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	<updated>2026-06-19T08:06:30Z</updated>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II_WS21&amp;diff=127323</id>
		<title>GMU:Critical VR Lab II WS21</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II_WS21&amp;diff=127323"/>
		<updated>2021-11-05T17:44:01Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: /* Student works (after login, please add your name and create a page) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Fridays, 13:30 – 16:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: [[GMU:Performance Platform|Digital Bauhaus Lab]] / online&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Friday, 22.10.2021, 13:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones. It is preferred but not explicitly required to have accomplished Critical VR Lab I.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR2 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/G8jCFW53ahDiPfI6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Chanitnanth Phadungnanonth-Mint/]]&lt;br /&gt;
* [[/lisa zwinzscher/]]&lt;br /&gt;
* [[/Belcim Yavuz/]]&lt;br /&gt;
* [[/elia zeißig/]]&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===22.10.2021===&lt;br /&gt;
&lt;br /&gt;
===29.10.2021===&lt;br /&gt;
&lt;br /&gt;
===05.11.2021===&lt;br /&gt;
&lt;br /&gt;
===12.11.2021===&lt;br /&gt;
&lt;br /&gt;
===19.11.2021===&lt;br /&gt;
&lt;br /&gt;
===26.11.2021===&lt;br /&gt;
&lt;br /&gt;
===03.12.2021===&lt;br /&gt;
&lt;br /&gt;
===10.12.2021===&lt;br /&gt;
&lt;br /&gt;
===17.12.2021===&lt;br /&gt;
&lt;br /&gt;
===07.01.2022===&lt;br /&gt;
&lt;br /&gt;
===14.01.2022===&lt;br /&gt;
&lt;br /&gt;
===21.01.2022===&lt;br /&gt;
&lt;br /&gt;
===28.01.2022===&lt;br /&gt;
&lt;br /&gt;
===04.02.2022===&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:WS21]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121778</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121778"/>
		<updated>2021-02-17T21:58:02Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories.&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:lost.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://youtu.be/iVyvHQ88E9g This link guides to a recording of the piece]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:homepoint.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:swarm.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:panorama.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:portrait c.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lastly, I added the feature to switch to alternative cameras, following the characters automatically. This feature can be used to take a step back and listen to all the stories without having to stressfully following the characters around. This feature is not as intuitive and immersive and therefore disconnected from the reflecting experience but proved valuable for diving deeper into the storys and complex portraits itself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
~Elia Zeißig&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121777</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121777"/>
		<updated>2021-02-17T21:57:25Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:lost.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://youtu.be/iVyvHQ88E9g This link guides to a recording of the piece]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:homepoint.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:swarm.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:panorama.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:portrait c.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lastly, I added the feature to switch to alternative cameras, following the characters automatically. This feature can be used to take a step back and listen to all the stories without having to stressfully following the characters around. This feature is not as intuitive and immersive and therefore disconnected from the reflecting experience but proved valuable for diving deeper into the storys and complex portraits itself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
~Elia Zeißig&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121776</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121776"/>
		<updated>2021-02-17T21:54:04Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:lost.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://youtu.be/iVyvHQ88E9g This link guides to a recording of the piece]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:homepoint.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:swarm.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:panorama.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:portrait c.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lastly, I added the feature to switch to alternative cameras, following the characters automatically. This feature can be used to take a step back and listen to all the stories without having to stressfully following the characters around. This feature is not as intuitive and immersive and therefore disconnected from the reflecting experience but proved valuable for diving deeper into the storys and complex portraits itself.&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121775</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121775"/>
		<updated>2021-02-17T21:50:25Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:space.png]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://youtu.be/iVyvHQ88E9g This link guides to a recording of the piece]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I added the feature to switch to alternative cameras, following the characters automatically. This feature can be used to take a step back and listen to all the stories without having to stressfully following the characters around. This feature is not as intuitive and immersive and therefore disconnected from the reflecting experience but proved valuable for diving deeper into the storys and complex portraits itself.&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121774</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121774"/>
		<updated>2021-02-17T21:48:05Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/iVyvHQ88E9g This link guides to a recording of the piece]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I added the feature to switch to alternative cameras, following the characters automatically. This feature can be used to take a step back and listen to all the stories without having to stressfully following the characters around. This feature is not as intuitive and immersive and therefore disconnected from the reflecting experience but proved valuable for diving deeper into the storys and complex portraits itself.&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Swarm.png&amp;diff=121773</id>
