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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117371</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117371"/>
		<updated>2020-11-01T18:54:35Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.youtube.com/watch?v=S0BJc9Aqs1w&amp;amp;ab_channel=EricSchlossberg&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
In the first phase of the project, I built a VR experience music video. In the second phase, I transformed the VR experience into an ordinary music video with various predetermined camera angles.&lt;br /&gt;
&lt;br /&gt;
The video is set to the aria &#039;&#039;S’altro che lacrime&#039;&#039; from Mozart’s La Clemenza di Tito. The lyrics of the aria translate to: “If you cannot give him anything but your tears, all of your weeping is for nothing. Your useless pity is similar to cruelty.” The video is a reaction piece to the death of George Floyd. It is meant to be a call to action. &lt;br /&gt;
&lt;br /&gt;
The video begins with several camera shots of a casket containing the particle effects of a white fog and a black aura. The black aura emits a sound of TV static with volume mapped to camera distance. &lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Then the silhouette of a woman can be seen walking through the fog. A spotlight fades in on her as the aria begins. Simultaneously, the casket closes.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime2.jpg]]&lt;br /&gt;
&lt;br /&gt;
A new camera angle rotates around the woman as unusual shadows appear on the ground. Then a black wall fades away revealing a large quantity of video cameras. The moving shadows were achieved by slowly rotating a spotlight behind the video cameras. The black wall fades away by adjusting the opacity of the material of the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime3.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime4.jpg]]&lt;br /&gt;
&lt;br /&gt;
The cameras are supposed to touch upon the awkward celebrity of George Floyd and how strange it must feel for his family to witness the rest of the world watching and weeping from their homes for a man they do not really know.&lt;br /&gt;
&lt;br /&gt;
A light in the cameras illuminates allowing one to see some of the people watching the funeral from home. This was achieved through creating a material that that is composed of the view from a camera placed elsewhere in the scene. This material was added to a plane. In the original version, this plane also had a collider that triggered code that would teleport the player through the TV. This was unnecessary in the ordinary music video version. Instead, a different camera was triggered once the original camera gets close to the plane.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime5.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime6.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime7.jpg]]&lt;br /&gt;
&lt;br /&gt;
Challenges:&lt;br /&gt;
The greatest challenge was coming up with a short film that was within my capabilities to create. I am not experienced or skilled at visual art - and so developing elements from scratch through blender would have been too much of a challenge for me. Instead I found already existing 3D objects to use and arranged/animated them in the space. I used my experience on stage to try to create a theatrical performance - paying extra attention to lighting, movement, and visual focus. &lt;br /&gt;
&lt;br /&gt;
The other difficulty was animating with a not very powerful laptop. My laptop was very quick to get overwhelmed by the quantity of objects in a scene. I surmounted this obstacle through the liberal use of activation tracks in the timeline. Whenever an object was not in the field of view, I deactivated it from use.&lt;br /&gt;
&lt;br /&gt;
Here is the score with my annotations for the video:&lt;br /&gt;
[[File:saltro_che_lacrime_score1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime_score2.png]]&lt;br /&gt;
&lt;br /&gt;
Here is a small subset of the timeline I developed:&lt;br /&gt;
[[File:saltro_che_lacrime8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Phase 1 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=oQh5926Ez90]&lt;br /&gt;
&lt;br /&gt;
Phase 2 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=S0BJc9Aqs1w&amp;amp;ab_channel=EricSchlossberg]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117365</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117365"/>
		<updated>2020-11-01T06:16:41Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.youtube.com/watch?v=KhW1JErRR3c&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
In the first phase of the project, I built a VR experience music video. In the second phase, I transformed the VR experience into an ordinary music video with various predetermined camera angles.&lt;br /&gt;
&lt;br /&gt;
The video is set to the aria &#039;&#039;S’altro che lacrime&#039;&#039; from Mozart’s La Clemenza di Tito. The lyrics of the aria translate to: “If you cannot give him anything but your tears, all of your weeping is for nothing. Your useless pity is similar to cruelty.” The video is a reaction piece to the death of George Floyd. It is meant to be a call to action. &lt;br /&gt;
&lt;br /&gt;
The video begins with several camera shots of a casket containing the particle effects of a white fog and a black aura. The black aura emits a sound of TV static with volume mapped to camera distance. &lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Then the silhouette of a woman can be seen walking through the fog. A spotlight fades in on her as the aria begins. Simultaneously, the casket closes.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime2.jpg]]&lt;br /&gt;
