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	<updated>2026-04-10T06:34:54Z</updated>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=80467</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=80467"/>
		<updated>2016-04-02T15:56:20Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Final Project - Geks Logogram Creator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: CurrentResult.png&lt;br /&gt;
Image: Desired_Result.png&lt;br /&gt;
Image: Geks_List.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;br /&gt;
&lt;br /&gt;
== Homework 5 - 3D Font ==&lt;br /&gt;
&lt;br /&gt;
Exploration of 3D Fonts and alternative ways to look at multiple fonts. 3D Fonts created as .stl files within Antimony, imported into Meshmixer to reduce file size considerably and finally output as .obj for Processing project. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW5.png&lt;br /&gt;
Image: ScreenHW5_1.png&lt;br /&gt;
Image: ScreenHW5_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3D files and Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Wild3d here]&lt;br /&gt;
&lt;br /&gt;
== Homework 6 - OCR using OpenCV ==&lt;br /&gt;
&lt;br /&gt;
Doubled the original OpenCV grid from 7 to 14 to create more detailed letters, used here to spell out &amp;quot;M-A-K-E&amp;quot;. Some letters don&#039;t orientate correctly, but are still recognised. Also included is a representation of the &amp;quot;man&amp;quot; hieroglyph from my Geks writing system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW6.png&lt;br /&gt;
Image: ScreenHW6_2.png&lt;br /&gt;
Image: ScreenHW6_3.png&lt;br /&gt;
Image: ScreenHW6_4.png&lt;br /&gt;
Image: ScreenHW6_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/LetterDetection here]&lt;br /&gt;
&lt;br /&gt;
== Final Project - Geks Logogram Creator ==&lt;br /&gt;
&lt;br /&gt;
[[Image:WildType_FinalGeks.png|thumb|left|150px]]&lt;br /&gt;
&lt;br /&gt;
My final project was a continuation of Homework 4. Initially I was going to build it within Processing, but I was more interested in developing it as a web application. It can be found online [http://markeisenberg.org/WildType/index.html here]&lt;br /&gt;
&lt;br /&gt;
More information about the project can be viewed [http://markeisenberg.org/WildType/about.html here]&lt;br /&gt;
&lt;br /&gt;
A short sample story written in Geks can be found [https://docs.google.com/presentation/d/1PXhu72rFoWga_a9ynjUnF7mkJPfEH2mgeBUyqk6KScQ/edit?usp=sharing here] as a presentation.&lt;br /&gt;
&lt;br /&gt;
The code can be viewed on my GitHub [https://github.com/markeisenberg/GeksJS here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=80132</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=80132"/>
		<updated>2016-03-29T18:40:18Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Final Project - Geks Logogram Creator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: CurrentResult.png&lt;br /&gt;
Image: Desired_Result.png&lt;br /&gt;
Image: Geks_List.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;br /&gt;
&lt;br /&gt;
== Homework 5 - 3D Font ==&lt;br /&gt;
&lt;br /&gt;
Exploration of 3D Fonts and alternative ways to look at multiple fonts. 3D Fonts created as .stl files within Antimony, imported into Meshmixer to reduce file size considerably and finally output as .obj for Processing project. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW5.png&lt;br /&gt;
Image: ScreenHW5_1.png&lt;br /&gt;
Image: ScreenHW5_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3D files and Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Wild3d here]&lt;br /&gt;
&lt;br /&gt;
== Homework 6 - OCR using OpenCV ==&lt;br /&gt;
&lt;br /&gt;
Doubled the original OpenCV grid from 7 to 14 to create more detailed letters, used here to spell out &amp;quot;M-A-K-E&amp;quot;. Some letters don&#039;t orientate correctly, but are still recognised. Also included is a representation of the &amp;quot;man&amp;quot; hieroglyph from my Geks writing system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW6.png&lt;br /&gt;
Image: ScreenHW6_2.png&lt;br /&gt;
Image: ScreenHW6_3.png&lt;br /&gt;
Image: ScreenHW6_4.png&lt;br /&gt;
Image: ScreenHW6_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/LetterDetection here]&lt;br /&gt;
&lt;br /&gt;
== Final Project - Geks Logogram Creator ==&lt;br /&gt;
&lt;br /&gt;
[[Image:WildType_FinalGeks.png|thumb|left|150px]]&lt;br /&gt;
&lt;br /&gt;
My final project was a continuation of Homework 4. Initially I was going to build it within Processing, but I was more interested in developing it as a web application. It can be found online [http://markeisenberg.org/WildType/index.html here]&lt;br /&gt;
&lt;br /&gt;
More information about the project can be viewed [http://markeisenberg.org/WildType/about.html here]&lt;br /&gt;
&lt;br /&gt;
The code can be viewed on my GitHub [https://github.com/markeisenberg/GeksJS here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=80131</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=80131"/>
