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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hyuqiong</id>
	<title>Medien Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hyuqiong"/>
	<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:Contributions/Hyuqiong"/>
	<updated>2026-04-16T14:29:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60486</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60486"/>
		<updated>2013-09-29T08:50:48Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The entire installation is kind of a close system. Participants become elements of the system. The actions of participants are captured by the camera, start the loop, and as a result became the image on window , which are the actions themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: windowindarkness.jpg&lt;br /&gt;
File: windowinlight.jpg&lt;br /&gt;
File: sceneindarkness1.jpg&lt;br /&gt;
File: sceneindarkness2.jpg&lt;br /&gt;
File: modelinlight.jpg&lt;br /&gt;
File: sceneinlight.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found an interesting phenomenon while observing visitors during the summaery time. People mostly behave as they discover nothing when they come along. However, when visitors come as a group, they can easily get the idea by looking at others&#039; images (which are projected onto the window).&lt;br /&gt;
&lt;br /&gt;
The installation is designed for single person. People getting watched while he is watching. If replace the word ‘watch’ into other words such as ‘observe’ or ‘monitor’, the meaning could become ruminated. The state of being alone and unconscious suit exactly for the meaning of ’monitor‘: you have no idea that it is a scene of watching; you have no idea of being watched; you have no idea of what you are watching, while by what you are being watched. And you yourself are the trigger and receiver of everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
======&lt;br /&gt;
&lt;br /&gt;
P.S.&lt;br /&gt;
&lt;br /&gt;
I post this project onto a web community and get some criticizes. A guy told me that the virtual image can not &#039;see&#039;. A &#039;negative watching&#039; does not equals &#039;being watched&#039;.&lt;br /&gt;
&lt;br /&gt;
I think he&#039;s right, and i might be just too naive on this topic. If you have any comments or discussions, plz contact me with hyuqiong@gmail.com &lt;br /&gt;
&lt;br /&gt;
Looking forward for your words. : )&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60470</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60470"/>
		<updated>2013-09-28T15:45:16Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* == */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The entire installation is kind of a close loop. Participants become elements of the loop. The actions of participants are captured by the camera, start the loop, and as a result became the image on window , which are the actions themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: windowindarkness.jpg&lt;br /&gt;
File: windowinlight.jpg&lt;br /&gt;
File: sceneindarkness1.jpg&lt;br /&gt;
File: sceneindarkness2.jpg&lt;br /&gt;
File: modelinlight.jpg&lt;br /&gt;
File: sceneinlight.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found an interesting phenomenon while observing visitors during the summaery time. People mostly behave as they discover nothing when they come along. However, when visitors come as a group, they can easily get the idea by looking at others&#039; images (which are projected onto the window).&lt;br /&gt;
&lt;br /&gt;
The installation is designed for single person. People getting watched while he is watching. If replace the word ‘watch’ into other words such as ‘observe’ or ‘monitor’, the meaning could become ruminated. The state of being alone and unconscious suit exactly for the meaning of ’monitor‘: you have no idea that it is a scene of watching; you have no idea of being watched; you have no idea of what you are watching, while by what you are being watched. And you yourself are the trigger and receiver of everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
======&lt;br /&gt;
&lt;br /&gt;
P.S.&lt;br /&gt;
&lt;br /&gt;
I post this project onto a web community and get some criticizes. A guy told me that the virtual image can not &#039;see&#039;. A &#039;negative watching&#039; does not equals &#039;being watched&#039;.&lt;br /&gt;
&lt;br /&gt;
I think he&#039;s right, and i might be just too naive on this topic. If you have any comments or discussions, plz contact me with hyuqiong@gmail.com &lt;br /&gt;
&lt;br /&gt;
Looking forward for your words. : )&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60469</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60469"/>
		<updated>2013-09-28T15:44:37Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* exhibition in M9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The entire installation is kind of a close loop. Participants become elements of the loop. The actions of participants are captured by the camera, start the loop, and as a result became the image on window , which are the actions themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: windowindarkness.jpg&lt;br /&gt;
File: windowinlight.jpg&lt;br /&gt;
File: sceneindarkness1.jpg&lt;br /&gt;
File: sceneindarkness2.jpg&lt;br /&gt;
File: modelinlight.jpg&lt;br /&gt;
File: sceneinlight.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found an interesting phenomenon while observing visitors during the summaery time. People mostly behave as they discover nothing when they come along. However, when visitors come as a group, they can easily get the idea by looking at others&#039; images (which are projected onto the window).&lt;br /&gt;
&lt;br /&gt;
The installation is designed for single person. People getting watched while he is watching. If replace the word ‘watch’ into other words such as ‘observe’ or ‘monitor’, the meaning could become ruminated. The state of being alone and unconscious suit exactly for the meaning of ’monitor‘: you have no idea that it is a scene of watching; you have no idea of being watched; you have no idea of what you are watching, while by what you are being watched. And you yourself are the trigger and receiver of everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
======&lt;br /&gt;
&lt;br /&gt;
P.S.&lt;br /&gt;
&lt;br /&gt;
I post this project onto a web community and get some criticizes. A guy told me that the virtual image can not &#039;see&#039;. A &#039;negative watching&#039; does not equals &#039;being watched&#039;.&lt;br /&gt;
&lt;br /&gt;
I think he&#039;s right, and i might be just too naive on this topic. If you have any comments or discussions, plz contact me with hyuqiong@gmail.com &lt;br /&gt;
Looking forward for your words. : )&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60467</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60467"/>
		<updated>2013-09-28T15:22:27Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The entire installation is kind of a close loop. Participants become elements of the loop. The actions of participants are captured by the camera, start the loop, and as a result became the image on window , which are the actions themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: windowindarkness.jpg&lt;br /&gt;
File: windowinlight.jpg&lt;br /&gt;
File: sceneindarkness1.jpg&lt;br /&gt;
File: sceneindarkness2.jpg&lt;br /&gt;
File: modelinlight.jpg&lt;br /&gt;
File: sceneinlight.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found an interesting phenomenon while observing visitors during the summaery time. People mostly behave as they discover nothing when they come along. However, when visitors come as a group, they can easily get the idea by looking at others&#039; images (which are projected onto the window).&lt;br /&gt;
&lt;br /&gt;
The installation is designed for single person. People getting watched while he is watching. If replace the word ‘watch’ into other words such as ‘observe’ or ‘monitor’, the meaning could become ruminated. The state of being alone and unconscious suit exactly for the meaning of ’monitor‘: you have no idea that it is a scene of watching; you have no idea of being watched; you have no idea of what you are watching, while by what you are being watched. And you yourself are the trigger and receiver of everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60466</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60466"/>
		<updated>2013-09-28T15:22:08Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* conception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: windowindarkness.jpg&lt;br /&gt;
File: windowinlight.jpg&lt;br /&gt;
File: sceneindarkness1.jpg&lt;br /&gt;
File: sceneindarkness2.jpg&lt;br /&gt;
File: modelinlight.jpg&lt;br /&gt;
File: sceneinlight.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found an interesting phenomenon while observing visitors during the summaery time. People mostly behave as they discover nothing when they come along. However, when visitors come as a group, they can easily get the idea by looking at others&#039; images (which are projected onto the window).&lt;br /&gt;
&lt;br /&gt;
The installation is designed for single person. People getting watched while he is watching. If replace the word ‘watch’ into other words such as ‘observe’ or ‘monitor’, the meaning could become ruminated. The state of being alone and unconscious suit exactly for the meaning of ’monitor‘: you have no idea that it is a scene of watching; you have no idea of being watched; you have no idea of what you are watching, while by what you are being watched. And you yourself are the trigger and receiver of everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60465</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60465"/>
		<updated>2013-09-28T14:46:27Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: windowindarkness.jpg&lt;br /&gt;
File: windowinlight.jpg&lt;br /&gt;
File: sceneindarkness1.jpg&lt;br /&gt;
File: sceneindarkness2.jpg&lt;br /&gt;
File: modelinlight.jpg&lt;br /&gt;
File: sceneinlight.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found an interesting phenomenon while observing visitors during the summaery time. People mostly behave as they discover nothing when they come along. However, when visitors come as a group, they can easily get the idea by looking at others&#039; images (which are projected onto the window).&lt;br /&gt;
&lt;br /&gt;
The installation is designed for single person. People getting watched while he is watching. If replace the word ‘watch’ into other words such as ‘observe’ or ‘monitor’, the meaning could become ruminated. The state of being alone and unconscious suit exactly for the meaning of ’monitor‘: you have no idea that it is a scene of watching; you have no idea of being watched; you have no idea of what you are watching, while by what you are being watched. And you yourself are the trigger and receiver of everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sceneinlight.jpg&amp;diff=60464</id>
