt#Meilensteine_der_Raumfahrt deutsch]&lt;br /&gt;
&lt;br /&gt;
Wikipedia: cartography [http://en.wikipedia.org/wiki/Cartography english], [http://de.wikipedia.org/wiki/Kartographie#Qualit.C3.A4tsmerkmale_kartografischer_Produkte deutsch]&lt;br /&gt;
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Wikipedia: orbital photography [http://en.wikipedia.org/wiki/Satellite_imagery english], [http://de.wikipedia.org/wiki/Satellitenfotografie deutsch]&lt;br /&gt;
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The satellite pictures offer a special perspective on the earth:&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;hH8UMbzgIAE|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
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In concern to the photography of Human Bodies we especially dicussed the Individuality of everybody&#039;s external appearance. This is related to the individual appearance of the earth on satellite images. &lt;br /&gt;
People seem to be physically perfect in the modern media. But we know that is mostly manipulated:&lt;br /&gt;
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Wikipedia: Image Manipulation [http://en.wikipedia.org/wiki/Image_manipulation english], [http://de.wikipedia.org/wiki/Fotomanipulation deutsch]&lt;br /&gt;
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&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;MFPGa0pKyTg|340|232&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So what is physical individuality?&lt;br /&gt;
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Wikipedia: [http://en.wikipedia.org/wiki/Individualism english], [http://de.wikipedia.org/wiki/Individualit%C3%A4t deutsch]&lt;br /&gt;
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Be curious, in a few days you can find more answers &amp;amp; watch new perspectives on [http://www.voyageo.de www.voyageo.de]!&lt;br /&gt;
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==[[Henrike Schneider]]: The Feeling of Infinity ∞ ==&lt;br /&gt;
The world of science means numbers, calculations, effects and explanations.&lt;br /&gt;
The universe is a place to explore. Also here you find mathematics and calculations, time and space.&lt;br /&gt;
When everything is in order and part of the human knowledge - you get the feeling of &amp;quot;security&amp;quot;.&lt;br /&gt;
The moon is turning with a certain speed around the Earth, the Earth - which has a certain mass and and an age is turning around the sun, which of course has a certain temperature and so on... .&lt;br /&gt;
But what about things you can not explain? To be more precisely - questions which occur to our mind like:&lt;br /&gt;
What is behind the universe and where is it all ending? Infinity. &lt;br /&gt;
&lt;br /&gt;
The mainidea of the project is to find an installation, which creates this certain feeling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;O God, I could be bounded in a nutshell and count myself king of infinite space...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Hamlet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;ACaNnhujFCA|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
Homer Simpson + Infinity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comments by Max:&lt;br /&gt;
You should check this Exhibition out: [http://www.kunstmuseum-wolfsburg.de/exhibition/110/James_Turrell._The_Wolfsburg_Project_ James Turrell: The Wolfsburg Project]&lt;br /&gt;
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==[[Martin Ketelhut]] and [[Sylvia Rohr]]: Alieno==&lt;br /&gt;
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&amp;lt;flash&amp;gt;file=construction.swf|width=1024|height=768|quality=best&amp;lt;/flash&amp;gt;&lt;br /&gt;
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The plan is to produce artificial space pictures, photographs and an animated space to explore by using different materials and methods.&lt;br /&gt;
360°, telescope and long exposure time photos could melt with photos of surfaces, mist (artificial nebula) a.s.o&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/set1.jpg&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/muschel.jpg&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/surface.jpg&lt;br /&gt;
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http://upload.wikimedia.org/wikipedia/commons/7/70/Deathvalleysky_nps_big.jpg&lt;br /&gt;
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==[[Bianka Langnickel]]: Bookproject: „space is my place“ – aren‘t we all aliens?==&lt;br /&gt;
for me space is in general is a very undefined place. as i think it encourage everybody to use their whole imagination and creativity i will use this unknown area to create my own place, figures and spacy environments. i am going to make an illustrated book for children which consists of these imaginary protagonists and will lead them to an abstract way of creating their own playground. &lt;br /&gt;
the book will give them the opportunity to reconstruct the creatures by themselfs and learn how to create their own „aliens“. &lt;br /&gt;
when the child is interacting with the object playing a part in the story its more easy for them to get a connection between the actual sense of making up something in addition to the creative process. they can use the „aliens“ they build before to make up further stories and play them within their family. so in the end their will be a book which provides a inter-social way of reading, listening, building and a wide range of playing effects on little children as much as on adults. it is „talking“ to different senses and invites everybody to join who loves to see the world and especially the space more open minded and in a creatively way of thinking about „outhere“.&lt;br /&gt;
&lt;br /&gt;
#Stage&lt;br /&gt;
#* making experiments with the materials related to space and the figures to construct out of this material&lt;br /&gt;
#* finding an ideal story&lt;br /&gt;
#Stage&lt;br /&gt;
#* creating all of the figures&lt;br /&gt;
#* build sets where the figures act in&lt;br /&gt;
#Stage&lt;br /&gt;
#* testing photographie equipment and lighting, composition etc.&lt;br /&gt;
#* final photographie work - taking pictures of the actual sets&lt;br /&gt;
#Stage&lt;br /&gt;
#* postproduction _ retusche - like making the pictures more detailed, contrasted and fix some shadow areas etc.&lt;br /&gt;
#Stage&lt;br /&gt;
#* illustrate the be-creative part&lt;br /&gt;
#Stage&lt;br /&gt;
#* search for a publisher&lt;br /&gt;
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calculated time for all parts: 1 year&lt;br /&gt;
&lt;br /&gt;
==[[Stefan Bernhardt]] and [[Christoph Schreiber]]==&lt;br /&gt;
===Creating a self-playing instrument===&lt;br /&gt;
We want to create a self-playing instrument that uses a map of stars for creating soundscapes. The user should be able to change the snippet of the map, draw and edit zodiac signs and start and stop sounds.&lt;br /&gt;
&lt;br /&gt;
When a star is clicked, it makes a noise and a shockwave comes up. It evolves through the space and activates other stars and items on its way which also make sounds and send new shockwaves. So the application doesn&#039;t need any user input to go on but the user can take influence on the continuity.&lt;br /&gt;
&lt;br /&gt;
If a zodiac sign gets activated all linked stars will start making tones at the same time.&lt;br /&gt;
&lt;br /&gt;
====Two methods: Samples or MIDI====&lt;br /&gt;
At the moment there are two techniques for realizing this idea:&lt;br /&gt;
&lt;br /&gt;