&lt;br /&gt;
A new camera angle rotates around the woman as unusual shadows appear on the ground. Then a black wall fades away revealing a large quantity of video cameras. The moving shadows were achieved by slowly rotating a spotlight behind the video cameras. The black wall fades away by adjusting the opacity of the material of the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime3.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime4.jpg]]&lt;br /&gt;
&lt;br /&gt;
The cameras are supposed to touch upon the awkward celebrity of George Floyd and how strange it must feel for his family to witness the rest of the world watching and weeping from their homes for a man they do not really know.&lt;br /&gt;
&lt;br /&gt;
A light in the cameras illuminates allowing one to see some of the people watching the funeral from home. This was achieved through creating a material that that is composed of the view from a camera placed elsewhere in the scene. This material was added to a plane. In the original version, this plane also had a collider that triggered code that would teleport the player through the TV. This was unnecessary in the ordinary music video version. Instead, a different camera was triggered once the original camera gets close to the plane.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime5.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime6.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime7.jpg]]&lt;br /&gt;
&lt;br /&gt;
Challenges:&lt;br /&gt;
The greatest challenge was coming up with a short film that was within my capabilities to create. I am not experienced or skilled at visual art - and so developing elements from scratch through blender would have been too much of a challenge for me. Instead I found already existing 3D objects to use and arranged/animated them in the space. I used my experience on stage to try to create a theatrical performance - paying extra attention to lighting, movement, and visual focus. &lt;br /&gt;
&lt;br /&gt;
The other difficulty was animating with a not very powerful laptop. My laptop was very quick to get overwhelmed by the quantity of objects in a scene. I surmounted this obstacle through the liberal use of activation tracks in the timeline. Whenever an object was not in the field of view, I deactivated it from use.&lt;br /&gt;
&lt;br /&gt;
Here is the score with my annotations for the video:&lt;br /&gt;
[[File:saltro_che_lacrime_score1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime_score2.png]]&lt;br /&gt;
&lt;br /&gt;
Here is a small subset of the timeline I developed:&lt;br /&gt;
[[File:saltro_che_lacrime8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Phase 1 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=oQh5926Ez90]&lt;br /&gt;
&lt;br /&gt;
Phase 2 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=KhW1JErRR3c]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117364</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117364"/>
		<updated>2020-11-01T06:15:21Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.youtube.com/watch?v=KhW1JErRR3c&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
In the first phase of the project, I built a VR experience music video. In the second phase, I transformed the VR experience into an ordinary music video with various predetermined camera angles.&lt;br /&gt;
&lt;br /&gt;
The video is set to the aria &#039;&#039;S’altro che lacrime&#039;&#039; from Mozart’s La Clemenza di Tito. The lyrics of the aria translate to: “If you cannot give him anything but your tears, all of your weeping is for nothing. Your useless pity is similar to cruelty.” The video is a reaction piece to the death of George Floyd. It is meant to be a call to action. &lt;br /&gt;
&lt;br /&gt;
The video begins with several camera shots of a casket containing the particle effects of a white fog and a black aura. The black aura emits a sound of TV static with volume mapped to camera distance. &lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Then the silhouette of a woman can be seen walking through the fog. A spotlight fades in on her as the aria begins. Simultaneously, the casket closes.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime2.jpg]]&lt;br /&gt;
&lt;br /&gt;
A new camera angle rotates around the woman as unusual shadows appear on the ground. Then a black wall fades away revealing a large quantity of video cameras. The moving shadows were achieved by slowly rotating a spotlight behind the video cameras. The black wall fades away by adjusting the opacity of the material of the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime3.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime4.jpg]]&lt;br /&gt;
&lt;br /&gt;
The cameras are supposed to touch upon the awkward celebrity of George Floyd and how strange it must feel for his family to witness the rest of the world watching and weeping from their homes for a man they do not really know.&lt;br /&gt;
&lt;br /&gt;
A light in the cameras illuminates allowing one to see some of the people watching the funeral from home. This was achieved through creating a material that that is composed of the view from a camera placed elsewhere in the scene. This material was added to a plane. In the original version, this plane also had a collider that triggered code that would teleport the player through the TV. This was unnecessary in the ordinary music video version. Instead, a different camera was triggered once the original camera gets close to the plane.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime5.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime6.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime7.jpg]]&lt;br /&gt;
