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		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69627</id>
		<title>IFD:All Hail The Pixels/designs</title>
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		<updated>2014-11-21T13:10:04Z</updated>

		<summary type="html">&lt;p&gt;Dora: /* Group B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Jonas Jülch=&lt;br /&gt;
&lt;br /&gt;
[[File:Pixel_pattern_jonas.jpg|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
float rotationVal = -0.02;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(1000, 600);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
&lt;br /&gt;
background(40,50,60);&lt;br /&gt;
&lt;br /&gt;
pattern();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void pattern(){&lt;br /&gt;
  &lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
    stroke(22,188,229);&lt;br /&gt;
    pattern1();&lt;br /&gt;
    stroke(22,100,229);&lt;br /&gt;
    pattern2();&lt;br /&gt;
    &lt;br /&gt;
    translate(0,100);&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  popMatrix();&lt;br /&gt;
  &lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  &lt;br /&gt;
   for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
    stroke(100,255,61);&lt;br /&gt;
    pattern3();&lt;br /&gt;
    stroke(100,160,61);&lt;br /&gt;
    pattern4();&lt;br /&gt;
    translate(100,0);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern1(){&lt;br /&gt;
  &lt;br /&gt;
  float mid = width * 0.5;&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (0,10*i, mid, 0);&lt;br /&gt;
    line (0,10*i, mid, 100);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern2(){&lt;br /&gt;
  &lt;br /&gt;
  float mid = width * 0.5;&lt;br /&gt;
  &lt;br /&gt;
   for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (mid,0, 1000, 10*i);&lt;br /&gt;
    line (mid,100, 1000 , 10*i);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern3(){&lt;br /&gt;
  &lt;br /&gt;
  float midy = height * 0.5;&lt;br /&gt;
   &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (10*i,0, 0, midy);&lt;br /&gt;
    line (10*i,0 , 100, midy);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }    &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern4(){&lt;br /&gt;
  &lt;br /&gt;
  float midy = height * 0.5;&lt;br /&gt;
   &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (0, midy, 10*i, 600);&lt;br /&gt;
    line (100, midy, 10*i, 600);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Andre Faupel=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Af_houseworm.png &lt;br /&gt;
File:Af_houseworm_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
based on the patch by jonas&lt;br /&gt;
&lt;br /&gt;
you can find the code [http://pastebin.com/etYe2LxU here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gideon Bielewski=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:patternBild1Bielewski.png| one status&lt;br /&gt;
File:patternBild2Bielewski.png| another status&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;source lang=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
//sets the rotationspeed of the pattern&lt;br /&gt;
float rotationVal = 0.5;&lt;br /&gt;
&lt;br /&gt;
//these numbers change the complexity of the pattern&lt;br /&gt;
float parts = 2; //take a number between 1-10&lt;br /&gt;
float parts2 = 2; //take a number between 1-10&lt;br /&gt;
&lt;br /&gt;
//these numbers change the complexity of the form&lt;br /&gt;
float manipulation = 100; //take a number between 1-200&lt;br /&gt;
float manipulation2 = 200; //take a number between 1-200&lt;br /&gt;
&lt;br /&gt;
//changes the impact of a mouseClick&lt;br /&gt;
int mouseVal = 60;&lt;br /&gt;
//mouseVal &amp;gt; value&lt;br /&gt;
//sets the starting transformation value&lt;br /&gt;
int value = 30;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
 &lt;br /&gt;
 size(1000, 500,P3D); &lt;br /&gt;
 //frameRate = 24; &lt;br /&gt;
 &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void draw(){ &lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
 translate(width*0.5, height*0.5, mouseX);&lt;br /&gt;
 background(255);&lt;br /&gt;
 &lt;br /&gt;
 for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
 rotate(rotationVal* -mouseX/20);&lt;br /&gt;
 translate(0, 10);&lt;br /&gt;
 pattern();&lt;br /&gt;
 rotate(rotationVal* -mouseY/20);&lt;br /&gt;
 translate(0, 10, mouseY/20);&lt;br /&gt;
 pattern();&lt;br /&gt;
  &lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
void mouseClicked() {&lt;br /&gt;
  if (value == mouseVal) {&lt;br /&gt;
    value = 0;&lt;br /&gt;
  } else {&lt;br /&gt;
    value = mouseVal;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
void pattern(){&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; parts2 ; i++){&lt;br /&gt;
    pattern1();&lt;br /&gt;
    translate(value,mouseX);&lt;br /&gt;
   &lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern1(){&lt;br /&gt;
 for(int i = 0; i &amp;lt; parts ; i++){&lt;br /&gt;
    rotate(manipulation);&lt;br /&gt;
    rotate(manipulation2);&lt;br /&gt;
