<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Karagiorgos</id>
	<title>Medien Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Karagiorgos"/>
	<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:Contributions/Karagiorgos"/>
	<updated>2026-04-21T07:14:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41103</id>
		<title>GMU:I am a wild type/Projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41103"/>
		<updated>2012-04-23T22:58:11Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios Karagiorgos : GMU:Cybernetic_Garden/Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[/Tobias Zeller|Tobias Zeller]]: Name der Arbeit==&lt;br /&gt;
Ich möchte Waldszenen nehmen und in diese „menschliche Bäume“ installieren. Die Bäume mit menschlichen Zügen werde ich in 3D erstellen und in echte Fotos montieren. Dies sehe ich als Kunstmontage in Anlehnung an die NAtur des Menschen...&lt;br /&gt;
&lt;br /&gt;
english version:&lt;br /&gt;
&lt;br /&gt;
“I would like to take forest scenes, and install in this «human trees». The trees with a human face, I will create in cinema 4D and put these into real photographs. I see this as an art installation based on the nature of man ...”&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Matthias Breuer]]: [[/Decaying shelters/]]==&lt;br /&gt;
[[File:2V geodesic cardboard dome.jpg|thumb|right|Cardboard geodesic dome model]]Our society manifests itself in concrete and steel. Most building are designed for an indefinite time span without a proper plan for each stage of its life. Often buildings get demolished simply because there is no need for them anymore, not because the old structure became unusable.&lt;br /&gt;
&lt;br /&gt;
Taking nature&#039;s cycle of growth and decay as inspiration, I plan to design multiple shelters and dwellings that decay over time. Using a combination of biodegradable and sustainable materials these dwellings will completely biodegrade to soil.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[/Vanessa Walk|Vanessa Walk]]: [[/Mythologische Histologie/]]==&lt;br /&gt;
[[Image:Symbol.png|thumb|IMH]] &lt;br /&gt;
Tag täglich wird unsere Welt Stück für Stück ein wenig mehr entzaubert, &lt;br /&gt;
ihrer Mysterien, Rätsel und Wunder beraubt. &lt;br /&gt;
Es ist eine Zeit der Wirtschaft, Technik und Forschung. &lt;br /&gt;
Eine Zeit von Social Networks und Smartphones.&lt;br /&gt;
In der es möglich geworden ist selbst das Unerklärlichste, erklärbar zu machen und das Intimste, einsehbar. Rund um die Uhr, 24 Stunden am Tag.&lt;br /&gt;
Schnelllebigkeit hat daher in unserem Leben Einzug gehalten - definiert und dominiert unsere Vorstellungen von der menschlichen Fortschrittsgesellschaft und kurzfristigem persönlichem Erfolg. Gleichzeitig fallen Grenzen, verschmelzen Märkte und prallen Kulturen als Fremdkörper aufeinander. &lt;br /&gt;
Ohne eine gemeinsame Grundlage, ohne Vorbereitung oder Eingewöhnungszeit.&lt;br /&gt;
Persönlichkeit, Indidvidualität, wichtige soziale Kompetenzen ebenso wie Kreativität und kritisches Bewusstsein bleiben so auf der Strecke, werden ausgeblendet zugunsten rationaler Effizienz. &lt;br /&gt;
&lt;br /&gt;
Alles was bleibt ist unser Leben, als Gefangene in einer Maschinerie die uns selisch krank macht und auslaugt. Um so mehr das Unerklärliche daher aus unserer Umwelt getilgt wird und logischen Gleichungen weichen muss, &lt;br /&gt;
um so mehr sehnt sich der Mensch nach dem Fantastischen und Phänomenalen.&lt;br /&gt;
Etwas, dass mehr beinhaltet als die Summe seiner Teile, dass sich keinen menschlichen Regeln und Normen unterwirft, etwas das höher und anders ist als man selbst, etwas an dem man sich emotional abarbeiten und in dem man sich verlieren kann, etwas das so verrückt ist und unmöglich das es den Verstand übersteigt. Unmöglich dies in der Realität umzusetzen, ziehen wir uns nicht selten in uns selbst zurück, grenzen uns ab, flüchten sich in Scheinwelten, Computerspiele, Drogen, Gewalt oder kämpfen für die indidviduelle Anerkennung und das Gefühl der Verortung/Zugehörigkeit.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Dogu1029|Sandra Guzman]]: [[GMU:In_Sync/Projects/Breathing|Breathing]] ==&lt;br /&gt;
[[File:Breathing_Foto1.jpg|thumb|Breathing]]&lt;br /&gt;
&#039;&#039;&#039;Sound = Air = Living&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is an interactive Sculpture that creates organic movements by the interaction of sound. The sculpture is inspired by the anatomic structure of the respiratory system, such as lungs, diaphragm and thorax. The membrane as the heart of the sculpture contracts and expands representing the inhalation and exhalation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is a visualization of the sound emitted by the living beings surrounding the sculpture. The sound waves transmitted by the air we breathe influences the movement of the membrane. The sculpture responds either to a whole room or to an interaction of a individual person. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:mando|m.a.]]: [[/code and decode/]] ==&lt;br /&gt;
[[File:Gmu code decode.jpg|thumb|idea]]&lt;br /&gt;
I am observing the city. Observing people. How do they move, how do they interact. I see this urban movement as a fleetly phenomenom as a choreography, which daily happens. Different people walk the same directions, ways and cross the same places. I fix these moments and try to transform this choreographies into signs, to get a notation out of it and into text or sound and again into movement! I&#039;ll hope I can find my own movement-notation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Eva Thinius]]: [[/Plattenbau/]] ==&lt;br /&gt;
[[File:Evathin plattenbau rubik1.png‎|thumb|Plattenbau facades]]&lt;br /&gt;
Being city-bred and raised in a Berlin Plattenbau pretty much influenced me. I&#039;m still very attached to these concrete colossus. Through different techniques I want to reveal the aesthetics of prefabricated houses.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Catalina Giraldo]]: [[/Winzig/]] ==&lt;br /&gt;
[[File:miniaturized.jpg|thumb|winzig]]&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Gunisigicihangir|Günışığı Cihangir]]: [[/Follow up Advertising/]] ==&lt;br /&gt;
[[File:Follow up1.jpg|200px|thumb|alt text]]&lt;br /&gt;
I want to make an interactive retro-future installation about advertisement. I will set a mechanism that following the people in a public space. It will work with a movement sensor on a poster and bobbin (maybe curtain rod) system. When people walking front of the poster, it will follow them along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Raphael Kittell |Raphael]]: [[/Bewegung existiert nicht ohne Raum/]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 9px;&amp;quot;&amp;gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;40835103|200|200&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brummkreisel. Dreht und dreht sich, fällt nie um. Raum fällt um.&lt;br /&gt;
&lt;br /&gt;
Ist Raum starr, oder bilden wir uns das nur ein? Mir erscheint unser Konstrukt fragwürdig, ich mache mich auf die Suche. Ausgangspunkt ist die Wahrnehmung von Bewegung. Bewegung auslöschen, übertragen, synthetisieren, erzeugen der Weg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:karagiorgos|Georgios Karagiorgos]] : [[GMU:Cybernetic_Garden/Projects]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Interiors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Interior_Photo1.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo2.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of paper models of two rooms and the models&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior models was used to make a video called   &#039;&#039;AND HERE WE SIT&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Video (excerpt)  &#039;&#039;AND HERE WE SIT&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=youtube&amp;gt;d58xY2b44Ro&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41102</id>
		<title>GMU:I am a wild type/Projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41102"/>
		<updated>2012-04-23T22:56:08Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Video (excerpt)  AND HERE WE SIT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[/Tobias Zeller|Tobias Zeller]]: Name der Arbeit==&lt;br /&gt;
Ich möchte Waldszenen nehmen und in diese „menschliche Bäume“ installieren. Die Bäume mit menschlichen Zügen werde ich in 3D erstellen und in echte Fotos montieren. Dies sehe ich als Kunstmontage in Anlehnung an die NAtur des Menschen...&lt;br /&gt;
&lt;br /&gt;
english version:&lt;br /&gt;
&lt;br /&gt;
“I would like to take forest scenes, and install in this «human trees». The trees with a human face, I will create in cinema 4D and put these into real photographs. I see this as an art installation based on the nature of man ...”&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Matthias Breuer]]: [[/Decaying shelters/]]==&lt;br /&gt;
[[File:2V geodesic cardboard dome.jpg|thumb|right|Cardboard geodesic dome model]]Our society manifests itself in concrete and steel. Most building are designed for an indefinite time span without a proper plan for each stage of its life. Often buildings get demolished simply because there is no need for them anymore, not because the old structure became unusable.&lt;br /&gt;
&lt;br /&gt;
Taking nature&#039;s cycle of growth and decay as inspiration, I plan to design multiple shelters and dwellings that decay over time. Using a combination of biodegradable and sustainable materials these dwellings will completely biodegrade to soil.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[/Vanessa Walk|Vanessa Walk]]: [[/Mythologische Histologie/]]==&lt;br /&gt;
[[Image:Symbol.png|thumb|IMH]] &lt;br /&gt;
Tag täglich wird unsere Welt Stück für Stück ein wenig mehr entzaubert, &lt;br /&gt;
ihrer Mysterien, Rätsel und Wunder beraubt. &lt;br /&gt;
Es ist eine Zeit der Wirtschaft, Technik und Forschung. &lt;br /&gt;
Eine Zeit von Social Networks und Smartphones.&lt;br /&gt;
In der es möglich geworden ist selbst das Unerklärlichste, erklärbar zu machen und das Intimste, einsehbar. Rund um die Uhr, 24 Stunden am Tag.&lt;br /&gt;
Schnelllebigkeit hat daher in unserem Leben Einzug gehalten - definiert und dominiert unsere Vorstellungen von der menschlichen Fortschrittsgesellschaft und kurzfristigem persönlichem Erfolg. Gleichzeitig fallen Grenzen, verschmelzen Märkte und prallen Kulturen als Fremdkörper aufeinander. &lt;br /&gt;
Ohne eine gemeinsame Grundlage, ohne Vorbereitung oder Eingewöhnungszeit.&lt;br /&gt;
Persönlichkeit, Indidvidualität, wichtige soziale Kompetenzen ebenso wie Kreativität und kritisches Bewusstsein bleiben so auf der Strecke, werden ausgeblendet zugunsten rationaler Effizienz. &lt;br /&gt;
&lt;br /&gt;
Alles was bleibt ist unser Leben, als Gefangene in einer Maschinerie die uns selisch krank macht und auslaugt. Um so mehr das Unerklärliche daher aus unserer Umwelt getilgt wird und logischen Gleichungen weichen muss, &lt;br /&gt;
um so mehr sehnt sich der Mensch nach dem Fantastischen und Phänomenalen.&lt;br /&gt;
Etwas, dass mehr beinhaltet als die Summe seiner Teile, dass sich keinen menschlichen Regeln und Normen unterwirft, etwas das höher und anders ist als man selbst, etwas an dem man sich emotional abarbeiten und in dem man sich verlieren kann, etwas das so verrückt ist und unmöglich das es den Verstand übersteigt. Unmöglich dies in der Realität umzusetzen, ziehen wir uns nicht selten in uns selbst zurück, grenzen uns ab, flüchten sich in Scheinwelten, Computerspiele, Drogen, Gewalt oder kämpfen für die indidviduelle Anerkennung und das Gefühl der Verortung/Zugehörigkeit.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Dogu1029|Sandra Guzman]]: [[GMU:In_Sync/Projects/Breathing|Breathing]] ==&lt;br /&gt;
[[File:Breathing_Foto1.jpg|thumb|Breathing]]&lt;br /&gt;
&#039;&#039;&#039;Sound = Air = Living&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is an interactive Sculpture that creates organic movements by the interaction of sound. The sculpture is inspired by the anatomic structure of the respiratory system, such as lungs, diaphragm and thorax. The membrane as the heart of the sculpture contracts and expands representing the inhalation and exhalation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is a visualization of the sound emitted by the living beings surrounding the sculpture. The sound waves transmitted by the air we breathe influences the movement of the membrane. The sculpture responds either to a whole room or to an interaction of a individual person. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:mando|m.a.]]: [[/code and decode/]] ==&lt;br /&gt;
[[File:Gmu code decode.jpg|thumb|idea]]&lt;br /&gt;
I am observing the city. Observing people. How do they move, how do they interact. I see this urban movement as a fleetly phenomenom as a choreography, which daily happens. Different people walk the same directions, ways and cross the same places. I fix these moments and try to transform this choreographies into signs, to get a notation out of it and into text or sound and again into movement! I&#039;ll hope I can find my own movement-notation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Eva Thinius]]: [[/Plattenbau/]] ==&lt;br /&gt;
[[File:Evathin plattenbau rubik1.png‎|thumb|Plattenbau facades]]&lt;br /&gt;
Being city-bred and raised in a Berlin Plattenbau pretty much influenced me. I&#039;m still very attached to these concrete colossus. Through different techniques I want to reveal the aesthetics of prefabricated houses.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Catalina Giraldo]]: [[/Winzig/]] ==&lt;br /&gt;