&lt;br /&gt;
TBD: write the second part of the animation details here.&lt;br /&gt;
&lt;br /&gt;
Challenges:&lt;br /&gt;
The greatest challenge was coming up with a short film that was within my capabilities to create. I am not experienced or skilled at visual art - and so developing elements from scratch through blender would have been too much of a challenge for me. Instead I found already existing 3D objects to use and arranged/animated them in the space. I used my experience on stage to try to create a theatrical performance - paying extra attention to lighting, movement, and visual focus. &lt;br /&gt;
&lt;br /&gt;
The other difficulty was animating with a not very powerful laptop. My laptop was very quick to get overwhelmed by the quantity of objects in a scene. I surmounted this obstacle through the liberal use of activation tracks in the timeline. Whenever an object was not in the field of view, I deactivated it from use.&lt;br /&gt;
&lt;br /&gt;
Here is the score with my annotations for the video:&lt;br /&gt;
[[File:saltro_che_lacrime_score1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime_score2.png]]&lt;br /&gt;
&lt;br /&gt;
Here is a small subset of the timeline I developed:&lt;br /&gt;
[[File:saltro_che_lacrime8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Phase 1 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=oQh5926Ez90]&lt;br /&gt;
&lt;br /&gt;
Phase 2 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=KhW1JErRR3c]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117363</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117363"/>
		<updated>2020-11-01T06:14:51Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.youtube.com/watch?v=KhW1JErRR3c&lt;br /&gt;
]&lt;br /&gt;
In the first phase of the project, I built a VR experience music video. In the second phase, I transformed the VR experience into an ordinary music video with various predetermined camera angles.&lt;br /&gt;
&lt;br /&gt;
The video is set to the aria &#039;&#039;S’altro che lacrime&#039;&#039; from Mozart’s La Clemenza di Tito. The lyrics of the aria translate to: “If you cannot give him anything but your tears, all of your weeping is for nothing. Your useless pity is similar to cruelty.” The video is a reaction piece to the death of George Floyd. It is meant to be a call to action. &lt;br /&gt;
&lt;br /&gt;
The video begins with several camera shots of a casket containing the particle effects of a white fog and a black aura. The black aura emits a sound of TV static with volume mapped to camera distance. &lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Then the silhouette of a woman can be seen walking through the fog. A spotlight fades in on her as the aria begins. Simultaneously, the casket closes.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime2.jpg]]&lt;br /&gt;
&lt;br /&gt;
A new camera angle rotates around the woman as unusual shadows appear on the ground. Then a black wall fades away revealing a large quantity of video cameras. The moving shadows were achieved by slowly rotating a spotlight behind the video cameras. The black wall fades away by adjusting the opacity of the material of the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime3.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime4.jpg]]&lt;br /&gt;
&lt;br /&gt;
The cameras are supposed to touch upon the awkward celebrity of George Floyd and how strange it must feel for his family to witness the rest of the world watching and weeping from their homes for a man they do not really know.&lt;br /&gt;
&lt;br /&gt;
A light in the cameras illuminates allowing one to see some of the people watching the funeral from home. This was achieved through creating a material that that is composed of the view from a camera placed elsewhere in the scene. This material was added to a plane. In the original version, this plane also had a collider that triggered code that would teleport the player through the TV. This was unnecessary in the ordinary music video version. Instead, a different camera was triggered once the original camera gets close to the plane.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime5.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime6.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime7.jpg]]&lt;br /&gt;
&lt;br /&gt;
TBD: write the second part of the animation details here.&lt;br /&gt;
&lt;br /&gt;
Challenges:&lt;br /&gt;
The greatest challenge was coming up with a short film that was within my capabilities to create. I am not experienced or skilled at visual art - and so developing elements from scratch through blender would have been too much of a challenge for me. Instead I found already existing 3D objects to use and arranged/animated them in the space. I used my experience on stage to try to create a theatrical performance - paying extra attention to lighting, movement, and visual focus. &lt;br /&gt;
&lt;br /&gt;
The other difficulty was animating with a not very powerful laptop. My laptop was very quick to get overwhelmed by the quantity of objects in a scene. I surmounted this obstacle through the liberal use of activation tracks in the timeline. Whenever an object was not in the field of view, I deactivated it from use.&lt;br /&gt;
&lt;br /&gt;
Here is the score with my annotations for the video:&lt;br /&gt;
[[File:saltro_che_lacrime_score1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime_score2.png]]&lt;br /&gt;
