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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joannaboufadel</id>
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	<updated>2026-04-25T21:00:58Z</updated>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=106355</id>
		<title>GMU:Introduction: Performance Platform</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=106355"/>
		<updated>2019-03-28T08:17:13Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Johannes_Deich Johannes Deich], [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Jörg_Brinkmann Jörg Brinkmann]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 ECTS, 4 SWS&amp;lt;br&amp;gt;&lt;br /&gt;
Dates: Block1: 11.05.2018 - 12.05.2018, 10:00 - 20:00, Block2: 18.05.2018 - 19.05.2018, 10:00 - 20:00&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)&amp;lt;br&amp;gt;&lt;br /&gt;
First meeting: Wednesday, April 11th 2018, 17:00&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DESCRIPTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Interactive Performance Platform, an innovative laboratory for artistic research, offers access to various technologies such as: markerless multi-person tracking, &lt;br /&gt;
a highspeed camera for longterm-recording, a 12.2 channel audio system, a 4 x 4 tiled video wall and a workstation for VR. &lt;br /&gt;
Within the course, students will be introduced to these technologies accompanied by an introduction to the open source C++ toolkit openFrameworks with the aim&lt;br /&gt;
to mediate fundamentals of graphics programming in conjunction with the opportunity to establish a dialog between the Performance Platform and code. &lt;br /&gt;
Workshop students will be encouraged to combine their acquired knowledge to create individual works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRITERIA FOR PASSING&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project that can be in the form of a performance, video work or installation for example. Also, regularly attend to the sessions and participation is mandatory.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LANGUAGE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The course will be in English, unless all participants are speaking German.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STUDENTWORKS&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Muhammad Qumail|Muhammad Qumail]]&lt;br /&gt;
*[[/Sarah H|Sarah H]]&lt;br /&gt;
*[[/Silvana Callegaril|Silvana Callegari]]&lt;br /&gt;
*[[/Sandra Anhalt|Sandra Anhalt]]&lt;br /&gt;
*[[/Ozan Akkoyun|Ozan Akkoyun]]&lt;br /&gt;
*[[/Ulas Yener|Ulas Yener]]&lt;br /&gt;
*[[/Bora Bayindir|Bora Bayindir]]&lt;br /&gt;
*[[/Lefteris Krysalis|Lefteris Krysalis]]&lt;br /&gt;
*[[/Yasaman Mobasser|Yasaman Mobasser]]&lt;br /&gt;
*[[/Joanna Bou Fadel|Joa BouF]]&lt;br /&gt;
*[[/xiaomei xie|xiaomei xie]]&lt;br /&gt;
*[[/Chaojie Wang|Chaojie Wang]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SS18]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;br /&gt;
[[Category:Johannes Deich]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=106354</id>
		<title>GMU:Introduction: Performance Platform</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=106354"/>
		<updated>2019-03-28T08:16:36Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Johannes_Deich Johannes Deich], [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Jörg_Brinkmann Jörg Brinkmann]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 ECTS, 4 SWS&amp;lt;br&amp;gt;&lt;br /&gt;
Dates: Block1: 11.05.2018 - 12.05.2018, 10:00 - 20:00, Block2: 18.05.2018 - 19.05.2018, 10:00 - 20:00&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)&amp;lt;br&amp;gt;&lt;br /&gt;
First meeting: Wednesday, April 11th 2018, 17:00&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DESCRIPTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Interactive Performance Platform, an innovative laboratory for artistic research, offers access to various technologies such as: markerless multi-person tracking, &lt;br /&gt;
a highspeed camera for longterm-recording, a 12.2 channel audio system, a 4 x 4 tiled video wall and a workstation for VR. &lt;br /&gt;
Within the course, students will be introduced to these technologies accompanied by an introduction to the open source C++ toolkit openFrameworks with the aim&lt;br /&gt;
to mediate fundamentals of graphics programming in conjunction with the opportunity to establish a dialog between the Performance Platform and code. &lt;br /&gt;
Workshop students will be encouraged to combine their acquired knowledge to create individual works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRITERIA FOR PASSING&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project that can be in the form of a performance, video work or installation for example. Also, regularly attend to the sessions and participation is mandatory.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LANGUAGE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The course will be in English, unless all participants are speaking German.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STUDENTWORKS&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Muhammad Qumail|Muhammad Qumail]]&lt;br /&gt;
*[[/Sarah H|Sarah H]]&lt;br /&gt;
*[[/Silvana Callegaril|Silvana Callegari]]&lt;br /&gt;
*[[/Sandra Anhalt|Sandra Anhalt]]&lt;br /&gt;
*[[/Ozan Akkoyun|Ozan Akkoyun]]&lt;br /&gt;
*[[/Ulas Yener|Ulas Yener]]&lt;br /&gt;
*[[/Bora Bayindir|Bora Bayindir]]&lt;br /&gt;
*[[/Lefteris Krysalis|Lefteris Krysalis]]&lt;br /&gt;
*[[/Yasaman Mobasser|Yasaman Mobasser]]&lt;br /&gt;
*[[/Joa BouF|Joanna Bou Fadel]]&lt;br /&gt;
*[[/xiaomei xie|xiaomei xie]]&lt;br /&gt;
*[[/Chaojie Wang|Chaojie Wang]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SS18]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;br /&gt;
[[Category:Johannes Deich]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=106347</id>
		<title>GMU:Introduction: Performance Platform</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=106347"/>
		<updated>2019-03-28T08:11:52Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Johannes_Deich Johannes Deich], [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Jörg_Brinkmann Jörg Brinkmann]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 ECTS, 4 SWS&amp;lt;br&amp;gt;&lt;br /&gt;
Dates: Block1: 11.05.2018 - 12.05.2018, 10:00 - 20:00, Block2: 18.05.2018 - 19.05.2018, 10:00 - 20:00&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)&amp;lt;br&amp;gt;&lt;br /&gt;
First meeting: Wednesday, April 11th 2018, 17:00&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DESCRIPTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Interactive Performance Platform, an innovative laboratory for artistic research, offers access to various technologies such as: markerless multi-person tracking, &lt;br /&gt;
