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		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43273</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43273"/>
		<updated>2012-07-12T17:05:33Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Distance Sensor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039; Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photos by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]], Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43270</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43270"/>
		<updated>2012-07-12T17:04:28Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Distance Sensor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Distance Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2191.JPG&amp;diff=43269</id>
		<title>File:IMG 2191.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2191.JPG&amp;diff=43269"/>
		<updated>2012-07-12T17:04:03Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2181.JPG&amp;diff=43268</id>
		<title>File:IMG 2181.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2181.JPG&amp;diff=43268"/>
		<updated>2012-07-12T17:03:34Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2174.JPG&amp;diff=43266</id>
		<title>File:IMG 2174.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2174.JPG&amp;diff=43266"/>
		<updated>2012-07-12T17:02:49Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2022.JPG&amp;diff=43264</id>
		<title>File:IMG 2022.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2022.JPG&amp;diff=43264"/>
		<updated>2012-07-12T17:02:16Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2036.JPG&amp;diff=43263</id>
		<title>File:IMG 2036.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2036.JPG&amp;diff=43263"/>
		<updated>2012-07-12T17:00:56Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2020.JPG&amp;diff=43262</id>
		<title>File:IMG 2020.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2020.JPG&amp;diff=43262"/>
		<updated>2012-07-12T17:00:26Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43261</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43261"/>
		<updated>2012-07-12T16:56:31Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Super Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Distance Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
[[Media:wizardofoz.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43260</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43260"/>
		<updated>2012-07-12T16:52:46Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Animation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Distance Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
[[Media:wizardofoz.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WebAdvancedII/Sofia_Barbosa_and_Marisa_Martins&amp;diff=43255</id>
		<title>IFD:WebAdvancedII/Sofia Barbosa and Marisa Martins</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WebAdvancedII/Sofia_Barbosa_and_Marisa_Martins&amp;diff=43255"/>
		<updated>2012-07-12T16:38:08Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: Created page with &amp;quot;==Multilanguage for European Kids== ===Marisa Martins, Sofia Barbosa=== ====Interactive website====  File:Prototipo-complete.png  File:Log_in.png  File:Index.png  [[F...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Multilanguage for European Kids==&lt;br /&gt;
===Marisa Martins, Sofia Barbosa===&lt;br /&gt;
====Interactive website====&lt;br /&gt;
&lt;br /&gt;
[[File:Prototipo-complete.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Log_in.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Index.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Card-game-layout.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Paint-game.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Wheather-game.png]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WebAdvancedII&amp;diff=43254</id>
		<title>IFD:WebAdvancedII</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WebAdvancedII&amp;diff=43254"/>
		<updated>2012-07-12T16:37:32Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Projekte */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Kursplan und Details==&lt;br /&gt;
[[/Kursplan Web Advanced II/]]&lt;br /&gt;
&lt;br /&gt;
==Projekte==&lt;br /&gt;
* [[/Sofia Barbosa and Marisa Martins/]]&lt;br /&gt;
* [[/Iain Campell/]]&lt;br /&gt;
* [[/Johannes Altmann/]]&lt;br /&gt;
* [[/Antje Danz/]]&lt;br /&gt;
* [[/Marcel Döpel/]]&lt;br /&gt;
* [[/Michel Büchner/]]&lt;br /&gt;
* [[/Martin Horbach/]]&lt;br /&gt;
* [[/Bastian Weber/]]&lt;br /&gt;
* [[/Georg Müller/]]&lt;br /&gt;
* [[IFD:Showreel2012/Sven_Sommerlatte|Sven S.]]&lt;br /&gt;