		<updated>2016-03-29T18:39:11Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: WildType - Project Submission - Mark Eisenberg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: CurrentResult.png&lt;br /&gt;
Image: Desired_Result.png&lt;br /&gt;
Image: Geks_List.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;br /&gt;
&lt;br /&gt;
== Homework 5 - 3D Font ==&lt;br /&gt;
&lt;br /&gt;
Exploration of 3D Fonts and alternative ways to look at multiple fonts. 3D Fonts created as .stl files within Antimony, imported into Meshmixer to reduce file size considerably and finally output as .obj for Processing project. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW5.png&lt;br /&gt;
Image: ScreenHW5_1.png&lt;br /&gt;
Image: ScreenHW5_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3D files and Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Wild3d here]&lt;br /&gt;
&lt;br /&gt;
== Homework 6 - OCR using OpenCV ==&lt;br /&gt;
&lt;br /&gt;
Doubled the original OpenCV grid from 7 to 14 to create more detailed letters, used here to spell out &amp;quot;M-A-K-E&amp;quot;. Some letters don&#039;t orientate correctly, but are still recognised. Also included is a representation of the &amp;quot;man&amp;quot; hieroglyph from my Geks writing system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW6.png&lt;br /&gt;
Image: ScreenHW6_2.png&lt;br /&gt;
Image: ScreenHW6_3.png&lt;br /&gt;
Image: ScreenHW6_4.png&lt;br /&gt;
Image: ScreenHW6_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/LetterDetection here]&lt;br /&gt;
&lt;br /&gt;
== Final Project - Geks Logogram Creator ==&lt;br /&gt;
&lt;br /&gt;
[[Image:WildType_FinalGeks.png|thumb|left|150px]]&lt;br /&gt;
&lt;br /&gt;
My final project was a continuation of Homework 4. Initially I was going to build it within Processing, but I was more interested in developing it as a web application. It can be found online [https://markeisenberg.org/WildType/index.html here]&lt;br /&gt;
&lt;br /&gt;
More information about the project can be viewed [https://markeisenberg.org/WildType/about.html here]&lt;br /&gt;
&lt;br /&gt;
The code can be viewed on my GitHub [https://github.com/markeisenberg/GeksJS here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:WildType_FinalGeks.png&amp;diff=80130</id>
		<title>File:WildType FinalGeks.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:WildType_FinalGeks.png&amp;diff=80130"/>
		<updated>2016-03-29T18:36:57Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=78195</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=78195"/>
		<updated>2016-01-27T23:05:20Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: CurrentResult.png&lt;br /&gt;
Image: Desired_Result.png&lt;br /&gt;
Image: Geks_List.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;br /&gt;
&lt;br /&gt;
== Homework 5 - 3D Font ==&lt;br /&gt;
&lt;br /&gt;
Exploration of 3D Fonts and alternative ways to look at multiple fonts. 3D Fonts created as .stl files within Antimony, imported into Meshmixer to reduce file size considerably and finally output as .obj for Processing project. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW5.png&lt;br /&gt;
Image: ScreenHW5_1.png&lt;br /&gt;
Image: ScreenHW5_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3D files and Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Wild3d here]&lt;br /&gt;
&lt;br /&gt;
== Homework 6 - OCR using OpenCV ==&lt;br /&gt;
&lt;br /&gt;
Doubled the original OpenCV grid from 7 to 14 to create more detailed letters, used here to spell out &amp;quot;M-A-K-E&amp;quot;. Some letters don&#039;t orientate correctly, but are still recognised. Also included is a representation of the &amp;quot;man&amp;quot; hieroglyph from my Geks writing system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW6.png&lt;br /&gt;
Image: ScreenHW6_2.png&lt;br /&gt;
Image: ScreenHW6_3.png&lt;br /&gt;
Image: ScreenHW6_4.png&lt;br /&gt;
Image: ScreenHW6_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/LetterDetection here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=78193</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=78193"/>
		<updated>2016-01-27T23:03:17Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Wild Type - Classroom experiment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: CurrentResult.png&lt;br /&gt;
Image: Desired_Result.png&lt;br /&gt;
Image: Geks_List.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;br /&gt;
&lt;br /&gt;
== Homework 5 - 3D Font ==&lt;br /&gt;
&lt;br /&gt;
Exploration of 3D Fonts and alternative ways to look at multiple fonts. 3D Fonts created as .stl files within Antimony, imported into Meshmixer to reduce file size considerably and finally output as .obj for Processing project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW5.png&lt;br /&gt;
Image: ScreenHW5_1.png&lt;br /&gt;
Image: ScreenHW5_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3D files and Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Wild3d here]&lt;br /&gt;
&lt;br /&gt;
== Homework 6 - OCR using OpenCV ==&lt;br /&gt;
