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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Geha9103</id>
	<title>Medien Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Geha9103"/>
	<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:Contributions/Geha9103"/>
	<updated>2026-05-06T19:01:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61064</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61064"/>
		<updated>2013-10-21T09:22:15Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Booklet.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61063</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61063"/>
		<updated>2013-10-21T09:21:07Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
[[File:FILE:BOOKLET CHEN UPLOAD.JPG]]===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[FILE:BOOKLET CHEN UPLOAD.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61062</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61062"/>
		<updated>2013-10-21T09:20:37Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[FILE:BOOKLET CHEN UPLOAD.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61061</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61061"/>
		<updated>2013-10-21T09:19:33Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[FILE:booklet Chen upload.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61060</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61060"/>
		<updated>2013-10-21T09:18:52Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[FILE:booklet_Chen_upload.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Booklet_Chen_upload.jpg&amp;diff=61059</id>
		<title>File:Booklet Chen upload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Booklet_Chen_upload.jpg&amp;diff=61059"/>
		<updated>2013-10-21T09:18:23Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61058</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61058"/>
		<updated>2013-10-21T09:17:10Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[FILE:BOOKLET.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61057</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61057"/>
		<updated>2013-10-21T09:16:30Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:booklet.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Booklet.jpg&amp;diff=61056</id>
		<title>File:Booklet.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Booklet.jpg&amp;diff=61056"/>
		<updated>2013-10-21T09:15:31Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61055</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61055"/>
		<updated>2013-10-21T09:01:34Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Chen_Guanling_Hsing_booklet.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61054</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61054"/>
		<updated>2013-10-21T09:00:30Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[FILE:CHEN GUANLING HSING BOOKLET.PDF]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Chen_Guanling_Hsing_booklet.pdf&amp;diff=61053</id>
		<title>File:Chen Guanling Hsing booklet.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Chen_Guanling_Hsing_booklet.pdf&amp;diff=61053"/>
		<updated>2013-10-21T08:58:47Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61052</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61052"/>
		<updated>2013-10-21T08:50:56Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Hsinyu Chuang, Guanling Yuan, Chen Liang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
Experimental Prototype&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61051</id>
		<title>IFD:ShowreelSS13/Guanling Yuan + Hsinyu Chuang + Chen Liang</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:ShowreelSS13/Guanling_Yuan_%2B_Hsinyu_Chuang_%2B_Chen_Liang&amp;diff=61051"/>
		<updated>2013-10-21T08:49:37Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: /* Projekt:Interface Design 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface Design 4 / Interaction and Experimental Interfaces “From Objects to Space: Light_ Water melody==&lt;br /&gt;
===Hsinyu Chuang, Guanling Yuan, Chen Liang===&lt;br /&gt;
[[File:[[File:Example.jpg]][[File:Example.jpg]]]]====Projekt:Interface Design 4 ====&lt;br /&gt;
[[File:Poster.pdf]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013 hsin 01.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 02.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 03.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 04.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 05.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 06.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 07.JPG]]&lt;br /&gt;