&lt;br /&gt;
Here is a small subset of the timeline I developed:&lt;br /&gt;
[[File:saltro_che_lacrime8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Phase 1 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=oQh5926Ez90]&lt;br /&gt;
&lt;br /&gt;
Phase 2 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=KhW1JErRR3c]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime_score1.png&amp;diff=117319</id>
		<title>File:Saltro che lacrime score1.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime_score1.png&amp;diff=117319"/>
		<updated>2020-10-31T17:22:40Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime_score2.png&amp;diff=117318</id>
		<title>File:Saltro che lacrime score2.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime_score2.png&amp;diff=117318"/>
		<updated>2020-10-31T17:22:39Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117317</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117317"/>
		<updated>2020-10-31T17:22:21Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Full video link will go here shortly]&lt;br /&gt;
&lt;br /&gt;
In the first phase of the project, I built a VR experience music video. In the second phase, I transformed the VR experience into an ordinary music video with various predetermined camera angles.&lt;br /&gt;
&lt;br /&gt;
The video is set to the aria &#039;&#039;S’altro che lacrime&#039;&#039; from Mozart’s La Clemenza di Tito. The lyrics of the aria translate to: “If you cannot give him anything but your tears, all of your weeping is for nothing. Your useless pity is similar to cruelty.” The video is a reaction piece to the death of George Floyd. It is meant to be a call to action. &lt;br /&gt;
&lt;br /&gt;
The video begins with several camera shots of a casket containing the particle effects of a white fog and a black aura. The black aura emits a sound of TV static with volume mapped to camera distance. &lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Then the silhouette of a woman can be seen walking through the fog. A spotlight fades in on her as the aria begins. Simultaneously, the casket closes.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime2.jpg]]&lt;br /&gt;
&lt;br /&gt;
A new camera angle rotates around the woman as unusual shadows appear on the ground. Then a black wall fades away revealing a large quantity of video cameras. The moving shadows were achieved by slowly rotating a spotlight behind the video cameras. The black wall fades away by adjusting the opacity of the material of the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime3.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime4.jpg]]&lt;br /&gt;
&lt;br /&gt;
The cameras are supposed to touch upon the awkward celebrity of George Floyd and how strange it must feel for his family to witness the rest of the world watching and weeping from their homes for a man they do not really know.&lt;br /&gt;
&lt;br /&gt;
A light in the cameras illuminates allowing one to see some of the people watching the funeral from home. This was achieved through creating a material that that is composed of the view from a camera placed elsewhere in the scene. This material was added to a plane. In the original version, this plane also had a collider that triggered code that would teleport the player through the TV. This was unnecessary in the ordinary music video version. Instead, a different camera was triggered once the original camera gets close to the plane.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime5.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime6.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime7.jpg]]&lt;br /&gt;
&lt;br /&gt;
TBD: write the second part of the animation details here.&lt;br /&gt;
&lt;br /&gt;
Challenges:&lt;br /&gt;
The greatest challenge was coming up with a short film that was within my capabilities to create. I am not experienced or skilled at visual art - and so developing elements from scratch through blender would have been too much of a challenge for me. Instead I found already existing 3D objects to use and arranged/animated them in the space. I used my experience on stage to try to create a theatrical performance - paying extra attention to lighting, movement, and visual focus. &lt;br /&gt;
&lt;br /&gt;
The other difficulty was animating with a not very powerful laptop. My laptop was very quick to get overwhelmed by the quantity of objects in a scene. I surmounted this obstacle through the liberal use of activation tracks in the timeline. Whenever an object was not in the field of view, I deactivated it from use.&lt;br /&gt;
&lt;br /&gt;
Here is the score with my annotations for the video:&lt;br /&gt;
[[File:saltro_che_lacrime_score1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime_score2.png]]&lt;br /&gt;
&lt;br /&gt;
Here is a small subset of the timeline I developed:&lt;br /&gt;
[[File:saltro_che_lacrime8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Phase 1 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=oQh5926Ez90]&lt;br /&gt;
&lt;br /&gt;
Phase 2 video:&lt;br /&gt;
[Full video link will go here shortly]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime_score.pdf&amp;diff=117314</id>
		<title>File:Saltro che lacrime score.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime_score.pdf&amp;diff=117314"/>
		<updated>2020-10-31T17:19:35Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime8.jpg&amp;diff=117313</id>
		<title>File:Saltro che lacrime8.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime8.jpg&amp;diff=117313"/>
		<updated>2020-10-31T17:19:08Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime7.jpg&amp;diff=117312</id>
