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	<updated>2026-05-21T20:38:13Z</updated>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88889</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88889"/>
		<updated>2017-02-02T13:25:39Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the heavy and complicated in ceremony space of taoism aim to set off pure by contrast ,the virtual reality space built in unity from complicated to simple and pure would like to show the change :from complex real world to pure mental world .&lt;br /&gt;
there have a memorial symbol system behind every object ,like the taoism ceremony space ,but all the space want to help taoist to achieve &amp;quot;seating forgetting&amp;quot;and &amp;quot;heart fast &amp;quot;which means in those kind of realm ,there is an empty space for all the symbol system we know ,but the empty will creative a new meaning which we will never know untill we really get into it .it is the space that taoist communicate and negotiate  with the heaven or nature .and it will never rely on the object and can be self -contained.&lt;br /&gt;
[[File:6b8ccd95ta946b433222a&amp;amp;690.jpg|400px]][[File:timg.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
&lt;br /&gt;
Second concept &lt;br /&gt;
&lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;br /&gt;
&lt;br /&gt;
First inspiration .（the structure of the ceremony space ）&lt;br /&gt;
&lt;br /&gt;
Iannis Xenakis&lt;br /&gt;
&lt;br /&gt;
Xenakis pioneered the use of mathematical models in music such as applications of set theory, stochastic processes and game theory and was also an important influence on the development of electronic and computer music.&lt;br /&gt;
He integrated music with architecture,designing music for pre-existing spaces, and designing spaces to be integrated with specific music compositions and performances.&lt;br /&gt;
&lt;br /&gt;
[[File:QQ截图20170202204251.jpg|400px]][[File:QQ截图20170202204320.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202204355.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the space in bamboo forest &lt;br /&gt;
&lt;br /&gt;
[[File:QQ截图20170202210749.jpg|400px]][[File:QQ截图20170202210757.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202210809.jpg|400px]][[File:QQ截图20170202210818.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202210829.jpg|400px]][[File:QQ截图20170202210835.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
Second inspiration(art intervening in virtual space )&lt;br /&gt;
&lt;br /&gt;
Gordon Matta-Clark&#039;s Conical Intersect (1975) was a torqued, spiraling &amp;quot;cut&amp;quot; into two derelict seventeenth-century Paris buildings adjacent to the construction site of the controversial Centre Pompidou. With this landmark work of &amp;quot;anarchtecture,&amp;quot; Matta-Clark not only opened up these venerable residences to light and air, he also began a dialogue about the nature of urban development and the public role of art. Considered three and a half decades later, Conical Intersect reveals the multivalent nature of the artist&#039;s practice and his prescient focus on sustainability and creative reuse of the built environment. Conical Intersect and the two buildings were demolished as part of a large-scale urban renovation of the historic market district of Les Halles; today we can know the work only from drawings, photographs, and a short Super 8 film. In this illustrated study, Bruce Jenkins examines Matta-Clark&#039;s &amp;quot;non-u-ment,&amp;quot; looking closely at the artist&#039;s proposals, working process, various forms of documentation, and the dialogue begun by Matta-Clark&#039;s decision to transform two abandoned buildings &amp;quot;into an act of communication.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Result&lt;br /&gt;
&lt;br /&gt;
[[File:QQ截图20170202205224.jpg|400px]][[File:QQ截图20170202205234.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202205248.jpg|400px]][[File:QQ截图20170202205258.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202205314.jpg|400px]][[File:QQ截图20170202205337.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205337.jpg&amp;diff=88888</id>
		<title>File:QQ截图20170202205337.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205337.jpg&amp;diff=88888"/>
		<updated>2017-02-02T13:25:10Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205314.jpg&amp;diff=88887</id>
		<title>File:QQ截图20170202205314.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205314.jpg&amp;diff=88887"/>
		<updated>2017-02-02T13:25:02Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205258.jpg&amp;diff=88886</id>
		<title>File:QQ截图20170202205258.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205258.jpg&amp;diff=88886"/>
		<updated>2017-02-02T13:24:54Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205248.jpg&amp;diff=88885</id>
		<title>File:QQ截图20170202205248.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205248.jpg&amp;diff=88885"/>
		<updated>2017-02-02T13:24:46Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205234.jpg&amp;diff=88884</id>
		<title>File:QQ截图20170202205234.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205234.jpg&amp;diff=88884"/>
		<updated>2017-02-02T13:24:45Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205224.jpg&amp;diff=88883</id>
		<title>File:QQ截图20170202205224.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202205224.jpg&amp;diff=88883"/>
		<updated>2017-02-02T13:24:44Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88882</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88882"/>
		<updated>2017-02-02T13:23:21Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the heavy and complicated in ceremony space of taoism aim to set off pure by contrast ,the virtual reality space built in unity from complicated to simple and pure would like to show the change :from complex real world to pure mental world .&lt;br /&gt;