    line (0,10*i, 100, 0);&lt;br /&gt;
    line (0,10*i, 100, 100);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal/8);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
  } &lt;br /&gt;
} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EMIR GENC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:HEXA_WHITE.png]]&lt;br /&gt;
[[File:HEXA_BLACK.png]]&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(500, 500);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
  &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(0);&lt;br /&gt;
  } else {&lt;br /&gt;
    background(255);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  noFill();&lt;br /&gt;
&lt;br /&gt;
  float o=40;&lt;br /&gt;
  float p=15;&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      drawHexagon(x, y, p);&lt;br /&gt;
      drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), p);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      drawHexagon(x, y, o);&lt;br /&gt;
      drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), o);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
  &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    stroke(255);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(x, y);&lt;br /&gt;
  beginShape();&lt;br /&gt;
  for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    float angle = PI*i/3;&lt;br /&gt;
    vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
  }&lt;br /&gt;
  endShape(CLOSE);&lt;br /&gt;
  popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dhora Tego&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hexagon_dhora_changes.JPG]]&lt;br /&gt;
&lt;br /&gt;
float r, g, b;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(500,500); background(255);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
&lt;br /&gt;
 for(int x=0; x&amp;lt;500; x+=60+60*sin(PI/6)){&lt;br /&gt;
 for(int y=0; y&amp;lt;500; y+=60*cos(PI/6)){&lt;br /&gt;
 &lt;br /&gt;
 drawHexagon(x, y, 30);&lt;br /&gt;
 drawHexagon(x+30+30*sin(PI/6), y+30*cos(PI/6), 30);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(x, y);&lt;br /&gt;
 beginShape();&lt;br /&gt;
 for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
   pushMatrix();&lt;br /&gt;
   float angle = PI*i/3;&lt;br /&gt;
   vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
   popMatrix();&lt;br /&gt;
 }&lt;br /&gt;
 endShape(CLOSE);[&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 &lt;br /&gt;
 fill (mouseX, (mouseX+mouseY), mouseY);&lt;br /&gt;
 ellipse ( x, y, 40, 40 );&lt;br /&gt;
 rect ( x, y, 10, 10 );&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Afroditi Manari&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Afro_pattern.jpg ]]&lt;br /&gt;
&lt;br /&gt;
color blue=color (22, 131, 201);&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
  size(500, 500);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
  background(blue);&lt;br /&gt;
  noFill();&lt;br /&gt;
  float o=40;&lt;br /&gt;
  float p=10;&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      if (mouseX &amp;lt;250) {&lt;br /&gt;
        drawHexagon(x, y, p);&lt;br /&gt;
        drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), p);&lt;br /&gt;
      } else {&lt;br /&gt;
        drawHexagon(x, y, p+10);&lt;br /&gt;
        drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), p+10);&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  for (int x=0; x&amp;lt;500; x+=2*o+2*o*sin (PI/6)) {&lt;br /&gt;
    for (int y=0; y&amp;lt;500; y+=2*o*cos (PI/6)) {&lt;br /&gt;
&lt;br /&gt;
      drawHexagon(x, y, o);&lt;br /&gt;
      drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), o);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void mousePressed() {&lt;br /&gt;
  blue +=10;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    stroke(255);&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(x, y);&lt;br /&gt;
  beginShape();&lt;br /&gt;
  for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    float angle = PI*i/3;&lt;br /&gt;
    vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
  }&lt;br /&gt;
  endShape(CLOSE);&lt;br /&gt;
  popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ISIL ONURSAL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:isilonursal_.jpg]]&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(500,500);&lt;br /&gt;
background(255);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
  if (mousePressed);{&lt;br /&gt;
    background(129, 130, 87);  &lt;br /&gt;
    noFill();  &lt;br /&gt;
    strokeWeight(4);  &lt;br /&gt;
    stroke(174, 221, 60);&lt;br /&gt;
  }&lt;br /&gt;
    &lt;br /&gt;
float o=60;&lt;br /&gt;
 for(int x=0; x&amp;lt;500; x+=2*o+2*o*sin(PI/6)){&lt;br /&gt;
 for(int y=0; y&amp;lt;500; y+=2*o*cos(PI/6)){&lt;br /&gt;
 &lt;br /&gt;
 drawHexagon(x, y, o);&lt;br /&gt;
 drawHexagon(x+o+o*sin(PI/6), y+o*cos(PI/6), o);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(x, y);&lt;br /&gt;
 beginShape();&lt;br /&gt;
 for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
   pushMatrix();&lt;br /&gt;