* [[/Tobias Westphal/]]&lt;br /&gt;
* [[/Anastasiya Pavelchuk/]]&lt;br /&gt;
* [[/Mariana Perfeito/]]&lt;br /&gt;
* [[/Claudia Heinze/]]&lt;br /&gt;
* [[/Kathy Yuen/]]&lt;br /&gt;
* [[/Ivo Santos/]]&lt;br /&gt;
* [[/Garcia Matias/]]&lt;br /&gt;
* [[/Augusto Gawdia/]]&lt;br /&gt;
* [[/Carlo Enke/]]&lt;br /&gt;
* [[/Jennifer Beckmann/]]&lt;br /&gt;
* [[/Christian Sohn/]]&lt;br /&gt;
* [[/Dianna Mertz - Appropriator Web/]]&lt;br /&gt;
* [[/Diana Cano/]]&lt;br /&gt;
* [[/Paul Götze/]]&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
[[:Category:Werkmodul|Werkmodul]] / [[:Category:Fachmodul|Fachmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Titel&#039;&#039; Web Advanced II&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson(en):&#039;&#039; [[Gabriel Rausch]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Montag, 17:00 - 19:15 Uhr &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Steubenstraße 8, im Glaskasten der Limona &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; Montag, 9. April 2012, 17:00 Uhr&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Web Advanced II==&lt;br /&gt;
Dieser Kurs richtet sich an Studierende gestaltender Studiengänge, die schon Grundlagen-Erfahrungen in der Entwicklung von Interfaces für On- oder Offlinemedien haben (Vorkenntnisse in HTML, CSS, JavaScript etc.).&lt;br /&gt;
&lt;br /&gt;
Wir werden uns dabei besonders mit dem Frontend, der Oberfläche von Websiten und Applikation, mit der optischen Gestaltung und der technischen Umsetzung beschäftigen, die eine Anwendung dynamisch und auch abwechslungsreich machen kann.&lt;br /&gt;
&lt;br /&gt;
Der Kurs versteht sich mehr als eine Arbeitsgruppe, die aktuelle Lösungen für komplexe Frontend-Entwicklung austauscht und sich, je nach Interesse und Grunderfahrung der Teilnehmer, in folgende Themen vertieft:&lt;br /&gt;
* Vorbereitung und Umsetzung von Website-Gestaltungen&lt;br /&gt;
* dynamische Modifizierung von Inhalten (Ajax)&lt;br /&gt;
* Gestaltung mit CSS3&lt;br /&gt;
* animierte Interface-Elemente&lt;br /&gt;
** animieren und modifizieren mit Frameworks (wie jQuery, Mootools u.a.) und den neuen CSS3-Eigenschaften&lt;br /&gt;
** statische Animationen (aus AfterEffects, Cinema4D) dynamisch implementieren&lt;br /&gt;
* Grafiken während der Laufzeit generieren&lt;br /&gt;
** neue Möglichkeiten mit dem Canvas-Zeichenobjekt in Verbindung mit JS-Frameworks&lt;br /&gt;
** 3D-Elemente auf Websites (Typo oder Objekte)&lt;br /&gt;
* Video-Elemente (mehr als nur ein &amp;quot;Video-Clip&amp;quot;)&lt;br /&gt;
* Interfaceoptimierung für mobile Endgeräte&lt;br /&gt;
* SVG-Mofizifierung + Animation&lt;br /&gt;
Wir werden dabei einen Blick über die klasse Website mit all seinen konventionellen Elementen werfen und uns mehr dem Web-Infotainment, der Websiteentwicklung mit spielerischem/unterhaltenden Charakter beschäftigen (Richtung Spieleentwicklung, Applikationen und Web-Apps für Produktpräsentationen etc.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
This advanced course is dedicated to all design- and media-students who are interessted in frontend-developement of websites and applications (basic knowledge about HTML, CSS, JavaScript etc. required).&lt;br /&gt;
&lt;br /&gt;
The working group of the course will share current solutions to fontend-developement and will deal with some topics in detail, depending on the interests of the audience:&lt;br /&gt;
* preparing and developing website-designs&lt;br /&gt;
* dynamic content modification (ajax)&lt;br /&gt;
* animated interface-elements (static animation and scripted elements)&lt;br /&gt;
* generate bitmap-content at runtime&lt;br /&gt;
** with the new canvas-tag&lt;br /&gt;
** 3D-elements with canvas and external frameworks&lt;br /&gt;
* video-elements (and their possibilies)&lt;br /&gt;
* optimisation of interfaces for portable devices&lt;br /&gt;
&lt;br /&gt;
==Voraussetzungen==&lt;br /&gt;
* Werkmodul &amp;quot;Grundlagen Web II&amp;quot; bzw. gute Kenntnisse in HTML, CSS und Javascript&lt;br /&gt;
* Guter Umgang mit gängigen Gestaltungsprogrammen (Photoshop, Illustration etc)&lt;br /&gt;
* eigener Laptop mitbringen!&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Die Bewerbung für eine Teilnahme am Kurs muss bis zum 12. Oktober per E-Mail mit dem Betreff: &#039;&#039;Bewerbung {{PAGENAME}}&#039;&#039; und folgenden Angaben an: gabriel.rausch (at) uni-weimar.de gesendet werden.&lt;br /&gt;
* Name&lt;br /&gt;
* Fachrichtung und Fachsemester&lt;br /&gt;
* Matrikelnummer&lt;br /&gt;
* Angabe der geltenden Prüfungsordnung&lt;br /&gt;
* Gültige E-Mail-Adresse @uni-weimar.de (zur Bestätigung der Anmeldung) [[SCC-Services#E-Mail|Warum?]]&lt;br /&gt;