# We render samples of the instruments and embed them in our application. It&#039;s easier to develop but very limited in functionality. The application could be distributed via web because no special hard- or software is needed.&lt;br /&gt;
# We send MIDI events to an external software synthesizer which will create the sounds. This requires a powerful machine and much research but is more powerful in the aspect of flexibility and creativity. The application needs some additional software to be running in the background so it won&#039;t be capable to be distributed as out-of-the-box experience.&lt;br /&gt;
&lt;br /&gt;
====Have some fun with Flash and MIDI====&lt;br /&gt;
[[Image:StarSynth-MIDI-GUI.gif|right|thumb|250px|MIDI-GUI]]&lt;br /&gt;
&lt;br /&gt;
Finally we finished our research in sending MIDI signals from Flash to other apps. To do so, we developed a little proxy app which sends MIDI signals. At first, Flash sends commands via a networking interface to the proxy app which acts as a server. Afterwards, the proxy app converts this data to MIDI signals which will be passes to a virtual MIDI interface. This interface is connected to our synthesizer. This allows us to control any MIDI-enabled app just as good as you would do it with controller hardware.&lt;br /&gt;
&lt;br /&gt;
For testing purposes we coded a little framework which consists of some small classes and some GUI elements like buttons, sliders and a two-axis-panning field.&lt;br /&gt;
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=====Current problems=====&lt;br /&gt;
# The whole synthesizer stuff is very very CPU intensive. So we have to optimize it or use a better machine (which is also difficult because of the software licenses).&lt;br /&gt;
# Sometimes there are big latencies when transfering the controller data from Flash to the synthesizer. Maybe it is also related to the CPU usage of the softsynths. We have to investigate this issue.&lt;br /&gt;
&lt;br /&gt;
=====New possibility=====&lt;br /&gt;
# Because of the networking interface, it is also possible to use multiple computers to control the synths. So the interface can be run through another machine which is also better for performance reasons.&lt;br /&gt;
&lt;br /&gt;
==[[Alex Schumann]]==&lt;br /&gt;
==[[Katarina Sengstaken]], [[Timea Tofalvi]], [[Yuxiang Wen]], and [[Shuo Liu]]: A Faraway Cold Palace (广寒宫)==&lt;br /&gt;
===Installation Concept===&lt;br /&gt;
A faraway Cold Palace is a room installation featuring sound, lights, leaves, and dust to abstractly simulate the feeling of being on the moon.  Our concept of the moon stems from the three Chinese moon myths the story of [http://en.wikipedia.org/wiki/Chang%27e/ Chang&#039;e] 嫦娥, [http://en.wikipedia.org/wiki/Wu_Gang/ Wu Gang]吴刚 , and the [http://en.wikipedia.org/wiki/Moon_rabbit/ Jade Rabbit] 玉兔. These three myths revolve around a mystical laurel tree that grows on the moon.  &lt;br /&gt;
We will use sound to represent the myths, the sound of an axe chopping at the tree to illustrate the story of Wu Gang, a fan flapping for the story of Chang’e, and the sound of a mortar grinding as representation of the Jade rabbit story.  As for the tree it’s represented by white bay leaves tied to translucent string attached to mechanical pulleys in the ceiling that will slowly raise and drop the leaves. &lt;br /&gt;
The room is lit by black lights that run along the base of the walls. The floor is covered with gray dust spotted with craters with constructed dust free walkways, to give the impression of the moons surface. &lt;br /&gt;
&lt;br /&gt;
Our project comes from the recent discovery and search for water on the moon.  That raised the question for us, on what life on the moon would be like, and what alien lifeforms would be like.  Which brought us to discussing mythology, especially Chinese myths about the moon, and so is our pieces inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Moonleaves1.jpg|Moonleaves&lt;br /&gt;
Image:Moondust1.jpg|Moondust&lt;br /&gt;
Image:Afarawaycoldpalaceconcept1.jpg|concept poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Links to some Artist Websites whose work reflects similar ideas of what our space is going to be like=====&lt;br /&gt;
* [http://flavin.pulitzerarts.org/#/home/ Flavin], &lt;br /&gt;
* [http://www.diaart.org/exhibitions/main/100#c1240/ Dominique Gonzalez-Foerster],&lt;br /&gt;
* [http://www.artnet.com/artist/424993462/douglas-wheeler.html/ Douglas Wheeler],&lt;br /&gt;
* [http://www.guggenheim.org/new-york/collections/collection-online/show-full/piece/?search=Oslo&amp;amp;page=&amp;amp;f=Title&amp;amp;object=2003.62 Koo Jeong-a], &lt;br /&gt;
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&lt;br /&gt;
=====Links to some Artist Websites who have worked with similar themes=====&lt;br /&gt;
*[http://www.crookedbrains.net/2009/02/design.html Private Moon]&lt;br /&gt;
*[http://www.shearts.org/index.php/?p=767 Artificial Moon Installation]&lt;br /&gt;
*[http://www.oneroom.org/sculptors/horn.html Rivers of the Moon]&lt;br /&gt;
*[http://www.absolutearts.com/artsnews/2003/10/29/31493.html Moon Window]&lt;br /&gt;
*[http://mobile.orbit.zkm.de/?q=node/223 Moon Flight]&lt;br /&gt;
&lt;br /&gt;
Comment by Max: do you know [http://en.wikipedia.org/wiki/Mad%C5%8D_King_Granzort this japanese manga]? It has also rabbit like figures living on the moon. This [http://www.heise.de/tp/r4/artikel/31/31542/1.html computer game] as well&lt;br /&gt;
&lt;br /&gt;
==[[Daniela Stade]]: To Fetch The Stars From Heaven==&lt;br /&gt;
&lt;br /&gt;
===The Idea===&lt;br /&gt;
We know constellations in heaven, for example the zodiac. The International Atronomical Union(IAU) published a list of 88 constellations. I want to find similar constellations on earth, which are formed by cities.&lt;br /&gt;
&lt;br /&gt;
I am going to find these constellations by pictures of a satellite.&lt;br /&gt;
Here you can see the Ursa Major (der große Wagen/the big dipper) and the same constellation built by cities on earth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Der_große_Wagen1.jpg|Ursa Major&lt;br /&gt;
Image:Der_große_Wagen.jpg|Cities&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maybe I am going to create a new type of starmap, but up to now i am not sure.&lt;br /&gt;
&lt;br /&gt;
==[[Jan Frederik Vogt]]: Bring Them Back==&lt;br /&gt;
&lt;br /&gt;
We took the stars from the sky &lt;br /&gt;
&lt;br /&gt;
* Stars are used by us. You can find them in logos, distinctions, decorations, jewellery, names, pictures and many other uses.&lt;br /&gt;
* I want to collect them and bring them back to where they belong to. &lt;br /&gt;
* This will show the different meanings and usages of stars in our society. &lt;br /&gt;
&lt;br /&gt;
At the end of the semester I want to exhibit all the pieces I have found by then. I will build a star-spattered sky out of my collection at the ceiling. So the visitors of the exhibition have to climb on a ladder or a chair to have a closer look at it.&lt;br /&gt;
&lt;br /&gt;
==[[Xiaomei Wang]]==&lt;br /&gt;
===Gedanken meiner Idee===&lt;br /&gt;
&lt;br /&gt;
*Vor ein paar Jahren hat man schon begonnen, die Spiele über das Thema des Weltraums zu designen. Z.B. das sehr bekannte Abendteuer-Spiel [http://www.amanita-design.net/samorost-1 Samorost]. Es zeigte uns eine interessante Geschichte, die der Weltraum als Hintergrund gestaltet wird. &lt;br /&gt;
&lt;br /&gt;
*Rund 2008 haben Pyramide(USA-Firma) mit Spaceweb(China-Firma) ein 3D Spiel designt, in dem die Spieler das Shenzhou Raumschiff virtuell kontrollieren könnten. Beispielweise kann man durch &#039;&#039;mission editor&#039;&#039;, &#039;&#039;vehicle editor&#039;&#039;, &#039;&#039;control panel editor&#039;&#039; und &#039;&#039;AI&#039;&#039; den Raumschiff spielen, damit man es im Weltraum zu senden.&lt;br /&gt;