[[File:miniaturized.jpg|thumb|winzig]]&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Gunisigicihangir|Günışığı Cihangir]]: [[/Follow up Advertising/]] ==&lt;br /&gt;
[[File:Follow up1.jpg|200px|thumb|alt text]]&lt;br /&gt;
I want to make an interactive retro-future installation about advertisement. I will set a mechanism that following the people in a public space. It will work with a movement sensor on a poster and bobbin (maybe curtain rod) system. When people walking front of the poster, it will follow them along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Raphael Kittell |Raphael]]: [[/Bewegung existiert nicht ohne Raum/]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 9px;&amp;quot;&amp;gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;40835103|200|200&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brummkreisel. Dreht und dreht sich, fällt nie um. Raum fällt um.&lt;br /&gt;
&lt;br /&gt;
Ist Raum starr, oder bilden wir uns das nur ein? Mir erscheint unser Konstrukt fragwürdig, ich mache mich auf die Suche. Ausgangspunkt ist die Wahrnehmung von Bewegung. Bewegung auslöschen, übertragen, synthetisieren, erzeugen der Weg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:karagiorgos|Georgios Karagiorgos]] : [[GMU:Cybernetic_Garden/Projects]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Interiors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Interior_Photo1.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo2.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of paper models of two rooms and the models&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior models was used to make a video called   &#039;&#039;AND HERE WE SIT&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41101</id>
		<title>GMU:I am a wild type/Projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41101"/>
		<updated>2012-04-23T22:53:54Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Video (excerpt)  AND HERE WE SIT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[/Tobias Zeller|Tobias Zeller]]: Name der Arbeit==&lt;br /&gt;
Ich möchte Waldszenen nehmen und in diese „menschliche Bäume“ installieren. Die Bäume mit menschlichen Zügen werde ich in 3D erstellen und in echte Fotos montieren. Dies sehe ich als Kunstmontage in Anlehnung an die NAtur des Menschen...&lt;br /&gt;
&lt;br /&gt;
english version:&lt;br /&gt;
&lt;br /&gt;
“I would like to take forest scenes, and install in this «human trees». The trees with a human face, I will create in cinema 4D and put these into real photographs. I see this as an art installation based on the nature of man ...”&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Matthias Breuer]]: [[/Decaying shelters/]]==&lt;br /&gt;
[[File:2V geodesic cardboard dome.jpg|thumb|right|Cardboard geodesic dome model]]Our society manifests itself in concrete and steel. Most building are designed for an indefinite time span without a proper plan for each stage of its life. Often buildings get demolished simply because there is no need for them anymore, not because the old structure became unusable.&lt;br /&gt;
&lt;br /&gt;
Taking nature&#039;s cycle of growth and decay as inspiration, I plan to design multiple shelters and dwellings that decay over time. Using a combination of biodegradable and sustainable materials these dwellings will completely biodegrade to soil.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[/Vanessa Walk|Vanessa Walk]]: [[/Mythologische Histologie/]]==&lt;br /&gt;
[[Image:Symbol.png|thumb|IMH]] &lt;br /&gt;
Tag täglich wird unsere Welt Stück für Stück ein wenig mehr entzaubert, &lt;br /&gt;
ihrer Mysterien, Rätsel und Wunder beraubt. &lt;br /&gt;
Es ist eine Zeit der Wirtschaft, Technik und Forschung. &lt;br /&gt;
Eine Zeit von Social Networks und Smartphones.&lt;br /&gt;
In der es möglich geworden ist selbst das Unerklärlichste, erklärbar zu machen und das Intimste, einsehbar. Rund um die Uhr, 24 Stunden am Tag.&lt;br /&gt;
Schnelllebigkeit hat daher in unserem Leben Einzug gehalten - definiert und dominiert unsere Vorstellungen von der menschlichen Fortschrittsgesellschaft und kurzfristigem persönlichem Erfolg. Gleichzeitig fallen Grenzen, verschmelzen Märkte und prallen Kulturen als Fremdkörper aufeinander. &lt;br /&gt;
Ohne eine gemeinsame Grundlage, ohne Vorbereitung oder Eingewöhnungszeit.&lt;br /&gt;
Persönlichkeit, Indidvidualität, wichtige soziale Kompetenzen ebenso wie Kreativität und kritisches Bewusstsein bleiben so auf der Strecke, werden ausgeblendet zugunsten rationaler Effizienz. &lt;br /&gt;
&lt;br /&gt;
Alles was bleibt ist unser Leben, als Gefangene in einer Maschinerie die uns selisch krank macht und auslaugt. Um so mehr das Unerklärliche daher aus unserer Umwelt getilgt wird und logischen Gleichungen weichen muss, &lt;br /&gt;
um so mehr sehnt sich der Mensch nach dem Fantastischen und Phänomenalen.&lt;br /&gt;
Etwas, dass mehr beinhaltet als die Summe seiner Teile, dass sich keinen menschlichen Regeln und Normen unterwirft, etwas das höher und anders ist als man selbst, etwas an dem man sich emotional abarbeiten und in dem man sich verlieren kann, etwas das so verrückt ist und unmöglich das es den Verstand übersteigt. Unmöglich dies in der Realität umzusetzen, ziehen wir uns nicht selten in uns selbst zurück, grenzen uns ab, flüchten sich in Scheinwelten, Computerspiele, Drogen, Gewalt oder kämpfen für die indidviduelle Anerkennung und das Gefühl der Verortung/Zugehörigkeit.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Dogu1029|Sandra Guzman]]: [[GMU:In_Sync/Projects/Breathing|Breathing]] ==&lt;br /&gt;
[[File:Breathing_Foto1.jpg|thumb|Breathing]]&lt;br /&gt;
&#039;&#039;&#039;Sound = Air = Living&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is an interactive Sculpture that creates organic movements by the interaction of sound. The sculpture is inspired by the anatomic structure of the respiratory system, such as lungs, diaphragm and thorax. The membrane as the heart of the sculpture contracts and expands representing the inhalation and exhalation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is a visualization of the sound emitted by the living beings surrounding the sculpture. The sound waves transmitted by the air we breathe influences the movement of the membrane. The sculpture responds either to a whole room or to an interaction of a individual person. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:mando|m.a.]]: [[/code and decode/]] ==&lt;br /&gt;
[[File:Gmu code decode.jpg|thumb|idea]]&lt;br /&gt;
I am observing the city. Observing people. How do they move, how do they interact. I see this urban movement as a fleetly phenomenom as a choreography, which daily happens. Different people walk the same directions, ways and cross the same places. I fix these moments and try to transform this choreographies into signs, to get a notation out of it and into text or sound and again into movement! I&#039;ll hope I can find my own movement-notation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Eva Thinius]]: [[/Plattenbau/]] ==&lt;br /&gt;
[[File:Evathin plattenbau rubik1.png‎|thumb|Plattenbau facades]]&lt;br /&gt;
Being city-bred and raised in a Berlin Plattenbau pretty much influenced me. I&#039;m still very attached to these concrete colossus. Through different techniques I want to reveal the aesthetics of prefabricated houses.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Catalina Giraldo]]: [[/Winzig/]] ==&lt;br /&gt;
[[File:miniaturized.jpg|thumb|winzig]]&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Gunisigicihangir|Günışığı Cihangir]]: [[/Follow up Advertising/]] ==&lt;br /&gt;
[[File:Follow up1.jpg|200px|thumb|alt text]]&lt;br /&gt;
I want to make an interactive retro-future installation about advertisement. I will set a mechanism that following the people in a public space. It will work with a movement sensor on a poster and bobbin (maybe curtain rod) system. When people walking front of the poster, it will follow them along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Raphael Kittell |Raphael]]: [[/Bewegung existiert nicht ohne Raum/]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 9px;&amp;quot;&amp;gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;40835103|200|200&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brummkreisel. Dreht und dreht sich, fällt nie um. Raum fällt um.&lt;br /&gt;
&lt;br /&gt;
Ist Raum starr, oder bilden wir uns das nur ein? Mir erscheint unser Konstrukt fragwürdig, ich mache mich auf die Suche. Ausgangspunkt ist die Wahrnehmung von Bewegung. Bewegung auslöschen, übertragen, synthetisieren, erzeugen der Weg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:karagiorgos|Georgios Karagiorgos]] : [[GMU:Cybernetic_Garden/Projects]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Interiors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Interior_Photo1.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo2.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of paper models of two rooms and the models&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior models was used to make a video called   &#039;&#039;AND HERE WE SIT&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Video (excerpt)  &#039;&#039;AND HERE WE SIT&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=youtube&amp;gt;d58xY2b44Ro&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41100</id>
		<title>GMU:I am a wild type/Projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41100"/>
		<updated>2012-04-23T22:34:10Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios Karagiorgos: GMU:Cybernetic_Garden/Projects#Georgios:_Paper_Interiors  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[/Tobias Zeller|Tobias Zeller]]: Name der Arbeit==&lt;br /&gt;
Ich möchte Waldszenen nehmen und in diese „menschliche Bäume“ installieren. Die Bäume mit menschlichen Zügen werde ich in 3D erstellen und in echte Fotos montieren. Dies sehe ich als Kunstmontage in Anlehnung an die NAtur des Menschen...&lt;br /&gt;
&lt;br /&gt;
english version:&lt;br /&gt;
&lt;br /&gt;
“I would like to take forest scenes, and install in this «human trees». The trees with a human face, I will create in cinema 4D and put these into real photographs. I see this as an art installation based on the nature of man ...”&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Matthias Breuer]]: [[/Decaying shelters/]]==&lt;br /&gt;
[[File:2V geodesic cardboard dome.jpg|thumb|right|Cardboard geodesic dome model]]Our society manifests itself in concrete and steel. Most building are designed for an indefinite time span without a proper plan for each stage of its life. Often buildings get demolished simply because there is no need for them anymore, not because the old structure became unusable.&lt;br /&gt;
&lt;br /&gt;
Taking nature&#039;s cycle of growth and decay as inspiration, I plan to design multiple shelters and dwellings that decay over time. Using a combination of biodegradable and sustainable materials these dwellings will completely biodegrade to soil.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[/Vanessa Walk|Vanessa Walk]]: [[/Mythologische Histologie/]]==&lt;br /&gt;
[[Image:Symbol.png|thumb|IMH]] &lt;br /&gt;
Tag täglich wird unsere Welt Stück für Stück ein wenig mehr entzaubert, &lt;br /&gt;
ihrer Mysterien, Rätsel und Wunder beraubt. &lt;br /&gt;
Es ist eine Zeit der Wirtschaft, Technik und Forschung. &lt;br /&gt;
Eine Zeit von Social Networks und Smartphones.&lt;br /&gt;
In der es möglich geworden ist selbst das Unerklärlichste, erklärbar zu machen und das Intimste, einsehbar. Rund um die Uhr, 24 Stunden am Tag.&lt;br /&gt;
Schnelllebigkeit hat daher in unserem Leben Einzug gehalten - definiert und dominiert unsere Vorstellungen von der menschlichen Fortschrittsgesellschaft und kurzfristigem persönlichem Erfolg. Gleichzeitig fallen Grenzen, verschmelzen Märkte und prallen Kulturen als Fremdkörper aufeinander. &lt;br /&gt;
Ohne eine gemeinsame Grundlage, ohne Vorbereitung oder Eingewöhnungszeit.&lt;br /&gt;
Persönlichkeit, Indidvidualität, wichtige soziale Kompetenzen ebenso wie Kreativität und kritisches Bewusstsein bleiben so auf der Strecke, werden ausgeblendet zugunsten rationaler Effizienz. &lt;br /&gt;
&lt;br /&gt;
Alles was bleibt ist unser Leben, als Gefangene in einer Maschinerie die uns selisch krank macht und auslaugt. Um so mehr das Unerklärliche daher aus unserer Umwelt getilgt wird und logischen Gleichungen weichen muss, &lt;br /&gt;
um so mehr sehnt sich der Mensch nach dem Fantastischen und Phänomenalen.&lt;br /&gt;
Etwas, dass mehr beinhaltet als die Summe seiner Teile, dass sich keinen menschlichen Regeln und Normen unterwirft, etwas das höher und anders ist als man selbst, etwas an dem man sich emotional abarbeiten und in dem man sich verlieren kann, etwas das so verrückt ist und unmöglich das es den Verstand übersteigt. Unmöglich dies in der Realität umzusetzen, ziehen wir uns nicht selten in uns selbst zurück, grenzen uns ab, flüchten sich in Scheinwelten, Computerspiele, Drogen, Gewalt oder kämpfen für die indidviduelle Anerkennung und das Gefühl der Verortung/Zugehörigkeit.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Dogu1029|Sandra Guzman]]: [[GMU:In_Sync/Projects/Breathing|Breathing]] ==&lt;br /&gt;
[[File:Breathing_Foto1.jpg|thumb|Breathing]]&lt;br /&gt;