* kurzes (!) und formloses, aber aussagekräftiges Motivationsschreiben&lt;br /&gt;
** &amp;quot;Ich würde gerne teilnehmen, weil …&amp;quot;&lt;br /&gt;
** &amp;quot;Ich habe bereits Erfahrung mit …&amp;quot;&lt;br /&gt;
Sollte es mehr als 15 Bewerber geben, entscheidet die Reihenfolge des Eingangs, die gleichzeitige Teilnahme an begleitenden Semesterprojekten der Professur &amp;lt;!--Interface Design --&amp;gt;sowie das Motivationsschreiben (Vorkenntnisse, Erfahrungen, Interesse am Thema) und das Fachsemester (evtl. letzte Chance zur Kursbelegung) über die Aufnahme in den Kurs.&lt;br /&gt;
Eine Bestätigung zur Aufnahme im Kurs kommt bis zum 13. Oktober per E-Mail.&lt;br /&gt;
&lt;br /&gt;
== Leistungsnachweis ==&lt;br /&gt;
* 33% regelmäßige und aktive Teilnahme&lt;br /&gt;
* 33% Kurzreferat (als Diskussionsstarter, max. 45 min.)&lt;br /&gt;
* 33% Einreichung einer teilweise oder ganz umgesetzen Projektidee (idealerweise mit begleitender und abschließender Dokumentation im Wiki). Die Abgabe erfolgt mit einem kurzen individuellen Gespräch&lt;br /&gt;
* 15% Wiki-Bonus: für neue Artikel bzw. Ergänzungen im Wiki (ausg. eigene Projekt-Doku!)&lt;br /&gt;
&lt;br /&gt;
==Zielgruppe==&lt;br /&gt;
Master- und Bachelor-Studierende der Fakultäten Medien, Fak. Gestaltung und des Studiengangs Medienarchitektur, die Vorkenntnissen im Bereich Webdesign (HTML, CSS) haben.&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wheather-game.png&amp;diff=43253</id>
		<title>File:Wheather-game.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wheather-game.png&amp;diff=43253"/>
		<updated>2012-07-12T16:31:36Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Showreel2012/Marisa_Martins,_Sofia_Barbosa_-_Multilanguage_for_european_kids&amp;diff=43252</id>
		<title>IFD:Showreel2012/Marisa Martins, Sofia Barbosa - Multilanguage for european kids</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Showreel2012/Marisa_Martins,_Sofia_Barbosa_-_Multilanguage_for_european_kids&amp;diff=43252"/>
		<updated>2012-07-12T16:31:06Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Interactive website */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Multilanguage for European Kids==&lt;br /&gt;
===Marisa Martins, Sofia Barbosa===&lt;br /&gt;
====Interactive website====&lt;br /&gt;
&lt;br /&gt;
[[File:Prototipo-complete.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Log_in.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Index.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Card-game-layout.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Paint-game.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Wheather-game.png]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Paint-game.png&amp;diff=43251</id>
		<title>File:Paint-game.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Paint-game.png&amp;diff=43251"/>
		<updated>2012-07-12T16:30:21Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Card-game-layout.png&amp;diff=43250</id>
		<title>File:Card-game-layout.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Card-game-layout.png&amp;diff=43250"/>
		<updated>2012-07-12T16:29:34Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Index.png&amp;diff=43249</id>
		<title>File:Index.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Index.png&amp;diff=43249"/>
		<updated>2012-07-12T16:28:46Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Log_in.png&amp;diff=43248</id>
		<title>File:Log in.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Log_in.png&amp;diff=43248"/>
		<updated>2012-07-12T16:28:21Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Prototipo-complete.png&amp;diff=43247</id>
		<title>File:Prototipo-complete.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Prototipo-complete.png&amp;diff=43247"/>
		<updated>2012-07-12T16:27:39Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: uploaded a new version of &amp;amp;quot;File:Prototipo-complete.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42933</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42933"/>
		<updated>2012-07-10T11:29:54Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* All semester work */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Distance Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
[[Media:wizardofoz.pdf]]&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42932</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42932"/>
		<updated>2012-07-10T11:28:20Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* 6. Video Mock Ups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Distance Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