		<title>File:Swarm.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Swarm.png&amp;diff=121773"/>
		<updated>2021-02-17T21:46:11Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Space.png&amp;diff=121772</id>
		<title>File:Space.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Space.png&amp;diff=121772"/>
		<updated>2021-02-17T21:46:09Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Portrait_r.png&amp;diff=121771</id>
		<title>File:Portrait r.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Portrait_r.png&amp;diff=121771"/>
		<updated>2021-02-17T21:46:07Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Portrait_f.png&amp;diff=121770</id>
		<title>File:Portrait f.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Portrait_f.png&amp;diff=121770"/>
		<updated>2021-02-17T21:46:06Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Portrait_c.png&amp;diff=121769</id>
		<title>File:Portrait c.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Portrait_c.png&amp;diff=121769"/>
		<updated>2021-02-17T21:46:05Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Panorama.png&amp;diff=121768</id>
		<title>File:Panorama.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Panorama.png&amp;diff=121768"/>
		<updated>2021-02-17T21:46:03Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Lost.png&amp;diff=121767</id>
		<title>File:Lost.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Lost.png&amp;diff=121767"/>
		<updated>2021-02-17T21:46:01Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Homepoint.png&amp;diff=121766</id>
		<title>File:Homepoint.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Homepoint.png&amp;diff=121766"/>
		<updated>2021-02-17T21:45:59Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hive.png&amp;diff=121765</id>
		<title>File:Hive.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hive.png&amp;diff=121765"/>
		<updated>2021-02-17T21:45:57Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Raumtagebucherdesk.png&amp;diff=121764</id>
		<title>File:Raumtagebucherdesk.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Raumtagebucherdesk.png&amp;diff=121764"/>
		<updated>2021-02-17T21:45:55Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121763</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121763"/>
		<updated>2021-02-17T21:39:22Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iVyvHQ88E9g&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, I added the feature to switch to alternative cameras, following the characters automatically. This feature can be used to take a step back and listen to all the stories without having to stressfully following the characters around. This feature is not as intuitive and immersive and therefore disconnected from the reflecting experience but proved valuable for diving deeper into the storys and complex portraits itself.&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121762</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121762"/>
		<updated>2021-02-17T21:30:54Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/iVyvHQ88E9g&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121761</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=121761"/>
		<updated>2021-02-17T21:22:12Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only in the vastness of space my thoughts got the room they needed to make themselves audible. “Die Raumtagebücher” opens up an abstract room, animated by stories. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Going into the project I knew I’d like to work on a narrative piece. There should be voices and characters and the piece should feel alive somehow. Discovering free licensed Audio Books with narrators changing from chapter to chapter I got the idea of a room filled with characters running across, speaking to them self. &lt;br /&gt;
I used a common theater practice used to gain a sense for using and filling out the room in movement to develop a system which makes the characters walk independently and endlessly throughout the plane. They determine a random point, turn towards this point and go straight towards it until determining a new spot to go to. This way the characters get somewhat of an autonomous behavior giving the piece the possibility to run endlessly and creating a slightly different experience each time. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
To fill the characters with stories, faces and voices, I gathered around a small ensemble off friends I knew to be passionate writers and poets and each having their own artistic voice in writing. I created an experimental setup consisting of the before established rules of movement and some rules for writing and recording. The plan was to go by this experiment, filling out the persons more and more and then see, what the piece feels like.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The Concept for the different characters stories was to write an artistically encrypted logbook to capture emotions and changes in life throughout a certain amount of time. The texts were written at set times, with set routines – each different for everyone but consistent in themselves. We hoped to create versatile and profound portraits of ourselves and establishing an authentic narrative throughout the connections of the individual texts, expressing ourselves. Some rules regarding the rough form of the texts were added to the experimental setup to achieve a consistent aesthetic throughout the experience as a whole. Always writing down the determination and motivation felt whilst writing the text on a scale from one to ten, there was the possibility to reflect the feeling of the text in the movement of the characters by connecting the variable speed of the movement to the motivation and the time, the characters had between deciding on a new destination to the determination. Everything can be numbers. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