		<title>File:Sceneinlight.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sceneinlight.jpg&amp;diff=60464"/>
		<updated>2013-09-28T14:45:58Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Modelinlight.jpg&amp;diff=60463</id>
		<title>File:Modelinlight.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Modelinlight.jpg&amp;diff=60463"/>
		<updated>2013-09-28T14:43:58Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sceneindarkness2.JPG&amp;diff=60462</id>
		<title>File:Sceneindarkness2.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sceneindarkness2.JPG&amp;diff=60462"/>
		<updated>2013-09-28T14:41:46Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sceneindarkness1.JPG&amp;diff=60461</id>
		<title>File:Sceneindarkness1.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Sceneindarkness1.JPG&amp;diff=60461"/>
		<updated>2013-09-28T14:32:40Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Windowinlight.JPG&amp;diff=60460</id>
		<title>File:Windowinlight.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Windowinlight.JPG&amp;diff=60460"/>
		<updated>2013-09-28T14:28:36Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Windowindarkness.JPG&amp;diff=60459</id>
		<title>File:Windowindarkness.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Windowindarkness.JPG&amp;diff=60459"/>
		<updated>2013-09-28T14:26:37Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_8534_b_s.jpg&amp;diff=60062</id>
		<title>File:IMG 8534 b s.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_8534_b_s.jpg&amp;diff=60062"/>
		<updated>2013-08-05T13:30:28Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_8543_b_s.jpg&amp;diff=60061</id>
		<title>File:IMG 8543 b s.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:IMG_8543_b_s.jpg&amp;diff=60061"/>
		<updated>2013-08-05T13:20:16Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60060</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60060"/>
		<updated>2013-08-05T13:05:16Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* exhibition in M9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found an interesting phenomenon while observing visitors during the summaery time. People mostly behave as they discover nothing when they come along. However, when visitors come as a group, they can easily get the idea by looking at others&#039; images (which are projected onto the window).&lt;br /&gt;
&lt;br /&gt;
The installation is designed for single person. People getting watched while he is watching. If replace the word ‘watch’ into other words such as ‘observe’ or ‘monitor’, the meaning could become ruminated. The state of being alone and unconscious suit exactly for the meaning of ’monitor‘: you have no idea that it is a scene of watching; you have no idea of being watched; you have no idea of what you are watching, while by what you are being watched. And you yourself are the trigger and receiver of everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60059</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60059"/>
		<updated>2013-08-05T13:03:20Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Yuqiong Huang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|280px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
In the middle of the room stands a model, which is exactly the room itself (1: 20 scale). A webcam is set inside the model to capture outer images through the window of the model. In realtime, those images are projected proportionally onto the real window.&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60049</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=60049"/>
		<updated>2013-08-02T09:25:00Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* exhibition in M9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|300px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;71004166&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace&amp;diff=59991</id>
		<title>GMU:CyberSpace</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace&amp;diff=59991"/>
		<updated>2013-07-30T15:33:59Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cyber/space. Localizations in art and science==&lt;br /&gt;
&lt;br /&gt;
[[:Category:Projektmodul|Projektmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Lasse Scherffig]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 18 [[ECTS]], 16 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Thrusday, 13:30 until 16:45 h&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 204&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 11.04.2013&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
More than 30 years after its debut in a science fiction story, &amp;quot;cyberspace&amp;quot; seems to have vanished. What started in 1982 as a name for the &amp;quot;closed loop&amp;quot; between computer game and player, system and user, and what bloomed during the 1990s as a name of a new, placeless and virtual reality, today is at most left as a prefix for &amp;quot;sex&amp;quot; and &amp;quot;war&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Time for a fresh look onto &amp;quot;cyber&amp;quot; and &amp;quot;space&amp;quot;. We examine &amp;quot;cyber&amp;quot; as the revolution in the technosciences of the 1940s that was named Cybernetics – and its relation to algorithms and interaction. We look at computer art, which from its beginning was deeply related to Cybernetics, and which later accompanied the cyber-hype with „interactive art“ installations. We view the internet, which proves every day that virtual space is not necessarily spatial at all. And we examine &amp;quot;space&amp;quot; from perspectives of art and science (from Closed Circuit to Cognitive Science), that do not stop at the idea of three-dimensionality but understand space as the result of action – a view that in turn directly relates to the ideas of Cybernetics.&lt;br /&gt;
&lt;br /&gt;
The project aims at developing practical projects that constitute contemporary positions in art and design dealing with these topics. &lt;br /&gt;
&lt;br /&gt;
===German description===&lt;br /&gt;
Mehr als 30 Jahre nach seinem ersten Auftauchen in einer Science-Fiction-Geschichte scheint der „Cyberspace“ verschwunden. Was 1982 als Name für den „closed loop“ aus Computerspieler und Computerspiel, System und Nutzer begann und während der 1990er Jahre als Name der neuen ortlosen und virtuellen Realität Karriere machte, ist heute allenfalls als Vorsilbe für „sex“ und „war“ erhalten geblieben. &lt;br /&gt;
&lt;br /&gt;
Grund genug antizyklisch zu handeln und „Cyber“ und „Space“ erneut anzuschauen. Wir untersuchen das „Cyber“ als die Umwälzung in Technologie und Wissenschaft der 1940er Jahre, die als Kybernetik bezeichnet wurde – und ihren Zusammenhang mit den Algorithmen und der Interaktion der Informatik. Wir betrachten die Computerkunst, die von Anfang an eng mit der Kybernetik verknüpft war und die später den Hype um den Cyberspace als „interaktive Medienkunst“ mit aufwändigen Installationen begleitete. Wir werfen einen Blick in das Netz, das heute ganz konkret zeigt, dass virtueller Raum kein Raum zu sein braucht. Und wir betrachten den „Space“ über künstlerische und wissenschaftliche Konzepte von Räumlichkeit (von Closed Circuit bis Kognitionswissenschaft), die sich nicht mit dessen Dreidimensionalität zufrieden geben, sondern Räume als Resultat von Handlungen begreifen und gerade damit wieder an die Kybernetik anschließen. Denn weder ist Virtualität das, was als zweidimensionales Resultat eines Rendervorgangs auf einem Bildschirm zu sehen ist, noch ist Realität unabhängig von dem zu suchen, was wir tun.&lt;br /&gt;
&lt;br /&gt;
Das Projekt zielt auf die Entwicklung praktischer Projekte ab, die zeitgenössische künstlerisch-gestalterische Positionen zu diesem Themenkomplex formulieren.&lt;br /&gt;
&lt;br /&gt;
== Werkmodul: Critical 3D - Verräumlichen == &lt;br /&gt;
In addition to the project, the Werkmodul Critical 3D: Verräumlichen is offered by Thomas Hawranke. Participation in both project and Werkmodul is not obligatory but advisable.&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Active participation, presentation (oral/written), artistic project.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Graduates and undergraduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program.&lt;br /&gt;
&lt;br /&gt;
==Time table (preliminary) and course material==&lt;br /&gt;
# 11.04.2013 Introduction: Cybernetics, art &amp;amp; science&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/01-Overview.pdf 01-Overview.pdf], [http://www.khm.de/~lscherff/cyberspace/01-Cybernetics.pdf 01-Cybernetics.pdf], [http://www.khm.de/~lscherff/cyberspace/01-Cyberarts.pdf 01-Cyberarts.pdf] (restricted access)&lt;br /&gt;
# 18.4.2013 Introduce yourself!&lt;br /&gt;
# 23.4.2013 19:00 Cybernetic movie night: Das Netz + Discussion (replacement for 2.5.2013)&lt;br /&gt;
# 25.4.2013 Space I: Rigid and liquid spaces.&amp;lt;br /&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/03-Space.pdf 03-Space.pdf]&amp;lt;br/&amp;gt; Guest lecture: &amp;lt;em&amp;gt;On the presence of absence&amp;lt;/em&amp;gt;, [http://johannasteindorf.de/ Johanna Steindorf]&lt;br /&gt;
# 2.5.2013  No class!&lt;br /&gt;
# 9.5.2013  No class! (Holiday/Feiertag)&lt;br /&gt;
# 16.5.2013 Project session #1/Werkmodul Critical 3D&lt;br /&gt;
# 17.5.2013 (Friday!) Guest lecture: Interactive 3D, [http://pixelsix.net Jonas Hansen], [http://labd.khm.de/ Lab-D], [http://www.khm.de Academy of Media Arts Cologne] (KHM) as part of Critical 3D and Cyber/space.&amp;lt;br /&amp;gt;Material: [http://pixelsix.net/unity/?SoundWorld pixelsix.net/unity/?SoundWorld]&lt;br /&gt;
# 23.5.2013 Behavior(ism): Feedback, Interaction and Games&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/09-Behaviorism.pdf 09-Behaviorism.pdf]&lt;br /&gt;
# 30.5.2013 Space II: Space as Action -- The Principle of Reafference&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/10-SpaceII.pdf 10-SpaceII.pdf]&lt;br /&gt;
# 6.6.2013 Open lab (from 13:30)&amp;lt;br/&amp;gt;Presentations I (from 15:00)&lt;br /&gt;
# 12.6.2013 Open lab: Motion tracking session at #201 (14:00)&lt;br /&gt;
# 13.6.2013 Presentations II, Planning the summaery&lt;br /&gt;
# 20.6.2013 Presentations III, Project updates&lt;br /&gt;
# 27.6.2013 Project session&lt;br /&gt;
# 4.7.2013 Preparations summaery 2013 (16:00!)&lt;br /&gt;
# 11.7.2013 11:00 Final presentation!&amp;lt;br /&amp;gt;16:00 summaery 2013: Raumlabor/Space lab (11.7. - 14.7.)&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
* [[/cyber cinema/]]&lt;br /&gt;
* [[/Christoph/]]&lt;br /&gt;
* [[/IPuppet/]]&lt;br /&gt;
* [[/Pixelmatrix/]]&lt;br /&gt;
* [[/UndoYourUndo/]]&lt;br /&gt;
* [[/Room In Room/]]&lt;br /&gt;
* [[/Walden Three/]]&lt;br /&gt;
* [[/Matthias/]]&lt;br /&gt;
* [[/Nooshin/]]&lt;br /&gt;
* [[/Zanda/]]&lt;br /&gt;
* [[/electrochemical closed circuit system/]]&lt;br /&gt;
* [[/Bamboo_Space/]]&lt;br /&gt;
* [[/Virtual Acoustic/Auralization/]]&lt;br /&gt;
* [[/harp/]]&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
