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	<title>Medien Wiki - User contributions [en]</title>
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	<updated>2026-04-15T22:44:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Kolloq_SS17&amp;diff=91293</id>
		<title>IFD:Kolloq SS17</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Kolloq_SS17&amp;diff=91293"/>
		<updated>2017-05-09T13:32:28Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Syllabus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Kolloquium|Kolloquium]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Jens Geelhaar]], [[Michael Markert]], [[Johannes Deich]], [[Jason Reizner]], [[Florian Wittig]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; up to 6 [[ECTS]] (depending on the relevant study version), 2 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; periodically Wednesdays, &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;10:00 to 12:00 h&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039;  Marienstraße 7b, R104&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First Meeting:&#039;&#039; Wed, April 12&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
Das Interface-Design Kolloquium lädt unregelmäßig Mittwochs zu einem kleinen Vortrag aus der Praxis (von Studierenden, Gästen oder Mitarbeitern) ein. Im Anschluss wird über das Thema des Vortrags diskutiert.&lt;br /&gt;
&lt;br /&gt;
==English description==&lt;br /&gt;
We are inviting students, guests and lecturers to present their works. There will be a brief discussion afterwards.&lt;br /&gt;
&lt;br /&gt;
== Anmeldung ==&lt;br /&gt;
Der Besuch ist offen für alle und erfordert keine Anmeldung&lt;br /&gt;
&lt;br /&gt;
==Zielgruppe==&lt;br /&gt;
Alle Bachelor- und Master-Studenten, Absolventen und Mitarbeiter der Professur Interface-Design.&lt;br /&gt;
&lt;br /&gt;
== Hinweise für Vortragende ==&lt;br /&gt;
&lt;br /&gt;
Normalerweise gibt es zwei Redner pro Termin. Es gibt einen Beamer (VGA-Connector!), wenn Sie Sound oder einen Computer benötigen, melden Sie sich bitte bei [[User:Mm|Michael]]. Falls Sie die Präsentation auf einem USB-Stick mitbringen, dann bitte entweder als Mac-Keynote oder als PDF. Wir haben nur eventuell Zugriff auf einen Windows-PC mit Powerpoint.&lt;br /&gt;
&lt;br /&gt;
Ein Internetzugang steht über das WiFi Netzwerk &amp;quot;eduroam&amp;quot; zur Verfügung. Falls Sie kein Universitätslogin haben, melden Sie sich bitte rechtzeitig, damit wir einen Gastzugang beantragen können.&lt;br /&gt;
&lt;br /&gt;
Sie können Ihre Vortragssprache (Deutsch/Englisch) frei wählen. Es sind jedoch üblicherweise 5 bis 10% fremdsprachige Teilnehmer anwesend, die i.d.R. besser Englisch als Deutsch verstehen.&lt;br /&gt;
&lt;br /&gt;
Die Präsentation sollte eine Dauer von etwa ~20 Minuten haben. Bitte haben Sie Verständnis dafür, wenn wir nach spätestens 30 Minuten abbrechen, denn wir möchten noch genügend Zeit für Feedback, Fragen und kurze Anschlussdiskussionen haben.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes for Speakers ==&lt;br /&gt;
&lt;br /&gt;
If you feel you have something interesting to share, please contact us. We are always looking for interesting things to share and talk about.&lt;br /&gt;
&lt;br /&gt;
Typically, we have two presentations per meeting. There is a projector with VGA Connector. If you need Sound or a Computer, please contact [[User:Mm|Michael]]. If you bring your presentation on a USB-Stick, please use either Mac-Keynote or PDF, because we may or may not find a Windows-PC with Powerpoint.&lt;br /&gt;
&lt;br /&gt;
To connect to the internet, you can use the &amp;quot;eduroam&amp;quot; WiFi network. If you have no University login, please get in touch, so we can arrange a guest account.&lt;br /&gt;
&lt;br /&gt;
The language of your talk (German/English) is up to you to decide. Usually, there are about 5 to 10% Students that understand English better than German.&lt;br /&gt;
&lt;br /&gt;
The presentation should have a duration of about ~ 20 minutes. Please understand that we need to stop the talk after 30 minutes latest, because there should be time for feedback, questions and short discussions.&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
Vorläufiger Semesterplan:&lt;br /&gt;
  BITTE MINIMAL + MAXIMAL ZWEI VORTRÄGE PRO TERMIN!&lt;br /&gt;
  DIE VERANSTALTUNG FINDET NUR STATT, WENN ES ZWEI VORTRÄGE GIBT!&lt;br /&gt;
&lt;br /&gt;
# Wed, April 12: Stefan K (Masterarbeit)&lt;br /&gt;
# &amp;lt;strike&amp;gt;Wed, April 19: (no meeting due to important staff-meeting) &amp;lt;/strike&amp;gt;&lt;br /&gt;
# Wed, April 26: Alena Smirnova (Masterarbeit), Minsoo (Master-Thesis)&lt;br /&gt;
# Wed, May 3, 11-12h: Alissa Haupt (Masterarbeit)&lt;br /&gt;
# &amp;lt;strike&amp;gt;Wed, May 10:&amp;lt;/strike&amp;gt; (no presentations) &lt;br /&gt;
# Wed, May 17:Mariana Sanchez (Masterarbeit), Julian Castillo-Angelica Baron (Master Arbeit)&lt;br /&gt;
# Wed, May 24: Laura Agudelo (Masterarbeit)&lt;br /&gt;
# Wed, May 31: (ATTENTION: time subject to change, possibly from 9-11)&lt;br /&gt;
# Wed, June 7: (ATTENTION: time subject to change, possibly from 9-11)&lt;br /&gt;
# Wed, June 14: Lydia Kluge (Bachelorarbeit) (just one presentation possible due to a defense, colloquium starting at 11:00, ending at 12:00)&lt;br /&gt;
# Wed, June 21: Zhenjia Hu (Internship presentation)&lt;br /&gt;
# &amp;lt;strike&amp;gt;Wed, June 28: (no meeting; Eignungsprüfungen)&amp;lt;/strike&amp;gt;&lt;br /&gt;
# Wed, July 5:&lt;br /&gt;
&lt;br /&gt;
  MINIMUM + MAXIMUM TWO PRESENTATIONS PER DAY!&lt;br /&gt;
  THE KOLLOQUIUM WILL ONLY TAKE PLACE IF THERE ARE TWO PRESENTATIONS!&lt;br /&gt;
&lt;br /&gt;
== Previous Semesters ==&lt;br /&gt;
* [[IFD:Kolloq WS16]]&lt;br /&gt;
* [[IFD:Kolloq SS16]]&lt;br /&gt;
* [[IFD:Kolloq WS15]]&lt;br /&gt;
* [[IFD:Kolloq SS15]]&lt;br /&gt;
* [[IFD:Kolloq WS14]]&lt;br /&gt;
* [[IFD:Kolloq SS14]]&lt;br /&gt;
* [[IFD:Kolloq WS13]]&lt;br /&gt;
* [[IFD:Kolloq SS12]]&lt;br /&gt;
* [[IFD:Kolloq WS12]]&lt;br /&gt;
* [[IFD:Kolloq SS13]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* tba&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=MODEN:MUSTERKOFFER_2010-2011/arbeiten/micromuseum&amp;diff=69537</id>
		<title>MODEN:MUSTERKOFFER 2010-2011/arbeiten/micromuseum</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=MODEN:MUSTERKOFFER_2010-2011/arbeiten/micromuseum&amp;diff=69537"/>
		<updated>2014-11-19T09:11:13Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Lydia Kluge – &amp;quot;Unsichtbare Geschichte&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;microMuseum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Entwürfe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[User:sthofmann|Stefanie Hofmann]] – &#039;&#039;Meine Kindheit&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Stefaniehofmann koffer3 totale.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die Dinge aus der Kindheit haben meist keinen  materiellen, aber einen um so größeren persönlichen Wert. Doch ehe man sich versieht, landen sie im Müll und somit auch in Vergessenheit. Was bleibt ist nur die Erinnerung. In diesem Koffer werden genau solche Dinge im Museumskontext ausgestellt.&lt;br /&gt;
&lt;br /&gt;
Inhalt: Buch („Mein Bastelfreund“); Tamagotchi; Strickliesel; Diddl Plüschfigut; Sammelfiguren Pumuckel, Ü-Ei, Schlumpf; Dinge aus dem Kaufmannsladen; Püppchen und Liebesperlen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Stefaniehofmann koffer3 detail1.jpg|1&lt;br /&gt;
File:Stefaniehofmann koffer3 detail2.jpg|2&lt;br /&gt;
File:Stefaniehofmann koffer3 detail3.jpg|3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
===[[User:keho9844|Cindy Leuther]] – &#039;&#039;Familiensammlungen&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Leuther Musterkoffer Museum Bild3.jpg|thumb|left|300px|Musterkiste]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wie stellt man eine Familie in einem Koffer dar? Was macht die jeweiligen Personen aus, oder was zeigt einem Seiten von den lieben Verwandten, die einem bis jetzt verborgen blieben?&lt;br /&gt;
&lt;br /&gt;
Ich habe die Interessen meiner weiblichen Vorfahren mal genauer unter die Lupe genommen und dabei festgestellt, dass viele von ihnen kleine Dinge gesammelt haben, die ihr Heim ein wenig lebendiger gestalten sollten.&lt;br /&gt;
&lt;br /&gt;
Ob nun meine Großmutter die für ihr Leben gern Elfeanten gesammelt hat, nachdem ihre Tochter ihr aus dem Urlaub einen mitbrachte oder deren Uroma, die eine beachtliche Vasensammlung hatte. Viele Stücke schmücken noch heute das Haus meiner Oma und jeweils eines aus jeder Sammlung nun diesen Koffer.&lt;br /&gt;
&lt;br /&gt;
Unter den jeweiligen Ausstellungsstücken findet man ein Bild der Sammlerin und eine Erklärung bzw. eine Beschreibung der Dinge die ihre Sammlung ausmachen. Im oberen Teil findet man weitere Fotos der Familie, auch die für die Beschreibung verwendeten und zusätzlich noch einen Familienstammbaum den der Vater meines Uropas eigenhändig geschrieben hat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild1.jpg‎‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild2.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild4.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild5.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild9.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild6.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild7.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild8.jpg‎|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[User:Lydia sophie R|Lydia Sophie Rakutt]]  - &#039;&#039;&#039;Es werde Licht und Licht und Lichter!&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Licht, woher kommt es, was ist es und wo ist es dunkel. &amp;lt;br&amp;gt;&lt;br /&gt;
erfinde, erforsche und sehe... Sterne. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Astrophysikersternsinger.&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Museen, in denen man entdecken kann, ausprobieren &amp;lt;br&amp;gt;&lt;br /&gt;
mit Witz und Charme und Information. &amp;lt;br&amp;gt;&lt;br /&gt;
drücken, sehen, staunen, wissen, inspirierend &amp;lt;br&amp;gt;&lt;br /&gt;
poetisch drübernachdenken und weiter denken &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sei SAMMLER&#039;&#039;&#039; -sammle Glühbirnen+lichte Worte&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;sei GOTT&#039;&#039;&#039;  -drücke das Licht an! &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;sei FORSCHER&#039;&#039;&#039; -Informationsheft. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
schwarz, weil man im Dunkeln am besten sieht, wo das Licht ist. &amp;lt;br&amp;gt;&lt;br /&gt;
bunt, ist das Licht nicht bunt gemischt? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
und Gott sprach es werde Licht &amp;lt;br&amp;gt;&lt;br /&gt;
und der Mensch erfand das Feuer, &amp;lt;br&amp;gt;&lt;br /&gt;
sowie die Öl und Bogenlampen, die Glühbirnen &lt;br /&gt;
und die schlussendliche Elektrizität.&amp;lt;br&amp;gt;&lt;br /&gt;
was kommt als nächstes? VISIONEN? &amp;lt;br&amp;gt;&lt;br /&gt;
es geht weiter oder dir geht ein Licht auf, &amp;lt;br&amp;gt;&lt;br /&gt;
bevor man dir das Licht ausknipst. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
ist Licht das, was wir sehen oder fühlen?&amp;lt;br&amp;gt;&lt;br /&gt;
Blendung, Wärme, Geborgenheit, Sicherheit, Angst, Spiegelung? &amp;lt;br&amp;gt;&lt;br /&gt;
Einerlei, Lichtelei, Spiegelei.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt; &lt;br /&gt;
Image:Lydia Rakutt Lichterkoffer2.JPG|&lt;br /&gt;
Image:Lydia Rakutt Lichterkoffer 4.JPG|&lt;br /&gt;
Image:Lydia Rakutt LIchterkoffer 6.JPG|&lt;br /&gt;
Image:Lydia Rakutt Lichterkoffer1.JPG|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
===[[User:juluschka|Juliane Burkhardt]] – &#039;&#039;Das Koffermuseum im Koffer&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Verschiedene Leben, verschiedene Orte, verschiedene Menschen, verschiedene Erlebnisse, verschiedene Inhalte.&lt;br /&gt;
&lt;br /&gt;
Verschiedene Koffer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[mit Audioband]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DSC 0002.JPG&lt;br /&gt;
File:DSC 0040.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
===[[User:sthofmann|Anja Bauer]] – &#039;&#039;Ein Koffer voller Träume&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Koffer voller Träume1.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Ein Museum ist ein Ort an dem eine Sammlung von Dingen ausgestellt wird die besonders sind oder nicht in Vergessenheit geraten sollen. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ich habe Lebensträume gesammelt. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In diesem Koffer befinden sich über 100 Lebensträume von ganz unterschiedlichen Persönlichkeiten, von jung bis alt. Unter ihnen sind auch alte und vergangene Träume welche zerknüllt oder zerissen sind. Es geht darum die Träume als Zeichen der Zeit zu sehen. Durch das niederschreiben sollen sie nicht in Vergessenheit geraten.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Es sind Träume des ersten Jahrzehnts im neuen Jahrtausend. &amp;lt;br&amp;gt;&lt;br /&gt;
Ich habe sie auf weißen quadratischen Notizzetteln mit unterschiedlich Farben aufschreiben lassen und diese unsortiert in den Koffer getan um keine Chronologie zu erzeugen.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In den Koffer habe ich eine kleine durchsichtige Box mit unbeschrieben Notizzettel und daneben farbige Stifte gelegt. Dadurch ist dieser Koffer erweiterbar und Besucher können ihre persönlichen Lebensträume zu Papier bringen und diese den anderen Träumen im Koffer beifügen.&lt;br /&gt;
Denn oftmals lassen wir unsere Träume durch das Leben verdrängen oder sie geraten in Vergessenheit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG 1535 Kopie.jpg&lt;br /&gt;
File:IMG 1536 Kopie.jpg&lt;br /&gt;
File:IMG 1539 Kopie.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
===[[User:Roman|Roman Adler]] – Super Mario Museum===&lt;br /&gt;
&lt;br /&gt;
Kein, heute noch aktiver, Videospielcharakter kann auf eine so lange (Erfolgs-)Geschichte zurückschauen. Super Mario! Grund genug ein Museum für diesen Superhelden allererster Güte zu errichten. Und zwar in meinem Koffer...&lt;br /&gt;
&lt;br /&gt;
Die Wände wurden dem ersten Level des ersten Super Mario Bros. von 1985 nachempfunden. Inklusive &#039;&#039;Underworld&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Für die Ausstellung wurden die Cover, aller erschienen Spiele, in denen Super Mario einen Auftritt als Haupt- oder Nebendarsteller hatte zusammengetragen. Geordnet nach Erscheinungsjahr und Konsole (von 1981 - NES - &#039;&#039;Donkey Kong&#039;&#039; bis 2010 - Wii - &#039;&#039;Super Mario Galaxy 2&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Außerdem das epochale Kunstwerk &amp;quot;&#039;&#039;The Evolution Of Mario&#039;&#039;&amp;quot;. Eine Adaption der darwinschen Evolutionstheorie.&lt;br /&gt;
&lt;br /&gt;
Eine große Freude ist es mir natürlich, die, in Lebensgröße dargestellten, Power-Up-Pilze, zu präsentieren. Die da wären: Der &#039;&#039;Mega-Pilz&#039;&#039;, der &#039;&#039;1-Up-Pilz&#039;&#039;, der &#039;&#039;Super-Pilz&#039;&#039; und der &#039;&#039;Mini-Pilz&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Ich wünsche viel Spass und gute Unterhaltung im:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Mario microMuseum&#039;&#039;&#039; !!! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 01.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 02.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 03.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 04.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 05.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 06.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 07.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 08.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 09.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 10.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 11.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 12.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===[[User:victoriabeck|Victoria Beck]] – &#039;&#039;Das Backpacker-Pack&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Koffer3_1.jpg‎ |thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
„Der Backpacker ist ein junger Mensch, der mit sehr wenig Geld eine lange Reise in ferne Weltgegenden plant. Wie mehrere tausend andere Backpacker möchte er es so unvergleichlich haben wie möglich, denn der Rucksacktourist ist ein Abenteurer und Weltentdecker. Mehrere Monate flieht er aus seiner materialistisch geprägten Welt, in die er hineingeboren ist, denn meistens gehört er der westlichen Bildungselite an. Er möchte sich befreien aus seinem Alltag, eins werden mit der Fremde, an existenzielle Grenzen stoßen, sich selber spüren.&amp;lt;br&amp;gt;&lt;br /&gt;
Er erhebt er sich arrogant über die anderen Touristen, die er zur stumpfsinnigen Masse homogenisiert...All-inclusive- Touristen, die auch in der Ferne die Unfreiheit wählen. Der Rucksacktourist sagt, sie täten ihm leid, diese Leute, sie würden die Welt nie verstehen, weil sie nur Souvenirs von Einheimischen kaufen und sich dabei übers Ohr hauen lassen oder Sehenswürdigkeiten fotografieren, zu denen sie ein Bus karrt. Er hasst sie, da sie ihm die Geheimnisse der Welt weggucken wollen. Die findet der Weltentdecker im Reiseführer Lonely Planet und bewegt sich auf ausgelatschten Pfaden. &amp;lt;br&amp;gt;&lt;br /&gt;
Den Backpacker stört es sehr, dass andere Touristen sich an den Sehenswürdigkeiten die Füße platttreten, die auch im Lonely Planet stehen.....Drum besucht er sie morgens um vier wegen der ganz besonderen Stimmung, die die Touristen, die da noch in ihren klimatisierten Hotels schlafen, so nie erleben werden.&amp;lt;br&amp;gt;&lt;br /&gt;