a highspeed camera for longterm-recording, a 12.2 channel audio system, a 4 x 4 tiled video wall and a workstation for VR. &lt;br /&gt;
Within the course, students will be introduced to these technologies accompanied by an introduction to the open source C++ toolkit openFrameworks with the aim&lt;br /&gt;
to mediate fundamentals of graphics programming in conjunction with the opportunity to establish a dialog between the Performance Platform and code. &lt;br /&gt;
Workshop students will be encouraged to combine their acquired knowledge to create individual works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRITERIA FOR PASSING&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project that can be in the form of a performance, video work or installation for example. Also, regularly attend to the sessions and participation is mandatory.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LANGUAGE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The course will be in English, unless all participants are speaking German.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STUDENTWORKS&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Muhammad Qumail|Muhammad Qumail]]&lt;br /&gt;
*[[/Sarah H|Sarah H]]&lt;br /&gt;
*[[/Silvana Callegaril|Silvana Callegari]]&lt;br /&gt;
*[[/Sandra Anhalt|Sandra Anhalt]]&lt;br /&gt;
*[[/Ozan Akkoyun|Ozan Akkoyun]]&lt;br /&gt;
*[[/Ulas Yener|Ulas Yener]]&lt;br /&gt;
*[[/Bora Bayindir|Bora Bayindir]]&lt;br /&gt;
*[[/Lefteris Krysalis|Lefteris Krysalis]]&lt;br /&gt;
*[[/Yasaman Mobasser|Yasaman Mobasser]]&lt;br /&gt;
*[[/Joa BouF|Joa BouF]]&lt;br /&gt;
*[[/xiaomei xie|xiaomei xie]]&lt;br /&gt;
*[[/Chaojie Wang|Chaojie Wang]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SS18]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;br /&gt;
[[Category:Johannes Deich]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101955</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101955"/>
		<updated>2018-12-09T21:02:49Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;-A project together with Laura Dang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
Inspired by the touch interface of the CHAIR digital instrument and by [https://www.youtube.com/watch?v=tSO9uvumXcc this project] (by Novalia, United Kingdom), we decided to create an interactive poster where people could actually touch different areas and play certain parts of different songs and their correspondent video clips. This would give people/fans the ability to interact with their favourite songs in realtime, thus, re-arrange them however they find suitable and interesting, and check the result right away. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
Through the poster, users would be able to play different parts by touching certain areas, scratch the audio and control the speed by sliding on certain areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology:&#039;&#039;&#039;&lt;br /&gt;
We are going to use conductive ink to print the poster. The input will be transferred to Pure Data via an Arduino.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101954</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101954"/>
		<updated>2018-12-09T21:00:38Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;-A project together with Laura Dang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
Inspired by the touch interface of the CHAIR digital instrument and by [https://www.youtube.com/watch?v=tSO9uvumXcc this project] (by Novalia, UK), we decided to create an interactive poster where people could actually touch different areas and play certain parts of different songs and their correspondent video clips. This would give people/fans the ability to interact with their favourite songs in realtime, thus, re-arrange them however they find suitable and interesting, and check the result right away. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
Through the poster, users would be able to play different parts by touching certain areas, scratch the audio and control the speed by sliding on certain areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology:&#039;&#039;&#039;&lt;br /&gt;
We are going to use conductive ink to print the poster. The input will be transferred to Pure Data via an Arduino.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101953</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101953"/>
		<updated>2018-12-09T20:59:17Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;-A project together with Laura Dang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
Inspired by the touch interface of the CHAIR digital instrument and by [https://www.youtube.com/watch?v=tSO9uvumXcc this project] (by Novalia, UK), we decided to create an interactive poster where people could actually touch different areas and play certain parts of different songs and their correspondent video clips. This would give people/fans the ability to interact with their favourite songs in realtime, thus, re-arranging them however they find suitable and interesting and checking the result right away. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
Through the poster, users would be able to play different parts by touching certain areas, scratch the audio and control the speed by sliding on certain areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology:&#039;&#039;&#039;&lt;br /&gt;
We are going to use conductive ink to print the poster. The input will be transferred to Pure Data via an Arduino.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101952</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101952"/>
		<updated>2018-12-09T20:59:00Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;-A project together with Laura Dang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
Inspired by the touch interface of the CHAIR digital instrument and by [https://www.youtube.com/watch?v=tSO9uvumXcc this project (by Novalia, UK)], we decided to create an interactive poster where people could actually touch different areas and play certain parts of different songs and their correspondent video clips. This would give people/fans the ability to interact with their favourite songs in realtime, thus, re-arranging them however they find suitable and interesting and checking the result right away. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
Through the poster, users would be able to play different parts by touching certain areas, scratch the audio and control the speed by sliding on certain areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology:&#039;&#039;&#039;&lt;br /&gt;