===Online Resources&amp;lt;ref&amp;gt;All resources are publicly available on the internet and not hosted on the servers of Bauhaus-University Weimar.&amp;lt;/ref&amp;gt;===&lt;br /&gt;
* Roy Ascott: [http://dev.stg.brown.edu/projects/netart/documents/Ascott.pdf Behaviourist Art and the Cybernetic Vision]&lt;br /&gt;
* Ross Ashby: [http://pespmc1.vub.ac.be/books/IntroCyb.pdf An Introduction to Cybernetics]&lt;br /&gt;
* Sarah-Jayne Blakemore et al.: [http://www-psych.stanford.edu/~knutson/ans/blakemore02.pdf Why can&#039;t you tickle yourself?]&lt;br /&gt;
* Florian Cramer: [http://cramer.pleintekst.nl/essays/alvin_lucier_sprechschleifen/alvin_lucier_sprechschleifen.pdf With perhaps the exception of rhythm: Sprechen, Stottern und Schleifen in Alvin Luciers &amp;quot;I am sitting in a room&amp;quot;]&lt;br /&gt;
* Florian Cramer: [http://gwei.org/pages/press/press/Florian_Cramer/fullversion.html Entering the Machine and Leaving It Again: Poetics of Software in Contemporary Art]&lt;br /&gt;
* Dieter Daniels: [http://www.hgb-leipzig.de/daniels/vom-readymade-zum-cyberspace/strategies_of_interactivity.html Strategies of Interactivity]&lt;br /&gt;
* Guy Debord: [http://www.bopsecrets.org/SI/2.derive.htm Theory of the Dérive]&lt;br /&gt;
* Wolfgang Ernst: [http://www.medienkunstnetz.de/themes/mapping_and_text/beyond-the-archive/scroll/ Beyond the Archive: Bit Mapping]&lt;br /&gt;
* Peter Galison: [http://jerome-segal.de/Galison94.pdf The Ontology of the Enemy: Norbert Wiener and the Cybernetic Vision]&lt;br /&gt;
* William Gibson: [http://mith.umd.edu/digitalstorytelling/wp-content/uploads/GibsonW_Burning_Chrome.pdf Burning Chrome]&lt;br /&gt;
* Erich von Holst and Horst Mittelstaedt: [https://courses.cit.cornell.edu/bionb4240/Documents/Holst_Mittelsteadt_1950_English.pdf The Principle of Reafference: Interactions Between the Central Nervous System and the Peripheral Organs]&lt;br /&gt;
* Lettrist International: [http://www.notbored.org/la-carte.html Response to the question: &amp;quot;Does thought enlighten both us and our actions with the same indifference as the sun, or what is our hope, and what is its value?&amp;quot;]&lt;br /&gt;
* Jerome Lettvin et al.: [http://konderak.eu/materialy/lettvinEtAl68.pdf What the frog&#039;s eye tells the frog&#039;s brain]&lt;br /&gt;
* Lev Manovich: [http://www.manovich.net/LNM/Manovich.pdf The Language of New Media]&lt;br /&gt;
* Larry McCaffery: [http://project.cyberpunk.ru/idb/gibson_interview.html An Interview with William Gibson]&lt;br /&gt;
* Theodor Nelson: [http://ubuzip.com/text/cldm/COMPUTER%20LIB.pdf Computer Lib: You Can and Must Understand Computers Now]&lt;br /&gt;
* Theodor Nelson: [http://ubuzip.com/text/cldm/DREAM%20MACHINES.pdf Dream Machines: New Freedoms Through Computer Screens — A Minority Report]&lt;br /&gt;
* J. Kevin O’Regan and Alva Noë: [http://cogsci.uni-osnabrueck.de/~NBP/PDFs_Publications/ORegan.BBS.01pdf.pdf A sensorimotor account of vision and visual consciousness]&lt;br /&gt;
* Simone Osthoff: [http://www.leonardo.info/isast/spec.projects/osthoff/osthoff.html Lygia Clark and Hélio Oiticica: A Legacy of Interactivity and Participation for a Telematic Future]&lt;br /&gt;
* Laura Popplow and Lasse Scherffig: [http://www.khm.de/~lscherff/cyberspace/L_Popplow_L_Scherffig_GzA.pdf Locative Arts – neue Erzählung des Raums?] (restricted access)&lt;br /&gt;
* Claus Pias: [http://e-pub.uni-weimar.de/opus4/files/35/Pias.pdf Computer Spiel Welten]&lt;br /&gt;
* Claus Pias: [http://www.uni-due.de/~bj0063/texte/chile.pdf Der Auftrag. Kybernetik und Revolution in Chile]&lt;br /&gt;
* Henri Poincaré: [http://archive.org/details/scienceandhypoth00poinuoft Science and hypothesis]&lt;br /&gt;
* Howard Rheingold: [http://www.rheingold.com/texts/tft/5.html Ex-Prodigies and Anti-Aircraft Guns (chapter 5 of Tools for Thought)]&lt;br /&gt;
* Arturo Rosenblueth, Norbert Wiener and Julian Bigelow: [http://pespmc1.vub.ac.be/Books/Wiener-teleology.pdf Behavior, Purpose and Teleology]&lt;br /&gt;
* Kristin Ross: [http://www.notbored.org/lefebvre-interview.html Henri Lefebvre on the Situationist International] (interview)&lt;br /&gt;
* Lasse Scherffig: [http://lassescherffig.de/publications/feedback-vom-unding-zur-sache/ Feedback: Vom Unding zur Sache]&lt;br /&gt;
* Lasse Scherffig: [http://lassescherffig.de/publications/trying-to-be-cake-feedbackmaschinen-oder-interaktion-als-wiederholen-durch-unterbrechen/ Trying to be Cake. Feedbackmaschinen oder: Interaktion als Wiederholen durch Unterbrechen]&lt;br /&gt;
* Alexei Shulgin: [http://www.nettime.org/Lists-Archives/nettime-l-9610/msg00036.html Art, Power, and Communication]&lt;br /&gt;
* Dag Svanæs: [http://www.idi.ntnu.no/~dags/interactivity.pdf Understanding Interactivity. Steps to a Phenomenology of Human-Computer Interaction]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Exhibitions===&lt;br /&gt;
* [http://www.khm.de/~lscherff/cyberspace/cssmall.pdf Cybernetic Serendipity], 1968 (restricted access)&lt;br /&gt;
* [http://www.khm.de/~lscherff/cyberspace/Software1970.pdf Software], 1970 (restricted access)&lt;br /&gt;
* [http://www.laboralcentrodearte.org/es/files/2007/exposiciones/feedback/catalogo-feedback-en Feedback. Art Responsive to Instructions, Input, or its Environment], 2007&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
* Regine Buschauer and Katharine S. Willis (Eds.): Locative media: multidisciplinary perspectives on media and locality ISBN 978-3-8376-1947-8&lt;br /&gt;
* Regine Buschauer: Mobile Räume: medien- und diskursgeschichtliche Studien zur Tele-Kommunikation ISBN 978-3-8376-1246-2&lt;br /&gt;
* Heinz von Foerster: Wissen und Gewissen: Versuch einer Brücke ISBN 3-518-28476-2&lt;br /&gt;
* Heinz von Foerster: Understanding Understanding. Essays on Cybernetics and Cognition ISBN 0-387-95392-2&lt;br /&gt;
* Heinz von Foerster: KybernEthik ISBN 3-88396-111-6&lt;br /&gt;
* Jörg Dünne and Stephan Günzel (Eds.): Raumtheorie: Grundlagentexte aus Philosophie und Kulturwissenschaften ISBN 978-3-518-29400-0&lt;br /&gt;
* Katherine Hayles: How we became posthuman: virtual bodies in cybernetics, literature, and informatics ISBN 0-226-32145-2&lt;br /&gt;
* David A. Mindell: Between human and machine: feedback, control, and computing before cybernetics ISBN 0-8018-6895-5&lt;br /&gt;
* Claus Pias (Ed.): Cybernetics I, Transactions/Protokolle ISBN 3-935300-35-2&lt;br /&gt;
* Claus Pias (Ed.): Cybernetics II, Essays and documents/Essays und Dokumente ISBN 3-935300-36-0&lt;br /&gt;
* Andrew Pickering: The cybernetic brain: sketches of another future ISBN 978-0-226-66789-8&lt;br /&gt;
* Situationistische Internationale: Der Beginn einer Epoche: Texte der Situationisten ISBN 3-89401-243-9&lt;br /&gt;
* Jakob von Uexküll, Georg Kriszat: Streifzüge durch die Umwelten von Tieren und Menschen: ein Bilderbuch unsichtbarer Welten ISBN 3-596-27331-5&lt;br /&gt;
* Noah Wardrip-Fruin and Nick Montfort (Eds.): The new media reader ISBN 978-0-262-23227-2 (includes, among other things, texts by Nam Jun Paik, Experiments in Art and Technology, ...)&lt;br /&gt;
* Norbert Wiener: Cybernetics: or control and communication in the animal and the machine ISBN 978-0262730099&lt;br /&gt;
* Norbert Wiener: The human use of human beings: cybernetics and society ISBN 	&lt;br /&gt;
0-306-80320-8&lt;br /&gt;
* Mark Wigley: Constant&#039;s New Babylon: the hyper-architecture of desire ISBN 	&lt;br /&gt;
90-6450-343-5&lt;br /&gt;
&amp;lt;!--* Link zum Semesterapparat&lt;br /&gt;
* Nachname, Vorname: Titel des Buches ISBN 978-0822334972//--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
* Lutz Dammbeck: [https://www.youtube.com/watch?v=0pG2al1UdBE Das Netz]&lt;br /&gt;
* Adam Curtis: All Watched Over by Machines of Loving Grace [http://vimeo.com/57157436 Episode 1], [http://vimeo.com/57683671 Episode 2], [http://vimeo.com/58252835 Episode 3]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasse Scherffig]]&lt;br /&gt;
[[Category:Projektmodul]]&lt;br /&gt;
[[Category:SS13]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=59835</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=59835"/>
		<updated>2013-07-20T10:17:57Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* exhibition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|300px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==exhibition in M9==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=59834</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=59834"/>
		<updated>2013-07-20T10:17:36Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Room In Room */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
===Yuqiong Huang===&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|300px|modell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==exhibition==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: m9poster.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;70570094&amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=58978</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=58978"/>
		<updated>2013-07-07T22:19:05Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Room In Room */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  &lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|300px|modell]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=58977</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=58977"/>
		<updated>2013-07-07T22:18:39Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Room In Room */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room ==  Yuqiong Huang&lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|300px|modell]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=58976</id>
		<title>GMU:CyberSpace/Room In Room</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace/Room_In_Room&amp;diff=58976"/>
		<updated>2013-07-07T22:14:01Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: Created page with &amp;quot;==Room In Room ==   modell&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Room In Room == &lt;br /&gt;
&lt;br /&gt;
[[File:Room_in_room.png|300px|modell]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Room_in_room.png&amp;diff=58975</id>
		<title>File:Room in room.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Room_in_room.png&amp;diff=58975"/>
		<updated>2013-07-07T22:09:28Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace&amp;diff=58974</id>
		<title>GMU:CyberSpace</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace&amp;diff=58974"/>
		<updated>2013-07-07T22:05:32Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cyber/space. Localizations in art and science==&lt;br /&gt;
&lt;br /&gt;
[[:Category:Projektmodul|Projektmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Lasse Scherffig]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 18 [[ECTS]], 16 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Thrusday, 13:30 until 16:45 h&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 204&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 11.04.2013&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