&lt;br /&gt;
Doubled the original OpenCV grid from 7 to 14 to create more detailed letters. Some letters don&#039;t orientate correctly, but are still recognised. Also included is a representation of the &amp;quot;man&amp;quot; hieroglyph from my Geks writing system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW6.png&lt;br /&gt;
Image: ScreenHW6_2.png&lt;br /&gt;
Image: ScreenHW6_3.png&lt;br /&gt;
Image: ScreenHW6_4.png&lt;br /&gt;
Image: ScreenHW6_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/LetterDetection here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=78191</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=78191"/>
		<updated>2016-01-27T23:02:02Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Edits, Homework 5 and 6&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: CurrentResult.png&lt;br /&gt;
Image: Desired_Result.png&lt;br /&gt;
Image: Geks_List.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;br /&gt;
&lt;br /&gt;
== Homework 5 - 3D Font ==&lt;br /&gt;
&lt;br /&gt;
Exploration of 3D Fonts and alternative ways to look at multiple fonts. 3D Fonts created as .stl files within Antimony, imported into Meshmixer to reduce file size considerably and finally output as .obj for Processing project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW5.png&lt;br /&gt;
Image: ScreenHW5_1.png&lt;br /&gt;
Image: ScreenHW5_2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3D files and Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Wild3d here]&lt;br /&gt;
&lt;br /&gt;
== Homework 6 - OCR using OpenCV ==&lt;br /&gt;
&lt;br /&gt;
Doubled the original OpenCV grid from 7 to 14 to create more detailed letters. Some letters don&#039;t orientate correctly, but are still recognised. Also included is a representation of the &amp;quot;man&amp;quot; hieroglyph from my Geks writing system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: ScreenHW6.png&lt;br /&gt;
Image: ScreenHW6_2.png&lt;br /&gt;
Image: ScreenHW6_3.png&lt;br /&gt;
Image: ScreenHW6_4.png&lt;br /&gt;
Image: ScreenHW6_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Processing Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/LetterDetection here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_5.png&amp;diff=78188</id>
		<title>File:ScreenHW6 5.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_5.png&amp;diff=78188"/>
		<updated>2016-01-27T22:57:35Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_4.png&amp;diff=78186</id>
		<title>File:ScreenHW6 4.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_4.png&amp;diff=78186"/>
		<updated>2016-01-27T22:34:05Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_3.png&amp;diff=78185</id>
		<title>File:ScreenHW6 3.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_3.png&amp;diff=78185"/>
		<updated>2016-01-27T22:33:52Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_2.png&amp;diff=78184</id>
		<title>File:ScreenHW6 2.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6_2.png&amp;diff=78184"/>
		<updated>2016-01-27T22:33:37Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6.png&amp;diff=78183</id>
		<title>File:ScreenHW6.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW6.png&amp;diff=78183"/>
		<updated>2016-01-27T22:33:18Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW5_2.png&amp;diff=78182</id>
		<title>File:ScreenHW5 2.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW5_2.png&amp;diff=78182"/>
		<updated>2016-01-27T22:32:21Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW5_1.png&amp;diff=78181</id>
		<title>File:ScreenHW5 1.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW5_1.png&amp;diff=78181"/>
		<updated>2016-01-27T22:31:55Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW5.png&amp;diff=78180</id>
		<title>File:ScreenHW5.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ScreenHW5.png&amp;diff=78180"/>
		<updated>2016-01-27T22:31:30Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76956</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76956"/>
		<updated>2015-12-17T17:28:27Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Homework 4 - Geks Logogram Writing System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Geks_List.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Geks_List.png&amp;diff=76955</id>
		<title>File:Geks List.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Geks_List.png&amp;diff=76955"/>
		<updated>2015-12-17T17:27:40Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76954</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76954"/>
		<updated>2015-12-17T17:15:38Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Homework 4 - Geks Logogram Writing System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76952</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76952"/>
		<updated>2015-12-17T17:07:24Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Geks_List.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76943</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76943"/>