   float angle = PI*i/3;&lt;br /&gt;
   vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
   popMatrix();&lt;br /&gt;
 }&lt;br /&gt;
 endShape(CLOSE);&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 &lt;br /&gt;
 fill (mouseX, (mouseX+mouseY), mouseY);&lt;br /&gt;
 ellipse ( x, y, 40, 40 );&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 float dimension = mouseX;&lt;br /&gt;
 &lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
   triangle (dimension,dimension,dimension,dimension);&lt;br /&gt;
   &lt;br /&gt;
 }&lt;br /&gt;
 else {&lt;br /&gt;
   stroke (0);&lt;br /&gt;
   fill (255);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
===Rotating Rect===&lt;br /&gt;
[[File:rect1.jpg|250px]] [[File:rect2.jpg|250px]] [[File:rect3.jpg|250px]]&lt;br /&gt;
====Model Script====&lt;br /&gt;
float rotationVal = 0.00;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
  size(700, 700);&lt;br /&gt;
  rectMode(CENTER);&lt;br /&gt;
  frameRate(30);&lt;br /&gt;
  smooth();&lt;br /&gt;
  noStroke();&lt;br /&gt;
}&lt;br /&gt;
void draw(){&lt;br /&gt;
  float C = mouseX * 0.1;&lt;br /&gt;
  float S = mouseY * 0.05;&lt;br /&gt;
  background(255);&lt;br /&gt;
  stroke(255);&lt;br /&gt;
  strokeWeight(S * 0.1);&lt;br /&gt;
  translate(width * 0.5, height * 0.5);&lt;br /&gt;
  fill(45 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 452, 452, 20+S);&lt;br /&gt;
  fill(65 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 320, 320, 18+S);&lt;br /&gt;
  fill(85 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 226, 226, 16+S);&lt;br /&gt;
  fill(105 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 160, 160, 14+S);&lt;br /&gt;
  fill(125 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 113, 113, 12+S);&lt;br /&gt;
  fill(145 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 80, 80, 10+S);&lt;br /&gt;
  fill(165 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 57, 57, 8+S);&lt;br /&gt;
  fill(185 + C);&lt;br /&gt;
  rotate( rotationVal );&lt;br /&gt;
  rect(0, 0, 40, 40, 6+S);&lt;br /&gt;
  rotationVal += 0.01;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|125px|thumb|]] [[File:rubabpattern2.jpg|125px|thumb|]][[File:rubabpattern3.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 1&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 2&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern7.jpg|125px|thumb|]] [[File:rubabpattern5.jpg|125px|thumb|]][[File:rubabpattern6.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,600); //(displayWidth,displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
   background (255);&lt;br /&gt;
  translate (width * 0.08, height * 0.08 );&lt;br /&gt;
  element1 ();&lt;br /&gt;
  translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
    translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element1 ();&lt;br /&gt;
 translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element1 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 1; i &amp;lt; width/5; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.001);&lt;br /&gt;
ellipse(i,i,20,20);&lt;br /&gt;
fill(0,150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void element2 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 2; i &amp;lt; width/2; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(-mouseY * 0.001);&lt;br /&gt;
rect(i,i,10,10);&lt;br /&gt;
fill(0, 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Christoph==&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
int x=1;&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(20,20,10);&lt;br /&gt;
frameRate(10);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=20; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(x+=1);&lt;br /&gt;
rect(i,0,10,10);&lt;br /&gt;
fill(255,20,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY * 0.0001);&lt;br /&gt;
rect(i,i,50,50);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
boolean sketchFullScreen() {&lt;br /&gt;
  return true;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Option2&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
&lt;br /&gt;
size(displayWidth, displayHeight,P3D);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
int x=10;&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(20,20,10);&lt;br /&gt;
frameRate(20);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=20; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(x+=1);&lt;br /&gt;
rect(i,0,10,10);&lt;br /&gt;
fill(255,20,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
for (int i=1; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotateY(mouseY * 0.0001);&lt;br /&gt;
rect(i,i,50,50);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
boolean sketchFullScreen() {&lt;br /&gt;
  return true;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Dora</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69584</id>
		<title>IFD:All Hail The Pixels/designs</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=IFD:All_Hail_The_Pixels/designs&amp;diff=69584"/>
		<updated>2014-11-20T17:24:53Z</updated>