there have a memorial symbol system behind every object ,like the taoism ceremony space ,but all the space want to help taoist to achieve &amp;quot;seating forgetting&amp;quot;and &amp;quot;heart fast &amp;quot;which means in those kind of realm ,there is an empty space for all the symbol system we know ,but the empty will creative a new meaning which we will never know untill we really get into it .it is the space that taoist communicate and negotiate  with the heaven or nature .and it will never rely on the object and can be self -contained.&lt;br /&gt;
[[File:6b8ccd95ta946b433222a&amp;amp;690.jpg|400px]][[File:timg.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
&lt;br /&gt;
Second concept &lt;br /&gt;
&lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;br /&gt;
&lt;br /&gt;
First inspiration .（the structure of the ceremony space ）&lt;br /&gt;
&lt;br /&gt;
Iannis Xenakis&lt;br /&gt;
&lt;br /&gt;
Xenakis pioneered the use of mathematical models in music such as applications of set theory, stochastic processes and game theory and was also an important influence on the development of electronic and computer music.&lt;br /&gt;
He integrated music with architecture,designing music for pre-existing spaces, and designing spaces to be integrated with specific music compositions and performances.&lt;br /&gt;
[[File:QQ截图20170202204251.jpg|400px]][[File:QQ截图20170202204320.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202204355.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the space in bamboo forest &lt;br /&gt;
&lt;br /&gt;
[[File:QQ截图20170202210749.jpg|400px]][[File:QQ截图20170202210757.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202210809.jpg|400px]][[File:QQ截图20170202210818.jpg|400px]]&lt;br /&gt;
[[File:QQ截图20170202210829.jpg|400px]][[File:QQ截图20170202210835.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
Second inspiration(art intervening in virtual space )&lt;br /&gt;
&lt;br /&gt;
Gordon Matta-Clark&#039;s Conical Intersect (1975) was a torqued, spiraling &amp;quot;cut&amp;quot; into two derelict seventeenth-century Paris buildings adjacent to the construction site of the controversial Centre Pompidou. With this landmark work of &amp;quot;anarchtecture,&amp;quot; Matta-Clark not only opened up these venerable residences to light and air, he also began a dialogue about the nature of urban development and the public role of art. Considered three and a half decades later, Conical Intersect reveals the multivalent nature of the artist&#039;s practice and his prescient focus on sustainability and creative reuse of the built environment. Conical Intersect and the two buildings were demolished as part of a large-scale urban renovation of the historic market district of Les Halles; today we can know the work only from drawings, photographs, and a short Super 8 film. In this illustrated study, Bruce Jenkins examines Matta-Clark&#039;s &amp;quot;non-u-ment,&amp;quot; looking closely at the artist&#039;s proposals, working process, various forms of documentation, and the dialogue begun by Matta-Clark&#039;s decision to transform two abandoned buildings &amp;quot;into an act of communication.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Result&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88881</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88881"/>
		<updated>2017-02-02T13:21:09Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the heavy and complicated in ceremony space of taoism aim to set off pure by contrast ,the virtual reality space built in unity from complicated to simple and pure would like to show the change :from complex real world to pure mental world .&lt;br /&gt;
there have a memorial symbol system behind every object ,like the taoism ceremony space ,but all the space want to help taoist to achieve &amp;quot;seating forgetting&amp;quot;and &amp;quot;heart fast &amp;quot;which means in those kind of realm ,there is an empty space for all the symbol system we know ,but the empty will creative a new meaning which we will never know untill we really get into it .it is the space that taoist communicate and negotiate  with the heaven or nature .and it will never rely on the object and can be self -contained.&lt;br /&gt;
[[File:6b8ccd95ta946b433222a&amp;amp;690.jpg|400px]][[File:timg.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
&lt;br /&gt;
Second concept &lt;br /&gt;
&lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;br /&gt;
&lt;br /&gt;
First inspiration .（the structure of the ceremony space ）&lt;br /&gt;
&lt;br /&gt;
Iannis Xenakis&lt;br /&gt;
&lt;br /&gt;
Xenakis pioneered the use of mathematical models in music such as applications of set theory, stochastic processes and game theory and was also an important influence on the development of electronic and computer music.&lt;br /&gt;
He integrated music with architecture,designing music for pre-existing spaces, and designing spaces to be integrated with specific music compositions and performances.&lt;br /&gt;
[[File:QQ截图20170202204251.jpg|400px]][[File:QQ截图20170202204320.jpg|400px]][[File:QQ截图20170202204355.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the space in bamboo forest &lt;br /&gt;
[[File:QQ截图20170202210749.jpg|400px]][[File:QQ截图20170202210757.jpg|400px]][[File:QQ截图20170202210809.jpg|400px]][[File:QQ截图20170202210818.jpg|400px]][[File:QQ截图20170202210829.jpg|400px]][[File:QQ截图20170202210835.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
Second inspiration(art intervening in virtual space )&lt;br /&gt;
&lt;br /&gt;