&lt;br /&gt;
*Wenn ein Spiel immer in einer Form durchführt, bzw. nur von puzzle oder nur von Technik, würde es schneller trocken sein. Dann könnten wir in einem kleinen Spiel mit die beiden Formen mischen und realisieren.  &lt;br /&gt;
Obwohl es schon ähnliche SpaceSpiele gibt, möchte ich noch ein kleines &#039;&#039;&#039;&#039;&#039;flashspiel&#039;&#039;&#039;&#039;&#039;  machen, über diese sehr begeisterte Richtung. Weil der Weltraum so viele Überaschung und Fantasie hätte, könnte man natürlich schöne Geschichte vorstellen und interessante Inhalte für mein Projekt finden.&lt;br /&gt;
&lt;br /&gt;
===Konzepte===&lt;br /&gt;
*Spieldesign&#039;&#039; das ganze Leben des Raumschiffs&#039;&#039;&lt;br /&gt;
Dieses Spiel wird in verschiedenen Nivea gestalten.&lt;br /&gt;
&lt;br /&gt;
==[[Luo Yu]]:  The Virtual Solar System (3D Online-Platform)==&lt;br /&gt;
&lt;br /&gt;
====The Idea====&lt;br /&gt;
&lt;br /&gt;
We live in the solar system and it is our nearest galaxy. I would like to make a simulation for the solar system, the initial idea is to use flash platform with ActionScript programming, I want to design a virtual mini-universe and will make this space into a virtual online exhibition, people will be able to access this place through the network.&lt;br /&gt;
&lt;br /&gt;
I will design a virtual space with the solar system&#039;s nine planets, nebulae and all kinds of meteorites analog out. The Visitors can make use of the mouse and keyboard keys such as &amp;quot;up&amp;quot;, &amp;quot;down&amp;quot;, &amp;quot;left&amp;quot; and &amp;quot;right&amp;quot; in the whole space random wandering. To make the simulation more realistic, I will collect the texture first. Of course I can design a variety of sound effects too, for example: when I click a planet, it will send an interesting sound. Although that is a simulation of the solar system, but I will give this space a particular style, and the website will receive a seemly interfaces-design.&lt;br /&gt;
&lt;br /&gt;
[[Image:Solar_sys.jpg|600px|caption]]&lt;br /&gt;
&lt;br /&gt;
Planets and dwarf planets of the Solar System. Sizes are to scale, but relative distances from the Sun are not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Planets2008.jpg|600px|caption]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1138</id>
		<title>GMU:Space Is The Place/projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Space_Is_The_Place/projects&amp;diff=1138"/>
		<updated>2009-12-02T00:48:51Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* André Wünscher, Anica Huck, Hannes Wagner, Michael Schlund, Michaela Honauer, Thomas Fritzsche */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Im Kurs [[GMU:Space_Is_The_Place|Space is the Place]] entstehende Projekte:&lt;br /&gt;
&lt;br /&gt;
==[[Hamish John Appleby]]==&lt;br /&gt;
I plan to bring attention to the senseless and disgusting way in which animals have been mistreated through space programs globally. The idea is to create a whole series of propaganda that centres around a certain country that plans to send an elephant into space in February 2012 for scientific purposes.&#039;They&#039; want to find out the results of how fast an elephant can blink its eye in real time zero gravity, as well as balance a ball on its trunk and whether the skin from an elephant can retain moisture... These are just some of the really important tests that will be conducted, in order to make scientific and technological advances in science, that in turn - will help humans...   I want to create a Wiklipedia page, as well as have a mock protest in Markt platz, put articles in news papers, do drawings and paintings etc etc... People should not be able to tell if it is real or a joke: After-all, it could be really happening -  The end result could be a book or small exhibition? - Is anyone interested in joining my project? I would be happy if anyone was... Or will it be just me and the elephant?&lt;br /&gt;
&lt;br /&gt;
==[[Andreas Beyer]]: The Radiostar==&lt;br /&gt;
&lt;br /&gt;
Since more than 100 years humankind uses technology for broardcasting content and for some physics reasons nearly 80% of that signals are just &amp;quot;lost&amp;quot; in space. That means the nearby outer space ( 100 ly orbit) is in a way a kind of radioarchive or a cultural documentation of hunmankinds ability to send signals with several technologies. I&#039;m focused on the frequency band of ultra short wave radio signals. To explain this cosmic-international radioarchive, I want to create a navigationplan to &amp;quot;travel&amp;quot; through that archive. the installation will be a (selfmade) telescopebody (no tech inside) that can be moved in different directions to zoom into a model of that &amp;quot;radiohalo&amp;quot;. The room, where the telescope will be placed, is prepaired with some small radiotransmitters (selfmade) to symbolize where some particularly broadcasts are &amp;quot;waving&amp;quot; in outer space. Inside that telescopebody will be some, i think maybe three, radioreceivers to get in contact with the transmitters and by moving that telescopebody the recipient can adjust the programm that sounds in the body of the telescope. (sorry for my bad english)&lt;br /&gt;
&lt;br /&gt;
==[[Kyd Campbell]]: Dreams: in the direction of the frontier==&lt;br /&gt;
&lt;br /&gt;
Articles Tagged with [http://kydkydkyd.blogspot.com/search/label/Space%20is%20the%20Place Space is the Place in Kyd&#039;s Blog]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot_2009-11-19_00-31-29.jpg|right|thumb|250px|video maquette (pretend the cow is a pony)]]&lt;br /&gt;
[[Image:cam_cart1.jpg|right|thumb|250px|wodden cart for camera tied to the horse]]&lt;br /&gt;
&lt;br /&gt;
keywords: space, frontier, dreams, dispersion, forward, ahead, distance, pathway, vibration, waves, western, cowboy, horse, self, psychedelia, utopia, horizon, beyond&lt;br /&gt;
&lt;br /&gt;
Moving forwards towards towards a frontier.&lt;br /&gt;
&lt;br /&gt;
I will produce a machine for self video recording and then film a short video metaphor.&lt;br /&gt;
&lt;br /&gt;
The image will include a horse walking alone into the distance. In the image, a large rope, visibly attached to the camera point will lead towards the horse, as he is pulling the camera, filming himself.&lt;br /&gt;
&lt;br /&gt;
I will construct a specialized cart for holding and stabilising the camera and a harness for attaching this cart to a horse. The horse will be instructed to walk in a straight line along a road in the countryside. The cart will be made of wood, well oiled.&lt;br /&gt;
&lt;br /&gt;
The music for the video will be an adaptation of [http://en.wikipedia.org/wiki/Grace_Slick Grace Slick&#039;s] 1980 solo song [http://www.youtube.com/watch?v=s2XFA7MU9jg&amp;amp;feature=related Dreams]. The voice part of the original song will be written into a score for cello and recorded especially for this video.‎&lt;br /&gt;
&lt;br /&gt;
====STAGES====&lt;br /&gt;
# Stage&lt;br /&gt;
#* designing the camera cart&lt;br /&gt;
#* training the horse&lt;br /&gt;
#* testing video equipment and lighting(outdoor conditions)&lt;br /&gt;
#* looking for a shooting location (stright country road)&lt;br /&gt;
# Stage&lt;br /&gt;
#* writing the score for the music (musician)&lt;br /&gt;
#* playing and recording the music&lt;br /&gt;
# Stage&lt;br /&gt;
#* testing the cart for speed and stability, modifying&lt;br /&gt;
#* recording the video, editing&lt;br /&gt;
#* presentation&lt;br /&gt;
&lt;br /&gt;
====LINKS====&lt;br /&gt;