		<title>File:Saltro che lacrime7.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime7.jpg&amp;diff=117312"/>
		<updated>2020-10-31T17:19:08Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime6.jpg&amp;diff=117311</id>
		<title>File:Saltro che lacrime6.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime6.jpg&amp;diff=117311"/>
		<updated>2020-10-31T17:19:07Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime5.jpg&amp;diff=117310</id>
		<title>File:Saltro che lacrime5.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime5.jpg&amp;diff=117310"/>
		<updated>2020-10-31T17:19:06Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime4.jpg&amp;diff=117309</id>
		<title>File:Saltro che lacrime4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime4.jpg&amp;diff=117309"/>
		<updated>2020-10-31T17:19:06Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime3.jpg&amp;diff=117308</id>
		<title>File:Saltro che lacrime3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime3.jpg&amp;diff=117308"/>
		<updated>2020-10-31T17:19:05Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime2.jpg&amp;diff=117307</id>
		<title>File:Saltro che lacrime2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime2.jpg&amp;diff=117307"/>
		<updated>2020-10-31T17:19:04Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime1.jpg&amp;diff=117306</id>
		<title>File:Saltro che lacrime1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Saltro_che_lacrime1.jpg&amp;diff=117306"/>
		<updated>2020-10-31T17:18:50Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117305</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117305"/>
		<updated>2020-10-31T17:15:07Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Full video link will go here shortly]&lt;br /&gt;
&lt;br /&gt;
In the first phase of the project, I built a VR experience music video. In the second phase, I transformed the VR experience into an ordinary music video with various predetermined camera angles.&lt;br /&gt;
&lt;br /&gt;
The video is set to the aria &#039;&#039;S’altro che lacrime&#039;&#039; from Mozart’s La Clemenza di Tito. The lyrics of the aria translate to: “If you cannot give him anything but your tears, all of your weeping is for nothing. Your useless pity is similar to cruelty.” The video is a reaction piece to the death of George Floyd. It is meant to be a call to action. &lt;br /&gt;
&lt;br /&gt;
The video begins with several camera shots of a casket containing the particle effects of a white fog and a black aura. The black aura emits a sound of TV static with volume mapped to camera distance. &lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Then the silhouette of a woman can be seen walking through the fog. A spotlight fades in on her as the aria begins. Simultaneously, the casket closes.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime2.jpg]]&lt;br /&gt;
&lt;br /&gt;
A new camera angle rotates around the woman as unusual shadows appear on the ground. Then a black wall fades away revealing a large quantity of video cameras. The moving shadows were achieved by slowly rotating a spotlight behind the video cameras. The black wall fades away by adjusting the opacity of the material of the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime3.jpg]]&lt;br /&gt;
[[File:saltro_che_lacrime4.jpg]]&lt;br /&gt;
&lt;br /&gt;
The cameras are supposed to touch upon the awkward celebrity of George Floyd and how strange it must feel for his family to witness the rest of the world watching and weeping from their homes for a man they do not really know.&lt;br /&gt;
&lt;br /&gt;
A light in the cameras illuminates allowing one to see some of the people watching the funeral from home. This was achieved through creating a material that that is composed of the view from a camera placed elsewhere in the scene. This material was added to a plane. In the original version, this plane also had a collider that triggered code that would teleport the player through the TV. This was unnecessary in the ordinary music video version. Instead, a different camera was triggered once the original camera gets close to the plane.&lt;br /&gt;
&lt;br /&gt;
[[File:saltro_che_lacrime5.jpg]]&lt;br /&gt;
[[File:saltro_che_lacrime6.jpg]]&lt;br /&gt;
[[File:saltro_che_lacrime7.jpg]]&lt;br /&gt;
&lt;br /&gt;
TBD: write the second part of the animation details here.&lt;br /&gt;
&lt;br /&gt;
Challenges:&lt;br /&gt;
The greatest challenge was coming up with a short film that was within my capabilities to create. I am not experienced or skilled at visual art - and so developing elements from scratch through blender would have been too much of a challenge for me. Instead I found already existing 3D objects to use and arranged/animated them in the space. I used my experience on stage to try to create a theatrical performance - paying extra attention to lighting, movement, and visual focus. &lt;br /&gt;
&lt;br /&gt;
The other difficulty was animating with a not very powerful laptop. My laptop was very quick to get overwhelmed by the quantity of objects in a scene. I surmounted this obstacle through the liberal use of activation tracks in the timeline. Whenever an object was not in the field of view, I deactivated it from use.&lt;br /&gt;
&lt;br /&gt;
Here is the score with my annotations for the video:&lt;br /&gt;
[[File:saltro_che_lacrime_score.pdf]]&lt;br /&gt;
&lt;br /&gt;
Here is a small subset of the timeline I developed:&lt;br /&gt;
[[File:saltro_che_lacrime8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Phase 1 video:&lt;br /&gt;
[https://www.youtube.com/watch?v=oQh5926Ez90]&lt;br /&gt;