Gordon Matta-Clark&#039;s Conical Intersect (1975) was a torqued, spiraling &amp;quot;cut&amp;quot; into two derelict seventeenth-century Paris buildings adjacent to the construction site of the controversial Centre Pompidou. With this landmark work of &amp;quot;anarchtecture,&amp;quot; Matta-Clark not only opened up these venerable residences to light and air, he also began a dialogue about the nature of urban development and the public role of art. Considered three and a half decades later, Conical Intersect reveals the multivalent nature of the artist&#039;s practice and his prescient focus on sustainability and creative reuse of the built environment. Conical Intersect and the two buildings were demolished as part of a large-scale urban renovation of the historic market district of Les Halles; today we can know the work only from drawings, photographs, and a short Super 8 film. In this illustrated study, Bruce Jenkins examines Matta-Clark&#039;s &amp;quot;non-u-ment,&amp;quot; looking closely at the artist&#039;s proposals, working process, various forms of documentation, and the dialogue begun by Matta-Clark&#039;s decision to transform two abandoned buildings &amp;quot;into an act of communication.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210835.jpg&amp;diff=88880</id>
		<title>File:QQ截图20170202210835.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210835.jpg&amp;diff=88880"/>
		<updated>2017-02-02T13:19:00Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210829.jpg&amp;diff=88879</id>
		<title>File:QQ截图20170202210829.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210829.jpg&amp;diff=88879"/>
		<updated>2017-02-02T13:18:59Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210818.jpg&amp;diff=88878</id>
		<title>File:QQ截图20170202210818.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210818.jpg&amp;diff=88878"/>
		<updated>2017-02-02T13:18:58Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210809.jpg&amp;diff=88877</id>
		<title>File:QQ截图20170202210809.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210809.jpg&amp;diff=88877"/>
		<updated>2017-02-02T13:18:56Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210757.jpg&amp;diff=88876</id>
		<title>File:QQ截图20170202210757.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210757.jpg&amp;diff=88876"/>
		<updated>2017-02-02T13:18:52Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210749.jpg&amp;diff=88875</id>
		<title>File:QQ截图20170202210749.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202210749.jpg&amp;diff=88875"/>
		<updated>2017-02-02T13:18:48Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202204355.jpg&amp;diff=88874</id>
		<title>File:QQ截图20170202204355.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202204355.jpg&amp;diff=88874"/>
		<updated>2017-02-02T13:18:46Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202204320.jpg&amp;diff=88873</id>
		<title>File:QQ截图20170202204320.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202204320.jpg&amp;diff=88873"/>
		<updated>2017-02-02T13:18:44Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202204251.jpg&amp;diff=88872</id>
		<title>File:QQ截图20170202204251.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:QQ%E6%88%AA%E5%9B%BE20170202204251.jpg&amp;diff=88872"/>
		<updated>2017-02-02T13:18:42Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88871</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88871"/>
		<updated>2017-02-02T13:16:11Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the heavy and complicated in ceremony space of taoism aim to set off pure by contrast ,the virtual reality space built in unity from complicated to simple and pure would like to show the change :from complex real world to pure mental world .&lt;br /&gt;
there have a memorial symbol system behind every object ,like the taoism ceremony space ,but all the space want to help taoist to achieve &amp;quot;seating forgetting&amp;quot;and &amp;quot;heart fast &amp;quot;which means in those kind of realm ,there is an empty space for all the symbol system we know ,but the empty will creative a new meaning which we will never know untill we really get into it .it is the space that taoist communicate and negotiate  with the heaven or nature .and it will never rely on the object and can be self -contained.&lt;br /&gt;
[[File:6b8ccd95ta946b433222a&amp;amp;690.jpg|400px]][[File:timg.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
&lt;br /&gt;
Second concept &lt;br /&gt;
&lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;br /&gt;
&lt;br /&gt;
First inspiration .（the structure of the ceremony space ）&lt;br /&gt;
&lt;br /&gt;
Iannis Xenakis&lt;br /&gt;
&lt;br /&gt;
Xenakis pioneered the use of mathematical models in music such as applications of set theory, stochastic processes and game theory and was also an important influence on the development of electronic and computer music.&lt;br /&gt;
He integrated music with architecture,designing music for pre-existing spaces, and designing spaces to be integrated with specific music compositions and performances.&lt;br /&gt;
&lt;br /&gt;
the space in bamboo forest &lt;br /&gt;
&lt;br /&gt;
Second inspiration(art intervening in virtual space )&lt;br /&gt;
&lt;br /&gt;
Gordon Matta-Clark&#039;s Conical Intersect (1975) was a torqued, spiraling &amp;quot;cut&amp;quot; into two derelict seventeenth-century Paris buildings adjacent to the construction site of the controversial Centre Pompidou. With this landmark work of &amp;quot;anarchtecture,&amp;quot; Matta-Clark not only opened up these venerable residences to light and air, he also began a dialogue about the nature of urban development and the public role of art. Considered three and a half decades later, Conical Intersect reveals the multivalent nature of the artist&#039;s practice and his prescient focus on sustainability and creative reuse of the built environment. Conical Intersect and the two buildings were demolished as part of a large-scale urban renovation of the historic market district of Les Halles; today we can know the work only from drawings, photographs, and a short Super 8 film. In this illustrated study, Bruce Jenkins examines Matta-Clark&#039;s &amp;quot;non-u-ment,&amp;quot; looking closely at the artist&#039;s proposals, working process, various forms of documentation, and the dialogue begun by Matta-Clark&#039;s decision to transform two abandoned buildings &amp;quot;into an act of communication.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88870</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88870"/>