Weil er nicht viel Geld ausgeben will – sonst muss er wieder nach Hause – trägt er seinen Rucksack, in den nur wenige Habseligkeiten passen. Von Einheimischen lässt sich der Backpacker dann zum Essen einladen und freut sich, dass die Menschen umso offener und gastfreundlicher sind, je weniger sie besitzen. Dann schenkt er einem der Kinder noch ein leeres glitzerndes Plastikfeuerzeug und schlendert zu seiner Bambushütte am Strand. Die hat er mit Händen und Füßen auf 3,50 Euro pro Nacht heruntergehandelt, und dass er dafür eine verschimmelte Matratze mit Ratten und Spinnen teilen muss, das empfindet er als Grenzerfahrung. Am nächsten Tag bucht er einen Tauchkurs, den er mit seiner Kreditkarte bezahlt.&amp;lt;br&amp;gt;&lt;br /&gt;
Der Backpacker, der gern intensive Erfahrungen macht, latscht mit Flipflops gefährliche Berge hoch, weil er das bei den Einheimischen gesehen hat, die sich keine Bergschuhe leisten können. |Sicherheitshinweise in Reiseführern haben für ihn keine Gültigkeit, drum trinkt er auch aus Bergbächen. Unbedingt muss der Backpacker nicht Identifizierbares auf Märkten oder am Straßenrand essen, er ist ja praktisch ein Local.&amp;lt;br&amp;gt;&lt;br /&gt;
Seine Anerkennung findet der Backpacker bei anderen Backpackern. Sein Körper dient ihm als Dialeinwand seiner Erfahrungen. Je ausgemergelter, schmutziger, vernarbter, braun gebrannter, desto höher sein Status. Er trifft die anderen in Backpacker-Hostels, die wie so viele andere Anlaufstellen entstanden sind, weil die Welt wenigstens ein bisschen verdienen will am Rucksacktourismus. Nach kurzer Zeit müssen sie sich wieder voneinander verabschieden.&amp;lt;br&amp;gt;&lt;br /&gt;
Das reicht, um den Spielstand abzugleichen (Wo willst du hin? Wo warst du schon? Was hast du dafür bezahlt?) und jeden Tag jemanden zu finden, dem man sein kleines Abenteuer erzählen kann. So lernt der Backpacker nur nette Menschen kennen, ganz anders als zu Hause, wo alle irgendwas von ihm erwarten. Sein neu gewonnenes Gratiswissen schreibt der Backpacker in ellenlange Rundmails. Dafür setzt er sich einmal die Woche in ein Internetcafé, das für ihn eingerichtet wurde, und jagt sie durch seinen Verteiler.&amp;lt;br&amp;gt;&lt;br /&gt;
Irgendwann muss der Backpacker wieder nach Hause. Vielleicht lässt er sich noch ein Tattoostechen oder sich für sein restliches Kleingeld einen Anzug schneidern. Im Flugzeug, das er mit Baller- und Neckermännern teilt, lauscht er ihren Erzählungen (tolles Essen/ sich nicht von Einheimischen übers Ohr hauen lassen/ gastfreundliche Menschen) und kichert sich in den Schlaf.&amp;lt;br&amp;gt;&lt;br /&gt;
Am Heimatflughafen steigt er aus und blinzelt benommen in die blendende alte Welt. Der Konsum! Die Sauberkeit! Krass! Noch zwei, drei Wochen lang erzählt er mit entrücktem Blick von seinen Abenteuern und denkt dabei dass ihn sowieso keiner versteht. Wie auch, keiner war dabei. Das einzige was den Backpacker noch von der Reise bleibt sind seine Erinnerungen. An eine Zeit die er denkt, sie würde nie wieder kommen. Die Zeit als er Frei sein konnte...Nur seine Wegbegleiter, die er selbstverständlich in seine Facebookliste aufgenommen hat,  können ihn verstehen und sind deshalb seine Ansprechpartner in den Stunden wenn der Alltag nervt und die Sehnsucht nach der Ferne ruft.“&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hartmann, Kathrin (2007): Das Backpacker-Pack, Neon, Oktober 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:koffer3_2.jpg‎‎|&lt;br /&gt;
Image:koffer3_3.jpg‎‎|&lt;br /&gt;
Image:koffer3_4.jpg‎‎|&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
===[[User:raphael|Raphael Kittell]] – &#039;&#039;&amp;quot;Museumswand&amp;quot;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:MicroMUSEUM_009.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Eine Fußbodenleiste, eine Steckdose, eine weiße Wand und eine Hängung in Form des Triptychons. Wer seine Bilder hier aufhängt, hat es geschafft, symbolisiert mit dem äußeren Präsentationsrahmen, dass er jetzt dazu gehört, zur Institution der Museen, der staatlich anerkannten Künstler. Er kann sich damit in der Öffentlichkeit, auf einem Marktplatz in seiner Heimatstadt präsentieren, in dem er den ausgeklappten Koffer stolz auf seinem Rücken trägt. und wenn es nass wird, kann er die &amp;quot;Museumswand&amp;quot; ganz schnell einpacken und weiterziehen auf seiner Wanderausstellung.&lt;br /&gt;
&lt;br /&gt;
Und die in Tüten gehängten Bilder? Regenschutz, oder doch eine Museumskritik. Alles wird eingetütet, konserviert. Wir haben Glück, dass wir die Bilder überhaupt noch anschauen dürfen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MicroMUSEUM_005.jpg&lt;br /&gt;
File:MicroMUSEUM_006.jpg&lt;br /&gt;
File:MicroMUSEUM_007.jpg&lt;br /&gt;
File:MicroMUSEUM_008.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[User:juleka|Juliane Kaden]] – &#039;&#039;Traditionell und doch aktuell&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Juliane_Kaden_Musterkoffer_3_(2010)_1.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Heinrich Christian Wilhelm Busch und Dr. Heinrich Hoffmann lebten nahezu zur selben Zeit und beschäftigten sich mit Kindern. Schon früher gab es junge Menschen, die im Verhalten auffällig waren, doch in Büchern war nur vom braven Kind, moralischen Vorschriften und ermahnenden Worten die Rede. &amp;lt;br&amp;gt; &lt;br /&gt;
Heinrich Hoffmann ging in seinem namhaften Werk „Der Struwwelpeter“ (1845) auf Verhaltensauffälligkeiten der Kinder ein, während Wilhelm Busch die Streiche der zwei Lausbuben „Max und Moritz“ (1865) niederschrieb.&amp;lt;br&amp;gt; &lt;br /&gt;
Auch heute sind die Thematiken der Bücher aktuell und werden deshalb noch immer gedruckt und in verschiedene Sprachen übersetzt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Juliane_Kaden_Musterkoffer_3_(2010)_2.jpg|&lt;br /&gt;
File:Juliane_Kaden_Musterkoffer_3_(2010)_3.jpg|&lt;br /&gt;
File:Juliane_Kaden_Musterkoffer_3_(2010)_4.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[User:Amelie|Amelie ]] – &#039;&#039;Operativvorgang XII-1959/71&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Studentenwohnheim Windmühlenstraße. Typsche Wohnheimatmosphäre. Man sieht sich, man grüßt sich, und das wars auch schon? Welche Charaktere verbergen sich hinter den nummerierten Zimmertüren? Diese Fragen haben mich nachhaltig beschäftigt. Deshalb ist an diesem kleinen Ort für eine Woche die Stasi wiederauferstanden. Eine Woche habe ich Lagepläne und Grundrisse gezeichnet, Fotos gemacht, Personalbögen und vor allem Beobachtungsberichte angelegt und diese in einer Akte für den jeweiligen Bewohner festgehalten. Doch was passiert mit den erhaltenen Informationen? &lt;br /&gt;
Sag mir wie du wohnst und ich sag dir wer du bist? Du bist was du isst? Ist es bezeichnend für den Charakter eines Menschen, ob er um 19.08 oder 20.00 das Zimmer verlässt? Und steckt hinter dem grünen T-Shirt meines Nachbarn vielleicht doch mehr? &lt;br /&gt;
Was unterscheidet diese Art der Informationen von denen auf Facebook und co? Sind sie aussagekräftiger oder eben nicht? &lt;br /&gt;
Die anonyme Atmosphäre der Wohnsituation hat er wohl eingefangen. Doch ob es mir den Menschen näher gebracht oder mich vielleicht eher durch die Rolle des Beobachters entfernt hat, bleibt offen. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
-------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
===[[User:christiane_p|Christaine Preuß]] – &#039;&#039;Edward Scissorhands - Ice Dance&#039;&#039;===&lt;br /&gt;
[[File:musterkoffer_edward2.JPG|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Eine Kultfigur im richtigen Moment festhalten.&lt;br /&gt;
Die Frage ist: was ist die Beste Möglichkeit? Und: Was passiert in dem Moment, in dem man seine Lieblingsszene einfriert?&lt;br /&gt;
&lt;br /&gt;
Ich halte &amp;quot;Ice Dance&amp;quot; fest und träume vor mich hin...&amp;lt;br&amp;gt;&lt;br /&gt;
Meine Intension war, die zauberhafte und zarte Liebesgeschichte von Edward und Kim auf ihrem Höhepunkt festzuhalten. Es erinnert mich doch sehr an die Schöne und das Biest, nur ohne richtiges Happy End. Die Einsamkeit ist es, in die sich Edward wieder flüchten muss, um den Fängen der oberflächlichen und egoistischen Gesellschaft zu entkommen.&lt;br /&gt;
&lt;br /&gt;
Es gibt sämtliche Arten, die eine Nachbildung von der Szene  &amp;quot;Ice Dance&amp;quot; darstellen. Ich habe mich bewusst für selbstgenähte Puppen entschieden um für mich den Effekt zu erzeugen, dass die beiden handelnden Personen noch &amp;quot;Kinder&amp;quot; bzw. kindliche Naivität im Teenageralter vorweisen. Andererseits ist es für mich ein Kindheitserlebnis ohne gleichen gewesen diesen Film zu sehen, der seither einer der wenigen Filme ist, welcher mich immer wieder verzaubert. &lt;br /&gt;
Schaut man sich das microMuseum an und hört dabei die von Danny Elfman Komponierte Musik zur Szene, dann fängt doch jeder an sich an etwas zu erinnern was er mit früher verbindet oder träumt einfach nur vor sich hin und hat die Szene als bewegtes Bild im Kopf.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:musterkoffer_edward1.JPG||&lt;br /&gt;
File:musterkoffer_edward4.JPG|&lt;br /&gt;
File:musterkoffer_edward5.JPG|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===[[User:Marie H.|Marie Habermann]] – &#039;&#039;Dystopie?&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In seinem Roman &amp;quot;Fahrenheit 451&amp;quot; (1953) beschreibt Ray Bradbury eine dystopische Welt in der die Bevölkerung mithilfe banaler Unterhaltungsmedien von den politisch und gesellschaftlich wichtigen Ereignissen (beispielsweise von Kriegen) abgelenkt wird.  Unter Anderem dienen zu diesem Zweck die sogenannten Videoleinwände,  welche, auch als Statussymbol, die heimischen vier Wände  Stück für Stück ersetzen um den Bürger permanent mit simpler, sinnfreier Television zu attackieren um ihn „beschäftigt“ zu halten. Die virtuelle Welt suggeriert das soziale Umfeld, unterdrückt das Denken und unterwirft die Menschen in eine Art von psychische Abhängigkeit, welche eine breite Spanne von Geisteskrankheit zu Folge hat: von simpler Schlafstörung bis hin zum regelmäßigen Suizidversuch.&lt;br /&gt;
&lt;br /&gt;
[[File:MHABI_dystopie_001.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Bradbury´s Roman inspirierte mich dazu, anhand eines Textauszuges eine Kulisse in den Koffer zu bauen, welche das Dispositiv des Protagonisten Montag nachempfindet: eine scheinbar winzige Figur in Lethargie gefesselt und isoliert - vor der gigantischen Bildwand.&lt;br /&gt;
Nun stellte sich mir die Frage: Was zeigt die „Leinwand“?&lt;br /&gt;
Möglichst surreal und doch auf gewisse Weise faszinierend sollte das Ergebnis sein und so animierte ich einen kleinen Film, der im Groben meiner Vorstellung entsprach. (http://www.youtube.com/watch?v=9BmzPR1WHkk) &lt;br /&gt;
(Zu hören ist der erwähnte Textauszug, ein innerer Monolg von Montag über seine „medienverseuchte“ Frau und die eigene Erfahrung mit der Bildwand.)&lt;br /&gt;
&lt;br /&gt;
Letztlich frage ich mich, inwiefern Bradbury´s Beschreibung auch wirklich eine Dystopie ist. Entspricht sie nicht viel mehr einer Weissagung? Beinahe 60 Jahre sind jetzt seit der Erscheinung des Romans vergangen, und sind es nicht die Massenmedien, die zunehmend mein Denken und Wünschen zu bestimmen versuchen? Ist das Szenario der enormen heimischen Videowände tatsächlich Science-Fiction?  Werde ich permanent beschallt? Eigenes Denken, Kreativität durch „leichte Kost“ ersetzt? &lt;br /&gt;
Kann ich mich an den Moment erinnern, an dem ich die Stille bewusst wahrnahm und interessiert das Nichts betrachtete?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MHABI_microbrad_002.JPG||&lt;br /&gt;
File:MHABI_microbrad_003.JPG|&lt;br /&gt;
File:MHABI_microbrad_004.JPG|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=MODEN:MUSTERKOFFER_2010-2011/arbeiten/micromuseum&amp;diff=69536</id>
		<title>MODEN:MUSTERKOFFER 2010-2011/arbeiten/micromuseum</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=MODEN:MUSTERKOFFER_2010-2011/arbeiten/micromuseum&amp;diff=69536"/>
		<updated>2014-11-19T09:08:16Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Lydia Kluge – &amp;quot;Unsichtbare Geschichte&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;microMuseum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Entwürfe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[User:sthofmann|Stefanie Hofmann]] – &#039;&#039;Meine Kindheit&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Stefaniehofmann koffer3 totale.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die Dinge aus der Kindheit haben meist keinen  materiellen, aber einen um so größeren persönlichen Wert. Doch ehe man sich versieht, landen sie im Müll und somit auch in Vergessenheit. Was bleibt ist nur die Erinnerung. In diesem Koffer werden genau solche Dinge im Museumskontext ausgestellt.&lt;br /&gt;
&lt;br /&gt;
Inhalt: Buch („Mein Bastelfreund“); Tamagotchi; Strickliesel; Diddl Plüschfigut; Sammelfiguren Pumuckel, Ü-Ei, Schlumpf; Dinge aus dem Kaufmannsladen; Püppchen und Liebesperlen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Stefaniehofmann koffer3 detail1.jpg|1&lt;br /&gt;
File:Stefaniehofmann koffer3 detail2.jpg|2&lt;br /&gt;
File:Stefaniehofmann koffer3 detail3.jpg|3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===[[User:keho9844|Cindy Leuther]] – &#039;&#039;Familiensammlungen&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Leuther Musterkoffer Museum Bild3.jpg|thumb|left|300px|Musterkiste]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wie stellt man eine Familie in einem Koffer dar? Was macht die jeweiligen Personen aus, oder was zeigt einem Seiten von den lieben Verwandten, die einem bis jetzt verborgen blieben?&lt;br /&gt;
&lt;br /&gt;
Ich habe die Interessen meiner weiblichen Vorfahren mal genauer unter die Lupe genommen und dabei festgestellt, dass viele von ihnen kleine Dinge gesammelt haben, die ihr Heim ein wenig lebendiger gestalten sollten.&lt;br /&gt;
&lt;br /&gt;
Ob nun meine Großmutter die für ihr Leben gern Elfeanten gesammelt hat, nachdem ihre Tochter ihr aus dem Urlaub einen mitbrachte oder deren Uroma, die eine beachtliche Vasensammlung hatte. Viele Stücke schmücken noch heute das Haus meiner Oma und jeweils eines aus jeder Sammlung nun diesen Koffer.&lt;br /&gt;
&lt;br /&gt;
Unter den jeweiligen Ausstellungsstücken findet man ein Bild der Sammlerin und eine Erklärung bzw. eine Beschreibung der Dinge die ihre Sammlung ausmachen. Im oberen Teil findet man weitere Fotos der Familie, auch die für die Beschreibung verwendeten und zusätzlich noch einen Familienstammbaum den der Vater meines Uropas eigenhändig geschrieben hat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild1.jpg‎‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild2.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild4.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild5.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild9.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild6.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild7.jpg‎|&lt;br /&gt;
File:Leuther Musterkoffer Museum Bild8.jpg‎|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
===[[User:Lydia sophie R|Lydia Sophie Rakutt]]  - &#039;&#039;&#039;Es werde Licht und Licht und Lichter!&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Licht, woher kommt es, was ist es und wo ist es dunkel. &amp;lt;br&amp;gt;&lt;br /&gt;
erfinde, erforsche und sehe... Sterne. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Astrophysikersternsinger.&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Museen, in denen man entdecken kann, ausprobieren &amp;lt;br&amp;gt;&lt;br /&gt;
mit Witz und Charme und Information. &amp;lt;br&amp;gt;&lt;br /&gt;
drücken, sehen, staunen, wissen, inspirierend &amp;lt;br&amp;gt;&lt;br /&gt;
poetisch drübernachdenken und weiter denken &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sei SAMMLER&#039;&#039;&#039; -sammle Glühbirnen+lichte Worte&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;sei GOTT&#039;&#039;&#039;  -drücke das Licht an! &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;sei FORSCHER&#039;&#039;&#039; -Informationsheft. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
schwarz, weil man im Dunkeln am besten sieht, wo das Licht ist. &amp;lt;br&amp;gt;&lt;br /&gt;
bunt, ist das Licht nicht bunt gemischt? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
und Gott sprach es werde Licht &amp;lt;br&amp;gt;&lt;br /&gt;
und der Mensch erfand das Feuer, &amp;lt;br&amp;gt;&lt;br /&gt;
sowie die Öl und Bogenlampen, die Glühbirnen &lt;br /&gt;
und die schlussendliche Elektrizität.&amp;lt;br&amp;gt;&lt;br /&gt;
was kommt als nächstes? VISIONEN? &amp;lt;br&amp;gt;&lt;br /&gt;
es geht weiter oder dir geht ein Licht auf, &amp;lt;br&amp;gt;&lt;br /&gt;
bevor man dir das Licht ausknipst. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
ist Licht das, was wir sehen oder fühlen?&amp;lt;br&amp;gt;&lt;br /&gt;
Blendung, Wärme, Geborgenheit, Sicherheit, Angst, Spiegelung? &amp;lt;br&amp;gt;&lt;br /&gt;
Einerlei, Lichtelei, Spiegelei.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt; &lt;br /&gt;
Image:Lydia Rakutt Lichterkoffer2.JPG|&lt;br /&gt;
Image:Lydia Rakutt Lichterkoffer 4.JPG|&lt;br /&gt;
Image:Lydia Rakutt LIchterkoffer 6.JPG|&lt;br /&gt;
Image:Lydia Rakutt Lichterkoffer1.JPG|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
===[[User:juluschka|Juliane Burkhardt]] – &#039;&#039;Das Koffermuseum im Koffer&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Verschiedene Leben, verschiedene Orte, verschiedene Menschen, verschiedene Erlebnisse, verschiedene Inhalte.&lt;br /&gt;
&lt;br /&gt;
Verschiedene Koffer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[mit Audioband]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DSC 0002.JPG&lt;br /&gt;
File:DSC 0040.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