		<summary type="html">&lt;p&gt;Dora: /* Group B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Group A==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jonas Jülch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Pixel_pattern_jonas.jpg|300px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
float rotationVal = -0.02;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(1000, 600);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
&lt;br /&gt;
background(40,50,60);&lt;br /&gt;
&lt;br /&gt;
pattern();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void pattern(){&lt;br /&gt;
  &lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
    stroke(22,188,229);&lt;br /&gt;
    pattern1();&lt;br /&gt;
    stroke(22,100,229);&lt;br /&gt;
    pattern2();&lt;br /&gt;
    &lt;br /&gt;
    translate(0,100);&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  popMatrix();&lt;br /&gt;
  &lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  &lt;br /&gt;
   for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
    stroke(100,255,61);&lt;br /&gt;
    pattern3();&lt;br /&gt;
    stroke(100,160,61);&lt;br /&gt;
    pattern4();&lt;br /&gt;
    translate(100,0);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern1(){&lt;br /&gt;
  &lt;br /&gt;
  float mid = width * 0.5;&lt;br /&gt;
  &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (0,10*i, mid, 0);&lt;br /&gt;
    line (0,10*i, mid, 100);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern2(){&lt;br /&gt;
  &lt;br /&gt;
  float mid = width * 0.5;&lt;br /&gt;
  &lt;br /&gt;
   for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (mid,0, 1000, 10*i);&lt;br /&gt;
    line (mid,100, 1000 , 10*i);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern3(){&lt;br /&gt;
  &lt;br /&gt;
  float midy = height * 0.5;&lt;br /&gt;
   &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (10*i,0, 0, midy);&lt;br /&gt;
    line (10*i,0 , 100, midy);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }    &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void pattern4(){&lt;br /&gt;
  &lt;br /&gt;
  float midy = height * 0.5;&lt;br /&gt;
   &lt;br /&gt;
  for(int i = 0; i &amp;lt; 10 ; i++){&lt;br /&gt;
&lt;br /&gt;
    line (0, midy, 10*i, 600);&lt;br /&gt;
    line (100, midy, 10*i, 600);&lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    rotate(rotationVal);&lt;br /&gt;
    popMatrix();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group B==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dhora Tego&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:hexagon.jpg]]&lt;br /&gt;
&lt;br /&gt;
float r, g, b;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(500,500); background(255);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
&lt;br /&gt;
 for(int x=0; x&amp;lt;500; x+=60+60*sin(PI/6)){&lt;br /&gt;
 for(int y=0; y&amp;lt;500; y+=60*cos(PI/6)){&lt;br /&gt;
 &lt;br /&gt;
 drawHexagon(x, y, 30);&lt;br /&gt;
 drawHexagon(x+30+30*sin(PI/6), y+30*cos(PI/6), 30);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(x, y);&lt;br /&gt;
 beginShape();&lt;br /&gt;
 for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
   pushMatrix();&lt;br /&gt;
   float angle = PI*i/3;&lt;br /&gt;
   vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
   popMatrix();&lt;br /&gt;
 }&lt;br /&gt;
 endShape(CLOSE);[&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 &lt;br /&gt;
 fill (mouseX, (mouseX+mouseY), mouseY);&lt;br /&gt;
 ellipse ( x, y, 40, 40 );&lt;br /&gt;
 rect ( x, y, 10, 10 );&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group C==&lt;br /&gt;
&lt;br /&gt;
==Group D==&lt;br /&gt;
=Maria Estel=&lt;br /&gt;
&lt;br /&gt;
[[File:Maria.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    background(255,120,0);&lt;br /&gt;
    &lt;br /&gt;
    pushMatrix();&lt;br /&gt;
    translate(1600,700);&lt;br /&gt;
    for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(mouseY);&lt;br /&gt;
      rect(i,i,20,20);&lt;br /&gt;
      fill(20,20,20);&lt;br /&gt;
      stroke(0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
    else {&lt;br /&gt;
background(20,20,20);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,250);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(255,120,0);&lt;br /&gt;
stroke(0);&lt;br /&gt;
}&lt;br /&gt;
    }&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=Carina Weiß=&lt;br /&gt;
&lt;br /&gt;
[[File:Carina.jpg|350px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
