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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117334</id>
		<title>GMU:Critical VR Lab I/Yu-Ting, Lu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117334"/>
		<updated>2020-10-31T19:41:43Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt; OMELETTE DIVER &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 16.13.14.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My teammate and I want to create a simple interactive game in an immersive environment, where people could see from an unique perspective. Imagine shrinking into the size of a bean, how will the everyday cooking task be like? What will it feel like being part of the ingredient of a simple egg omelette?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Introduction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Omelette is an interactive game projecting in the dome environment. The concept of the game is to swim inside a bowl surrounded by a variety of ingredients and to find the egg cracks within the time limit. &lt;br /&gt;
Two players are required in the games. The task of Player2 is to add different ingredients into the bowl and make a special egg omelette. Afterwards, Player1 has to swim inside the bowl and look for the hidden egg crack. The more ingredients are added inside, the harder could Player1 find the egg crack. &lt;br /&gt;
[[File:3222.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player Flow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three levels of the game. For different level, Player2 would have different selection of ingredients to add inside the environment. The first stage is the basic egg omelette, with salt and milk. The second stage is Asian style egg omelette, with spring onion and soy sauce. The third stage is a fancy omelette with bacon and peppers. For each stage, the time limits are the same, 20 seconds for Player2 and 60 seconds for Player1. The main controller of the game is the keyboard of computers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 15.07.16.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game structure and scripting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a main controller in the game to control the timing and the shift of the phases. The time is controlled by both scripting and timeline. When player1 can not find the egg crack, the timeline will lead to losing state in the game. However, if the egg crack is collected within 60 seconds, the script will direct the game to a winning state.&lt;br /&gt;
For the camera, a dome asset is attached to the RTS camera, to make the scene transformed into a dome shape. In phase one, when Player2 is adding ingredients, the movement control of the RTS camera is deactivated. When Player1 start playing, the movement control of the RTS camera then starts working. Because UI layer does not work in dome asset, all the UI are created with the form of 3D objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adjustment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the beginning, we planned to realized the control of Player2 with smartphone UI button, and Player1 with Xbox game controller. Due to the technical complexity of making another UI and connection with the phone, and lack of equipment, the main control become the keyboard of the computer instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prototype: https://drive.google.com/file/d/1yIByvmPBYrQI5jLRf-cQxJhGWEaAUyqy/view?usp=sharing&lt;br /&gt;
Level 1: https://drive.google.com/file/d/1TM_QA3GSmQnTvvKnrUoV5RNsQrWGEskK/view?usp=sharing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Credit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game design/ &#039;&#039;Narachot Meesaiyaat, Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artist/ &#039;&#039;Narachot Meesaiyaat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game developer/ &#039;&#039;Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Music/ &#039;&#039;Nana Kwabena from youtube audio library&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117333</id>
		<title>GMU:Critical VR Lab I/Yu-Ting, Lu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117333"/>
		<updated>2020-10-31T19:41:10Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt; OMELETTE DIVER &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 16.13.14.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My teammate and I want to create a simple interactive game in an immersive environment, where people could see from an unique perspective. Imagine shrinking into the size of a bean, how will the everyday cooking task be like? What will it feel like being part of the ingredient of a simple egg omelette?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Introduction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Omelette is an interactive game projecting in the dome environment. The concept of the game is to swim inside a bowl surrounded by a variety of ingredients and to find the egg cracks within the time limit. &lt;br /&gt;
Two players are required in the games. The task of Player2 is to add different ingredients into the bowl and make a special egg omelette. Afterwards, Player1 has to swim inside the bowl and look for the hidden egg crack. The more ingredients are added inside, the harder could Player1 find the egg crack. &lt;br /&gt;
[[File:3222.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player Flow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three levels of the game. For different level, Player2 would have different selection of ingredients to add inside the environment. The first stage is the basic egg omelette, with salt and milk. The second stage is Asian style egg omelette, with spring onion and soy sauce. The third stage is a fancy omelette with bacon and peppers. For each stage, the time limits are the same, 20 seconds for Player2 and 60 seconds for Player1. The main controller of the game is the keyboard of computers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 15.07.16.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game structure and scripting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a main controller in the game to control the timing and the shift of the phases. The time is controlled by both scripting and timeline. When player1 can not find the egg crack, the timeline will lead to losing state in the game. However, if the egg crack is collected within 60 seconds, the script will direct the game to a winning state.&lt;br /&gt;
