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	<updated>2026-04-29T17:50:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87973</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87973"/>
		<updated>2016-11-12T12:46:34Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87972</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87972"/>
		<updated>2016-11-12T12:46:20Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
[[File:54901709_2.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87971</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87971"/>
		<updated>2016-11-12T12:46:00Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;br /&gt;
[[File:54901709_2.jpg|400px]][[:File:54901709_2.jpg]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:54901709_2.jpg&amp;diff=87970</id>
		<title>File:54901709 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:54901709_2.jpg&amp;diff=87970"/>
		<updated>2016-11-12T12:45:35Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: JIANGJIXIANG uploaded a new version of File:54901709 2.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=User:JIANGJIXIANG&amp;diff=87969</id>
		<title>User:JIANGJIXIANG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=User:JIANGJIXIANG&amp;diff=87969"/>
		<updated>2016-11-12T12:45:03Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:54901709_2.jpg&amp;diff=87968</id>
		<title>File:54901709 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:54901709_2.jpg&amp;diff=87968"/>
		<updated>2016-11-12T12:43:25Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87967</id>
		<title>GMU:Human and Nonhuman Performances II SS16/Jixiang Jiang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16/Jixiang_Jiang&amp;diff=87967"/>
		<updated>2016-11-12T12:36:26Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: Created page with &amp;quot;Exist  Introduction  The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .  The beginning of the concept is basic o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exist&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
The project “Exist ” is a long term work ,it is a concept continue existed in my mind during past two years .&lt;br /&gt;
&lt;br /&gt;
The beginning of the concept is basic on my background –environmental design ,that time I always want to find what is the definition of space ,the responsibility of the designer is not decorate the space ,it is to find the meaning of the space .&lt;br /&gt;
&lt;br /&gt;
so this question trouble me for a long time ,and onetime I have an opportunity to participate into a Taoism summer camps in WUDANG mountain ,and this was the fist time I feel too close to Chinese traditional religion and culture ,this religion have more than 3000 years long history ,and the place I lived and studied inherit the space from more than 600 hundreds years ago ,also the nature there is exist before human civilization millions years ago .It make me think about the space ,especial the ceremony space ,it is very special ,it is the space actually exist but everything in side is redundant. Taoism sit in meditation ,they want to achieve seating forgetting ,it is an ideal state of harmony between nature and man or the unity with DAO,In order to reach to so kind of realm ,one should realize the exceeding of self and realism by heart fast and seating forgetting .&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16&amp;diff=87966</id>
		<title>GMU:Human and Nonhuman Performances II SS16</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Human_and_Nonhuman_Performances_II_SS16&amp;diff=87966"/>
		<updated>2016-11-12T11:47:03Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: /* Student projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Projektmodul|Projektmodul]] &#039;&#039;&#039;M.F.A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Ursula Damm]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 18 [[ECTS]], 16 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; &#039;&#039;&#039;Mi, 9.15 bis 12.30&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; Digital Bauhaus Lab, [[Performance Plattform]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; &#039;&#039;&#039;12.04.2016&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  &#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
  This is the course for the summer semester 2016. &lt;br /&gt;
  The page for the previous course can be found [[GMU:Human_and_Nonhuman_Performances_II_WS15|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Application ==&lt;br /&gt;
&lt;br /&gt;
   Please send a motivation letter before April 8th, 2016 to &#039;&#039;&#039;ursula.damm [ät] uni-weimar.de&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To:&#039;&#039;&#039; [[Ursula Damm|ursula.damm [ät] uni-weimar.de]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Subject:&#039;&#039;&#039; Human and Nonhuman Performances (MFA) /// Application&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Content:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* Your motivation to join the course&lt;br /&gt;
* Name, Surname&lt;br /&gt;
* program and semester (Studienprogramm und Fachsemester)&lt;br /&gt;
* matriculation number (Matrikelnummer)&lt;br /&gt;
* Valid email address @uni-weimar.de&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In this course students will work with our Performance Platform to develop interfaces and experiments with motion capture and people tracking. The outcomes of this work will be presented during the Summary. &lt;br /&gt;