More than 30 years after its debut in a science fiction story, &amp;quot;cyberspace&amp;quot; seems to have vanished. What started in 1982 as a name for the &amp;quot;closed loop&amp;quot; between computer game and player, system and user, and what bloomed during the 1990s as a name of a new, placeless and virtual reality, today is at most left as a prefix for &amp;quot;sex&amp;quot; and &amp;quot;war&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Time for a fresh look onto &amp;quot;cyber&amp;quot; and &amp;quot;space&amp;quot;. We examine &amp;quot;cyber&amp;quot; as the revolution in the technosciences of the 1940s that was named Cybernetics – and its relation to algorithms and interaction. We look at computer art, which from its beginning was deeply related to Cybernetics, and which later accompanied the cyber-hype with „interactive art“ installations. We view the internet, which proves every day that virtual space is not necessarily spatial at all. And we examine &amp;quot;space&amp;quot; from perspectives of art and science (from Closed Circuit to Cognitive Science), that do not stop at the idea of three-dimensionality but understand space as the result of action – a view that in turn directly relates to the ideas of Cybernetics.&lt;br /&gt;
&lt;br /&gt;
The project aims at developing practical projects that constitute contemporary positions in art and design dealing with these topics. &lt;br /&gt;
&lt;br /&gt;
===German description===&lt;br /&gt;
Mehr als 30 Jahre nach seinem ersten Auftauchen in einer Science-Fiction-Geschichte scheint der „Cyberspace“ verschwunden. Was 1982 als Name für den „closed loop“ aus Computerspieler und Computerspiel, System und Nutzer begann und während der 1990er Jahre als Name der neuen ortlosen und virtuellen Realität Karriere machte, ist heute allenfalls als Vorsilbe für „sex“ und „war“ erhalten geblieben. &lt;br /&gt;
&lt;br /&gt;
Grund genug antizyklisch zu handeln und „Cyber“ und „Space“ erneut anzuschauen. Wir untersuchen das „Cyber“ als die Umwälzung in Technologie und Wissenschaft der 1940er Jahre, die als Kybernetik bezeichnet wurde – und ihren Zusammenhang mit den Algorithmen und der Interaktion der Informatik. Wir betrachten die Computerkunst, die von Anfang an eng mit der Kybernetik verknüpft war und die später den Hype um den Cyberspace als „interaktive Medienkunst“ mit aufwändigen Installationen begleitete. Wir werfen einen Blick in das Netz, das heute ganz konkret zeigt, dass virtueller Raum kein Raum zu sein braucht. Und wir betrachten den „Space“ über künstlerische und wissenschaftliche Konzepte von Räumlichkeit (von Closed Circuit bis Kognitionswissenschaft), die sich nicht mit dessen Dreidimensionalität zufrieden geben, sondern Räume als Resultat von Handlungen begreifen und gerade damit wieder an die Kybernetik anschließen. Denn weder ist Virtualität das, was als zweidimensionales Resultat eines Rendervorgangs auf einem Bildschirm zu sehen ist, noch ist Realität unabhängig von dem zu suchen, was wir tun.&lt;br /&gt;
&lt;br /&gt;
Das Projekt zielt auf die Entwicklung praktischer Projekte ab, die zeitgenössische künstlerisch-gestalterische Positionen zu diesem Themenkomplex formulieren.&lt;br /&gt;
&lt;br /&gt;
== Werkmodul: Critical 3D - Verräumlichen == &lt;br /&gt;
In addition to the project, the Werkmodul Critical 3D: Verräumlichen is offered by Thomas Hawranke. Participation in both project and Werkmodul is not obligatory but advisable.&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Active participation, presentation (oral/written), artistic project.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Graduates and undergraduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program.&lt;br /&gt;
&lt;br /&gt;
==Time table (preliminary) and course material==&lt;br /&gt;
# 11.04.2013 Introduction: Cybernetics, art &amp;amp; science&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/01-Overview.pdf 01-Overview.pdf], [http://www.khm.de/~lscherff/cyberspace/01-Cybernetics.pdf 01-Cybernetics.pdf], [http://www.khm.de/~lscherff/cyberspace/01-Cyberarts.pdf 01-Cyberarts.pdf] (restricted access)&lt;br /&gt;
# 18.4.2013 Introduce yourself!&lt;br /&gt;
# 23.4.2013 19:00 Cybernetic movie night: Das Netz + Discussion (replacement for 2.5.2013)&lt;br /&gt;
# 25.4.2013 Space I: Rigid and liquid spaces.&amp;lt;br /&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/03-Space.pdf 03-Space.pdf]&amp;lt;br/&amp;gt; Guest lecture: &amp;lt;em&amp;gt;On the presence of absence&amp;lt;/em&amp;gt;, [http://johannasteindorf.de/ Johanna Steindorf]&lt;br /&gt;
# 2.5.2013  No class!&lt;br /&gt;
# 9.5.2013  No class! (Holiday/Feiertag)&lt;br /&gt;
# 16.5.2013 Project session #1/Werkmodul Critical 3D&lt;br /&gt;
# 17.5.2013 (Friday!) Guest lecture: Interactive 3D, [http://pixelsix.net Jonas Hansen], [http://labd.khm.de/ Lab-D], [http://www.khm.de Academy of Media Arts Cologne] (KHM) as part of Critical 3D and Cyber/space.&amp;lt;br /&amp;gt;Material: [http://pixelsix.net/unity/?SoundWorld pixelsix.net/unity/?SoundWorld]&lt;br /&gt;
# 23.5.2013 Behavior(ism): Feedback, Interaction and Games&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/09-Behaviorism.pdf 09-Behaviorism.pdf]&lt;br /&gt;
# 30.5.2013 Space II: Space as Action -- The Principle of Reafference&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/10-SpaceII.pdf 10-SpaceII.pdf]&lt;br /&gt;
# 6.6.2013 Open lab (from 13:30)&amp;lt;br/&amp;gt;Presentations I (from 15:00)&lt;br /&gt;
# 12.6.2013 Open lab: Motion tracking session at #201 (14:00)&lt;br /&gt;
# 13.6.2013 Presentations II, Planning the summaery&lt;br /&gt;
# 20.6.2013 Presentations III, Project updates&lt;br /&gt;
# 27.6.2013 Project session&lt;br /&gt;
# 4.7.2013 Preparations summaery 2013 (16:00!)&lt;br /&gt;
# 11.7.2013 summaery 2013: Raumlabor/Space lab (11.7. - 14.7.)&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
* [[/cyber cinema/]]&lt;br /&gt;
* [[/Christoph/]]&lt;br /&gt;
* [[/IPuppet/]]&lt;br /&gt;
* [[/Pixelmatrix/]]&lt;br /&gt;
* [[/UndoYourUndo/]]&lt;br /&gt;
* [[/Room In Room/]]&lt;br /&gt;
* [[/Walden Three/]]&lt;br /&gt;
* [[/Matthias/]]&lt;br /&gt;
* [[/Nooshin/]]&lt;br /&gt;
* [[/Zanda/]]&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
===Online Resources&amp;lt;ref&amp;gt;All resources are publicly available on the internet and not hosted on the servers of Bauhaus-University Weimar.&amp;lt;/ref&amp;gt;===&lt;br /&gt;
* Roy Ascott: [http://dev.stg.brown.edu/projects/netart/documents/Ascott.pdf Behaviourist Art and the Cybernetic Vision]&lt;br /&gt;
* Ross Ashby: [http://pespmc1.vub.ac.be/books/IntroCyb.pdf An Introduction to Cybernetics]&lt;br /&gt;
* Sarah-Jayne Blakemore et al.: [http://www-psych.stanford.edu/~knutson/ans/blakemore02.pdf Why can&#039;t you tickle yourself?]&lt;br /&gt;
* Florian Cramer: [http://cramer.pleintekst.nl/essays/alvin_lucier_sprechschleifen/alvin_lucier_sprechschleifen.pdf With perhaps the exception of rhythm: Sprechen, Stottern und Schleifen in Alvin Luciers &amp;quot;I am sitting in a room&amp;quot;]&lt;br /&gt;
* Florian Cramer: [http://gwei.org/pages/press/press/Florian_Cramer/fullversion.html Entering the Machine and Leaving It Again: Poetics of Software in Contemporary Art]&lt;br /&gt;
* Dieter Daniels: [http://www.hgb-leipzig.de/daniels/vom-readymade-zum-cyberspace/strategies_of_interactivity.html Strategies of Interactivity]&lt;br /&gt;
* Guy Debord: [http://www.bopsecrets.org/SI/2.derive.htm Theory of the Dérive]&lt;br /&gt;
* Wolfgang Ernst: [http://www.medienkunstnetz.de/themes/mapping_and_text/beyond-the-archive/scroll/ Beyond the Archive: Bit Mapping]&lt;br /&gt;
* Peter Galison: [http://jerome-segal.de/Galison94.pdf The Ontology of the Enemy: Norbert Wiener and the Cybernetic Vision]&lt;br /&gt;
* William Gibson: [http://mith.umd.edu/digitalstorytelling/wp-content/uploads/GibsonW_Burning_Chrome.pdf Burning Chrome]&lt;br /&gt;
* Erich von Holst and Horst Mittelstaedt: [https://courses.cit.cornell.edu/bionb4240/Documents/Holst_Mittelsteadt_1950_English.pdf The Principle of Reafference: Interactions Between the Central Nervous System and the Peripheral Organs]&lt;br /&gt;
* Lettrist International: [http://www.notbored.org/la-carte.html Response to the question: &amp;quot;Does thought enlighten both us and our actions with the same indifference as the sun, or what is our hope, and what is its value?&amp;quot;]&lt;br /&gt;
* Jerome Lettvin et al.: [http://konderak.eu/materialy/lettvinEtAl68.pdf What the frog&#039;s eye tells the frog&#039;s brain]&lt;br /&gt;
* Lev Manovich: [http://www.manovich.net/LNM/Manovich.pdf The Language of New Media]&lt;br /&gt;
* Larry McCaffery: [http://project.cyberpunk.ru/idb/gibson_interview.html An Interview with William Gibson]&lt;br /&gt;
* Theodor Nelson: [http://ubuzip.com/text/cldm/COMPUTER%20LIB.pdf Computer Lib: You Can and Must Understand Computers Now]&lt;br /&gt;
* Theodor Nelson: [http://ubuzip.com/text/cldm/DREAM%20MACHINES.pdf Dream Machines: New Freedoms Through Computer Screens — A Minority Report]&lt;br /&gt;
* J. Kevin O’Regan and Alva Noë: [http://cogsci.uni-osnabrueck.de/~NBP/PDFs_Publications/ORegan.BBS.01pdf.pdf A sensorimotor account of vision and visual consciousness]&lt;br /&gt;
* Simone Osthoff: [http://www.leonardo.info/isast/spec.projects/osthoff/osthoff.html Lygia Clark and Hélio Oiticica: A Legacy of Interactivity and Participation for a Telematic Future]&lt;br /&gt;
* Laura Popplow and Lasse Scherffig: [http://www.khm.de/~lscherff/cyberspace/L_Popplow_L_Scherffig_GzA.pdf Locative Arts – neue Erzählung des Raums?] (restricted access)&lt;br /&gt;
* Claus Pias: [http://e-pub.uni-weimar.de/opus4/files/35/Pias.pdf Computer Spiel Welten]&lt;br /&gt;
* Claus Pias: [http://www.uni-due.de/~bj0063/texte/chile.pdf Der Auftrag. Kybernetik und Revolution in Chile]&lt;br /&gt;
* Henri Poincaré: [http://archive.org/details/scienceandhypoth00poinuoft Science and hypothesis]&lt;br /&gt;
* Howard Rheingold: [http://www.rheingold.com/texts/tft/5.html Ex-Prodigies and Anti-Aircraft Guns (chapter 5 of Tools for Thought)]&lt;br /&gt;
* Arturo Rosenblueth, Norbert Wiener and Julian Bigelow: [http://pespmc1.vub.ac.be/Books/Wiener-teleology.pdf Behavior, Purpose and Teleology]&lt;br /&gt;
* Kristin Ross: [http://www.notbored.org/lefebvre-interview.html Henri Lefebvre on the Situationist International] (interview)&lt;br /&gt;
* Lasse Scherffig: [http://lassescherffig.de/publications/feedback-vom-unding-zur-sache/ Feedback: Vom Unding zur Sache]&lt;br /&gt;
* Lasse Scherffig: [http://lassescherffig.de/publications/trying-to-be-cake-feedbackmaschinen-oder-interaktion-als-wiederholen-durch-unterbrechen/ Trying to be Cake. Feedbackmaschinen oder: Interaktion als Wiederholen durch Unterbrechen]&lt;br /&gt;
* Alexei Shulgin: [http://www.nettime.org/Lists-Archives/nettime-l-9610/msg00036.html Art, Power, and Communication]&lt;br /&gt;
* Dag Svanæs: [http://www.idi.ntnu.no/~dags/interactivity.pdf Understanding Interactivity. Steps to a Phenomenology of Human-Computer Interaction]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Exhibitions===&lt;br /&gt;