===[[User:sthofmann|Anja Bauer]] – &#039;&#039;Ein Koffer voller Träume&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Koffer voller Träume1.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Ein Museum ist ein Ort an dem eine Sammlung von Dingen ausgestellt wird die besonders sind oder nicht in Vergessenheit geraten sollen. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ich habe Lebensträume gesammelt. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In diesem Koffer befinden sich über 100 Lebensträume von ganz unterschiedlichen Persönlichkeiten, von jung bis alt. Unter ihnen sind auch alte und vergangene Träume welche zerknüllt oder zerissen sind. Es geht darum die Träume als Zeichen der Zeit zu sehen. Durch das niederschreiben sollen sie nicht in Vergessenheit geraten.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Es sind Träume des ersten Jahrzehnts im neuen Jahrtausend. &amp;lt;br&amp;gt;&lt;br /&gt;
Ich habe sie auf weißen quadratischen Notizzetteln mit unterschiedlich Farben aufschreiben lassen und diese unsortiert in den Koffer getan um keine Chronologie zu erzeugen.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In den Koffer habe ich eine kleine durchsichtige Box mit unbeschrieben Notizzettel und daneben farbige Stifte gelegt. Dadurch ist dieser Koffer erweiterbar und Besucher können ihre persönlichen Lebensträume zu Papier bringen und diese den anderen Träumen im Koffer beifügen.&lt;br /&gt;
Denn oftmals lassen wir unsere Träume durch das Leben verdrängen oder sie geraten in Vergessenheit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG 1535 Kopie.jpg&lt;br /&gt;
File:IMG 1536 Kopie.jpg&lt;br /&gt;
File:IMG 1539 Kopie.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
===[[User:Roman|Roman Adler]] – Super Mario Museum===&lt;br /&gt;
&lt;br /&gt;
Kein, heute noch aktiver, Videospielcharakter kann auf eine so lange (Erfolgs-)Geschichte zurückschauen. Super Mario! Grund genug ein Museum für diesen Superhelden allererster Güte zu errichten. Und zwar in meinem Koffer...&lt;br /&gt;
&lt;br /&gt;
Die Wände wurden dem ersten Level des ersten Super Mario Bros. von 1985 nachempfunden. Inklusive &#039;&#039;Underworld&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Für die Ausstellung wurden die Cover, aller erschienen Spiele, in denen Super Mario einen Auftritt als Haupt- oder Nebendarsteller hatte zusammengetragen. Geordnet nach Erscheinungsjahr und Konsole (von 1981 - NES - &#039;&#039;Donkey Kong&#039;&#039; bis 2010 - Wii - &#039;&#039;Super Mario Galaxy 2&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Außerdem das epochale Kunstwerk &amp;quot;&#039;&#039;The Evolution Of Mario&#039;&#039;&amp;quot;. Eine Adaption der darwinschen Evolutionstheorie.&lt;br /&gt;
&lt;br /&gt;
Eine große Freude ist es mir natürlich, die, in Lebensgröße dargestellten, Power-Up-Pilze, zu präsentieren. Die da wären: Der &#039;&#039;Mega-Pilz&#039;&#039;, der &#039;&#039;1-Up-Pilz&#039;&#039;, der &#039;&#039;Super-Pilz&#039;&#039; und der &#039;&#039;Mini-Pilz&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Ich wünsche viel Spass und gute Unterhaltung im:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Mario microMuseum&#039;&#039;&#039; !!! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 01.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 02.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 03.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 04.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 05.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 06.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 07.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 08.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 09.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 10.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 11.jpg|&lt;br /&gt;
File:Roman Adler - Musterkoffer 3 - WS2010 - 12.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===[[User:victoriabeck|Victoria Beck]] – &#039;&#039;Das Backpacker-Pack&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Koffer3_1.jpg‎ |thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
„Der Backpacker ist ein junger Mensch, der mit sehr wenig Geld eine lange Reise in ferne Weltgegenden plant. Wie mehrere tausend andere Backpacker möchte er es so unvergleichlich haben wie möglich, denn der Rucksacktourist ist ein Abenteurer und Weltentdecker. Mehrere Monate flieht er aus seiner materialistisch geprägten Welt, in die er hineingeboren ist, denn meistens gehört er der westlichen Bildungselite an. Er möchte sich befreien aus seinem Alltag, eins werden mit der Fremde, an existenzielle Grenzen stoßen, sich selber spüren.&amp;lt;br&amp;gt;&lt;br /&gt;
Er erhebt er sich arrogant über die anderen Touristen, die er zur stumpfsinnigen Masse homogenisiert...All-inclusive- Touristen, die auch in der Ferne die Unfreiheit wählen. Der Rucksacktourist sagt, sie täten ihm leid, diese Leute, sie würden die Welt nie verstehen, weil sie nur Souvenirs von Einheimischen kaufen und sich dabei übers Ohr hauen lassen oder Sehenswürdigkeiten fotografieren, zu denen sie ein Bus karrt. Er hasst sie, da sie ihm die Geheimnisse der Welt weggucken wollen. Die findet der Weltentdecker im Reiseführer Lonely Planet und bewegt sich auf ausgelatschten Pfaden. &amp;lt;br&amp;gt;&lt;br /&gt;
Den Backpacker stört es sehr, dass andere Touristen sich an den Sehenswürdigkeiten die Füße platttreten, die auch im Lonely Planet stehen.....Drum besucht er sie morgens um vier wegen der ganz besonderen Stimmung, die die Touristen, die da noch in ihren klimatisierten Hotels schlafen, so nie erleben werden.&amp;lt;br&amp;gt;&lt;br /&gt;
Weil er nicht viel Geld ausgeben will – sonst muss er wieder nach Hause – trägt er seinen Rucksack, in den nur wenige Habseligkeiten passen. Von Einheimischen lässt sich der Backpacker dann zum Essen einladen und freut sich, dass die Menschen umso offener und gastfreundlicher sind, je weniger sie besitzen. Dann schenkt er einem der Kinder noch ein leeres glitzerndes Plastikfeuerzeug und schlendert zu seiner Bambushütte am Strand. Die hat er mit Händen und Füßen auf 3,50 Euro pro Nacht heruntergehandelt, und dass er dafür eine verschimmelte Matratze mit Ratten und Spinnen teilen muss, das empfindet er als Grenzerfahrung. Am nächsten Tag bucht er einen Tauchkurs, den er mit seiner Kreditkarte bezahlt.&amp;lt;br&amp;gt;&lt;br /&gt;
Der Backpacker, der gern intensive Erfahrungen macht, latscht mit Flipflops gefährliche Berge hoch, weil er das bei den Einheimischen gesehen hat, die sich keine Bergschuhe leisten können. |Sicherheitshinweise in Reiseführern haben für ihn keine Gültigkeit, drum trinkt er auch aus Bergbächen. Unbedingt muss der Backpacker nicht Identifizierbares auf Märkten oder am Straßenrand essen, er ist ja praktisch ein Local.&amp;lt;br&amp;gt;&lt;br /&gt;
Seine Anerkennung findet der Backpacker bei anderen Backpackern. Sein Körper dient ihm als Dialeinwand seiner Erfahrungen. Je ausgemergelter, schmutziger, vernarbter, braun gebrannter, desto höher sein Status. Er trifft die anderen in Backpacker-Hostels, die wie so viele andere Anlaufstellen entstanden sind, weil die Welt wenigstens ein bisschen verdienen will am Rucksacktourismus. Nach kurzer Zeit müssen sie sich wieder voneinander verabschieden.&amp;lt;br&amp;gt;&lt;br /&gt;
Das reicht, um den Spielstand abzugleichen (Wo willst du hin? Wo warst du schon? Was hast du dafür bezahlt?) und jeden Tag jemanden zu finden, dem man sein kleines Abenteuer erzählen kann. So lernt der Backpacker nur nette Menschen kennen, ganz anders als zu Hause, wo alle irgendwas von ihm erwarten. Sein neu gewonnenes Gratiswissen schreibt der Backpacker in ellenlange Rundmails. Dafür setzt er sich einmal die Woche in ein Internetcafé, das für ihn eingerichtet wurde, und jagt sie durch seinen Verteiler.&amp;lt;br&amp;gt;&lt;br /&gt;
Irgendwann muss der Backpacker wieder nach Hause. Vielleicht lässt er sich noch ein Tattoostechen oder sich für sein restliches Kleingeld einen Anzug schneidern. Im Flugzeug, das er mit Baller- und Neckermännern teilt, lauscht er ihren Erzählungen (tolles Essen/ sich nicht von Einheimischen übers Ohr hauen lassen/ gastfreundliche Menschen) und kichert sich in den Schlaf.&amp;lt;br&amp;gt;&lt;br /&gt;
Am Heimatflughafen steigt er aus und blinzelt benommen in die blendende alte Welt. Der Konsum! Die Sauberkeit! Krass! Noch zwei, drei Wochen lang erzählt er mit entrücktem Blick von seinen Abenteuern und denkt dabei dass ihn sowieso keiner versteht. Wie auch, keiner war dabei. Das einzige was den Backpacker noch von der Reise bleibt sind seine Erinnerungen. An eine Zeit die er denkt, sie würde nie wieder kommen. Die Zeit als er Frei sein konnte...Nur seine Wegbegleiter, die er selbstverständlich in seine Facebookliste aufgenommen hat,  können ihn verstehen und sind deshalb seine Ansprechpartner in den Stunden wenn der Alltag nervt und die Sehnsucht nach der Ferne ruft.“&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hartmann, Kathrin (2007): Das Backpacker-Pack, Neon, Oktober 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:koffer3_2.jpg‎‎|&lt;br /&gt;
Image:koffer3_3.jpg‎‎|&lt;br /&gt;
Image:koffer3_4.jpg‎‎|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
===[[User:lydiakluge|Lydia Kluge]] – &#039;&#039;&amp;quot;Unsichtbare Geschichte&amp;quot;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lydia_Kluge_Musterkoffer_3_(2011)_1.jpg|&lt;br /&gt;
File:Lydia Kluge Musterkoffer_3_(2011)_2.JPG|&lt;br /&gt;
File:Lydia_Kluge_Musterkoffer_3_(2011)_3.JPG|&lt;br /&gt;
File:Lydia_Kluge_Musterkoffer_3_(2011)_4.JPG|&lt;br /&gt;
File:Lydia_Kluge_Musterkoffer_3_(2011)_5.JPG|&lt;br /&gt;
File:Lydia_Kluge_Musterkoffer_3_(2011)_6.JPG|&lt;br /&gt;
File:Lydia_Kluge_Musterkoffer_3_(2011)_7.JPG|&lt;br /&gt;
File:Lydia_Kluge_Musterkoffer_3_(2011)_8.JPG|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[User:raphael|Raphael Kittell]] – &#039;&#039;&amp;quot;Museumswand&amp;quot;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:MicroMUSEUM_009.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Eine Fußbodenleiste, eine Steckdose, eine weiße Wand und eine Hängung in Form des Triptychons. Wer seine Bilder hier aufhängt, hat es geschafft, symbolisiert mit dem äußeren Präsentationsrahmen, dass er jetzt dazu gehört, zur Institution der Museen, der staatlich anerkannten Künstler. Er kann sich damit in der Öffentlichkeit, auf einem Marktplatz in seiner Heimatstadt präsentieren, in dem er den ausgeklappten Koffer stolz auf seinem Rücken trägt. und wenn es nass wird, kann er die &amp;quot;Museumswand&amp;quot; ganz schnell einpacken und weiterziehen auf seiner Wanderausstellung.&lt;br /&gt;
&lt;br /&gt;
Und die in Tüten gehängten Bilder? Regenschutz, oder doch eine Museumskritik. Alles wird eingetütet, konserviert. Wir haben Glück, dass wir die Bilder überhaupt noch anschauen dürfen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MicroMUSEUM_005.jpg&lt;br /&gt;
File:MicroMUSEUM_006.jpg&lt;br /&gt;
File:MicroMUSEUM_007.jpg&lt;br /&gt;
File:MicroMUSEUM_008.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[User:juleka|Juliane Kaden]] – &#039;&#039;Traditionell und doch aktuell&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Juliane_Kaden_Musterkoffer_3_(2010)_1.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Heinrich Christian Wilhelm Busch und Dr. Heinrich Hoffmann lebten nahezu zur selben Zeit und beschäftigten sich mit Kindern. Schon früher gab es junge Menschen, die im Verhalten auffällig waren, doch in Büchern war nur vom braven Kind, moralischen Vorschriften und ermahnenden Worten die Rede. &amp;lt;br&amp;gt; &lt;br /&gt;
Heinrich Hoffmann ging in seinem namhaften Werk „Der Struwwelpeter“ (1845) auf Verhaltensauffälligkeiten der Kinder ein, während Wilhelm Busch die Streiche der zwei Lausbuben „Max und Moritz“ (1865) niederschrieb.&amp;lt;br&amp;gt; &lt;br /&gt;
Auch heute sind die Thematiken der Bücher aktuell und werden deshalb noch immer gedruckt und in verschiedene Sprachen übersetzt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Juliane_Kaden_Musterkoffer_3_(2010)_2.jpg|&lt;br /&gt;
File:Juliane_Kaden_Musterkoffer_3_(2010)_3.jpg|&lt;br /&gt;
File:Juliane_Kaden_Musterkoffer_3_(2010)_4.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[User:Amelie|Amelie ]] – &#039;&#039;Operativvorgang XII-1959/71&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Studentenwohnheim Windmühlenstraße. Typsche Wohnheimatmosphäre. Man sieht sich, man grüßt sich, und das wars auch schon? Welche Charaktere verbergen sich hinter den nummerierten Zimmertüren? Diese Fragen haben mich nachhaltig beschäftigt. Deshalb ist an diesem kleinen Ort für eine Woche die Stasi wiederauferstanden. Eine Woche habe ich Lagepläne und Grundrisse gezeichnet, Fotos gemacht, Personalbögen und vor allem Beobachtungsberichte angelegt und diese in einer Akte für den jeweiligen Bewohner festgehalten. Doch was passiert mit den erhaltenen Informationen? &lt;br /&gt;
Sag mir wie du wohnst und ich sag dir wer du bist? Du bist was du isst? Ist es bezeichnend für den Charakter eines Menschen, ob er um 19.08 oder 20.00 das Zimmer verlässt? Und steckt hinter dem grünen T-Shirt meines Nachbarn vielleicht doch mehr? &lt;br /&gt;
Was unterscheidet diese Art der Informationen von denen auf Facebook und co? Sind sie aussagekräftiger oder eben nicht? &lt;br /&gt;
Die anonyme Atmosphäre der Wohnsituation hat er wohl eingefangen. Doch ob es mir den Menschen näher gebracht oder mich vielleicht eher durch die Rolle des Beobachters entfernt hat, bleibt offen. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
===[[User:christiane_p|Christaine Preuß]] – &#039;&#039;Edward Scissorhands - Ice Dance&#039;&#039;===&lt;br /&gt;
[[File:musterkoffer_edward2.JPG|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Eine Kultfigur im richtigen Moment festhalten.&lt;br /&gt;
Die Frage ist: was ist die Beste Möglichkeit? Und: Was passiert in dem Moment, in dem man seine Lieblingsszene einfriert?&lt;br /&gt;
&lt;br /&gt;
Ich halte &amp;quot;Ice Dance&amp;quot; fest und träume vor mich hin...&amp;lt;br&amp;gt;&lt;br /&gt;
Meine Intension war, die zauberhafte und zarte Liebesgeschichte von Edward und Kim auf ihrem Höhepunkt festzuhalten. Es erinnert mich doch sehr an die Schöne und das Biest, nur ohne richtiges Happy End. Die Einsamkeit ist es, in die sich Edward wieder flüchten muss, um den Fängen der oberflächlichen und egoistischen Gesellschaft zu entkommen.&lt;br /&gt;
&lt;br /&gt;
Es gibt sämtliche Arten, die eine Nachbildung von der Szene  &amp;quot;Ice Dance&amp;quot; darstellen. Ich habe mich bewusst für selbstgenähte Puppen entschieden um für mich den Effekt zu erzeugen, dass die beiden handelnden Personen noch &amp;quot;Kinder&amp;quot; bzw. kindliche Naivität im Teenageralter vorweisen. Andererseits ist es für mich ein Kindheitserlebnis ohne gleichen gewesen diesen Film zu sehen, der seither einer der wenigen Filme ist, welcher mich immer wieder verzaubert. &lt;br /&gt;
Schaut man sich das microMuseum an und hört dabei die von Danny Elfman Komponierte Musik zur Szene, dann fängt doch jeder an sich an etwas zu erinnern was er mit früher verbindet oder träumt einfach nur vor sich hin und hat die Szene als bewegtes Bild im Kopf.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:musterkoffer_edward1.JPG||&lt;br /&gt;
File:musterkoffer_edward4.JPG|&lt;br /&gt;
File:musterkoffer_edward5.JPG|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===[[User:Marie H.|Marie Habermann]] – &#039;&#039;Dystopie?&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In seinem Roman &amp;quot;Fahrenheit 451&amp;quot; (1953) beschreibt Ray Bradbury eine dystopische Welt in der die Bevölkerung mithilfe banaler Unterhaltungsmedien von den politisch und gesellschaftlich wichtigen Ereignissen (beispielsweise von Kriegen) abgelenkt wird.  Unter Anderem dienen zu diesem Zweck die sogenannten Videoleinwände,  welche, auch als Statussymbol, die heimischen vier Wände  Stück für Stück ersetzen um den Bürger permanent mit simpler, sinnfreier Television zu attackieren um ihn „beschäftigt“ zu halten. Die virtuelle Welt suggeriert das soziale Umfeld, unterdrückt das Denken und unterwirft die Menschen in eine Art von psychische Abhängigkeit, welche eine breite Spanne von Geisteskrankheit zu Folge hat: von simpler Schlafstörung bis hin zum regelmäßigen Suizidversuch.&lt;br /&gt;
&lt;br /&gt;
[[File:MHABI_dystopie_001.jpg|thumb|left|300px]]&lt;br /&gt;
&lt;br /&gt;
Bradbury´s Roman inspirierte mich dazu, anhand eines Textauszuges eine Kulisse in den Koffer zu bauen, welche das Dispositiv des Protagonisten Montag nachempfindet: eine scheinbar winzige Figur in Lethargie gefesselt und isoliert - vor der gigantischen Bildwand.&lt;br /&gt;
Nun stellte sich mir die Frage: Was zeigt die „Leinwand“?&lt;br /&gt;
Möglichst surreal und doch auf gewisse Weise faszinierend sollte das Ergebnis sein und so animierte ich einen kleinen Film, der im Groben meiner Vorstellung entsprach. (http://www.youtube.com/watch?v=9BmzPR1WHkk) &lt;br /&gt;
(Zu hören ist der erwähnte Textauszug, ein innerer Monolg von Montag über seine „medienverseuchte“ Frau und die eigene Erfahrung mit der Bildwand.)&lt;br /&gt;
&lt;br /&gt;
Letztlich frage ich mich, inwiefern Bradbury´s Beschreibung auch wirklich eine Dystopie ist. Entspricht sie nicht viel mehr einer Weissagung? Beinahe 60 Jahre sind jetzt seit der Erscheinung des Romans vergangen, und sind es nicht die Massenmedien, die zunehmend mein Denken und Wünschen zu bestimmen versuchen? Ist das Szenario der enormen heimischen Videowände tatsächlich Science-Fiction?  Werde ich permanent beschallt? Eigenes Denken, Kreativität durch „leichte Kost“ ersetzt? &lt;br /&gt;
Kann ich mich an den Moment erinnern, an dem ich die Stille bewusst wahrnahm und interessiert das Nichts betrachtete?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MHABI_microbrad_002.JPG||&lt;br /&gt;
File:MHABI_microbrad_003.JPG|&lt;br /&gt;
File:MHABI_microbrad_004.JPG|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67538</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/MainProject</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67538"/>
		<updated>2014-06-28T23:52:53Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Playing Pong */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Playing Pong ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abstract&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I recreated the famous game &amp;quot;Pong&amp;quot; in Processing; to touch my hat to the old pong consoles I used an&lt;br /&gt;