[[File:Ifd2013 hsin 08.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ifd2013_hsin chen guanling.pdf]]&lt;br /&gt;
&lt;br /&gt;
small videos of lenses:&lt;br /&gt;
experiment 01  &lt;br /&gt;
[http://www.youtube.com/watch?v=L26uSjUq-VM]&lt;br /&gt;
experiment 02  &lt;br /&gt;
[http://www.youtube.com/watch?v=SOMuSsrpyAA]&lt;br /&gt;
experiment 03  &lt;br /&gt;
[http://www.youtube.com/watch?v=F8IyPaaEVi0]&lt;br /&gt;
experiment 04  &lt;br /&gt;
[http://www.youtube.com/watch?v=Lifj9iOdEkA]&lt;br /&gt;
experiment 05  &lt;br /&gt;
[http://www.youtube.com/watch?v=Im3rN6YLz1I]&lt;br /&gt;
&lt;br /&gt;
[[http://www.youtube.com/watch?v=RqE2YXlIW58&amp;amp;feature=youtu.be]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Weimar-West&amp;diff=53403</id>
		<title>GMU:On Psychogeography and Architecture/Weimar-West</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Weimar-West&amp;diff=53403"/>
		<updated>2013-02-10T23:19:57Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Neubaugebiet Weimar West.jpg| Neubaugebiet Weimar West&lt;br /&gt;
File:Fußgängerdurchgang.jpg|Fußgängerdurchgang&lt;br /&gt;
File:Humboldt Gymnasium.jpg|Humboldt Gymnasium&lt;br /&gt;
File:Graffiti-Fußgängerdurchgang.jpg|Graffiti-Fußgängerdurchgang&lt;br /&gt;
File:Balkons.jpg|Balkons&lt;br /&gt;
File:Treffpunkt.jpg|Treffpunkt&lt;br /&gt;
File:Jugendclub.jpg|Jugendclub&lt;br /&gt;
File:Innenhof.jpg|Innenhof&lt;br /&gt;
File:Kaugummiautomat.jpg|Kaugummiautomat&lt;br /&gt;
File:Weimar West Muster.jpg&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:P1013090 Kopie.JPG&lt;br /&gt;
File:P1013067.JPG&lt;br /&gt;
File:P1013073.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:weimarwest1.jpg| Chen Liang&lt;br /&gt;
File:weimarwest2.jpg| Chen Liang&lt;br /&gt;
File:weimarwest4.jpg| Chen Liang&lt;br /&gt;
File:weimarwest5.jpg| Chen Liang&lt;br /&gt;
File:weimarwest6.jpg| Chen Liang&lt;br /&gt;
File:weimarwest7.jpg| Chen Liang&lt;br /&gt;
File:weimarwest8.jpg| Chen Liang&lt;br /&gt;
File:weimarwest9.jpg| Chen Liang&lt;br /&gt;
File:weimarwest10.jpg| Chen Liang&lt;br /&gt;
File:weimarwest11.jpg| Chen Liang&lt;br /&gt;
File:weimarwest13.jpg| Chen Liang&lt;br /&gt;
File:weimarwest14.jpg| Chen Liang&lt;br /&gt;
File:weimarwest15.jpg| Chen Liang&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest15.jpg&amp;diff=53402</id>
		<title>File:Weimarwest15.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest15.jpg&amp;diff=53402"/>
		<updated>2013-02-10T23:18:10Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest14.jpg&amp;diff=53401</id>
		<title>File:Weimarwest14.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest14.jpg&amp;diff=53401"/>
		<updated>2013-02-10T23:17:19Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest13.jpg&amp;diff=53400</id>
		<title>File:Weimarwest13.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest13.jpg&amp;diff=53400"/>
		<updated>2013-02-10T23:16:35Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest11.jpg&amp;diff=53399</id>
		<title>File:Weimarwest11.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest11.jpg&amp;diff=53399"/>
		<updated>2013-02-10T23:16:00Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest10.jpg&amp;diff=53398</id>
		<title>File:Weimarwest10.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest10.jpg&amp;diff=53398"/>
		<updated>2013-02-10T23:15:08Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest9.jpg&amp;diff=53397</id>
		<title>File:Weimarwest9.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest9.jpg&amp;diff=53397"/>
		<updated>2013-02-10T23:14:32Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest8.jpg&amp;diff=53396</id>
		<title>File:Weimarwest8.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest8.jpg&amp;diff=53396"/>
		<updated>2013-02-10T23:14:02Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest7.jpg&amp;diff=53395</id>
		<title>File:Weimarwest7.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest7.jpg&amp;diff=53395"/>
		<updated>2013-02-10T23:12:44Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest6.jpg&amp;diff=53394</id>
		<title>File:Weimarwest6.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest6.jpg&amp;diff=53394"/>
		<updated>2013-02-10T23:11:36Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest5.jpg&amp;diff=53393</id>
		<title>File:Weimarwest5.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest5.jpg&amp;diff=53393"/>