&#039;&#039;&#039;dispersion&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Dispersion_relation Dispersion Relation, wikipedia]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;frontier&#039;&#039;&#039;&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Frontier Frontier, wikipedia]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;other awesome links&#039;&#039;&#039;&lt;br /&gt;
* [http://www.premiosergiomotta.org.br/blog/chernobyl2 Alice Miceli&#039;s research and artwork about the Chernobyl Disaster]&lt;br /&gt;
&lt;br /&gt;
==[[Anja Erdmann]]==&lt;br /&gt;
==[[Yu Fan]]: Raumreisen &amp;amp; Zeitreisen==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Sind Zeitreisen und Raumreisen möglich? oder nur ein Menschheitstraum ....&lt;br /&gt;
&lt;br /&gt;
Ich hoffe, dass Sie mit meine Arbeit irgendwohin gehen können.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ich schlafe in Praha , arbeite in Berlin, esse in Beijing, spiele in Paris.... Welt ist nicht so groß. Ich kann irgendwohin gehe, ob es auf dem Mond ist. &lt;br /&gt;
&lt;br /&gt;
Haben Dinosaurier Haar? Warum ist die Maya-Kultur verschwunden?  Wer tötete John F. Kennedy? Was ist der öffentlichen verkehr? Möchten Sie die Lösung finden? Fakten sind direkt vor Ihren Augen...&lt;br /&gt;
&lt;br /&gt;
Warten Sie bitte ein Sekunde ...  “&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.youtube.com/watch?v=y53hh-LAbLk&amp;amp;NR=1&amp;amp;feature=fvwp The Shape of Time]&lt;br /&gt;
*[http://www.youtube.com/watch?v=lEiNsrtuGcc A 5D Space-Time Animated Anaglyph] &lt;br /&gt;
*[http://de.wikipedia.org/wiki/Zeitreise Zeitreisen]&lt;br /&gt;
*[http://www.sf-fan.de/sf-film/kino/time-machine/foto_und_infos.html »The Time Machine«]&lt;br /&gt;
*[http://www.youtube.com/watch?v=OkzTW4TY1MI Trailer - Schwarze Löcher - Tunnel durch Raum &amp;amp; Zeit]&lt;br /&gt;
&lt;br /&gt;
*[&amp;quot;Spiegelraum&amp;quot;  1968]&lt;br /&gt;
-- &amp;quot; I will build a new room, a room without a beginning and an end in which everything shall live and is summoned to live; which is at the same time quiet and noisy, unmoving unmoving and moving. It is to be high, as high as I want it to be; and low, if i want it low. It can be built as small as the smallest space or as large as a city, a state, or even a thought. The room, which is cheerful, vital, filled with color and movement is, at the same time tranquil and invites reflection without being demanding. It stands colorless and cold, in order to change as swiftly as a thought when I want it ... because it is both real and surreal, constructive and informal and colorful and intellectual and synchronous. It will require no art, because it is art, and the inhabitants of this room will become the greatest artists of our time. Everyone can become an inhabitant of this room. Try to find a room without a beginning and an end, and without limits. If you hold a mirror to a mirror you have a room without an end and limits, a room with unlimited possibilities, a new metaphysical space.            ( Christian Megert, Galerie Köpke, Copenhagen 1961)&lt;br /&gt;
&lt;br /&gt;
[[Image:OP ART1.jpg|left|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OP ART2.jpg|center|thumb|300px|OP ART1 &amp;lt;br&amp;gt; Christian Megert, Galerie Köpke, Copenhagen 1961]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;Lr-ms5A9wzE|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zeitreisen – ein Menschheitstraum&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;lGFI2ZKVOOo|400|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GEGEN TEIL Leschs Universum - Sind Zeitreisen möglich?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Idea===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Um mein Idee besser darzustellen, stelle ich meine Arbeit mit die zwei aus &#039; Raum &#039;  und &#039; Zeit &#039; kommenden Grundstoff her, die &#039;Spiegel&#039; und &#039;Internet&#039; sind. &lt;br /&gt;
&lt;br /&gt;
Für mich ist Spiegel eine magische Sache. Nach Reflexionsprinzip kann man einen 3D-Raum  bauen,  ist ohne Anfang und Ende.&lt;br /&gt;
&lt;br /&gt;
&#039;Das Internet ist ein weltweites Netzwerk bestehend aus vielen Rechnernetzwerken, durch das Daten ausgetauscht werden.&#039; ( von wikipedia). &lt;br /&gt;
Das internet spielt heutzutage eine sehr große und wichtige rolle. Man kann durchs internet alles mögliche machen, freunde kennenlernen..informationen über alles finden...nachrrichten... Alles können Sie hier kriegen. Es gibt sonst nichts auf dieser Welt.&lt;br /&gt;
&amp;lt;br&amp;gt; Internetbesucher kann nicht nur die Information über Vergangenheit und Gegenwart finden, sondern auch über den Ausblick in der Zukunft... Zeit, die ein wichtiger Bestandteil der vier-dimensionalen Raum ist, wird durch Internet gut gezeigt. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Image:YUFAN SIP.png|center|thumb|500px|YUFAN&amp;lt;br&amp;gt; Idea : Zeittunnel &amp;quot;Space is The Place&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Mit dem Technik von WII können alle Besucher eine Szene durch Internet auswählen. Die Szene wird gleichzeitig im Spiegelraum gezeigt werden . Darnach wird der Besucher in dem selbe gewählten Zeittunnel oder Raumtunnel stehen... &lt;br /&gt;
&lt;br /&gt;
P.S. Ich stelle Spiegel, Kamera und Monitor am oben, damit der Tunnel verbogen werden kann.&lt;br /&gt;
&lt;br /&gt;
===Technik===&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=0awjPUkBXOU&amp;amp;feature=channel Tracking fingers with the Wii Remote]&lt;br /&gt;
&lt;br /&gt;
==[[Jamie Ferguson]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;...almost 95 litres. 25 gallons of it. of water. &#039;kicked up&#039; during nasa&#039;s oct. 9 mission involving the lunar crater ovservation and sensing satellite lcross. water in the forms of ice and vapor. the mission involved two strikes into a permanently shadowed crater near the south pole; first an empty rocket hull ferried to the impact trajectory slammed into the cabeus crater, then a trailing spacecraft recorded the drama live before it also crashed into the same spot four minutes later.&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moon Studies: a natural satellite / how to query the moon? &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;go into space, send up my own personal rocket, look up from here,&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or, look here, on this planet for clues...&amp;lt;br&amp;gt;&lt;br /&gt;
-ocean tides&amp;lt;br&amp;gt;&lt;br /&gt;
-(moon) rocks&amp;lt;br&amp;gt;&lt;br /&gt;
-aerodynamic trees&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desat_birds.jpg|left]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
By drawing from the vast &#039;space&#039; of datasets available http://community.pachube.com/&amp;lt;br&amp;gt;&lt;br /&gt;
I will track and visualize, interpret and make an intervention in the form of a &#039;passive&#039; probe.&amp;lt;br&amp;gt;&lt;br /&gt;
How important does 95 liters of H20 become, and how can this be measured, collected, and made use of?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[André Wünscher]], [[Anica Huck]], [[Hannes Wagner]], [[Michael Schlund]], [[Michaela Honauer]], [[Thomas Fritzsche]]==&lt;br /&gt;
&lt;br /&gt;
[[Image:ENTWURF.jpg|right|thumb|250px|This is a preview on our online gallery]]&lt;br /&gt;
&lt;br /&gt;
www.voyageo.de ist online&lt;br /&gt;
&lt;br /&gt;
VOYAGEO consists of projections of satellite pictures on to the human body. These pictures are not about act photography, but about the recognition of earth and the human body. Mankind has a high selfconfidence about itself and its reign on earth but still is not really selfaware. We are trying to produce thus selfconsciousness by showing not the beauty showed in today&#039;s media. We want to have a look on the everyday reality of body and earth.&lt;br /&gt;