&#039;&#039;&#039;Sound = Air = Living&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is an interactive Sculpture that creates organic movements by the interaction of sound. The sculpture is inspired by the anatomic structure of the respiratory system, such as lungs, diaphragm and thorax. The membrane as the heart of the sculpture contracts and expands representing the inhalation and exhalation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is a visualization of the sound emitted by the living beings surrounding the sculpture. The sound waves transmitted by the air we breathe influences the movement of the membrane. The sculpture responds either to a whole room or to an interaction of a individual person. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:mando|m.a.]]: [[/code and decode/]] ==&lt;br /&gt;
[[File:Gmu code decode.jpg|thumb|idea]]&lt;br /&gt;
I am observing the city. Observing people. How do they move, how do they interact. I see this urban movement as a fleetly phenomenom as a choreography, which daily happens. Different people walk the same directions, ways and cross the same places. I fix these moments and try to transform this choreographies into signs, to get a notation out of it and into text or sound and again into movement! I&#039;ll hope I can find my own movement-notation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Eva Thinius]]: [[/Plattenbau/]] ==&lt;br /&gt;
[[File:Evathin plattenbau rubik1.png‎|thumb|Plattenbau facades]]&lt;br /&gt;
Being city-bred and raised in a Berlin Plattenbau pretty much influenced me. I&#039;m still very attached to these concrete colossus. Through different techniques I want to reveal the aesthetics of prefabricated houses.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Catalina Giraldo]]: [[/Winzig/]] ==&lt;br /&gt;
[[File:miniaturized.jpg|thumb|winzig]]&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Gunisigicihangir|Günışığı Cihangir]]: [[/Follow up Advertising/]] ==&lt;br /&gt;
[[File:Follow up1.jpg|200px|thumb|alt text]]&lt;br /&gt;
I want to make an interactive retro-future installation about advertisement. I will set a mechanism that following the people in a public space. It will work with a movement sensor on a poster and bobbin (maybe curtain rod) system. When people walking front of the poster, it will follow them along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Raphael Kittell |Raphael]]: [[/Bewegung existiert nicht ohne Raum/]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 9px;&amp;quot;&amp;gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;40835103|200|200&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brummkreisel. Dreht und dreht sich, fällt nie um. Raum fällt um.&lt;br /&gt;
&lt;br /&gt;
Ist Raum starr, oder bilden wir uns das nur ein? Mir erscheint unser Konstrukt fragwürdig, ich mache mich auf die Suche. Ausgangspunkt ist die Wahrnehmung von Bewegung. Bewegung auslöschen, übertragen, synthetisieren, erzeugen der Weg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:karagiorgos|Georgios Karagiorgos]] : [[GMU:Cybernetic_Garden/Projects]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Interiors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Interior_Photo1.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo2.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of paper models of two rooms and the models&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior models was used to make a video called   &#039;&#039;AND HERE WE SIT&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Video (excerpt)  &#039;&#039;AND HERE WE SIT&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=youtube&amp;gt;d58xY2b44Ro&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Video (excerpt)  &#039;&#039;AND HERE WE SIT&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Category:Projektmodul]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41099</id>
		<title>GMU:I am a wild type/Projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41099"/>
		<updated>2012-04-23T22:15:50Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios Karagiorgos: GMU:Cybernetic_Garden/Projects#Georgios:_Paper_Interiors  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[/Tobias Zeller|Tobias Zeller]]: Name der Arbeit==&lt;br /&gt;
Ich möchte Waldszenen nehmen und in diese „menschliche Bäume“ installieren. Die Bäume mit menschlichen Zügen werde ich in 3D erstellen und in echte Fotos montieren. Dies sehe ich als Kunstmontage in Anlehnung an die NAtur des Menschen...&lt;br /&gt;
&lt;br /&gt;
english version:&lt;br /&gt;
&lt;br /&gt;
“I would like to take forest scenes, and install in this «human trees». The trees with a human face, I will create in cinema 4D and put these into real photographs. I see this as an art installation based on the nature of man ...”&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Matthias Breuer]]: [[/Decaying shelters/]]==&lt;br /&gt;
[[File:2V geodesic cardboard dome.jpg|thumb|right|Cardboard geodesic dome model]]Our society manifests itself in concrete and steel. Most building are designed for an indefinite time span without a proper plan for each stage of its life. Often buildings get demolished simply because there is no need for them anymore, not because the old structure became unusable.&lt;br /&gt;
&lt;br /&gt;
Taking nature&#039;s cycle of growth and decay as inspiration, I plan to design multiple shelters and dwellings that decay over time. Using a combination of biodegradable and sustainable materials these dwellings will completely biodegrade to soil.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[/Vanessa Walk|Vanessa Walk]]: [[/Mythologische Histologie/]]==&lt;br /&gt;
[[Image:Symbol.png|thumb|IMH]] &lt;br /&gt;
Tag täglich wird unsere Welt Stück für Stück ein wenig mehr entzaubert, &lt;br /&gt;
ihrer Mysterien, Rätsel und Wunder beraubt. &lt;br /&gt;
Es ist eine Zeit der Wirtschaft, Technik und Forschung. &lt;br /&gt;
Eine Zeit von Social Networks und Smartphones.&lt;br /&gt;
In der es möglich geworden ist selbst das Unerklärlichste, erklärbar zu machen und das Intimste, einsehbar. Rund um die Uhr, 24 Stunden am Tag.&lt;br /&gt;
Schnelllebigkeit hat daher in unserem Leben Einzug gehalten - definiert und dominiert unsere Vorstellungen von der menschlichen Fortschrittsgesellschaft und kurzfristigem persönlichem Erfolg. Gleichzeitig fallen Grenzen, verschmelzen Märkte und prallen Kulturen als Fremdkörper aufeinander. &lt;br /&gt;
Ohne eine gemeinsame Grundlage, ohne Vorbereitung oder Eingewöhnungszeit.&lt;br /&gt;
Persönlichkeit, Indidvidualität, wichtige soziale Kompetenzen ebenso wie Kreativität und kritisches Bewusstsein bleiben so auf der Strecke, werden ausgeblendet zugunsten rationaler Effizienz. &lt;br /&gt;
&lt;br /&gt;
Alles was bleibt ist unser Leben, als Gefangene in einer Maschinerie die uns selisch krank macht und auslaugt. Um so mehr das Unerklärliche daher aus unserer Umwelt getilgt wird und logischen Gleichungen weichen muss, &lt;br /&gt;
um so mehr sehnt sich der Mensch nach dem Fantastischen und Phänomenalen.&lt;br /&gt;
Etwas, dass mehr beinhaltet als die Summe seiner Teile, dass sich keinen menschlichen Regeln und Normen unterwirft, etwas das höher und anders ist als man selbst, etwas an dem man sich emotional abarbeiten und in dem man sich verlieren kann, etwas das so verrückt ist und unmöglich das es den Verstand übersteigt. Unmöglich dies in der Realität umzusetzen, ziehen wir uns nicht selten in uns selbst zurück, grenzen uns ab, flüchten sich in Scheinwelten, Computerspiele, Drogen, Gewalt oder kämpfen für die indidviduelle Anerkennung und das Gefühl der Verortung/Zugehörigkeit.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Dogu1029|Sandra Guzman]]: [[GMU:In_Sync/Projects/Breathing|Breathing]] ==&lt;br /&gt;
[[File:Breathing_Foto1.jpg|thumb|Breathing]]&lt;br /&gt;
&#039;&#039;&#039;Sound = Air = Living&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is an interactive Sculpture that creates organic movements by the interaction of sound. The sculpture is inspired by the anatomic structure of the respiratory system, such as lungs, diaphragm and thorax. The membrane as the heart of the sculpture contracts and expands representing the inhalation and exhalation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is a visualization of the sound emitted by the living beings surrounding the sculpture. The sound waves transmitted by the air we breathe influences the movement of the membrane. The sculpture responds either to a whole room or to an interaction of a individual person. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:mando|m.a.]]: [[/code and decode/]] ==&lt;br /&gt;
[[File:Gmu code decode.jpg|thumb|idea]]&lt;br /&gt;
I am observing the city. Observing people. How do they move, how do they interact. I see this urban movement as a fleetly phenomenom as a choreography, which daily happens. Different people walk the same directions, ways and cross the same places. I fix these moments and try to transform this choreographies into signs, to get a notation out of it and into text or sound and again into movement! I&#039;ll hope I can find my own movement-notation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Eva Thinius]]: [[/Plattenbau/]] ==&lt;br /&gt;
[[File:Evathin plattenbau rubik1.png‎|thumb|Plattenbau facades]]&lt;br /&gt;
Being city-bred and raised in a Berlin Plattenbau pretty much influenced me. I&#039;m still very attached to these concrete colossus. Through different techniques I want to reveal the aesthetics of prefabricated houses.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Catalina Giraldo]]: [[/Winzig/]] ==&lt;br /&gt;
[[File:miniaturized.jpg|thumb|winzig]]&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Gunisigicihangir|Günışığı Cihangir]]: [[/Follow up Advertising/]] ==&lt;br /&gt;
[[File:Follow up1.jpg|200px|thumb|alt text]]&lt;br /&gt;
I want to make an interactive retro-future installation about advertisement. I will set a mechanism that following the people in a public space. It will work with a movement sensor on a poster and bobbin (maybe curtain rod) system. When people walking front of the poster, it will follow them along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Raphael Kittell |Raphael]]: [[/Bewegung existiert nicht ohne Raum/]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 9px;&amp;quot;&amp;gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;40835103|200|200&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brummkreisel. Dreht und dreht sich, fällt nie um. Raum fällt um.&lt;br /&gt;
&lt;br /&gt;
Ist Raum starr, oder bilden wir uns das nur ein? Mir erscheint unser Konstrukt fragwürdig, ich mache mich auf die Suche. Ausgangspunkt ist die Wahrnehmung von Bewegung. Bewegung auslöschen, übertragen, synthetisieren, erzeugen der Weg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Georgios Karagiorgos]]: [[GMU:Cybernetic_Garden/Projects#Georgios:_Paper_Interiors ]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Interiors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Interior_Photo1.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo2.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of paper models of two rooms and the models&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior models was used to make a video called   &#039;&#039;AND HERE WE SIT&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Video (excerpt)  &#039;&#039;AND HERE WE SIT&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=youtube&amp;gt;d58xY2b44Ro&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Video (excerpt)  &#039;&#039;AND HERE WE SIT&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Category:Projektmodul]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior_Photo2.jpg&amp;diff=41098</id>
		<title>File:Interior Photo2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior_Photo2.jpg&amp;diff=41098"/>
		<updated>2012-04-23T21:55:03Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior_Photo3.jpg&amp;diff=41097</id>
		<title>File:Interior Photo3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior_Photo3.jpg&amp;diff=41097"/>
		<updated>2012-04-23T21:49:01Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior_Photo1.jpg&amp;diff=41096</id>
		<title>File:Interior Photo1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior_Photo1.jpg&amp;diff=41096"/>
		<updated>2012-04-23T21:43:59Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41095</id>
		<title>GMU:I am a wild type/Projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41095"/>
		<updated>2012-04-23T20:20:24Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[/Tobias Zeller|Tobias Zeller]]: Name der Arbeit==&lt;br /&gt;
Ich möchte Waldszenen nehmen und in diese „menschliche Bäume“ installieren. Die Bäume mit menschlichen Zügen werde ich in 3D erstellen und in echte Fotos montieren. Dies sehe ich als Kunstmontage in Anlehnung an die NAtur des Menschen...&lt;br /&gt;
&lt;br /&gt;
english version:&lt;br /&gt;
&lt;br /&gt;
“I would like to take forest scenes, and install in this «human trees». The trees with a human face, I will create in cinema 4D and put these into real photographs. I see this as an art installation based on the nature of man ...”&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Matthias Breuer]]: [[/Decaying shelters/]]==&lt;br /&gt;
[[File:2V geodesic cardboard dome.jpg|thumb|right|Cardboard geodesic dome model]]Our society manifests itself in concrete and steel. Most building are designed for an indefinite time span without a proper plan for each stage of its life. Often buildings get demolished simply because there is no need for them anymore, not because the old structure became unusable.&lt;br /&gt;