After a while of generating texts and filling up the experience piece by piece the impression of a room for reflection shaped itself. Giving the player direct control over his movement and therefore position in this lively space creates the possibility for the player to observe his own behavior and reflecting on it. This would be about questions such as: Which characters or text do I want to keep listening to? Who bores me and therefore makes me move away? What other factors make me want to change my position? How do I feel in the center where most of the times big groups gather and how do I feel standing beside the action, looking on it from afar?  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The space for reflection is also reflected by the design of the space itself in a somewhat way. I tried to create much free room and a calm but strong atmosphere. Adding the table with the Laptop as a starting point, I tried to tie together the immediate reality of the receptor and the virtual experience, to enhance the immersion and making it easier to find oneself in the player-character on screen. By Adding the big ominous orb over the scene, the big plane got a center, making it easier to navigate and getting a sense for where you stand. Also the orb marks the place with the most characters crossing each other, due to being the center of all possible destination points wich results in many big crowds under the orb. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=120860</id>
		<title>GMU:Critical VR Lab I - Unity Introduction</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=120860"/>
		<updated>2021-01-15T12:11:45Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: /* 04.02.2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Online Seminar&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 05.11.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – Unity Introduction&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights.&lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. Please watch the video for more information.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
*[[Mudassir Sheikh]]&lt;br /&gt;
* [[/Ruo-Xuan Wu (Russian)/]]&lt;br /&gt;
*[[/Dominik_Kämmer/]]&lt;br /&gt;
* [[/Ulrike Katzschmann/]]&lt;br /&gt;
*[[/Laura Toledo/]]&lt;br /&gt;
* [[/Jin Wang/]]&lt;br /&gt;
* [[/Christian Dähne/]]&lt;br /&gt;
* [[/JCA/]]&lt;br /&gt;
* [[/Elia Zeißig/]]&lt;br /&gt;
* [[/Victoria Joelle Hesselbach/]]&lt;br /&gt;
* [[/Quan Zhou/]]&lt;br /&gt;
* [[/Deborah Meyer/]]&lt;br /&gt;
*[[/Beatrice Perlato/]]&lt;br /&gt;
*[[/Alena Isai/]]&lt;br /&gt;
*[[/Alexander L./]]&lt;br /&gt;
*[[/Sebastian Richter/]]&lt;br /&gt;
*[[/Konrad Behr/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===05.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://youtu.be/sbhbC5y-jpI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything at the online meeting&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===19.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===26.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Ruo-Xuan Wu) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Elia Zeissig &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Juro Carl Anton Reinhardt) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===03.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Beatrice Perlato &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Victoria Joelle Hesselbach &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – Laura Toledo &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Mudassir Sheikh)&lt;br /&gt;
&lt;br /&gt;
===10.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – Elia Zeissig &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Dominik Kämmer &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Deborah Meyer) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Ulrike Katzschmann) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===17.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Ruo-Xuan Wu)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 17:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Christmas and New Year Holidays===&lt;br /&gt;
&lt;br /&gt;
===07.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===14.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Eric Schlossberg &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Konrad Behr &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Christian Dähne &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST –  Grace Quintero &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===21.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Jin Wang) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Elia Zeißig &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Ulrike Katzschmann) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Laura Toledo &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – Victoria Hesselbach &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – Dominik Kämmer&lt;br /&gt;
&lt;br /&gt;
===28.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===04.02.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Alexander L.) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Deborah Meyer) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Elia Zeißig &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===31.03.2021===&lt;br /&gt;
&#039;&#039;&#039;Final Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please document your final project on our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=120859</id>
		<title>GMU:Critical VR Lab I - Unity Introduction</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=120859"/>
		<updated>2021-01-15T12:11:17Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: /* 21.01.2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Online Seminar&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 05.11.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – Unity Introduction&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights.&lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. Please watch the video for more information.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
*[[Mudassir Sheikh]]&lt;br /&gt;
* [[/Ruo-Xuan Wu (Russian)/]]&lt;br /&gt;
*[[/Dominik_Kämmer/]]&lt;br /&gt;
* [[/Ulrike Katzschmann/]]&lt;br /&gt;
*[[/Laura Toledo/]]&lt;br /&gt;
* [[/Jin Wang/]]&lt;br /&gt;
* [[/Christian Dähne/]]&lt;br /&gt;
* [[/JCA/]]&lt;br /&gt;
* [[/Elia Zeißig/]]&lt;br /&gt;
* [[/Victoria Joelle Hesselbach/]]&lt;br /&gt;
* [[/Quan Zhou/]]&lt;br /&gt;
* [[/Deborah Meyer/]]&lt;br /&gt;
*[[/Beatrice Perlato/]]&lt;br /&gt;
*[[/Alena Isai/]]&lt;br /&gt;
*[[/Alexander L./]]&lt;br /&gt;
*[[/Sebastian Richter/]]&lt;br /&gt;
*[[/Konrad Behr/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===05.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://youtu.be/sbhbC5y-jpI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything at the online meeting&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===19.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===26.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Ruo-Xuan Wu) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Elia Zeissig &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Juro Carl Anton Reinhardt) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===03.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Beatrice Perlato &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Victoria Joelle Hesselbach &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – Laura Toledo &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Mudassir Sheikh)&lt;br /&gt;