We are going to create a Website that acts as &amp;quot;Advent Calendar&amp;quot;, so that every day from the 1st of December until the 24th of December visitors can discover a picture there. We want to take them on a 24-day-long journey in order to get greater attention for this theme.&lt;br /&gt;
&lt;br /&gt;
Our concept bases upon two topics: The Innovation of Satellite Images &amp;amp; the Construction of the Human Body in the Media.&lt;br /&gt;
&lt;br /&gt;
Our main focus is on the fascination of satellite images. Here are some interesting links to develop:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wikipedia: Space exploration [http://en.wikipedia.org/wiki/Spaceflight english], [http://de.wikipedia.org/wiki/Raumfahrt#Meilensteine_der_Raumfahrt deutsch]&lt;br /&gt;
&lt;br /&gt;
Wikipedia: cartography [http://en.wikipedia.org/wiki/Cartography english], [http://de.wikipedia.org/wiki/Kartographie#Qualit.C3.A4tsmerkmale_kartografischer_Produkte deutsch]&lt;br /&gt;
&lt;br /&gt;
Wikipedia: orbital photography [http://en.wikipedia.org/wiki/Satellite_imagery english], [http://de.wikipedia.org/wiki/Satellitenfotografie deutsch]&lt;br /&gt;
&lt;br /&gt;
The satellite pictures offer a special perspective on the earth:&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;hH8UMbzgIAE|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In concern to the photography of Human Bodies we especially dicussed the Individuality of everybody&#039;s external appearance. This is related to the individual appearance of the earth on satellite images. &lt;br /&gt;
People seem to be physically perfect in the modern media. But we know that is mostly manipulated:&lt;br /&gt;
&lt;br /&gt;
Wikipedia: Image Manipulation [http://en.wikipedia.org/wiki/Image_manipulation english], [http://de.wikipedia.org/wiki/Fotomanipulation deutsch]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;MFPGa0pKyTg|340|232&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So what is physical individuality?&lt;br /&gt;
&lt;br /&gt;
Wikipedia: [http://en.wikipedia.org/wiki/Individualism english], [http://de.wikipedia.org/wiki/Individualit%C3%A4t deutsch]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Be curious, in a few days you can find more answers &amp;amp; watch new perspectives on [http://www.voyageo.de www.voyageo.de]!&lt;br /&gt;
&lt;br /&gt;
==[[Henrike Schneider]]: The Feeling of Infinity ∞ ==&lt;br /&gt;
The world of science means numbers, calculations, effects and explanations.&lt;br /&gt;
The universe is a place to explore. Also here you find mathematics and calculations, time and space.&lt;br /&gt;
When everything is in order and part of the human knowledge - you get the feeling of &amp;quot;security&amp;quot;.&lt;br /&gt;
The moon is turning with a certain speed around the Earth, the Earth - which has a certain mass and and an age is turning around the sun, which of course has a certain temperature and so on... .&lt;br /&gt;
But what about things you can not explain? To be more precisely - questions which occur to our mind like:&lt;br /&gt;
What is behind the universe and where is it all ending? Infinity. &lt;br /&gt;
&lt;br /&gt;
The mainidea of the project is to find an installation, which creates this certain feeling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;O God, I could be bounded in a nutshell and count myself king of infinite space...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Hamlet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=&amp;quot;youtube&amp;quot;&amp;gt;ACaNnhujFCA|340|300&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
Homer Simpson + Infinity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comments by Max:&lt;br /&gt;
You should check this Exhibition out: [http://www.kunstmuseum-wolfsburg.de/exhibition/110/James_Turrell._The_Wolfsburg_Project_ James Turrell: The Wolfsburg Project]&lt;br /&gt;
&lt;br /&gt;
==[[Martin Ketelhut]] and [[Sylvia Rohr]]: Alieno==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;flash&amp;gt;file=construction.swf|width=1024|height=768|quality=best&amp;lt;/flash&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The plan is to produce artificial space pictures, photographs and an animated space to explore by using different materials and methods.&lt;br /&gt;
360°, telescope and long exposure time photos could melt with photos of surfaces, mist (artificial nebula) a.s.o&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/set1.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/muschel.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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http://thezonnhaidersclub.de/extern/surface.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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http://upload.wikimedia.org/wikipedia/commons/7/70/Deathvalleysky_nps_big.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Bianka Langnickel]]: Bookproject: „space is my place“ – aren‘t we all aliens?==&lt;br /&gt;
for me space is in general is a very undefined place. as i think it encourage everybody to use their whole imagination and creativity i will use this unknown area to create my own place, figures and spacy environments. i am going to make an illustrated book for children which consists of these imaginary protagonists and will lead them to an abstract way of creating their own playground. &lt;br /&gt;
the book will give them the opportunity to reconstruct the creatures by themselfs and learn how to create their own „aliens“. &lt;br /&gt;
when the child is interacting with the object playing a part in the story its more easy for them to get a connection between the actual sense of making up something in addition to the creative process. they can use the „aliens“ they build before to make up further stories and play them within their family. so in the end their will be a book which provides a inter-social way of reading, listening, building and a wide range of playing effects on little children as much as on adults. it is „talking“ to different senses and invites everybody to join who loves to see the world and especially the space more open minded and in a creatively way of thinking about „outhere“.&lt;br /&gt;
&lt;br /&gt;
#Stage&lt;br /&gt;
#* making experiments with the materials related to space and the figures to construct out of this material&lt;br /&gt;
#* finding an ideal story&lt;br /&gt;
#Stage&lt;br /&gt;
#* creating all of the figures&lt;br /&gt;
#* build sets where the figures act in&lt;br /&gt;
#Stage&lt;br /&gt;
#* testing photographie equipment and lighting, composition etc.&lt;br /&gt;
#* final photographie work - taking pictures of the actual sets&lt;br /&gt;
#Stage&lt;br /&gt;
#* postproduction _ retusche - like making the pictures more detailed, contrasted and fix some shadow areas etc.&lt;br /&gt;
#Stage&lt;br /&gt;
#* illustrate the be-creative part&lt;br /&gt;
#Stage&lt;br /&gt;
#* search for a publisher&lt;br /&gt;
&lt;br /&gt;
calculated time for all parts: 1 year&lt;br /&gt;
&lt;br /&gt;
==[[Stefan Bernhardt]] and [[Christoph Schreiber]]==&lt;br /&gt;
===Creating a self-playing instrument===&lt;br /&gt;
We want to create a self-playing instrument that uses a map of stars for creating soundscapes. The user should be able to change the snippet of the map, draw and edit zodiac signs and start and stop sounds.&lt;br /&gt;
&lt;br /&gt;
