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	<updated>2026-05-24T07:22:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131274</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131274"/>
		<updated>2022-08-31T17:09:26Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:emot;on_1.mp4|1280px]]&lt;br /&gt;
&lt;br /&gt;
==Emot;on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final documentation: https://docs.google.com/presentation/d/1lC8tQs1ErpGOnpXhoNKdKdskEP88pl11/edit?usp=sharing&amp;amp;ouid=110166379917330579365&amp;amp;rtpof=true&amp;amp;sd=true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
What if music and your emotions can form a space? Will this generated space affect your emotions back and generate a new space correspondingly? Will this create an endless loop of changing emotions and spaces back and forth?&lt;br /&gt;
&lt;br /&gt;
Emot;on, an interactive VR installation that invites the participators to explore the notion of musical and emotional space in a new medium. Each participator will be transported into a space that forms depending on the music plaing and their current emotion. Hence, this user-centered experience will generate different and unique spaces from each different interaction, emotion, and music.&lt;br /&gt;
&lt;br /&gt;
Link to Project Summaery2022 page:&lt;br /&gt;
https://www.uni-weimar.de/en/university/news/annual-events/annual-events-2022/summaery/projects/my-projects/?tx_showcase_summaeryprojectprivate[project]=5204&amp;amp;amp;tx_showcase_summaeryprojectprivate[action]=showPrivate&amp;amp;amp;tx_showcase_summaeryprojectprivate[controller]=Summaery&amp;amp;amp;cHash=ec9f88612cc7527ee8a8fb2c3291476b&amp;amp;amp;fbclid=IwAR1doaV7PkU0BUIK57rJvDQXFsC1CskkH70XVuKFXVKZCrUk51yqiAvWEEE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RGB 3.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Docummentation of progress/]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131132</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131132"/>
		<updated>2022-07-12T08:12:14Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* Emot;on */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:emot;on_1.mp4|1280px]]&lt;br /&gt;
&lt;br /&gt;
==Emot;on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
What if music and your emotions can form a space? Will this generated space affect your emotions back and generate a new space correspondingly? Will this create an endless loop of changing emotions and spaces back and forth?&lt;br /&gt;
&lt;br /&gt;
Emot;on, an interactive VR installation that invites the participators to explore the notion of musical and emotional space in a new medium. Each participator will be transported into a space that forms depending on the music plaing and their current emotion. Hence, this user-centered experience will generate different and unique spaces from each different interaction, emotion, and music.&lt;br /&gt;
&lt;br /&gt;
Link to Project Summaery2022 page:&lt;br /&gt;
https://www.uni-weimar.de/en/university/news/annual-events/annual-events-2022/summaery/projects/my-projects/?tx_showcase_summaeryprojectprivate[project]=5204&amp;amp;amp;tx_showcase_summaeryprojectprivate[action]=showPrivate&amp;amp;amp;tx_showcase_summaeryprojectprivate[controller]=Summaery&amp;amp;amp;cHash=ec9f88612cc7527ee8a8fb2c3291476b&amp;amp;amp;fbclid=IwAR1doaV7PkU0BUIK57rJvDQXFsC1CskkH70XVuKFXVKZCrUk51yqiAvWEEE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RGB 3.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Docummentation of progress/]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RGB_3.jpg&amp;diff=131131</id>
		<title>File:RGB 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RGB_3.jpg&amp;diff=131131"/>
		<updated>2022-07-12T08:12:05Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=131130</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=131130"/>
		<updated>2022-07-12T08:11:10Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==CONCEPT==&lt;br /&gt;
&lt;br /&gt;
In this project, I plan to create an interactive installation that reflects this relationship between architectural space and music. While putting an emphasis on the emotional aspect of this experience.&lt;br /&gt;
The installation will have a musical instrument, VR glasses, and HR sensor. The participater is is allowed to play any music he/she wants and to change the music they are playing whenever the well through the experience. &lt;br /&gt;
The interaction starts after the participator starts playing and an emotional change is detected. This will trigger an audio-reactive environment to appear. The interactive environment will keep changing with respect to the emotional change during the musical performance, which will (probably) in return lead to affect the emotion of the participator. By this participator is influenced by music, changing his emotions, influencing the virtual space, followed by another emotional change, changing the music, ect..  This closed feedback loop is an embodiment of architecture, music, and emotion relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TECHNICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
This installation will be divided into three main parts; emotion detector (HR sensor+arduino+python), music (piano or any other instrument), and audio-reactive environment (touchdesigner viewed by VR glasses).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AESTHETICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
Although the program that will be used and the general vision of the visual outcome of this interaction is predetermined; an interactive architectural space that is changed by emotions and music. The design is not yet clear, and will be worked on during this semester in the Touchdesigner course I am currently taking.&lt;br /&gt;
&lt;br /&gt;
==What has been done so far:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;br /&gt;
&lt;br /&gt;
*Audio-reactive 3D model&lt;br /&gt;
&lt;br /&gt;
[[File:Audioreactive test.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/SJZIMGg-thY Instancing in Touchdesigner], &lt;br /&gt;
[https://youtu.be/R7sAomk2vR4 Touchdesigner audio analysis]&lt;br /&gt;
&lt;br /&gt;
==What&#039;s next?==&lt;br /&gt;
&lt;br /&gt;
====Arduino====&lt;br /&gt;
&lt;br /&gt;
*Send &#039;&#039;&#039;pulse&#039;&#039;&#039; data to TD&lt;br /&gt;
*Send to Emotion recognition code&lt;br /&gt;
&lt;br /&gt;
====Python | Emotion recognition====&lt;br /&gt;
&lt;br /&gt;
*Emotion recognition&lt;br /&gt;
*Send data to TD&lt;br /&gt;
&lt;br /&gt;
====Touchdesinger====&lt;br /&gt;
&lt;br /&gt;
*test other forms of 3D (point clouds/ more complex instancing/....)&lt;br /&gt;
*try other sets of reactions to music&lt;br /&gt;
*create multiple scenes for different emotions&lt;br /&gt;
&lt;br /&gt;
*intersection with Arduino: reaction to the &#039;&#039;&#039;pulse&#039;&#039;&#039; input&lt;br /&gt;
*intersection with python: trigger change in scenes by the &#039;&#039;&#039;emotional&#039;&#039;&#039; input&lt;br /&gt;
&lt;br /&gt;
==List of readings and references:==&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=yvbThD835m0&lt;br /&gt;
*https://github.com/lbugnon/emoHR&lt;br /&gt;
*https://github.com/FarhatBuet14/Heart-Rate-Monitoring-with-Emotion-Detection-using-PPG-GSR-Sensors&lt;br /&gt;
*https://www.youtube.com/watch?v=1clagERAiR4&lt;br /&gt;
*https://link.springer.com/article/10.1007/s11042-020-09576-0&lt;br /&gt;
*https://www.thinkmind.org/articles/etelemed_2016_7_40_40093.pdf&lt;br /&gt;
*https://www.scitepress.org/papers/2015/52411/52411.pdf&lt;br /&gt;
*https://www.researchgate.net/publication/342075389_Development_of_ECG_sensor_using_arduino_uno_and_e-health_sensor_platform_mood_detection_from_heartbeat&lt;br /&gt;
*https://link.springer.com/chapter/10.1007/11941354_44&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131129</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131129"/>