&lt;br /&gt;
===10.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – Elia Zeissig &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Dominik Kämmer &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Deborah Meyer) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Ulrike Katzschmann) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===17.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Ruo-Xuan Wu)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 17:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Christmas and New Year Holidays===&lt;br /&gt;
&lt;br /&gt;
===07.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===14.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Eric Schlossberg &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Konrad Behr &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Christian Dähne &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST –  Grace Quintero &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===21.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Jin Wang) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Elia Zeißig &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Ulrike Katzschmann) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Laura Toledo &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – Victoria Hesselbach &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – Dominik Kämmer&lt;br /&gt;
&lt;br /&gt;
===28.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===04.02.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (Alexander L.) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (Deborah Meyer) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===31.03.2021===&lt;br /&gt;
&#039;&#039;&#039;Final Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please document your final project on our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=120055</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=120055"/>
		<updated>2020-12-21T14:20:45Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mitschnitt Stand 21 12 20 &amp;lt;br&amp;gt;&lt;br /&gt;
dieraumtagebuecher_thespacelogs_prototype &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/gCyxDfbqFto&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=120054</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=120054"/>
		<updated>2020-12-21T14:20:15Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mitschnitt Stand 21 12 20&lt;br /&gt;
dieraumtagebuecher_thespacelogs_prototype&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/gCyxDfbqFto&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=120050</id>
		<title>GMU:Critical VR Lab I - Unity Introduction/Elia Zeißig</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction/Elia_Zei%C3%9Fig&amp;diff=120050"/>
		<updated>2020-12-21T14:10:25Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: Created page with &amp;quot;https://youtu.be/gCyxDfbqFto&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://youtu.be/gCyxDfbqFto&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=118954</id>
		<title>GMU:Critical VR Lab I - Unity Introduction</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=118954"/>
		<updated>2020-11-25T19:41:44Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: /* 26.11.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Online Seminar&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 05.11.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – Unity Introduction&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights.&lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. Please watch the video for more information.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
*[[Mudassir Sheikh]]&lt;br /&gt;
* [[/Ruo-Xuan Wu (Russian)/]]&lt;br /&gt;
*[[/Dominik_Kämmer/]]&lt;br /&gt;
* [[/Ulrike Sophie Katzschmann/]]&lt;br /&gt;
*[[/Laura Toledo/]]&lt;br /&gt;
* [[/Jin Wang/]]&lt;br /&gt;
* [[/Christian Dähne/]]&lt;br /&gt;
* [[/JCA/]]&lt;br /&gt;
* [[/Elia Zeißig/]]&lt;br /&gt;
* [[/Victoria Joelle Hesselbach/]]&lt;br /&gt;
* [[/Quan Zhou/]]&lt;br /&gt;
* [[/Deborah Meyer/]]&lt;br /&gt;
*[[/Beatrice Perlato/]]&lt;br /&gt;
*[[/Alena Isai/]]&lt;br /&gt;
*[[/Alexander Leschinez/]]&lt;br /&gt;
*[[/Sebastian Richter/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===05.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://youtu.be/sbhbC5y-jpI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything at the online meeting&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===19.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===26.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Ruo-Xuan Wu) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Elia Zeissig &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===03.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Beatrice Perlato &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Victoria Joelle Hesselbach &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – Laura Toledo &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Mudassir Sheikh)&lt;br /&gt;
&lt;br /&gt;
===10.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – Elia Zeissig &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Dominik Kämmer &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Deborah Meyer) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===17.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 17:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Christmas and New Year Holidays===&lt;br /&gt;
&lt;br /&gt;
===07.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===14.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Eric Schlossberg &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Sebastian &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Christian Dähne &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===21.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Jin Wang) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===28.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===04.02.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===31.03.2021===&lt;br /&gt;
&#039;&#039;&#039;Final Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please document your final project on our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=118533</id>
		<title>GMU:Critical VR Lab I - Unity Introduction</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=118533"/>