When a star is clicked, it makes a noise and a shockwave comes up. It evolves through the space and activates other stars and items on its way which also make sounds and send new shockwaves. So the application doesn&#039;t need any user input to go on but the user can take influence on the continuity.&lt;br /&gt;
&lt;br /&gt;
If a zodiac sign gets activated all linked stars will start making tones at the same time.&lt;br /&gt;
&lt;br /&gt;
====Two methods: Samples or MIDI====&lt;br /&gt;
At the moment there are two techniques for realizing this idea:&lt;br /&gt;
&lt;br /&gt;
# We render samples of the instruments and embed them in our application. It&#039;s easier to develop but very limited in functionality. The application could be distributed via web because no special hard- or software is needed.&lt;br /&gt;
# We send MIDI events to an external software synthesizer which will create the sounds. This requires a powerful machine and much research but is more powerful in the aspect of flexibility and creativity. The application needs some additional software to be running in the background so it won&#039;t be capable to be distributed as out-of-the-box experience.&lt;br /&gt;
&lt;br /&gt;
====Have some fun with Flash and MIDI====&lt;br /&gt;
[[Image:StarSynth-MIDI-GUI.gif|right|thumb|250px|MIDI-GUI]]&lt;br /&gt;
&lt;br /&gt;
Finally we finished our research in sending MIDI signals from Flash to other apps. To do so, we developed a little proxy app which sends MIDI signals. At first, Flash sends commands via a networking interface to the proxy app which acts as a server. Afterwards, the proxy app converts this data to MIDI signals which will be passes to a virtual MIDI interface. This interface is connected to our synthesizer. This allows us to control any MIDI-enabled app just as good as you would do it with controller hardware.&lt;br /&gt;
&lt;br /&gt;
For testing purposes we coded a little framework which consists of some small classes and some GUI elements like buttons, sliders and a two-axis-panning field.&lt;br /&gt;
&lt;br /&gt;
=====Current problems=====&lt;br /&gt;
# The whole synthesizer stuff is very very CPU intensive. So we have to optimize it or use a better machine (which is also difficult because of the software licenses).&lt;br /&gt;
# Sometimes there are big latencies when transfering the controller data from Flash to the synthesizer. Maybe it is also related to the CPU usage of the softsynths. We have to investigate this issue.&lt;br /&gt;
&lt;br /&gt;
=====New possibility=====&lt;br /&gt;
# Because of the networking interface, it is also possible to use multiple computers to control the synths. So the interface can be run through another machine which is also better for performance reasons.&lt;br /&gt;
&lt;br /&gt;
==[[Alex Schumann]]==&lt;br /&gt;
==[[Katarina Sengstaken]], [[Timea Tofalvi]], [[Yuxiang Wen]], and [[Shuo Liu]]: A Faraway Cold Palace (广寒宫)==&lt;br /&gt;
===Installation Concept===&lt;br /&gt;
A faraway Cold Palace is a room installation featuring sound, lights, leaves, and dust to abstractly simulate the feeling of being on the moon.  Our concept of the moon stems from the three Chinese moon myths the story of [http://en.wikipedia.org/wiki/Chang%27e/ Chang&#039;e] 嫦娥, [http://en.wikipedia.org/wiki/Wu_Gang/ Wu Gang]吴刚 , and the [http://en.wikipedia.org/wiki/Moon_rabbit/ Jade Rabbit] 玉兔. These three myths revolve around a mystical laurel tree that grows on the moon.  &lt;br /&gt;
We will use sound to represent the myths, the sound of an axe chopping at the tree to illustrate the story of Wu Gang, a fan flapping for the story of Chang’e, and the sound of a mortar grinding as representation of the Jade rabbit story.  As for the tree it’s represented by white bay leaves tied to translucent string attached to mechanical pulleys in the ceiling that will slowly raise and drop the leaves. &lt;br /&gt;
The room is lit by black lights that run along the base of the walls. The floor is covered with gray dust spotted with craters with constructed dust free walkways, to give the impression of the moons surface. &lt;br /&gt;
&lt;br /&gt;
Our project comes from the recent discovery and search for water on the moon.  That raised the question for us, on what life on the moon would be like, and what alien lifeforms would be like.  Which brought us to discussing mythology, especially Chinese myths about the moon, and so is our pieces inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Moonleaves1.jpg|Moonleaves&lt;br /&gt;
Image:Moondust1.jpg|Moondust&lt;br /&gt;
Image:Afarawaycoldpalaceconcept1.jpg|concept poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Links to some Artist Websites whose work reflects similar ideas of what our space is going to be like=====&lt;br /&gt;
* [http://flavin.pulitzerarts.org/#/home/ Flavin], &lt;br /&gt;
* [http://www.diaart.org/exhibitions/main/100#c1240/ Dominique Gonzalez-Foerster],&lt;br /&gt;
* [http://www.artnet.com/artist/424993462/douglas-wheeler.html/ Douglas Wheeler],&lt;br /&gt;
* [http://www.guggenheim.org/new-york/collections/collection-online/show-full/piece/?search=Oslo&amp;amp;page=&amp;amp;f=Title&amp;amp;object=2003.62 Koo Jeong-a], &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Links to some Artist Websites who have worked with similar themes=====&lt;br /&gt;
*[http://www.crookedbrains.net/2009/02/design.html Private Moon]&lt;br /&gt;
*[http://www.shearts.org/index.php/?p=767 Artificial Moon Installation]&lt;br /&gt;
*[http://www.oneroom.org/sculptors/horn.html Rivers of the Moon]&lt;br /&gt;
*[http://www.absolutearts.com/artsnews/2003/10/29/31493.html Moon Window]&lt;br /&gt;
*[http://mobile.orbit.zkm.de/?q=node/223 Moon Flight]&lt;br /&gt;
&lt;br /&gt;
Comment by Max: do you know [http://en.wikipedia.org/wiki/Mad%C5%8D_King_Granzort this japanese manga]? It has also rabbit like figures living on the moon. This [http://www.heise.de/tp/r4/artikel/31/31542/1.html computer game] as well&lt;br /&gt;
&lt;br /&gt;
==[[Daniela Stade]]: To Fetch The Stars From Heaven==&lt;br /&gt;
&lt;br /&gt;
===The Idea===&lt;br /&gt;
We know constellations in heaven, for example the zodiac. The International Atronomical Union(IAU) published a list of 88 constellations. I want to find similar constellations on earth, which are formed by cities.&lt;br /&gt;
&lt;br /&gt;
I am going to find these constellations by pictures of a satellite.&lt;br /&gt;
Here you can see the Ursa Major (der große Wagen/the big dipper) and the same constellation built by cities on earth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Der_große_Wagen1.jpg|Ursa Major&lt;br /&gt;
Image:Der_große_Wagen.jpg|Cities&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maybe I am going to create a new type of starmap, but up to now i am not sure.&lt;br /&gt;
&lt;br /&gt;
==[[Jan Frederik Vogt]]: Bring Them Back==&lt;br /&gt;
&lt;br /&gt;
We took the stars from the sky &lt;br /&gt;
&lt;br /&gt;
* Stars are used by us. You can find them in logos, distinctions, decorations, jewellery, names, pictures and many other uses.&lt;br /&gt;
* I want to collect them and bring them back to where they belong to. &lt;br /&gt;
* This will show the different meanings and usages of stars in our society. &lt;br /&gt;
&lt;br /&gt;
At the end of the semester I want to exhibit all the pieces I have found by then. I will build a star-spattered sky out of my collection at the ceiling. So the visitors of the exhibition have to climb on a ladder or a chair to have a closer look at it.&lt;br /&gt;
&lt;br /&gt;
==[[Xiaomei Wang]]==&lt;br /&gt;
===Gedanken meiner Idee===&lt;br /&gt;
&lt;br /&gt;