		<updated>2022-07-12T08:10:43Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:emot;on_1.mp4|1280px]]&lt;br /&gt;
&lt;br /&gt;
==Emot;on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
What if music and your emotions can form a space? Will this generated space affect your emotions back and generate a new space correspondingly? Will this create an endless loop of changing emotions and spaces back and forth?&lt;br /&gt;
&lt;br /&gt;
Emot;on, an interactive VR installation that invites the participators to explore the notion of musical and emotional space in a new medium. Each participator will be transported into a space that forms depending on the music plaing and their current emotion. Hence, this user-centered experience will generate different and unique spaces from each different interaction, emotion, and music.&lt;br /&gt;
&lt;br /&gt;
Link to Project Summaery2022 page:&lt;br /&gt;
https://www.uni-weimar.de/en/university/news/annual-events/annual-events-2022/summaery/projects/my-projects/?tx_showcase_summaeryprojectprivate[project]=5204&amp;amp;amp;tx_showcase_summaeryprojectprivate[action]=showPrivate&amp;amp;amp;tx_showcase_summaeryprojectprivate[controller]=Summaery&amp;amp;amp;cHash=ec9f88612cc7527ee8a8fb2c3291476b&amp;amp;amp;fbclid=IwAR1doaV7PkU0BUIK57rJvDQXFsC1CskkH70XVuKFXVKZCrUk51yqiAvWEEE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poster1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Docummentation of progress/]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=131128</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=131128"/>
		<updated>2022-07-12T08:09:43Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==CONCEPT==&lt;br /&gt;
&lt;br /&gt;
In this project, I plan to create an interactive installation that reflects this relationship between architectural space and music. While putting an emphasis on the emotional aspect of this experience.&lt;br /&gt;
The installation will have a musical instrument, VR glasses, and HR sensor. The participater is is allowed to play any music he/she wants and to change the music they are playing whenever the well through the experience. &lt;br /&gt;
The interaction starts after the participator starts playing and an emotional change is detected. This will trigger an audio-reactive environment to appear. The interactive environment will keep changing with respect to the emotional change during the musical performance, which will (probably) in return lead to affect the emotion of the participator. By this participator is influenced by music, changing his emotions, influencing the virtual space, followed by another emotional change, changing the music, ect..  This closed feedback loop is an embodiment of architecture, music, and emotion relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TECHNICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
This installation will be divided into three main parts; emotion detector (HR sensor+arduino+python), music (piano or any other instrument), and audio-reactive environment (touchdesigner viewed by VR glasses).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AESTHETICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
Although the program that will be used and the general vision of the visual outcome of this interaction is predetermined; an interactive architectural space that is changed by emotions and music. The design is not yet clear, and will be worked on during this semester in the Touchdesigner course I am currently taking.&lt;br /&gt;
&lt;br /&gt;
==What has been done so far:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;br /&gt;
&lt;br /&gt;
*Audio-reactive 3D model&lt;br /&gt;
&lt;br /&gt;
[[File:Audioreactive test.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/SJZIMGg-thY Instancing in Touchdesigner], &lt;br /&gt;
[https://youtu.be/R7sAomk2vR4 Touchdesigner audio analysis]&lt;br /&gt;
&lt;br /&gt;
==What&#039;s next?==&lt;br /&gt;
&lt;br /&gt;
====Arduino====&lt;br /&gt;
&lt;br /&gt;
*Send &#039;&#039;&#039;pulse&#039;&#039;&#039; data to TD&lt;br /&gt;
*Send to Emotion recognition code&lt;br /&gt;
&lt;br /&gt;
====Python | Emotion recognition====&lt;br /&gt;
&lt;br /&gt;
*Emotion recognition&lt;br /&gt;
*Send data to TD&lt;br /&gt;
&lt;br /&gt;
====Touchdesinger====&lt;br /&gt;
&lt;br /&gt;
*test other forms of 3D (point clouds/ more complex instancing/....)&lt;br /&gt;
*try other sets of reactions to music&lt;br /&gt;
*create multiple scenes for different emotions&lt;br /&gt;
&lt;br /&gt;
*intersection with Arduino: reaction to the &#039;&#039;&#039;pulse&#039;&#039;&#039; input&lt;br /&gt;
*intersection with python: trigger change in scenes by the &#039;&#039;&#039;emotional&#039;&#039;&#039; input&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131127</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131127"/>
		<updated>2022-07-12T08:09:20Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:emot;on_1.mp4|1280px]]&lt;br /&gt;
&lt;br /&gt;
==Emot;on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
What if music and your emotions can form a space? Will this generated space affect your emotions back and generate a new space correspondingly? Will this create an endless loop of changing emotions and spaces back and forth?&lt;br /&gt;
&lt;br /&gt;
Emot;on, an interactive VR installation that invites the participators to explore the notion of musical and emotional space in a new medium. Each participator will be transported into a space that forms depending on the music plaing and their current emotion. Hence, this user-centered experience will generate different and unique spaces from each different interaction, emotion, and music.&lt;br /&gt;
&lt;br /&gt;
Link to Project Summaery2022 page:&lt;br /&gt;
https://www.uni-weimar.de/en/university/news/annual-events/annual-events-2022/summaery/projects/my-projects/?tx_showcase_summaeryprojectprivate[project]=5204&amp;amp;amp;tx_showcase_summaeryprojectprivate[action]=showPrivate&amp;amp;amp;tx_showcase_summaeryprojectprivate[controller]=Summaery&amp;amp;amp;cHash=ec9f88612cc7527ee8a8fb2c3291476b&amp;amp;amp;fbclid=IwAR1doaV7PkU0BUIK57rJvDQXFsC1CskkH70XVuKFXVKZCrUk51yqiAvWEEE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poster1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Docummentation of progress/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of readings and references:==&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=yvbThD835m0&lt;br /&gt;
*https://github.com/lbugnon/emoHR&lt;br /&gt;
*https://github.com/FarhatBuet14/Heart-Rate-Monitoring-with-Emotion-Detection-using-PPG-GSR-Sensors&lt;br /&gt;
*https://www.youtube.com/watch?v=1clagERAiR4&lt;br /&gt;
*https://link.springer.com/article/10.1007/s11042-020-09576-0&lt;br /&gt;
*https://www.thinkmind.org/articles/etelemed_2016_7_40_40093.pdf&lt;br /&gt;
*https://www.scitepress.org/papers/2015/52411/52411.pdf&lt;br /&gt;
*https://www.researchgate.net/publication/342075389_Development_of_ECG_sensor_using_arduino_uno_and_e-health_sensor_platform_mood_detection_from_heartbeat&lt;br /&gt;
*https://link.springer.com/chapter/10.1007/11941354_44&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131106</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131106"/>
		<updated>2022-07-07T07:36:04Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:emot;on_1.mp4|1280px]]&lt;br /&gt;
&lt;br /&gt;
==Emot;on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
What if music and your emotions can form a space? Will this generated space affect your emotions back and generate a new space correspondingly? Will this create an endless loop of changing emotions and spaces back and forth?&lt;br /&gt;
&lt;br /&gt;