&lt;br /&gt;
Taking nature&#039;s cycle of growth and decay as inspiration, I plan to design multiple shelters and dwellings that decay over time. Using a combination of biodegradable and sustainable materials these dwellings will completely biodegrade to soil.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[/Vanessa Walk|Vanessa Walk]]: [[/Mythologische Histologie/]]==&lt;br /&gt;
[[Image:Symbol.png|thumb|IMH]] &lt;br /&gt;
Tag täglich wird unsere Welt Stück für Stück ein wenig mehr entzaubert, &lt;br /&gt;
ihrer Mysterien, Rätsel und Wunder beraubt. &lt;br /&gt;
Es ist eine Zeit der Wirtschaft, Technik und Forschung. &lt;br /&gt;
Eine Zeit von Social Networks und Smartphones.&lt;br /&gt;
In der es möglich geworden ist selbst das Unerklärlichste, erklärbar zu machen und das Intimste, einsehbar. Rund um die Uhr, 24 Stunden am Tag.&lt;br /&gt;
Schnelllebigkeit hat daher in unserem Leben Einzug gehalten - definiert und dominiert unsere Vorstellungen von der menschlichen Fortschrittsgesellschaft und kurzfristigem persönlichem Erfolg. Gleichzeitig fallen Grenzen, verschmelzen Märkte und prallen Kulturen als Fremdkörper aufeinander. &lt;br /&gt;
Ohne eine gemeinsame Grundlage, ohne Vorbereitung oder Eingewöhnungszeit.&lt;br /&gt;
Persönlichkeit, Indidvidualität, wichtige soziale Kompetenzen ebenso wie Kreativität und kritisches Bewusstsein bleiben so auf der Strecke, werden ausgeblendet zugunsten rationaler Effizienz. &lt;br /&gt;
&lt;br /&gt;
Alles was bleibt ist unser Leben, als Gefangene in einer Maschinerie die uns selisch krank macht und auslaugt. Um so mehr das Unerklärliche daher aus unserer Umwelt getilgt wird und logischen Gleichungen weichen muss, &lt;br /&gt;
um so mehr sehnt sich der Mensch nach dem Fantastischen und Phänomenalen.&lt;br /&gt;
Etwas, dass mehr beinhaltet als die Summe seiner Teile, dass sich keinen menschlichen Regeln und Normen unterwirft, etwas das höher und anders ist als man selbst, etwas an dem man sich emotional abarbeiten und in dem man sich verlieren kann, etwas das so verrückt ist und unmöglich das es den Verstand übersteigt. Unmöglich dies in der Realität umzusetzen, ziehen wir uns nicht selten in uns selbst zurück, grenzen uns ab, flüchten sich in Scheinwelten, Computerspiele, Drogen, Gewalt oder kämpfen für die indidviduelle Anerkennung und das Gefühl der Verortung/Zugehörigkeit.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Dogu1029|Sandra Guzman]]: [[GMU:In_Sync/Projects/Breathing|Breathing]] ==&lt;br /&gt;
[[File:Breathing_Foto1.jpg|thumb|Breathing]]&lt;br /&gt;
&#039;&#039;&#039;Sound = Air = Living&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is an interactive Sculpture that creates organic movements by the interaction of sound. The sculpture is inspired by the anatomic structure of the respiratory system, such as lungs, diaphragm and thorax. The membrane as the heart of the sculpture contracts and expands representing the inhalation and exhalation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is a visualization of the sound emitted by the living beings surrounding the sculpture. The sound waves transmitted by the air we breathe influences the movement of the membrane. The sculpture responds either to a whole room or to an interaction of a individual person. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:mando|m.a.]]: [[/code and decode/]] ==&lt;br /&gt;
[[File:Gmu code decode.jpg|thumb|idea]]&lt;br /&gt;
I am observing the city. Observing people. How do they move, how do they interact. I see this urban movement as a fleetly phenomenom as a choreography, which daily happens. Different people walk the same directions, ways and cross the same places. I fix these moments and try to transform this choreographies into signs, to get a notation out of it and into text or sound and again into movement! I&#039;ll hope I can find my own movement-notation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Eva Thinius]]: [[/Plattenbau/]] ==&lt;br /&gt;
[[File:Evathin plattenbau rubik1.png‎|thumb|Plattenbau facades]]&lt;br /&gt;
Being city-bred and raised in a Berlin Plattenbau pretty much influenced me. I&#039;m still very attached to these concrete colossus. Through different techniques I want to reveal the aesthetics of prefabricated houses.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Catalina Giraldo]]: [[/Winzig/]] ==&lt;br /&gt;
[[File:miniaturized.jpg|thumb|winzig]]&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Gunisigicihangir|Günışığı Cihangir]]: [[/Follow up Advertising/]] ==&lt;br /&gt;
[[File:Follow up1.jpg|200px|thumb|alt text]]&lt;br /&gt;
I want to make an interactive retro-future installation about advertisement. I will set a mechanism that following the people in a public space. It will work with a movement sensor on a poster and bobbin (maybe curtain rod) system. When people walking front of the poster, it will follow them along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Raphael Kittell |Raphael]]: [[/Bewegung existiert nicht ohne Raum/]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 9px;&amp;quot;&amp;gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;40835103|200|200&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brummkreisel. Dreht und dreht sich, fällt nie um. Raum fällt um.&lt;br /&gt;
&lt;br /&gt;
Ist Raum starr, oder bilden wir uns das nur ein? Mir erscheint unser Konstrukt fragwürdig, ich mache mich auf die Suche. Ausgangspunkt ist die Wahrnehmung von Bewegung. Bewegung auslöschen, übertragen, synthetisieren, erzeugen der Weg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Georgios Karagiorgos]]: [[GMU:Cybernetic_Garden/Projects#Georgios:_Paper_Interiors ]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Interiors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Interior_Photo1.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo2.jpg|thumb]]&lt;br /&gt;
[[File:Interior_Photo3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of paper models of two rooms and the models&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior models was used to make a video called   &#039;&#039;AND HERE WE SIT&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Video (excerpt)  &#039;&#039;AND HERE WE SIT&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
[[Category:Projektmodul]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41094</id>
		<title>GMU:I am a wild type/Projekte</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type/Projekte&amp;diff=41094"/>
		<updated>2012-04-23T20:01:31Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[/Tobias Zeller|Tobias Zeller]]: Name der Arbeit==&lt;br /&gt;
Ich möchte Waldszenen nehmen und in diese „menschliche Bäume“ installieren. Die Bäume mit menschlichen Zügen werde ich in 3D erstellen und in echte Fotos montieren. Dies sehe ich als Kunstmontage in Anlehnung an die NAtur des Menschen...&lt;br /&gt;
&lt;br /&gt;
english version:&lt;br /&gt;
&lt;br /&gt;
“I would like to take forest scenes, and install in this «human trees». The trees with a human face, I will create in cinema 4D and put these into real photographs. I see this as an art installation based on the nature of man ...”&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Matthias Breuer]]: [[/Decaying shelters/]]==&lt;br /&gt;
[[File:2V geodesic cardboard dome.jpg|thumb|right|Cardboard geodesic dome model]]Our society manifests itself in concrete and steel. Most building are designed for an indefinite time span without a proper plan for each stage of its life. Often buildings get demolished simply because there is no need for them anymore, not because the old structure became unusable.&lt;br /&gt;
&lt;br /&gt;
Taking nature&#039;s cycle of growth and decay as inspiration, I plan to design multiple shelters and dwellings that decay over time. Using a combination of biodegradable and sustainable materials these dwellings will completely biodegrade to soil.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[/Vanessa Walk|Vanessa Walk]]: [[/Mythologische Histologie/]]==&lt;br /&gt;
[[Image:Symbol.png|thumb|IMH]] &lt;br /&gt;
Tag täglich wird unsere Welt Stück für Stück ein wenig mehr entzaubert, &lt;br /&gt;
ihrer Mysterien, Rätsel und Wunder beraubt. &lt;br /&gt;
Es ist eine Zeit der Wirtschaft, Technik und Forschung. &lt;br /&gt;
Eine Zeit von Social Networks und Smartphones.&lt;br /&gt;
In der es möglich geworden ist selbst das Unerklärlichste, erklärbar zu machen und das Intimste, einsehbar. Rund um die Uhr, 24 Stunden am Tag.&lt;br /&gt;
Schnelllebigkeit hat daher in unserem Leben Einzug gehalten - definiert und dominiert unsere Vorstellungen von der menschlichen Fortschrittsgesellschaft und kurzfristigem persönlichem Erfolg. Gleichzeitig fallen Grenzen, verschmelzen Märkte und prallen Kulturen als Fremdkörper aufeinander. &lt;br /&gt;
Ohne eine gemeinsame Grundlage, ohne Vorbereitung oder Eingewöhnungszeit.&lt;br /&gt;
Persönlichkeit, Indidvidualität, wichtige soziale Kompetenzen ebenso wie Kreativität und kritisches Bewusstsein bleiben so auf der Strecke, werden ausgeblendet zugunsten rationaler Effizienz. &lt;br /&gt;
&lt;br /&gt;
Alles was bleibt ist unser Leben, als Gefangene in einer Maschinerie die uns selisch krank macht und auslaugt. Um so mehr das Unerklärliche daher aus unserer Umwelt getilgt wird und logischen Gleichungen weichen muss, &lt;br /&gt;
um so mehr sehnt sich der Mensch nach dem Fantastischen und Phänomenalen.&lt;br /&gt;
Etwas, dass mehr beinhaltet als die Summe seiner Teile, dass sich keinen menschlichen Regeln und Normen unterwirft, etwas das höher und anders ist als man selbst, etwas an dem man sich emotional abarbeiten und in dem man sich verlieren kann, etwas das so verrückt ist und unmöglich das es den Verstand übersteigt. Unmöglich dies in der Realität umzusetzen, ziehen wir uns nicht selten in uns selbst zurück, grenzen uns ab, flüchten sich in Scheinwelten, Computerspiele, Drogen, Gewalt oder kämpfen für die indidviduelle Anerkennung und das Gefühl der Verortung/Zugehörigkeit.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Dogu1029|Sandra Guzman]]: [[GMU:In_Sync/Projects/Breathing|Breathing]] ==&lt;br /&gt;
[[File:Breathing_Foto1.jpg|thumb|Breathing]]&lt;br /&gt;
&#039;&#039;&#039;Sound = Air = Living&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is an interactive Sculpture that creates organic movements by the interaction of sound. The sculpture is inspired by the anatomic structure of the respiratory system, such as lungs, diaphragm and thorax. The membrane as the heart of the sculpture contracts and expands representing the inhalation and exhalation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Breathing&#039;&#039; is a visualization of the sound emitted by the living beings surrounding the sculpture. The sound waves transmitted by the air we breathe influences the movement of the membrane. The sculpture responds either to a whole room or to an interaction of a individual person. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:mando|m.a.]]: [[/code and decode/]] ==&lt;br /&gt;
[[File:Gmu code decode.jpg|thumb|idea]]&lt;br /&gt;
I am observing the city. Observing people. How do they move, how do they interact. I see this urban movement as a fleetly phenomenom as a choreography, which daily happens. Different people walk the same directions, ways and cross the same places. I fix these moments and try to transform this choreographies into signs, to get a notation out of it and into text or sound and again into movement! I&#039;ll hope I can find my own movement-notation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Eva Thinius]]: [[/Plattenbau/]] ==&lt;br /&gt;
[[File:Evathin plattenbau rubik1.png‎|thumb|Plattenbau facades]]&lt;br /&gt;
Being city-bred and raised in a Berlin Plattenbau pretty much influenced me. I&#039;m still very attached to these concrete colossus. Through different techniques I want to reveal the aesthetics of prefabricated houses.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Catalina Giraldo]]: [[/Winzig/]] ==&lt;br /&gt;
[[File:miniaturized.jpg|thumb|winzig]]&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Gunisigicihangir|Günışığı Cihangir]]: [[/Follow up Advertising/]] ==&lt;br /&gt;
[[File:Follow up1.jpg|200px|thumb|alt text]]&lt;br /&gt;
I want to make an interactive retro-future installation about advertisement. I will set a mechanism that following the people in a public space. It will work with a movement sensor on a poster and bobbin (maybe curtain rod) system. When people walking front of the poster, it will follow them along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Raphael Kittell |Raphael]]: [[/Bewegung existiert nicht ohne Raum/]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 9px;&amp;quot;&amp;gt;&amp;lt;videoflash type=&amp;quot;vimeo&amp;quot;&amp;gt;40835103|200|200&amp;lt;/videoflash&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brummkreisel. Dreht und dreht sich, fällt nie um. Raum fällt um.&lt;br /&gt;
&lt;br /&gt;
Ist Raum starr, oder bilden wir uns das nur ein? Mir erscheint unser Konstrukt fragwürdig, ich mache mich auf die Suche. Ausgangspunkt ist die Wahrnehmung von Bewegung. Bewegung auslöschen, übertragen, synthetisieren, erzeugen der Weg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Georgios Karagiorgos]]: [[GMU:Cybernetic_Garden/Projects#Georgios:_Paper_Interiors ]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Interiors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior model was used to make video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Projektmodul]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=41093</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=41093"/>