size(displayWidth, displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw () {&lt;br /&gt;
background(0);&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1500,500);&lt;br /&gt;
for (int i=10; i&amp;lt;width; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255,215,0);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(450,250);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
  &lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(250,650);&lt;br /&gt;
for (int i=10; i&amp;lt;150; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1000,400);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(800,600);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(1100,700);&lt;br /&gt;
for (int i=10; i&amp;lt;100; i+=1){&lt;br /&gt;
&lt;br /&gt;
rectMode(CENTER);&lt;br /&gt;
rotate(mouseY);&lt;br /&gt;
rect(i,i,20,20);&lt;br /&gt;
fill(0);&lt;br /&gt;
stroke(255);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Fernando Millan==&lt;br /&gt;
[[File:Millan_HW_2.jpg|600px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
 void setup () {&lt;br /&gt;
  size(2000, 1000);&lt;br /&gt;
 }&lt;br /&gt;
 void draw () {&lt;br /&gt;
  background(20, 20, 20);&lt;br /&gt;
  float Mouse = 5+(mouseX/100);&lt;br /&gt;
  float Distance = mouseX;&lt;br /&gt;
  float MY = mouseY*.90;&lt;br /&gt;
&lt;br /&gt;
  if (mousePressed) {&lt;br /&gt;
    noStroke();&lt;br /&gt;
  } else {&lt;br /&gt;
    stroke(0);&lt;br /&gt;
  }&lt;br /&gt;
  pushMatrix();&lt;br /&gt;
  translate(666, height*0.5);&lt;br /&gt;
  for (int i=30; i&amp;lt;MY; i+=5) {&lt;br /&gt;
    for (int F=0; F&amp;lt;Mouse; F+=1) {&lt;br /&gt;
      if ( i % 2 == 0) {&lt;br /&gt;
        fill(100, 50);&lt;br /&gt;
      } else {&lt;br /&gt;
        fill(255, 0, 0, 50);&lt;br /&gt;
      }&lt;br /&gt;
      rectMode(CENTER);&lt;br /&gt;
      rotate(radians(F));&lt;br /&gt;
      rect(i, i, 30, 30);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  popMatrix();&lt;br /&gt;
  //println (mouseY);&lt;br /&gt;
  //println (mouseX);&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rubab Paracha==&lt;br /&gt;
[[File:rubabpattern1.jpg|125px|thumb|]] [[File:rubabpattern2.jpg|125px|thumb|]][[File:rubabpattern3.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 1&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,800);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
  element ();&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element () {&lt;br /&gt;
  frameRate(3);&lt;br /&gt;
 background (0);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
translate(width * 0.5, width * 0.5 );&lt;br /&gt;
for(int i= 3; i &amp;lt; width; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.0005);&lt;br /&gt;
rect(i,i,30,30);&lt;br /&gt;
fill(random(255),random(255),random(255), 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OPTION 2&lt;br /&gt;
&lt;br /&gt;
[[File:rubabpattern7.jpg|125px|thumb|]] [[File:rubabpattern5.jpg|125px|thumb|]][[File:rubabpattern6.jpg|125px|thumb|]]&lt;br /&gt;
&lt;br /&gt;
void setup () {&lt;br /&gt;
 size (800,600); //(displayWidth,displayHeight);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw (){&lt;br /&gt;
   background (255);&lt;br /&gt;
  translate (width * 0.08, height * 0.08 );&lt;br /&gt;
  element1 ();&lt;br /&gt;
  translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
    translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element1 ();&lt;br /&gt;
 translate (width * 0.25, height * 0.25 );&lt;br /&gt;
    element2 ();&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void element1 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 1; i &amp;lt; width/5; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(mouseX * 0.001);&lt;br /&gt;
ellipse(i,i,20,20);&lt;br /&gt;
fill(0,150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void element2 () {&lt;br /&gt;
  frameRate(4);&lt;br /&gt;
 stroke(0);&lt;br /&gt;
pushMatrix();&lt;br /&gt;
for(int i= 2; i &amp;lt; width/2; i++){&lt;br /&gt;
&lt;br /&gt;
rotate(-mouseY * 0.001);&lt;br /&gt;
rect(i,i,10,10);&lt;br /&gt;
fill(0, 150);&lt;br /&gt;
}&lt;br /&gt;
popMatrix();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
==Group E==&lt;br /&gt;
&lt;br /&gt;
[[Category:== ASSIGNMENT 2 ==]]&lt;/div&gt;</summary>
		<author><name>Dora</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hexagon_dhora_changes.JPG&amp;diff=69582</id>
		<title>File:Hexagon dhora changes.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hexagon_dhora_changes.JPG&amp;diff=69582"/>
		<updated>2014-11-20T17:09:03Z</updated>