[[Media:wizardofoz.pdf]]&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
[[Media:all.pdf]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42931</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42931"/>
		<updated>2012-07-10T11:26:18Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* 1. Sensor Boxes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Distance Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
[[Media:wizardofoz.pdf]]&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42930</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42930"/>
		<updated>2012-07-10T11:25:07Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* 2. Generative Stories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
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		<updated>2012-07-10T11:24:48Z</updated>

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		<author><name>MarisaMartins</name></author>
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		<updated>2012-07-10T11:24:27Z</updated>

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		<author><name>MarisaMartins</name></author>
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		<updated>2012-07-10T11:24:10Z</updated>

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		<author><name>MarisaMartins</name></author>
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		<updated>2012-07-10T11:23:44Z</updated>

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		<author><name>MarisaMartins</name></author>
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		<updated>2012-07-10T11:20:54Z</updated>

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		<author><name>MarisaMartins</name></author>
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		<updated>2012-07-10T11:19:15Z</updated>

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		<author><name>MarisaMartins</name></author>
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		<updated>2012-07-10T11:18:35Z</updated>

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		<author><name>MarisaMartins</name></author>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42921</id>
		<title>IFD:WizardOfOz</title>
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		<updated>2012-07-10T11:16:33Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Level Measuring Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42920</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42920"/>
		<updated>2012-07-10T11:15:51Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Level Measuring Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
[[File:Brainstorming2.png]]|200px|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42919</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42919"/>
		<updated>2012-07-10T11:15:23Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Level Measuring Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
[[File:Brainstorming2.png]]|200px|super cup&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42918</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42918"/>
		<updated>2012-07-10T11:14:46Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Interactive Mirror */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
File:Brainstorming2.png|200px|super cup&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Brainstorming2.png&amp;diff=42917</id>
		<title>File:Brainstorming2.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Brainstorming2.png&amp;diff=42917"/>
		<updated>2012-07-10T11:13:55Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42915</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42915"/>
		<updated>2012-07-10T11:08:41Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Level Measuring Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
[[File:Level_measuring_cup.jpg]] - Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42914</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42914"/>
		<updated>2012-07-10T11:06:31Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Level Measuring Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
[[File:Level_measuring_cup.jpg]] - Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:desenhar_circulo_perfeito.jpg|Drawing&lt;br /&gt;
File:pluviosidade.jpg|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pluviosidade.JPG&amp;diff=42913</id>
		<title>File:Pluviosidade.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pluviosidade.JPG&amp;diff=42913"/>
		<updated>2012-07-10T11:04:17Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
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		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Desenhar_circulo_perfeito.JPG&amp;diff=42912</id>