We are going to use conductive ink to print the poster. The input will be transferred to Pure Data via an Arduino.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101951</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101951"/>
		<updated>2018-12-09T20:55:21Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;-A project together with Laura Dang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
Inspired by the touch interface of the CHAIR digital instrument and by [https://www.youtube.com/watch?v=tSO9uvumXcc this project], we decided to create an interactive poster where people could actually touch different areas and play certain parts of different songs and their correspondent video clips. This would give people/fans the ability to interact with their favourite songs in realtime, thus, re-arranging them however they find suitable and interesting and checking the result right away. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
Through the poster, users would be able to play different parts by touching certain areas, scratch the audio and control the speed by sliding on certain areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology:&#039;&#039;&#039;&lt;br /&gt;
We are going to use conductive ink to print the poster. The input will be transferred to Pure Data via an Arduino.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101950</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101950"/>
		<updated>2018-12-09T20:54:25Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
Inspired by the touch interface of the CHAIR digital instrument and by [https://www.youtube.com/watch?v=tSO9uvumXcc this project], we decided to create an interactive poster where people could actually touch different areas and play certain parts of different songs and their correspondent video clips. This would give people/fans the ability to interact with their favourite songs in realtime, thus, re-arranging them however they find suitable and interesting and checking the result right away. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
Through the poster, users would be able to play different parts by touching certain areas, scratch the audio and control the speed by sliding on certain areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology:&#039;&#039;&#039;&lt;br /&gt;
We are going to use conductive ink to print the poster. The input will be transferred to Pure Data via an Arduino.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101949</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101949"/>
		<updated>2018-12-09T20:36:53Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Inspired by the touch interface of the CHAIR digital instrument and by [https://www.youtube.com/watch?v=tSO9uvumXcc this project]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101948</id>
		<title>GMU:Bits, Beats &amp; Pieces/Joa Bouf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Joa_Bouf&amp;diff=101948"/>
		<updated>2018-12-09T20:36:21Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: A project together with Laura Dang&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Inspired by the touch interface of the CHAIR digital instrument and by [this project https://www.youtube.com/watch?v=tSO9uvumXcc]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=101623</id>
		<title>GMU:Bits, Beats &amp; Pieces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=101623"/>
		<updated>2018-12-02T18:41:44Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[GMU:Max Neupert|Max Neupert]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Mondays, 09:15-12:30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]],  [[Marienstraße 7b/204|Raum 204]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; Monday, 15th of October 09:00-12:30&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit==&lt;br /&gt;
&lt;br /&gt;
Als der Experimentalfilmer Martin Arnold 1989 mit „Pièce Touchée“ Micro-editing mit Found-Footage betrieb, war dieser Begriff noch nicht erfunden. Steina Vasulka, Granular Synthesis und viele weiter Künstler folgten in der Untersuchung einer Ästhetik der zeitlichen Dekonstruktion und Neu-Zusammensetzung von Bewegtbildern. In der Popkultur wurde dieses „audiovisuelle Cut-Up“ genutzt um das Bildsprache des Musikvideo zu erweitern und das Publikum von Live-Performances in den Bann zu ziehen. Cut Chemist und Ninja Tunes’ Coldcut und Hextatic wurden mit ihren audiovisuellen Shows und Videoclips bekannt.&lt;br /&gt;
Heute ist digitales Video eine schier unerschöpfliche Quelle an „Found Footage“ welche durch Plattformen wie YouTube, als eine Datenbank an bewegtem Bildern fast aller Art jederzeit und jedem zugänglich ist. Sie machten popkulturelle Phänomene wie Supercuts möglich: Aneinanderreihungen von kurzen sich gleichenden Szenen. Martin Arnolds mühsame Montagen von vor 30 Jahren erscheinen im Kontext dieser Subkulturen wie archaischer YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
Im Kurs Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit schlagen wir die Brücke von Audio zu Video. Wir untersuchen und besprechen Beispiele künstlerischer Arbeiten aus Medienkunst, Experimentalfilm und Popkultur und schaffen eigene Arbeiten mit den Möglichkeiten von heute. Dabei lernen wir die Werkzeuge kennen die uns diese Arbeiten ermöglichen: Pure Data und Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime==&lt;br /&gt;
&lt;br /&gt;
When experimental filmmaker Martin Arnold 1989 made “Pièce Touchée” from found-footage, it was micro-editing before the term was invented. Steina Vasulka, Granular Synthesis and many other artists followed in exploring an aesthetic of deconstruction and reassembly of the timeline in moving images. In pop culture this “audiovisual cut-up” was used to expand the visual language of music clips and to have the audiences of live performances spellbound. Cut Chemist and Ninja Tunes’ Coldcut and Hextatic became famous for their audiovisual Shows and Videoclips.&lt;br /&gt;
Today digital video is an almost infinite source of found footage which has been made accessible to anyone, anytime through platforms like YouTube, essentially databases for moving images of almost any kind. They enabled pop culture phenomenons like supercuts: compilations of short shots of the same action. In the context of those subcultures Arnolds’ tedious montages from 30 years ago appear like archaic YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
In the class Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime we are working with audiovisual material bridging Audio and Video. We will survey and discuss examples of creative Works from media art, experimental filmmaking and popular culture and create own works with the possibilities of today. On the way we will learn the tools which enable us to do so: Pure Data and Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