		<updated>2015-12-17T16:51:00Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Homework 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code [https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76942</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76942"/>
		<updated>2015-12-17T16:50:36Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Part 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/RollingStrings here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76941</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76941"/>
		<updated>2015-12-17T16:50:10Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Part 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/MajoraGiant here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76939</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76939"/>
		<updated>2015-12-17T16:49:03Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227092 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on [http://www.openprocessing.org/sketch/227093 OpenProcessing] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76937</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76937"/>
		<updated>2015-12-17T16:42:21Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks writing system. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76936</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76936"/>
		<updated>2015-12-17T16:41:33Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Homework 4 - Geks Logogram Writing System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
* The logograms are loaded as SVGs into Processing&lt;br /&gt;
* When the user clicks the mouse, the HaikuGenerator generates a haiku. The program checks against preset words. If the words are located in the haiku, the matching SVGs are displayed.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
* Some SVGs do not display. This is likely due to the logic of the &#039;if statements&#039;, and would need to be modified to work correctly.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76935</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76935"/>
		<updated>2015-12-17T16:37:21Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Desired_Result.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Desired_Result.png&amp;diff=76934</id>
		<title>File:Desired Result.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Desired_Result.png&amp;diff=76934"/>
		<updated>2015-12-17T16:36:42Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76933</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76933"/>
		<updated>2015-12-17T16:34:58Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
&lt;br /&gt;
[[Image:CurrentResult.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CurrentResult.png&amp;diff=76932</id>
		<title>File:CurrentResult.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:CurrentResult.png&amp;diff=76932"/>
		<updated>2015-12-17T16:34:03Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76931</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76931"/>
		<updated>2015-12-17T16:33:13Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Homework 4 - Geks Logogram Writing System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
* I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
* Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76930</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76930"/>
		<updated>2015-12-17T16:32:16Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 - Geks Logogram Writing System ==&lt;br /&gt;
This font is called &#039;Geks&#039; and is a primative writing system was inspired by [http://www.omniglot.com/writing/mayan.htm Mayan logograms]. There are two processing files. The first simply displays a list of the logograms loaded from SVGs with their meanings or context in which the logograms can be used. The second is a mash-up between the RiTa haiku generator and the Geks. &lt;br /&gt;
&lt;br /&gt;
I chose to use SVGs as I did not have time to hand-code all of the necessary shapes for the logograms.&lt;br /&gt;
&lt;br /&gt;
Things I would do differently:&lt;br /&gt;
I would try to use different methods to actually convert my logograms into a usable font. PShapes were attempted in this project, but would not look as I had originally desired, so SVGs were chosen instead.&lt;br /&gt;
Order the logograms correctly on the output of the haiku. They currently load randomly, which is not the desired result.&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76929</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=76929"/>
		<updated>2015-12-17T16:11:59Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 4 ==&lt;br /&gt;
&lt;br /&gt;
Code can be viewed on my GitHub [https://github.com/markeisenberg/ProcessingProjects/tree/master/Geks here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75230</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75230"/>