Emot;on, an interactive VR installation that invites the participators to explore the notion of musical and emotional space in a new medium. Each participator will be transported into a space that forms depending on the music plaing and their current emotion. Hence, this user-centered experience will generate different and unique spaces from each different interaction, emotion, and music.&lt;br /&gt;
&lt;br /&gt;
Link to Project Summaery2022 page:&lt;br /&gt;
https://www.uni-weimar.de/en/university/news/annual-events/annual-events-2022/summaery/projects/my-projects/?tx_showcase_summaeryprojectprivate[project]=5204&amp;amp;amp;tx_showcase_summaeryprojectprivate[action]=showPrivate&amp;amp;amp;tx_showcase_summaeryprojectprivate[controller]=Summaery&amp;amp;amp;cHash=ec9f88612cc7527ee8a8fb2c3291476b&amp;amp;amp;fbclid=IwAR1doaV7PkU0BUIK57rJvDQXFsC1CskkH70XVuKFXVKZCrUk51yqiAvWEEE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poster1.jpg]]&lt;br /&gt;
&lt;br /&gt;
==CONCEPT==&lt;br /&gt;
&lt;br /&gt;
In this project, I plan to create an interactive installation that reflects this relationship between architectural space and music. While putting an emphasis on the emotional aspect of this experience.&lt;br /&gt;
The installation will have a musical instrument, VR glasses, and HR sensor. The participater is is allowed to play any music he/she wants and to change the music they are playing whenever the well through the experience. &lt;br /&gt;
The interaction starts after the participator starts playing and an emotional change is detected. This will trigger an audio-reactive environment to appear. The interactive environment will keep changing with respect to the emotional change during the musical performance, which will (probably) in return lead to affect the emotion of the participator. By this participator is influenced by music, changing his emotions, influencing the virtual space, followed by another emotional change, changing the music, ect..  This closed feedback loop is an embodiment of architecture, music, and emotion relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TECHNICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
This installation will be divided into three main parts; emotion detector (HR sensor+arduino+python), music (piano or any other instrument), and audio-reactive environment (touchdesigner viewed by VR glasses).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AESTHETICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
Although the program that will be used and the general vision of the visual outcome of this interaction is predetermined; an interactive architectural space that is changed by emotions and music. The design is not yet clear, and will be worked on during this semester in the Touchdesigner course I am currently taking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Docummentation of progress/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of readings and references:==&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=yvbThD835m0&lt;br /&gt;
*https://github.com/lbugnon/emoHR&lt;br /&gt;
*https://github.com/FarhatBuet14/Heart-Rate-Monitoring-with-Emotion-Detection-using-PPG-GSR-Sensors&lt;br /&gt;
*https://www.youtube.com/watch?v=1clagERAiR4&lt;br /&gt;
*https://link.springer.com/article/10.1007/s11042-020-09576-0&lt;br /&gt;
*https://www.thinkmind.org/articles/etelemed_2016_7_40_40093.pdf&lt;br /&gt;
*https://www.scitepress.org/papers/2015/52411/52411.pdf&lt;br /&gt;
*https://www.researchgate.net/publication/342075389_Development_of_ECG_sensor_using_arduino_uno_and_e-health_sensor_platform_mood_detection_from_heartbeat&lt;br /&gt;
*https://link.springer.com/chapter/10.1007/11941354_44&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131105</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=131105"/>
		<updated>2022-07-07T07:30:12Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* Emot;on */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:emot;on_1.mp4]]&lt;br /&gt;
&lt;br /&gt;
==Emot;on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
What if music and your emotions can form a space? Will this generated space affect your emotions back and generate a new space correspondingly? Will this create an endless loop of changing emotions and spaces back and forth?&lt;br /&gt;
&lt;br /&gt;
Emot;on, an interactive VR installation that invites the participators to explore the notion of musical and emotional space in a new medium. Each participator will be transported into a space that forms depending on the music plaing and their current emotion. Hence, this user-centered experience will generate different and unique spaces from each different interaction, emotion, and music.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:poster1.jpg]]&lt;br /&gt;
&lt;br /&gt;
==CONCEPT==&lt;br /&gt;
&lt;br /&gt;
In this project, I plan to create an interactive installation that reflects this relationship between architectural space and music. While putting an emphasis on the emotional aspect of this experience.&lt;br /&gt;
The installation will have a musical instrument, VR glasses, and HR sensor. The participater is is allowed to play any music he/she wants and to change the music they are playing whenever the well through the experience. &lt;br /&gt;
The interaction starts after the participator starts playing and an emotional change is detected. This will trigger an audio-reactive environment to appear. The interactive environment will keep changing with respect to the emotional change during the musical performance, which will (probably) in return lead to affect the emotion of the participator. By this participator is influenced by music, changing his emotions, influencing the virtual space, followed by another emotional change, changing the music, ect..  This closed feedback loop is an embodiment of architecture, music, and emotion relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TECHNICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
This installation will be divided into three main parts; emotion detector (HR sensor+arduino+python), music (piano or any other instrument), and audio-reactive environment (touchdesigner viewed by VR glasses).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AESTHETICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
Although the program that will be used and the general vision of the visual outcome of this interaction is predetermined; an interactive architectural space that is changed by emotions and music. The design is not yet clear, and will be worked on during this semester in the Touchdesigner course I am currently taking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Docummentation of progress/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of readings and references:==&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=yvbThD835m0&lt;br /&gt;
*https://github.com/lbugnon/emoHR&lt;br /&gt;
*https://github.com/FarhatBuet14/Heart-Rate-Monitoring-with-Emotion-Detection-using-PPG-GSR-Sensors&lt;br /&gt;
*https://www.youtube.com/watch?v=1clagERAiR4&lt;br /&gt;
*https://link.springer.com/article/10.1007/s11042-020-09576-0&lt;br /&gt;
*https://www.thinkmind.org/articles/etelemed_2016_7_40_40093.pdf&lt;br /&gt;
*https://www.scitepress.org/papers/2015/52411/52411.pdf&lt;br /&gt;
*https://www.researchgate.net/publication/342075389_Development_of_ECG_sensor_using_arduino_uno_and_e-health_sensor_platform_mood_detection_from_heartbeat&lt;br /&gt;
*https://link.springer.com/chapter/10.1007/11941354_44&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Emot;on_1.mp4&amp;diff=131104</id>
		<title>File:Emot;on 1.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Emot;on_1.mp4&amp;diff=131104"/>
		<updated>2022-07-07T07:29:37Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Poster1.jpg&amp;diff=131103</id>
		<title>File:Poster1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Poster1.jpg&amp;diff=131103"/>
		<updated>2022-07-07T07:29:15Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130515</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130515"/>