&lt;br /&gt;
Phase 2 video:&lt;br /&gt;
[Full video link will go here shortly]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117304</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=117304"/>
		<updated>2020-10-31T17:10:25Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Full video link will go here shortly]&lt;br /&gt;
&lt;br /&gt;
In the first phase of the project, I built a VR experience music video. In the second phase, I transformed the VR experience into an ordinary music video with various predetermined camera angles.&lt;br /&gt;
&lt;br /&gt;
The video is set to the aria &#039;&#039;S’altro che lacrime&#039;&#039; from Mozart’s La Clemenza di Tito. The lyrics of the aria translate to: “If you cannot give him anything but your tears, all of your weeping is for nothing. Your useless pity is similar to cruelty.” The video is a reaction piece to the death of George Floyd. It is meant to be a call to action. &lt;br /&gt;
&lt;br /&gt;
The video begins with several camera shots of a casket containing the particle effects of a white fog and a black aura. The black aura emits a sound of TV static with volume mapped to camera distance. &lt;br /&gt;
&lt;br /&gt;
Phase 1 video:&lt;br /&gt;
https://www.youtube.com/watch?v=oQh5926Ez90&lt;br /&gt;
&lt;br /&gt;
Phase 2 video:&lt;br /&gt;
[Full video link will go here shortly]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115979</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115979"/>
		<updated>2020-06-18T15:41:51Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: /* 25.06.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
* [[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
*[[/Yasemin Yagci/]]&lt;br /&gt;
*[[/Paulina M Chwala/]]&lt;br /&gt;
*[[/Angelina Damm/]]&lt;br /&gt;
*[[/Yijia Fu/]]&lt;br /&gt;
*[[/F.Z.Ayguler/]]&lt;br /&gt;
*[[/Ioannis Oriwol/]]&lt;br /&gt;
*[[/Chung Man Lun/]]&lt;br /&gt;
*[[/Yu-Ting, Lu/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – ([[/Yen Lung Chen/]]) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Chung Man Lun/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Ioannis Oriwol/]])&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – ([[/Ksenija Tajsic/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Angelina Damm/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – [[/Eric Schlossberg/]]&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[Yasemin Yagci]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – ([[/Paulina Chwala/]])  &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/F.Z.Ayguler/]])&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Lu, Yu-Ting) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Nyiko Mucavele) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (F.Z.Ayguler) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Yasemin Yagci) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Eric Schlossberg &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please finish your experience and document it on the Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115978</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115978"/>
		<updated>2020-06-18T15:41:23Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: /* 28.05.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
* [[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
*[[/Yasemin Yagci/]]&lt;br /&gt;
*[[/Paulina M Chwala/]]&lt;br /&gt;
*[[/Angelina Damm/]]&lt;br /&gt;
*[[/Yijia Fu/]]&lt;br /&gt;
*[[/F.Z.Ayguler/]]&lt;br /&gt;
*[[/Ioannis Oriwol/]]&lt;br /&gt;
*[[/Chung Man Lun/]]&lt;br /&gt;
*[[/Yu-Ting, Lu/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – ([[/Yen Lung Chen/]]) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Chung Man Lun/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Ioannis Oriwol/]])&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – ([[/Ksenija Tajsic/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Angelina Damm/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – [[/Eric Schlossberg/]]&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[Yasemin Yagci]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – ([[/Paulina Chwala/]])  &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/F.Z.Ayguler/]])&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Lu, Yu-Ting) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Nyiko Mucavele) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (F.Z.Ayguler) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Yasemin Yagci) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please finish your experience and document it on the Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115977</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115977"/>
		<updated>2020-06-18T15:40:43Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: /* 28.05.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
* [[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
*[[/Yasemin Yagci/]]&lt;br /&gt;
*[[/Paulina M Chwala/]]&lt;br /&gt;
*[[/Angelina Damm/]]&lt;br /&gt;
*[[/Yijia Fu/]]&lt;br /&gt;
*[[/F.Z.Ayguler/]]&lt;br /&gt;
*[[/Ioannis Oriwol/]]&lt;br /&gt;
*[[/Chung Man Lun/]]&lt;br /&gt;