For the camera, a dome asset is attached to the RTS camera, to make the scene transformed into a dome shape. In phase one, when Player2 is adding ingredients, the movement control of the RTS camera is deactivated. When Player1 start playing, the movement control of the RTS camera then starts working. Because UI layer does not work in dome asset, all the UI are created with the form of 3D objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adjustment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the beginning, we planned to realized the control of Player2 with smartphone UI button, and Player1 with Xbox game controller. Due to the technical complexity of making another UI and connection with the phone, and lack of equipment, the main control become the keyboard of the computer instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prototype: https://drive.google.com/file/d/1yIByvmPBYrQI5jLRf-cQxJhGWEaAUyqy/view?usp=sharing&lt;br /&gt;
Level 1: https://drive.google.com/file/d/1TM_QA3GSmQnTvvKnrUoV5RNsQrWGEskK/view?usp=sharing&lt;br /&gt;
&#039;&#039;&#039;Credit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game design/ &#039;&#039;Narachot Meesaiyaat, Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artist/ &#039;&#039;Narachot Meesaiyaat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game developer/ &#039;&#039;Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Music/ &#039;&#039;Nana Kwabena from youtube audio library&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117332</id>
		<title>GMU:Critical VR Lab I/Yu-Ting, Lu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117332"/>
		<updated>2020-10-31T19:35:48Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt; OMELETTE DIVER &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 16.13.14.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My teammate and I want to create a simple interactive game in an immersive environment, where people could see from an unique perspective. Imagine shrinking into the size of a bean, how will the everyday cooking task be like? What will it feel like being part of the ingredient of a simple egg omelette?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Introduction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Omelette is an interactive game projecting in the dome environment. The concept of the game is to swim inside a bowl surrounded by a variety of ingredients and to find the egg cracks within the time limit. &lt;br /&gt;
Two players are required in the games. The task of Player2 is to add different ingredients into the bowl and make a special egg omelette. Afterwards, Player1 has to swim inside the bowl and look for the hidden egg crack. The more ingredients are added inside, the harder could Player1 find the egg crack. &lt;br /&gt;
[[File:3222.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player Flow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three levels of the game. For different level, Player2 would have different selection of ingredients to add inside the environment. The first stage is the basic egg omelette, with salt and milk. The second stage is Asian style egg omelette, with spring onion and soy sauce. The third stage is a fancy omelette with bacon and peppers. For each stage, the time limits are the same, 20 seconds for Player2 and 60 seconds for Player1. The main controller of the game is the keyboard of computers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 15.07.16.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game structure and scripting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a main controller in the game to control the timing and the shift of the phases. The time is controlled by both scripting and timeline. When player1 can not find the egg crack, the timeline will lead to losing state in the game. However, if the egg crack is collected within 60 seconds, the script will direct the game to a winning state.&lt;br /&gt;
For the camera, a dome asset is attached to the RTS camera, to make the scene transformed into a dome shape. In phase one, when Player2 is adding ingredients, the movement control of the RTS camera is deactivated. When Player1 start playing, the movement control of the RTS camera then starts working. Because UI layer does not work in dome asset, all the UI are created with the form of 3D objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adjustment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the beginning, we planned to realized the control of Player2 with smartphone UI button, and Player1 with Xbox game controller. Due to the technical complexity of making another UI and connection with the phone, and lack of equipment, the main control become the keyboard of the computer instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Link: https://drive.google.com/file/d/1yIByvmPBYrQI5jLRf-cQxJhGWEaAUyqy/view?usp=sharing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Credit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game design/ &#039;&#039;Narachot Meesaiyaat, Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artist/ &#039;&#039;Narachot Meesaiyaat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game developer/ &#039;&#039;Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Music/ &#039;&#039;Nana Kwabena from youtube audio library&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117331</id>