&lt;br /&gt;
Participants in this course must follow the [[GMU:Digital_Puppetry_Lab|Digital Puppetry Lab]] which is a mandatory introduction to the platform where they learn how to properly handle our equipment. Further, they must attend at least [https://www.uni-weimar.de/medien/wiki/GMU:Lehrveranstaltungen/SS16 one other GMU course] such as [[GMU:(In)visible_Networks|(In)visible Networks]], [[GMU:Bioelectronics,_aesthetics_and_other_interesting_things|Biolectronics]], [[GMU:Computing with Thread|Computing with Thread]], [[GMU:Sensor_Hacklab|Sensor HackLab]], etc.&lt;br /&gt;
&lt;br /&gt;
Students are also welcome to experiment with  amoebas in our [[GMU:Bio-Lab|DIY Biolab]] - for this, participation in [[GMU:Bioelectronics,_aesthetics_and_other_interesting_things|Biolectronics Werkmodul]] is mandatory. &lt;br /&gt;
&lt;br /&gt;
How can we broaden our experience of communication between humans, animals and things through the use of experimental objects, arrangements and interfaces?&lt;br /&gt;
&lt;br /&gt;
We will offer the opportunity to continue projects from the last semester. &lt;br /&gt;
&lt;br /&gt;
== Beschreibung ==&lt;br /&gt;
&lt;br /&gt;
Das Projekt bietet die Möglichkeit, eigene Interfaces in Experimenten mit Motion Capture bzw. People Tracking einzusetzen und diese zur summaery als Performance aufzuführen. &lt;br /&gt;
Verbindlich ist ein Einführungskurs in die Bedienung der Plattform sowie die Teilnahme an Fachmodulen der Professur (z.B. (in)visible network,computing with thread u.a.) zum Erwerb der notwendigen Techniken.&lt;br /&gt;
Alternativ können synthetische Habitate mit Amöben in unserem DIY Biolab exploriert werden. Hierfür ist die Belegung des Moduls Bioelectronics voraussetzung.&lt;br /&gt;
Wie können wir über experimentelle Objekte, Anordungen und Interfaces ein vielfältiges Erleben zwischen Menschen, Tieren und Dingen erlangen? &lt;br /&gt;
Es besteht die Möglichkeit, Installationen aus dem vorigen Semester fortzusetzen. &lt;br /&gt;
&lt;br /&gt;
== Presentations ==&lt;br /&gt;
* Kan Feng. 25th of May. Abacus&lt;br /&gt;
* Ji Xiang Jiang. 1st June. Iannis Xenakis&lt;br /&gt;
* Di Yang. 1st June. Games including Journey&lt;br /&gt;
* Xiangzhen Fan. 1st June. Ars Electronica and cyber arts catalogs&lt;br /&gt;
* Qianqian Li. 1st June. Poetic lines&lt;br /&gt;
* Yun Liu. 1st June. Prince Mio&lt;br /&gt;
* Rachel Smith. 8th June&lt;br /&gt;
* Shih Li. 8th June. Interactive audiovisual performance&lt;br /&gt;
* Christian Doeller. 15th of June. Instruction based software art&lt;br /&gt;
* Yuxin Tan. 15th June. Physical engines&lt;br /&gt;
* Junyuan Wu. 15th June. On Growth and Form&lt;br /&gt;
* Shuyan Chen. 22nd of June. Bagua(eight trigrams)&lt;br /&gt;
* Adnan 22nd of June. Camile Utterbach&lt;br /&gt;
* Aline. Wearable computing/textiles&lt;br /&gt;
* Rama. 5 July. 9 evenings.&lt;br /&gt;
* Fahad. 5 July. Generative art (Netochka Nezvanova &amp;amp; Adrian Ward)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
== Literature/Materials ==&lt;br /&gt;
* A touch of Code ISBN 978-3-89955-331-4&lt;br /&gt;
* Katja Kwastek: Aesthetics of Interaction in Digital Art ISBN 9780262019323&lt;br /&gt;
* Performing Mixed Reality by Steve Benford and Gabriella Giannachi ISBN 978-0262015769&lt;br /&gt;
* [http://mujweb.cz/horvitz/burnham/aesth-sys.pdf Jack Burnham: The Aesthetics of Intelligent Systems]&lt;br /&gt;
* Arjen Mulder: From Image to Interaction: Meaning and Agency in the Arts ISBN 978-9056628192&lt;br /&gt;
* Arjen Mulder, Lars Spuybroek: Vital Beauty - Reclaiming Aesthetics in the Tangle of Technology and Nature ISBN 978-9056628567&lt;br /&gt;
* Nathaniel Stern: Interactive Art and Embodiment: The Implicit Body ISBN 978-1780240091&lt;br /&gt;
* Frank Wörler: Das Symbolische, das Imaginäre und das Reale: Lacans drei Ordnungen als erkenntnistheoretisches Modell ISBN 978-3837632613&lt;br /&gt;
* [https://www.uio.no/studier/emner/sv/sai/SOSANT4400/v14/pensumliste/barad_posthumanist-performativity.pdf Karen Barad: Posthumanist Performativity]&lt;br /&gt;
* Karen Barad: Agentieller Realismus ISBN 978-3518260456 &lt;br /&gt;
* Rosi Braidotti, The Posthuman ISBN 978-0745641584&lt;br /&gt;
* [http://people.csail.mit.edu/brooks/papers/representation.pdf Rodney Brooks: Intelligence without Representation]&lt;br /&gt;
* [http://www.arteclab.uni-bremen.de/publications/artec-04-BrunsRichardAestheticCybernetics.pdf Bruns &amp;amp; Richard: Aesthetic Cybernetics – Turning towards Senses of Man and Machine]&lt;br /&gt;
* [http://opus.uni-lueneburg.de/opus/volltexte/2007/11047/pdf/Kunst_aus_der_Maschine.pdf Martin Warnke: Kunst aus der Maschine: Informationsaesthetik, Virtualitaet und Interaktivitaet, Digital Communities]&lt;br /&gt;
* [http://www1.appstate.edu/~kms/classes/psy5150/Documents/Braitenberg1984.pdf Valentino Braitenberg: Vehicles – Experiments in Synthetic Psychology]&lt;br /&gt;
* [http://www.nickgreen.pwp.blueyonder.co.uk/beerWhatisCybernetics.pdf Stafford Beer: What is Cybernetics (Talk)]&lt;br /&gt;
* [https://www.asis.org/History/02-pickering.pdf Andy Pickering: The Science of the Unknowable: Stafford Beer&#039;s Cybernetic Informatics]&lt;br /&gt;
* [http://cyberneticserendipity.com/cybernetic_serendipity.pdf Jasia Reichardt: Cybernetic Serendipity: The Computer and the Arts]&lt;br /&gt;
* [https://artexetra.files.wordpress.com/2009/02/stiles-shanken_missinginaction-proof.pdf K. Stiles, E. Shanken: Missing In Action: Agency and Meaning In Interactive Art]&lt;br /&gt;