==Workshop files==&lt;br /&gt;
* [[Audiovideo]]&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===2018-10-15===&lt;br /&gt;
* Gabriel Shalom: [http://www.gabrielshalom.com/#/house/ House]&lt;br /&gt;
* Coldcut/Hextatic: [https://www.youtube.com/watch?v=B8-QDCKdVO4 Timber]&lt;br /&gt;
* Sven König: [https://www.youtube.com/watch?v=eRlhKaxcKpA sCrAmBlEd?HaCkZ!]&lt;br /&gt;
* Lasse Gjertsen: [https://www.youtube.com/watch?v=JzqumbhfxRo Amateur]&lt;br /&gt;
&lt;br /&gt;
===2018-10-22===&lt;br /&gt;
&lt;br /&gt;
* Martin Arnold: [https://www.youtube.com/watch?v=AnDagpv4kUk Pièce Touchée]&lt;br /&gt;
&lt;br /&gt;
===2018-10-29===&lt;br /&gt;
* Cory Archangel: [https://www.youtube.com/watch?v=89ZueN7Szy0 A Couple Thousand Short Films About Glenn Gould], [https://www.youtube.com/watch?v=6ay0nOIWSo4  Drei Klavierstücke op. 11], [https://www.youtube.com/watch?v=JjVIwJJPGws Paganini Caprice No. 5]&lt;br /&gt;
* Kutiman: [https://www.youtube.com/watch?v=EsBfj6khrG4 Thru You]&lt;br /&gt;
&lt;br /&gt;
===2018-11-05===&lt;br /&gt;
&lt;br /&gt;
* Omer Fast: [https://art21.org/watch/extended-play/omer-fast-cnn-concatenated-short/ CNN Concatenated]&lt;br /&gt;
* Beom Kim: [https://transmediale.de/content/untitled-news Untitled (News)]&lt;br /&gt;
* Erik Bünger: [http://www.erikbunger.com/variations-on-a-theme-by-casey-finch/ Variations on a Theme by Casey &amp;amp; Finch]&lt;br /&gt;
* Marie Chouinard: [https://www.mariechouinard.com/cantique-no-3-100.html Cantique no. 3]&lt;br /&gt;
&lt;br /&gt;
===2018-11-12===&lt;br /&gt;
* Granular Synthesis: [https://www.youtube.com/watch?v=ATWljMbvVTg Modell 5]&lt;br /&gt;
* Christian Graupner: [http://www.humatic.de/indexE.html humatic.net]&lt;br /&gt;
&lt;br /&gt;
===2018-11-19===&lt;br /&gt;
&lt;br /&gt;
* Kevin Hamilton (DJ Powa): [https://www.youtube.com/watch?v=hknVoAoyy-k Nobody Canna Cross It], [https://www.youtube.com/watch?v=qkhsi1aCkRU Talkshow with Clifton Brown and Kevin Hamilton], [https://www.youtube.com/watch?v=aFCmuYx2MxY News segment]&lt;br /&gt;
* [https://www.youtube.com/watch?v=0YBumQHPAeU Cassette Boy], [[wikipedia:Cassetteboy]]&lt;br /&gt;
* Girl Talk: [[wikipedia:Girl Talk (musician)]], Featured in [https://vimeo.com/8040182 RIP: A Remix Manifesto] Documentary&lt;br /&gt;
* Also: New Museum&#039;s Digital Exhibition on Net Art: [https://anthology.rhizome.org  Net Art Anthology]&lt;br /&gt;
&lt;br /&gt;
===2018-11-26===&lt;br /&gt;
&lt;br /&gt;
* Steina Vasulka: [https://vimeo.com/33471337 Violin Power] [https://www.youtube.com/watch?v=tcDhjkeOdpg Performance]&lt;br /&gt;
&lt;br /&gt;
===2018-12-03===&lt;br /&gt;
&lt;br /&gt;
===2018-12-10===&lt;br /&gt;
&lt;br /&gt;
===2018-12-17===&lt;br /&gt;
&lt;br /&gt;
===2019-01-07===&lt;br /&gt;
&lt;br /&gt;
===2019-01-14===&lt;br /&gt;
&lt;br /&gt;
===2019-01-21===&lt;br /&gt;
&lt;br /&gt;
===2019-01-28===&lt;br /&gt;
&lt;br /&gt;
==Student Works==&lt;br /&gt;
&lt;br /&gt;
* [[/Pedro Ramos/]]&lt;br /&gt;
* [[/Sarah Pacheco Alvim/]]&lt;br /&gt;
* [[/Sandra Anhalt/]]&lt;br /&gt;
* [[/Lalalolo/]]&lt;br /&gt;
* [[/FangSheng Chou/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
* [[/Yifen Jiang/]]&lt;br /&gt;
* [[/Paloma Llambias/]]&lt;br /&gt;
* [[/Laith Aladwan/]]&lt;br /&gt;
* [[/Ariel Lo, Pik Ying/]]&lt;br /&gt;
* [[/Deniz Ekin Polat/]]&lt;br /&gt;
* [[/Laura Giraldo/]]&lt;br /&gt;
* [[/Tim Brückmann/]]&lt;br /&gt;
* [[/Joa Bouf/]]&lt;br /&gt;
* [[/Laura Dang/]]&lt;br /&gt;
* [[/rps/]]&lt;br /&gt;
* [[/jca/]]&lt;br /&gt;
* [[/Clemens/]]&lt;br /&gt;
* [[/Ioannis Oriwol/]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Pure Data - Getting started]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Max Neupert]]&lt;br /&gt;
[[Category:WS18]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=99369</id>
		<title>GMU:Bits, Beats &amp; Pieces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=99369"/>
		<updated>2018-10-22T09:27:13Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[GMU:Max Neupert|Max Neupert]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Mondays, 09:15-12:30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]],  [[Marienstraße 7b/204|Raum 204]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; Monday, 15th of October 09:00-12:30&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit==&lt;br /&gt;
&lt;br /&gt;
Als der Experimentalfilmer Martin Arnold 1989 mit „Pièce Touchée“ Micro-editing mit Found-Footage betrieb, war dieser Begriff noch nicht erfunden. Steina Vasulka, Granular Synthesis und viele weiter Künstler folgten in der Untersuchung einer Ästhetik der zeitlichen Dekonstruktion und Neu-Zusammensetzung von Bewegtbildern. In der Popkultur wurde dieses „audiovisuelle Cut-Up“ genutzt um das Bildsprache des Musikvideo zu erweitern und das Publikum von Live-Performances in den Bann zu ziehen. Cut Chemist und Ninja Tunes’ Coldcut und Hextatic wurden mit ihren audiovisuellen Shows und Videoclips bekannt.&lt;br /&gt;
Heute ist digitales Video eine schier unerschöpfliche Quelle an „Found Footage“ welche durch Plattformen wie YouTube, als eine Datenbank an bewegtem Bildern fast aller Art jederzeit und jedem zugänglich ist. Sie machten popkulturelle Phänomene wie Supercuts möglich: Aneinanderreihungen von kurzen sich gleichenden Szenen. Martin Arnolds mühsame Montagen von vor 30 Jahren erscheinen im Kontext dieser Subkulturen wie archaischer YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
Im Kurs Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit schlagen wir die Brücke von Audio zu Video. Wir untersuchen und besprechen Beispiele künstlerischer Arbeiten aus Medienkunst, Experimentalfilm und Popkultur und schaffen eigene Arbeiten mit den Möglichkeiten von heute. Dabei lernen wir die Werkzeuge kennen die uns diese Arbeiten ermöglichen: Pure Data und Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime==&lt;br /&gt;
&lt;br /&gt;
When experimental filmmaker Martin Arnold 1989 made “Pièce Touchée” from found-footage, it was micro-editing before the term was invented. Steina Vasulka, Granular Synthesis and many other artists followed in exploring an aesthetic of deconstruction and reassembly of the timeline in moving images. In pop culture this “audiovisual cut-up” was used to expand the visual language of music clips and to have the audiences of live performances spellbound. Cut Chemist and Ninja Tunes’ Coldcut and Hextatic became famous for their audiovisual Shows and Videoclips.&lt;br /&gt;