		<updated>2017-02-02T12:39:27Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the heavy and complicated in ceremony space of taoism aim to set off pure by contrast ,the virtual reality space built in unity from complicated to simple and pure would like to show the change :from complex real world to pure mental world .&lt;br /&gt;
there have a memorial symbol system behind every object ,like the taoism ceremony space ,but all the space want to help taoist to achieve &amp;quot;seating forgetting&amp;quot;and &amp;quot;heart fast &amp;quot;which means in those kind of realm ,there is an empty space for all the symbol system we know ,but the empty will creative a new meaning which we will never know untill we really get into it .it is the space that taoist communicate and negotiate  with the heaven or nature .and it will never rely on the object and can be self -contained.&lt;br /&gt;
[[File:6b8ccd95ta946b433222a&amp;amp;690.jpg|400px]][[File:timg.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
&lt;br /&gt;
Second concept &lt;br /&gt;
&lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;br /&gt;
&lt;br /&gt;
First inspiration .&lt;br /&gt;
Iannis Xenakis&lt;br /&gt;
Xenakis pioneered the use of mathematical models in music such as applications of set theory, stochastic processes and game theory and was also an important influence on the development of electronic and computer music.&lt;br /&gt;
He integrated music with architecture,designing music for pre-existing spaces, and designing spaces to be integrated with specific music compositions and performances.&lt;br /&gt;
&lt;br /&gt;
content :&lt;br /&gt;
1.Hall for the public :&lt;br /&gt;
The public remains standing for eight to ten minutess and is distributed in a homogenous manner throughout the entire interior surface .&lt;br /&gt;
The abstract result in draft :a circle with two tube -like extensions for the entrance and exit .&lt;br /&gt;
2.electro -acoustic auditorium (a place where current electromagnetic music could be played ):&lt;br /&gt;
Reverberations must be sufficiently feeble .because of multiple reflections,parallel plane surfaces must be avoided .No tetrahedrons as well because of accumulated reverberation through the bisection of dihedral angles .on the contrary ,non-revolving cured surfaces with variable radiating curves are excellent.Parts of a sphere,for example,are to be rejected since they condense the sound towards the center.&lt;br /&gt;
3.Projections of light in colors&lt;br /&gt;
Colored horizons and the volumes brought forth by reflected light must be phantasmagoric .therefore curved surfaces receding from or receptive to perpendicular ,oblique or diagonal light ,which create moving volumes that contract and expand and rotate .&lt;br /&gt;
4.Construction Technique&lt;br /&gt;
Among all possible geometry surfaces ,which ones are self -supporting ,can be calculated ststistically,and construed on a normal building site ?&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Timg.jpg&amp;diff=88869</id>
		<title>File:Timg.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Timg.jpg&amp;diff=88869"/>
		<updated>2017-02-02T12:38:52Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:150510c96k1mx1j1vzf7nc.jpg&amp;diff=88868</id>
		<title>File:150510c96k1mx1j1vzf7nc.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:150510c96k1mx1j1vzf7nc.jpg&amp;diff=88868"/>
		<updated>2017-02-02T12:37:43Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:6b8ccd95ta946b433222a%26690.jpg&amp;diff=88867</id>
		<title>File:6b8ccd95ta946b433222a&amp;690.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:6b8ccd95ta946b433222a%26690.jpg&amp;diff=88867"/>
		<updated>2017-02-02T12:37:04Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88866</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88866"/>
		<updated>2017-02-02T09:35:14Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
the heavy and complicated in ceremony space of taoism aim to set off pure by contrast ,the virtual reality space built in unity from complicated to simple and pure would like to show the change :from complex real world to pure mental world .&lt;br /&gt;
there have a memorial symbol system behind every object ,like the taoism ceremony space ,but all the space want to help taoist to achieve &amp;quot;seating forgetting&amp;quot;and &amp;quot;heart fast &amp;quot;which means in those kind of realm ,there is an empty space for all the symbol system we know ,but the empty will creative a new meaning which we will never know untill we really get into it .it is the space that taoist communicate and negotiate  with the heaven or nature .and it will never rely on the object and can be self -contained.&lt;br /&gt;
&lt;br /&gt;
First concept &lt;br /&gt;
&lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
&lt;br /&gt;
Second concept &lt;br /&gt;
&lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;br /&gt;
&lt;br /&gt;
First inspiration .&lt;br /&gt;
Iannis Xenakis&lt;br /&gt;
Xenakis pioneered the use of mathematical models in music such as applications of set theory, stochastic processes and game theory and was also an important influence on the development of electronic and computer music.&lt;br /&gt;
He integrated music with architecture,designing music for pre-existing spaces, and designing spaces to be integrated with specific music compositions and performances.&lt;br /&gt;
&lt;br /&gt;
content :&lt;br /&gt;
1.Hall for the public :&lt;br /&gt;