Arduino and two potentiometers to build one myself.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
That&#039;s the finished setup.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The final Processing sketch is based on a program I wrote during the class &amp;quot;Tangible Programming - An Introduction&amp;quot; held by Johannes Deich. I went for a more colourful look than the original game.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-processing.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
I used the serial and the Arduino (Firmata) library to import data from the Arduino, which runs the &amp;quot;StandartFirmata&amp;quot;-sketch, to Processing. In short, the first potentiometer is attached to the analogue pin 0 and its data moves the left paddle, while the second potentiometer is attached to the analogue pin 1 and moves the right paddle. Self-evidently, I mapped the value range of the potentiometers to match the height of the canvas.&lt;br /&gt;
&lt;br /&gt;
If you are interested, feel free to download the [[Media:Pong.zip|Processing sketch]] and have a closer look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prototype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This full-functioning prototype already shows the unfussy electronic setup as it is in the final console.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-prototype.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-prototype-close.jpg|357px]]&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-breadboard.jpg|357px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Final Console&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The finished console is made of plywood and has one rotary button attached to each potentiometer, enabling the user to control the paddles by rotating movement; just like with the original consoles. The wires and electronic components are all hidden on the inside.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-player.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Feel free to watch a, rather unexciting, video of me doing a test run.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;g0C0RPArRzo|800|450&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67537</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/MainProject</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67537"/>
		<updated>2014-06-28T23:49:50Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Playing Pong */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Playing Pong ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abstract&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I recreated the famous game &amp;quot;Pong&amp;quot; in Processing; to touch my hat to the old pong consoles I used an&lt;br /&gt;
Arduino and two potentiometers to build one myself.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
That&#039;s the finished setup.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The final Processing sketch is based on a program I wrote during the class &amp;quot;Tangible Programming - An Introduction&amp;quot; held by Johannes Deich. I went for a more colourful look than the original game.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-processing.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
I used the serial and the Arduino (Firmata) library to import data from the Arduino, which runs the &amp;quot;StandartFirmata&amp;quot;-sketch, to Processing. In short, the first potentiometer is attached to the analogue pin 0 and its data moves the left paddle, while the second potentiometer is attached to the analogue pin 1 and moves the right paddle. Self-evidently, I mapped the value range of the potentiometers to match the height of the canvas.&lt;br /&gt;
&lt;br /&gt;
If you are interested, feel free to download the [[Media:Pong.zip|Processing sketch]] and have a closer look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prototype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This full-functioning prototype already shows the unfussy electronic setup as it is in the final console.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-prototype.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-prototype-close.jpg|357px]]&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-breadboard.jpg|357px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Final Console&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The finished console is made of plywood and has one rotary button attached to each potentiometer, enabling the user to control the paddles by rotating movement; just like with the original consoles. The wires and electronic components are all hidden on the inside.&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-player.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Feel free to watch a video of me doing a test run.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;g0C0RPArRzo|800|450&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong.zip&amp;diff=67536</id>
		<title>File:Pong.zip</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong.zip&amp;diff=67536"/>
		<updated>2014-06-28T23:25:41Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
Processing sketch recreating the game &amp;quot;Pong&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
The author of this file is the uploader/user of this wiki. It is distributed under the Creative Commons Atrribution-NonCommercial-ShareAlike 4.0 License (see: creativecommons.org/licenses/by-nc-sa/4.0/).&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong.zip&amp;diff=67535</id>
		<title>File:Pong.zip</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong.zip&amp;diff=67535"/>
		<updated>2014-06-28T23:24:13Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Copyright status: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
The author of this file is the uploader/user of this wiki. It is distributed under the Creative Commons Atrribution-NonCommercial-ShareAlike 4.0 License (see: creativecommons.org/licenses/by-nc-sa/4.0/).&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong.zip&amp;diff=67534</id>
		<title>File:Pong.zip</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong.zip&amp;diff=67534"/>
		<updated>2014-06-28T23:21:09Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-processing.jpg&amp;diff=67533</id>
		<title>File:Pong-processing.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-processing.jpg&amp;diff=67533"/>
		<updated>2014-06-28T22:34:05Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-breadboard.jpg&amp;diff=67532</id>
		<title>File:Pong-console-arduino-potentiometer-breadboard.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-breadboard.jpg&amp;diff=67532"/>
		<updated>2014-06-28T22:24:30Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67531</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/MainProject</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67531"/>
		<updated>2014-06-28T21:52:30Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Playing Pong */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Playing Pong ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abstract&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I recreated the famous game &amp;quot;Pong&amp;quot; in Processing; to touch my hat to the old pong consoles I used an&lt;br /&gt;
Arduino and two potentiometers to build one myself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer.jpg|800px]]&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-prototype.jpg|800px]]&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-prototype-close.jpg|355px]]&lt;br /&gt;
[[File:Pong-console-arduino-potentiometer-player.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lastly, feel free to watch a video of me doing a test run:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;g0C0RPArRzo|800|450&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer.jpg&amp;diff=67530</id>
		<title>File:Pong-console-arduino-potentiometer.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer.jpg&amp;diff=67530"/>
		<updated>2014-06-28T21:47:11Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-prototype.jpg&amp;diff=67529</id>
		<title>File:Pong-console-arduino-potentiometer-prototype.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-prototype.jpg&amp;diff=67529"/>
		<updated>2014-06-28T21:46:27Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-prototype-close.jpg&amp;diff=67528</id>
		<title>File:Pong-console-arduino-potentiometer-prototype-close.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-prototype-close.jpg&amp;diff=67528"/>
		<updated>2014-06-28T21:45:55Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-player.jpg&amp;diff=67527</id>
		<title>File:Pong-console-arduino-potentiometer-player.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pong-console-arduino-potentiometer-player.jpg&amp;diff=67527"/>
		<updated>2014-06-28T21:45:30Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67526</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/MainProject</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/MainProject&amp;diff=67526"/>
		<updated>2014-06-28T21:40:26Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: Created page with &amp;quot;== Playing Pong ==  &amp;#039;&amp;#039;&amp;#039;Abstract&amp;#039;&amp;#039;&amp;#039;  I recreated the famous game &amp;quot;Pong&amp;quot; in Processing; to touch my hat to the old pong consoles I used an Arduino and two potentiometers to build o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Playing Pong ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abstract&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I recreated the famous game &amp;quot;Pong&amp;quot; in Processing; to touch my hat to the old pong consoles I used an&lt;br /&gt;
Arduino and two potentiometers to build one myself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Coming soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lastly, feel free to watch me doing a test run:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;g0C0RPArRzo|800|450&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise1&amp;diff=67525</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise1&amp;diff=67525"/>
		<updated>2014-06-28T21:36:40Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Get That Soldering Done */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Get That Soldering Done ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tobias Wolf and I constructed a wooden display that either shows the number zero or the number one with the help of a drilled dot matrix and nine LEDs.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection.gif|800px]]&lt;br /&gt;
&lt;br /&gt;
To accomplish the change of the number we build a two-way connection; first we put one, two and two times three LEDs each in a series circuit and connected those in parallel. Next a resistor of 330 Ohm was used for the wiring with only one LED and a resistor of 220 Ohm for the one with two LEDs. That&#039;s slightly more resistance than needed but we assumed this wouldn&#039;t be a problem.&lt;br /&gt;
&lt;br /&gt;
On top of this we improvised a toggle switch which connects the two LEDs either with the single LED to form the &amp;quot;1&amp;quot; or with the other six LEDs to form the &amp;quot;0&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-back.jpg|800px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch1.jpg|398px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch2.jpg|398px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circuit Diagram&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last but not least, our wiring diagram:&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-circuit.jpg|800px]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=67524</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=67524"/>
		<updated>2014-06-28T21:27:47Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Lydia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Max Mustermann ==&lt;br /&gt;
&lt;br /&gt;
[[Max_Mustermann/Week1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== John Doe ==&lt;br /&gt;
&lt;br /&gt;
[[John_Doe/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Lydia ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Weeks Assigment.&#039;&#039;&#039;&lt;br /&gt;
:[[/Lydia_Kluge/Exercise1|1. Get That Soldering Done]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Exercise.&#039;&#039;&#039;&lt;br /&gt;
:[[/Lydia_Kluge/Exercise2|2. Simply Sound]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main Project.&#039;&#039;&#039;&lt;br /&gt;
:[[/Lydia_Kluge/MainProject|3. Playing Pong]]&lt;br /&gt;
&lt;br /&gt;
== Jonas Köhler / Martin Melcher / Benjamin Voßler ==&lt;br /&gt;
[[File:Jkmmbv_astabile_kippstufe_06.jpg|80px]]&lt;br /&gt;
&lt;br /&gt;
[[JonasKoehlerMartinMelcherBenjaminVoßler/Week1|The Astable Multivibrator In A Honey Jar]]&lt;br /&gt;
&lt;br /&gt;
== Aidas== &lt;br /&gt;
== Jonas L.== &lt;br /&gt;
== Thomas== &lt;br /&gt;
== Julia== &lt;br /&gt;
== Adrian ==&lt;br /&gt;
&lt;br /&gt;
[[Jonas_L_Aidas_Adrian/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Stefanie== &lt;br /&gt;
== Laura== &lt;br /&gt;
== Natalia== &lt;br /&gt;
== Sebastian == &lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
Homework = we were asked to hack or modify a simple sound recorder, by changing the resistor. &lt;br /&gt;
&lt;br /&gt;
I melted off the resistor on the board. I then added a Light Depending Resistor. I also added connector ports to the other cables so that it can be changed more often with more ease. Images of the modification below.&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 3.jpg]]&lt;br /&gt;
&lt;br /&gt;
So now, depending on how much light the LDR receives, the sound that you record with the device will be processed slower (Less light) or faster (more light) resulting in a slow and fast playback which includes pitch change.&lt;br /&gt;
&lt;br /&gt;
My main Project for tho class, is to re-program a pair of VR glasses (shutter glasses) so that they can be used to change the frequency (flashing) of natural light sources, e.g the Sun, instead of the more widely used artificial light. &lt;br /&gt;
&lt;br /&gt;
Inspired by LUCIA Nº03: http://www.gesund-im-licht.at&lt;br /&gt;
&lt;br /&gt;
[[File:BDig_wiki.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:shutglas2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:wearglas_wiki1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:wearglass2_wiki.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:geometpatt_wiki.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:rod4_wiki.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:wearonface_wiki.jpg]]&lt;br /&gt;
&lt;br /&gt;
DOCUMENTATION PDF:  [[Media:Eclectic_Electric_WS14.pdf]]&lt;br /&gt;
&lt;br /&gt;
VIDEO: https://www.youtube.com/watch?v=bmfWK6aJ0ro&lt;br /&gt;
&lt;br /&gt;
== Rodrigo== &lt;br /&gt;
== Tobias== &lt;br /&gt;
== Somayeh== &lt;br /&gt;
== Clotilde== &lt;br /&gt;
== Heinrich ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
== Asu Ceren ==&lt;br /&gt;
== Ives ==&lt;br /&gt;
== Simon ==&lt;br /&gt;
== Andre ==&lt;br /&gt;
== Biters ==&lt;br /&gt;
== Deniz ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
== Elahe ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise2&amp;diff=67523</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/Exercise2</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise2&amp;diff=67523"/>
		<updated>2014-06-28T21:25:34Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: Created page with &amp;quot;== Simply Sound ==  &amp;#039;&amp;#039;&amp;#039;Task&amp;#039;&amp;#039;&amp;#039;  The given task was to modify one of those sound recorders used in greeting cards by changing the resistor.   &amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039;  Before altering anything ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Simply Sound ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The given task was to modify one of those sound recorders used in greeting cards by changing the resistor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before altering anything I recorded the first few seconds of &amp;quot;Thunderstruck&amp;quot; by AC/DC to test if everything is working fine, check the quality of the replay – not that good, obviously – and avoid hearing my own voice. Subsequently I removed the original resistor and replaced it with a light depending resistor.&lt;br /&gt;
&lt;br /&gt;
[[File:Sound-recorder-hack.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
After this modification the recording was influenced by the surrounding light; the more light was caught by the resistor, the more rapidly the audio signals were processed, thus making the pitch level higher.&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sound-recorder-hack.jpg&amp;diff=67522</id>
		<title>File:Sound-recorder-hack.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sound-recorder-hack.jpg&amp;diff=67522"/>
		<updated>2014-06-28T20:54:17Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Kolloq_SS14&amp;diff=66389</id>
		<title>IFD:Kolloq SS14</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Kolloq_SS14&amp;diff=66389"/>
		<updated>2014-05-25T12:57:34Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Syllabus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Kolloquium|Kolloquium]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Jens Geelhaar]], [[Michael Markert]], [[Gabriel Rausch]], [[Martin Schied]], [[User:Joatan|Joatan Preis Dutra]], [[Johannes Deich]], [[Daniela Tröger]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 0 [[ECTS]], ca. 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Mittwochs, 10.15 Uhr&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; Marienstraße 7b, Raum 105&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; Mittwoch, 9. April 2014, 10:15 Uhr&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