Today digital video is an almost infinite source of found footage which has been made accessible to anyone, anytime through platforms like YouTube, essentially databases for moving images of almost any kind. They enabled pop culture phenomenons like supercuts: compilations of short shots of the same action. In the context of those subcultures Arnolds’ tedious montages from 30 years ago appear like archaic YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
In the class Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime we are working with audiovisual material bridging Audio and Video. We will survey and discuss examples of creative Works from media art, experimental filmmaking and popular culture and create own works with the possibilities of today. On the way we will learn the tools which enable us to do so: Pure Data and Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
==Workshop files==&lt;br /&gt;
* [[Audiovideo]]&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===2018-10-15===&lt;br /&gt;
Discussed:&lt;br /&gt;
* [http://www.gabrielshalom.com/#/house/ Gabriel Shalom: House]&lt;br /&gt;
* [https://www.youtube.com/watch?v=B8-QDCKdVO4 Coldcut/Hextatic: Timber]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eRlhKaxcKpA Sven König: sCrAmBlEd?HaCkZ!]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzqumbhfxRo Lasse Gjertsen: Amateur]&lt;br /&gt;
&lt;br /&gt;
===2018-10-22===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=AnDagpv4kUk Martin Arnold]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Student Works==&lt;br /&gt;
&lt;br /&gt;
* [[/Max Neupert/]]&lt;br /&gt;
*[[/Pedro Ramos/]]&lt;br /&gt;
* [[/Sarah Pacheco Alvim/]]&lt;br /&gt;
* [[/Sandra Anhalt/]]&lt;br /&gt;
* [[/Lalalolo/]]&lt;br /&gt;
*[[/FangSheng Chou/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
*[[/Yifen Jiang/]]&lt;br /&gt;
* [[/Clemens/]]&lt;br /&gt;
*[[/Paloma Llambias/]]&lt;br /&gt;
*[[/Laith Aladwan/]]&lt;br /&gt;
*[[/Ariel Lo, Pik Ying/]]&lt;br /&gt;
*[[/Deniz Ekin Polat/]]&lt;br /&gt;
* [[/Laura Giraldo/]]&lt;br /&gt;
* [[/Jonas Obertüfer/]]&lt;br /&gt;
* [[/Tim Brückmann/]]&lt;br /&gt;
*[[/Joanna Bou Fadel/]]&lt;br /&gt;
[[Category:Max Neupert]]&lt;br /&gt;
[[Category:WS18]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98988</id>
		<title>GMU:Introduction: Performance Platform/Joanna Bou Fadel</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98988"/>
		<updated>2018-10-10T12:33:24Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Concept:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the field of psychology, a lot of research has been done in the area of social media; especially, how being “liked” on social media platforms affects individuals. A quote from an article on the New Statesman caught my attention:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Likes are always an indicator of social standing, at my age,” says an anonymous 17-year-old survey respondent. “As someone who gets anxious and occasionally struggles with self-esteem, the amount of Likes on my posts can be both hugely uplifting or depressing.”&#039;&#039; [https://www.newstatesman.com/science-tech/social-media/2017/01/both-hugely-uplifting-and-depressing-how-do-social-media-likes (&amp;quot;Social Media Likes&amp;quot; on The New Statesman)]&lt;br /&gt;
&lt;br /&gt;
Therefore, in this project, I wanted to create a virtual representation of the above.&lt;br /&gt;
Using the tracking system, I wanted to create a particle system that could either be attracted by individuals, or repel from them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project was originally based on the code of the particles already existing in the OpenFrameworks library: the particles could either be attracted to the point where the mouse exists on the screen, or repel from it.&lt;br /&gt;
&lt;br /&gt;
In order to translate this later to the skeleton using the tracking system, we had to change the code and be able to create several points of attraction or repulsion on one line.&lt;br /&gt;
&lt;br /&gt;
First of all, we had to assign two points, then, using the formula of the Pythagorean Theorem, calculate the distance between them. Afterwards, on this line, we added several points. The number of points on the line would increase or decrease according to the distance between the two points. The points would later represent the skeleton from the tracking system.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-1.mp4]]&lt;br /&gt;
&lt;br /&gt;
Second of all, we created several lines, each holding many points of attraction/repulsion.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-2.mp4]]&lt;br /&gt;
&lt;br /&gt;
Finally, I replaced the particles with three images of the reactions of the Facebook platform: the like, the love, and the wow buttons.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-3.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-4.mp4]]&lt;br /&gt;
&lt;br /&gt;
Implemented with the tracking system, the results could be seen in the video below. When we run the program, originally, the particles are attracted to the skeleton. Pressing “2” on the keyboard will change the mode and will make the particles repel from the skeleton. In the video, it is demonstrated how the particles follow the skeleton in the first place; then, after pressing the “2” on the keyboard (around the second 16), the particles repel from the skeleton.&lt;br /&gt;
&lt;br /&gt;
[[:File:Final-Joanna.mp4]]&lt;br /&gt;
&lt;br /&gt;
I would like to thank everyone who contributed in the creation of this project: the supervisors Johannes and Jörg, and my classmates Xaomei and Sandra.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Final-Joanna.mp4&amp;diff=98987</id>
		<title>File:Final-Joanna.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Final-Joanna.mp4&amp;diff=98987"/>
		<updated>2018-10-10T12:33:10Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98986</id>
		<title>GMU:Introduction: Performance Platform/Joanna Bou Fadel</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98986"/>
		<updated>2018-10-10T12:31:41Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Concept:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the field of psychology, a lot of research has been done in the area of social media; especially, how being “liked” on social media platforms affects individuals. A quote from an article on the New Statesman caught my attention:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Likes are always an indicator of social standing, at my age,” says an anonymous 17-year-old survey respondent. “As someone who gets anxious and occasionally struggles with self-esteem, the amount of Likes on my posts can be both hugely uplifting or depressing.”&#039;&#039; [https://www.newstatesman.com/science-tech/social-media/2017/01/both-hugely-uplifting-and-depressing-how-do-social-media-likes (&amp;quot;Social Media Likes&amp;quot; on The New Statesman)]&lt;br /&gt;