		<summary type="html">&lt;p&gt;Dora: float r, g, b;

void setup(){

size(500,500); background(255);

}

void draw(){

 for(int x=0; x&amp;lt;500; x+=60+60*sin(PI/6)){
 for(int y=0; y&amp;lt;500; y+=60*cos(PI/6)){
 
 drawHexagon(x, y, 30);
 drawHexagon(x+30+30*sin(PI/6), y+30*cos(PI/6), 30);
 }
}
}

void d&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
float r, g, b;&lt;br /&gt;
&lt;br /&gt;
void setup(){&lt;br /&gt;
&lt;br /&gt;
size(500,500); background(255);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw(){&lt;br /&gt;
&lt;br /&gt;
 for(int x=0; x&amp;lt;500; x+=60+60*sin(PI/6)){&lt;br /&gt;
 for(int y=0; y&amp;lt;500; y+=60*cos(PI/6)){&lt;br /&gt;
 &lt;br /&gt;
 drawHexagon(x, y, 30);&lt;br /&gt;
 drawHexagon(x+30+30*sin(PI/6), y+30*cos(PI/6), 30);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void drawHexagon(float x, float y, float radius) {&lt;br /&gt;
&lt;br /&gt;
 pushMatrix();&lt;br /&gt;
 translate(x, y);&lt;br /&gt;
 beginShape();&lt;br /&gt;
 for (int i = 0; i &amp;lt; 6; i++) {&lt;br /&gt;
   pushMatrix();&lt;br /&gt;
   float angle = PI*i/3;&lt;br /&gt;
   vertex(cos(angle) * radius, sin(angle) * radius);&lt;br /&gt;
   popMatrix();&lt;br /&gt;
 }&lt;br /&gt;
 endShape(CLOSE);&lt;br /&gt;
 popMatrix();&lt;br /&gt;
 &lt;br /&gt;
 fill (mouseX, (mouseX+mouseY), mouseY);&lt;br /&gt;
 ellipse ( x, y, 40, 40 );&lt;br /&gt;
 rect ( x, y, 10, 10 );&lt;br /&gt;
}&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Dora</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pattern_B.JPG&amp;diff=69580</id>
		<title>File:Pattern B.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pattern_B.JPG&amp;diff=69580"/>
		<updated>2014-11-20T17:08:14Z</updated>