The public remains standing for eight to ten minutess and is distributed in a homogenous manner throughout the entire interior surface .&lt;br /&gt;
The abstract result in draft :a circle with two tube -like extensions for the entrance and exit .&lt;br /&gt;
2.electro -acoustic auditorium (a place where current electromagnetic music could be played ):&lt;br /&gt;
Reverberations must be sufficiently feeble .because of multiple reflections,parallel plane surfaces must be avoided .No tetrahedrons as well because of accumulated reverberation through the bisection of dihedral angles .on the contrary ,non-revolving cured surfaces with variable radiating curves are excellent.Parts of a sphere,for example,are to be rejected since they condense the sound towards the center.&lt;br /&gt;
3.Projections of light in colors&lt;br /&gt;
Colored horizons and the volumes brought forth by reflected light must be phantasmagoric .therefore curved surfaces receding from or receptive to perpendicular ,oblique or diagonal light ,which create moving volumes that contract and expand and rotate .&lt;br /&gt;
4.Construction Technique&lt;br /&gt;
Among all possible geometry surfaces ,which ones are self -supporting ,can be calculated ststistically,and construed on a normal building site ?&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88865</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88865"/>
		<updated>2017-02-02T09:02:23Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
First concept &lt;br /&gt;
&lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
&lt;br /&gt;
Second concept &lt;br /&gt;
&lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;br /&gt;
&lt;br /&gt;
First inspiration .&lt;br /&gt;
Iannis Xenakis&lt;br /&gt;
Xenakis pioneered the use of mathematical models in music such as applications of set theory, stochastic processes and game theory and was also an important influence on the development of electronic and computer music.&lt;br /&gt;
He integrated music with architecture,designing music for pre-existing spaces, and designing spaces to be integrated with specific music compositions and performances.&lt;br /&gt;
&lt;br /&gt;
content :&lt;br /&gt;
1.Hall for the public :&lt;br /&gt;
The public remains standing for eight to ten minutess and is distributed in a homogenous manner throughout the entire interior surface .&lt;br /&gt;
The abstract result in draft :a circle with two tube -like extensions for the entrance and exit .&lt;br /&gt;
2.electro -acoustic auditorium (a place where current electromagnetic music could be played ):&lt;br /&gt;
Reverberations must be sufficiently feeble .because of multiple reflections,parallel plane surfaces must be avoided .No tetrahedrons as well because of accumulated reverberation through the bisection of dihedral angles .on the contrary ,non-revolving cured surfaces with variable radiating curves are excellent.Parts of a sphere,for example,are to be rejected since they condense the sound towards the center.&lt;br /&gt;
3.Projections of light in colors&lt;br /&gt;
Colored horizons and the volumes brought forth by reflected light must be phantasmagoric .therefore curved surfaces receding from or receptive to perpendicular ,oblique or diagonal light ,which create moving volumes that contract and expand and rotate .&lt;br /&gt;
4.Construction Technique&lt;br /&gt;
Among all possible geometry surfaces ,which ones are self -supporting ,can be calculated ststistically,and construed on a normal building site ?&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88864</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=88864"/>
		<updated>2017-02-02T06:26:37Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
First concept &lt;br /&gt;
I want to build a ceremony space combine with virtual reality with architecture design or environment design .So my first inspiration is design a game that people  can design their own garden or house . Choicing the material ,the plants or whatever you want,and also people need to imitate the work that the building worker need to do ,it means people can not only design their own space but also exercise in the game .But it is to complex for me .and also I prefer doing some&lt;br /&gt;
thing simple but have deep thinking inside .and also more like architecture or structure ,less decoration .&lt;br /&gt;
Second concept &lt;br /&gt;
So I think about another idea is to rebuild the ceremony space in morden city life . Nowdays in some big city like Hongkong ,Tokyo and Shanghai.People living a very small apartment ,so they do not have enough space to consider about the ceremony tradition. Every country have their own way to ceremony something ,by this it can make people remind what are we from and also do not lost the connect with some tradition or important things .so I want to build a ceremony space by using Unity or some virtual reality stuff .and people can have a small trip inside and also can get a rest and enjoy the atmosphere in there .&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Mobile_Media_and_Cultural_Heritage_WS15&amp;diff=74993</id>
		<title>IFD:Mobile Media and Cultural Heritage WS15</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:Mobile_Media_and_Cultural_Heritage_WS15&amp;diff=74993"/>
		<updated>2015-11-19T15:42:34Z</updated>

		<summary type="html">&lt;p&gt;Jixiang JIANG: /* Apps for World Heritage Sites in Germany */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ifd_mobile-media-cultural-heritage_teaser.png|left|260px|Mobile Media &amp;amp; Cultural Heritage]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Fachmodul|Fachmodul]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[User:Joatan|Joatan Preis Dutra]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 2 [[SWS]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Tuesdays, 14:30 - 16:45h (every two weeks) &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039;20th October 2015&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This class is designed for media students who are interested in an introduction about how the digital media are present in the urban spaces, and how it can be related to cultural heritage content, through mobile devices gadgets. Nowadays, technology is present on most part of people’s daily life. Digital equipment belongs to the people’s routine and they are increasingly amalgamated to the daily activities and are integrated in a way such that perceptions of technology are, somehow, decreasing.&lt;br /&gt;