&lt;br /&gt;
Therefore, in this project, I wanted to create a virtual representation of the above.&lt;br /&gt;
Using the tracking system, I wanted to create a particle system that could either be attracted by individuals, or repel from them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project was originally based on the code of the particles already existing in the OpenFrameworks library: the particles could either be attracted to the point where the mouse exists on the screen, or repel from it.&lt;br /&gt;
&lt;br /&gt;
In order to translate this later to the skeleton using the tracking system, we had to change the code and be able to create several points of attraction or repulsion on one line.&lt;br /&gt;
&lt;br /&gt;
First of all, we had to assign two points, then, using the formula of the Pythagorean Theorem, calculate the distance between them. Afterwards, on this line, we added several points. The number of points on the line would increase or decrease according to the distance between the two points. The points would later represent the skeleton from the tracking system.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-1.mp4]]&lt;br /&gt;
&lt;br /&gt;
Second of all, we created several lines, each holding many points of attraction/repulsion.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-2.mp4]]&lt;br /&gt;
&lt;br /&gt;
Finally, I replaced the particles with three images of the reactions of the Facebook platform: the like, the love, and the wow buttons.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-3.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-4.mp4]]&lt;br /&gt;
&lt;br /&gt;
Implemented with the tracking system, the results could be seen in the video below. When we run the program, originally, the particles are attracted to the skeleton. Pressing “2” on the keyboard will change the mode and will make the particles repel from the skeleton. In the video, it is demonstrated how the particles follow the skeleton in the first place; then, after pressing the “2” on the keyboard (around the second 16), the particles repel from the skeleton.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I would like to thank everyone who contributed in the creation of this project: the supervisors Johannes and Jörg, and my classmates Xaomei and Sandra.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98683</id>
		<title>GMU:Introduction: Performance Platform/Joanna Bou Fadel</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98683"/>
		<updated>2018-09-28T10:29:26Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Concept:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the field of psychology, a lot of research has been done in the area of social media; especially, how being “liked” on social media platforms affects individuals. A quote from an article on the New Statesman caught my attention:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Likes are always an indicator of social standing, at my age,” says an anonymous 17-year-old survey respondent. “As someone who gets anxious and occasionally struggles with self-esteem, the amount of Likes on my posts can be both hugely uplifting or depressing.”&#039;&#039; [https://www.newstatesman.com/science-tech/social-media/2017/01/both-hugely-uplifting-and-depressing-how-do-social-media-likes (&amp;quot;Social Media Likes&amp;quot; on The New Statesman)]&lt;br /&gt;
&lt;br /&gt;
Therefore, in this project, I wanted to create a virtual representation of the above.&lt;br /&gt;
Using the tracking system, I wanted to create a particle system that could either be attracted by individuals, or repel from them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project was originally based on the code of the particles already existing in the OpenFrameworks library: the particles could either be attracted to the point where the mouse exists on the screen, or repel from it.&lt;br /&gt;
&lt;br /&gt;
In order to translate this later to the skeleton using the tracking system, we had to change the code and be able to create several points of attraction or repulsion on one line.&lt;br /&gt;
&lt;br /&gt;
First of all, we had to assign two points, then, using the formula of the Pythagorean Theorem, calculate the distance between them. Afterwards, on this line, we added several points. The number of points on the line would increase or decrease according to the distance between the two points. The points would later represent the skeleton from the tracking system.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-1.mp4]]&lt;br /&gt;
&lt;br /&gt;
Second of all, we created several lines, each holding many points of attraction/repulsion.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-2.mp4]]&lt;br /&gt;
&lt;br /&gt;
Finally, I replaced the particles with three images of the reactions of the Facebook platform: the like, the love, and the wow buttons.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-3.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-4.mp4]]&lt;br /&gt;
&lt;br /&gt;
I would like to thank everyone who contributed in the creation of this project: the supervisors Johannes and Jörg, and my classmates Xaomei and Sandra.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98682</id>
		<title>GMU:Introduction: Performance Platform/Joanna Bou Fadel</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform/Joanna_Bou_Fadel&amp;diff=98682"/>
		<updated>2018-09-28T10:15:30Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Concept:&amp;#039;&amp;#039;&amp;#039;  In the field of psychology, a lot of research has been done in the area of social media; especially, how being “liked” on social media platforms affects in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Concept:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the field of psychology, a lot of research has been done in the area of social media; especially, how being “liked” on social media platforms affects individuals. A quote from an article on the New Statesman caught my attention:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Likes are always an indicator of social standing, at my age,” says an anonymous 17-year-old survey respondent. “As someone who gets anxious and occasionally struggles with self-esteem, the amount of Likes on my posts can be both hugely uplifting or depressing.”&#039;&#039; [https://www.newstatesman.com/science-tech/social-media/2017/01/both-hugely-uplifting-and-depressing-how-do-social-media-likes (&amp;quot;Social Media Likes&amp;quot; on The New Statesman)]&lt;br /&gt;
&lt;br /&gt;
Therefore, in this project, I wanted to create a virtual representation of the above.&lt;br /&gt;