* Drawing A Hypothesis: Figures of Research ISBN 978-3709108024&lt;br /&gt;
* [https://smartsite.ucdavis.edu/access/content/group/d7cd5927-cc77-43da-857b-3abebfc3d22f/30349316-Jakob-Von-Uexkull-A-Stroll-Through-the-Worlds-of-Animals-and-Men.pdf Jakob von Uexkull: A Stroll Through the Worlds of Animals and Men]&lt;br /&gt;
* Margulis, Asikainen, Krumbein: Chimeras and Consciousness - Evolution of the Sensory Self ISBN 978-0262515832&lt;br /&gt;
* Hugh Raffles: Insectopedia ISBN 978-1400096961  recommended chapters: Generosity (the Happy Times), Heads and How to Use Them, The Sound of Global Warming&lt;br /&gt;
* [http://www.nbi.dk/~emmeche/cePubl/2001d.robumwelt.html Claus Emmeche: Does a robot have an umwelt?]&lt;br /&gt;
* [http://www.medienkunstnetz.de/themes/overview_of_media_art/immersion/ Oliver Grau on Immersion]&lt;br /&gt;
&lt;br /&gt;
== Artists == &lt;br /&gt;
* [https://www.youtube.com/watch?v=dmmxVA5xhuo Myron Krueger Videoplace]&lt;br /&gt;
* [http://www.fondation-langlois.org/html/e/page.php?NumPage=294 9 Evenings: Theatre and engineering Fonds]&lt;br /&gt;
* [http://www.davidrokeby.com/vns.html David Rockeby]&lt;br /&gt;
* [http://www.dwbowen.com/ David Bowen]&lt;br /&gt;
* [http://www.lozano-hemmer.com Rafael Lozano Hemmer]&lt;br /&gt;
* [http://www.flong.com Golan Levin ]&lt;br /&gt;
* [http://www.inoutsite.de Ursula Damm&#039;s early videotracking works]&lt;br /&gt;
* [http://camilleutterback.com Camille Utterback]&lt;br /&gt;
== Video lectures ==&lt;br /&gt;
* [http://www.fondation-langlois.org/html/e/media.php?NumObjet=68100 Golan Levin on the visibility of interaction]&lt;br /&gt;
* [https://vimeo.com/52544062 From Image to Interaction, lecture at V2]&lt;br /&gt;
&lt;br /&gt;
== Resources==&lt;br /&gt;
* [http://monoskop.org/Software_art links about software art]&lt;br /&gt;
* [http://dada.compart-bremen.de/ Collection of Digital Art &amp;quot;Compart&amp;quot;]&lt;br /&gt;
* [http://d-503.com/corpus/ Negropontes Architecture Machine]&lt;br /&gt;
* [http://www.fondation-langlois.org/html/e/page.php?NumPage=294 EAT: Nine evenings...]&lt;br /&gt;
&lt;br /&gt;
== Basic texts ==&lt;br /&gt;
&lt;br /&gt;
[[Category:SS16]]&lt;br /&gt;
[[Category:Ursula Damm]]&lt;br /&gt;
[[Category:Projektmodul]]&lt;br /&gt;
&lt;br /&gt;
*[http://pespmc1.vub.ac.be/books/IntroCyb.pdf ross ashby: an introduction to cybernetics]&lt;br /&gt;
* [http://ada.evergreen.edu/~arunc/texts/cybernetics/beer/book.pdf stafford beer: Designing Freedom ]&lt;br /&gt;
* [http://www.artexetra.com/House.html Text on early interactive art]&lt;br /&gt;
* [http://monoskop.org/images/3/31/Software_Information_Technology_Its_New_Meaning_for_Art_catalogue.pdf software art catalogue 1970]&lt;br /&gt;
&lt;br /&gt;
== Student projects ==&lt;br /&gt;
* [[/Rachel Smith|Rachel Smith]]&lt;br /&gt;
* [[/Aline Martinez|Aline Martinez]]&lt;br /&gt;
* [[/Smin Kim|Smin Kim]]&lt;br /&gt;
* [[/Group FLL|Yun Liu | Qianqian Li | Xiangzhen Fan]]&lt;br /&gt;
* [[/Di Yang|Di Yang]]&lt;br /&gt;
* [[/Kan Feng|Kan Feng]]&lt;br /&gt;
* [[/Junyuan WU|Junyuan WU]]&lt;br /&gt;
* [[/Yuxin Tan|Yuxin Tan]]&lt;br /&gt;
* [[/SHIH LI CHAO|SHIH LI]]&lt;br /&gt;
* [[/Shuyan|Shuyan Chen]]&lt;br /&gt;
* [[/Christian Doeller|Christian Doeller]]&lt;br /&gt;
* [[/Jixiang Jiang|Jiang Jixiang]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=User:JIANGJIXIANG&amp;diff=86309</id>
		<title>User:JIANGJIXIANG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=User:JIANGJIXIANG&amp;diff=86309"/>
		<updated>2016-07-31T20:09:15Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: Created page with &amp;quot;File:Example.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Example.jpg]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TERRIAN.jpg&amp;diff=86306</id>
		<title>File:TERRIAN.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TERRIAN.jpg&amp;diff=86306"/>
		<updated>2016-07-31T20:07:50Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tutorials/Unity_model_Tutorials/Building_and_experiencing_in_unity_terrain&amp;diff=86299</id>
		<title>GMU:Tutorials/Unity model Tutorials/Building and experiencing in unity terrain</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tutorials/Unity_model_Tutorials/Building_and_experiencing_in_unity_terrain&amp;diff=86299"/>
		<updated>2016-07-31T20:03:28Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Example.jpg]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tutorials/Unity_model_Tutorials/Building_and_experiencing_in_unity_terrain&amp;diff=86215</id>
		<title>GMU:Tutorials/Unity model Tutorials/Building and experiencing in unity terrain</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tutorials/Unity_model_Tutorials/Building_and_experiencing_in_unity_terrain&amp;diff=86215"/>
		<updated>2016-07-31T17:59:03Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: Replaced content with &amp;quot;
File:Example.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Example.jpg]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tutorials/Unity_model_Tutorials/Building_and_experiencing_in_unity_terrain&amp;diff=86094</id>
		<title>GMU:Tutorials/Unity model Tutorials/Building and experiencing in unity terrain</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Tutorials/Unity_model_Tutorials/Building_and_experiencing_in_unity_terrain&amp;diff=86094"/>