		<updated>2012-04-23T19:57:13Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios: /Paper Interiors/ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe.jpg|Robinson Crusoe|thumb|Smartphones in Movies]]&lt;br /&gt;
In this collection of images I will show how the understanding of particular movies would have changed using smartphones.&amp;lt;br&amp;gt;&lt;br /&gt;
I will show that even using this modern technics can be a huge failure.&lt;br /&gt;
Furthermore how Smartphones would have changed history if they played a major role back then.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Cizi9485|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
[[File:Miniaturized.jpg|thumb|miniaturized]]&lt;br /&gt;
&#039;&#039;I am what is around me - Wallace Stevens (fragment of the poem &amp;quot;Theory&amp;quot;)&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Durch den Gebrauch von Fotomontage verwandeln sich die alltäglichen Gegenstände in Landschaften, die miniaturisierte Personen enthalten. Die Menschen durchreisen die Dinge, sie erkunden sie, nähren sich von ihnen, leben in ihnen. Sie absorbieren die Gegenstände und lassen sich von ihnen absorbieren. Die Dinge ihrerseits werden lebendig und können auf die Subjekte reagieren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:karagiorgos|Georgios]]: [[/Paper Interiors/]] ==&lt;br /&gt;
[[File:gym-office 1.jpg|thumb|Gymn Office]]&lt;br /&gt;
&lt;br /&gt;
[[File:interior1.jpg|thumb]]&lt;br /&gt;
[[File:interior2.jpg|thumb]]&lt;br /&gt;
[[File:interior3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The idea was to create works focusing on the relationship between man and architecture. I was interested in creating architectural model-environments, the role of which is blur and to incorporate into them symbols and features from different backgrounds, mixing them and setting up completely new environments. What is important for me is to give the impression of an ever-changing environment, whose character is not established and also not accurately perceived. This concept lies on the idea that reality cannot be thoroughly perceived and also understanding can be a very complex procedure. Social conventions or symbols are part of the meanings&#039; building mechanism and interpret perception.   &lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior model was used to make  video.&lt;br /&gt;
&lt;br /&gt;
The idea was to create an interior space, the attribute of which is not clear. I was interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I was particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:work_documentation.pdf]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Fivestepstosavetheworld.pdf&amp;diff=40533</id>
		<title>File:Fivestepstosavetheworld.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Fivestepstosavetheworld.pdf&amp;diff=40533"/>
		<updated>2012-04-01T00:25:48Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Five_measures_to_save_the_world&amp;diff=40532</id>
		<title>GMU:Cybernetic Garden/Five measures to save the world</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Five_measures_to_save_the_world&amp;diff=40532"/>
		<updated>2012-04-01T00:24:57Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios Karagiorgos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ressources ==&lt;br /&gt;
=== Wikipedia ===&lt;br /&gt;
* [[wikipedia:World population]]&lt;br /&gt;
* [[wikipedia:Peak oil]]&lt;br /&gt;
* [[wikipedia:Climate change]]&lt;br /&gt;
* [[wikipedia:Global warming]]&lt;br /&gt;
&lt;br /&gt;
=== Statistical Sources, UN, WHO, EU, etc ===&lt;br /&gt;
* [http://data.un.org UN data]&lt;br /&gt;
* [http://data.worldbank.org World Bank Data]&lt;br /&gt;
* [https://www.cia.gov/library/publications/the-world-factbook CIA World Factbook]&lt;br /&gt;
* [http://earth.esa.int/applications ESA Data application]&lt;br /&gt;
* [http://epp.eurostat.ec.europa.eu Eurostat (European Komission)]&lt;br /&gt;
* [http://www.destatis.de Statistisches Bundesamt]&lt;br /&gt;
&lt;br /&gt;
=== NGO information, campaigns ===&lt;br /&gt;
* [http://fleischfrage.wwf.de Campaign “Fleischfrage” by WWF]&lt;br /&gt;
* [http://www.ted.com/talks/marcel_dicke_why_not_eat_insects.html TED Talk: Marcel Dicke Why not eat insects?]&lt;br /&gt;
* [http://www.overpopulation.org World Population Awareness]&lt;br /&gt;
* [http://beta.mundraub.org Public Food Locations]&lt;br /&gt;
* [http://www.democracynow.org/blog/2011/10/10/stphane_hessel_on_occupy_wall_street_find_the_time_for_outrage_when_your_values_are_not_respected Interview with Stephane Hessel about his essay &amp;quot;Time for outrange!&amp;quot;]&lt;br /&gt;
* [http://www.uhsless.de/#meere a visual essay on overfishing by Uli Streckenbach (Bachelor&#039;s thesis)], [http://www.sueddeutsche.de/wissen/ueberfischung-der-meere-animiert-zum-umweltschutz-1.1168301 Sueddeutsche newspaper article]&lt;br /&gt;
&lt;br /&gt;
=== Press coverage, interpretation ===&lt;br /&gt;
* [http://news.bbc.co.uk/2/hi/programmes/6298507.stm BBC: Five ways to save the world], [http://www.dailymotion.com/video/xarm39_five-ways-to-save-the-world-www-doc_tech online]&lt;br /&gt;
* [http://www.sueddeutsche.de/thema/Bev%C3%B6lkerungswachstum Süddeutsche Thema Bevölkerungswachstum]&lt;br /&gt;
* [http://de-bug.de/mode/archives/1942.html De:Bug about fabbing]&lt;br /&gt;
&lt;br /&gt;
=== Artworks ===&lt;br /&gt;
* [http://www.the-incredible-shrinking-man.net shrink men to 50cm]&lt;br /&gt;
* [http://www.adultupgrading.net/Adam%20Curtis%20-%20All%20Watched%20Over%20by%20Machines%20of%20Loving%20Grace%20%28Complete%29/ Video: &amp;quot;All watched over by Machines of Loving Grace&amp;quot; Part 1 to 3]&lt;br /&gt;
* [http://www.michikonitta.co.uk Michiko Nitta: Extreme Green Guerrillas]&lt;br /&gt;
&lt;br /&gt;
=== Blogs, conspiracy theories ===&lt;br /&gt;
* [http://www.globalissues.org/article/3/structural-adjustment-a-major-cause-of-poverty SAP by IMF and Worldbank as a cause of poverty]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Issues to solve ==&lt;br /&gt;
# Overpopulation&lt;br /&gt;
# Food production and agriculture&lt;br /&gt;
#* starvation&lt;br /&gt;
# Climate change&lt;br /&gt;
#* CO2 emissions: carbon footprint&lt;br /&gt;
# Energy crisis&lt;br /&gt;
#* Peak oil&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Philipp &amp;amp; Phillip ==&lt;br /&gt;
Under the aspects of expanding the efficiency of human potential and individual satisfaction, WE HAVE...&lt;br /&gt;
&lt;br /&gt;
# to change practical politics into a transparent lawgiver with equal basics&lt;br /&gt;
#* we have to multiply the dynamic of individual involvement in political systems&lt;br /&gt;
#* one should no longer be able to build the means of existence out of a political career&lt;br /&gt;
# to change market into a fair and useful constitution of trade&lt;br /&gt;
#* we have do decentralize its might&lt;br /&gt;
#* the development and spreading of digital fabricators (fabbers) has to be forced by law (why? have a look at the video)&lt;br /&gt;
#* pseudo-requirements have to be discovered and eliminated&lt;br /&gt;
# to change society into a clear, veritable and permissive band of mankind&lt;br /&gt;
#* we have to create a whole new way of consciousness, that is built on trust and thoughts of liberty instead of fear, opacity and mistrust&lt;br /&gt;
#* investing in balanced and progressive education means growth of global and individual wealth and drop of the average birthrate&lt;br /&gt;
# to change our understanding of food &amp;quot;usage&amp;quot;&lt;br /&gt;
#* eating is more than just satisfying hunger&lt;br /&gt;
#* radical reduction of animalistic food would reduce hunger, environmental pollution and consumption of land and fresh water&lt;br /&gt;
#* come clean about our humdrum death cult&lt;br /&gt;
# to change the danger from generation of energy into save and clean lines &lt;br /&gt;
#* &amp;quot;Ecotropolis&amp;quot;&lt;br /&gt;
#* to build a city based on the thoughts of consistently green intentions&lt;br /&gt;
&lt;br /&gt;
::&amp;quot;Fabbing&amp;quot; &lt;br /&gt;
&amp;lt;videoflash&amp;gt;MRYcN5J6O44|228|128&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ecotropolis&lt;br /&gt;
&lt;br /&gt;
[[File:Eco4.jpg|130px|Inside View]]&lt;br /&gt;
[[File:Eco3.jpg|130px|Detailed View]]&lt;br /&gt;
[[File:Eco5.jpg|130px|Water]]&lt;br /&gt;
[[File:Eco2.jpg|130px|Inside-Out View]]&lt;br /&gt;
[[File:Eco1.jpg|130px|Outside View]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Catalina G==&lt;br /&gt;
To save the world we have to:&lt;br /&gt;
# Stop eating beef! The cow is guilty&lt;br /&gt;
#* it will help to reduce the global warming: Cows are methane-making machines&lt;br /&gt;
#* no more deforestation (and no more McDonals): 70 percent of previous forested land in the Amazon is occupied by pastures, and feedcrops cover a large part of the remainder. &lt;br /&gt;
#* no more wasting and polluting water: 4,500 gallons of water to produce a cut of 300 gr. beef.&lt;br /&gt;
#* It could even help with people´s excess weight &lt;br /&gt;
# Let the earth to follow her own work (against overpopulation)&lt;br /&gt;
#* Diseases, plagues&lt;br /&gt;
#* Natural Disasters&lt;br /&gt;
# Understand natural balance&lt;br /&gt;
#* Social Inequality (everything could be worst)&lt;br /&gt;
&lt;br /&gt;
[[File:CowIsGuilty.png|900px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Georgios Karagiorgos ==&lt;br /&gt;
&lt;br /&gt;
#Saving the world should be practiced by every each of us&lt;br /&gt;
It&#039;s important to change our behavior, and this will &lt;br /&gt;
lead to changes to market as well as to the whole economic&lt;br /&gt;
system. But this needs to be initiated along with policy making.&lt;br /&gt;
The sectors one needs to work on are...&lt;br /&gt;
1. Education (through the educational system young people will&lt;br /&gt;
get informed about the urgent situation, as well as about how they &lt;br /&gt;
can help)&lt;br /&gt;
2. Control of birth rates&lt;br /&gt;
3. Change food habits to more vegetarian ones (save resources that are needed in the case of the production of met)&lt;br /&gt;
4. Cut down on every kind of consumption (products, energy)/ find alternative, cheper, more eco-friendly wys to cover needs, avoid lifestyle&lt;br /&gt;
5. Invest on alternative energy sources&lt;br /&gt;
&lt;br /&gt;
[[File:fivestepstosavetheworld.pdf]]&lt;br /&gt;
&lt;br /&gt;
== Stefan Pach ==&lt;br /&gt;
A Poster to save the world:&lt;br /&gt;
&lt;br /&gt;
[[File:StefanPachFIVEPOINTSTOSAVETHEWORLD.jpg|900px]]&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40531</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40531"/>
		<updated>2012-04-01T00:18:33Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios: /Paper Interiors/ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe.jpg|Robinson Crusoe|thumb|Smartphones in Movies]]&lt;br /&gt;
In this collection of images I will show how the understanding of particular movies would have changed using smartphones.&amp;lt;br&amp;gt;&lt;br /&gt;
I will show that even using this modern technics can be a huge failure.&lt;br /&gt;
Furthermore how Smartphones would have changed history if they played a major role back then.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Cizi9485|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
[[File:Miniaturized.jpg|thumb|miniaturized]]&lt;br /&gt;
&#039;&#039;I am what is around me - Wallace Stevens (fragment of the poem &amp;quot;Theory&amp;quot;)&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Der Mensch nährt sich von seinen Dingen. Er nimmt Energie von ihnen auf und widmet ihnen umgekehrt auch einen großen Teil seiner eigenen Energie. Seit dem Anfang seiner Entwicklung ist der Mensch eng mit den Dingen verbunden. Sie haben ihm sein Überleben ermöglicht und ihm im Laufe der Geschichte seine technischen Bedürfnisse seiner jeweiligen Entwicklungsstufe entsprechend befriedigt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Karagiorgos|Georgios]]: [[/Paper Interiors/]] ==&lt;br /&gt;
[[File:gym-office 1.jpg|thumb|Gymn Office]]&lt;br /&gt;
&lt;br /&gt;
[[File:interior1.jpg|thumb]]&lt;br /&gt;
[[File:interior2.jpg|thumb]]&lt;br /&gt;
[[File:interior3.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The idea was to create works focusing on the relationship between man and architecture. I was interested in creating architectural model-environments, the role of which is blur and to incorporate into them symbols and features from different backgrounds, mixing them and setting up completely new environments. What is important for me is to give the impression of an ever-changing environment, whose character is not established and also not accurately perceived. This concept lies on the idea that reality cannot be thoroughly perceived and also understanding can be a very complex procedure. Social conventions or symbols are part of the meanings&#039; building mechanism and interpret perception.   &lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior model was used to make  video.&lt;br /&gt;
&lt;br /&gt;
The idea was to create an interior space, the attribute of which is not clear. I was interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I was particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:work_documentation.pdf]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior3.jpg&amp;diff=40530</id>
		<title>File:Interior3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior3.jpg&amp;diff=40530"/>