		<title>File:Desenhar circulo perfeito.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Desenhar_circulo_perfeito.JPG&amp;diff=42912"/>
		<updated>2012-07-10T11:03:29Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
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== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Amplificador.jpg&amp;diff=42911</id>
		<title>File:Amplificador.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Amplificador.jpg&amp;diff=42911"/>
		<updated>2012-07-10T11:02:34Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
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		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2361.JPG&amp;diff=42910</id>
		<title>File:IMG 2361.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2361.JPG&amp;diff=42910"/>
		<updated>2012-07-10T11:01:59Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
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&lt;div&gt;== Summary ==&lt;br /&gt;
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		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_8855.JPG&amp;diff=42909</id>
		<title>File:IMG 8855.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_8855.JPG&amp;diff=42909"/>
		<updated>2012-07-10T11:00:48Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
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		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42906</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42906"/>
		<updated>2012-07-10T10:59:32Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Level Measuring Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
[[File:Level_measuring_cup.jpg]] - Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:ex_3.jpg|Cooking&lt;br /&gt;
File:ex_4.jpg|Measuring&lt;br /&gt;
File:ex_5.jpg|Amplifying sound&lt;br /&gt;
File:ex_6.jpg|Drawing&lt;br /&gt;
File:ex_7.jpg|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2495_cooking.jpg&amp;diff=42908</id>
		<title>File:IMG 2495 cooking.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2495_cooking.jpg&amp;diff=42908"/>
		<updated>2012-07-10T10:59:30Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2498_juice.jpg&amp;diff=42905</id>
		<title>File:IMG 2498 juice.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_2498_juice.jpg&amp;diff=42905"/>
		<updated>2012-07-10T10:58:42Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42903</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=42903"/>
		<updated>2012-07-10T10:55:20Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: /* Interactive Travel Planner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
[[File:Level_measuring_cup.jpg]] - Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Mindmap_Interactive_Travel_Planner.pdf|Mindmap of Interactive Travel Planner]]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ex_1.jpg|Cultural Probe Kit&lt;br /&gt;
File:ex_2.jpg|Drinking&lt;br /&gt;
File:ex_3.jpg|Cooking&lt;br /&gt;
File:ex_4.jpg|Measuring&lt;br /&gt;
File:ex_5.jpg|Amplifying sound&lt;br /&gt;
File:ex_6.jpg|Drawing&lt;br /&gt;
File:ex_7.jpg|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.png&amp;diff=42891</id>
		<title>File:Level measuring cup.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.png&amp;diff=42891"/>
		<updated>2012-07-10T10:23:14Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: uploaded a new version of &amp;amp;quot;File:Level measuring cup.png&amp;amp;quot;&lt;/p&gt;
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&lt;div&gt;== Summary ==&lt;br /&gt;
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== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.pdf&amp;diff=42885</id>
		<title>File:Level measuring cup.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.pdf&amp;diff=42885"/>
		<updated>2012-07-10T10:20:24Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: uploaded a new version of &amp;amp;quot;File:Level measuring cup.pdf&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.pdf&amp;diff=42884</id>
		<title>File:Level measuring cup.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.pdf&amp;diff=42884"/>
		<updated>2012-07-10T10:19:54Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.png&amp;diff=42882</id>
		<title>File:Level measuring cup.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Level_measuring_cup.png&amp;diff=42882"/>
		<updated>2012-07-10T10:18:22Z</updated>

		<summary type="html">&lt;p&gt;MarisaMartins: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>MarisaMartins</name></author>
	</entry>
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