		<updated>2020-11-20T16:13:42Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: /* 10.12.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Online Seminar&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 05.11.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – Unity Introduction&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights.&lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. Please watch the video for more information.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Ruo-Xuan Wu (Russian)/]]&lt;br /&gt;
*[[/Dominik_Kämmer/]]&lt;br /&gt;
* [[/Ulrike Sophie Katzschmann/]]&lt;br /&gt;
*[[/Laura Toledo/]]&lt;br /&gt;
* [[/Jin Wang/]]&lt;br /&gt;
* [[/Christian Dähne/]]&lt;br /&gt;
* [[/JCA/]]&lt;br /&gt;
* [[/Elia Zeißig/]]&lt;br /&gt;
* [[/Victoria Joelle Hesselbach/]]&lt;br /&gt;
* [[/Quan Zhou/]]&lt;br /&gt;
* [[/Deborah Meyer/]]&lt;br /&gt;
*[[/Beatrice Perlato/]]&lt;br /&gt;
*[[/Alena Isai/]]&lt;br /&gt;
*[[/Alexander Leschinez/]]&lt;br /&gt;
*[[/Sebastian Richter/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===05.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://youtu.be/sbhbC5y-jpI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything at the online meeting&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===19.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===26.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Ruo-Xuan Wu) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===03.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Beatrice Perlato &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – Victoria Joelle Hesselbach &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – Laura Toledo &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===10.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – Elia Zeissig &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Deborah Meyer) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===17.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 17:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Christmas and New Year Holidays===&lt;br /&gt;
&lt;br /&gt;
===07.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===14.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Eric Schlossberg &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Sebastian &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===21.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Jin Wang) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===28.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===04.02.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Jin Wang)&lt;br /&gt;
&lt;br /&gt;
===31.03.2021===&lt;br /&gt;
&#039;&#039;&#039;Final Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please document your final project on our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=117744</id>
		<title>GMU:Critical VR Lab I - Unity Introduction</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_I_-_Unity_Introduction&amp;diff=117744"/>
		<updated>2020-11-05T17:43:05Z</updated>

		<summary type="html">&lt;p&gt;Elia Feuertopf: /* Student works (after login, please add your name and create a page) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: Thursdays, 15:30 – 18:30&amp;lt;br&amp;gt; &lt;br /&gt;
Venue: Online Seminar&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Thursday, 05.11.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab I – Unity Introduction&#039;&#039;&#039; is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The course will be taught in two phases:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights.&lt;br /&gt;
&lt;br /&gt;
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. Please watch the video for more information.&lt;br /&gt;
&lt;br /&gt;
==Recommended Requirements==&lt;br /&gt;
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The GMU-Wiki&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Email&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For individual communication. I might send you download links to material&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telegram&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
CriticalVR1 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; BigBlueButton&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page)==&lt;br /&gt;
* [[/Ruo-Xuan Wu (Russian)/]]&lt;br /&gt;
*[[/Dominik_Kämmer/]]&lt;br /&gt;
* [[/Ulrike Sophie Katzschmann/]]&lt;br /&gt;
*[[/Laura Toledo/]]&lt;br /&gt;
* [[/Jin Wang/]]&lt;br /&gt;
* [[/Christian Dähne/]]&lt;br /&gt;
* [[/JCA/]]&lt;br /&gt;
* [[/Elia Zeißig/]]&lt;br /&gt;
* [[/your name/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials (Video + PDF)==&lt;br /&gt;
&lt;br /&gt;
===1.) Getting to know the Unity Editor===&lt;br /&gt;
&lt;br /&gt;
===2.) Lights, Skyboxes, Prefabs, Timeline===&lt;br /&gt;
&lt;br /&gt;
===3.) Animation in Mixamo and Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===05.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://youtu.be/sbhbC5y-jpI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask me anything at the online meeting&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===19.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===26.11.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===03.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===10.12.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===17.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here)&amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 17:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===21.12.2020===&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Christmas and New Year Holidays===&lt;br /&gt;
&lt;br /&gt;
===07.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===14.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Eric Schlossberg &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – Sebastian &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===21.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===28.01.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 15:30 - 18:30 CET&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===04.02.2021===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-4gu-qjz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
15:30 - 16:00 CEST – (Quan Zhou) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – Sebastian &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===31.03.2021===&lt;br /&gt;
&#039;&#039;&#039;Final Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Please document your final project on our Wiki (GMU:Critical VR Lab I) under your name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;/div&gt;</summary>
		<author><name>Elia Feuertopf</name></author>
	</entry>
</feed>