		<updated>2012-04-01T00:14:46Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior2.jpg&amp;diff=40529</id>
		<title>File:Interior2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior2.jpg&amp;diff=40529"/>
		<updated>2012-04-01T00:11:11Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior1.jpg&amp;diff=40528</id>
		<title>File:Interior1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Interior1.jpg&amp;diff=40528"/>
		<updated>2012-04-01T00:09:30Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40527</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40527"/>
		<updated>2012-04-01T00:07:48Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios: /Paper Interiors/ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe.jpg|Robinson Crusoe|thumb|Smartphones in Movies]]&lt;br /&gt;
In this collection of images I will show how the understanding of particular movies would have changed using smartphones.&amp;lt;br&amp;gt;&lt;br /&gt;
I will show that even using this modern technics can be a huge failure.&lt;br /&gt;
Furthermore how Smartphones would have changed history if they played a major role back then.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Cizi9485|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
[[File:Miniaturized.jpg|thumb|miniaturized]]&lt;br /&gt;
&#039;&#039;I am what is around me - Wallace Stevens (fragment of the poem &amp;quot;Theory&amp;quot;)&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Der Mensch nährt sich von seinen Dingen. Er nimmt Energie von ihnen auf und widmet ihnen umgekehrt auch einen großen Teil seiner eigenen Energie. Seit dem Anfang seiner Entwicklung ist der Mensch eng mit den Dingen verbunden. Sie haben ihm sein Überleben ermöglicht und ihm im Laufe der Geschichte seine technischen Bedürfnisse seiner jeweiligen Entwicklungsstufe entsprechend befriedigt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Karagiorgos|Georgios]]: [[/Paper Interiors/]] ==&lt;br /&gt;
[[File:gym-office 1.jpg|thumb|Gymn Office]]&lt;br /&gt;
&lt;br /&gt;
[[File:interior1.jpg]]&lt;br /&gt;
[[File:interior2.jpg]]&lt;br /&gt;
[[File:interior3.jpg]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The idea was to create works focusing on the relationship between man and architecture. I was interested in creating architectural model-environments, the role of which is blur and to incorporate into them symbols and features from different backgrounds, mixing them and setting up completely new environments. What is important for me is to give the impression of an ever-changing environment, whose character is not established and also not accurately perceived. This concept lies on the idea that reality cannot be thoroughly perceived and also understanding can be a very complex procedure. Social conventions or symbols are part of the meanings&#039; building mechanism and interpret perception.   &lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior model was used to make  video.&lt;br /&gt;
&lt;br /&gt;
The idea was to create an interior space, the attribute of which is not clear. I was interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I was particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:work_documentation.pdf]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40526</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40526"/>
		<updated>2012-04-01T00:03:10Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios: /Paper Interiors/ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe.jpg|Robinson Crusoe|thumb|Smartphones in Movies]]&lt;br /&gt;
In this collection of images I will show how the understanding of particular movies would have changed using smartphones.&amp;lt;br&amp;gt;&lt;br /&gt;
I will show that even using this modern technics can be a huge failure.&lt;br /&gt;
Furthermore how Smartphones would have changed history if they played a major role back then.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Cizi9485|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
[[File:Miniaturized.jpg|thumb|miniaturized]]&lt;br /&gt;
&#039;&#039;I am what is around me - Wallace Stevens (fragment of the poem &amp;quot;Theory&amp;quot;)&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Der Mensch nährt sich von seinen Dingen. Er nimmt Energie von ihnen auf und widmet ihnen umgekehrt auch einen großen Teil seiner eigenen Energie. Seit dem Anfang seiner Entwicklung ist der Mensch eng mit den Dingen verbunden. Sie haben ihm sein Überleben ermöglicht und ihm im Laufe der Geschichte seine technischen Bedürfnisse seiner jeweiligen Entwicklungsstufe entsprechend befriedigt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Karagiorgos|Georgios]]: [[/Paper Interiors/]] ==&lt;br /&gt;
[[File:gym-office 1.jpg|thumb|Gymn Office]]&lt;br /&gt;
&lt;br /&gt;
My personal interest during this semester lied in the complexity met in working environments. Architecture, facilities and equipment in working environments in many cases appear to be complex because of the apportionment of labor and the development of technology. The image of an interior does not always explains a lot about its character and sometimes perception is mislead&lt;br /&gt;
&lt;br /&gt;
The idea was to create works focusing on the relationship between man and architecture. I was interested in creating architectural model-environments, the role of which is blur and to incorporate into them symbols and features from different backgrounds, mixing them and setting up completely new environments. What is important for me is to give the impression of an ever-changing environment, whose character is not established and also not accurately perceived. This concept lies on the idea that reality cannot be thoroughly perceived and also understanding can be a very complex procedure. Social conventions or symbols are part of the meanings&#039; building mechanism and interpret perception.   &lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior model was used to make  video.&lt;br /&gt;
&lt;br /&gt;
The idea was to create an interior space, the attribute of which is not clear. I was interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I was particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:work_documentation.pdf]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Work_documentation.pdf&amp;diff=40525</id>
		<title>File:Work documentation.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Work_documentation.pdf&amp;diff=40525"/>
		<updated>2012-03-31T23:51:23Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: This is a documentation of my work during the winter semester 2011-2012
for the Fachmodul &amp;#039;&amp;#039;The Cybernetic Garden&amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
This is a documentation of my work during the winter semester 2011-2012&lt;br /&gt;
for the Fachmodul &#039;&#039;The Cybernetic Garden&#039;&#039;&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40524</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=40524"/>
		<updated>2012-03-31T23:44:04Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Georgios: /Interiors/ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe.jpg|Robinson Crusoe|thumb|Smartphones in Movies]]&lt;br /&gt;
In this collection of images I will show how the understanding of particular movies would have changed using smartphones.&amp;lt;br&amp;gt;&lt;br /&gt;
I will show that even using this modern technics can be a huge failure.&lt;br /&gt;
Furthermore how Smartphones would have changed history if they played a major role back then.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Cizi9485|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
[[File:Miniaturized.jpg|thumb|miniaturized]]&lt;br /&gt;
&#039;&#039;I am what is around me - Wallace Stevens (fragment of the poem &amp;quot;Theory&amp;quot;)&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Der Mensch nährt sich von seinen Dingen. Er nimmt Energie von ihnen auf und widmet ihnen umgekehrt auch einen großen Teil seiner eigenen Energie. Seit dem Anfang seiner Entwicklung ist der Mensch eng mit den Dingen verbunden. Sie haben ihm sein Überleben ermöglicht und ihm im Laufe der Geschichte seine technischen Bedürfnisse seiner jeweiligen Entwicklungsstufe entsprechend befriedigt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Objects &amp;amp; Apparitions (fragment) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Monuments to every moment&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;refuse of every moment, used:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;cages for infinity.&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Marbles, buttons, thimbles, dice, pins&#039;&#039;, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;stamps, and glass beads:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;tales of the time.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-Octavio Paz-&#039;&#039;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Karagiorgos|Georgios]]: [[/Paper Interiors/]] ==&lt;br /&gt;
[[File:gym-office 1.jpg|thumb|Gymn Office]]&lt;br /&gt;
The uploaded pictures are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior is part of a series of three rooms which are connected. The building of the model is still in progress and there are some parts (furniture, details) that are still missing. The idea behind this pictures is to make a video in this interior. The camera will be moving slowly into the space and at some point it will stay still for a while. All the changes in the video will be just very discrete movements of the object or changes regarding the lights, or some shadows (hints of human presence in space). In this video I will work with video tracking in the model and also with stop-motion technique.&lt;br /&gt;
&lt;br /&gt;
The idea is to create an interior space consisting of three different rooms, the attribute of which is not clear. I am interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I am particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:work_documentation.pdf]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_4.jpg&amp;diff=36804</id>
		<title>File:Gym-office 4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_4.jpg&amp;diff=36804"/>
		<updated>2012-01-17T17:33:47Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_3.jpg&amp;diff=36803</id>
		<title>File:Gym-office 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_3.jpg&amp;diff=36803"/>
		<updated>2012-01-17T17:33:11Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_2.jpg&amp;diff=36802</id>
		<title>File:Gym-office 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_2.jpg&amp;diff=36802"/>
		<updated>2012-01-17T17:32:09Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_1.jpg&amp;diff=36800</id>
		<title>File:Gym-office 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Gym-office_1.jpg&amp;diff=36800"/>
		<updated>2012-01-17T17:30:11Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=36799</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=36799"/>
		<updated>2012-01-17T17:29:06Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet? How do they look? Where can we find them?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe(edt).jpg|thumb|Smartphones]]&lt;br /&gt;
Smartphones in Movies and ancient history&lt;br /&gt;
How would have been the understanding of particular movies using smartphones?&lt;br /&gt;
How would have smartphones been changing history if they played a role at certain moments back then?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
The man (in west) conceived and  appropriates  the objects, perceive them and constructed a world full of symbolisms connected to this objects. Every day life enter a sociological dimension in what we live. We can see it in the way in which the man transforms his objects in property, in subjects of desire carriers of signs and social value. &lt;br /&gt;
&lt;br /&gt;
We could say that in our context the person doesn&#039;t owns anymore the objects, the object owns the person.&lt;br /&gt;
&lt;br /&gt;
This work consist of the search of different subjects and their &amp;quot;special&amp;quot; objects. Objects that are connected to memories, other persons or states of mind. This objects and their subjects will be photographed and then inserted in an imaginary world, where the scale proportions will be inverted. The final result will be an animation that will tell us a little story.&lt;br /&gt;
&lt;br /&gt;
[[File:Clock.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Georgios]]: [[/Interiors/]] ==&lt;br /&gt;
&lt;br /&gt;
The uploaded pictures are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior is part of a series of three rooms which are connected. The building of the model is still in progress and there are some parts (furniture, details) that are still missing. The idea behind this pictures is to make a video in this interior. The camera will be moving slowly into the space and at some point it will stay still for a while. All the changes in the video will be just very discrete movements of the object or changes regarding the lights, or some shadows (hints of human presence in space). In this video I will work with video tracking in the model and also with stop-motion technique.&lt;br /&gt;
&lt;br /&gt;
The idea is to create an interior space consisting of three different rooms, the attribute of which is not clear. I am interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I am particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_2.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_3.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_4.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=36798</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=36798"/>