		<updated>2022-05-11T15:59:11Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* What&amp;#039;s next? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==What has been done so far:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;br /&gt;
&lt;br /&gt;
*Audio-reactive 3D model&lt;br /&gt;
&lt;br /&gt;
[[File:Audioreactive test.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/SJZIMGg-thY Instancing in Touchdesigner], &lt;br /&gt;
[https://youtu.be/R7sAomk2vR4 Touchdesigner audio analysis]&lt;br /&gt;
&lt;br /&gt;
==What&#039;s next?==&lt;br /&gt;
&lt;br /&gt;
====Arduino====&lt;br /&gt;
&lt;br /&gt;
*Send &#039;&#039;&#039;pulse&#039;&#039;&#039; data to TD&lt;br /&gt;
*Send to Emotion recognition code&lt;br /&gt;
&lt;br /&gt;
====Python | Emotion recognition====&lt;br /&gt;
&lt;br /&gt;
*Emotion recognition&lt;br /&gt;
*Send data to TD&lt;br /&gt;
&lt;br /&gt;
====Touchdesinger====&lt;br /&gt;
&lt;br /&gt;
*test other forms of 3D (point clouds/ more complex instancing/....)&lt;br /&gt;
*try other sets of reactions to music&lt;br /&gt;
*create multiple scenes for different emotions&lt;br /&gt;
&lt;br /&gt;
*intersection with Arduino: reaction to the &#039;&#039;&#039;pulse&#039;&#039;&#039; input&lt;br /&gt;
*intersection with python: trigger change in scenes by the &#039;&#039;&#039;emotional&#039;&#039;&#039; input&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130514</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130514"/>
		<updated>2022-05-11T15:58:54Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* What has been done so far: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==What has been done so far:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;br /&gt;
&lt;br /&gt;
*Audio-reactive 3D model&lt;br /&gt;
&lt;br /&gt;
[[File:Audioreactive test.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/SJZIMGg-thY Instancing in Touchdesigner], &lt;br /&gt;
[https://youtu.be/R7sAomk2vR4 Touchdesigner audio analysis]&lt;br /&gt;
&lt;br /&gt;
===What&#039;s next?===&lt;br /&gt;
&lt;br /&gt;
====Arduino====&lt;br /&gt;
&lt;br /&gt;
*Send &#039;&#039;&#039;pulse&#039;&#039;&#039; data to TD&lt;br /&gt;
*Send to Emotion recognition code&lt;br /&gt;
&lt;br /&gt;
====Python | Emotion recognition====&lt;br /&gt;
&lt;br /&gt;
*Emotion recognition&lt;br /&gt;
*Send data to TD&lt;br /&gt;
&lt;br /&gt;
====Touchdesinger====&lt;br /&gt;
&lt;br /&gt;
*test other forms of 3D (point clouds/ more complex instancing/....)&lt;br /&gt;
*try other sets of reactions to music&lt;br /&gt;
*create multiple scenes for different emotions&lt;br /&gt;
&lt;br /&gt;
*intersection with Arduino: reaction to the &#039;&#039;&#039;pulse&#039;&#039;&#039; input&lt;br /&gt;
*intersection with python: trigger change in scenes by the &#039;&#039;&#039;emotional&#039;&#039;&#039; input&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130513</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130513"/>
		<updated>2022-05-11T15:58:02Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* What has been done so far: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;br /&gt;
&lt;br /&gt;
*Audio-reactive 3D model&lt;br /&gt;
&lt;br /&gt;
[[File:Audioreactive test.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/SJZIMGg-thY Instancing in Touchdesigner], &lt;br /&gt;
[https://youtu.be/R7sAomk2vR4 Touchdesigner audio analysis]&lt;br /&gt;
&lt;br /&gt;
===What&#039;s next?===&lt;br /&gt;
&lt;br /&gt;
====Arduino====&lt;br /&gt;
&lt;br /&gt;
*Send &#039;&#039;&#039;pulse&#039;&#039;&#039; data to TD&lt;br /&gt;
*Send to Emotion recognition code&lt;br /&gt;
&lt;br /&gt;
====Python | Emotion recognition====&lt;br /&gt;
&lt;br /&gt;
*Emotion recognition&lt;br /&gt;
*Send data to TD&lt;br /&gt;
&lt;br /&gt;
====Touchdesinger====&lt;br /&gt;
&lt;br /&gt;
*test other forms of 3D (point clouds/ more complex instancing/....)&lt;br /&gt;
*try other sets of reactions to music&lt;br /&gt;
*create multiple scenes for different emotions&lt;br /&gt;
&lt;br /&gt;
*intersection with Arduino: reaction to the &#039;&#039;&#039;pulse&#039;&#039;&#039; input&lt;br /&gt;
*intersection with python: trigger change in scenes by the &#039;&#039;&#039;emotional&#039;&#039;&#039; input&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130512</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130512"/>
		<updated>2022-05-11T15:57:36Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* What has been done so far: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;br /&gt;
&lt;br /&gt;
*Audio-reactive 3D model&lt;br /&gt;
&lt;br /&gt;
[[File:Audioreactive test.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/SJZIMGg-thY Instancing in Touchdesigner], &lt;br /&gt;
[https://youtu.be/R7sAomk2vR4 Touchdesigner audio analysis]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===What&#039;s next?===&lt;br /&gt;
&lt;br /&gt;
====Arduino====&lt;br /&gt;
&lt;br /&gt;
*Send &#039;&#039;&#039;pulse&#039;&#039;&#039; data to TD&lt;br /&gt;
*Send to Emotion recognition code&lt;br /&gt;
&lt;br /&gt;
====Python | Emotion recognition====&lt;br /&gt;
&lt;br /&gt;
*Emotion recognition&lt;br /&gt;
*Send data to TD&lt;br /&gt;
&lt;br /&gt;
====Touchdesinger====&lt;br /&gt;
&lt;br /&gt;
*test other forms of 3D (point clouds/ more complex instancing/....)&lt;br /&gt;
*try other sets of reactions to music&lt;br /&gt;
*create multiple scenes for different emotions&lt;br /&gt;
&lt;br /&gt;
*intersection with Arduino: reaction to the &#039;&#039;&#039;pulse&#039;&#039;&#039; input&lt;br /&gt;
*intersection with python: trigger change in scenes by the &#039;&#039;&#039;emotional&#039;&#039;&#039; input&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130511</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130511"/>
		<updated>2022-05-11T15:43:50Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;br /&gt;
&lt;br /&gt;
*Audio-reactive 3D model&lt;br /&gt;
&lt;br /&gt;
[[File:Audioreactive test.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/SJZIMGg-thY Instancing in Touchdesigner], &lt;br /&gt;
[https://youtu.be/R7sAomk2vR4 Touchdesigner audio analysis]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Audioreactive_test.mp4&amp;diff=130510</id>
		<title>File:Audioreactive test.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Audioreactive_test.mp4&amp;diff=130510"/>
		<updated>2022-05-11T15:41:46Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130509</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130509"/>
		<updated>2022-05-11T13:11:40Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* What has been done so far: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner], &lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130508</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130508"/>
		<updated>2022-05-11T13:11:22Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* What has been done so far: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;br /&gt;
&lt;br /&gt;
Links used for this step:&lt;br /&gt;
[https://youtu.be/83K3QEK6Iv0 Feedback in Touchdesigner]&lt;br /&gt;
[https://youtu.be/V_Q_fDukTI0 TOUCHDESIGNER &amp;amp; ARDUINO]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130507</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130507"/>
		<updated>2022-05-11T13:07:19Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using Ultrasonic Distance Sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4|600px]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130506</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130506"/>
		<updated>2022-05-11T13:04:58Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using approximately sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[File:TD-trim.mp4]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TD-trim.mp4&amp;diff=130505</id>
		<title>File:TD-trim.mp4</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TD-trim.mp4&amp;diff=130505"/>