*[[/Yu-Ting, Lu/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Eric Schlossberg/]])&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – ([[/Yen Lung Chen/]]) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Chung Man Lun/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Ioannis Oriwol/]])&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – ([[/Ksenija Tajsic/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Angelina Damm/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – [[/Eric Schlossberg/]]&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[Yasemin Yagci]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – ([[/Paulina Chwala/]])  &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/F.Z.Ayguler/]])&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Lu, Yu-Ting) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Nyiko Mucavele) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (F.Z.Ayguler) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Yasemin Yagci) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please finish your experience and document it on the Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115847</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115847"/>
		<updated>2020-06-16T05:19:17Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Music video as VR experience:&lt;br /&gt;
&lt;br /&gt;
I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of control over the audience&#039;s camera angles. In a VR experience, the viewer has at least some control of the overall view they are seeing. In order to gently direct the user&#039;s attention, I have been experimenting with lighting, shadows, and motion in ways that are commonly used in staged theater.&lt;br /&gt;
&lt;br /&gt;
Setting:&lt;br /&gt;
&lt;br /&gt;
Because I am currently in the US and we have been focused on the death of George Floyd for almost a month, I decided to design a music video inspired by the protests. I&#039;m focusing on the bizarre relationship between a man&#039;s personal tragedy and the personal connection the public start to feel despite not knowing him.&lt;br /&gt;
&lt;br /&gt;
Not yet working:&lt;br /&gt;
&lt;br /&gt;
-I had built a portal that transported the user through the video camera objects into a living room where people are sitting around watching the same scene on TV. (I used another camera as a render texture to display what the video camera objects would see). Unfortunately, this broke right before creating a video so I have to leave this out for now.&lt;br /&gt;
-I&#039;m thinking of trying to learn how to do facial expression mocap in order to animate the singing.&lt;br /&gt;
&lt;br /&gt;
Video:&lt;br /&gt;
https://www.youtube.com/watch?v=oQh5926Ez90&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115844</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115844"/>
		<updated>2020-06-15T22:58:22Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Music video as VR experience:&lt;br /&gt;
&lt;br /&gt;
I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of control over the audience&#039;s camera angles. In a VR experience, the viewer has at least some control of the overall view they are seeing. In order to gently direct the user&#039;s attention, I have been experimenting with lighting, shadows, and motion in ways that are commonly used in staged theater.&lt;br /&gt;
&lt;br /&gt;
Setting:&lt;br /&gt;
&lt;br /&gt;
Because I am currently in the US and we have been focused on the death of George Floyd for almost a month, I decided to design a music video inspired by the protests. I&#039;m focusing on the bizarre relationship between a man&#039;s personal tragedy and the personal connection the public start to feel despite not knowing him.&lt;br /&gt;
&lt;br /&gt;
Currently accomplished:&lt;br /&gt;
&lt;br /&gt;
-A basic understanding of Particle Effects&lt;br /&gt;
-Creation of a portal that teleports&lt;br /&gt;
-Sound effects&lt;br /&gt;
&lt;br /&gt;
Not yet working:&lt;br /&gt;
&lt;br /&gt;
-The portal doesn&#039;t work 100% of the time and has some strange behavior&lt;br /&gt;
-I haven&#039;t implemented the middle section of the song yet.&lt;br /&gt;
-I&#039;m thinking of trying to learn how to do facial expression mocap in order to animate the singing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video:&lt;br /&gt;
I&#039;ll put this up shortly - just fixing some bugs.&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115809</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115809"/>
		<updated>2020-06-15T18:24:40Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Music video as VR experience:&lt;br /&gt;
I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of control over the audience&#039;s camera angles. In a VR experience, the viewer has at least some control of the overall view they are seeing. In order to gently direct the user&#039;s attention, I have been experimenting with lighting, shadows, and motion in ways that are commonly used in staged theater.&lt;br /&gt;
&lt;br /&gt;
Setting:&lt;br /&gt;
Because I am currently in the US and we have been focused on the death of George Floyd for almost a month, I decided to design a music video inspired by the protests. I&#039;m focusing on the bizarre relationship between a man&#039;s personal tragedy and the personal connection the public start to feel despite not knowing him.&lt;br /&gt;
&lt;br /&gt;
Currently accomplished:&lt;br /&gt;
-A basic understanding of Particle Effects&lt;br /&gt;
-Creation of a portal that teleports&lt;br /&gt;
-Sound effects&lt;br /&gt;
&lt;br /&gt;
Not yet working:&lt;br /&gt;
-The portal doesn&#039;t work 100% of the time and has some strange behavior&lt;br /&gt;
-I haven&#039;t implemented the middle section of the song yet.&lt;br /&gt;
-Because the friend who agreed to sing the piece hasn&#039;t sent a rough recording yet, I had to record myself (or risk using something I don&#039;t have a license for)&lt;br /&gt;
&lt;br /&gt;
Overall Challenges&lt;br /&gt;