Das Interface-Design Kolloquium lädt jeden Mittwoch zu einem kleinen Vortrag aus der Praxis (von Studierenden, Gästen oder Mitarbeitern) ein. Im Anschluss wird über das Thema des Vortrags diskutiert.&lt;br /&gt;
&lt;br /&gt;
==English description==&lt;br /&gt;
We are inviting students, guests and lecturers to present their works. There will be a brief discussion afterwards.&lt;br /&gt;
&lt;br /&gt;
== Anmeldung ==&lt;br /&gt;
Der Besuch ist offen für alle und erfordert keine Anmeldung&lt;br /&gt;
&lt;br /&gt;
==Zielgruppe==&lt;br /&gt;
Alle Bachelor- und Master-Studenten, Absolventen und Mitarbeiter der Professur Interface-Design.&lt;br /&gt;
&lt;br /&gt;
== Hinweise für Vortragende ==&lt;br /&gt;
&lt;br /&gt;
Übrigens: Wir freuen uns über Hinweise für interessante Vorträge!&lt;br /&gt;
&lt;br /&gt;
Normalerweise gibt es zwei Redner pro Termin. Es gibt einen Beamer (VGA-Connector!), wenn Sie Sound oder einen Computer benötigen, melden Sie sich bitte bei [[User:Mm|Michael]]. Falls Sie die Präsentation auf einem USB-Stick mitbringen, dann bitte entweder als Mac-Keynote oder als PDF. Wir haben nur eventuell Zugriff auf einen Windows-PC mit Powerpoint.&lt;br /&gt;
&lt;br /&gt;
Ein Internetzugang steht über das WiFi Netzwerk &amp;quot;eduroam&amp;quot; zur Verfügung. Falls Sie kein Universitätslogin haben, melden Sie sich bitte rechtzeitig, damit wir einen Gastzugang beantragen können.&lt;br /&gt;
&lt;br /&gt;
Sie können Ihre Vortragssprache (Deutsch/Englisch) frei wählen. Es sind jedoch üblicherweise 5 bis 10% fremdsprachige Teilnehmer anwesend, die i.d.R. besser Englisch als Deutsch verstehen.&lt;br /&gt;
&lt;br /&gt;
Die Präsentation sollte eine Dauer von etwa ~20 Minuten haben. Bitte haben Sie Verständnis dafür, wenn wir nach spätestens 30 Minuten abbrechen, denn wir möchten noch genügend Zeit für Feedback, Fragen und kurze Anschlussdiskussionen haben.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes for Speakers ==&lt;br /&gt;
&lt;br /&gt;
If you feel you have something interesting to share, please contact us. We are always looking for interesting things to share and talk about.&lt;br /&gt;
&lt;br /&gt;
Typically, we have two presentations per meeting. There is a projector with VGA Connector. If you need Sound or a Computer, please contact [[User:Mm|Michael]]. If you bring your presentation on a USB-Stick, please use either Mac-Keynote or PDF, because we may or may not find a Windows-PC with Powerpoint.&lt;br /&gt;
&lt;br /&gt;
To connect to the internet, you can use the &amp;quot;eduroam&amp;quot; WiFi network. If you have no University login, please get in touch, so we can arrange a guest account.&lt;br /&gt;
&lt;br /&gt;
The language of your talk (German/English) is up to you to decide. Usually, there are about 5 to 10% Students that understand English better than German.&lt;br /&gt;
&lt;br /&gt;
The presentation should have a duration of about ~ 20 minutes. Please understand that we need to stop the talk after 30 minutes latest, because there should be time for feedback, questions and short discussions.&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
Vorläufiger Semesterplan:&lt;br /&gt;
  BITTE MAXIMAL ZWEI VORTRÄGE PRO TERMIN!&lt;br /&gt;
  ONLY TWO PRESENTATIONS PER DAY PLEASE!&lt;br /&gt;
# 09.04. Lisa F. (Praktikum)&lt;br /&gt;
# &amp;lt;del&amp;gt;16.04. no meeting&amp;lt;/del&amp;gt;&lt;br /&gt;
# 23.04. &amp;lt;strong&amp;gt;13:00 Uhr&amp;lt;/strong&amp;gt; Jason Reizner&lt;br /&gt;
# 30.04. Jan Dittrich&lt;br /&gt;
# &amp;lt;del&amp;gt;07.05. no meeting&amp;lt;/del&amp;gt;&lt;br /&gt;
# &amp;lt;del&amp;gt;14.05. no meeting&amp;lt;/del&amp;gt;&lt;br /&gt;
# 21.05. Frank Martin Dietrich&lt;br /&gt;
# &amp;lt;del&amp;gt;28.05. no meeting&amp;lt;/del&amp;gt; (We&#039;re at LOPEC 2014 in Munich) &lt;br /&gt;
# 04.06. Lydia Kluge&lt;br /&gt;
# 11.06. &lt;br /&gt;
# 18.06. &lt;br /&gt;
# &amp;lt;del&amp;gt;25.06. no meeting&amp;lt;/del&amp;gt; (Bewerbungskommissionen)&lt;br /&gt;
# 02.07. &lt;br /&gt;
# 09.07.  &lt;br /&gt;
  BITTE MAXIMAL ZWEI VORTRÄGE PRO TERMIN!&lt;br /&gt;
  ONLY TWO PRESENTATIONS PER DAY PLEASE!&lt;br /&gt;
&lt;br /&gt;
== Siehe auch ==&lt;br /&gt;
* [[IFD:Kolloq WS13]]&lt;br /&gt;
* [[IFD:Kolloq SS12]]&lt;br /&gt;
* [[IFD:Kolloq WS12]]&lt;br /&gt;
* [[IFD:Kolloq SS13]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* tba&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Talk-Design-Noir.pdf&amp;diff=66051</id>
		<title>File:Talk-Design-Noir.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Talk-Design-Noir.pdf&amp;diff=66051"/>
		<updated>2014-04-27T12:12:02Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: uploaded a new version of &amp;amp;quot;File:Talk-Design-Noir.pdf&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Talk on Design Noir | Presentation Paper | Written by Jeonghoon Cha and Lydia Kluge | Images quoted from the Book | SS 2012&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz/Lydia_Kluge&amp;diff=66049</id>
		<title>IFD:WizardOfOz/Lydia Kluge</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz/Lydia_Kluge&amp;diff=66049"/>
		<updated>2014-04-27T11:54:40Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* DESIGN NOIR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== NOTATIONS ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My first idea was to use a light sensor to capture the closing and opening of my fridge door during breakfast preparation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:fridge-setup.jpg|set-up&lt;br /&gt;
File:fridge-result.jpg|visualisation&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This could serve as a device to monitor your workflow in the kitchen; it could help to minimise the time the fridge door is open and thereby decrease the consumption of energy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Then I thought of using the light sensor to capture the emptying of a glass.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:glass-setup.jpg|set-up&lt;br /&gt;
File:glass-setup2.jpg|set-up with sensor&lt;br /&gt;
File:glass-result.jpg|visualisation&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It could be a device used in bars: When the glass empties the bar man is notified to take a new order. Or the amount of what you&#039;ve drunken is monitored for payment afterwards. Or to prevent drinking to much. Or it could be used in a drinking game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Third Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here I captured shady areas with a light sensor while walking around at night.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:bag-setup.jpg|set-up&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fourth Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally I wanted to capture the hopping from one channel to another with a light sensor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:remote-setup.jpg|set-up&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STORY TELLING ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Story Sentence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A police man in Brooklyn needs help eating a donut because Homer Simpson is around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Herbert, a fifty-four year old police-man from Brooklyn, has been awake the whole night. There was an open-air concert in prospect park and he was on duty. He had to take care of under-aged drinkers and prevent drug selling. Three people were arrested due to an argument that went out of control.&lt;br /&gt;
&lt;br /&gt;
Back at the police station he just slumps into a chair in the staffroom, unable to walk home right away – his wife is at her sister’s and stays until next Sunday anyway. He fixes himself a cup of coffee and returns to the chair. On TV an episode of “The Simpsons” starts; he’s  keen on the series for a long time and to the amusement of his wife Charlene yells with laughter at Chief Wiggum’s foolishness.  He decides to stay a bit longer and watch it. Eyes glued to the television he reaches for the pack of donuts. Pulling is hand back it is sticky with icing – the donuts must have left the fridge a long time ago. He doesn’t have the energy to get up again to wash his hands. Besides he doesn’t want to miss a moment from the episode. But fortunately he still has the small cleaning device with him that Charlene gave him for him for being on the beat. It is attached to his belt and starts automatically when he puts his hand in it. Herbert thinks that it really feels like a massage and even relaxes a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;and the next one:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Story Sentence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A mother in the kindergarten needs help finding her daughter because her daughter has changed her hair colour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clara is very happy because she was able to get the day off to have her long yearned for mid-of-the-week-relaxing-day. So after she woke up, she has a croissant for breakfast and comes to the conclusion that the coffee is unusually good; she guesses to taste a smack of cinnamon. Then she uses the midmorning to do some shopping and by midday starts to some gardening. While doing so there’s a hint of a smile in her face: She thinks of her husband Kenneth who always finds it kind of funny that she enjoys gardening that much. The two of them are married for five years now and have a four year old daughter called Anna.&lt;br /&gt;
&lt;br /&gt;
By 2 pm she gets ready to pick up Anna from the kindergarten. When Clara arrives she is devastated since she had totally forgotten that there was a fancy-dress party planned. She looks for her daughter, but the tons of children in costumes and colourful wigs make it impossible for her to find her daughter: Clara has congenital prosopagnosia which means that she is unable to recognize people by face. Through the years she found ways to handle it, e.g. identifying people by voice, build or movements, but right at the moment none of them helps her and she doesn’t want that Anna finds herself in the situation that her mother doesn’t know who she is – Clara considers Anna too young to understand. But fortunately she has the face recognition device with her. The software is implemented in her sunglasses and as soon as you feed it with a picture of a person and determine where the eyes, etc. are, it tells you who’s in front of you. This way Clara manages to find her daughter and can hug her immediately.&lt;br /&gt;
&lt;br /&gt;
== INTERACTIVE MIRROR ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Mind-map-mirror.jpg|thumb|mind map]]&lt;br /&gt;
&lt;br /&gt;
After having settled on the idea of an interactive mirror I asked myself what this device could accomplish, to which needs it could respond to.&lt;br /&gt;
&lt;br /&gt;
Finally I thought of three topics the mirror could talk about:&lt;br /&gt;
*self-perception,&lt;br /&gt;
*vanity and&lt;br /&gt;
*imagination.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To see the whole mind map follow the link below.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Media:mind-map-mirror-total.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Probes Kit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I created the kit with the purpose of gathering information about how people use mirrors regarding the above-mentionend aspects: self-perception, vanity and imagination.&lt;br /&gt;
&lt;br /&gt;
The kit includes a questionnaire, a diary, post-its and a disposable camera and I gave it to four persons for a period of four days.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:cultural-probes-kit.jpg|kit&lt;br /&gt;
File:cultural-probe-briefing.jpg|briefing&lt;br /&gt;
File:cultural-probes-diary.jpg|diary &amp;amp; questionnaire&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Briefing&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additional to the oral briefing I attached a written one as a possibility to look the information up. These were the tasks:&lt;br /&gt;
&lt;br /&gt;
:# Complete the information on the sheet „trying a shot in the dark“.&lt;br /&gt;
:# Use the diary for three days beginning on thursday. Capture your use of mirrors.&amp;lt;br /&amp;gt;When did you use it? &#039;&#039;Write down the time.&#039;&#039;&amp;lt;br /&amp;gt;What kind of mirror is it? &#039;&#039;Mark it with a cross.&#039;&#039;&amp;lt;br /&amp;gt;Where is the mirror/where do you use it? &#039;&#039;Mark it with a cross.&#039;&#039;&amp;lt;br /&amp;gt;Why did you use it (e.g. doing your make-up, tooth brushing, happened to look in it while lacing your shoes)? &#039;&#039;Write it down.&#039;&#039;&amp;lt;br /&amp;gt;What have you done before? And afterwards? &#039;&#039;Write it down.&#039;&#039;&lt;br /&gt;
:# Take pictures of your use of mirrors. &#039;&#039;A disposable camera is enclosed.&#039;&#039;&lt;br /&gt;
:# Write down or draw on the post-its if there‘s a difference between what you saw and what you wished to see. (Bad hair day?) &#039;&#039;Stick the notes in the diary.&#039;&#039;&lt;br /&gt;
:# Return the kit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Questionnaire&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the questionnaire &amp;quot;trying a shot in the dark&amp;quot; I wanted to create a form that differs from tradtional surveys. My approach was to trigger answers by making claims about the person and ask him/her to say what he/she thinks about it. I wanted to offer the possibility to become creative filling out the form and have fun doing so.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:questionnaire-mirror-alex.jpg|Alex&lt;br /&gt;
File:questionnaire-mirror-wiebke.jpg|Wiebke&lt;br /&gt;
File:questionnaire-mirror-raphael.jpg|Raphael&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The fourth person forgot to fill it out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Diary &amp;amp; Photographs&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The participants took pictures for four days. They captured everything from everyday routine to coincidental glimpses, they shared their current mood or hid behind their activity. And they showed me that even shadows can be interpreted as mirror images.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:photograph-mirror-alex.jpg|Alex&lt;br /&gt;
File:photograph-mirror-wiebke.jpg|Wiebke&lt;br /&gt;
File:photograph-mirror-raphael.jpg|Raphael&lt;br /&gt;
File:photograph-mirror-sophie.jpg|Sophie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the following I attached some extracts from the diaries. I found it quiet extraordinary how much I actually got to know about the person&#039;s lifes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:diary-mirror-alex.jpg|Alex&lt;br /&gt;
File:diary-mirror-wiebke.jpg|Wiebke&lt;br /&gt;
File:diary-mirror-wiebke2.jpg|Wiebke (some thoughts)&lt;br /&gt;
File:diary-mirror-raphael.jpg|Raphael&lt;br /&gt;
File:diary-mirror-sophie.jpg|Sophie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There was a diversity of motivations for looking in the mirror:&lt;br /&gt;
*checking one&#039;s outfit,&lt;br /&gt;
*checking one&#039;s tiredness,&lt;br /&gt;
*fighting one&#039;s self-doubts,&lt;br /&gt;
*for practical reasons,&lt;br /&gt;
*well... the mirror was there&lt;br /&gt;
*and so on.&lt;br /&gt;
&lt;br /&gt;
But most striking is the fact that almost all of them stated in one way or another that they sometimes wished not to see their reflection or that it was totally unnecessary to look in the mirror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video Mock-Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the video mock-up I seized on the idea of a mirror that can refuse to give a mirror image. But for narrative reasons I settled on a more traditional concept of being able to set a mirror to &#039;mute&#039;.&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t it be great to decide wether a mirror shows one&#039;s reflection or not?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;6c-9ZBys0iE&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DESIGN NOIR ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talk&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jeonghoon Cha and I held a talk on the book &amp;quot;Design Noir&amp;quot; written by Anthony Dunne and Fiona Raby. If you&#039;re interested in the topic, simply check the [[Media:Talk-Design-Noir.pdf|presentation paper]] for some more information.&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Talk-Design-Noir.pdf&amp;diff=66048</id>
		<title>File:Talk-Design-Noir.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Talk-Design-Noir.pdf&amp;diff=66048"/>
		<updated>2014-04-27T11:41:05Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Talk on Design Noir | Presentation Paper | Written by Jeonghoon Cha and Lydia Kluge | Images quoted from the Book | SS 2012&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Talk-Design-Noir.pdf&amp;diff=66047</id>
		<title>File:Talk-Design-Noir.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Talk-Design-Noir.pdf&amp;diff=66047"/>
		<updated>2014-04-27T11:40:35Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: Talk on Design Noir | Presentation Paper | Written by Jeonghoon Cha and Lydia Kluge | Images quoted from the Book&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Talk on Design Noir | Presentation Paper | Written by Jeonghoon Cha and Lydia Kluge | Images quoted from the Book&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise1&amp;diff=64444</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise1&amp;diff=64444"/>
		<updated>2014-02-07T15:33:24Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Get That Soldering Done */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Get That Soldering Done ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tobias Wolf and I constructed a wooden display that either shows the number zero or the number one with the help of a drilled dot matrix and nine LEDs.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection.gif|800px]]&lt;br /&gt;