If the technology can bring the world in a small scale of a mobile screen by enhancing the museums and galleries possibilities, the portable technology can also add elements to the real world, changing the perception of urban spaces and its cultural heritage content. There are no more limitations about space, neither about the opening hours to provide to the visitors a complete and empowered cultural experience. Mostly, the already developed applications and games using mobile devices to interact with urban spaces are dealing with tangible elements of the culture. A mobile App could also work for intangible and tangible elements, in order to enhance the knowledge regarding it, specially applied for UNESCO’s World Heritage places in Weimar.&lt;br /&gt;
This class is an invitation to theoretical and practical perspectives to observe digital media and in urban scenarios, addressed for cultural purposes. It is a methodological and creative approach to analyze the mobile media role for cultural heritage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;IMPORTANT:&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; You &#039;&#039;&#039;don&#039;t&#039;&#039;&#039; need previous knowledge in Android, iOS or even any type of programming skills. This class is more focused on the design and navigation aspects.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;German description&#039;&#039;===&lt;br /&gt;
&#039;&#039;Diese Klasse richtet sich an Studenten, die Interesse an Medien, wie die digitalen Medien sich entwickeln in den urbanen Räumen sich kommunizieren und wie sie in kulturellen Aspekten zusammenhängen, bis hin zu Applikationen auf mobilen Endgeräten.&lt;br /&gt;
&lt;br /&gt;
Diese Klasse ist eine Einladung zur theoretischen und praktischen Auseinandersetzung, um digitale Medien zu beobachten und urbanen Szenarien zu bewerten. Es ist ein methodischer und kreativer Ansatz, um die mobilen Angebote in den städtischen Räumen zu analysieren, unter einem theoretischen und interpretatorischen Ansatz.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Target Group==&lt;br /&gt;
Master students in the Faculty of Media&lt;br /&gt;
* Media Art and Design, MFA&lt;br /&gt;
* MediaArchitecture&lt;br /&gt;
* Media Management&lt;br /&gt;
* Computer Science and Media&lt;br /&gt;
* Media  Culture&lt;br /&gt;
&lt;br /&gt;
(Bachelor students are welcome, despite the class will be in English)&lt;br /&gt;
&lt;br /&gt;
==Language==&lt;br /&gt;
The course and activities will be held in the English language. &lt;br /&gt;
&lt;br /&gt;
==Registration Procedure==&lt;br /&gt;
&#039;&#039;&#039;CLOSED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;Please send your application by email with:&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;* Subject: &#039;&#039;{{PAGENAME}}&#039;&#039; to: joatan.preis.dutra (at) uni-weimar.de&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;* Name (Family Name), Surname (Given Name)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;* Program and semester (Studienprogramm und Fachsemester)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;* Matriculation number (Matrikelnummer)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c0c0c0&amp;quot;&amp;gt;* Valid email address @uni-weimar.de (no other mailing addresses will be accepted) [[SCC-Services#E-Mail|Why?]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Grading==&lt;br /&gt;
* 60% Presentation of the app prototype (photoshop, html, etc)&lt;br /&gt;
* 40% submission of a short paper (3 to 5 pages, ACM or APA Style)&lt;br /&gt;
&lt;br /&gt;
- Participation on side activities will reflect the final grade.&lt;br /&gt;
&lt;br /&gt;
==Schedule and Files==&lt;br /&gt;
&lt;br /&gt;
* 20.10 - Introduction / Media &amp;amp; Mediatization&lt;br /&gt;
** Presentation (PDF version): [[Media:IFD_MM%26CH_01_introduction.pdf|Mobile Media &amp;amp; Cultural Heritage  &#039;&#039;&#039;01 - Introduction&#039;&#039;&#039;]]&lt;br /&gt;
** Presentation (PDF version): [[Media:IFD_MM%26CH_02_media-mediatization.pdf|Mobile Media &amp;amp; Cultural Heritage &#039;&#039;&#039;02 - Media &amp;amp; Mediatization&#039;&#039;&#039;]]&lt;br /&gt;
* 03.11 - Mobile Media &amp;amp; Apps&lt;br /&gt;
** Presentation (PDF version): [[Media:IFD_MM%26CH_03_mobile-media.pdf|Mobile Media &amp;amp; Cultural Heritage  &#039;&#039;&#039;03 - Mobile Media &amp;amp; Apps&#039;&#039;&#039;]]&lt;br /&gt;
* 17.11 - World Heritage in Germany / Project Description&lt;br /&gt;
** Presentation (PDF version): [[Media:IFD_MM%26CH_04_cultural-heritage.pdf|Mobile Media &amp;amp; Cultural Heritage  &#039;&#039;&#039;04 - Cultural Heritage&#039;&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;27.11 at 23:59 - deadline of WHS App Quantitative Evaluation&#039;&#039; &lt;br /&gt;
* 01.12 - Mobile Guidelines&lt;br /&gt;
* 15.12 - References &amp;amp; Writing&lt;br /&gt;
* 12.01 - Presentations&lt;br /&gt;
** &#039;&#039;&#039;Group A (adults)&#039;&#039;&#039;&lt;br /&gt;
*** Liu Yun &amp;amp; Qianqian Li&lt;br /&gt;
*** Govienda Kumar &amp;amp; Shahadet Hossain&lt;br /&gt;
*** Naga Prasanna Kasu &amp;amp; Moitree Chowdhury&lt;br /&gt;
*** Mohammad Daneshkohan &amp;amp; Revathi Gurumoorthi&lt;br /&gt;
*** Ibni Amin &amp;amp; Kazi Fakrul Islam&lt;br /&gt;
*** Mohammad Shamsuddin Arefin &amp;amp; Tahira Sohaib&lt;br /&gt;
*** Pol Foreman &amp;amp; Ramiah Eshetu&lt;br /&gt;
*** Md. Riazul Islam Khan&lt;br /&gt;
*** Maria Vanessa Yepes Serna&lt;br /&gt;
* 26.01 - Presentations&lt;br /&gt;