		<updated>2022-05-11T13:03:59Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130504</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130504"/>
		<updated>2022-05-11T12:51:12Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using approximately sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data received from Arduino&lt;br /&gt;
&lt;br /&gt;
[[20220511_133622.mp4]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130503</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130503"/>
		<updated>2022-05-11T12:46:26Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* What has been done so far: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using approximately sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Manipulating 3D object using data recieved from arduino&lt;br /&gt;
&lt;br /&gt;
[[20220511_133622.mp4|600px]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress/Code_on_arduino&amp;diff=130502</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress/Code on arduino</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress/Code_on_arduino&amp;diff=130502"/>
		<updated>2022-05-11T12:36:59Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: Created page with &amp;quot;   // ULTRASONIC SENSOR  int TRIG = 3;  int ECHO = 2;  int DURATION;  int DISTANCE;        void setup() {        // ULTRASONIC SENSOR    pinMode(TRIG, OUTPUT);    pinMode(ECHO...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
 // ULTRASONIC SENSOR&lt;br /&gt;
 int TRIG = 3;&lt;br /&gt;
 int ECHO = 2;&lt;br /&gt;
 int DURATION;&lt;br /&gt;
 int DISTANCE;&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 void setup() {  &lt;br /&gt;
 &lt;br /&gt;
   // ULTRASONIC SENSOR&lt;br /&gt;
   pinMode(TRIG, OUTPUT);&lt;br /&gt;
   pinMode(ECHO, INPUT);&lt;br /&gt;
 &lt;br /&gt;
   // SERIAL&lt;br /&gt;
   Serial.begin(9600);&lt;br /&gt;
   &lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
 void loop() {&lt;br /&gt;
  &lt;br /&gt;
   digitalWrite(TRIG,HIGH);&lt;br /&gt;
   delay(1);&lt;br /&gt;
   digitalWrite(TRIG,LOW);&lt;br /&gt;
   DURATION = pulseIn(ECHO,HIGH);&lt;br /&gt;
   DISTANCE = DURATION / 58.2;&lt;br /&gt;
 &lt;br /&gt;
   if(DISTANCE &amp;gt; 0 &amp;amp;&amp;amp; DISTANCE &amp;lt; 50 ){&lt;br /&gt;
     Serial.println(DISTANCE);&lt;br /&gt;
     delay(100);&lt;br /&gt;
   }&lt;br /&gt;
  &lt;br /&gt;
 }&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130501</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh/Docummentation of progress</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh/Docummentation_of_progress&amp;diff=130501"/>
		<updated>2022-05-11T12:36:00Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: Created page with &amp;quot;  ===What has been done so far:===    *Testing receiving data from Arduino to Touchdesigner using approximately sensor (only for this test)  /Code on arduino&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===What has been done so far:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Testing receiving data from Arduino to Touchdesigner using approximately sensor (only for this test)&lt;br /&gt;
&lt;br /&gt;
[[/Code on arduino]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=130500</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=130500"/>
		<updated>2022-05-11T12:30:00Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==Emot;on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
Looking through the connection between these two distant fields, it may seem to be a direct and strong connection since they both share the same structure and principles: rhythm, harmony, hierarchy, texture, proportion, etc. Nevertheless, beyond this obvious connection, there seem to be a major intangible connection; &#039;&#039;&#039;emotions&#039;&#039;&#039;. Both fields evoke various emotions in the receiver. These emotional experiences target and affect the receiver (from behavior to creation).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==CONCEPT==&lt;br /&gt;
&lt;br /&gt;
In this project, I plan to create an interactive installation that reflects this relationship between architectural space and music. While putting an emphasis on the emotional aspect of this experience.&lt;br /&gt;
The installation will have a musical instrument, VR glasses, and HR sensor. The participater is is allowed to play any music he/she wants and to change the music they are playing whenever the well through the experience. &lt;br /&gt;
The interaction starts after the participator starts playing and an emotional change is detected. This will trigger an audio-reactive environment to appear. The interactive environment will keep changing with respect to the emotional change during the musical performance, which will (probably) in return lead to affect the emotion of the participator. By this participator is influenced by music, changing his emotions, influencing the virtual space, followed by another emotional change, changing the music, ect..  This closed feedback loop is an embodiment of architecture, music, and emotion relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TECHNICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
This installation will be divided into three main parts; emotion detector (HR sensor+arduino+python), music (piano or any other instrument), and audio-reactive environment (touchdesigner viewed by VR glasses).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AESTHETICAL ASPECT==&lt;br /&gt;
&lt;br /&gt;
Although the program that will be used and the general vision of the visual outcome of this interaction is predetermined; an interactive architectural space that is changed by emotions and music. The design is not yet clear, and will be worked on during this semester in the Touchdesigner course I am currently taking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Docummentation of progress/]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of readings and references:==&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=yvbThD835m0&lt;br /&gt;
*https://github.com/lbugnon/emoHR&lt;br /&gt;
*https://github.com/FarhatBuet14/Heart-Rate-Monitoring-with-Emotion-Detection-using-PPG-GSR-Sensors&lt;br /&gt;
*https://www.youtube.com/watch?v=1clagERAiR4&lt;br /&gt;
*https://link.springer.com/article/10.1007/s11042-020-09576-0&lt;br /&gt;
*https://www.thinkmind.org/articles/etelemed_2016_7_40_40093.pdf&lt;br /&gt;
*https://www.scitepress.org/papers/2015/52411/52411.pdf&lt;br /&gt;
*https://www.researchgate.net/publication/342075389_Development_of_ECG_sensor_using_arduino_uno_and_e-health_sensor_platform_mood_detection_from_heartbeat&lt;br /&gt;
*https://link.springer.com/chapter/10.1007/11941354_44&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=130393</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=130393"/>
		<updated>2022-05-04T17:29:07Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Emot;on&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
Looking through the connection between these two distant fields, it may seem to be a direct and strong connection since they both share the same structure and principles: rhythm, harmony, hierarchy, texture, proportion, etc. Nevertheless, beyond this obvious connection, there seem to be a major intangible connection; &#039;&#039;&#039;emotions&#039;&#039;&#039;. Both fields evoke various emotions in the receiver. These emotional experiences target and affect the receiver (from behavior to creation).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CONCEPT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this project, I plan to create an interactive installation that reflects this relationship between architectural space and music. While putting an emphasis on the emotional aspect of this experience.&lt;br /&gt;