* [http://www.khm.de/~lscherff/cyberspace/cssmall.pdf Cybernetic Serendipity], 1968 (restricted access)&lt;br /&gt;
* [http://www.khm.de/~lscherff/cyberspace/Software1970.pdf Software], 1970 (restricted access)&lt;br /&gt;
* [http://www.laboralcentrodearte.org/es/files/2007/exposiciones/feedback/catalogo-feedback-en Feedback. Art Responsive to Instructions, Input, or its Environment], 2007&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
* Regine Buschauer and Katharine S. Willis (Eds.): Locative media: multidisciplinary perspectives on media and locality ISBN 978-3-8376-1947-8&lt;br /&gt;
* Regine Buschauer: Mobile Räume: medien- und diskursgeschichtliche Studien zur Tele-Kommunikation ISBN 978-3-8376-1246-2&lt;br /&gt;
* Heinz von Foerster: Wissen und Gewissen: Versuch einer Brücke ISBN 3-518-28476-2&lt;br /&gt;
* Heinz von Foerster: Understanding Understanding. Essays on Cybernetics and Cognition ISBN 0-387-95392-2&lt;br /&gt;
* Heinz von Foerster: KybernEthik ISBN 3-88396-111-6&lt;br /&gt;
* Jörg Dünne and Stephan Günzel (Eds.): Raumtheorie: Grundlagentexte aus Philosophie und Kulturwissenschaften ISBN 978-3-518-29400-0&lt;br /&gt;
* Katherine Hayles: How we became posthuman: virtual bodies in cybernetics, literature, and informatics ISBN 0-226-32145-2&lt;br /&gt;
* David A. Mindell: Between human and machine: feedback, control, and computing before cybernetics ISBN 0-8018-6895-5&lt;br /&gt;
* Claus Pias (Ed.): Cybernetics I, Transactions/Protokolle ISBN 3-935300-35-2&lt;br /&gt;
* Claus Pias (Ed.): Cybernetics II, Essays and documents/Essays und Dokumente ISBN 3-935300-36-0&lt;br /&gt;
* Andrew Pickering: The cybernetic brain: sketches of another future ISBN 978-0-226-66789-8&lt;br /&gt;
* Situationistische Internationale: Der Beginn einer Epoche: Texte der Situationisten ISBN 3-89401-243-9&lt;br /&gt;
* Jakob von Uexküll, Georg Kriszat: Streifzüge durch die Umwelten von Tieren und Menschen: ein Bilderbuch unsichtbarer Welten ISBN 3-596-27331-5&lt;br /&gt;
* Noah Wardrip-Fruin and Nick Montfort (Eds.): The new media reader ISBN 978-0-262-23227-2 (includes, among other things, texts by Nam Jun Paik, Experiments in Art and Technology, ...)&lt;br /&gt;
* Norbert Wiener: Cybernetics: or control and communication in the animal and the machine ISBN 978-0262730099&lt;br /&gt;
* Norbert Wiener: The human use of human beings: cybernetics and society ISBN 	&lt;br /&gt;
0-306-80320-8&lt;br /&gt;
* Mark Wigley: Constant&#039;s New Babylon: the hyper-architecture of desire ISBN 	&lt;br /&gt;
90-6450-343-5&lt;br /&gt;
&amp;lt;!--* Link zum Semesterapparat&lt;br /&gt;
* Nachname, Vorname: Titel des Buches ISBN 978-0822334972//--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
* Lutz Dammbeck: [https://www.youtube.com/watch?v=0pG2al1UdBE Das Netz]&lt;br /&gt;
* Adam Curtis: All Watched Over by Machines of Loving Grace [http://vimeo.com/57157436 Episode 1], [http://vimeo.com/57683671 Episode 2], [http://vimeo.com/58252835 Episode 3]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasse Scherffig]]&lt;br /&gt;
[[Category:Projektmodul]]&lt;br /&gt;
[[Category:SS13]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace&amp;diff=58791</id>
		<title>GMU:CyberSpace</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:CyberSpace&amp;diff=58791"/>
		<updated>2013-07-01T14:17:25Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cyber/space. Localizations in art and science==&lt;br /&gt;
&lt;br /&gt;
[[:Category:Projektmodul|Projektmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Lasse Scherffig]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 18 [[ECTS]], 16 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Thrusday, 13:30 until 16:45 h&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]], Room 204&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 11.04.2013&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
More than 30 years after its debut in a science fiction story, &amp;quot;cyberspace&amp;quot; seems to have vanished. What started in 1982 as a name for the &amp;quot;closed loop&amp;quot; between computer game and player, system and user, and what bloomed during the 1990s as a name of a new, placeless and virtual reality, today is at most left as a prefix for &amp;quot;sex&amp;quot; and &amp;quot;war&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Time for a fresh look onto &amp;quot;cyber&amp;quot; and &amp;quot;space&amp;quot;. We examine &amp;quot;cyber&amp;quot; as the revolution in the technosciences of the 1940s that was named Cybernetics – and its relation to algorithms and interaction. We look at computer art, which from its beginning was deeply related to Cybernetics, and which later accompanied the cyber-hype with „interactive art“ installations. We view the internet, which proves every day that virtual space is not necessarily spatial at all. And we examine &amp;quot;space&amp;quot; from perspectives of art and science (from Closed Circuit to Cognitive Science), that do not stop at the idea of three-dimensionality but understand space as the result of action – a view that in turn directly relates to the ideas of Cybernetics.&lt;br /&gt;
&lt;br /&gt;
The project aims at developing practical projects that constitute contemporary positions in art and design dealing with these topics. &lt;br /&gt;
&lt;br /&gt;
===German description===&lt;br /&gt;
Mehr als 30 Jahre nach seinem ersten Auftauchen in einer Science-Fiction-Geschichte scheint der „Cyberspace“ verschwunden. Was 1982 als Name für den „closed loop“ aus Computerspieler und Computerspiel, System und Nutzer begann und während der 1990er Jahre als Name der neuen ortlosen und virtuellen Realität Karriere machte, ist heute allenfalls als Vorsilbe für „sex“ und „war“ erhalten geblieben. &lt;br /&gt;
&lt;br /&gt;
Grund genug antizyklisch zu handeln und „Cyber“ und „Space“ erneut anzuschauen. Wir untersuchen das „Cyber“ als die Umwälzung in Technologie und Wissenschaft der 1940er Jahre, die als Kybernetik bezeichnet wurde – und ihren Zusammenhang mit den Algorithmen und der Interaktion der Informatik. Wir betrachten die Computerkunst, die von Anfang an eng mit der Kybernetik verknüpft war und die später den Hype um den Cyberspace als „interaktive Medienkunst“ mit aufwändigen Installationen begleitete. Wir werfen einen Blick in das Netz, das heute ganz konkret zeigt, dass virtueller Raum kein Raum zu sein braucht. Und wir betrachten den „Space“ über künstlerische und wissenschaftliche Konzepte von Räumlichkeit (von Closed Circuit bis Kognitionswissenschaft), die sich nicht mit dessen Dreidimensionalität zufrieden geben, sondern Räume als Resultat von Handlungen begreifen und gerade damit wieder an die Kybernetik anschließen. Denn weder ist Virtualität das, was als zweidimensionales Resultat eines Rendervorgangs auf einem Bildschirm zu sehen ist, noch ist Realität unabhängig von dem zu suchen, was wir tun.&lt;br /&gt;
&lt;br /&gt;
Das Projekt zielt auf die Entwicklung praktischer Projekte ab, die zeitgenössische künstlerisch-gestalterische Positionen zu diesem Themenkomplex formulieren.&lt;br /&gt;
&lt;br /&gt;
== Werkmodul: Critical 3D - Verräumlichen == &lt;br /&gt;
In addition to the project, the Werkmodul Critical 3D: Verräumlichen is offered by Thomas Hawranke. Participation in both project and Werkmodul is not obligatory but advisable.&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
Active participation, presentation (oral/written), artistic project.&lt;br /&gt;
&lt;br /&gt;
==Eligible participants==&lt;br /&gt;
Graduates and undergraduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program.&lt;br /&gt;
&lt;br /&gt;
==Time table (preliminary) and course material==&lt;br /&gt;
# 11.04.2013 Introduction: Cybernetics, art &amp;amp; science&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/01-Overview.pdf 01-Overview.pdf], [http://www.khm.de/~lscherff/cyberspace/01-Cybernetics.pdf 01-Cybernetics.pdf], [http://www.khm.de/~lscherff/cyberspace/01-Cyberarts.pdf 01-Cyberarts.pdf] (restricted access)&lt;br /&gt;
# 18.4.2013 Introduce yourself!&lt;br /&gt;
# 23.4.2013 19:00 Cybernetic movie night: Das Netz + Discussion (replacement for 2.5.2013)&lt;br /&gt;
# 25.4.2013 Space I: Rigid and liquid spaces.&amp;lt;br /&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/03-Space.pdf 03-Space.pdf]&amp;lt;br/&amp;gt; Guest lecture: &amp;lt;em&amp;gt;On the presence of absence&amp;lt;/em&amp;gt;, [http://johannasteindorf.de/ Johanna Steindorf]&lt;br /&gt;
# 2.5.2013  No class!&lt;br /&gt;
# 9.5.2013  No class! (Holiday/Feiertag)&lt;br /&gt;
# 16.5.2013 Project session #1/Werkmodul Critical 3D&lt;br /&gt;
# 17.5.2013 (Friday!) Guest lecture: Interactive 3D, [http://pixelsix.net Jonas Hansen], [http://labd.khm.de/ Lab-D], [http://www.khm.de Academy of Media Arts Cologne] (KHM) as part of Critical 3D and Cyber/space.&amp;lt;br /&amp;gt;Material: [http://pixelsix.net/unity/?SoundWorld pixelsix.net/unity/?SoundWorld]&lt;br /&gt;
# 23.5.2013 Behavior(ism): Feedback, Interaction and Games&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/09-Behaviorism.pdf 09-Behaviorism.pdf]&lt;br /&gt;
# 30.5.2013 Space II: Space as Action -- The Principle of Reafference&amp;lt;br/&amp;gt;Material: [http://www.khm.de/~lscherff/cyberspace/10-SpaceII.pdf 10-SpaceII.pdf]&lt;br /&gt;
# 6.6.2013 Open lab (from 13:30)&amp;lt;br/&amp;gt;Presentations I (from 15:00)&lt;br /&gt;
# 12.6.2013 Open lab: Motion tracking session at #201 (14:00)&lt;br /&gt;
# 13.6.2013 Presentations II, Planning the summaery&lt;br /&gt;
# 20.6.2013 Presentations III, Project updates&lt;br /&gt;
# 27.6.2013 Project session&lt;br /&gt;
# 4.7.2013 Preparations summaery 2013 (16:00!)&lt;br /&gt;
# 11.7.2013 summaery 2013: Raumlabor/Space lab (11.7. - 14.7.)&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
* [[/cyber cinema/]]&lt;br /&gt;
* [[/Christoph/]]&lt;br /&gt;
* [[/IPuppet/]]&lt;br /&gt;
* [[/Pixelmatrix/]]&lt;br /&gt;
* [[/UndoYourUndo/]]&lt;br /&gt;
* [[/room in room/]]&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
===Online Resources&amp;lt;ref&amp;gt;All resources are publicly available on the internet and not hosted on the servers of Bauhaus-University Weimar.&amp;lt;/ref&amp;gt;===&lt;br /&gt;
* Roy Ascott: [http://dev.stg.brown.edu/projects/netart/documents/Ascott.pdf Behaviourist Art and the Cybernetic Vision]&lt;br /&gt;
* Ross Ashby: [http://pespmc1.vub.ac.be/books/IntroCyb.pdf An Introduction to Cybernetics]&lt;br /&gt;
* Sarah-Jayne Blakemore et al.: [http://www-psych.stanford.edu/~knutson/ans/blakemore02.pdf Why can&#039;t you tickle yourself?]&lt;br /&gt;
* Florian Cramer: [http://cramer.pleintekst.nl/essays/alvin_lucier_sprechschleifen/alvin_lucier_sprechschleifen.pdf With perhaps the exception of rhythm: Sprechen, Stottern und Schleifen in Alvin Luciers &amp;quot;I am sitting in a room&amp;quot;]&lt;br /&gt;
* Florian Cramer: [http://gwei.org/pages/press/press/Florian_Cramer/fullversion.html Entering the Machine and Leaving It Again: Poetics of Software in Contemporary Art]&lt;br /&gt;