		<summary type="html">&lt;p&gt;Dora: int r, g, b;

void setup()
{
  size(640, 480);
}

void draw()
{ 
  background(255);
  for(int y=0; y&amp;lt;height; y+=30)
  for(int x=0; x&amp;lt;width; x+=30)
  {
    
  r=(int)random(150, 255);
  g=(int)random(0, 255);
  b=(int)random(40, 255);
 
  fill(r, g, b);
  &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
int r, g, b;&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
{&lt;br /&gt;
  size(640, 480);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw()&lt;br /&gt;
{ &lt;br /&gt;
  background(255);&lt;br /&gt;
  for(int y=0; y&amp;lt;height; y+=30)&lt;br /&gt;
  for(int x=0; x&amp;lt;width; x+=30)&lt;br /&gt;
  {&lt;br /&gt;
    &lt;br /&gt;
  r=(int)random(150, 255);&lt;br /&gt;
  g=(int)random(0, 255);&lt;br /&gt;
  b=(int)random(40, 255);&lt;br /&gt;
 &lt;br /&gt;
  fill(r, g, b);&lt;br /&gt;
  triangle(x+30,y+10,x+10,y+20,x+40,y+20);&lt;br /&gt;
  &lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Dora</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pattern_A.JPG&amp;diff=69579</id>
		<title>File:Pattern A.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Pattern_A.JPG&amp;diff=69579"/>
		<updated>2014-11-20T17:07:17Z</updated>

		<summary type="html">&lt;p&gt;Dora: int r, g, b;

void setup()
{
  size(600, 600);
  noStroke();
  for(int y=0; y&amp;lt;height; y+=20)
  for(int x=0; x&amp;lt;width; x+=30)
  {
  r=(int)random(28);
  g=(int)random(162);
  b=(int)random(89);
  fill(r, g, b);
  ellipse(x, y, 30, 20);
  rect (x, y, 30, 20)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
int r, g, b;&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
{&lt;br /&gt;
  size(600, 600);&lt;br /&gt;
  noStroke();&lt;br /&gt;
  for(int y=0; y&amp;lt;height; y+=20)&lt;br /&gt;
  for(int x=0; x&amp;lt;width; x+=30)&lt;br /&gt;
  {&lt;br /&gt;
  r=(int)random(28);&lt;br /&gt;
  g=(int)random(162);&lt;br /&gt;
  b=(int)random(89);&lt;br /&gt;
  fill(r, g, b);&lt;br /&gt;
  ellipse(x, y, 30, 20);&lt;br /&gt;
  rect (x, y, 30, 20) ;&lt;br /&gt;
}&lt;br /&gt;
}&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Dora</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Flower_pattern.JPG&amp;diff=69578</id>
		<title>File:Flower pattern.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Flower_pattern.JPG&amp;diff=69578"/>
		<updated>2014-11-20T17:06:29Z</updated>

		<summary type="html">&lt;p&gt;Dora: void setup() {
  size(640, 640);
  strokeWeight(2);
  stroke(219, 84, 35);
  fill(0, 48, 77, 95);
}

void draw() {
  background(255);
  
    translate(width/2, height/2);
  for (int i = 0; i &amp;lt; 360; i+=36) {
    
    float x = sin(radians(i)) * 320;
    fl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
void setup() {&lt;br /&gt;
  size(640, 640);&lt;br /&gt;
  strokeWeight(2);&lt;br /&gt;
  stroke(219, 84, 35);&lt;br /&gt;
  fill(0, 48, 77, 95);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
  background(255);&lt;br /&gt;
  &lt;br /&gt;
    translate(width/2, height/2);&lt;br /&gt;
  for (int i = 0; i &amp;lt; 360; i+=36) {&lt;br /&gt;
    &lt;br /&gt;
    float x = sin(radians(i)) * 320;&lt;br /&gt;
    float y = cos(radians(i)) * 320;&lt;br /&gt;
    for (int q = 0; q &amp;lt; 360; q+=36) {&lt;br /&gt;
      float x2 = sin(radians(q)) * 320;&lt;br /&gt;
      float y2 = cos(radians(q)) * 320;&lt;br /&gt;
      &lt;br /&gt;
     curve(x/2, y/2, x, y, x2/2, y2/2, x2*2, y2*2);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Dora</name></author>
	</entry>
</feed>