The installation will have a musical instrument, VR glasses, and HR sensor. The participater is is allowed to play any music he/she wants and to change the music they are playing whenever the well through the experience. &lt;br /&gt;
The interaction starts after the participator starts playing and an emotional change is detected. This will trigger an audio-reactive environment to appear. The interactive environment will keep changing with respect to the emotional change during the musical performance, which will (probably) in return lead to affect the emotion of the participator. By this participator is influenced by music, changing his emotions, influencing the virtual space, followed by another emotional change, changing the music, ect..  This closed feedback loop is an embodiment of architecture, music, and emotion relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TECHNICAL ASPECT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This installation will be divided into three main parts; emotion detector (HR sensor+arduino+python), music (piano or any other instrument), and audio-reactive environment (touchdesigner viewed by VR glasses).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AESTHETICAL ASPECT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Although the program that will be used and the general vision of the visual outcome of this interaction is predetermined; an interactive architectural space that is changed by emotions and music. The design is not yet clear, and will be worked on during this semester in the Touchdesigner course I am currently taking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of readings and references:&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=yvbThD835m0&lt;br /&gt;
https://github.com/lbugnon/emoHR&lt;br /&gt;
https://github.com/FarhatBuet14/Heart-Rate-Monitoring-with-Emotion-Detection-using-PPG-GSR-Sensors&lt;br /&gt;
https://www.youtube.com/watch?v=1clagERAiR4&lt;br /&gt;
https://link.springer.com/article/10.1007/s11042-020-09576-0&lt;br /&gt;
https://www.thinkmind.org/articles/etelemed_2016_7_40_40093.pdf&lt;br /&gt;
https://www.scitepress.org/papers/2015/52411/52411.pdf&lt;br /&gt;
https://www.researchgate.net/publication/342075389_Development_of_ECG_sensor_using_arduino_uno_and_e-health_sensor_platform_mood_detection_from_heartbeat&lt;br /&gt;
https://link.springer.com/chapter/10.1007/11941354_44&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=130392</id>
		<title>GMU:Home Made Bioelectronics/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Doleh&amp;diff=130392"/>
		<updated>2022-05-04T17:28:18Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: Created page with &amp;quot; Emot;on  Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and drive...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Emot;on&lt;br /&gt;
&lt;br /&gt;
Music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Due to various acoustic phenomena, music does not sound the same inside different buildings, influencing the musician when composing. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. Therefore, the impact on music and architecture could be seen as a closed-loop impact on many levels; inspiring, composing/ designing, and experiencing.&lt;br /&gt;
&lt;br /&gt;
Looking through the connection between these two distant fields, it may seem to be a direct and strong connection since they both share the same structure and principles: rhythm, harmony, hierarchy, texture, proportion, etc. Nevertheless, beyond this obvious connection, there seem to be a major intangible connection; &#039;&#039;&#039;emotions&#039;&#039;&#039;. Both fields evoke various emotions in the receiver. These emotional experiences target and affect the receiver (from behavior to creation).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CONCEPT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this project, I plan to create an interactive installation that reflects this relationship between architectural space and music. While putting an emphasis on the emotional aspect of this experience.&lt;br /&gt;
The installation will have a musical instrument, VR glasses, and HR sensor. The participater is is allowed to play any music he/she wants and to change the music they are playing whenever the well through the experience. &lt;br /&gt;
The interaction starts after the participator starts playing and an emotional change is detected. This will trigger an audio-reactive environment to appear. The interactive environment will keep changing with respect to the emotional change during the musical performance, which will (probably) in return lead to affect the emotion of the participator. By this participator is influenced by music, changing his emotions, influencing the virtual space, followed by another emotional change, changing the music, ect..  This closed feedback loop is an embodiment of architecture, music, and emotion relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TECHNICAL ASPECT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This installation will be divided into three main parts; emotion detector (HR sensor+arduino+python), music (piano or any other instrument), and audio-reactive environment (touchdesigner viewed by VR glasses).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AESTHETICAL ASPECT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Although the program that will be used and the general vision of the visual outcome of this interaction is predetermined; an interactive architectural space that is changed by emotions and music. The design is not yet clear, and will be worked on during this semester in the Touchdesigner course I am currently taking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of readings and references:&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=yvbThD835m0&lt;br /&gt;
https://github.com/lbugnon/emoHR&lt;br /&gt;
https://github.com/FarhatBuet14/Heart-Rate-Monitoring-with-Emotion-Detection-using-PPG-GSR-Sensors&lt;br /&gt;
https://www.youtube.com/watch?v=1clagERAiR4&lt;br /&gt;
https://link.springer.com/article/10.1007/s11042-020-09576-0&lt;br /&gt;
https://www.thinkmind.org/articles/etelemed_2016_7_40_40093.pdf&lt;br /&gt;
https://www.scitepress.org/papers/2015/52411/52411.pdf&lt;br /&gt;
https://www.researchgate.net/publication/342075389_Development_of_ECG_sensor_using_arduino_uno_and_e-health_sensor_platform_mood_detection_from_heartbeat&lt;br /&gt;
https://link.springer.com/chapter/10.1007/11941354_44&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics&amp;diff=130317</id>
		<title>GMU:Home Made Bioelectronics</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics&amp;diff=130317"/>
		<updated>2022-04-28T09:11:06Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Werkmodul|Werkmodul]] [[:Category:Fachmodul|Fachmodul]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer(s):&#039;&#039; [[:Category:Mindaugas Gapševičius|Mindaugas Gapševičius]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 4 [[SWS]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Date: Thursdays 11.00-15.00&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; DIY Biolab @ [[Marienstraße 7b]], [[Marienstraße 7b/202|Room 202]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; 14.04.2022&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This course is designed as an introduction to working with interfaces between living organisms and computing machines. The weekly course is divided into a theoretical and a practical parts. In the theoretical part we will discuss artworks in relation to bioelectronics. The practical part will include work with organisms and interfaces that connect organisms to computers.&lt;br /&gt;
&lt;br /&gt;
Participants are encouraged to develop their own ideas, which will then be presented at the exhibition in Berlin in the summer. &lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
* 14.04.2022. [[/Introduction]]&lt;br /&gt;
* 21.04.2022. [[/Exchange of ideas]]&lt;br /&gt;