* Dieter Daniels: [http://www.hgb-leipzig.de/daniels/vom-readymade-zum-cyberspace/strategies_of_interactivity.html Strategies of Interactivity]&lt;br /&gt;
* Guy Debord: [http://www.bopsecrets.org/SI/2.derive.htm Theory of the Dérive]&lt;br /&gt;
* Wolfgang Ernst: [http://www.medienkunstnetz.de/themes/mapping_and_text/beyond-the-archive/scroll/ Beyond the Archive: Bit Mapping]&lt;br /&gt;
* Peter Galison: [http://jerome-segal.de/Galison94.pdf The Ontology of the Enemy: Norbert Wiener and the Cybernetic Vision]&lt;br /&gt;
* William Gibson: [http://mith.umd.edu/digitalstorytelling/wp-content/uploads/GibsonW_Burning_Chrome.pdf Burning Chrome]&lt;br /&gt;
* Erich von Holst and Horst Mittelstaedt: [https://courses.cit.cornell.edu/bionb4240/Documents/Holst_Mittelsteadt_1950_English.pdf The Principle of Reafference: Interactions Between the Central Nervous System and the Peripheral Organs]&lt;br /&gt;
* Lettrist International: [http://www.notbored.org/la-carte.html Response to the question: &amp;quot;Does thought enlighten both us and our actions with the same indifference as the sun, or what is our hope, and what is its value?&amp;quot;]&lt;br /&gt;
* Jerome Lettvin et al.: [http://konderak.eu/materialy/lettvinEtAl68.pdf What the frog&#039;s eye tells the frog&#039;s brain]&lt;br /&gt;
* Lev Manovich: [http://www.manovich.net/LNM/Manovich.pdf The Language of New Media]&lt;br /&gt;
* Larry McCaffery: [http://project.cyberpunk.ru/idb/gibson_interview.html An Interview with William Gibson]&lt;br /&gt;
* Theodor Nelson: [http://ubuzip.com/text/cldm/COMPUTER%20LIB.pdf Computer Lib: You Can and Must Understand Computers Now]&lt;br /&gt;
* Theodor Nelson: [http://ubuzip.com/text/cldm/DREAM%20MACHINES.pdf Dream Machines: New Freedoms Through Computer Screens — A Minority Report]&lt;br /&gt;
* J. Kevin O’Regan and Alva Noë: [http://cogsci.uni-osnabrueck.de/~NBP/PDFs_Publications/ORegan.BBS.01pdf.pdf A sensorimotor account of vision and visual consciousness]&lt;br /&gt;
* Simone Osthoff: [http://www.leonardo.info/isast/spec.projects/osthoff/osthoff.html Lygia Clark and Hélio Oiticica: A Legacy of Interactivity and Participation for a Telematic Future]&lt;br /&gt;
* Laura Popplow and Lasse Scherffig: [http://www.khm.de/~lscherff/cyberspace/L_Popplow_L_Scherffig_GzA.pdf Locative Arts – neue Erzählung des Raums?] (restricted access)&lt;br /&gt;
* Claus Pias: [http://e-pub.uni-weimar.de/opus4/files/35/Pias.pdf Computer Spiel Welten]&lt;br /&gt;
* Claus Pias: [http://www.uni-due.de/~bj0063/texte/chile.pdf Der Auftrag. Kybernetik und Revolution in Chile]&lt;br /&gt;
* Henri Poincaré: [http://archive.org/details/scienceandhypoth00poinuoft Science and hypothesis]&lt;br /&gt;
* Howard Rheingold: [http://www.rheingold.com/texts/tft/5.html Ex-Prodigies and Anti-Aircraft Guns (chapter 5 of Tools for Thought)]&lt;br /&gt;
* Arturo Rosenblueth, Norbert Wiener and Julian Bigelow: [http://pespmc1.vub.ac.be/Books/Wiener-teleology.pdf Behavior, Purpose and Teleology]&lt;br /&gt;
* Kristin Ross: [http://www.notbored.org/lefebvre-interview.html Henri Lefebvre on the Situationist International] (interview)&lt;br /&gt;
* Lasse Scherffig: [http://lassescherffig.de/publications/feedback-vom-unding-zur-sache/ Feedback: Vom Unding zur Sache]&lt;br /&gt;
* Lasse Scherffig: [http://lassescherffig.de/publications/trying-to-be-cake-feedbackmaschinen-oder-interaktion-als-wiederholen-durch-unterbrechen/ Trying to be Cake. Feedbackmaschinen oder: Interaktion als Wiederholen durch Unterbrechen]&lt;br /&gt;
* Alexei Shulgin: [http://www.nettime.org/Lists-Archives/nettime-l-9610/msg00036.html Art, Power, and Communication]&lt;br /&gt;
* Dag Svanæs: [http://www.idi.ntnu.no/~dags/interactivity.pdf Understanding Interactivity. Steps to a Phenomenology of Human-Computer Interaction]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Exhibitions===&lt;br /&gt;
* [http://www.khm.de/~lscherff/cyberspace/cssmall.pdf Cybernetic Serendipity], 1968 (restricted access)&lt;br /&gt;
* [http://www.khm.de/~lscherff/cyberspace/Software1970.pdf Software], 1970 (restricted access)&lt;br /&gt;
* [http://www.laboralcentrodearte.org/es/files/2007/exposiciones/feedback/catalogo-feedback-en Feedback. Art Responsive to Instructions, Input, or its Environment], 2007&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
* Regine Buschauer and Katharine S. Willis (Eds.): Locative media: multidisciplinary perspectives on media and locality ISBN 978-3-8376-1947-8&lt;br /&gt;
* Regine Buschauer: Mobile Räume: medien- und diskursgeschichtliche Studien zur Tele-Kommunikation ISBN 978-3-8376-1246-2&lt;br /&gt;
* Heinz von Foerster: Wissen und Gewissen: Versuch einer Brücke ISBN 3-518-28476-2&lt;br /&gt;
* Heinz von Foerster: Understanding Understanding. Essays on Cybernetics and Cognition ISBN 0-387-95392-2&lt;br /&gt;
* Heinz von Foerster: KybernEthik ISBN 3-88396-111-6&lt;br /&gt;
* Jörg Dünne and Stephan Günzel (Eds.): Raumtheorie: Grundlagentexte aus Philosophie und Kulturwissenschaften ISBN 978-3-518-29400-0&lt;br /&gt;
* Katherine Hayles: How we became posthuman: virtual bodies in cybernetics, literature, and informatics ISBN 0-226-32145-2&lt;br /&gt;
* David A. Mindell: Between human and machine: feedback, control, and computing before cybernetics ISBN 0-8018-6895-5&lt;br /&gt;
* Claus Pias (Ed.): Cybernetics I, Transactions/Protokolle ISBN 3-935300-35-2&lt;br /&gt;
* Claus Pias (Ed.): Cybernetics II, Essays and documents/Essays und Dokumente ISBN 3-935300-36-0&lt;br /&gt;
* Andrew Pickering: The cybernetic brain: sketches of another future ISBN 978-0-226-66789-8&lt;br /&gt;
* Situationistische Internationale: Der Beginn einer Epoche: Texte der Situationisten ISBN 3-89401-243-9&lt;br /&gt;
* Jakob von Uexküll, Georg Kriszat: Streifzüge durch die Umwelten von Tieren und Menschen: ein Bilderbuch unsichtbarer Welten ISBN 3-596-27331-5&lt;br /&gt;
* Noah Wardrip-Fruin and Nick Montfort (Eds.): The new media reader ISBN 978-0-262-23227-2 (includes, among other things, texts by Nam Jun Paik, Experiments in Art and Technology, ...)&lt;br /&gt;
* Norbert Wiener: Cybernetics: or control and communication in the animal and the machine ISBN 978-0262730099&lt;br /&gt;
* Norbert Wiener: The human use of human beings: cybernetics and society ISBN 	&lt;br /&gt;
0-306-80320-8&lt;br /&gt;
* Mark Wigley: Constant&#039;s New Babylon: the hyper-architecture of desire ISBN 	&lt;br /&gt;
90-6450-343-5&lt;br /&gt;
&amp;lt;!--* Link zum Semesterapparat&lt;br /&gt;
* Nachname, Vorname: Titel des Buches ISBN 978-0822334972//--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
* Lutz Dammbeck: [https://www.youtube.com/watch?v=0pG2al1UdBE Das Netz]&lt;br /&gt;
* Adam Curtis: All Watched Over by Machines of Loving Grace [http://vimeo.com/57157436 Episode 1], [http://vimeo.com/57683671 Episode 2], [http://vimeo.com/58252835 Episode 3]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasse Scherffig]]&lt;br /&gt;
[[Category:Projektmodul]]&lt;br /&gt;
[[Category:SS13]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56645</id>
		<title>GMU:Provokative Architektur/Yuqiong Huang, Yun Wang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56645"/>
		<updated>2013-04-17T22:53:33Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Final Presentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UNTITLED ==&lt;br /&gt;
&lt;br /&gt;
Like anywhere else around the world, big family used to live together in a big house, different form nowadays, that we live in small apartments with our partners or only with our own. Chinese people used to live with their parents and grandparents. Three generations live under one roof is quite common, and it will be considered as a gigantic happiness if 4 or even 5 generations can live together. It&#039;s more like a family community, each couple have their own life and space, but as the same time they live extremely close to each other. &lt;br /&gt;
&lt;br /&gt;
We&#039;d like to share those memories. With sound and maybe only with sound, we try to present a time and a place which seems to be everlasting, but is about to vanish in resent decades.&lt;br /&gt;
&lt;br /&gt;
The space itself is abstract. Sounds are realistic, and they could provide some details, encouraging participates to generate their own imaginations on the intangible environment.&lt;br /&gt;
&lt;br /&gt;
Therefor, the form of this project is trying to create an intangible space in another existing space, which has no relation, both temporally and geographically，to the created space.&lt;br /&gt;
&lt;br /&gt;
We choose &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; to be the created space. For the replaced space, we are thing of using the classroom or half of the working room in Marienstr. 9.&lt;br /&gt;
&lt;br /&gt;
== 4-12-2012 ==&lt;br /&gt;
A &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; (Chinese: 四合院; pinyin: sìhéyuàn；English: quadrangle dwellings) is a historical type of residence which can be commonly found in north China, most famously in Beijing. The name literally means a courtyard surrounded by four buildings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:3_yard_Siheyuan.jpg|700px|Layout of a three-yard Si-he-yuan.]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are planing to create an atmosphere as follow:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Script.png|700px|The play.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;sound samples&#039;&#039;&#039; ===&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/zvzvqgqlvffr]ads for fixing metal pots&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/ewgk27xziju7]ads for stoning knifes and scissors&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/gembolek/beijing] a middle-aged chorus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==18-12-2012 ==&lt;br /&gt;
&lt;br /&gt;
An experiment in the attic of Marienstr. 3. &lt;br /&gt;
&lt;br /&gt;
[[File:3_atticwalk_001.jpg|600px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==JAN-2013 ==&lt;br /&gt;
&lt;br /&gt;
Certain still objects are chosen to present certain scenes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1.A bowl metaphorizes a kitchen.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_bowl_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
2.A piece of cloth metaphorizes a room which a women is working on a sewing machine.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_cloth_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
Hand made coil on fabric as a speaker.&amp;lt;br&amp;gt;&lt;br /&gt;
Pick it up and listen what it&#039;s murmuring.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_lisening_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Presentation ==&lt;br /&gt;
&lt;br /&gt;
Installation in Glas Kasten.&lt;br /&gt;
&lt;br /&gt;
[[File:wiki1.jpg|300px]][[File:wiki2.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki3.jpg|300px]][[File:wiki4.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki5.jpg|300px]][[File:wiki6.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki7.jpg|300px]][[File:wiki8.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki9.jpg|600px]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56644</id>