		<title>GMU:Critical VR Lab I/Yu-Ting, Lu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=117331"/>
		<updated>2020-10-31T19:28:21Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt; OMELETTE DIVER &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 16.13.14.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My teammate and I want to create a simple interactive game in an immersive environment, where people could see from an unique perspective. Imagine shrinking into the size of a bean, how will the everyday cooking task be like? What will it feel like being part of the ingredient of a simple egg omelette?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Introduction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Omelette is an interactive game projecting in the dome environment. The concept of the game is to swim inside a bowl surrounded by a variety of ingredients and to find the egg cracks within the time limit. &lt;br /&gt;
Two players are required in the games. The task of Player2 is to add different ingredients into the bowl and make a special egg omelette. Afterwards, Player1 has to swim inside the bowl and look for the hidden egg crack. The more ingredients are added inside, the harder could Player1 find the egg crack. &lt;br /&gt;
[[File:3222.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player Flow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three levels of the game. For different level, Player2 would have different selection of ingredients to add inside the environment. The first stage is the basic egg omelette, with salt and milk. The second stage is Asian style egg omelette, with spring onion and soy sauce. The third stage is a fancy omelette with bacon and peppers. For each stage, the time limits are the same, 20 seconds for Player2 and 60 seconds for Player1. The main controller of the game is the keyboard of computers.&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2020-10-31 at 15.07.16.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game structure and scripting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a main controller in the game to control the timing and the shift of the phases. The time is controlled by both scripting and timeline.  For the camera, a dome asset is attached to the RTS camera, to make the scene transformed into a dome shape. Because UI layer does not work in dome asset, all the UI are created with the form of 3D objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adjustment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the beginning, we planned to realized the control of Player2 with smartphone UI button, and Player1 with Xbox game controller. Due to the technical complexity of making another UI and connection with the phone, and lack of equipment, the main control become the keyboard of the computer instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Link: https://drive.google.com/file/d/1yIByvmPBYrQI5jLRf-cQxJhGWEaAUyqy/view?usp=sharing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Credit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game design/ &#039;&#039;Narachot Meesaiyaat, Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artist/ &#039;&#039;Narachot Meesaiyaat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Game developer/ &#039;&#039;Yu-Ting Lu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Music/ &#039;&#039;Nana Kwabena from youtube audio library&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=116312</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=116312"/>
		<updated>2020-07-14T16:35:48Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: /* 23.07.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
* [[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
*[[/Yasemin Yagci/]]&lt;br /&gt;
*[[/Paulina M Chwala/]]&lt;br /&gt;
*[[/Angelina Damm/]]&lt;br /&gt;
*[[/Yijia Fu/]]&lt;br /&gt;
*[[/F.Z.Ayguler/]]&lt;br /&gt;
*[[/Ioannis Oriwol/]]&lt;br /&gt;
*[[/Chung Man Lun/]]&lt;br /&gt;
*[[/Yu-Ting, Lu/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – ([[/Yen Lung Chen/]]) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Chung Man Lun/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Ioannis Oriwol/]])&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – ([[/Ksenija Tajsic/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Angelina Damm/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – [[/Eric Schlossberg/]]&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[Yasemin Yagci]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – ([[/Paulina Chwala/]])  &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/F.Z.Ayguler/]])&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Lu, Yu-Ting) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Nyiko Mucavele) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (F.Z.Ayguler) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Yasemin Yagci) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Paulina Chwała) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Eric Schlossberg &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===16.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===23.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Ksenija T) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Lu, Yu-Ting) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:3222.jpg&amp;diff=115813</id>
		<title>File:3222.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:3222.jpg&amp;diff=115813"/>
		<updated>2020-06-15T20:35:25Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=115812</id>
		<title>GMU:Critical VR Lab I/Yu-Ting, Lu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=115812"/>
		<updated>2020-06-15T20:34:32Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Concept&lt;br /&gt;
&lt;br /&gt;
I want to do a small interactive game for projecting on the dome. The setting of the game is to swim inside a bowl of egg to find the egg cracks within time limit. &lt;br /&gt;