		<updated>2015-11-26T21:09:35Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Homework 3 */  vimeo embedded link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash type=vimeo&amp;gt;146961279 &amp;lt;/videoflash&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75222</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75222"/>
		<updated>2015-11-25T22:44:42Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Homework 1 - Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
Watch the [https://vimeo.com/146961279 Vimeo video]&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75221</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75221"/>
		<updated>2015-11-25T22:39:33Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Homework 3 submission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub here [[https://github.com/markeisenberg/ProcessingProjects]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:snow.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A simple animation that has a happy Christmas feel to it. It makes use of animation sequences created using the Ani library.&lt;br /&gt;
&lt;br /&gt;
Watch the [https://vimeo.com/146961279 Vimeo video]&lt;br /&gt;
&lt;br /&gt;
View the code here [[https://github.com/markeisenberg/ProcessingProjects/tree/master/SnowMan]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Snow.png&amp;diff=75220</id>
		<title>File:Snow.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Snow.png&amp;diff=75220"/>
		<updated>2015-11-25T22:35:53Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75169</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=75169"/>
		<updated>2015-11-22T19:41:33Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://vignette4.wikia.nocookie.net/zelda/images/e/e8/Four_Giants.png Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded from my GitHub [https://github.com/markeisenberg/ProcessingProjects here]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74949</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74949"/>
		<updated>2015-11-18T20:12:32Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homework 2 ==&lt;br /&gt;
&lt;br /&gt;
===Part 1=== &lt;br /&gt;
&lt;br /&gt;
[[Image:majorapic.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This font was an edit of the FrequencyFont that comes included with the Fontastic library. I based the glyph design off of the [http://zelda.wikia.com/wiki/Four_Giants Four Giants] from Zelda. The data for the frequency comes from the frequency of letters in German, instead of the frequency of letters used in English as shown on [https://en.wikipedia.org/wiki/Letter_frequency this page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The font and Processing project can be downloaded [[:File:MajoraGiant.zip|here]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:strings.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I was not able to code the functionality to export the font from the program. As a compromise, I had to include the feature to export as png and pdf file formats respectively using the SHIFT key. This font is a further development of a sample font from the [http://freeartbureau.org/fab_activity/geomerative-tutorial-part-1/ Geomerative tutorial library]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The processing project can be downloaded [[:File:RollingStrings.zip|here]]&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RollingStrings.zip&amp;diff=74948</id>
		<title>File:RollingStrings.zip</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:RollingStrings.zip&amp;diff=74948"/>
		<updated>2015-11-18T20:00:30Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Homework 2 - Part 2 - Wild Type - Mark Eisenberg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Homework 2 - Part 2 - Wild Type - Mark Eisenberg&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:MajoraGiant.zip&amp;diff=74947</id>
		<title>File:MajoraGiant.zip</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:MajoraGiant.zip&amp;diff=74947"/>
		<updated>2015-11-18T19:59:44Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Homework 1 - Wild Type - Part 1 Mark Eisenberg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Homework 1 - Wild Type - Part 1 Mark Eisenberg&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Strings.png&amp;diff=74946</id>
		<title>File:Strings.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Strings.png&amp;diff=74946"/>
		<updated>2015-11-18T19:53:28Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Picture for Homework 2 - Part 2 - Mark Eisenberg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Picture for Homework 2 - Part 2 - Mark Eisenberg&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Majorapic.png&amp;diff=74945</id>
		<title>File:Majorapic.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Majorapic.png&amp;diff=74945"/>
		<updated>2015-11-18T19:44:13Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: MajoraFont Picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