		<updated>2016-07-31T11:13:15Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: Created page with &amp;quot;Terrain Engine introduction Unity’s Terrain system allows you to add vast landscapes to your games. At runtime, terrain rendering is highly optimized for rendering efficiency w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Terrain Engine&lt;br /&gt;
introduction&lt;br /&gt;
Unity’s Terrain system allows you to add vast landscapes to your games. At runtime, terrain rendering is highly optimized for rendering efficiency while in the editor, a selection of tools is available to make terrains easy and quick to create. This section explains the various options available for terrains and how to make use of them.&lt;br /&gt;
[[File:file:///C:/Users/1/Desktop/unity/1.jpg]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Performance_Platform&amp;diff=86093</id>
		<title>GMU:Performance Platform</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Performance_Platform&amp;diff=86093"/>
		<updated>2016-07-31T11:11:34Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;&#039;&#039;Interactive Performance Platform&#039;&#039;&#039;&#039;&#039; is a lab for artistic research operated by the [[GMU:Start|GMU]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
&lt;br /&gt;
[[Image:performance-platform-videowall.png|thumb|left|200px|The videowall in action]]&lt;br /&gt;
[[Image:the-captury-screenshot.png|thumb|left|300px|Screenshot from the tracking software]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* markerless multi-person tracking&lt;br /&gt;
* highspeed camera for longterm-recording&lt;br /&gt;
* 12.2 channel audio system&lt;br /&gt;
* 4 x 4 tiled video wall&lt;br /&gt;
* 4 mac workstations&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
[[Image:performance-platform-setup.png|500px]]&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
The Performance Platform is used for artistic research.&amp;lt;br&amp;gt;&lt;br /&gt;
However there are occasional workshops and modules inside the lab to introduce the participants to the technology and foster the emergence of cross-disciplinary projects.&lt;br /&gt;
&lt;br /&gt;
  The place may be crowded during modules and workshops.&lt;br /&gt;
  Please try not to disturb during those times.&lt;br /&gt;
  Thank you :)&lt;br /&gt;
&lt;br /&gt;
=== Regular Schedule ===&lt;br /&gt;
&lt;br /&gt;
  Note:&lt;br /&gt;
  Starting June 13th the Lab will be used for Project-Work and Workshops.&lt;br /&gt;
  If you want access to the lab please get in contact with [[Martin Schneider]]&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|&lt;br /&gt;
!Monday&lt;br /&gt;
!Tuesday&lt;br /&gt;
!Wednesday&lt;br /&gt;
!Thursday&lt;br /&gt;
!Friday&lt;br /&gt;
!Saturday&lt;br /&gt;
!Sunday&lt;br /&gt;
|-&lt;br /&gt;
!09:15 - 10:45&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!11:00 - 12:30&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-			&lt;br /&gt;
!13:30 - 15:00&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!15:15 - 16:45 &lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!17:00 - 18:30 &lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|[[GMU:Digital_Puppetry_Lab|Tutorium]] / Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!19:00 - 20:30 &lt;br /&gt;
|Lab-Time&lt;br /&gt;
|[[GMU:Digital_Puppetry_Lab|Tutorium]]&lt;br /&gt;
|[[GMU:Digital_Puppetry_Lab|Tutorium]] / Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Workshops ===&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
! workshop title&lt;br /&gt;
! first day&lt;br /&gt;
! last day&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Digital_Puppetry_Lab|Digital Puppetry Lab]] - Martin Schneider (GMU/EXPTV)&lt;br /&gt;
| Friday, 15. April&lt;br /&gt;
| Sunday 17. April &lt;br /&gt;
|-&lt;br /&gt;
| [[EXPTV:Start|UNITY-Workshop]] - Stephan Iserman (EXPTV)&lt;br /&gt;
| Thursday, 12. May &lt;br /&gt;
| Friday 13. May &lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Minecraft Ecologies|Minecraft Ecologies I]] Martin Schneider (GMU)&lt;br /&gt;
| Friday, 13. May&lt;br /&gt;
| Sunday 15. May&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Human_and_Nonhuman_Performances_II_SS16|Bio-Semiotics]] - Dario Martinelli (GMU)&lt;br /&gt;
| Friday, 17. May&lt;br /&gt;
| Sunday 19. May&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Minecraft Ecologies|Minecraft Ecologies II]] - Martin Schneider (GMU)&lt;br /&gt;
| Friday, 20. May&lt;br /&gt;
| Sunday 22. May&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Minecraft Ecologies|Minecraft Ecologies III]] - Daniel Braun, Thomas Hawranke (GMU)&lt;br /&gt;
| Friday, 24. May&lt;br /&gt;
| Sunday 26. May&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Group Work ===&lt;br /&gt;
&lt;br /&gt;
The following 12 dates are available for group work. Please mention at least 3 days, that would would work for you in your group profile! We will activate you for the day and send you a short email when once you are active.&lt;br /&gt;
&lt;br /&gt;
By working in the lab you agree that you have read and understood, and that you will honour the [[GMU:Nutzungsordnung_IPP|Nutzungsordnung]]. You are fully responsible for any damage that occurs during your group work period. (Even if caused by somebody else).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 1&#039;&#039;&#039; – 16. June (Thu) – PASSED&lt;br /&gt;
* &#039;&#039;&#039;SLOT 2&#039;&#039;&#039; – 17. June (Fri) – Group 7&lt;br /&gt;
* &#039;&#039;&#039;SLOT 3&#039;&#039;&#039; – 18. June (Sat) – Individuals: Jessica Hüttig, Tim Vischer&lt;br /&gt;
* &#039;&#039;&#039;SLOT 4&#039;&#039;&#039; – 20. June (Mon) – Individuals: Jessica Hüttig, Tim Vischer&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 5&#039;&#039;&#039; – 23. June (Thu) – Group 2&lt;br /&gt;