Using the tracking system, I wanted to create a particle system that could either be attracted by individuals, or repel from them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This project was originally based on the code of the particles already existing in the OpenFrameworks library: the particles could either be attracted to the point where the mouse exists on the screen, or repel from it.&lt;br /&gt;
&lt;br /&gt;
In order to translate this later to the skeleton using the tracking system, we had to change the code and be able to create several points of attraction or repulsion on one line.&lt;br /&gt;
&lt;br /&gt;
First of all, we had to assign two points, then, using the formula of the Pythagorean Theorem, calculate the distance between them. Afterwards, on this line, we added several points. The number of points on the line would increase or decrease according to the distance between the two points. The points would later represent the skeleton from the tracking system.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-1.mp4]]&lt;br /&gt;
&lt;br /&gt;
Second of all, we created several lines, each holding many points of attraction/repulsion.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-2.mp4]]&lt;br /&gt;
&lt;br /&gt;
Finally, I replaced the particles with three images of the reactions of the Facebook platform: the like, the love, and the wow buttons.&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-3.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Video-4.mp4]]&lt;br /&gt;
&lt;br /&gt;
I would like to thank everyone who contributed in the creation of this project: our supervisors Johannes and Jörg, and my classmates Xaomei and Sandra.&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-4.mp4&amp;diff=98681</id>
		<title>File:Video-4.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-4.mp4&amp;diff=98681"/>
		<updated>2018-09-28T10:05:47Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-3.mp4&amp;diff=98680</id>
		<title>File:Video-3.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-3.mp4&amp;diff=98680"/>
		<updated>2018-09-28T10:05:05Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-2.mp4&amp;diff=98679</id>
		<title>File:Video-2.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-2.mp4&amp;diff=98679"/>
		<updated>2018-09-28T10:04:30Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-1.mp4&amp;diff=98678</id>
		<title>File:Video-1.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Video-1.mp4&amp;diff=98678"/>
		<updated>2018-09-28T10:03:43Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS18/Your_Name/s_-_Project_Title&amp;diff=97876</id>
		<title>IFD:ShowreelSS18/Your Name/s - Project Title</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS18/Your_Name/s_-_Project_Title&amp;diff=97876"/>
		<updated>2018-07-04T22:52:58Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Zhenhuan Weng-Personal Portfolio Website&lt;br /&gt;
[[:File:Zhenhuan Weng.pdf]]&lt;br /&gt;
&lt;br /&gt;
Jiannan Zhang Website&lt;br /&gt;
[[:File:Jiannan presentation.pdf]]&lt;br /&gt;
&lt;br /&gt;
Polina Klimova - Rewe project&lt;br /&gt;
[[:File:rewe-project-polina-klimova.pdf]]&lt;br /&gt;
&lt;br /&gt;
Homero Raiz &amp;amp; Anton Brams - The Anatomy of UI Design&lt;br /&gt;
[[:File:UIAnatomy.pdf]]&lt;br /&gt;
&lt;br /&gt;
Joanna Bou Fadel - Interactive Book&lt;br /&gt;
[[:File:JoannaBouFadel-FinalPresentation.pdf]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-FinalPresentation.pdf&amp;diff=97875</id>
		<title>File:JoannaBouFadel-FinalPresentation.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-FinalPresentation.pdf&amp;diff=97875"/>
		<updated>2018-07-04T22:52:09Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:DUPL/DUPL-FinalPresentations&amp;diff=97701</id>
		<title>IFD:DUPL/DUPL-FinalPresentations</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:DUPL/DUPL-FinalPresentations&amp;diff=97701"/>
		<updated>2018-06-26T08:26:10Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Final Presentations&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3/5 July 2018&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Please indicate below whether you will give your Final Presentation at the IFD Showreel Event on 5 July, or if you are unable to attend and will present during class on 3 July.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;IFD Showreel, Thursday, 5 July 2018, 11-17:00 Audimax&#039;&#039;&lt;br /&gt;
#Christina Schinzel&lt;br /&gt;
#Joanna Bou Fadel (Project with Prof. Dr. Jens Geelhaar)&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;In-class Presentation, Tuesday, 3 July 2018, 13:30-17:00, M7b/104&#039;&#039;&lt;br /&gt;
#Qiong Wu&lt;br /&gt;
#Dang Thi Hoang Yen&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;br /&gt;
#Edit these lines and add your name here&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=96927</id>
		<title>GMU:Introduction: Performance Platform</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Introduction:_Performance_Platform&amp;diff=96927"/>
		<updated>2018-04-18T12:21:47Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Johannes_Deich Johannes Deich], [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Jörg_Brinkmann Jörg Brinkmann]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 ECTS, 4 SWS&amp;lt;br&amp;gt;&lt;br /&gt;
Dates: Block1: 11.05.2018 - 12.05.2018, 10:00 - 20:00, Block2: 18.05.2018 - 19.05.2018, 10:00 - 20:00&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)&amp;lt;br&amp;gt;&lt;br /&gt;
First meeting: Wednesday, April 11th 2018, 17:00&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DESCRIPTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Interactive Performance Platform, an innovative laboratory for artistic research, offers access to various technologies such as: markerless multi-person tracking, &lt;br /&gt;
a highspeed camera for longterm-recording, a 12.2 channel audio system, a 4 x 4 tiled video wall and a workstation for VR. &lt;br /&gt;
Within the course, students will be introduced to these technologies accompanied by an introduction to the open source C++ toolkit openFrameworks with the aim&lt;br /&gt;
to mediate fundamentals of graphics programming in conjunction with the opportunity to establish a dialog between the Performance Platform and code. &lt;br /&gt;
Workshop students will be encouraged to combine their acquired knowledge to create individual works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRITERIA FOR PASSING&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project that can be in the form of a performance, video work or installation for example. Also, regularly attend to the sessions and participation is mandatory.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LANGUAGE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The course will be in English, unless all participants are speaking German.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STUDENTWORKS&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Muhammad Qumail|Muhammad Qumail]]&lt;br /&gt;