** &#039;&#039;&#039;Group B (teenagers)&#039;&#039;&#039;&lt;br /&gt;
*** Yuxin Tan &amp;amp; Xiangzhen Fan&lt;br /&gt;
*** Alena Smirnova &amp;amp; Yung-Ching Chiu&lt;br /&gt;
*** Dima Meiqari&lt;br /&gt;
*** Alexander Bondarenko &amp;amp; Camila Geoffroy&lt;br /&gt;
*** Mana Mazidy &amp;amp; Elham Masoumi&lt;br /&gt;
*** Saeideh Khorasani Esmaeili &amp;amp; Yao Chen&lt;br /&gt;
*** Jixiang Jiang &amp;amp; Junyuan Wu&lt;br /&gt;
*** Emre Ertem &amp;amp; Mohamed Hanafy&lt;br /&gt;
*** Afroditi Manari &amp;amp; Shubhra Bhatt&lt;br /&gt;
* 09.02 - Closing Lecture &amp;amp; Feedback&lt;br /&gt;
* 28.02 - Deadline for the paper/essay: 23:59&lt;br /&gt;
&lt;br /&gt;
==Apps for World Heritage Sites in Germany==&lt;br /&gt;
&lt;br /&gt;
UNESCO World Heritage Site list: http://whc.unesco.org/en/statesparties/de&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=1 align=center cellpadding=4 style=&amp;quot;text-align:center; border-collapse: collapse; font-size: 100%; margin-left: 50px;&amp;quot;&lt;br /&gt;
!bgcolor=#f9f9f9 colspan=&amp;quot;4&amp;quot; align=center | List of WHS Apps in Germany&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=#f9f9f9| App Name !!bgcolor=#f9f9f9| URL(s) !!bgcolor=#f9f9f9| Student Name (1) !!bgcolor=#f9f9f9| Student Name (2)&lt;br /&gt;
|-&lt;br /&gt;
| Aachener Dom &lt;br /&gt;
| https://itunes.apple.com/de/app/aachener-dom/id477737478?l=en&amp;amp;mt=8&lt;br /&gt;
| Mohamed Hanafy&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Dom Speyer / Speyer Cathedral &lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.i42.domspeyer&amp;amp;hl=en &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/speyer-cathedral/id977152429?l=en&amp;amp;mt=8&lt;br /&gt;
| Ibni Amin&lt;br /&gt;
| Kazi Fakrul Islam&lt;br /&gt;
|-&lt;br /&gt;
| Sanssoussi – The Park and its buildings&lt;br /&gt;
| https://itunes.apple.com/de/app/sanssouci-park-its-buildings/id541005815?l=en&amp;amp;mt=8&lt;br /&gt;
| Xiangzhen Fan&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Sanssoussi Palace Visitor Guide&lt;br /&gt;
| https://itunes.apple.com/de/app/sanssouci-palace-visitor-guide/id1018600219?l=en&amp;amp;mt=8 &lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Quedlinburger FachwerkAPP – Das Welterbe City-Guide&lt;br /&gt;
| https://play.google.com/store/apps/details?id=com.mobincube.android.sc_G7IY2 &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/quedlinburger-fachwerkapp/id982246292?l=en&amp;amp;mt=8&lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Der Kölner Dom&lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.colognedigital.dom14 &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/cologne-cathedral-basic/id480444519?l=en&amp;amp;mt=8&lt;br /&gt;
| Yun Liu&lt;br /&gt;
| Saeideh Khorasani&lt;br /&gt;
|-&lt;br /&gt;
| Kölner Dom für Kinder &lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.colognedigital.KoelnerDomKinder &lt;br /&gt;
| Alexander Bondarenko&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Germany:Cologne Cathedral&lt;br /&gt;
| https://play.google.com/store/apps/details?id=com.fc2.web.takemovies.kelnCathedral1&lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Luther Bauhaus Gartenreich&lt;br /&gt;
| https://play.google.com/store/apps/details?id=air.com.vrfabrik.wittenberg &lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| BauhausGuide&lt;br /&gt;
| https://itunes.apple.com/de/app/bauhausguide/id501976560?l=en&amp;amp;mt=8 &lt;br /&gt;
| Chen Yao&lt;br /&gt;
| Qianqian Li&lt;br /&gt;
|-&lt;br /&gt;
| The topography of modernism&lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.mad.tdm &lt;br /&gt;
| Pol Foreman&lt;br /&gt;
| Afroditi Manari&lt;br /&gt;
|-&lt;br /&gt;
| Museum Island Visitor Guide&lt;br /&gt;
| https://itunes.apple.com/de/app/museum-island-visitor-guide/id999419049?l=en&amp;amp;mt=8 &lt;br /&gt;
| (Jixiang JIANG)&lt;br /&gt;
| (Junyuan WU)&lt;br /&gt;
|-&lt;br /&gt;
| Fremde Welt ganz nah&lt;br /&gt;
| https://play.google.com/store/apps/details?id=com.antenna.fremde &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/fremde-welt-ganz-nah/id506371520?l=en&amp;amp;mt=8&lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| UNESCO-Welterbe Zollverein App&lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.geomobile.zollverein &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/unesco-welterbe-zollverein/id627887691?l=en&amp;amp;mt=8  &lt;br /&gt;
| TAN Yuxin&lt;br /&gt;
| Mohammad Shamsuddin Arefin&lt;br /&gt;
|-&lt;br /&gt;
| Rheintour DE&lt;br /&gt;
| https://play.google.com/store/apps/details?id=ams.dradda.rheintour &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/rheintour-de/id905718758?l=en&amp;amp;mt=8&lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Virtuelle Limeswelten mobil&lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.alpstein.alpregio.Limes &lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Limes Mittelfranken Mobil&lt;br /&gt;
| https://play.google.com/store/apps/details?id=com.mainlimes &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/limes-mittelfranken-mobil/id610299032?l=en&amp;amp;mt=8  &lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Palafittes Guide &lt;br /&gt;
| https://play.google.com/store/apps/details?id=com.applica.palafittes &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/palafittes-guide/id433162169?l=en&amp;amp;mt=8 &lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Bergpark&lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.softwarehauskassel.bergpark &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/bergpark/id537206857?l=en&amp;amp;mt=8 &lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Corvey&lt;br /&gt;