* &#039;&#039;&#039;SLOT 6&#039;&#039;&#039; – 27. June (Mon) – Group 8&lt;br /&gt;
* &#039;&#039;&#039;SLOT 7&#039;&#039;&#039; – 28. June (Tue) – Group 4&lt;br /&gt;
* &#039;&#039;&#039;SLOT 8&#039;&#039;&#039; – 29. June (Wed) – Group 5&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 9&#039;&#039;&#039; – 30. June (Thu) – Group 5 + Group 9 + Individuals: Di Yang&lt;br /&gt;
* &#039;&#039;&#039;SLOT 10&#039;&#039;&#039; – 01. July (Fri) – Group 2&lt;br /&gt;
* &#039;&#039;&#039;SLOT 11&#039;&#039;&#039; – 02. July (Sat) – Group 6 + Group 10&lt;br /&gt;
* &#039;&#039;&#039;SLOT 12&#039;&#039;&#039; – 03. July (Sun) – Group 7&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 13&#039;&#039;&#039; – 04. July (Mon) – Maintenance&lt;br /&gt;
* &#039;&#039;&#039;SLOT 14&#039;&#039;&#039; – 05. July (Tue) – Group 4&lt;br /&gt;
* &#039;&#039;&#039;SLOT 15&#039;&#039;&#039; – 06. July (Wed) – Group 1&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 16&#039;&#039;&#039; – 07. July (Thu) – Group 7 + Sebastian Richter + Janine Müller&lt;br /&gt;
* &#039;&#039;&#039;SLOT 17&#039;&#039;&#039; – 08. July (Fri) – Group 8 + Group 7 + Janine Müller&lt;br /&gt;
* &#039;&#039;&#039;SLOT 18&#039;&#039;&#039; – 09. July (Sat) – Group 2 + Group 10&lt;br /&gt;
* &#039;&#039;&#039;SLOT 19&#039;&#039;&#039; – 10. July (Sun) – Group 5 + Group 6 + Group 9&lt;br /&gt;
&lt;br /&gt;
* 10. July (Mon) – Installation + Testing I&lt;br /&gt;
* 11. July (Tue) – Installation + Testing II&lt;br /&gt;
* 12. July (Tue) – Rehersal&lt;br /&gt;
&lt;br /&gt;
== Project Groups ==&lt;br /&gt;
&lt;br /&gt;
  NOTE:&lt;br /&gt;
  The person printed in bold face is responsible for the lab, in case anything goes wrong.&lt;br /&gt;
&lt;br /&gt;
* Group 1 – &#039;&#039;&#039;[[GMU:Minecraft_Ecologies|Minecraft Ecologies]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: ???&lt;br /&gt;
** &#039;&#039;&#039;Meike Halle&#039;&#039;&#039;&lt;br /&gt;
** Marcel Gohsen&lt;br /&gt;
** Asha Murali&lt;br /&gt;
** Andre Faupel&lt;br /&gt;
* Group 2 – &#039;&#039;&#039;[[Physical Sound Environment]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 10, 11, 12&lt;br /&gt;
** &#039;&#039;&#039;Kan Feng&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance_Platform/Capture_with_Processing|Custom Setup to count People using a Light Barrier]]&lt;br /&gt;
** Shuyan Chen –  Tutorial:[[GMU:Custom Setup to track People using a Camera on the Ceiling]]&lt;br /&gt;
** Shih-Li Chao – Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Stereo|Play Stereo on the Sound System]]&lt;br /&gt;
* Group 3 – &#039;&#039;&#039;[[/Multiple Gravity|Multiple Gravity]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: &#039;&#039;none&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Benjamin Vossler&#039;&#039;&#039; –  [[GMU:Tutorials/Networking/Controlling_MAX-MSP_with_TheCaptury|Controlling Max MSP with the Captury]]&lt;br /&gt;
** Gianluca Pandolfo –  [[GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury|Controlling Skeletons in Unity with The Captury]]&lt;br /&gt;
* Group 4 – &#039;&#039;&#039;[[/Madre Monte|Madre Monte]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 6, 7, 8, 14, 16, 17&lt;br /&gt;
** &#039;&#039;&#039;Emilio Aguas&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Multi_Speaker|Using the Multi-Speaker-System]] &lt;br /&gt;
** Fiona Mortimer –  Tutorial Title 2&lt;br /&gt;
** Eduardo Oliviera –  Tutorial Title 3&lt;br /&gt;
* Group 5 – &#039;&#039;&#039;[[/Bounce &amp;amp; Rebound|Bounce &amp;amp; Rebound]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 6, 7, 8 | 15, 16, 17&lt;br /&gt;
** &#039;&#039;&#039;Jonas Jülch&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance_Platform/Tracking_Platform_Rigging|Using Tracking Data in Blender]]&lt;br /&gt;
** Leif Weitzel –  Tutorial: [[/Networking/Controlling MAX MSP with IanniX|Controlling MAX MSP with IanniX]]&lt;br /&gt;
* Group 6 – &#039;&#039;&#039;[[/Escape or Kill|Escape or Kill]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Slots: 11; 19&lt;br /&gt;
** &#039;&#039;&#039;Florian Froger&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Export|Exporting Tracking Data]] &lt;br /&gt;
* Group 7 – &#039;&#039;&#039;[[/Dependance|Dependance]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots:  2, 3, 10, 11, 12&lt;br /&gt;
** &#039;&#039;&#039;Alicia Kremser&#039;&#039;&#039; –  Tutorial Title 1&lt;br /&gt;
** Tim Vischer&lt;br /&gt;
** Adam Streicher - [[GMU:Tutorials/Networking/Controlling_Unity_with_TheCaptury|Controling Unity with The Captury]]&lt;br /&gt;
* Group 8 – &#039;&#039;&#039;[[/Group dynamics|Polarization]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots:  6&lt;br /&gt;
** &#039;&#039;&#039;Kei Kitamura&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Visual Interaction/How_to_Control_Unity_with_MaxMsp|How to control Unity with Max/msp]]&lt;br /&gt;
* Group 9 – &#039;&#039;&#039;[[/Woll&#039;s World|Woll&#039;s World]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 17, 18, 19&lt;br /&gt;
** &#039;&#039;&#039;Yun Liu&#039;&#039;&#039; - Tutorial: [[GMU:Tutorials/Visual Interaction/Controlling Processing with the Captury|Controlling video in Processing with the Captury]]&lt;br /&gt;
** Xiangzhen Fan - Tutorial: [[GMU:Tutorials/People Tracking/Controlling an Arduino by Captury|Controlling an Arduino by Captury]]&lt;br /&gt;
** Qianqian Li - Tutorial: [[GMU:Tutorials/Performance_Platform/Measuring Motion with Processing|Measuring Motion with Processing]]&lt;br /&gt;
* Group 10 – &#039;&#039;&#039;[[/Balance|Balance]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 7,8,10,11,12&lt;br /&gt;