&lt;br /&gt;
To accomplish the change of the number we build a two-way connection; first we put one, two and two times three LEDs each in a series circuit and connected those in parallel. Next a resistor of 330 Ohm was used for the wiring with only one LED and a resistor of 220 Ohm for the one with two LEDs. That&#039;s slightly more resistance than needed but we assumed this wouldn&#039;t be a problem.&lt;br /&gt;
&lt;br /&gt;
On top of this we improvised a toggle switch which connects the two LEDs either with the single LED to form the &amp;quot;1&amp;quot; or with the other six LEDs to form the &amp;quot;0&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-back.jpg|800px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch1.jpg|398px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch2.jpg|398px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circuit Diagram&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last but not least, our wiring diagram:&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-circuit.jpg|800px]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise1&amp;diff=64325</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013/Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013/Lydia_Kluge/Exercise1&amp;diff=64325"/>
		<updated>2014-02-06T23:09:33Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: Created page with &amp;quot;== Get That Soldering Done ==  &amp;#039;&amp;#039;&amp;#039;Task&amp;#039;&amp;#039;&amp;#039;  The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.   &amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039;  Tobias Wolf and I c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Get That Soldering Done ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tobias Wolf and I constructed a wooden display that either shows the number zero or the number one with the help of a drilled dot matrix and nine LEDs.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection.gif|800px]]&lt;br /&gt;
&lt;br /&gt;
To accomplish the change of the number we build a two-way connection; first we put one, two and two times three LEDs each in a series circuit and connected those in parallel. Next a resistor of 330 Ohm was used for the wiring with only one LED and a resistor of 220 Ohm for the one with two LEDs. That&#039;s slightly more resistance than needed but we assumed this wouldn&#039;t be a problem.&lt;br /&gt;
&lt;br /&gt;
On top of this we improvised a toggle switch which connects the two LEDs either with the single LED to form the &amp;quot;1&amp;quot; or with the other six LEDs to form the &amp;quot;0&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-back.jpg|800px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch1.jpg|398px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch2.jpg|398px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circuit Diagramm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last but not least, our wiring diagram:&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-circuit.jpg|800px]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64324</id>
		<title>Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64324"/>
		<updated>2014-02-06T23:09:05Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Get That Soldering Done */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64323</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64323"/>
		<updated>2014-02-06T23:08:12Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Lydia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Max Mustermann ==&lt;br /&gt;
&lt;br /&gt;
[[Max_Mustermann/Week1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== John Doe ==&lt;br /&gt;
&lt;br /&gt;
[[John_Doe/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Lydia ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Weeks Assigment.&#039;&#039;&#039;&lt;br /&gt;
:[[/Lydia_Kluge/Exercise1|1. Get That Soldering Done]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Exercise.&#039;&#039;&#039;&lt;br /&gt;
:[[/Lydia_Kluge/Exercise2|2. Simply Sound]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Woven and Sewn.&#039;&#039;&#039;&lt;br /&gt;
:[[/Lydia_Kluge/Exercise3|3. Call Me Calavera de Dulce]]&lt;br /&gt;
&lt;br /&gt;
== Jonas Köhler / Martin Melcher / Benjamin Voßler ==&lt;br /&gt;
[[File:Jkmmbv_astabile_kippstufe_06.jpg|80px]]&lt;br /&gt;
&lt;br /&gt;
[[JonasKoehlerMartinMelcherBenjaminVoßler/Week1|The Astable Multivibrator In A Honey Jar]]&lt;br /&gt;
&lt;br /&gt;
== Aidas== &lt;br /&gt;
== Jonas L.== &lt;br /&gt;
== Thomas== &lt;br /&gt;
== Julia== &lt;br /&gt;
== Adrian ==&lt;br /&gt;
&lt;br /&gt;
[[Jonas_L_Aidas_Adrian/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Stefanie== &lt;br /&gt;
== Laura== &lt;br /&gt;
== Natalia== &lt;br /&gt;
== Sebastian == &lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
Homework = we were asked to hack or modify a simple sound recorder, by changing the resistor. &lt;br /&gt;
&lt;br /&gt;
I melted off the resistor on the board. I then added a Light Depending Resistor. I also added connector ports to the other cables so that it can be changed more often with more ease. Images of the modification below.&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 3.jpg]]&lt;br /&gt;
&lt;br /&gt;
So now, depending on how much light the LDR receives, the sound that you record with the device will be processed slower (Less light) or faster (more light) resulting in a slow and fast playback which includes pitch change.&lt;br /&gt;
&lt;br /&gt;
== Rodrigo== &lt;br /&gt;
== Tobias== &lt;br /&gt;
== Somayeh== &lt;br /&gt;
== Clotilde== &lt;br /&gt;
== Heinrich ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
== Asu Ceren ==&lt;br /&gt;
== Ives ==&lt;br /&gt;
== Simon ==&lt;br /&gt;
== Andre ==&lt;br /&gt;
== Biters ==&lt;br /&gt;
== Deniz ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
== Elahe ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64322</id>
		<title>Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64322"/>
		<updated>2014-02-06T23:02:24Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Get That Soldering Done */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Get That Soldering Done ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tobias Wolf and I constructed a wooden display that either shows the number zero or the number one with the help of a drilled dot matrix and nine LEDs.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection.gif|800px]]&lt;br /&gt;
&lt;br /&gt;
To accomplish the change of the number we build a two-way connection; first we put one, two and two times three LEDs each in a series circuit and connected those in parallel. Next a resistor of 330 Ohm was used for the wiring with only one LED and a resistor of 220 Ohm for the one with two LEDs. That&#039;s slightly more resistance than needed but we assumed this wouldn&#039;t be a problem.&lt;br /&gt;
&lt;br /&gt;
On top of this we improvised a toggle switch which connects the two LEDs either with the single LED to form the &amp;quot;1&amp;quot; or with the other six LEDs to form the &amp;quot;0&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-back.jpg|800px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch1.jpg|398px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch2.jpg|398px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circuit Diagramm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Last but not least, our wiring diagram:&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-circuit.jpg|800px]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64321</id>
		<title>Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64321"/>
		<updated>2014-02-06T23:00:01Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Get That Soldering Done */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Get That Soldering Done ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tobias Wolf and I constructed a wooden display that either shows the number zero or the number one with the help of a drilled dot matrix and nine LEDs.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection.gif|800px]]&lt;br /&gt;
&lt;br /&gt;
To accomplish the change of the number we build a two-way connection; first we put one, two and two times three LEDs each in a series circuit and connected those in parallel. Next a resistor of 330 Ohm was used for the wiring with only one LED and a resistor of 220 Ohm for the one with two LEDs. That&#039;s slightly more resistance than needed but we assumed this wouldn&#039;t be a problem.&lt;br /&gt;
&lt;br /&gt;
On top of this we improvised a toggle switch which connects the two LEDs either with the single LED to form the &amp;quot;1&amp;quot; or with the other six LEDs to form the &amp;quot;0&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-back.jpg|800px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch1.jpg|398px]]&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-switch2.jpg|398px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circuit Diagramm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection-circuit.jpg|800px]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-switch2.jpg&amp;diff=64317</id>
		<title>File:Led-zero-one-two-way-connection-switch2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-switch2.jpg&amp;diff=64317"/>
		<updated>2014-02-06T22:56:33Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-switch1.jpg&amp;diff=64316</id>
		<title>File:Led-zero-one-two-way-connection-switch1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-switch1.jpg&amp;diff=64316"/>
		<updated>2014-02-06T22:55:31Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-circuit.jpg&amp;diff=64299</id>
		<title>File:Led-zero-one-two-way-connection-circuit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-circuit.jpg&amp;diff=64299"/>
		<updated>2014-02-06T22:44:42Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-back.jpg&amp;diff=64298</id>
		<title>File:Led-zero-one-two-way-connection-back.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection-back.jpg&amp;diff=64298"/>
		<updated>2014-02-06T22:43:35Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64295</id>
		<title>Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64295"/>
		<updated>2014-02-06T22:19:22Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Get That Soldering Done */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Get That Soldering Done ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tobias Wolf and I constructed a wooden display that either shows the number zero or the number one with the help of a drilled dot matrix and nine LEDs.&lt;br /&gt;
&lt;br /&gt;
[[File:Led-zero-one-two-way-connection.gif|800px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To be continued.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection.gif&amp;diff=64294</id>
		<title>File:Led-zero-one-two-way-connection.gif</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Led-zero-one-two-way-connection.gif&amp;diff=64294"/>
		<updated>2014-02-06T22:10:17Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64293</id>
		<title>Lydia Kluge/Exercise1</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Lydia_Kluge/Exercise1&amp;diff=64293"/>
		<updated>2014-02-06T22:06:01Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: Created page with &amp;quot;== Get That Soldering Done ==  &amp;#039;&amp;#039;&amp;#039;Task&amp;#039;&amp;#039;&amp;#039;  The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.   &amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039;  Tobias Wolf and I c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Get That Soldering Done ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The task was to build a small circuit mainly in order to familiarise ourselves with a soldering iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tobias Wolf and I constructed a wooden display that either shows the number zero or the number one with the help of a drilled dot matrix and nine LEDs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Documentation will be completed.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64292</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64292"/>
		<updated>2014-02-06T21:29:31Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Lydia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Max Mustermann ==&lt;br /&gt;
&lt;br /&gt;
[[Max_Mustermann/Week1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== John Doe ==&lt;br /&gt;
&lt;br /&gt;
[[John_Doe/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Lydia ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Weeks Assigment.&#039;&#039;&#039;&lt;br /&gt;
:[[Lydia_Kluge/Exercise1|1. Get That Soldering Done]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Exercise.&#039;&#039;&#039;&lt;br /&gt;
:[[Lydia_Kluge/Exercise2|2. Simply Sound]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Woven and Sewn.&#039;&#039;&#039;&lt;br /&gt;
:[[Lydia_Kluge/Exercise3|3. Call Me Calavera de Dulce]]&lt;br /&gt;
&lt;br /&gt;
== Jonas Köhler / Martin Melcher / Benjamin Voßler ==&lt;br /&gt;
[[File:Jkmmbv_astabile_kippstufe_06.jpg|80px]]&lt;br /&gt;
&lt;br /&gt;
[[JonasKoehlerMartinMelcherBenjaminVoßler/Week1|The Astable Multivibrator In A Honey Jar]]&lt;br /&gt;
&lt;br /&gt;
== Aidas== &lt;br /&gt;
== Jonas L.== &lt;br /&gt;
== Thomas== &lt;br /&gt;
== Julia== &lt;br /&gt;
== Adrian ==&lt;br /&gt;
&lt;br /&gt;
[[Jonas_L_Aidas_Adrian/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Stefanie== &lt;br /&gt;
== Laura== &lt;br /&gt;
== Natalia== &lt;br /&gt;
== Sebastian == &lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
Homework = we were asked to hack or modify a simple sound recorder, by changing the resistor. &lt;br /&gt;
&lt;br /&gt;
I melted off the resistor on the board. I then added a Light Depending Resistor. I also added connector ports to the other cables so that it can be changed more often with more ease. Images of the modification below.&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 3.jpg]]&lt;br /&gt;
&lt;br /&gt;
So now, depending on how much light the LDR receives, the sound that you record with the device will be processed slower (Less light) or faster (more light) resulting in a slow and fast playback which includes pitch change.&lt;br /&gt;
&lt;br /&gt;
== Rodrigo== &lt;br /&gt;
== Tobias== &lt;br /&gt;
== Somayeh== &lt;br /&gt;
== Clotilde== &lt;br /&gt;
== Heinrich ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
== Asu Ceren ==&lt;br /&gt;
== Ives ==&lt;br /&gt;
== Simon ==&lt;br /&gt;
== Andre ==&lt;br /&gt;
== Biters ==&lt;br /&gt;
== Deniz ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
== Elahe ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64291</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64291"/>
		<updated>2014-02-06T21:26:58Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Lydia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Max Mustermann ==&lt;br /&gt;
&lt;br /&gt;
[[Max_Mustermann/Week1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== John Doe ==&lt;br /&gt;
&lt;br /&gt;
[[John_Doe/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Lydia ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Weeks Assigment.&#039;&#039;&#039;&lt;br /&gt;
:[[Lydia_Kluge/Exercise1|1. Get That Soldering Done]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Exercise.&#039;&#039;&#039;&lt;br /&gt;
:[[Lydia_Kluge/Exercise2|2. Simply Sound]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Woven and Sewn.&#039;&#039;&#039;&lt;br /&gt;
:[[Lydia_Kluge/Exercise2|3. Call Me Calavera de Dulce]]&lt;br /&gt;
&lt;br /&gt;
== Jonas Köhler / Martin Melcher / Benjamin Voßler ==&lt;br /&gt;
[[File:Jkmmbv_astabile_kippstufe_06.jpg|80px]]&lt;br /&gt;
&lt;br /&gt;
[[JonasKoehlerMartinMelcherBenjaminVoßler/Week1|The Astable Multivibrator In A Honey Jar]]&lt;br /&gt;
&lt;br /&gt;
== Aidas== &lt;br /&gt;
== Jonas L.== &lt;br /&gt;
== Thomas== &lt;br /&gt;
== Julia== &lt;br /&gt;
== Adrian ==&lt;br /&gt;
&lt;br /&gt;
[[Jonas_L_Aidas_Adrian/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Stefanie== &lt;br /&gt;
== Laura== &lt;br /&gt;
== Natalia== &lt;br /&gt;
== Sebastian == &lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
Homework = we were asked to hack or modify a simple sound recorder, by changing the resistor. &lt;br /&gt;
&lt;br /&gt;
I melted off the resistor on the board. I then added a Light Depending Resistor. I also added connector ports to the other cables so that it can be changed more often with more ease. Images of the modification below.&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 3.jpg]]&lt;br /&gt;
&lt;br /&gt;
So now, depending on how much light the LDR receives, the sound that you record with the device will be processed slower (Less light) or faster (more light) resulting in a slow and fast playback which includes pitch change.&lt;br /&gt;
&lt;br /&gt;
== Rodrigo== &lt;br /&gt;
== Tobias== &lt;br /&gt;
== Somayeh== &lt;br /&gt;
== Clotilde== &lt;br /&gt;
== Heinrich ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
== Asu Ceren ==&lt;br /&gt;
== Ives ==&lt;br /&gt;
== Simon ==&lt;br /&gt;
== Andre ==&lt;br /&gt;
== Biters ==&lt;br /&gt;
== Deniz ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
== Elahe ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64281</id>
		<title>IFD:Eclectic Electric!/DocumentationWS2013</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Eclectic_Electric!/DocumentationWS2013&amp;diff=64281"/>
		<updated>2014-02-06T21:04:59Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Lydia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Max Mustermann ==&lt;br /&gt;
&lt;br /&gt;
[[Max_Mustermann/Week1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== John Doe ==&lt;br /&gt;
&lt;br /&gt;
[[John_Doe/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Lydia ==&lt;br /&gt;