		<updated>2013-02-10T23:11:05Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest4.jpg&amp;diff=53392</id>
		<title>File:Weimarwest4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest4.jpg&amp;diff=53392"/>
		<updated>2013-02-10T23:10:09Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Weimar-West&amp;diff=53390</id>
		<title>GMU:On Psychogeography and Architecture/Weimar-West</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Weimar-West&amp;diff=53390"/>
		<updated>2013-02-10T23:09:01Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Neubaugebiet Weimar West.jpg| Neubaugebiet Weimar West&lt;br /&gt;
File:Fußgängerdurchgang.jpg|Fußgängerdurchgang&lt;br /&gt;
File:Humboldt Gymnasium.jpg|Humboldt Gymnasium&lt;br /&gt;
File:Graffiti-Fußgängerdurchgang.jpg|Graffiti-Fußgängerdurchgang&lt;br /&gt;
File:Balkons.jpg|Balkons&lt;br /&gt;
File:Treffpunkt.jpg|Treffpunkt&lt;br /&gt;
File:Jugendclub.jpg|Jugendclub&lt;br /&gt;
File:Innenhof.jpg|Innenhof&lt;br /&gt;
File:Kaugummiautomat.jpg|Kaugummiautomat&lt;br /&gt;
File:Weimar West Muster.jpg&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:P1013090 Kopie.JPG&lt;br /&gt;
File:P1013067.JPG&lt;br /&gt;
File:P1013073.JPG&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:weimarwest1.jpg| Chen Liang&lt;br /&gt;
File:weimarwest2.jpg| Chen Liang&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest2.jpg&amp;diff=53389</id>
		<title>File:Weimarwest2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest2.jpg&amp;diff=53389"/>
		<updated>2013-02-10T23:08:35Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest2.JPG&amp;diff=53387</id>
		<title>File:Weimarwest2.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest2.JPG&amp;diff=53387"/>
		<updated>2013-02-10T23:06:32Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest1.jpg&amp;diff=53384</id>
		<title>File:Weimarwest1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Weimarwest1.jpg&amp;diff=53384"/>
		<updated>2013-02-10T23:04:32Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53379</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53379"/>
		<updated>2013-02-10T22:57:21Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hauptbahnhof.jpg|Hauptbahnhof&lt;br /&gt;
File:Bauhaus_weimar.jpg|Bauhaus_weimar&lt;br /&gt;
File:Goethe_Schiller_Weimar1.jpg|Goethe_Schiller_Weimar1&lt;br /&gt;
‎&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53378</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53378"/>
		<updated>2013-02-10T22:56:46Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hauptbahnhof.jpg&lt;br /&gt;
File:Bauhaus_weimar.jpg&lt;br /&gt;
File:Goethe_Schiller_Weimar1.jpg&lt;br /&gt;
‎&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:West2.JPG&amp;diff=53364</id>
		<title>File:West2.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:West2.JPG&amp;diff=53364"/>
		<updated>2013-02-10T22:09:23Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:West1.JPG&amp;diff=53363</id>
		<title>File:West1.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:West1.JPG&amp;diff=53363"/>
		<updated>2013-02-10T22:08:54Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Bauhaus_weimar.jpg&amp;diff=53359</id>
		<title>File:Bauhaus weimar.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Bauhaus_weimar.jpg&amp;diff=53359"/>
		<updated>2013-02-10T21:56:02Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53329</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53329"/>
		<updated>2013-02-10T16:55:24Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53328</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53328"/>
		<updated>2013-02-10T16:55:08Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
[[Media:FILE:HAUPTBAHNHOF.JPG]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53327</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53327"/>
		<updated>2013-02-10T16:53:54Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
[[File:HAUPTBAHNHOF.JPG|300px]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53326</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53326"/>
		<updated>2013-02-10T16:53:36Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
[[File:HAUPTBAHNHOF.JPG|thumb|300px]]&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53325</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53325"/>
		<updated>2013-02-10T16:52:25Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53324</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53324"/>