** &#039;&#039;&#039;Yuxin Tan&#039;&#039;&#039; - Tutorial: [[GMU:Tutorials/Performance_Platform/Using the tracking system|Using the Tracking System to Track the position of bones in Unity]]&lt;br /&gt;
** Junyuan Wu - Tutorial: [[GMU:Tutorials/Performance_Platform/Using the tracking system|Using the Tracking System to control the movement of the scene in Unity]]&lt;br /&gt;
&lt;br /&gt;
== Individuals ==&lt;br /&gt;
* Jessica Hüttig – Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Calibration|Calibrating the Tracking System]]&lt;br /&gt;
**Preferred slots: 3&lt;br /&gt;
* Di Yang –  Tutorial: [[GMU:Tutorials/Performance Platform/Videowall Calibration|Calibrating the Videowall]]&lt;br /&gt;
** preferred slots: 8, 9, 10&lt;br /&gt;
* Rachel Smith - [[GMU:Tutorials/Performance_Platform/Recognizing_Gestures_with_Wekinator|Recognising Gestures with Wekinator]]&lt;br /&gt;
** Preferred slots: 10, 11, 12&lt;br /&gt;
* Christopher Dake-Outhet – Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Calibration|Recording Tacking Data]]&lt;br /&gt;
** preferred slots: 6, 8, 12&lt;br /&gt;
* Elena Liv Felderer - Tutorial: [[GMU: Tutorials/Networking Tutorials|Controlling Unity with Processing]]&lt;br /&gt;
** no slots for me&lt;br /&gt;
* Amy Jean Barnett - Tutorial: [[GMU: Tutorials/Networking Tutorials|Controlling Max MSP with Iannix]]&lt;br /&gt;
** no slots for me&lt;br /&gt;
* Janine Müller - Tutorial: [[GMU: Tutorials/Networking Tutorials|Controlling Max MSP with the Captury]]&lt;br /&gt;
* Jixiang Jiang –  Tutorial: [[GMU:Tutorials/Unity model Tutorials/Building and experiencing in unity terrain|Travel in unity terrain]]&lt;br /&gt;
&lt;br /&gt;
== Highlights ==&lt;br /&gt;
* Student projects from the [[GMU:Spacial_Information_Lab#Participants|Spacial Information Lab]]&lt;br /&gt;
* Tracking 3 dancers for the [https://vimeo.com/156704320 3D-Pitoti project]&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
As part of the [[GMU:Digital_Puppetry_Lab|Introduction to the Lab]] the students will create [[GMU:Tutorials#Performance_Plattform_Tutorials|Online Tutorials]].&amp;lt;br&amp;gt;&lt;br /&gt;
The tutorials will explain how to use the technology available at the Performance Platform.&lt;br /&gt;
&lt;br /&gt;
== Mailing-List ==&lt;br /&gt;
There is an internal mailing list for everyone that has their working space on the DBL groundfloor.&amp;lt;br&amp;gt;&lt;br /&gt;
Please contact [[Martin Schneider]] if you think you should be on that list.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [https://www.uni-weimar.de/en/media/institutes/digital-bauhaus-lab Digital Bauhaus Lab Website]&lt;br /&gt;
* [[GMU:Nutzungsordnung_IPP|Nutzungsordnung]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Performance_Platform&amp;diff=86092</id>
		<title>GMU:Performance Platform</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Performance_Platform&amp;diff=86092"/>
		<updated>2016-07-31T11:07:08Z</updated>

		<summary type="html">&lt;p&gt;JIANGJIXIANG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;&#039;&#039;Interactive Performance Platform&#039;&#039;&#039;&#039;&#039; is a lab for artistic research operated by the [[GMU:Start|GMU]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
&lt;br /&gt;
[[Image:performance-platform-videowall.png|thumb|left|200px|The videowall in action]]&lt;br /&gt;
[[Image:the-captury-screenshot.png|thumb|left|300px|Screenshot from the tracking software]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* markerless multi-person tracking&lt;br /&gt;
* highspeed camera for longterm-recording&lt;br /&gt;
* 12.2 channel audio system&lt;br /&gt;
* 4 x 4 tiled video wall&lt;br /&gt;
* 4 mac workstations&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
[[Image:performance-platform-setup.png|500px]]&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
The Performance Platform is used for artistic research.&amp;lt;br&amp;gt;&lt;br /&gt;
However there are occasional workshops and modules inside the lab to introduce the participants to the technology and foster the emergence of cross-disciplinary projects.&lt;br /&gt;
&lt;br /&gt;
  The place may be crowded during modules and workshops.&lt;br /&gt;
  Please try not to disturb during those times.&lt;br /&gt;
  Thank you :)&lt;br /&gt;
&lt;br /&gt;
=== Regular Schedule ===&lt;br /&gt;
&lt;br /&gt;
  Note:&lt;br /&gt;
  Starting June 13th the Lab will be used for Project-Work and Workshops.&lt;br /&gt;
  If you want access to the lab please get in contact with [[Martin Schneider]]&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
|&lt;br /&gt;
!Monday&lt;br /&gt;
!Tuesday&lt;br /&gt;
!Wednesday&lt;br /&gt;
!Thursday&lt;br /&gt;
!Friday&lt;br /&gt;
!Saturday&lt;br /&gt;
!Sunday&lt;br /&gt;
|-&lt;br /&gt;
!09:15 - 10:45&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!11:00 - 12:30&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-			&lt;br /&gt;
!13:30 - 15:00&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!15:15 - 16:45 &lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!17:00 - 18:30 &lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|[[GMU:Digital_Puppetry_Lab|Tutorium]] / Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|-&lt;br /&gt;
!19:00 - 20:30 &lt;br /&gt;
|Lab-Time&lt;br /&gt;