&lt;br /&gt;
Have a look at the [[Lydia_Kluge|work]] I did during this class.&lt;br /&gt;
&lt;br /&gt;
== Jonas Köhler / Martin Melcher / Benjamin Voßler ==&lt;br /&gt;
[[File:Jkmmbv_astabile_kippstufe_06.jpg|80px]]&lt;br /&gt;
&lt;br /&gt;
[[JonasKoehlerMartinMelcherBenjaminVoßler/Week1|The Astable Multivibrator In A Honey Jar]]&lt;br /&gt;
&lt;br /&gt;
== Aidas== &lt;br /&gt;
== Jonas L.== &lt;br /&gt;
== Thomas== &lt;br /&gt;
== Julia== &lt;br /&gt;
== Adrian ==&lt;br /&gt;
&lt;br /&gt;
[[Jonas_L_Aidas_Adrian/Week1]]&lt;br /&gt;
&lt;br /&gt;
== Stefanie== &lt;br /&gt;
== Laura== &lt;br /&gt;
== Natalia== &lt;br /&gt;
== Sebastian == &lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
Homework = we were asked to hack or modify a simple sound recorder, by changing the resistor. &lt;br /&gt;
&lt;br /&gt;
I melted off the resistor on the board. I then added a Light Depending Resistor. I also added connector ports to the other cables so that it can be changed more often with more ease. Images of the modification below.&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:sound mod 3.jpg]]&lt;br /&gt;
&lt;br /&gt;
So now, depending on how much light the LDR receives, the sound that you record with the device will be processed slower (Less light) or faster (more light) resulting in a slow and fast playback which includes pitch change.&lt;br /&gt;
&lt;br /&gt;
== Rodrigo== &lt;br /&gt;
== Tobias== &lt;br /&gt;
== Somayeh== &lt;br /&gt;
== Clotilde== &lt;br /&gt;
== Heinrich ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
&lt;br /&gt;
== Asu Ceren ==&lt;br /&gt;
== Ives ==&lt;br /&gt;
== Simon ==&lt;br /&gt;
== Andre ==&lt;br /&gt;
== Biters ==&lt;br /&gt;
== Deniz ==&lt;br /&gt;
Light dependant LED&lt;br /&gt;
&lt;br /&gt;
Group: Heinrich, Sebastian, Deniz&lt;br /&gt;
&lt;br /&gt;
For our power circuit we used 5 LEDs and 5 light dependant resistors. The idea was to control the brightness of the LEDs with our fingers by blocking the light.&lt;br /&gt;
We first tried it with just one, and later put everything together in a parallel circuit.&lt;br /&gt;
While we were soldering we discovered that it is quite difficult to solder three cables at one connection.&lt;br /&gt;
The picture below shows the result.&lt;br /&gt;
&lt;br /&gt;
[[File:LightdendandentLeds.JPG|600px]]&lt;br /&gt;
[[File:curcuitdiagram.JPG|300px]]&lt;br /&gt;
== Elahe ==&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Web_Advanced_I_WS1213/Kursplan&amp;diff=50753</id>
		<title>IFD:Web Advanced I WS1213/Kursplan</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Web_Advanced_I_WS1213/Kursplan&amp;diff=50753"/>
		<updated>2013-01-20T08:59:19Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Course Schedule */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Course Schedule==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1st event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
15th Oct. 2012 (introduction, topics)&lt;br /&gt;
* [[Media:20121015 bu ws12 web advanced I v1 low.pdf|introduction &amp;amp; topics]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;22th Oct. 2012&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2rd event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
29th Oct. 2012&lt;br /&gt;
* How to write better CSS (Sass / Compass / Less) Gabriel&lt;br /&gt;
** [[Media:20121029 Web Advanced I V 2 Sass.zip]]&lt;br /&gt;
** [[Media:20121029 Web Advanced I V 2 Sass Workaround.zip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
5th Nov. 2012&lt;br /&gt;
* How to animate - part I (frame sequences, jquery + extensions, css3 transition in jquery-combinations, css3 sequences)&lt;br /&gt;
** [[Media:20121105 material Web Advanced I V 3 Animation I.zip]]&lt;br /&gt;
** [[Media:20121105 Workaround Web Advanced I V 3 Animation I.zip]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;12th Nov. 2012&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
19th Nov. 2012&lt;br /&gt;
* [[Media:20121119_Web_Advanced_I_Workaround.zip]]&lt;br /&gt;
* http://jquery.vostrel.cz/reel&lt;br /&gt;
&lt;br /&gt;
* Moritz -- how to develop server-side applications in javascript &lt;br /&gt;
** Node.js: http://www.nodejs.org&lt;br /&gt;
*** Links&lt;br /&gt;
**** http://www.npmjs.org (Node Packaged Modules)&lt;br /&gt;
**** http://www.nodebeginner.org (a comprehensive Node.js tutorial)&lt;br /&gt;
**** [http://debuggable.com/posts/understanding-node-js:4bd98440-45e4-4a9a-8ef7-0f7ecbdd56cb understanding Node.js]&lt;br /&gt;
**** http://socket.io (WebSockets Modul für Node.js)&lt;br /&gt;
**** http://expressjs.com (web application framework für Node.js)&lt;br /&gt;
*** Material&lt;br /&gt;
**** [[Media:20121119 web advanced node js chat.zip]]&lt;br /&gt;
** Opa: http://opalang.org&lt;br /&gt;
** Meteor: http://meteor.com/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
26th Nov. 2012&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;progress presentation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
3rd Dec. 2012 &amp;lt;br&amp;gt;&lt;br /&gt;
* Christian Sohn -- google doodle&lt;br /&gt;
* Florian Froger -- how to play videos in fullscreen | part I&lt;br /&gt;
* Jump &amp;amp; Run&lt;br /&gt;
** [[Media:20121203_Web_Advanced_I_Material.zip]]&lt;br /&gt;
** [[Media:20121203_Web_Advanced_I_Workaround.zip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
10th Dec. 2012&lt;br /&gt;
* Florian Froger -- how to play videos in fullscreen | part II&lt;br /&gt;
* Julius -- How to easily create stunning visualizations from (large) data&lt;br /&gt;
** [[Media:20121210_Web_Advanced_I_Visualizations.zip]]&lt;br /&gt;
* Johannes -- How to extend jQuery with you own requirements&lt;br /&gt;
** [[Media:20121210_Web_Advanced_I_JQuery_Extension.zip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
17th Dec. 2012&lt;br /&gt;
*Jan D.: Usability: Heuristische Evaluation&lt;br /&gt;
*Roland Muench: web typography&lt;br /&gt;
** http://drafts.rolandmuench.de/webadv/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;9th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
7th Jan. 2013 &amp;lt;br&amp;gt;&lt;br /&gt;
* CMS Systeme | Wordpress - Stepan&lt;br /&gt;
**[http://www.wordpress.lernenhoch2.de/wordpress-template-tutorial-pdf-template gute Wordpress Tutorial]&lt;br /&gt;
**[http://www.faceyourmanga.com face your manga]&lt;br /&gt;
**[http://www.de.gravatar.com Gravatar]&lt;br /&gt;
* CMS Systeme | Typo3 - Gabriel&lt;br /&gt;
* [[Media:20130107_2_Web_Basics_I_Material.zip]]&lt;br /&gt;
* [[Media:Typo3_snippets.zip]]&lt;br /&gt;
* [[Media:20130107_Web_Advanced_I_Workaround.zip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
14th Jan. 2013 &amp;lt;br&amp;gt;&lt;br /&gt;
* Lukas Krause: Physics in Webdesign&lt;br /&gt;
** [[Media:20131401_Web_Advanced_I_Physics.zip]]&lt;br /&gt;
** [[Media:20131401_Web_Advanced_I_Physics.pdf]]&lt;br /&gt;
* Sven S.: Ajax&lt;br /&gt;
** [[Media:20131401_Web_Advanced_I_AJAX.zip]]&lt;br /&gt;
&lt;br /&gt;
* [[Media:20130114_Web_Advanced_I_Material.zip]]&lt;br /&gt;
* [[Media:20130114_Web_Advanced_I_Musterloesungen.zip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
21th Jan. 2013&lt;br /&gt;
* Alex -- How to animate - part II (maybe on an re-sit date?) &lt;br /&gt;
* Carlo: Google Kalender &amp;amp; Google Kalender API&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
28th Jan. 2013&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;course internal project endpresentation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;&amp;gt; Endpräsentation 30. Januar 2013 9:00 - 13:00 Uhr, Hörsaal A, M13C&amp;lt;&amp;lt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Web_Advanced_I_WS1213/Kursplan&amp;diff=46258</id>
		<title>IFD:Web Advanced I WS1213/Kursplan</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Web_Advanced_I_WS1213/Kursplan&amp;diff=46258"/>
		<updated>2012-11-05T11:26:45Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Course Schedule */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Course Schedule==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1st event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
15th Oct. 2012 (introduction, topics)&lt;br /&gt;
* [[Media:20121015_bu_ws12_web_advanced_I_v1_low.pdf|introduction &amp;amp; topics]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;22th Oct. 2012&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2rd event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
29th Oct. 2012&lt;br /&gt;
* How to write better CSS (Sass / Compass / Less) Gabriel&lt;br /&gt;
** [[Media:20121029_Web_Advanced_I_V_2_Sass.zip]]&lt;br /&gt;
** [[Media:20121029_Web_Advanced_I_V_2_Sass_Workaround.zip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
5th Nov. 2012&lt;br /&gt;
* How to animate - part I (frame sequences, jquery + extensions, css3 transition in jquery-combinations, css3 sequences)&lt;br /&gt;
** [[Media:20121105_material_Web_Advanced_I_V_3_Animation_I.zip]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;12th Nov. 2012&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
19th Nov. 2012&lt;br /&gt;
* Moritz -- how to develop server-side applications in javascript &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
26th Nov. 2012&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;progress presentation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
3rd Dec. 2012 &amp;lt;br&amp;gt;&lt;br /&gt;
* Christian Sohn -- Jump and Run&lt;br /&gt;
* Florian Froger -- how to play videos in fullscreen&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
10th Dec. 2012&lt;br /&gt;
* Mischa -- how to achive your aims with way less code in coffescript.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
17th Dec. 2012&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;9th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
14th Jan. 2012 &amp;lt;br&amp;gt;&lt;br /&gt;
* Physics in Webdesign - Lukas Krause&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
21th Jan. 2012&lt;br /&gt;
* GitHub - Lydia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11th event&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
28th Jan. 2012&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;course internal project endpresentation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;&amp;gt; endpresentation 31th Jan. 2012 Audimax &amp;lt;&amp;lt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Showreel2012&amp;diff=43541</id>
		<title>IFD:Showreel2012</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Showreel2012&amp;diff=43541"/>
		<updated>2012-07-13T08:20:07Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:20120626_IFD-Showreel2012.png|422px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#FF5D00;&amp;quot;&amp;gt;INFOS&amp;lt;/h3&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Präsentation Sommersemester 2012&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Professur Interface Design&amp;lt;br&amp;gt;&lt;br /&gt;
Prof. Dr. Jens Geelhaar, Frederic Gmeiner, Michael Markert, Gabriel Rausch, Martin Schied, &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13. Juli 2012&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;11:00 - 17:00 Uhr&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Audimax&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Steubenstraße 6, Haus F&lt;br /&gt;
&lt;br /&gt;
Die Präsentation der Professur Interface Design bietet die Möglichkeit,&amp;lt;br&amp;gt; einen Einblick in die Semesterarbeiten und die Inhalte der angebotenen Module zu&amp;lt;br&amp;gt; bekommen. Die Veranstaltung lädt nicht nur Studenten des Bereichs IFD &amp;lt;br&amp;gt;ein, sondern ist offen für alle Interessierten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#FF5D00;&amp;quot;&amp;gt;PROGRAMM&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:00 - 12:00 Block &amp;quot;Fach- und Werkmodule&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fachmodul &#039;[[IFD:iOSDevI|iOS Development I]]&#039;&lt;br /&gt;
** [[/Michael Markert - iOSDev I 2012/]]&lt;br /&gt;
* Fachmodul &#039;[[IFD:Interaktive Elektronik 2012]]&#039;&lt;br /&gt;
* Werkmodul ‘[[IFD:Elektrische_Gehirnwellengymnastik|Elektrische Gehirnwellengymnastik]]‘&lt;br /&gt;
** [[/Martin Schied - Zusammenfassung/]]&lt;br /&gt;
* Werkmodul/Fachmodul &#039;[[IFD:WebAdvancedII|WebAdvanced II]]&#039;&lt;br /&gt;
** [[/Gabriel Rausch - Web Advanced II/]]&lt;br /&gt;
* Werkmodul ‘[[IFD:WebBasicsII|Web Basics II]]‘&lt;br /&gt;
** [[/Gabriel Rausch - Web Basics II/]]&lt;br /&gt;
* Werkmodul ‘[[IFD:BauhausVorkurs2012|Bauhaus Vorkurs]]‘&lt;br /&gt;
** [[/Michael Markert - BauhausVorkurs2012/]]&lt;br /&gt;
* Werkmodul ‘[[Roter_Button|Roter Button oben links, grüner Button unten rechts]]‘&lt;br /&gt;
* Werkmodul ‘[[IFD:WizardOfOz|The Wizard of Oz: Mock-ups &amp;amp; prototyping]]‘&lt;br /&gt;
** [[/Frederic Gmeiner - Zusammenfassung/]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:00 - 14:00 Block &amp;quot;Projektmodule&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Projektmodul &#039;Interface Design 2 / Interaktion mit mobilen Medien: „Guides &amp;amp; Games“ &#039;&lt;br /&gt;
**[[/Myname MySecondName - MyProjectTitle/]]&lt;br /&gt;
** [[/Tobias Zeller/]]&lt;br /&gt;
** [[/Stepan Boldt/]]&lt;br /&gt;
** [[/Marisa Martins, Sofia Barbosa - Multilanguage for european kids/]]&lt;br /&gt;
** [[/Interaktives Weimar Abenteuer - Bokelmann, Danz, Froger, Glahn, Pabsdorf, Wolf/]]&lt;br /&gt;
** [[/Constantin Oestreich/]]&lt;br /&gt;
** [[/Tobias Westphal/]]&lt;br /&gt;
** [[/Carlo Enke/]]&lt;br /&gt;
** [[/Sven Sommerlatte/]]&lt;br /&gt;
** [[/R W/]]&lt;br /&gt;
** [[/Anastasiya Pavelchuk/]]&lt;br /&gt;
&lt;br /&gt;
* Projektmodul &#039;Interface Design 4 / Interaction and Experimental Interfaces - 30 cm3&#039;&lt;br /&gt;
&amp;lt;!--** [[/Fariborz Farid/]]--&amp;gt;&lt;br /&gt;
** [[/Irina Yasinskaya, Sandra Guzman - Heart Beat Textile/]]&lt;br /&gt;
&amp;lt;!--** [[/Nooshin Saeedi/]]--&amp;gt;&lt;br /&gt;
** [[/Yue Mao/]]&lt;br /&gt;
** [[/Jelena Djokic - I Was Here/]]&lt;br /&gt;
** [[/Patawat Phamuad - What you can do with 100 Yen/]]&lt;br /&gt;
** [[/Bastian Bügler/]] &lt;br /&gt;
** [[/Kathy Yuen, Eleni Digidiki, Augusto Gandia, Xin Wang - Smart Blocks/]]&lt;br /&gt;
** [[/Tony Wulfert/]]&lt;br /&gt;
** [[/Jie Wang/]]&lt;br /&gt;
** [[/Matthias Gmelin und Miriam Kotyrba - Hospital Organisation/]]&lt;br /&gt;
** [[/Yunshui Jin/]]&lt;br /&gt;
** [[/Diana Cano/]]&lt;br /&gt;
** [[/Jinhee Choi/]]&lt;br /&gt;
** [[/Matias Garcia, Gentian Begolli - Understanding Our Neighbor/]]&lt;br /&gt;
** [[/Dianna Mertz - Appropriator/]]&lt;br /&gt;
** [[/Jeremy Booth/]]&lt;br /&gt;
** [[/Ludwig Gundermann/]]&lt;br /&gt;
** [[/Adriana Cabrera/]]&lt;br /&gt;
** [[/Lida Ebrahimi/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Schlusswort&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#FF5D00;&amp;quot;&amp;gt;Fach- und Werkmodul Arbeiten&amp;lt;/h3&amp;gt;&lt;br /&gt;
Übersicht der Arbeiten aus Fach- und Werkmodulen. Werden nicht einzeln auf der Veranstaltung vorgestellt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fachmodule&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Werkmodul/Fachmodul &#039;[[IFD:WebAdvancedII|WebAdvanced II]]&#039;&lt;br /&gt;
** [[/Marisa Martins, Sofia Barbosa - Multilanguage for european kids/]]&lt;br /&gt;
** [[/Iain Campbell - Dhound (Event Manager)/]]&lt;br /&gt;
** [[/Johannes Altmann/]]&lt;br /&gt;
** [[/Antje Danz/]]&lt;br /&gt;
** [[/Marcel Döpel - Web RPG/]]&lt;br /&gt;
** [[/Michel Büchner - Web RPG/]]&lt;br /&gt;
** [[/Martin Horbach/]]&lt;br /&gt;
** [[/Bastian Weber - VirtualGuitar/]]&lt;br /&gt;
** [[/Georg Müller/]]&lt;br /&gt;
** [[/Sven Sommerlatte/]]&lt;br /&gt;
** [[/Tobias Westphal/]]&lt;br /&gt;
** [[/Mariana Perfeito/]]&lt;br /&gt;
** [[/Claudia Heinze/]]&lt;br /&gt;
** [[/Kathy Yuen/]]&lt;br /&gt;
** [[/Ivo Santos/]]&lt;br /&gt;
** [[/Garcia Matias/]]&lt;br /&gt;
** [[/Augusto Gawdia/]]&lt;br /&gt;
** [[/Carlo Enke/]]&lt;br /&gt;
** [[/Jennifer Beckmann/]]&lt;br /&gt;
** [[/Christian Sohn/]]&lt;br /&gt;
** [[/Dianna Mertz - Appropriator Web/]]&lt;br /&gt;
** [[/Diana Cano/]]&lt;br /&gt;
&lt;br /&gt;
* Fachmodul &#039;[[IFD:iOSDevI|iOS Development I]]&#039;&lt;br /&gt;
** [[/Tobias Wolf – Mediathek/]]&lt;br /&gt;
** [[/Juliane Reschke - iDecider/]]&lt;br /&gt;
** [[/Christoph Halang/]]&lt;br /&gt;
** [[/Fariborz Farid/]]&lt;br /&gt;
** [[/Iain Campbell - Solar Monitor/]]&lt;br /&gt;
** [[/Dianna Mertz - Appropriator iOS/]]&lt;br /&gt;
** [[/Jelena Djokic - I was here- iOS/]]&lt;br /&gt;
** [[/Adriana Cabrera/]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--* Fachmodul &#039;[[IFD:Interaktive Elektronik 2012]]&#039;&lt;br /&gt;
** [[/Julius Bullinger/]]&lt;br /&gt;
** [[/Malik Al-hallak/]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Werkmodule&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Werkmodul ‘[[IFD:WebBasicsII|Web Basics II]]‘&lt;br /&gt;
** [[/Joatan Preis Dutra/]]&lt;br /&gt;
** [[/Florian Froger/]]&lt;br /&gt;
** [[/Constantin Oestreich/]]&lt;br /&gt;
** [[/Hannes Wünsche/]]&lt;br /&gt;
** [[/Lukas Krause/]]&lt;br /&gt;
** [[/Ingo Schäfer/]]&lt;br /&gt;
** [[/Laura Jozefini/]]&lt;br /&gt;
** [[/Monika Schwarz/]] &lt;br /&gt;
** [[/Theresa Tschenker/]]&lt;br /&gt;
** [[/Lydia Kluge/]]&lt;br /&gt;
** [[/Anastasiya Pavelchuk - ActiveArts/]]&lt;br /&gt;
** [[/Tobias Westphal/]]&lt;br /&gt;
** [[/Anja Werner/]]&lt;br /&gt;
** [[/Eleni Digidiki/]]&lt;br /&gt;
** [[/Stepan Boldt/]]&lt;br /&gt;
&lt;br /&gt;
* Werkmodul ‘[[IFD:BauhausVorkurs2012|Bauhaus Vorkurs]]‘&lt;br /&gt;
** [[/Tristan Weis/]]&lt;br /&gt;
** [[/Florian Froger/]]&lt;br /&gt;
** [[/Philipp Hollinger/]]&lt;br /&gt;
** [[/Marius Beine/]]&lt;br /&gt;
** [[/Michael Weber/]]&lt;br /&gt;
** [[/Daniel Winterberg/]]&lt;br /&gt;
** [[/Tobias Wolf/]]&lt;br /&gt;
** [[/R W/]]&lt;br /&gt;
** [[/Carolin Scheffler/]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43381</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43381"/>
		<updated>2012-07-12T21:57:17Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Super Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039; Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photos by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]], Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;photos of Lydia Kluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:fridge-setup.jpg|fridge&lt;br /&gt;