		<title>GMU:Provokative Architektur/Yuqiong Huang, Yun Wang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56644"/>
		<updated>2013-04-17T22:50:43Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* Final Presentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UNTITLED ==&lt;br /&gt;
&lt;br /&gt;
Like anywhere else around the world, big family used to live together in a big house, different form nowadays, that we live in small apartments with our partners or only with our own. Chinese people used to live with their parents and grandparents. Three generations live under one roof is quite common, and it will be considered as a gigantic happiness if 4 or even 5 generations can live together. It&#039;s more like a family community, each couple have their own life and space, but as the same time they live extremely close to each other. &lt;br /&gt;
&lt;br /&gt;
We&#039;d like to share those memories. With sound and maybe only with sound, we try to present a time and a place which seems to be everlasting, but is about to vanish in resent decades.&lt;br /&gt;
&lt;br /&gt;
The space itself is abstract. Sounds are realistic, and they could provide some details, encouraging participates to generate their own imaginations on the intangible environment.&lt;br /&gt;
&lt;br /&gt;
Therefor, the form of this project is trying to create an intangible space in another existing space, which has no relation, both temporally and geographically，to the created space.&lt;br /&gt;
&lt;br /&gt;
We choose &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; to be the created space. For the replaced space, we are thing of using the classroom or half of the working room in Marienstr. 9.&lt;br /&gt;
&lt;br /&gt;
== 4-12-2012 ==&lt;br /&gt;
A &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; (Chinese: 四合院; pinyin: sìhéyuàn；English: quadrangle dwellings) is a historical type of residence which can be commonly found in north China, most famously in Beijing. The name literally means a courtyard surrounded by four buildings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:3_yard_Siheyuan.jpg|700px|Layout of a three-yard Si-he-yuan.]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are planing to create an atmosphere as follow:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Script.png|700px|The play.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;sound samples&#039;&#039;&#039; ===&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/zvzvqgqlvffr]ads for fixing metal pots&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/ewgk27xziju7]ads for stoning knifes and scissors&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/gembolek/beijing] a middle-aged chorus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==18-12-2012 ==&lt;br /&gt;
&lt;br /&gt;
An experiment in the attic of Marienstr. 3. &lt;br /&gt;
&lt;br /&gt;
[[File:3_atticwalk_001.jpg|600px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==JAN-2013 ==&lt;br /&gt;
&lt;br /&gt;
Certain still objects are chosen to present certain scenes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1.A bowl metaphorizes a kitchen.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_bowl_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
2.A piece of cloth metaphorizes a room which a women is working on a sewing machine.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_cloth_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
Hand made coil on fabric as a speaker.&amp;lt;br&amp;gt;&lt;br /&gt;
Pick it up and listen what it&#039;s murmuring.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_lisening_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Presentation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki1.jpg|300px]][[File:wiki2.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki3.jpg|300px]][[File:wiki4.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki5.jpg|300px]][[File:wiki6.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki7.jpg|300px]][[File:wiki8.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:wiki9.jpg|600px]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki9.jpg&amp;diff=56643</id>
		<title>File:Wiki9.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki9.jpg&amp;diff=56643"/>
		<updated>2013-04-17T22:47:28Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki8.jpg&amp;diff=56642</id>
		<title>File:Wiki8.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki8.jpg&amp;diff=56642"/>
		<updated>2013-04-17T22:47:06Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki7.jpg&amp;diff=56641</id>
		<title>File:Wiki7.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki7.jpg&amp;diff=56641"/>
		<updated>2013-04-17T22:46:53Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki6.jpg&amp;diff=56640</id>
		<title>File:Wiki6.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki6.jpg&amp;diff=56640"/>
		<updated>2013-04-17T22:46:33Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki5.jpg&amp;diff=56639</id>
		<title>File:Wiki5.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki5.jpg&amp;diff=56639"/>
		<updated>2013-04-17T22:46:18Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki4.jpg&amp;diff=56638</id>
		<title>File:Wiki4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki4.jpg&amp;diff=56638"/>
		<updated>2013-04-17T22:46:06Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki3.jpg&amp;diff=56637</id>
		<title>File:Wiki3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki3.jpg&amp;diff=56637"/>
		<updated>2013-04-17T22:45:51Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki2.jpg&amp;diff=56636</id>
		<title>File:Wiki2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki2.jpg&amp;diff=56636"/>
		<updated>2013-04-17T22:44:26Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56635</id>
		<title>GMU:Provokative Architektur/Yuqiong Huang, Yun Wang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56635"/>
		<updated>2013-04-17T22:44:06Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* JAN-2013 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UNTITLED ==&lt;br /&gt;
&lt;br /&gt;
Like anywhere else around the world, big family used to live together in a big house, different form nowadays, that we live in small apartments with our partners or only with our own. Chinese people used to live with their parents and grandparents. Three generations live under one roof is quite common, and it will be considered as a gigantic happiness if 4 or even 5 generations can live together. It&#039;s more like a family community, each couple have their own life and space, but as the same time they live extremely close to each other. &lt;br /&gt;
&lt;br /&gt;
We&#039;d like to share those memories. With sound and maybe only with sound, we try to present a time and a place which seems to be everlasting, but is about to vanish in resent decades.&lt;br /&gt;
&lt;br /&gt;
The space itself is abstract. Sounds are realistic, and they could provide some details, encouraging participates to generate their own imaginations on the intangible environment.&lt;br /&gt;
&lt;br /&gt;
Therefor, the form of this project is trying to create an intangible space in another existing space, which has no relation, both temporally and geographically，to the created space.&lt;br /&gt;
&lt;br /&gt;
We choose &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; to be the created space. For the replaced space, we are thing of using the classroom or half of the working room in Marienstr. 9.&lt;br /&gt;
&lt;br /&gt;
== 4-12-2012 ==&lt;br /&gt;
A &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; (Chinese: 四合院; pinyin: sìhéyuàn；English: quadrangle dwellings) is a historical type of residence which can be commonly found in north China, most famously in Beijing. The name literally means a courtyard surrounded by four buildings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:3_yard_Siheyuan.jpg|700px|Layout of a three-yard Si-he-yuan.]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are planing to create an atmosphere as follow:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Script.png|700px|The play.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;sound samples&#039;&#039;&#039; ===&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/zvzvqgqlvffr]ads for fixing metal pots&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/ewgk27xziju7]ads for stoning knifes and scissors&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/gembolek/beijing] a middle-aged chorus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==18-12-2012 ==&lt;br /&gt;
&lt;br /&gt;
An experiment in the attic of Marienstr. 3. &lt;br /&gt;
&lt;br /&gt;
[[File:3_atticwalk_001.jpg|600px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==JAN-2013 ==&lt;br /&gt;
&lt;br /&gt;
Certain still objects are chosen to present certain scenes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1.A bowl metaphorizes a kitchen.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_bowl_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
2.A piece of cloth metaphorizes a room which a women is working on a sewing machine.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_cloth_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
Hand made coil on fabric as a speaker.&amp;lt;br&amp;gt;&lt;br /&gt;
Pick it up and listen what it&#039;s murmuring.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_lisening_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final Presentation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:wiki1.jpg|300px]]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki1.jpg&amp;diff=56634</id>
		<title>File:Wiki1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wiki1.jpg&amp;diff=56634"/>
		<updated>2013-04-17T22:41:16Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56633</id>
		<title>GMU:Provokative Architektur/Yuqiong Huang, Yun Wang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang&amp;diff=56633"/>
		<updated>2013-04-17T22:39:12Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* UNTITLED */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==UNTITLED ==&lt;br /&gt;
&lt;br /&gt;
Like anywhere else around the world, big family used to live together in a big house, different form nowadays, that we live in small apartments with our partners or only with our own. Chinese people used to live with their parents and grandparents. Three generations live under one roof is quite common, and it will be considered as a gigantic happiness if 4 or even 5 generations can live together. It&#039;s more like a family community, each couple have their own life and space, but as the same time they live extremely close to each other. &lt;br /&gt;
&lt;br /&gt;
We&#039;d like to share those memories. With sound and maybe only with sound, we try to present a time and a place which seems to be everlasting, but is about to vanish in resent decades.&lt;br /&gt;
&lt;br /&gt;