|[[GMU:Digital_Puppetry_Lab|Tutorium]]&lt;br /&gt;
|[[GMU:Digital_Puppetry_Lab|Tutorium]] / Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|Lab-Time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Workshops ===&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;left&amp;quot; {{Prettytable}}&lt;br /&gt;
! workshop title&lt;br /&gt;
! first day&lt;br /&gt;
! last day&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Digital_Puppetry_Lab|Digital Puppetry Lab]] - Martin Schneider (GMU/EXPTV)&lt;br /&gt;
| Friday, 15. April&lt;br /&gt;
| Sunday 17. April &lt;br /&gt;
|-&lt;br /&gt;
| [[EXPTV:Start|UNITY-Workshop]] - Stephan Iserman (EXPTV)&lt;br /&gt;
| Thursday, 12. May &lt;br /&gt;
| Friday 13. May &lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Minecraft Ecologies|Minecraft Ecologies I]] Martin Schneider (GMU)&lt;br /&gt;
| Friday, 13. May&lt;br /&gt;
| Sunday 15. May&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Human_and_Nonhuman_Performances_II_SS16|Bio-Semiotics]] - Dario Martinelli (GMU)&lt;br /&gt;
| Friday, 17. May&lt;br /&gt;
| Sunday 19. May&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Minecraft Ecologies|Minecraft Ecologies II]] - Martin Schneider (GMU)&lt;br /&gt;
| Friday, 20. May&lt;br /&gt;
| Sunday 22. May&lt;br /&gt;
|-&lt;br /&gt;
| [[GMU:Minecraft Ecologies|Minecraft Ecologies III]] - Daniel Braun, Thomas Hawranke (GMU)&lt;br /&gt;
| Friday, 24. May&lt;br /&gt;
| Sunday 26. May&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Group Work ===&lt;br /&gt;
&lt;br /&gt;
The following 12 dates are available for group work. Please mention at least 3 days, that would would work for you in your group profile! We will activate you for the day and send you a short email when once you are active.&lt;br /&gt;
&lt;br /&gt;
By working in the lab you agree that you have read and understood, and that you will honour the [[GMU:Nutzungsordnung_IPP|Nutzungsordnung]]. You are fully responsible for any damage that occurs during your group work period. (Even if caused by somebody else).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 1&#039;&#039;&#039; – 16. June (Thu) – PASSED&lt;br /&gt;
* &#039;&#039;&#039;SLOT 2&#039;&#039;&#039; – 17. June (Fri) – Group 7&lt;br /&gt;
* &#039;&#039;&#039;SLOT 3&#039;&#039;&#039; – 18. June (Sat) – Individuals: Jessica Hüttig, Tim Vischer&lt;br /&gt;
* &#039;&#039;&#039;SLOT 4&#039;&#039;&#039; – 20. June (Mon) – Individuals: Jessica Hüttig, Tim Vischer&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 5&#039;&#039;&#039; – 23. June (Thu) – Group 2&lt;br /&gt;
* &#039;&#039;&#039;SLOT 6&#039;&#039;&#039; – 27. June (Mon) – Group 8&lt;br /&gt;
* &#039;&#039;&#039;SLOT 7&#039;&#039;&#039; – 28. June (Tue) – Group 4&lt;br /&gt;
* &#039;&#039;&#039;SLOT 8&#039;&#039;&#039; – 29. June (Wed) – Group 5&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 9&#039;&#039;&#039; – 30. June (Thu) – Group 5 + Group 9 + Individuals: Di Yang&lt;br /&gt;
* &#039;&#039;&#039;SLOT 10&#039;&#039;&#039; – 01. July (Fri) – Group 2&lt;br /&gt;
* &#039;&#039;&#039;SLOT 11&#039;&#039;&#039; – 02. July (Sat) – Group 6 + Group 10&lt;br /&gt;
* &#039;&#039;&#039;SLOT 12&#039;&#039;&#039; – 03. July (Sun) – Group 7&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 13&#039;&#039;&#039; – 04. July (Mon) – Maintenance&lt;br /&gt;
* &#039;&#039;&#039;SLOT 14&#039;&#039;&#039; – 05. July (Tue) – Group 4&lt;br /&gt;
* &#039;&#039;&#039;SLOT 15&#039;&#039;&#039; – 06. July (Wed) – Group 1&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SLOT 16&#039;&#039;&#039; – 07. July (Thu) – Group 7 + Sebastian Richter + Janine Müller&lt;br /&gt;
* &#039;&#039;&#039;SLOT 17&#039;&#039;&#039; – 08. July (Fri) – Group 8 + Group 7 + Janine Müller&lt;br /&gt;
* &#039;&#039;&#039;SLOT 18&#039;&#039;&#039; – 09. July (Sat) – Group 2 + Group 10&lt;br /&gt;
* &#039;&#039;&#039;SLOT 19&#039;&#039;&#039; – 10. July (Sun) – Group 5 + Group 6 + Group 9&lt;br /&gt;
&lt;br /&gt;
* 10. July (Mon) – Installation + Testing I&lt;br /&gt;
* 11. July (Tue) – Installation + Testing II&lt;br /&gt;
* 12. July (Tue) – Rehersal&lt;br /&gt;
&lt;br /&gt;
== Project Groups ==&lt;br /&gt;
&lt;br /&gt;
  NOTE:&lt;br /&gt;
  The person printed in bold face is responsible for the lab, in case anything goes wrong.&lt;br /&gt;
&lt;br /&gt;
* Group 1 – &#039;&#039;&#039;[[GMU:Minecraft_Ecologies|Minecraft Ecologies]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: ???&lt;br /&gt;
** &#039;&#039;&#039;Meike Halle&#039;&#039;&#039;&lt;br /&gt;
** Marcel Gohsen&lt;br /&gt;
** Asha Murali&lt;br /&gt;
** Andre Faupel&lt;br /&gt;
* Group 2 – &#039;&#039;&#039;[[Physical Sound Environment]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 10, 11, 12&lt;br /&gt;
** &#039;&#039;&#039;Kan Feng&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance_Platform/Capture_with_Processing|Custom Setup to count People using a Light Barrier]]&lt;br /&gt;
** Shuyan Chen –  Tutorial:[[GMU:Custom Setup to track People using a Camera on the Ceiling]]&lt;br /&gt;
** Shih-Li Chao – Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Stereo|Play Stereo on the Sound System]]&lt;br /&gt;
* Group 3 – &#039;&#039;&#039;[[/Multiple Gravity|Multiple Gravity]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: &#039;&#039;none&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Benjamin Vossler&#039;&#039;&#039; –  [[GMU:Tutorials/Networking/Controlling_MAX-MSP_with_TheCaptury|Controlling Max MSP with the Captury]]&lt;br /&gt;