		<updated>2012-01-17T17:27:09Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet? How do they look? Where can we find them?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe(edt).jpg|thumb|Smartphones]]&lt;br /&gt;
Smartphones in Movies and ancient history&lt;br /&gt;
How would have been the understanding of particular movies using smartphones?&lt;br /&gt;
How would have smartphones been changing history if they played a role at certain moments back then?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
The man (in west) conceived and  appropriates  the objects, perceive them and constructed a world full of symbolisms connected to this objects. Every day life enter a sociological dimension in what we live. We can see it in the way in which the man transforms his objects in property, in subjects of desire carriers of signs and social value. &lt;br /&gt;
&lt;br /&gt;
We could say that in our context the person doesn&#039;t owns anymore the objects, the object owns the person.&lt;br /&gt;
&lt;br /&gt;
This work consist of the search of different subjects and their &amp;quot;special&amp;quot; objects. Objects that are connected to memories, other persons or states of mind. This objects and their subjects will be photographed and then inserted in an imaginary world, where the scale proportions will be inverted. The final result will be an animation that will tell us a little story.&lt;br /&gt;
&lt;br /&gt;
[[File:Clock.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Georgios]]: [[/Interiors/]] ==&lt;br /&gt;
&lt;br /&gt;
The pictures above are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior is part of a series of three rooms which are connected. The building of the model is still in progress and there are some parts (furniture, details) that are still missing. The idea behind this pictures is to make a video in this interior. The camera will be moving slowly into the space and at some point it will stay still for a while. All the changes in the video will be just very discrete movements of the object or changes regarding the lights, or some shadows (hints of human presence in space). In this video I will work with video tracking in the model and also with stop-motion technique.&lt;br /&gt;
&lt;br /&gt;
The idea is to create an interior space consisting of three different rooms, the attribute of which is not clear. I am interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I am particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_2.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_3.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:gym-office_4.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=36796</id>
		<title>GMU:Cybernetic Garden/Projects</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Projects&amp;diff=36796"/>
		<updated>2012-01-17T17:18:32Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[User:Phillip Klein|Phillip]]: [[/analogue captcha/]] ==&lt;br /&gt;
[[File:a-captcha-pk-2011.jpg|thumb|Type the two words]]&lt;br /&gt;
What if captchas get part of our analog world in case that there are just as much androids as real human beings on the planet? How do they look? Where can we find them?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Philipp]]: [[/Smartphones in Movies/]] ==&lt;br /&gt;
[[File:Crusoe(edt).jpg|thumb|Smartphones]]&lt;br /&gt;
Smartphones in Movies and ancient history&lt;br /&gt;
How would have been the understanding of particular movies using smartphones?&lt;br /&gt;
How would have smartphones been changing history if they played a role at certain moments back then?&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Catalina]]: [[/Miniaturized/]] ==&lt;br /&gt;
The man (in west) conceived and  appropriates  the objects, perceive them and constructed a world full of symbolisms connected to this objects. Every day life enter a sociological dimension in what we live. We can see it in the way in which the man transforms his objects in property, in subjects of desire carriers of signs and social value. &lt;br /&gt;
&lt;br /&gt;
We could say that in our context the person doesn&#039;t owns anymore the objects, the object owns the person.&lt;br /&gt;
&lt;br /&gt;
This work consist of the search of different subjects and their &amp;quot;special&amp;quot; objects. Objects that are connected to memories, other persons or states of mind. This objects and their subjects will be photographed and then inserted in an imaginary world, where the scale proportions will be inverted. The final result will be an animation that will tell us a little story.&lt;br /&gt;
&lt;br /&gt;
[[File:Clock.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Hier|Georgios]]: [[/Interiors/]] ==&lt;br /&gt;
&lt;br /&gt;
The pictures above are photos of a paper model of a room and the model&#039;s actual dimensions are about 40 x 60 x 26 cm. This interior is part of a series of three rooms which are connected. The building of the model is still in progress and there are some parts (furniture, details) that are still missing. The idea behind this pictures is to make a video in this interior. The camera will be moving slowly into the space and at some point it will stay still for a while. All the changes in the video will be just very discrete movements of the object or changes regarding the lights, or some shadows (hints of human presence in space). In this video I will work with video tracking in the model and also with stop-motion technique.&lt;br /&gt;
&lt;br /&gt;
The idea is to create an interior space consisting of three different rooms, the attribute of which is not clear. I am interested in mixing different kinds of objects/ symbols in this office-like environment and present a juxtaposing view of it. I am particularly interested in expressing the uncanny element of architectural spaces and the transactions taking place in working environments.&lt;br /&gt;
&lt;br /&gt;
[[File:uuuu.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type&amp;diff=36420</id>
		<title>GMU:I am a wild type</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:I_am_a_wild_type&amp;diff=36420"/>
		<updated>2012-01-08T17:02:35Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Projektmodul|Projektmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lehrperson:&#039;&#039; [[Ursula Damm]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Bewertung:&#039;&#039; 18 [[ECTS]], 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Termin:&#039;&#039; Montag, 15:30 bis 18:30 Uhr&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Ort:&#039;&#039; [[Marienstraße 7b]], Raum 204&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Erster Termin:&#039;&#039; 17.10.2011&lt;br /&gt;
&lt;br /&gt;
==Beschreibung==&lt;br /&gt;
Wir arbeiten täglich mit Maschinen, kommunizieren über technische Netzwerke miteinander, überlassen Nahrungsmittel und Körper Biologen und der Apparatemedizin. Hochtechnologie hat in fast jede Alltagspraxis Eingang gefunden, dennoch sind wir letztendlich noch ganz natürlich geboren und funktionieren noch in einem uralten Regelwerk mit den uns umgebenden Elementen und Organismen. &lt;br /&gt;
Noch sind wir keine Klons und Mutanten – sondern Wildtypen der Spezies Mensch. &lt;br /&gt;
Dieses Projektmodul bietet Auseinandersetzung und Anleitung für Einzelprojekte in individueller Ausgestaltung oder als Gruppenarbeiten:&lt;br /&gt;
* „Ich“ als Teil einer großen Gemeinschaft – Agent in einem Netzwerk oder Handelnder in einem persönlichen und sozio-ökonomischen Beziehungsgeflecht. Wie kann ich Individualität in einem solchen Geflecht denken?&lt;br /&gt;
* Als &#039;&#039;Wildtyp&#039;&#039; bin ich nicht nur vernunftbegabt, sondern auch mit Intuition ausgestattet. Wie kann ich Strategien meiner Intuition entwickeln und verstärken? &lt;br /&gt;
&lt;br /&gt;
Begleitend zum Projekt wird (unverbindlich) ein Werkmodul angeboten:&lt;br /&gt;
* [[GMU:Neue Ansichten]] – 3D-Animation&lt;br /&gt;
&lt;br /&gt;
===English description===&lt;br /&gt;
Albeit we live in a highly engeneered world, we are born naturally and not as clone or mutant. We are a wild type of the human specie. In this project    students will realize individual and group works.&lt;br /&gt;
* “Me” as a part of a bigger community – agent in a network or acting on a personal and socio-economical system? What is individuality in such a system?&lt;br /&gt;
* As a &#039;&#039;wild type&#039;&#039; I&#039;m not only blessed with reason but also equipped with intuition. How to develop and amplify strategies of my intuition?&lt;br /&gt;
== Documentation ==&lt;br /&gt;
[[/Projekte|Projekte der Teilnehmer/Projects of the participants]]&lt;br /&gt;
&lt;br /&gt;
==Exkursion==&lt;br /&gt;
* [[/Teilnehmerliste/]]&lt;br /&gt;
&lt;br /&gt;
==Voraussetzungen==&lt;br /&gt;
k.A.&lt;br /&gt;
&lt;br /&gt;
==Anmeldung==&lt;br /&gt;
Die Bewerbung für eine Teilnahme am Kurs muss bis zum 8.10.2011 per E-Mail mit dem Betreff: &#039;&#039;Bewerbung {{PAGENAME}}&#039;&#039; und folgenden Angaben an: melanie.birnschein (at) uni-weimar.de gesendet werden.&lt;br /&gt;
* Name&lt;br /&gt;
* Fachrichtung und Fachsemester&lt;br /&gt;
* Matrikelnummer&lt;br /&gt;
* Angabe der geltenden Prüfungsordnung&lt;br /&gt;
* Gültige E-Mail-Adresse @uni-weimar.de (zur Bestätigung der Anmeldung) [[SCC-Services#E-Mail|Warum?]]&lt;br /&gt;
Sollte es mehr als 15 Bewerber geben, entscheidet das Motivationsschreiben, die Zugehörigkeit zur Fakultät/des Studiengangs und ggf. die Reihenfolge der Anmeldungen über die Aufnahme in den Kurs.&lt;br /&gt;
&lt;br /&gt;
==Leistungsnachweis==&lt;br /&gt;
# Prüfungsleistung (15%) - schriftlich: Recherche zum gewählten Thema/ zur gewählten Arbeit in Kunstgeschichte, Medientheorie oder einer anderen Disziplin, wobei ein Werk/Thema als Referenz individuell auszuwählen ist, das vorbildlich zur eigenen Tätigkeit stehen.&lt;br /&gt;
# Mitarbeit im Plenum (15%)&lt;br /&gt;
# Prüfungsleistung (70%) - Präsentation der Arbeitsergebnisse nach Vereinbarung&lt;br /&gt;
&lt;br /&gt;
==Zielgruppe==&lt;br /&gt;
Undergraduate (Bachelor)-Studierende und Graduate (Master)-Studierende der Fakultäten Medien, Gestaltung und der Medienarchitektur&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
Termine des Semesters&lt;br /&gt;
# 17.10.2011&lt;br /&gt;
# 24.10.2011&lt;br /&gt;
# 31.10.2011&lt;br /&gt;
# 07.11.11&lt;br /&gt;
# 14.11.11&lt;br /&gt;
# 21.11.11&lt;br /&gt;
# 28.11.11 Tobias Zeller &#039;&#039;(Title?)&#039;&#039;&lt;br /&gt;
# 05.12.11&lt;br /&gt;
# 12.12.11 &lt;br /&gt;
# 02.01.12 &lt;br /&gt;
# 09.01.12 Vanessa Walk &amp;quot;Dark tourism - travel guide for the fearless&amp;quot; , [[Eva Thinius]]: Urban Interventions, Mandy:Dance &amp;amp; Technology&lt;br /&gt;
# 16.01.12 Günışığı Cihangir, [[Matthias Breuer]] &amp;amp;ndash; Personal Fabrication and why it helps us building a &#039;better&#039; world&lt;br /&gt;
# 23.01.12 Catalina Giraldo&lt;br /&gt;
# 30.01.12 Sandra Guzman, Sebastian Prince y Júlia Palao&lt;br /&gt;
# 06.02.12 Ivo Santos, Regina Reusch , Georgios Karagiorgos(on Aernout Mik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Projektmodul]]&lt;br /&gt;
[[Category:WS11]]&lt;br /&gt;
[[Category:Ursula Damm]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theconspiracyofthemaids.jpg&amp;diff=34866</id>
		<title>File:Theconspiracyofthemaids.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theconspiracyofthemaids.jpg&amp;diff=34866"/>
		<updated>2011-11-23T01:54:26Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Drastic_measures&amp;diff=34865</id>
		<title>GMU:Cybernetic Garden/Drastic measures</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Drastic_measures&amp;diff=34865"/>
		<updated>2011-11-23T01:52:41Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Scenario: The situation is bad - extaordinary measures must be implemented to regain a sustainable balance of human life and nature. You take action and the world will follow. What are the actions, the laws implemented and enforced? What are the consequences? What effects does it have? Proposed structure of your talk: Introducton to the problem you are going to adress - raise awareness in the audience, back up your claims with data and facts from reknown sources. Present your measures and why they are urgent and crutial. Describe the effects of your measures. Illustrate them with scenarios and/or a case study.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Georgios ==&lt;br /&gt;
The Conspiracy of The Maids &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:theconspiracyofthemaids.jpg|left|thumb|The Conspiracy of The Maids]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Five_measures_to_save_the_world&amp;diff=34111</id>
		<title>GMU:Cybernetic Garden/Five measures to save the world</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Five_measures_to_save_the_world&amp;diff=34111"/>
		<updated>2011-11-09T10:06:52Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: /* Catalina G */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ressources ==&lt;br /&gt;
=== Wikipedia ===&lt;br /&gt;
* [[wikipedia:World population]]&lt;br /&gt;
* [[wikipedia:Peak oil]]&lt;br /&gt;
* [[wikipedia:Climate change]]&lt;br /&gt;
* [[wikipedia:Global warming]]&lt;br /&gt;
&lt;br /&gt;
=== Statistical Sources, UN, WHO, EU, etc ===&lt;br /&gt;
* [http://data.un.org UN data]&lt;br /&gt;
* [http://data.worldbank.org World Bank Data]&lt;br /&gt;