		<updated>2013-02-10T16:52:06Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fotos von Chen==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HAUPTBAHNHOF.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53323</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53323"/>
		<updated>2013-02-10T16:50:26Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: HAUPTBAHNHOF.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hauptbahnhof.jpg&amp;diff=53322</id>
		<title>File:Hauptbahnhof.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hauptbahnhof.jpg&amp;diff=53322"/>
		<updated>2013-02-10T16:50:13Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Josephine&amp;diff=53321</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Josephine</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Josephine&amp;diff=53321"/>
		<updated>2013-02-10T16:49:30Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eigene Projektideen =&lt;br /&gt;
==Josephine Trautmann==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: JT_Projektidee_1_delphin_in_der_nacht.JPG| Delphin-Foto&lt;br /&gt;
File: JT_Projektidee_1_delphin_in_der_nacht.JPG| Delphin-Foto&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Josephine&amp;diff=53320</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Josephine</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Josephine&amp;diff=53320"/>
		<updated>2013-02-10T16:48:38Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eigene Projektideen =&lt;br /&gt;
==Josephine Trautmann==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: JT_Projektidee_1_delphin_in_der_nacht.JPG| Delphin-Foto&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Josephine&amp;diff=53319</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Josephine</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Josephine&amp;diff=53319"/>
		<updated>2013-02-10T16:47:42Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Eigene Projektideen =&lt;br /&gt;
==Josephine Trautmann==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: GOETHE_SCHILLER_WEIMAR1.jpg&lt;br /&gt;
File: JT_Projektidee_1_delphin_in_der_nacht.JPG| Delphin-Foto&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Goethe_Schiller_Weimar1.jpg&amp;diff=53318</id>
		<title>File:Goethe Schiller Weimar1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Goethe_Schiller_Weimar1.jpg&amp;diff=53318"/>
		<updated>2013-02-10T16:47:07Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: uploaded a new version of &amp;amp;quot;File:Goethe Schiller Weimar1.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
Chen Liang&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{self|c}}&lt;br /&gt;
== Source: ==&lt;br /&gt;
Chen Liang&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53317</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53317"/>
		<updated>2013-02-10T16:46:29Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: GOETHE SCHILLER WEIMAR1.JPG&lt;br /&gt;
File: JT_Projektidee_1_delphin_in_der_nacht.JPG| Delphin-Foto&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53316</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53316"/>
		<updated>2013-02-10T16:45:40Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File: GOETHE SCHILLER WEIMAR1.jpg| GOETHE SCHILLER&lt;br /&gt;
‎&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53315</id>
		<title>GMU:On Psychogeography and Architecture/Projektideen/Chen</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:On_Psychogeography_and_Architecture/Projektideen/Chen&amp;diff=53315"/>
		<updated>2013-02-10T16:44:47Z</updated>

		<summary type="html">&lt;p&gt;Geha9103: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;&amp;lt;Weimar Impressions&amp;gt;&amp;gt;= &lt;br /&gt;
&lt;br /&gt;
===1.Background=== &lt;br /&gt;
&lt;br /&gt;
===1.1 Design Requirements===&lt;br /&gt;
&amp;quot;Using subjective and objective knowledge and production tools (e.g. city walks, photography, writing, video, readings, performance, archive, dérive), this module will explore, analyse and describe the urban cityscape of Weimar and question the historical and social awareness given by some chosen architectural spaces. Through artistic answers, it will consider the position the architectural spaces hold now, what narratives they (potentially) contain and how we can speculate on their possible futures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===1.2 Design Concept===&lt;br /&gt;