It is hard for me to gauge how much work something will take in Unity and so I constantly try adding things that are beyond the amount of time one can accomplish reasonably.&lt;br /&gt;
&lt;br /&gt;
Video:&lt;br /&gt;
I&#039;ll put this up shortly - just fixing some bugs.&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115808</id>
		<title>GMU:Critical VR Lab I/Eric Schlossberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I/Eric_Schlossberg&amp;diff=115808"/>
		<updated>2020-06-15T18:11:39Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: Created page with &amp;quot;Music video as VR experience:  I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of contr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Music video as VR experience:&lt;br /&gt;
&lt;br /&gt;
I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of control over the audience&#039;s camera angles. In a VR experience, the viewer has at least some control of the overall view they are seeing. In order to gently direct the user&#039;s attention, I have been experimenting with lighting, shadows, and motion in ways that are commonly used in staged theater.&lt;br /&gt;
&lt;br /&gt;
Setting:&lt;br /&gt;
&lt;br /&gt;
Because I am currently in the US and we have been focused on the death of George Floyd for almost a month, I decided to design a music video inspired by the protests. I&#039;m focusing on the bizarre relationship between a man&#039;s personal tragedy and the personal connection the public start to feel with him despite not knowing him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Challenges:&lt;br /&gt;
&lt;br /&gt;
It is hard for me to guage how much work something will take in Unity and so I constantly&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115286</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=115286"/>
		<updated>2020-05-28T15:05:49Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: /* 04.06.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
*[[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
*[[/Yasemin Yagci/]]&lt;br /&gt;
*[[/Paulina Chwala/]]&lt;br /&gt;
*[[/Angelina Damm/]]&lt;br /&gt;
*[[/Yijia Fu/]]&lt;br /&gt;
*[[/F.Z.Ayguler/]]&lt;br /&gt;
*[[/Ioannis Oriwol/]]&lt;br /&gt;
*[[/Chung Man Lun/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – ([[/Yen Lung Chen/]]) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[/Chung Man Lun/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Ioannis Oriwol/]])&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – ([[/Ksenija Tajsic/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – ([[/Angelina Damm/]]) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – [[/Eric Schlossberg/]]&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – ([[Yasemin Yagci]]) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – ([[/Yijia Fu/]])  &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – ([[/Paulina Chwala/]])&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please finish your experience and document it on the Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=114844</id>
		<title>GMU:Critical VR Lab I</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I&amp;diff=114844"/>
		<updated>2020-05-14T15:46:03Z</updated>

		<summary type="html">&lt;p&gt;Eschloss: /* Student works (after login, please add your name and create a page) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 07.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – VR Hugging Anyway&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.&lt;br /&gt;
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page. &lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Nyiko Mucavele/]]&lt;br /&gt;
* [[/Johnson Luong/]]&lt;br /&gt;
* [[/Dennis Siegert/]]&lt;br /&gt;
*[[/Yen Lung Chen/]]&lt;br /&gt;
*[[/Ksenija Tajsic/]]&lt;br /&gt;
*[[/Eric Schlossberg/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Download Unity &amp;gt;&amp;gt;&amp;gt;LTS Release 2018.4.22f1&amp;lt;&amp;lt;&amp;lt; from here:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://unity3d.com/unity/qa/lts-releases&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity + 360 Video===&lt;br /&gt;
&lt;br /&gt;
===4.) Working with VRChat===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===07.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===14.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.05.2020===&lt;br /&gt;
&lt;br /&gt;
holidays - no class&lt;br /&gt;
&lt;br /&gt;
===28.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===04.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===11.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2.) Please install Steam (https://store.steampowered.com) and VRChat (https://vrchat.com) on your Computer. Take a walk in VRChat and record your experience with OBS (https://obsproject.com). You can also write about your experience in VRChat. Post video/pictues/text on our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===18.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===25.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===02.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===09.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please create a performance/installation piece and present it in front of the class with the help of VRChat. A time shedule will be posted shortly&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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{{Template:VR Toolbox}}&lt;br /&gt;
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[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Eschloss</name></author>
	</entry>
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