&lt;br /&gt;
==Students==&lt;br /&gt;
* [[/Marah Doleh]]&lt;br /&gt;
* [[/Sophia Amelia Eickhoff]]&lt;br /&gt;
* [[/Nicolas Krewer]]&lt;br /&gt;
* [[/Friedrich Wilhelm Albrecht Pittelkow]]&lt;br /&gt;
* [[/Cosmo Niklas Schüppel]]&lt;br /&gt;
* [[/Dahye Seo]]&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
* Homemade Bio Electronic Arts [[:File:inhalt_bioelectronics_final_greenpages_o.pdf]]&lt;br /&gt;
&lt;br /&gt;
==Grading==&lt;br /&gt;
The successful completion of the course is the attendance of the seminar and the documented work on GMU wiki. The documentation may contain text, video, images, sketches, sound, and other digital formats.&lt;br /&gt;
&lt;br /&gt;
*20 % Theory&lt;br /&gt;
*50 % Individual project&lt;br /&gt;
*30 % Documentation including 20% of updates in Wiki&lt;br /&gt;
&lt;br /&gt;
[[Category:WS22]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Mindaugas Gapševičius]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Haitham_Saleh_Doleh&amp;diff=130308</id>
		<title>GMU:Home Made Bioelectronics/Marah Haitham Saleh Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Home_Made_Bioelectronics/Marah_Haitham_Saleh_Doleh&amp;diff=130308"/>
		<updated>2022-04-27T19:04:45Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: Created page with &amp;quot; &amp;#039;&amp;#039;&amp;#039;Concept&amp;#039;&amp;#039;&amp;#039;  Throughout history, music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Throughout history, music and architecture have been a great influence on each other. Many architects have been influenced by music, and so did musicians as they were inspired and driven by the architectural context that dwelled them. Meanwhile, architecture was created around music and developed spatial-acoustical criteria to contain the music within it, with emphasis on the acoustical and emotional outcome that could be achieved. &lt;br /&gt;
&lt;br /&gt;
Considering emotions as an essential connection between music and architecture in the design process, I intend to capture the emotions of the user while listening to music and translate them into generative spaces.&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129932</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129932"/>
		<updated>2022-03-21T18:14:01Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==[in]vironment    |    collective environment of photogrammetric scans ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:scenes.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WORKFLOW ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:hamza.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:laptop.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt2.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
== Video documentation ==&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129931</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129931"/>
		<updated>2022-03-21T18:13:35Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;==[in]vironment    |    collective environment of photogrammetric scans ==&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:scenes.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WORKFLOW ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:hamza.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:laptop.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt2.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
== Video documentation ==&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129930</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129930"/>
		<updated>2022-03-21T18:11:49Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[in]vironment    |    collective environment of photogrammetric scans ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:scenes.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WORKFLOW ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:hamza.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:laptop.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt2.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
== Video documentation ==&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129929</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129929"/>
		<updated>2022-03-21T18:10:02Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[in]vironment&#039;&#039;  |   collective environment of photogrammetric scans ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:scenes.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WORKFLOW ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:hamza.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:laptop.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:erfurt2.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
== Video documentation ==&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Erfurt2.png&amp;diff=129928</id>
		<title>File:Erfurt2.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Erfurt2.png&amp;diff=129928"/>
		<updated>2022-03-21T18:09:28Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Laptop.png&amp;diff=129927</id>
		<title>File:Laptop.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Laptop.png&amp;diff=129927"/>
		<updated>2022-03-21T18:08:04Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Erfurt.png&amp;diff=129926</id>
		<title>File:Erfurt.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Erfurt.png&amp;diff=129926"/>
		<updated>2022-03-21T18:06:59Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hamza.png&amp;diff=129925</id>
		<title>File:Hamza.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hamza.png&amp;diff=129925"/>
		<updated>2022-03-21T18:06:17Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Scenes.png&amp;diff=129924</id>
		<title>File:Scenes.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Scenes.png&amp;diff=129924"/>
		<updated>2022-03-21T18:05:37Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129923</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129923"/>
		<updated>2022-03-21T18:03:24Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* &amp;quot;&amp;quot;Video documentation&amp;quot;&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[in]vironment&#039;&#039; ==  |   collective environment of photogrammetric scans&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture1.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WORKFLOW ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Picture11.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
[[File:Picture3.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:Picture4.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
[[File:Picture5.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
== Video documentation ==&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129922</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129922"/>
		<updated>2022-03-21T18:02:33Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* WORKFLOW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[in]vironment&#039;&#039; ==  |   collective environment of photogrammetric scans&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture1.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WORKFLOW ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Picture11.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
[[File:Picture3.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:Picture4.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
[[File:Picture5.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;&amp;quot;Video documentation&amp;quot;&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Picture6.png&amp;diff=129921</id>
		<title>File:Picture6.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Picture6.png&amp;diff=129921"/>
		<updated>2022-03-21T18:01:24Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129920</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129920"/>