Two months ago, I went to Paris on vacation. When I was in Paris, I found that Paris is a little different from what I imagined. This reminds me of the same situation a year ago: In 2010, I knew I would be going to Weimar but did not know what to expect. My only impressions came from the internet,  specifically, from images for which I had searched. Combined, these images formed a vague picture of the city in my head, like those one remembers from a dream; fragments of statues, buildings, streets, etc. But like in dreams, something stands out, and becomes a focal point around which an image arranges itself.&lt;br /&gt;
&lt;br /&gt;
===2. Reference Material=== &lt;br /&gt;
&lt;br /&gt;
===2.1 Thomas Ruff 《 jpeg 》===&lt;br /&gt;
&amp;quot;One day in 2000 I was downloading pictures from the internet to use in my work, and I noticed some of them were broken up into little squares. It created quite a painterly, impressionistic structure, and rendered parts of what was often an ugly image very beautiful. I looked into it, and found the Jpeg file-compression software was responsible.&lt;br /&gt;
&lt;br /&gt;
I started experimenting to see if I could create whole images like this myself. I found that when you blow them up to about 2.5 metres by 1.8 metres, it creates a nice effect: when you see it from about 10 or 15 metres away, you think you are looking at a precise photograph, but if you go closer, to within about five metres, you recognise the image for what it is. Then if you go really close, you can&#039;t recognise anything at all: you&#039;re just standing in front of thousands of pixels.&lt;br /&gt;
&lt;br /&gt;
For this picture, I used a shot I took from a hotel room in Kyoto, Japan, in 2002. I was staying in a ryokan, one of those old-fashioned hotels where you sleep on a futon surrounded by traditional furniture. They also had a nice garden around the building, which was in the centre of the city - that&#039;s why you can see this big office building behind it.&lt;br /&gt;
&lt;br /&gt;
I was just looking out of the window, and I saw the scene as a symbol of how mankind changes his environment: the traditional way of living with nature, juxtaposed with modern life. I took the picture through the curtain, as a tourist, without thinking what I would do with it. Only later did I realise it would fit in perfectly with the Jpeg idea, in which a pixellated square is ugly, but if you present it in the right context it can become beautiful.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Thomas Ruff&lt;br /&gt;
&lt;br /&gt;
===2.2 Sencer Vardarman《 TV-scapes 》===&lt;br /&gt;
&amp;quot;How would you describe aesthetic characteristics of our age?&lt;br /&gt;
&lt;br /&gt;
A flood of images created, selected and reselected by professionals: even if produced under very difficult conditions, they can be comprehended according to rules of formal composition. And these rules, evident to the future observer, are produced by aesthetical-catastrophic romantic subjects, that is, people of our time.&lt;br /&gt;
&lt;br /&gt;
TV-scapes and Media-scapes are images presented in order to reveal to visitors from a distant future the new reincarnation of baroque in highly calculated and edited images and neo-romantic themes as result of the luxurious boredom of our age.&lt;br /&gt;
&lt;br /&gt;
Photomontages from manipulated TV and internet still frames.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Sencer Vardarman&lt;br /&gt;
&lt;br /&gt;
===3. Weimar Impressions 《Denkmal》《Bauhaus-Uni》《Hauptbahnhof》===&lt;br /&gt;
Every single picture composed by 10-12 photos, and they are overlapped one by one. The transparency of each layer is 20%. Each picture has a focus, which is relatively clear in the whole picture.&lt;br /&gt;
&lt;br /&gt;
===4. Details===&lt;br /&gt;
Q: Why the transparency of each layer is 20%&lt;br /&gt;
&lt;br /&gt;
A: to achieve the most obvious effect (I&#039;ve tried many times)&lt;br /&gt;
&lt;br /&gt;
Q: about the choice of pictures&lt;br /&gt;
&lt;br /&gt;
A: different perspectives, different backgrounds, different seasons, different times, different weather, different resolutions to show the various aspects of the object.&lt;br /&gt;
&lt;br /&gt;
Q: Why use 10-12 pictures for one work?&lt;br /&gt;
&lt;br /&gt;
A: it depends on the effect.&lt;br /&gt;
&lt;br /&gt;
Q: about the purpose&lt;br /&gt;
&lt;br /&gt;
A: to express a vague memory &lt;br /&gt;
&lt;br /&gt;
Q: about the focus of the picture&lt;br /&gt;
&lt;br /&gt;
A: the most clear part of the pictures, also the most clear part of impression or dream&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GOETHE SCHILLER WEIMAR1.jpg| GOETHE SCHILLER&lt;br /&gt;
‎&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geha9103</name></author>
	</entry>
</feed>