** Gianluca Pandolfo –  [[GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury|Controlling Skeletons in Unity with The Captury]]&lt;br /&gt;
* Group 4 – &#039;&#039;&#039;[[/Madre Monte|Madre Monte]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 6, 7, 8, 14, 16, 17&lt;br /&gt;
** &#039;&#039;&#039;Emilio Aguas&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Multi_Speaker|Using the Multi-Speaker-System]] &lt;br /&gt;
** Fiona Mortimer –  Tutorial Title 2&lt;br /&gt;
** Eduardo Oliviera –  Tutorial Title 3&lt;br /&gt;
* Group 5 – &#039;&#039;&#039;[[/Bounce &amp;amp; Rebound|Bounce &amp;amp; Rebound]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 6, 7, 8 | 15, 16, 17&lt;br /&gt;
** &#039;&#039;&#039;Jonas Jülch&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance_Platform/Tracking_Platform_Rigging|Using Tracking Data in Blender]]&lt;br /&gt;
** Leif Weitzel –  Tutorial: [[/Networking/Controlling MAX MSP with IanniX|Controlling MAX MSP with IanniX]]&lt;br /&gt;
* Group 6 – &#039;&#039;&#039;[[/Escape or Kill|Escape or Kill]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Slots: 11; 19&lt;br /&gt;
** &#039;&#039;&#039;Florian Froger&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Export|Exporting Tracking Data]] &lt;br /&gt;
* Group 7 – &#039;&#039;&#039;[[/Dependance|Dependance]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots:  2, 3, 10, 11, 12&lt;br /&gt;
** &#039;&#039;&#039;Alicia Kremser&#039;&#039;&#039; –  Tutorial Title 1&lt;br /&gt;
** Tim Vischer&lt;br /&gt;
** Adam Streicher - [[GMU:Tutorials/Networking/Controlling_Unity_with_TheCaptury|Controling Unity with The Captury]]&lt;br /&gt;
* Group 8 – &#039;&#039;&#039;[[/Group dynamics|Polarization]] – ExpTV&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots:  6&lt;br /&gt;
** &#039;&#039;&#039;Kei Kitamura&#039;&#039;&#039; –  Tutorial: [[GMU:Tutorials/Visual Interaction/How_to_Control_Unity_with_MaxMsp|How to control Unity with Max/msp]]&lt;br /&gt;
* Group 9 – &#039;&#039;&#039;[[/Woll&#039;s World|Woll&#039;s World]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 17, 18, 19&lt;br /&gt;
** &#039;&#039;&#039;Yun Liu&#039;&#039;&#039; - Tutorial: [[GMU:Tutorials/Visual Interaction/Controlling Processing with the Captury|Controlling video in Processing with the Captury]]&lt;br /&gt;
** Xiangzhen Fan - Tutorial: [[GMU:Tutorials/People Tracking/Controlling an Arduino by Captury|Controlling an Arduino by Captury]]&lt;br /&gt;
** Qianqian Li - Tutorial: [[GMU:Tutorials/Performance_Platform/Measuring Motion with Processing|Measuring Motion with Processing]]&lt;br /&gt;
* Group 10 – &#039;&#039;&#039;[[/Balance|Balance]] – GMU&#039;&#039;&#039;&lt;br /&gt;
** Preferred Slots: 7,8,10,11,12&lt;br /&gt;
** &#039;&#039;&#039;Yuxin Tan&#039;&#039;&#039; - Tutorial: [[GMU:Tutorials/Performance_Platform/Using the tracking system|Using the Tracking System to Track the position of bones in Unity]]&lt;br /&gt;
** Junyuan Wu - Tutorial: [[GMU:Tutorials/Performance_Platform/Using the tracking system|Using the Tracking System to control the movement of the scene in Unity]]&lt;br /&gt;
&lt;br /&gt;
== Individuals ==&lt;br /&gt;
* Jessica Hüttig – Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Calibration|Calibrating the Tracking System]]&lt;br /&gt;
**Preferred slots: 3&lt;br /&gt;
* Di Yang –  Tutorial: [[GMU:Tutorials/Performance Platform/Videowall Calibration|Calibrating the Videowall]]&lt;br /&gt;
** preferred slots: 8, 9, 10&lt;br /&gt;
* Rachel Smith - [[GMU:Tutorials/Performance_Platform/Recognizing_Gestures_with_Wekinator|Recognising Gestures with Wekinator]]&lt;br /&gt;
** Preferred slots: 10, 11, 12&lt;br /&gt;
* Christopher Dake-Outhet – Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Calibration|Recording Tacking Data]]&lt;br /&gt;
** preferred slots: 6, 8, 12&lt;br /&gt;
* Elena Liv Felderer - Tutorial: [[GMU: Tutorials/Networking Tutorials|Controlling Unity with Processing]]&lt;br /&gt;
** no slots for me&lt;br /&gt;
* Amy Jean Barnett - Tutorial: [[GMU: Tutorials/Networking Tutorials|Controlling Max MSP with Iannix]]&lt;br /&gt;
** no slots for me&lt;br /&gt;
* Janine Müller - Tutorial: [[GMU: Tutorials/Networking Tutorials|Controlling Max MSP with the Captury]]&lt;br /&gt;
* Jixiang JIANG –  Tutorial: [[GMU:Tutorials/Unity model Tutorials/Building and experience in unity terrain|]&lt;br /&gt;
&lt;br /&gt;
== Highlights ==&lt;br /&gt;
* Student projects from the [[GMU:Spacial_Information_Lab#Participants|Spacial Information Lab]]&lt;br /&gt;
* Tracking 3 dancers for the [https://vimeo.com/156704320 3D-Pitoti project]&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
As part of the [[GMU:Digital_Puppetry_Lab|Introduction to the Lab]] the students will create [[GMU:Tutorials#Performance_Plattform_Tutorials|Online Tutorials]].&amp;lt;br&amp;gt;&lt;br /&gt;
The tutorials will explain how to use the technology available at the Performance Platform.&lt;br /&gt;
&lt;br /&gt;
== Mailing-List ==&lt;br /&gt;
There is an internal mailing list for everyone that has their working space on the DBL groundfloor.&amp;lt;br&amp;gt;&lt;br /&gt;
Please contact [[Martin Schneider]] if you think you should be on that list.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [https://www.uni-weimar.de/en/media/institutes/digital-bauhaus-lab Digital Bauhaus Lab Website]&lt;br /&gt;
* [[GMU:Nutzungsordnung_IPP|Nutzungsordnung]]&lt;/div&gt;</summary>
		<author><name>JIANGJIXIANG</name></author>
	</entry>
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