The space itself is abstract. Sounds are realistic, and they could provide some details, encouraging participates to generate their own imaginations on the intangible environment.&lt;br /&gt;
&lt;br /&gt;
Therefor, the form of this project is trying to create an intangible space in another existing space, which has no relation, both temporally and geographically，to the created space.&lt;br /&gt;
&lt;br /&gt;
We choose &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; to be the created space. For the replaced space, we are thing of using the classroom or half of the working room in Marienstr. 9.&lt;br /&gt;
&lt;br /&gt;
== 4-12-2012 ==&lt;br /&gt;
A &#039;&#039;&#039;&#039;&#039;Si-he-yuan&#039;&#039;&#039;&#039;&#039; (Chinese: 四合院; pinyin: sìhéyuàn；English: quadrangle dwellings) is a historical type of residence which can be commonly found in north China, most famously in Beijing. The name literally means a courtyard surrounded by four buildings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:3_yard_Siheyuan.jpg|700px|Layout of a three-yard Si-he-yuan.]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are planing to create an atmosphere as follow:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Script.png|700px|The play.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;sound samples&#039;&#039;&#039; ===&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/zvzvqgqlvffr]ads for fixing metal pots&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/thatusernamesalreadytaken/ewgk27xziju7]ads for stoning knifes and scissors&amp;lt;br&amp;gt;&lt;br /&gt;
[http://soundcloud.com/gembolek/beijing] a middle-aged chorus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==18-12-2012 ==&lt;br /&gt;
&lt;br /&gt;
An experiment in the attic of Marienstr. 3. &lt;br /&gt;
&lt;br /&gt;
[[File:3_atticwalk_001.jpg|600px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==JAN-2013 ==&lt;br /&gt;
&lt;br /&gt;
Certain still objects are chosen to present certain scenes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1.A bowl metaphorizes a kitchen.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_bowl_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
2.A piece of cloth metaphorizes a room which a women is working on a sewing machine.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_stillobject_cloth_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
Hand made coil on fabric as a speaker.&amp;lt;br&amp;gt;&lt;br /&gt;
Pick it up and listen what it&#039;s murmuring.↓&lt;br /&gt;
&lt;br /&gt;
[[File:3_lisening_001.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52751</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52751"/>
		<updated>2013-01-30T09:43:59Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* no title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==untitled==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains untitled, is an interactive installation that imitates a certain atmosphere unique to the city of Beijing in the 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price you have to pay for new developments. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, from which creates huge gaps in society. The loss is not only about the vanishing old houses, but also the no-longer-existence of a clustered life style. The definition of a family enclosed within the walls of the old-style family houses, which we used to valued a lot, changes along with the modifications of the new architecture style. &lt;br /&gt;
&lt;br /&gt;
In this work we try to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation is an attempt to rebuild an old style living place. It uses several still objects for metaphorizing six independent, but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers. They are silent, unless being touched will they start to mutter. In their whisper, participants need to pick them up and get close enough to listen, as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a series of living organisms with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects (by using a megnet),  a reallife context will be substantialized by sound which comes from the hand-made coils attach to the objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52493</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52493"/>
		<updated>2013-01-29T17:32:23Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* no title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains untitled, is an interactive installation that imitates a certain atmosphere unique to the city of Beijing in the 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price you have to pay for new developments. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, from which creates huge gaps in society. The loss is not only about the vanishing old houses, but also the no-longer-existence of a clustered life style. The definition of a family enclosed within the walls of the old-style family houses, which we used to valued a lot, changes along with the modifications of the new architecture style. &lt;br /&gt;
&lt;br /&gt;
In this work we try to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation is an attempt to rebuild an old style living place. It uses several still objects for metaphorizing six independent, but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers. They are silent, unless being touched will they start to mutter. In their whisper, participants need to pick them up and get close enough to listen, as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a series of living organisms with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects (by using a megnet),  a reallife context will be substantialized by sound which comes from the hand-made coils attach to the objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52172</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52172"/>
		<updated>2013-01-28T16:40:55Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation is an attempt of rebuilding an old style living place. It uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects (by using a megnet),  a reallife context will be substantialized by sound which comes from the hand-made coils attach to the objects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52079</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52079"/>
		<updated>2013-01-28T13:33:25Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* no title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation is an attempt of rebuilding an old style living place. It uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52078</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52078"/>
		<updated>2013-01-28T13:33:15Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* no title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation is an attempt of rebuilding an old style living place. It uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52075</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52075"/>
		<updated>2013-01-28T13:31:50Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation is an attempt of rebuilding an old style living place. It uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52073</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52073"/>
		<updated>2013-01-28T13:30:38Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* conception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52071</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52071"/>
		<updated>2013-01-28T13:30:04Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* conception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time with rebuilding an old style living place, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52069</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52069"/>
		<updated>2013-01-28T13:28:17Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* conception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. However, as a result, residents and aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52066</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52066"/>
		<updated>2013-01-28T13:27:14Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* conception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seems like the price somehow you have to pay for development. The result is, residents or aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52065</id>
		<title>GMU:Provokative Architektur/Yuqiong, Yun</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Provokative_Architektur/Yuqiong,_Yun&amp;diff=52065"/>
		<updated>2013-01-28T13:26:33Z</updated>

		<summary type="html">&lt;p&gt;Hyuqiong: /* no title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==no title==&lt;br /&gt;
===Yuqiong Huang, Yun Wang===&lt;br /&gt;
&lt;br /&gt;
====conception====&lt;br /&gt;
&lt;br /&gt;
The project we are working on, which still remains no title, is an interactive installation that trying to provide a certain atmosphere of the city Beijing in it&#039;s 1980s.&lt;br /&gt;
&lt;br /&gt;
During the process of modernization and urbanization, old architectural styles are being replaced by apartment buildings and skyscrapers.  It seem like the price somehow you have to pay for development. The result is, residents or aboriginal inhabitants are forced to be spectators of reforms, form which creates huge gaps in sociality. The lost is not only about the vanish of old houses, but also the on-longer-existence of a clustered life style, which we used to valued very much, and relay very much on the old architectural syle.&lt;br /&gt;
 &lt;br /&gt;
In this work we trying to evocate such old time, in the capacity of the last generation who witness the replacement of two eras.&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
&lt;br /&gt;
The installation uses several still objects for metaphorizing six independent but adjacent spaces.&amp;lt;br&amp;gt;  &lt;br /&gt;
Those objects, which could be a reflection of the old time, are forsaken memory keepers . They are silent, unless being touched will they start to mutter. Since they murmur in a whispering way, participants need to pick them up and get close enough to listen as well as to feel the texture of those daily clips.&lt;br /&gt;
&lt;br /&gt;
The work functions as a serious of living organism with or without the presence and interactions of spectators. &amp;lt;br&amp;gt; &lt;br /&gt;
When spectators have no action, the installation create its own dialogue by constructing an abstract and intangible space which symbolize a si-he-yuan (a chinese style residence with yard).&amp;lt;br&amp;gt; &lt;br /&gt;
And when participants penetrate into the work space and interact with the objects,  a reallife context will be substantialized by sound.&lt;br /&gt;
&lt;br /&gt;
[[File:stillnotitle_cover.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.uni-weimar.de/medien/wiki/GMU:Provokative_Architektur/Yuqiong_Huang,_Yun_Wang more about this project:]&lt;/div&gt;</summary>
		<author><name>Hyuqiong</name></author>
	</entry>
</feed>