MajoraFont Picture&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74593</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74593"/>
		<updated>2015-10-31T15:45:25Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Wild Type - Classroom experiment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227093]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74592</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74592"/>
		<updated>2015-10-31T15:44:59Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wild Type - OK GO Typography ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_okgo.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is homework assignment for Wild Type, I wanted to create a block of letters to experiment with how they can line up correctly. The thin lines initially acted as guides, but I liked the look so I left them in.&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wild Type - Classroom experiment ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wildt_lowerj.png|thumb|left|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lower case &amp;quot;j&amp;quot; done as part of classwork&lt;br /&gt;
You can download my sketch on openprocessing.org [[http://www.openprocessing.org/sketch/227092]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Cino3426| — Mark Eisenberg]]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wildt_okgo.png&amp;diff=74591</id>
		<title>File:Wildt okgo.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wildt_okgo.png&amp;diff=74591"/>
		<updated>2015-10-31T15:37:12Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Homework experiment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Homework experiment&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wildt_lowerj.png&amp;diff=74590</id>
		<title>File:Wildt lowerj.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Wildt_lowerj.png&amp;diff=74590"/>
		<updated>2015-10-31T15:36:13Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Wild Type classroom lower j&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Wild Type classroom lower j&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74377</id>
		<title>GMU:Wild Type/Mark Eisenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type/Mark_Eisenberg&amp;diff=74377"/>
		<updated>2015-10-27T20:31:24Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: Created page with &amp;quot;[Homework, Experiments here]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Homework, Experiments here]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type&amp;diff=74376</id>
		<title>GMU:Wild Type</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Wild_Type&amp;diff=74376"/>
		<updated>2015-10-27T20:28:36Z</updated>

		<summary type="html">&lt;p&gt;Cino3426: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Martin-Schneider-Turing-Font.jpg|thumb|left|200px|Gewachsene Schrift&amp;lt;br&amp;gt;[https://www.flickr.com/photos/bitcraft/sets/72157630252521632/ Ein Turing-Pattern Font]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wild Type: Typography ex Natura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[:Category:Werkmodul|Werkmodul]]/[[:Category:Fachmodul|Fachmodul]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[User:ms|Martin Schneider]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; &#039;&#039;&#039;Donnerstag, 17:00 - 20:30 Uhr&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [https://www.uni-weimar.de/de/gestaltung/struktur/werkstaetten-ausstattung/mac-pool/ MAC-Pool Fak. G], Marienstrasse 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; &#039;&#039;&#039;Donnerstag, 22. Oktober 2015&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 NEWS:&lt;br /&gt;
 Room Change: First Meeting Mac-Pool Marienstrasse 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Typography plays a huge role in media art and design.&lt;br /&gt;
But the tools typographers use on their computers still imitate the 15th century printing press.&lt;br /&gt;
In &amp;quot;Wild Type&amp;quot; we will get to know tools and programming languages for generative typography. We will learn how to apply parametric design principles to font design, how to evolve fonts with genetic algorithms inside the computer, how to animate them and make them come alive.&lt;br /&gt;
&lt;br /&gt;
We will also learn how to use methods of machine learning and image recognition to identify and generate typographical structures.&lt;br /&gt;
As part of this course we will also touch upon the field of speculative typography, and develop writing systems that plants and other nonhumans might use in their communication.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Beschreibung ==&lt;br /&gt;
Typographie spielt in Medienkunst und -gestaltung eine große Rolle.&lt;br /&gt;
Allerdings imitieren die Werkzeuge der Schriftgestaltung am Computer noch immer die Druckerpresse aus dem 15. Jahrhundert.&lt;br /&gt;