		<updated>2022-03-21T18:00:58Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: [in]vironment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[in]vironment&#039;&#039; ==  |   collective environment of photogrammetric scans&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture1.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;WORKFLOW&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Picture11.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
[[File:Picture3.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:Picture4.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
&lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
[[File:Picture5.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;&amp;quot;Video documentation&amp;quot;&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Picture7.png&amp;diff=129919</id>
		<title>File:Picture7.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Picture7.png&amp;diff=129919"/>
		<updated>2022-03-21T17:58:30Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129918</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129918"/>
		<updated>2022-03-21T17:57:29Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* &amp;#039;[in]vironment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;[in]vironment&#039;&#039; ==  |   collective environment of photogrammetric scans&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture1.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;WORKFLOW&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Picture11.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
[[File:Picture3.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:Picture4.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
[[File:Picture5.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changing pivot point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;&amp;quot;Video documentation&amp;quot;&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129917</id>
		<title>GMU:Critical VR Lab I WS21/Marah Doleh</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21/Marah_Doleh&amp;diff=129917"/>
		<updated>2022-03-21T17:55:21Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: [in]vironment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;[in]vironment&#039;&#039; ==&lt;br /&gt;
&#039;   |   collective environment of photogrammetric scans&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This project aims to explore the memories and environments of other minds across the world, one can unlock and expand (her/ his) environment and reality by exploring other places and environments that cannot be visited or reached in the current situation of the global crisis. &lt;br /&gt;
&lt;br /&gt;
[in]vironment: an immersive world where my photogrammetric scan and other scans around the world can be visited and explored, with my laptop standing in every environment to transport me to another one.&lt;br /&gt;
&lt;br /&gt;
[in]vironment is one of the ways to escape a suffocating condition that corona created; feeling unconnected from the rest of the world and imprisoned by the walls of my own room. Here, I can enter a collective environment with many scans of different environments and explore the different sounds, lights, and moods of each one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Picture1.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WORKFLOW&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exploring and learning photogrammetry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Picture11.png]]&lt;br /&gt;
Photogrammetry test on my partner&lt;br /&gt;
&lt;br /&gt;
[[File:Picture3.png]]&lt;br /&gt;
Photogrammetry scan of an architectural elevation&lt;br /&gt;
&lt;br /&gt;
Links and references for photogrammetry&lt;br /&gt;
https://youtu.be/q2Z1oiFDKI0&lt;br /&gt;
https://youtu.be/vNwAXmjJMeI&lt;br /&gt;
Links and references for importing point clouds to unity&lt;br /&gt;
https://youtu.be/aKfPUCZYAhw&lt;br /&gt;
Using Keijiro Pcx importer&lt;br /&gt;
https://github.com/keijiro/Pcx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Importing animated objects and using particle system&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:0.png]]&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/hyBbcFCvDR8&lt;br /&gt;
https://youtu.be/3CSUxATQVLw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music and 3D sound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/LrchScd806w&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Texturing Objects With Video&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/KG2aq_CY7pU&lt;br /&gt;
https://youtu.be/w5HwBSyCeKg&lt;br /&gt;
&lt;br /&gt;
[[File:Picture4.png]]&lt;br /&gt;
Teleport (laptop) with static effect playing on the screen and 3D sound to help the user navigate to it through the space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adding triggers to change scenes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Links and references used in this step &lt;br /&gt;
https://youtu.be/9lPCv9kkbSI&lt;br /&gt;
&lt;br /&gt;
[[File:Picture5.png]]&lt;br /&gt;
Screenshot  from the editing mode showing the trigger box&lt;br /&gt;
&lt;br /&gt;
[[File:Picture6.png]]&lt;br /&gt;
[[File:Picture7.png]]&lt;br /&gt;
Adding scenes and a script to switch between them on a trigger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;quot;Changing pivot point&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/YVEh4eVY4K0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;quot;Video documentation&amp;quot;&amp;quot;&lt;br /&gt;
https://youtu.be/iIPGclJVBp4&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21&amp;diff=127144</id>
		<title>GMU:Critical VR Lab I WS21</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_WS21&amp;diff=127144"/>
		<updated>2021-10-26T20:00:48Z</updated>

		<summary type="html">&lt;p&gt;Faxi0847: /* Student works (after login, please add your name and create a page) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 13:30 – 16:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: [[GMU:Performance Platform|Digital Bauhaus Lab]] / online&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 21.10.2021, 13:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
VIDEO:&lt;br /&gt;
https://youtu.be/sbhbC5y-jpI&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught in the Digital Bauhaus Lab and online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights.&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/your name/]]&lt;br /&gt;
* [[/Marah Doleh/]]&lt;br /&gt;
* [[/Dahye Seo/]]&lt;br /&gt;
* [[/Cosmo Niklas Schüppel/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
https://cloud.uni-weimar.de/s/N9N9jWcR3pXPaxQ&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===21.10.2021===&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
===28.10.2021===&lt;br /&gt;
Student presentations&lt;br /&gt;
&lt;br /&gt;
===04.11.2021===&lt;br /&gt;
Artistic concepts&lt;br /&gt;
&lt;br /&gt;
===11.11.2021===&lt;br /&gt;
Unity 2020 Tutorial questions with Joel / VR Play Session&lt;br /&gt;
&lt;br /&gt;
===17.11.2021===&lt;br /&gt;
Unity class with Joel&lt;br /&gt;
&lt;br /&gt;
===25.11.2021===&lt;br /&gt;
Artistic concepts&lt;br /&gt;
&lt;br /&gt;
===02.12.2021===&lt;br /&gt;
Unity VR Introduction with Joel&lt;br /&gt;
&lt;br /&gt;
===02.12.2021===&lt;br /&gt;
working with VR&lt;br /&gt;
&lt;br /&gt;
===09.12.2021===&lt;br /&gt;
working with VR&lt;br /&gt;
&lt;br /&gt;
===16.12.2021===&lt;br /&gt;
Mid Term Presentation&lt;br /&gt;
&lt;br /&gt;
===06.01.2022===&lt;br /&gt;
&lt;br /&gt;
===13.01.2022===&lt;br /&gt;
&lt;br /&gt;
===20.01.2022===&lt;br /&gt;
&lt;br /&gt;
===27.01.2022===&lt;br /&gt;
&lt;br /&gt;
===03.02.2022===&lt;br /&gt;
Final Presentation&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:WS21]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Faxi0847</name></author>
	</entry>
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