*Vor ein paar Jahren hat man schon begonnen, die Spiele über das Thema des Weltraums zu designen. Z.B. das sehr bekannte Abendteuer-Spiel [http://www.amanita-design.net/samorost-1 Samorost]. Es zeigte uns eine interessante Geschichte, die der Weltraum als Hintergrund gestaltet wird. &lt;br /&gt;
&lt;br /&gt;
*Rund 2008 haben Pyramide(USA-Firma) mit Spaceweb(China-Firma) ein 3D Spiel designt, in dem die Spieler das Shenzhou Raumschiff virtuell kontrollieren könnten. Beispielweise kann man durch &#039;&#039;mission editor&#039;&#039;, &#039;&#039;vehicle editor&#039;&#039;, &#039;&#039;control panel editor&#039;&#039; und &#039;&#039;AI&#039;&#039; den Raumschiff spielen, damit man es im Weltraum zu senden.&lt;br /&gt;
&lt;br /&gt;
*Wenn ein Spiel immer in einer Form durchführt, bzw. nur von puzzle oder nur von Technik, würde es schneller trocken sein. Dann könnten wir in einem kleinen Spiel mit die beiden Formen mischen und realisieren.  &lt;br /&gt;
Obwohl es schon ähnliche SpaceSpiele gibt, möchte ich noch ein kleines &#039;&#039;&#039;&#039;&#039;flashspiel&#039;&#039;&#039;&#039;&#039;  machen, über diese sehr begeisterte Richtung. Weil der Weltraum so viele Überaschung und Fantasie hätte, könnte man natürlich schöne Geschichte vorstellen und interessante Inhalte für mein Projekt finden.&lt;br /&gt;
&lt;br /&gt;
===Konzepte===&lt;br /&gt;
*Spieldesign&#039;&#039; das ganze Leben des Raumschiffs&#039;&#039;&lt;br /&gt;
Dieses Spiel wird in verschiedenen Nivea gestalten.&lt;br /&gt;
&lt;br /&gt;
==[[Luo Yu]]:  The Virtual Solar System (3D Online-Platform)==&lt;br /&gt;
&lt;br /&gt;
====The Idea====&lt;br /&gt;
&lt;br /&gt;
We live in the solar system and it is our nearest galaxy. I would like to make a simulation for the solar system, the initial idea is to use flash platform with ActionScript programming, I want to design a virtual mini-universe and will make this space into a virtual online exhibition, people will be able to access this place through the network.&lt;br /&gt;
&lt;br /&gt;
I will design a virtual space with the solar system&#039;s nine planets, nebulae and all kinds of meteorites analog out. The Visitors can make use of the mouse and keyboard keys such as &amp;quot;up&amp;quot;, &amp;quot;down&amp;quot;, &amp;quot;left&amp;quot; and &amp;quot;right&amp;quot; in the whole space random wandering. To make the simulation more realistic, I will collect the texture first. Of course I can design a variety of sound effects too, for example: when I click a planet, it will send an interesting sound. Although that is a simulation of the solar system, but I will give this space a particular style, and the website will receive a seemly interfaces-design.&lt;br /&gt;
&lt;br /&gt;
[[Image:Solar_sys.jpg|600px|caption]]&lt;br /&gt;
&lt;br /&gt;
Planets and dwarf planets of the Solar System. Sizes are to scale, but relative distances from the Sun are not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Planets2008.jpg|600px|caption]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=1069</id>
		<title>GMU:Follow The Green Rabbit/projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=1069"/>
		<updated>2009-12-01T11:26:31Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Indienschock - Hannes Wagner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Thema/Titel - Andreas Beyer===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Christoph Kilian===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Georgios Goumanidis===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Sylvia Langenbrinck===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Museum der Bioart - Xiaomei Wang===&lt;br /&gt;
Bioart wird ein immer populärer Kunst sein. Aber zur Zeit gibt es noch keine Museum, wo man Werke der Bioart darstellen kann. Deswegen möchte ich ein virtuelle Museum entwerfen.&lt;br /&gt;
*Dieser Museum würde wie eine Zelle aussehen und vom Wasser ausfüllen, wie eine echte Zelle. Natürlich wäre der &#039;Zellekern&#039; die hauptsächliche Ausstellungshalle, in der drei Zonen geteilt wird.&lt;br /&gt;
&lt;br /&gt;
Die erste Zone würde alle spezielle Show zeigen. Da kann man alles wissen, was die neueste Biotechnik ist.&lt;br /&gt;
&lt;br /&gt;
Die zweite Zone würde die Entwicklung der Bioart ausstellen.&lt;br /&gt;
&lt;br /&gt;
Die letzte Zone würde der Spielraum sein, in dem die Zuschauer individuell virtuelle Bioartswerke gestalten könnten.&lt;br /&gt;
*Der Tunnel würde ähnlich wie ein Spritze sein. Durch es kann man im Ausstellungshalle ankommen.&lt;br /&gt;
*Außer die ganze Ausstellungshalle wäre es ca.20 &#039;Mitochondrien&#039; geben, in der man etwas trinken oder essen kann.&lt;br /&gt;
&lt;br /&gt;
=== vanessa cardui butterflies - Jamie Ferguson===&lt;br /&gt;
[http://complaint-department.net/ external site is in process]&lt;br /&gt;
[[Image:Cardui .jpg|left|thumb]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== noise structures 1: pristina - Kyd Campbell===&lt;br /&gt;
[http://kydkydkyd.blogspot.com/search/label/follow%20the%20green%20rabbit posts tagged &#039;follow the green rabbit&#039; on Kyd&#039;s blog]&lt;br /&gt;
&lt;br /&gt;
In many places, the electricity and water systems are not currently sufficient to service the entire country 24 hours a day. Following a number of visits to Pristina, Kosova, a fun and modern place, with excellent coffee shops, fine dining, a few radio and television stations, large office building and nightclubs, I remarked a continuous cycle of noise in the city.&lt;br /&gt;
&lt;br /&gt;
Every 2 hours the electricity and water is cut off. The city momentarily falls dark and quiet as ventilation, music and machinery is shut down. A few seconds later, the common sounds of the city are overtaken progressively as thousands of gas generators start up. For an hour, the whole city rumbles and those sitting at cafe terraces must yell to each other to be heard over the sounds of the engines. Pedestrians on the sidewalk must step around cables and the scent of burning petrol is everywhere. After about an hour the power returns and, also progressively, the generators shut down. In this moment one can find a second of great silence.&lt;br /&gt;
&lt;br /&gt;
The whole sound scape of the city is changed cyclically. &lt;br /&gt;
&lt;br /&gt;
My current work is an investigation of soundscape as a direct translation of social conditions. The conditions established by the basic functionings (and malfunctionings) of the city infrastructure translate into clearly measurable sonic vacillations. A high quality, long duration recording (planned, 7 days) will be produced and a further work will be prepared from this material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
dear friends, please post links and comments for me here or on the blog&lt;br /&gt;
&lt;br /&gt;
=== Thema/Titel - Jessica Wallstein===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== “Außer der Gotte” - Tao Wang===&lt;br /&gt;
&lt;br /&gt;
meine Arbeit :&lt;br /&gt;
&lt;br /&gt;
Wenn ich viele biologische Arbeiten schaue, Ich habe das Gefühl , Er deckt die subtile leben, und das kleinste Beobachtung, aber jetzt  die biologische Kunst wird schwer definiert.&lt;br /&gt;
Jede Kultur und Lebewesen haben ein Prozess von Entwicklung und  Aussterben. der neue Arten beseitigt veraltete Arten? In der Zukunft , können Menschen  mit  den neuen biologische Lebewesen zusamen leben? Wie definieren wir die neue Objekte ? hat die neue Konzepts eine neue Bedeutung?&lt;br /&gt;
in genetischen falschen oder aktualisiert Moment , es kann ein neues Express, New Style. Wahrscheinlich es scheitern, es ist ein Preis.&lt;br /&gt;