* [https://www.cia.gov/library/publications/the-world-factbook CIA World Factbook]&lt;br /&gt;
* [http://earth.esa.int/applications ESA Data application]&lt;br /&gt;
* [http://epp.eurostat.ec.europa.eu Eurostat (European Komission)]&lt;br /&gt;
* [http://www.destatis.de Statistisches Bundesamt]&lt;br /&gt;
&lt;br /&gt;
=== NGO information, campaigns ===&lt;br /&gt;
* [http://fleischfrage.wwf.de Campaign “Fleischfrage” by WWF]&lt;br /&gt;
* [http://www.ted.com/talks/marcel_dicke_why_not_eat_insects.html TED Talk: Marcel Dicke Why not eat insects?]&lt;br /&gt;
* [http://www.overpopulation.org World Population Awareness]&lt;br /&gt;
* [http://beta.mundraub.org Public Food Locations]&lt;br /&gt;
* [http://www.democracynow.org/blog/2011/10/10/stphane_hessel_on_occupy_wall_street_find_the_time_for_outrage_when_your_values_are_not_respected Interview with Stephane Hessel about his essay &amp;quot;Time for outrange!&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
=== Press coverage, interpretation ===&lt;br /&gt;
* [http://news.bbc.co.uk/2/hi/programmes/6298507.stm BBC: Five ways to save the world], [http://www.dailymotion.com/video/xarm39_five-ways-to-save-the-world-www-doc_tech online]&lt;br /&gt;
* [http://www.sueddeutsche.de/thema/Bev%C3%B6lkerungswachstum Süddeutsche Thema Bevölkerungswachstum]&lt;br /&gt;
* [http://de-bug.de/mode/archives/1942.html De:Bug about fabbing]&lt;br /&gt;
&lt;br /&gt;
=== Artworks ===&lt;br /&gt;
* [http://www.the-incredible-shrinking-man.net shrink men to 50cm]&lt;br /&gt;
=== Blogs, conspiracy theories ===&lt;br /&gt;
* [http://www.globalissues.org/article/3/structural-adjustment-a-major-cause-of-poverty SAP by IMF and Worldbank as a cause of poverty]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Issues to solve ==&lt;br /&gt;
# Overpopulation&lt;br /&gt;
# Food production and agriculture&lt;br /&gt;
#* starvation&lt;br /&gt;
# Climate change&lt;br /&gt;
#* CO2 emissions: carbon footprint&lt;br /&gt;
# Energy crisis&lt;br /&gt;
#* Peak oil&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Philipp &amp;amp; Phillip ==&lt;br /&gt;
Under the aspects of expanding the efficiency of human potential and individual satisfaction, WE HAVE...&lt;br /&gt;
&lt;br /&gt;
# to change practical politics into a transparent lawgiver with equal basics&lt;br /&gt;
#* we have to multiply the dynamic of individual involvement in political systems&lt;br /&gt;
#* one should no longer be able to build the means of existence out of a political career&lt;br /&gt;
# to change market into a fair and useful constitution of trade&lt;br /&gt;
#* we have do decentralize its might&lt;br /&gt;
#* the development and spreading of digital fabricators (fabbers) has to be forced by law&lt;br /&gt;
#* pseudo-requirements have to be discovered and eliminated&lt;br /&gt;
# to change society into a clear, veritable and permissive band of mankind&lt;br /&gt;
#* we have to create a whole new way of consciousness, that is built on trust and thoughts of liberty instead of fear, opacity and mistrust&lt;br /&gt;
#* investing in balanced and progressive education means growth of global and individual wealth and drop of the average birthrate&lt;br /&gt;
# to change our understanding of food &amp;quot;usage&amp;quot;&lt;br /&gt;
#* eating is more than just satisfing hunger&lt;br /&gt;
#* radical reduction of animalistic food would reduce hunger, environmental pollution and consumtion of land and fresh water&lt;br /&gt;
#* come clean about our humdrum death cult&lt;br /&gt;
# to change the danger from generation of energy into save and clean lines &lt;br /&gt;
#* &amp;quot;Ecotropolis&amp;quot;&lt;br /&gt;
#* to build a city based on the thoughts of consistently green intentions&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Catalina G==&lt;br /&gt;
To save the world we have to:&lt;br /&gt;
# Stop eating beef! The cow is guilty&lt;br /&gt;
#* it will help to reduce the global warming: Cows are methane-making machines&lt;br /&gt;
#* no more deforestation (and no more McDonals): 70 percent of previous forested land in the Amazon is occupied by pastures, and feedcrops cover a large part of the remainder. &lt;br /&gt;
#* no more wasting and polluting water: 4,500 gallons of water to produce a cut of 300 gr. beef.&lt;br /&gt;
#* It could even help with people´s excess weight &lt;br /&gt;
# Let the earth to follow her own work (against overpopulation)&lt;br /&gt;
#* Diseases, plagues&lt;br /&gt;
#* Natural Disasters&lt;br /&gt;
# Understand natural balance&lt;br /&gt;
#* Social Inequality (everything could be worst)&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Georgios Karagiorgos ==&lt;br /&gt;
&lt;br /&gt;
#Saving the world should be practiced by every each of us&lt;br /&gt;
It&#039;s important to change our behavior, and this will &lt;br /&gt;
lead to changes to market as well as to the whole economic&lt;br /&gt;
system. But this needs to be initiated along with policy making.&lt;br /&gt;
The sectors one needs to work on are...&lt;br /&gt;
1. Education (through the educational system young people will&lt;br /&gt;
get informed about the urgent situation, as well as about how they &lt;br /&gt;
can help)&lt;br /&gt;
2. Control of birth rates&lt;br /&gt;
3. Change food habits to more vegetarian ones (save resources that are needed in the case of the production of met)&lt;br /&gt;
4. Cut down on every kind of consumption (products, energy)/ find alternative, cheper, more eco-friendly wys to cover needs, avoid lifestyle&lt;br /&gt;
5. Invest on alternative energy sources&lt;br /&gt;
5. &lt;br /&gt;
1.&lt;br /&gt;
&lt;br /&gt;
== Stefan Pach ==&lt;br /&gt;
A Poster to save the world:&lt;br /&gt;
&lt;br /&gt;
[[File:StefanPachFIVEPOINTSTOSAVETHEWORLD.jpg|900px]]&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Five_measures_to_save_the_world&amp;diff=34098</id>
		<title>GMU:Cybernetic Garden/Five measures to save the world</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Cybernetic_Garden/Five_measures_to_save_the_world&amp;diff=34098"/>
		<updated>2011-11-09T01:14:10Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ressources ==&lt;br /&gt;
=== Wikipedia ===&lt;br /&gt;
* [[wikipedia:World population]]&lt;br /&gt;
* [[wikipedia:Peak oil]]&lt;br /&gt;
* [[wikipedia:Climate change]]&lt;br /&gt;
* [[wikipedia:Global warming]]&lt;br /&gt;
&lt;br /&gt;
=== Statistical Sources, UN, WHO, EU, etc ===&lt;br /&gt;
* [http://data.un.org UN data]&lt;br /&gt;
* [http://data.worldbank.org World Bank Data]&lt;br /&gt;
* [https://www.cia.gov/library/publications/the-world-factbook CIA World Factbook]&lt;br /&gt;
* [http://earth.esa.int/applications ESA Data application]&lt;br /&gt;
* [http://epp.eurostat.ec.europa.eu Eurostat (European Komission)]&lt;br /&gt;
* [http://www.destatis.de Statistisches Bundesamt]&lt;br /&gt;
&lt;br /&gt;
=== NGO information, campaigns ===&lt;br /&gt;
* [http://fleischfrage.wwf.de Campaign “Fleischfrage” by WWF]&lt;br /&gt;
* [http://www.ted.com/talks/marcel_dicke_why_not_eat_insects.html TED Talk: Marcel Dicke Why not eat insects?]&lt;br /&gt;
* [http://www.overpopulation.org World Population Awareness]&lt;br /&gt;
* [http://beta.mundraub.org Public Food Locations]&lt;br /&gt;
* [http://www.democracynow.org/blog/2011/10/10/stphane_hessel_on_occupy_wall_street_find_the_time_for_outrage_when_your_values_are_not_respected Interview with Stephane Hessel about his essay &amp;quot;Time for outrange!&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
=== Press coverage, interpretation ===&lt;br /&gt;
* [http://news.bbc.co.uk/2/hi/programmes/6298507.stm BBC: Five ways to save the world], [http://www.dailymotion.com/video/xarm39_five-ways-to-save-the-world-www-doc_tech online]&lt;br /&gt;
* [http://www.sueddeutsche.de/thema/Bev%C3%B6lkerungswachstum Süddeutsche Thema Bevölkerungswachstum]&lt;br /&gt;
* [http://de-bug.de/mode/archives/1942.html De:Bug about fabbing]&lt;br /&gt;
&lt;br /&gt;
=== Artworks ===&lt;br /&gt;
* [http://www.the-incredible-shrinking-man.net shrink men to 50cm]&lt;br /&gt;
=== Blogs, conspiracy theories ===&lt;br /&gt;
* [http://www.globalissues.org/article/3/structural-adjustment-a-major-cause-of-poverty SAP by IMF and Worldbank as a cause of poverty]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Issues to solve ==&lt;br /&gt;
# Overpopulation&lt;br /&gt;
# Food production and agriculture&lt;br /&gt;
#* starvation&lt;br /&gt;
# Climate change&lt;br /&gt;
#* CO2 emissions: carbon footprint&lt;br /&gt;
# Energy crisis&lt;br /&gt;
#* Peak oil&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Philipp &amp;amp; Phillip ==&lt;br /&gt;
Under the aspects of expanding the efficiency of human potential and individual satisfaction, WE HAVE...&lt;br /&gt;
&lt;br /&gt;
# to change practical politics into a transparent lawgiver with equal basics&lt;br /&gt;
#* we have to multiply the dynamic of individual involvement in political systems&lt;br /&gt;
#* one should no longer be able to build the means of existence out of a political career&lt;br /&gt;
# to change market into a fair and useful constitution of trade&lt;br /&gt;
#* we have do decentralize its might&lt;br /&gt;
#* the development and spreading of digital fabricators (fabbers) has to be forced by law&lt;br /&gt;
#* pseudo-requirements have to be discovered and eliminated&lt;br /&gt;
# to change society into a clear, veritable and permissive band of mankind&lt;br /&gt;
#* we have to create a whole new way of consciousness, that is built on trust and thoughts of liberty instead of fear, opacity and mistrust&lt;br /&gt;
#* investing in balanced and progressive education means growth of global and individual wealth and drop of the average birthrate&lt;br /&gt;
# to change our understanding of food &amp;quot;usage&amp;quot;&lt;br /&gt;
#* eating is more than just satisfing hunger&lt;br /&gt;
#* radical reduction of animalistic food would reduce hunger, environmental pollution and consumtion of land and fresh water&lt;br /&gt;
#* come clean about our humdrum death cult&lt;br /&gt;
# to change the danger from generation of energy into save and clean lines &lt;br /&gt;
#* &amp;quot;Ecotropolis&amp;quot;&lt;br /&gt;
#* to build a city based on the thoughts of consistently green intentions&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Catalina G==&lt;br /&gt;
To save the world we have to:&lt;br /&gt;
# Stop eating beef! The cow is guilty&lt;br /&gt;
#* it will help to reduce the global warming: Cows are methane-making machines&lt;br /&gt;
#* no more deforestation (and no more McDonals): 70 percent of previous forested land in the Amazon is occupied by pastures, and feedcrops cover a large part of the remainder. &lt;br /&gt;
#* no more wasting and polluting water: 4,500 gallons of water to produce a cut of 300 gr. beef.&lt;br /&gt;
#* It could even help with people´s excess weight &lt;br /&gt;
# Let the earth to follow her own work (against overpopulation)&lt;br /&gt;
#* Diseases, plagues&lt;br /&gt;
#* Natural Disasters&lt;br /&gt;
# Understand natural balance&lt;br /&gt;
#* Social Inequality (everything could be worst)&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Georgios Karagiorgos&lt;br /&gt;
&lt;br /&gt;
Saving the world should be practiced by every each of us&lt;br /&gt;
It&#039;s important to change our behavior, and this will &lt;br /&gt;
lead to changes to market as well as to the whole economic&lt;br /&gt;
system. But this needs to be initiated along with policy making.&lt;br /&gt;
The sectors one needs to work on are...&lt;br /&gt;
1. Education (through the educational system young people will&lt;br /&gt;
get informed about the urgent situation, as well as about how they &lt;br /&gt;
can help)&lt;br /&gt;
2. Control of birth rates&lt;br /&gt;
3. Change food habits to more vegetarian ones (save resources that are needed in the case of the production of met)&lt;br /&gt;
4. Cut down on every kind of consumption (products, energy)/ find alternative, cheper, more eco-friendly wys to cover needs, avoid lifestyle&lt;br /&gt;
5. Invest on alternative energy sources&lt;br /&gt;
5. &lt;br /&gt;
1.&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Projektwerkstatt_Master/Projekte/Georgios_Karagiorgos&amp;diff=34028</id>
		<title>GMU:Projektwerkstatt Master/Projekte/Georgios Karagiorgos</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Projektwerkstatt_Master/Projekte/Georgios_Karagiorgos&amp;diff=34028"/>
		<updated>2011-11-07T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;Karagiorgos: Project proposal for Projektwerkstatt MA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Georgios Karagiorgos     &lt;br /&gt;
Title: Working environments (temporary title)&lt;br /&gt;
&lt;br /&gt;
Project proposal related to research on working environments (interviews, on spot research, documentation). &lt;br /&gt;
&lt;br /&gt;
Works (video, animation, programming) reflecting a  future aspect on working spaces. &lt;br /&gt;
&lt;br /&gt;
Design working spaces (interiors or equipment) and relate them to people&#039;s private spaces (houses, apartments) and everyday domestic tasks, working on a converging idea of these two different areas. &lt;br /&gt;
&lt;br /&gt;
The invented interiors&#039; models  will incorporate features from several other symbolic spaces. These interiors will also be developed according to anecdotes colected through interviews. My role will be interpreting ang synthesising.&lt;br /&gt;
&lt;br /&gt;
My references come from the fields of sociology, biology, design, and architectural literature.&lt;br /&gt;
&lt;br /&gt;
[[File:interior_1]]&lt;/div&gt;</summary>
		<author><name>Karagiorgos</name></author>
	</entry>
</feed>