There would be two players in the games. The main player will be standing in the dome, to look for egg crack. The second player has to look from camera two(bird-eyes view) to add ingredients,such as spring onions or pepper, to disturb player 1.&lt;br /&gt;
[[File:3222.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Progress&lt;br /&gt;
&lt;br /&gt;
I have not implemented the visualization part. The progress now is: add a first-person control camera, add collider (not working ideally so far), add dome asset. Further on I will look for the button from camera 2, timeline game setting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Link: https://drive.google.com/file/d/1yIByvmPBYrQI5jLRf-cQxJhGWEaAUyqy/view?usp=sharing&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=115811</id>
		<title>GMU:Critical VR Lab I/Yu-Ting, Lu</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Yu-Ting,_Lu&amp;diff=115811"/>
		<updated>2020-06-15T20:27:35Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: Created page with &amp;quot;Concept  I want to do a small interactive game for projecting on the dome. The setting of the game is to swim inside a bowl of egg to find the egg cracks.  There would be two...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Concept&lt;br /&gt;
&lt;br /&gt;
I want to do a small interactive game for projecting on the dome. The setting of the game is to swim inside a bowl of egg to find the egg cracks. &lt;br /&gt;
There would be two players in the games. The main player will be standing in the dome, to look for egg crack. The second player have to look from camera two(bird-eyes view) to add ingredients, disturbing player 1.&lt;br /&gt;
[[File:3222.jpg]]&lt;br /&gt;
&lt;br /&gt;
Visualization&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:3222.JPG&amp;diff=115810</id>
		<title>File:3222.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:3222.JPG&amp;diff=115810"/>
		<updated>2020-06-15T20:14:31Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115681</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115681"/>
		<updated>2020-06-10T20:23:15Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: /* Student works (after login, please add your name and create a page) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
*[[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
*[[/Yasemin Yagci/]]&lt;br /&gt;
*[[/Paulina Chwala/]]&lt;br /&gt;
*[[/Angelina Damm/]]&lt;br /&gt;
*[[/Yijia Fu/]]&lt;br /&gt;
*[[/F.Z.Ayguler/]]&lt;br /&gt;
*[[/Ioannis Oriwol/]]&lt;br /&gt;
*[[/Chung Man Lun/]]&lt;br /&gt;
*[[/Yu-Ting, Lu/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – ([[/Yen Lung Chen/]]) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Chung Man Lun/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Ioannis Oriwol/]])&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – ([[/Ksenija Tajsic/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Angelina Damm/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – [[/Eric Schlossberg/]]&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[Yasemin Yagci]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – ([[/Paulina Chwala/]])  &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/F.Z.Ayguler/]])&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Lu, Yu-Ting) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Nyiko Mucavele) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Yijia Fu/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Yasemin Yagci) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (F.Z.Ayguler)&lt;br /&gt;
&lt;br /&gt;
===15.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please finish your experience and document it on the Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115609</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115609"/>
		<updated>2020-06-09T14:02:13Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: /* 11.06.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
*[[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
*[[/Yasemin Yagci/]]&lt;br /&gt;
*[[/Paulina Chwala/]]&lt;br /&gt;
*[[/Angelina Damm/]]&lt;br /&gt;
*[[/Yijia Fu/]]&lt;br /&gt;
*[[/F.Z.Ayguler/]]&lt;br /&gt;
*[[/Ioannis Oriwol/]]&lt;br /&gt;
*[[/Chung Man Lun/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – ([[/Yen Lung Chen/]]) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Chung Man Lun/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Ioannis Oriwol/]])&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – ([[/Ksenija Tajsic/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Angelina Damm/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – [[/Eric Schlossberg/]]&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[Yasemin Yagci]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – ([[/Paulina Chwala/]])  &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/F.Z.Ayguler/]])&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Lu, Yu-Ting) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Nyiko Mucavele) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Yijia Fu/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (F.Z.Ayguler)&lt;br /&gt;
&lt;br /&gt;
===15.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please finish your experience and document it on the Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Photography_and_the_Machine/Student_sources&amp;diff=115511</id>
		<title>IFD:Photography and the Machine/Student sources</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Photography_and_the_Machine/Student_sources&amp;diff=115511"/>
		<updated>2020-06-08T13:05:08Z</updated>

		<summary type="html">&lt;p&gt;Lu Yu-Ting: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Here you can paste your links to interesting, topic related articles, repositories, software, sources etc.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yu-Ting, Lu:&lt;br /&gt;
https://drive.google.com/drive/folders/1jY7qiq8GZJOl8ltJ2guDgkD5_ezi3Iqd?usp=sharing&lt;/div&gt;</summary>
		<author><name>Lu Yu-Ting</name></author>
	</entry>
</feed>