File:glass-setup.jpg|glass&lt;br /&gt;
File:bag-setup.jpg|bag&lt;br /&gt;
File:remote-setup.jpg|remote control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
[[File:mind-map-mirror-total.jpg|200px|different approach by Lydia Kluge]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
by Lydia Kluge&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:cultural-probes-kit.jpg|kit&lt;br /&gt;
File:cultural-probe-briefing.jpg|briefing&lt;br /&gt;
File:cultural-probes-diary.jpg|diary &amp;amp; questionnaire&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:photograph-mirror-alex.jpg|Alex&lt;br /&gt;
File:photograph-mirror-wiebke.jpg|Wiebke&lt;br /&gt;
File:photograph-mirror-raphael.jpg|Raphael&lt;br /&gt;
File:photograph-mirror-sophie.jpg|Sophie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;6c-9ZBys0iE&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43378</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43378"/>
		<updated>2012-07-12T21:54:04Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Level Measuring Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039; Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photos by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]], Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;photos of Lydia Kluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:fridge-setup.jpg|fridge&lt;br /&gt;
File:glass-setup.jpg|glass&lt;br /&gt;
File:bag-setup.jpg|bag&lt;br /&gt;
File:remote-setup.jpg|remote control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
[[File:mind-map-mirror-total.jpg|200px|different approach by Lydia Kluge]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
by Lydia Kluge&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:cultural-probes-kit.jpg|kit&lt;br /&gt;
File:cultural-probe-briefing.jpg|briefing&lt;br /&gt;
File:cultural-probes-diary.jpg|diary &amp;amp; questionnaire&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:photograph-mirror-alex.jpg|Alex&lt;br /&gt;
File:photograph-mirror-wiebke.jpg|Wiebke&lt;br /&gt;
File:photograph-mirror-raphael.jpg|Raphael&lt;br /&gt;
File:photograph-mirror-sophie.jpg|Sophie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43376</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43376"/>
		<updated>2012-07-12T21:49:41Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Interactive Mirror */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039; Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photos by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]], Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;photos of Lydia Kluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:fridge-setup.jpg|fridge&lt;br /&gt;
File:glass-setup.jpg|glass&lt;br /&gt;
File:bag-setup.jpg|bag&lt;br /&gt;
File:remote-setup.jpg|remote control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
[[File:mind-map-mirror-total.jpg|200px|different approach by Lydia Kluge]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43375</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43375"/>
		<updated>2012-07-12T21:48:48Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Interactive Mirror */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039; Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photos by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]], Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;photos of Lydia Kluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:fridge-setup.jpg|fridge&lt;br /&gt;
File:glass-setup.jpg|glass&lt;br /&gt;
File:bag-setup.jpg|bag&lt;br /&gt;
File:remote-setup.jpg|remote control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
different approach by Lydia Kluge&lt;br /&gt;
[[File:mind-map-mirror-total.jpg|200px|interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43373</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43373"/>
		<updated>2012-07-12T21:46:39Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /* Interactive Mirror */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039; Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photos by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]], Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;photos of Lydia Kluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:fridge-setup.jpg|fridge&lt;br /&gt;
File:glass-setup.jpg|glass&lt;br /&gt;
File:bag-setup.jpg|bag&lt;br /&gt;
File:remote-setup.jpg|remote control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
different approach by Lydia Kluge&lt;br /&gt;
[[File:mind-map-total.jpg|200px|interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43372</id>
		<title>IFD:WizardOfOz</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:WizardOfOz&amp;diff=43372"/>
		<updated>2012-07-12T21:43:15Z</updated>

		<summary type="html">&lt;p&gt;Lydiakluge: /*  Sensor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Frederic Gmeiner]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 6 [[ECTS]], 3 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Tuesdays, 11:30 until 13:30h&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.04.2012&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
The Wizard of Oz: Mock-ups &amp;amp; prototyping&lt;br /&gt;
&lt;br /&gt;
Der Prozess des Visualisierens und Dokumentierens von Ideen und Projekten ist großer Bestandteil der künstlerisch-gestalterischen Praxis. Thema des Kurses ist es unterschiedliche Methoden und Techniken des Prototypings vorzustellen und diese anhand von praktischen Übungen auszuprobieren. &lt;br /&gt;
Wie lässt sich auch mit einfachen Mitteln eine Idee überzeugend inszenieren? Welche Möglichkeiten gibt es um ein Konzept vor der Realisierung zu testen? Warum hilft ein Prototyp bei der Findung einer guten Gestaltung?  &lt;br /&gt;
Von einfachen “low cost” Methoden, die zum schnellen Entwickeln von Skizzen gedacht sind, bis hin zu aufwendigen Funktionsprototypen und Simulationen wird die Bandbreite der Möglichkeiten und deren jeweilige Vor- und Nachteile erkundet.&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
In this class we will explore the variety of prototyping methods and techniques as part of the design process. We will look at very simple “low cost” strategies for finding ideas as well as sophisticated rapid prototyping tools with a hands-on approach.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Anmeldung bis zum 10.3.2012 im Sekretariat bei Frau Birnschein in der Marienstrasse 5, Raum 106.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
Referat, aktive Teilnahme, Dokumentation, Eintrag im Wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
*17.04. Introduction&lt;br /&gt;
*24.04. NOTATIONS workshop part 1&lt;br /&gt;
*08.05. NOTATIONS workshop part 2 &amp;amp; final presentation&lt;br /&gt;
*15.05. Using stories for design ideas&lt;br /&gt;
*22.05. Idea swapping, cultural probes &lt;br /&gt;
*29.05. presentation: Method Cards / IDEO (Tobias Wolf) &amp;amp; start of cultural probes experiment&lt;br /&gt;
*05.06. results of the cultural probes experiment&lt;br /&gt;
*12.06. video mockup workshop&lt;br /&gt;
*19.06. presentation: Design Noir (Lydia Kluge, Jeonghoon Cha) &amp;amp; Prototyping (Sofia Barbosa, Mariana Perfeito, Marisa Martins ) | course evaluation | discussion of video mock up results&lt;br /&gt;
&lt;br /&gt;
*26.06. Digital fabrication introduction &lt;br /&gt;
&lt;br /&gt;
*03.07. presentation: Paper Prototyping in Game Design (Antje Danz)&lt;br /&gt;
&lt;br /&gt;
*10.07. &amp;gt;&amp;gt; Present your project in 3 minutes &amp;amp; preparing materials for summary exhibition&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
Please fill these subpages with content on a regular basis. This is also important for your evaluation at the end of the semester, since documenting your project is part of this class.&lt;br /&gt;
&lt;br /&gt;
*[[/Antje Danz/]] &lt;br /&gt;
*[[/Jeonghoon Cha/]]&lt;br /&gt;
*[[/Lydia Kluge/]]&lt;br /&gt;
*[[/Mariana Perfeito/]]&lt;br /&gt;
*[[/Marisa Martins/]]&lt;br /&gt;
*[[/Sofia Barbosa/]]&lt;br /&gt;
*[[/Tobias Wolf/]]&lt;br /&gt;
*[[/Group - Marisa, Mariana, Sofia/]]&lt;br /&gt;
*[[/Interactive Travel Planner (Tobias + Antje)/]]&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*TEXT: [http://nearfuturelaboratory.com/2010/09/21/design-fiction-from-props-to-prototypes-2010-01sj-biennial-catalog-essay/ Julian Bleeker: Design Fiction: From Props To Prototypes]&lt;br /&gt;
*PROJECT: [http://www.creativeapplications.net/iphone/feel-me-by-marco-triverio-digital-touch-and-new-interactive-channels-for-bit-intimacy/?utm_source=feed&amp;amp;utm_campaign=rss-mo-more&amp;amp;utm_medium=rss FEEL ME by Marco Triverio]&lt;br /&gt;
&lt;br /&gt;
==Literatur==&lt;br /&gt;
&lt;br /&gt;
* Todd Zaki Warfel: Prototyping,  Rosenfeld Media, ASIN B004VFUOMY&lt;br /&gt;
* Anthony Dunne &amp;amp; Fiona Raby: Design Noir: The Secret Life of Electronic Objects, Birkhäuser, ISBN 978-3764365660&lt;br /&gt;
* Carolyn Snyder: Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces, Morgan Kaufmann, ISBN 1558608702&lt;br /&gt;
* Warren Wake: Design Paradigms: A Sourcebook for Creative Visualization, John Wiley &amp;amp; Sons, ISBN 0471299766&lt;br /&gt;
* Bill Buxton: Sketching User Experiences: Getting the Design Right and the Right Design, Morgan Kaufmann, ISBN 0123740371&lt;br /&gt;
&lt;br /&gt;
Hinweis: Die hier aufgeführte Literatur ist optional und nicht verbindlich!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
===1. Sensor Boxes===&lt;br /&gt;
What is a cardboard box with a single sensor?&lt;br /&gt;
* A camera?&lt;br /&gt;
* An instrument?		&lt;br /&gt;
* A toy?&lt;br /&gt;
* An antenna?&lt;br /&gt;
* A device for a special situation? &lt;br /&gt;
* A ... ?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Think of an application for the sensor box and make a photo documentation which shows your box in a real world scenario...&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039; Sensor&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photos by Mariana, Marisa, Sofia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2020.JPG&lt;br /&gt;
File:IMG_2036.JPG&lt;br /&gt;
File:IMG_2022.JPG&lt;br /&gt;
File:IMG_2174.JPG&lt;br /&gt;
File:IMG_2181.JPG&lt;br /&gt;
File:IMG_2191.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Media:wizardofoz.pdf]], Marisa, Mariana, Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:Measuring Things.pdf]], Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;photos of Lydia Kluge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:fridge-setup.jpg|fridge&lt;br /&gt;
File:glass-setup.jpg|glass&lt;br /&gt;
File:bag-setup.jpg|bag&lt;br /&gt;
File:remote-setup.jpg|remote control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2. Generative Stories ===&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation).&lt;br /&gt;
* A (person) in (place) needs help doing (activity) because (motivation) and uses the sensor box to (activity).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039; Write two short stories in which your protagonist uses your sensor box in a future world.&lt;br /&gt;
&lt;br /&gt;
====Histories by Mariana, Marisa, Sofia====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Img0002.jpg&lt;br /&gt;
File:Img0003.jpg&lt;br /&gt;
File:Img0005.jpg&lt;br /&gt;
File:Img0006.jpg&lt;br /&gt;
File:Img0007.jpg&lt;br /&gt;
File:Img0008.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3. Idea swapping &amp;amp; mind maps===&lt;br /&gt;
Collecting all ideas so far and picking one random of somebody else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IDEAS SO FAR:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interactive Mirror:&lt;br /&gt;
* Fashion advise&lt;br /&gt;
* Feedback on time the mirror was used&lt;br /&gt;
* Bodydismorphment disorder (e.g. eating disorder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Substance recognizer:&lt;br /&gt;
* detecting illegal / poisonous substances &lt;br /&gt;
* electronic sniffer dog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Food consumption advisor:&lt;br /&gt;
* based on symptoms / desease&lt;br /&gt;
* detects poisened food&lt;br /&gt;
* comparing food you ate &amp;gt; making assumptions for cure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interactive Travel planner:&lt;br /&gt;
* showing information about several places and routes&lt;br /&gt;
* time and distance informations&lt;br /&gt;
* showing POI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lost things finder:&lt;br /&gt;
* locates important things you lost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Color detection device / application:&lt;br /&gt;
* helping color blind people&lt;br /&gt;
* giving advice on color combintaions (e.g. fashion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fitness Motivation Device:&lt;br /&gt;
* tracks data of workout (e.g. frequency and time)&lt;br /&gt;
* personal motivation with direct feedback&lt;br /&gt;
* could be combined with other devices (e.g. fridge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimate presentation tool:&lt;br /&gt;
* reaching all people around the world immediately&lt;br /&gt;
* speading ideas / getting feedback&lt;br /&gt;
* track peoples reaction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inflatable Jacket:&lt;br /&gt;
* depending on how close others are &amp;gt; inflates&lt;br /&gt;
* the darker it is, the bigger it gets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
darkness detector:&lt;br /&gt;
* creating a map of darkness&lt;br /&gt;
* helping to design better light situations in the city&lt;br /&gt;
* suggesting &amp;quot;save&amp;quot; routes to a user&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
level measuring glass:&lt;br /&gt;
* a glass measuring the level height of it&#039;s liquids &lt;br /&gt;
* for bars:&lt;br /&gt;
* preventing people of drinking too much&lt;br /&gt;
* motivating people to drink more (drinking games)&lt;br /&gt;
* consumption tracking:&lt;br /&gt;
* tracking for a private party who drank how much?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
treasure finding device:&lt;br /&gt;
* detecting money or other lost valueable goods &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
plant growing advisor:&lt;br /&gt;
* measuring the condition of a flower and giving advises &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a mindmap for that idea.&lt;br /&gt;
&lt;br /&gt;
====Interactive Mirror====&lt;br /&gt;
[[File:Wizard_of_oz_mindMap22052012_small.jpg|200px|A mind map we developed together for an interactive mirror]]&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brainstorming2.png|super cup&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[http://{{SERVERNAME}}/medien/wiki/images/Mindmap_Interactive_Travel_Planner.pdf Mindmap of Interactive Travel Planner]&lt;br /&gt;
&lt;br /&gt;
===4. Cultural Probes ===&lt;br /&gt;
What could a cultural probes kit contain?&lt;br /&gt;
* questionnaire / diary&lt;br /&gt;
* what questions do you ask?&lt;br /&gt;
* photo / video / sound / etc…&lt;br /&gt;
* what to document? how?&lt;br /&gt;
* how much do you tell the user?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXERCISE:&#039;&#039;&#039;  Make a cultural probes experiment with at least 4 participants&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
by Antje Danz &amp;amp; Tobias Wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CPK_8.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_9.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_10.JPG|Cultural Probe Kit&lt;br /&gt;
File:CPK_2.JPG|At the restaurant&lt;br /&gt;
File:CPK_3.JPG|German food&lt;br /&gt;
File:CPK_4.jpg|Weather&lt;br /&gt;
File:CPK_5.jpg|Tired&lt;br /&gt;
File:CPK_6.jpg|Going home&lt;br /&gt;
File:CPK_7.jpg|Ice cream&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level Measuring Cup====&lt;br /&gt;
by Marisa Martins, Mariana Perfeito, Sofia Barbosa&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:IMG_2361.JPG|Cultural Probe Kit&lt;br /&gt;
File:IMG_2498_juice.jpg|Drinking&lt;br /&gt;
File:IMG_2495_cooking.jpg|Cooking&lt;br /&gt;
File:IMG_8855.JPG|Measuring&lt;br /&gt;
File:Amplificador.jpg|Amplifying sound&lt;br /&gt;
File:Desenhar_circulo_perfeito.JPG|Drawing&lt;br /&gt;
File:Pluviosidade.JPG|Raining&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5. IDEO Method Cards ===&lt;br /&gt;
Grab three method cards and apply the suggested method to your idea&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[[File:Cultural_Probes_Kit.pdf|IDEO Method Cards]]&lt;br /&gt;
&lt;br /&gt;
===6. Video Mock Ups ===&lt;br /&gt;
* Think about a scenario / usecase of your project you would like to visualize as a video mock up. &lt;br /&gt;
* Sketch it as a little storyboard and think about how you would make it.&lt;br /&gt;
* Make the video mock up!&lt;br /&gt;
* Upload it as a YouTube video&lt;br /&gt;
&lt;br /&gt;
====Interactive Travel Planner====&lt;br /&gt;
[https://vimeo.com/45630909 Video Prototype on Vimeo]&lt;br /&gt;
&lt;br /&gt;
====Super Cup====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=_9mZ8NT7SUs&amp;amp;feature=youtu.be Super Cup animation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mock up&#039;&#039;&#039;&lt;br /&gt;
[http://www.youtube.com/watch?v=-IrUt8zRmmw&amp;amp;feature=youtu.be Super Cup Prototype]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;All semester work&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
by Marisa, Mariana and Sofia&lt;br /&gt;
&lt;br /&gt;
[[Media:all.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;br /&gt;
[[Category:IFD]]&lt;br /&gt;
[[Category:SS12]]&lt;br /&gt;
[[Category:Frederic Gmeiner]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Prototyping]]&lt;/div&gt;</summary>
		<author><name>Lydiakluge</name></author>
	</entry>
</feed>