In &amp;quot;Wild Type&amp;quot; lernen die Studenten wie man Prinzipen des parametrischen Designs auf Buchstaben anwendet, wie man mit genetischen Algorithmen Fonts im Computer züchten kann, und wie man Buchstaben animieren und zu interaktivem Leben erwecken kann. &lt;br /&gt;
&lt;br /&gt;
Außerdem lernen sie Methoden der automatischen Bilderkennung kennen, mit denen man typographische Strukturen in der Natur entdecken kann.&lt;br /&gt;
Im Rahmen des Kurses werden wir auch mit spekulativer Typographie in Berührung kommen, und dabei Schriften für die Kommunikation zwischen Pflanzen und anderen nicht-menschlichen Wesen und Mechanismen entwickeln.&lt;br /&gt;
&lt;br /&gt;
== Language ==&lt;br /&gt;
&lt;br /&gt;
The course will be in English, unless all participants are speaking German.&lt;br /&gt;
&lt;br /&gt;
== Eligible Participants ==&lt;br /&gt;
&lt;br /&gt;
Undergraduates and graduates enrolled in the faculties of Media and Design.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
* Basic knowledge of typography&lt;br /&gt;
* Basic knowledge of programming in processing or python&lt;br /&gt;
&lt;br /&gt;
== Application ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 NOTE:&lt;br /&gt;
 Deadline for application to this course is October 18th 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 You need to provide links to previous work to be elligible to this course.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To:&#039;&#039;&#039; [[User:ms|Martin Schneider]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Subject:&#039;&#039;&#039; Wild Type /// Application&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Content:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Please provide samples of your work:&lt;br /&gt;
#* Links to previous graphical or typography related work&lt;br /&gt;
#* Links to at least one computer generated work&lt;br /&gt;
&lt;br /&gt;
# Please tell us about you:&lt;br /&gt;
#* Program and semester (Studienprogramm und Fachsemester)&lt;br /&gt;
#* Matriculation number (Matrikelnummer)&lt;br /&gt;
#* Valid email address @uni-weimar.de (no other mailing addresses will be accepted) [[SCC-Services#E-Mail|Why?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Theme !! Topic !!  Date&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[/Part1|I. Fonts in Processing]]&lt;br /&gt;
| From Point to Line to Letter&lt;br /&gt;
| 22. October 2015&lt;br /&gt;
|-&lt;br /&gt;
| Generating Fonts (Fontastic, Geomerative)&lt;br /&gt;
| 29. October 2015&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[/Part2|II. Fonts in Python]]&lt;br /&gt;
| Intro to Robofab &amp;amp; Robofont (Block-Course)&lt;br /&gt;
| &#039;&#039;t.b.a&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[/Part3|III. Future Fonts]]&lt;br /&gt;
| Animated Fonts&lt;br /&gt;
| 19. November 2015&lt;br /&gt;
|-&lt;br /&gt;
| Writing Systems&lt;br /&gt;
| 10. December 2015&lt;br /&gt;
|-&lt;br /&gt;
| Font Recognition and OCR&lt;br /&gt;
| 3. December 2015&lt;br /&gt;
|-&lt;br /&gt;
| Physical Fonts (3D-Printing, Bio-Art ...)&lt;br /&gt;
| 17. December 2015&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[/Part4|IV. Growing Fonts]]&lt;br /&gt;
| Cellular Automata, Neural Nets and Evolutionary Design&lt;br /&gt;
| 18. - 20. December 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
&lt;br /&gt;
  Please create a sub page and link to it here!&lt;br /&gt;
&lt;br /&gt;
* [[GMU:Wild_Type/Martin Schneider|Martin Schneider]]&lt;br /&gt;
*[[GMU:Wild_Type/Benjamin Voßler|Benjamin Voßler]]&lt;br /&gt;
*[[GMU:Wild_Type/Matthias Schäfer|Matthias Schäfer]]&lt;br /&gt;
*[[GMU:Wild_Type/Jessica Hüttig|Jessica Hüttig]]&lt;br /&gt;
*[[GMU:Wild_Type/Steffen Harder|Steffen Harder]]&lt;br /&gt;
*[[GMU:Wild_Type/Mark Eisenberg|Mark Eisenberg]]&lt;br /&gt;
* and your name, too&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
=== Introduction === &lt;br /&gt;
* [[Schrift]]&lt;br /&gt;
* [[Schrift#Schrift_im_Computer|Schrift im Computer]]&lt;br /&gt;
&lt;br /&gt;
=== Generative Typography ===&lt;br /&gt;
* [[Schrift#Parametrische_Schrift|Parametric Fonts]]&lt;br /&gt;
* [[Schrift#Gewachsene_Schrift|Growing Fonts]]&lt;br /&gt;
* [[Schrift#Bewegte_Schrift|Fonts in Motion]]&lt;br /&gt;
* [[Schrift#Werkzeuge|Tools for Generative Typography]]&lt;br /&gt;
&lt;br /&gt;
=== Exotic Writing Systems ===&lt;br /&gt;
* [[Schrift#Ferne_L.C3.A4nder_und_vergangene_Zeiten|Typography across space and time]]&lt;br /&gt;
* [[Schrift#Fantasie-Schriften|Speculative Typography]]&lt;br /&gt;
* [[Schrift#Besondere_Schriften|Niche Typography]]&lt;br /&gt;
* [[Schrift#Netz-Kultur|Internet Culture and Emoji]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WS15]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Martin Schneider]]&lt;br /&gt;
[[Category:Processing]]&lt;br /&gt;
[[Category:Python]]&lt;br /&gt;
[[Category:Gestaltung]]&lt;br /&gt;
[[Category:Design]]&lt;br /&gt;
[[Category:Generative Gestaltung]]&lt;br /&gt;
[[Category:Schrift]]&lt;br /&gt;
[[Category:Typo]]&lt;/div&gt;</summary>
		<author><name>Cino3426</name></author>
	</entry>
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