*[[/Sarah H|Sarah H]]&lt;br /&gt;
*[[/Silvana Callegaril|Silvana Callegari]]&lt;br /&gt;
*[[/Sandra Anhalt|Sandra Anhalt]]&lt;br /&gt;
*[[/Ozan Akkoyun|Ozan Akkoyun]]&lt;br /&gt;
*[[/Ulas Yener|Ulas Yener]]&lt;br /&gt;
*[[/Bora Bayindir|Bora Bayindir]]&lt;br /&gt;
*[[/Lefteris Krysalis|Lefteris Krysalis]]&lt;br /&gt;
*[[/Yasaman Mobasser|Yasaman Mobasser]]&lt;br /&gt;
*[[/Joanna Bou Fadel|Joanna Bou Fadel]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-DataCoaster.pdf&amp;diff=95402</id>
		<title>File:JoannaBouFadel-DataCoaster.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-DataCoaster.pdf&amp;diff=95402"/>
		<updated>2018-02-12T00:09:20Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: Joannaboufadel uploaded a new version of File:JoannaBouFadel-DataCoaster.pdf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-DataCoaster.pdf&amp;diff=95401</id>
		<title>File:JoannaBouFadel-DataCoaster.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-DataCoaster.pdf&amp;diff=95401"/>
		<updated>2018-02-11T23:50:40Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: Joannaboufadel uploaded a new version of File:JoannaBouFadel-DataCoaster.pdf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS17/Joanna_Bou_Fadel_-_Data_Coaster&amp;diff=95400</id>
		<title>IFD:ShowreelWS17/Joanna Bou Fadel - Data Coaster</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS17/Joanna_Bou_Fadel_-_Data_Coaster&amp;diff=95400"/>
		<updated>2018-02-11T22:35:54Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Data Coaster by Joanna Bou Fadel&lt;br /&gt;
[[file:JoannaBouFadel-DataCoaster.pdf]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS17/Joanna_Bou_Fadel_-_Data_Coaster&amp;diff=95398</id>
		<title>IFD:ShowreelWS17/Joanna Bou Fadel - Data Coaster</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS17/Joanna_Bou_Fadel_-_Data_Coaster&amp;diff=95398"/>
		<updated>2018-02-11T22:33:15Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: Interface Design 4 - Advanced Techniques and Methods in Interface Design (Masterprojekt) - Jens Geelhaar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Data Coaster by Joanna Bou Fadel&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-DataCoaster.pdf&amp;diff=95397</id>
		<title>File:JoannaBouFadel-DataCoaster.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:JoannaBouFadel-DataCoaster.pdf&amp;diff=95397"/>
		<updated>2018-02-11T22:29:35Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS17&amp;diff=95396</id>
		<title>IFD:ShowreelWS17</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelWS17&amp;diff=95396"/>
		<updated>2018-02-11T22:27:46Z</updated>

		<summary type="html">&lt;p&gt;Joannaboufadel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;How to add your project&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&#039;&#039;A template for this year&#039;s slide show is coming soon!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.uni-weimar.de/medien/interfacedesign/showreel/?section=ShowreelSS17 Test Your Presentation]&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
[http://www.youtube.com/watch?v=8rtEZEOPACw How-To Videocast]&amp;lt;br&amp;gt;&lt;br /&gt;
[[IFD:Showreel/Wie_stelle_ich_mein_Projekt_ins_Wiki%3F|How-To Manual (German)]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[IFD:Showreel/Blank_Page|A Blank Test Page]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;INFO&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Showreel WS17/8&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Final Presentation Winter Semester 2017/8&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interface Design Group&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The showreel of the Interface Design Group offers the opportunity to get an insight into current student works. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12 February 2018&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;10:00 am&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Roter Saal (Room 005)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Belvederer Allee 5 (IfEU)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
site map (#9): &amp;lt;br&amp;gt;&lt;br /&gt;
https://www.uni-weimar.de/fileadmin/user/uni/zentrale_einrichtungen/uk_kommunikation/Service_intern/Lageplaene/Lageplan_Fakultaet_Architektur_deutsch.pdf&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;color:#005172;&amp;quot;&amp;gt;PROGRAM&amp;lt;/h3&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Project modules&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Interface Design 2 - Einführung weiterführende Methoden und Technologien im Interface Design (Bachelorprojekt) - Jens Geelhaar&lt;br /&gt;
** [[/Your Name/s - Project Title/]]&lt;br /&gt;
** [[/Clint Paul Büchner - INIMI/]]&lt;br /&gt;
** [[/Paul Hermann - By Design or by Desaster/]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Interface Design 4 - Advanced Techniques and Methods in Interface Design (Masterprojekt) - Jens Geelhaar&lt;br /&gt;
** [[/Your Name/s - Project Title/]]&lt;br /&gt;
** [[/Bita Rezazadegan- MoodWall/]]&lt;br /&gt;
** [[/Silvana Callegari- Talking to the other side/]]&lt;br /&gt;
** [[/Polina Klimova - Avro/]]&lt;br /&gt;
** [[/Joanna Bou Fadel - Data Coaster/]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Fachmodule&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Space is the Place: From Simulation to Hyperreality - Jason Reizner&lt;br /&gt;
** Semester in Review - Jason Reizner&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Let´s Make Things Talk - Johannes Deich&lt;br /&gt;
** [[/Your Name/s - Project Title/]]&lt;br /&gt;
** [[/Henry Hadathia &amp;amp; Pablo Silva Saray - Ghost_Playing with Bluetooth/]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Networked Interaction of Things - Johannes Deich&lt;br /&gt;
** [[/Your Name/s - Project Title/]]&lt;br /&gt;
** [[/max kullmann - Democratic Djing/]]&lt;br /&gt;
** [[/Jonas Obertüfer - awaresense/]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Web-based Media: Introductory Web Development - Brian Larson Clark&lt;br /&gt;
** [[/Your Name/s - Project Title/]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Additional Presentations&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
** [[/Your Name/s - Project Title/]]&lt;br /&gt;
** [[/Gabriel Tobar - Sanctums/]]&lt;/div&gt;</summary>
		<author><name>Joannaboufadel</name></author>
	</entry>
</feed>