| https://play.google.com/store/apps/details?id=de.pausanio.schlosscorvey &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/corvey/id849683678?l=en&amp;amp;mt=8 &lt;br /&gt;
| (Student name)&lt;br /&gt;
| (Student name)&lt;br /&gt;
|-&lt;br /&gt;
| Welterbe - Guide to Germany&lt;br /&gt;
| https://play.google.com/store/apps/details?id=com.everplaces.welterbe &amp;lt;br/&amp;gt; https://itunes.apple.com/de/app/welterbe-travel-guide-to-germany/id765568889?l=en&amp;amp;mt=8&lt;br /&gt;
| Emre Ertem&lt;br /&gt;
| Naga Prasanna Kasu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References - Selected Readings==&lt;br /&gt;
&#039;&#039;&#039;1. Digital / New Media&#039;&#039;&#039;&lt;br /&gt;
* Gere, C. (2002). &#039;&#039;Digital culture&#039;&#039;. London: Reaktion Books. ISBN 978-1-86189-388-8&lt;br /&gt;
* Hjarvard, S. (2008). The Mediatization of Society - A Theory of the Media as Agents of Social and Cultural Change. &#039;&#039;Nordicom Review, 2(29),&#039;&#039; 105-134. Retrieved from http://www.nordicom.gu.se/common/publ_pdf/270_hjarvard.pdf &lt;br /&gt;
* Lunenfeld, P. (2000). &#039;&#039;The digital dialectic: new essays on new media.&#039;&#039; Cambridge Mass.: MIT Press. ISBN 0262122138&lt;br /&gt;
* McLuhan, M. (1994). &#039;&#039;Understanding media: the extensions of man&#039;&#039; (1st ed.). Cambridge Mass.: MIT Press. ISBN 0262631598&lt;br /&gt;
* Pavlik, J. (2008). &#039;&#039;Media in the digital age.&#039;&#039; New York: Columbia University Press. ISBN 0231142099 (Read online at: http://www.openisbn.com/preview/0231142099/)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Mobile Culure&#039;&#039;&#039;&lt;br /&gt;
* Pachler, N., Bachmair, B., Cook, J., &amp;amp; Kress, G. (2009). &#039;&#039;Mobile Learning: Structures, Agency, Practices.&#039;&#039; Springer. ISBN 978-1-4419-0584-0&lt;br /&gt;
* Poels, K., de Kort, Y., &amp;amp; Ijsselsteijn, W. (2007). “It is always a lot of fun!”: exploring dimensions of digital game experience using focus group methodology. &#039;&#039;Proceedings of the 2007 Conference on Future Play_: November 14-17, 2007, Toronto, Canada&#039;&#039; (pp. 83-89). New York N.Y.: ACM. Retrieved from http://portal.acm.org/citation.cfm?doid=1328202.1328218 &lt;br /&gt;
* Ronchi, A. M. (2009).&#039;&#039; eCulture : cultural content in the digital age.&#039;&#039; Dordrecht; London: Springer. ISBN 978-3-540-75273-8&lt;br /&gt;
* Samkange-Zeeb, F., &amp;amp; Blettner, M. (2008). Emerging aspects of mobile phone use. &#039;&#039;Emerging Health Threats Journal, 2.&#039;&#039; doi:10.3134/ehtj.09.005. Retrieved from http://www.eht-journal.net/index.php/ehtj/article/view/7082/7947&lt;br /&gt;
* Straubhaar, J., LaRose, R., &amp;amp; Davenport, L. (2011). &#039;&#039;Media now: understanding media, culture, and technology&#039;&#039; (7th ed.). Boston MA: Wadsworth/Cengage Learning. ISBN 978-1-4390-8257-7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Urban Spaces&#039;&#039;&#039;&lt;br /&gt;
* Brighenti, A. M. (2010). New Media and the Prolongations of Urban Environments. &#039;&#039;Convergence: The International Journal of Research into New Media Technologies, 16(4)&#039;&#039;, 471-487. doi:10.1177/1354856510375528. Retrieved from http://con.sagepub.com/content/16/4/471&lt;br /&gt;
* Champion, E. (2011). &#039;&#039;Playing with the past.&#039;&#039; Springer-Verlag New York Inc. ISBN 978-1-84996-500-2&lt;br /&gt;
* Eckardt, F., &amp;amp; Bauhaus-Universität Weimar. (2008).&#039;&#039; Media and urban space: understanding, investigating and approaching mediacity.&#039;&#039; Berlin: Frank &amp;amp; Timme. ISBN 9783865961426 (Read online at http://openisbn.com/preview/3865961428/) &lt;br /&gt;
* Hannerz, U. (1980).&#039;&#039; Exploring the city: inquiries toward an urban anthropology.&#039;&#039; New York: Columbia University Press. ISBN 978-0-2310-8376-8&lt;br /&gt;
* McQuire, S. (2008).&#039;&#039; The media city: media, architecture and urban space.&#039;&#039; Los Angeles Calif.: Sage. ISBN 9781412907934&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Methodology&#039;&#039;&#039;&lt;br /&gt;
* Neuendorf, K. A. (2002).&#039;&#039; The content analysis guidebook.&#039;&#039; Sage Publications. ISBN 978-0-7619-1977-3&lt;br /&gt;
* Shuttleworth, M., &amp;amp; Blakstad, O. (2010). &#039;&#039;How to write a research paper: an introduction to academic writing.&#039;&#039; Lexington KY: Oskar Blakstad and Experiment-Resources.com. Retrieved from http://www.experiment-resources.com/how-to-write-a-researchpaper.html&lt;br /&gt;
* Simon, J. L. (2003). &#039;&#039;The art of empirical investigation.&#039;&#039; New Brunswick NJ: Transaction Publishers. ISBN 0765805308 (Read online at http://openisbn.com/preview/0765805308/)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. Interface Design Guidelines for mobile platforms&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;iOS - Apple:&#039;&#039;&#039; iOS Human Interface Guidelines: Designing for iOS &amp;lt;br/&amp;gt; http://developer.android.com/design/index.html&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Android - Google:&#039;&#039;&#039; Design | Android Developers &amp;lt;br/&amp;gt; http://developer.android.com/design/index.html&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows Phone:&#039;&#039;&#039; Guidelines for Universal Windows Platform (UWP) apps - Windows app development &amp;lt;br/&amp;gt; https://dev.windows.com/en-us/design&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Joatan Preis Dutra]]&lt;br /&gt;
[[Category:WS15]]&lt;br /&gt;
[[Category:Design]]&lt;br /&gt;
[[Category:Interface-Design]]&lt;br /&gt;
[[Category:Mobile Interfaces]]&lt;br /&gt;
[[Category:Theorie]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Cultural-Heritage]]&lt;/div&gt;</summary>
		<author><name>Jixiang JIANG</name></author>
	</entry>
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