Wir könen nicht vorhersehen, wie es die neue Form von die Gentechnik und Kunst ist? Aber von die Arbeiten haben wir die Evolution, situation und Aussehen.&lt;br /&gt;
&lt;br /&gt;
Die formelleren Bedeutung.&lt;br /&gt;
Kann man nicht erwarten Patterns, die Rolle und Bedeutung. Mehr Leben Formen, neue Organisme&lt;br /&gt;
&lt;br /&gt;
positiv：&lt;br /&gt;
gibt es keinen Schaden, keine Verschmutzung für Organismen&lt;br /&gt;
Energie sparen&lt;br /&gt;
natürlichen Schutz&lt;br /&gt;
Fit für die menschliche und fortgeschrittene&lt;br /&gt;
&lt;br /&gt;
negativ：&lt;br /&gt;
Nebeneffekt &lt;br /&gt;
Angst von Menschen&lt;br /&gt;
NEUE Mode, die Herausforderung der traditionellen moralische Ästhetischen,Die Menschen durch genetisch veränderte Organismen oder Pflanzengene einer neuen ästhetische Konzepte erstellen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Als die  Display Geräte, oder Autstellung gerät. Bilds，  Menge：ca.20    Maß：&amp;gt; A2(420×594) und  &amp;lt; A0(841×1189) &lt;br /&gt;
&lt;br /&gt;
Zeitplan：&lt;br /&gt;
&lt;br /&gt;
1,12 bis 15,12  &lt;br /&gt;
Rohmaterial sammlen, (biologische-wissenschaftliche Kenntnisse,  bio-Foto, usw.)&lt;br /&gt;
Entwurfe kreieren ,und richtig Arbeiten schon in A0Maß beginnen&lt;br /&gt;
&lt;br /&gt;
15,12 bis 12,01 &lt;br /&gt;
Malerei arbeiten&lt;br /&gt;
&lt;br /&gt;
=== Thema/Titel - Shuo Liu===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Indienschock - Hannes Wagner===&lt;br /&gt;
Eine Lesung indischer Momente an deutschen Orten&lt;br /&gt;
&lt;br /&gt;
Zu meinem Verständnis von DADA:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Der Dadaist ist ein Künstler, bei dem das Produkt als solches nebensächlich ist. Er ist ein Geistesreisender, der immer neue Erfahrungen macht. Ein Zeichen dafür, dass Dadaismus doch produktiv im herkömmlichen Sinne der bildenden Kunst ist, zeigt der groteske Humor, der sich in den Gedichten und Bildern wieder findet. Auch die Ironie, die die Künstler in ihre Werke einfließen lassen, spricht für modale Präsenz von „Sinn im Unsinn“.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ein sehr treffende Beschreibung, den DADA falsch zu verstehen ist in diesem Sinne unmöglich, da man ihn dadurch richtig versteht. Dem Dada Regeln aufzudichten widerspricht völlig dem Sinn dieser Kunstrichtung.&lt;br /&gt;
&lt;br /&gt;
Siehe auch&lt;br /&gt;
http://de.wikipedia.org/wiki/Dada&lt;br /&gt;
http://de.wikipedia.org/wiki/Neo-Dada&lt;br /&gt;
http://members.peak.org/~dadaist/Deutsch/Graphiken/&lt;br /&gt;
http://www.lyrik.ch/lyrik/trends/dada/dada.htm&lt;br /&gt;
http://projekte.free.de/dada/&lt;br /&gt;
&lt;br /&gt;
Die Geschichten der Führung zum downloaden&lt;br /&gt;
[[File:Indien_Geschichten.pdf|Indien_Geschichten.pdf]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=935</id>
		<title>GMU:Follow The Green Rabbit/projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=935"/>
		<updated>2009-11-29T21:56:13Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Indienführung - Hannes Wagner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Thema/Titel - Andreas Beyer===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Christoph Kilian===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Georgios Goumanidis===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Sylvia Langenbrinck===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Museum der Bioart - Xiaomei Wang===&lt;br /&gt;
Zur Zeit gibt es noch keine Museum, wo man Werke der Bioart darstellen kann. Deswegen möchte ich ein Museum designen.&lt;br /&gt;
Dieser Museum sieht wie eine Zelle aus und der &#039;Zellekern&#039; ist die haupte Ausstellung.&lt;br /&gt;
&lt;br /&gt;
=== Thema/Titel - Jamie Ferguson===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== noise structures 1: pristina - Kyd Campbell===&lt;br /&gt;
[http://kydkydkyd.blogspot.com/search/label/follow%20the%20green%20rabbit project blog]&lt;br /&gt;
&lt;br /&gt;
dear friends, please post links and comments for me here or on the blog&lt;br /&gt;
=== Thema/Titel - Jessica Wallstein===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Tao Wang===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Shuo Liu===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Indienschock - Hannes Wagner===&lt;br /&gt;
Eine Lesung indischer Momente an deutschen Orten&lt;br /&gt;
&lt;br /&gt;
Die Geschichten der Führung zum downloaden&lt;br /&gt;
[[File:Indien_Geschichten.pdf|Indien_Geschichten.pdf]]&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=491</id>
		<title>GMU:Follow The Green Rabbit/projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=491"/>
		<updated>2009-11-25T00:11:48Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Thema/Titel - Hannes Wagner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Thema/Titel - Andreas Beyer===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Christoph Kilian===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Georgios Goumanidis===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Sylvia Langenbrinck===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Xiaomei Wang===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Jamie Ferguson===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== noise structures 1: pristina - Kyd Campbell===&lt;br /&gt;
[http://kydkydkyd.blogspot.com/search/label/follow%20the%20green%20rabbit project blog]&lt;br /&gt;
&lt;br /&gt;
dear friends, please post links and comments for me here or on the blog&lt;br /&gt;
=== Thema/Titel - Jessica Wallstein===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Tao Wang===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Shuo Liu===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Indienführung - Hannes Wagner===&lt;br /&gt;
http://web.uni-weimar.de/medien/wiki/index.php5/File:Indien_Geschichten.pdf&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=490</id>
		<title>GMU:Follow The Green Rabbit/projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Follow_The_Green_Rabbit/projekte&amp;diff=490"/>
		<updated>2009-11-25T00:10:45Z</updated>

		<summary type="html">&lt;p&gt;Oberon: /* Thema/Titel - Hannes Wagner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Thema/Titel - Andreas Beyer===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Christoph Kilian===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Georgios Goumanidis===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Sylvia Langenbrinck===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Xiaomei Wang===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Jamie Ferguson===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== noise structures 1: pristina - Kyd Campbell===&lt;br /&gt;
[http://kydkydkyd.blogspot.com/search/label/follow%20the%20green%20rabbit project blog]&lt;br /&gt;
&lt;br /&gt;
dear friends, please post links and comments for me here or on the blog&lt;br /&gt;
=== Thema/Titel - Jessica Wallstein===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Tao Wang===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Shuo Liu===&lt;br /&gt;
Bitte eigene Unterseite anlegen und verlinken&lt;br /&gt;
=== Thema/Titel - Hannes Wagner===&lt;br /&gt;
http://web.uni-weimar.de/medien/wiki/index.php5/File:Indien_Geschichten.pdf&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Indien_Geschichten.pdf&amp;diff=488</id>
		<title>File:Indien Geschichten.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Indien_Geschichten.pdf&amp;diff=488"/>
		<updated>2009-11-25T00:08:57Z</updated>

		<summary type="html">&lt;p&gt;Oberon: Zur Indienführung&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Zur Indienführung&lt;/div&gt;</summary>
		<author><name>Oberon</name></author>
	</entry>
</feed>