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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bhgvt</id>
	<title>Medien Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bhgvt"/>
	<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:Contributions/Bhgvt"/>
	<updated>2026-04-08T04:07:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=107565</id>
		<title>Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=107565"/>
		<updated>2019-04-11T10:58:30Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Experimental_Microbiology/Maike_Effenberg here] to see the progress of the project Experimental Microbiology!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart SS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goals of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;(づ￣ ³￣)づ&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/_.poppy_lemon._ Instagram]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://biomatchlab.com/ website from bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram from bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106455</id>
		<title>Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106455"/>
		<updated>2019-03-29T10:17:39Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Experimental_Microbiology/Maike_Effenberg here] to see the progress of the project Experimental Microbiology!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart SS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goals of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;(づ￣ ³￣)づ&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram from bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106454</id>
		<title>Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106454"/>
		<updated>2019-03-29T10:13:40Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Experimental_Microbiology/Maike_Effenberg here] to see the progress of the project Experimental Microbiology!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goals of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;(づ￣ ³￣)づ&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram from bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106453</id>
		<title>Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106453"/>
		<updated>2019-03-29T10:12:02Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Experimental_Microbiology/Maike_Effenberg here] to see the progress of the project Experimental Microbiology!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goaös of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;(づ￣ ³￣)づ&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram from bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106452</id>
		<title>Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106452"/>
		<updated>2019-03-29T09:46:08Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here work in progress for this module!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goaös of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;(づ￣ ³￣)づ&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram from bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106428</id>
		<title>Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106428"/>
		<updated>2019-03-28T18:30:35Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here work in progress for this module!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goaös of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;(づ￣ ³￣)づ&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com link Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram fro bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Artistic_research_in_Experimental_Biology/Maike_Effenberg&amp;diff=106427</id>
		<title>GMU:Artistic research in Experimental Biology/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Artistic_research_in_Experimental_Biology/Maike_Effenberg&amp;diff=106427"/>
		<updated>2019-03-28T18:30:12Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here work in progress for this module!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goaös of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;(づ￣ ³￣)づ&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram fro bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Artistic_research_in_Experimental_Biology/Maike_Effenberg&amp;diff=106426</id>
		<title>GMU:Artistic research in Experimental Biology/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Artistic_research_in_Experimental_Biology/Maike_Effenberg&amp;diff=106426"/>
		<updated>2019-03-28T18:29:03Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here work in progress for this module!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goaös of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram fro bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Artistic_research_in_Experimental_Biology/Maike_Effenberg&amp;diff=106425</id>
		<title>GMU:Artistic research in Experimental Biology/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Artistic_research_in_Experimental_Biology/Maike_Effenberg&amp;diff=106425"/>
		<updated>2019-03-28T18:25:55Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* about being whole  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here work in progress for this module!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goaös of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com link Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram fro bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106424</id>
		<title>Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Maike_Effenberg&amp;diff=106424"/>
		<updated>2019-03-28T18:25:27Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: Created page with &amp;quot;Click here work in progress for this module!  See here previous projects: &amp;lt;br&amp;gt;  *[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here work in progress for this module!&lt;br /&gt;
&lt;br /&gt;
See here previous projects: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Art_and_Biomedia/Maike_Effenberg WS18/19 Art and Biomedia - Thoughts on day and night]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Max/MSP_visual_programming/Maike_Effenberg SS 18 Max/Msp - LichtAtmung]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:BioArt_WS16/Maike_Effenberg WS16/17  Intro to BioArt - bio.match]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg/Kursinhalte_Intro_to_Bioart WS16 (another)Introduction to BioArt]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg SS17 Board Games for Human and Nonhuman - bio.match D.I.Y. Kit]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Sensor_Hacklab/Maike_Effenberg SS16 Sensor Hacklab - STAR DUST Pinball machine]&lt;br /&gt;
&lt;br /&gt;
*[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Processing_im_Park/Maike_Effenberg WS15/16 - Processing im Park - little sketches made with processing]&lt;br /&gt;
&lt;br /&gt;
* I was also part of the project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Lebendige Spiele in SS 17]. We developed a game in which the play had to collaborate with two ant colonies via virtual reality to achieve the goaös of the game. It was presented at Next Level - Festival for Games 2017: NRW-Forum Düsseldorf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Also, check out my social media handles:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com www.mkffnbrg.com]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.example.com link Instagram]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.instagram.com/bio.match/ Instagram fro bio.match]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/channel/UC9XKHhJLcKnrNYnn2jD5Fjw/featured?view_as=subscriber Youtube]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Experimental_Microbiology/Maike_Effenberg&amp;diff=106312</id>
		<title>GMU:Experimental Microbiology/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Experimental_Microbiology/Maike_Effenberg&amp;diff=106312"/>
		<updated>2019-03-26T21:29:03Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=about me=&lt;br /&gt;
I study media art and design in bachelor. &amp;lt;br&amp;gt;&lt;br /&gt;
And hope to start my thesis very soon. &amp;lt;br&amp;gt;&lt;br /&gt;
Most of my projects are based on the field of bio art and &amp;lt;br&amp;gt;&lt;br /&gt;
are developed in the department of media environment.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
for further information on my works have a look at my work diary &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mkffnbrg.com http://www.mkffnbrg.com].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; It is constantly under construction and works more like a diary than a artiste page.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=class content=&lt;br /&gt;
I had a very theoretical approach for this class for which I wrote a paper on what media to choose and &amp;lt;br&amp;gt;&lt;br /&gt;
how to bring two samples from my bio.match project together (have a look below for the project description!)&amp;lt;br&amp;gt;&lt;br /&gt;
I am asking you to understand, that you can`t find this paper at this place right now.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If you want to read the paper, just contact me and I will share it with you.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Furthermore, I had to take care for a new species, that I didn&#039;t know before this class.&amp;lt;br&amp;gt;&lt;br /&gt;
==Hydra vulgaris and Artemia==&lt;br /&gt;
The hydra have four to twelve tentacles that protrude from just outside the mouth. They feed by extending their tentacles and waiting for food to touch the tentacles. They then bring the food to their mouth, ingest and digest the organism. Anything that cannot be digested is egested. Ingestion and egestion occur through the mouth.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hydra vulgaris occurs on all continents except Antarctica in fresh water at temperatures between 7 and 29°C. In Europe, the distribution area includes the mainland and the British Isles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They do feed on smaller animals like Artemia, water flea and also Daphnia.&amp;lt;br&amp;gt;&lt;br /&gt;
This is why I soon had a second animal to take care of: Artemia&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But here I had some problems, that I wasn&#039;t able to solve. The Artemia live in water with other conditions then the Hydra. &amp;lt;br&amp;gt;&lt;br /&gt;
So I needed two flasks. The Artemia actually love movement in their environment, so I got them a water pump and they feed on algae.&amp;lt;br&amp;gt;For some reason I was not able to maintain a healthy live circle for them and very soon, they became my main project instead of the hydra.&amp;lt;br&amp;gt;&lt;br /&gt;
That caused a lot of struggle with the Hydra who actually starved a lot. I completely failed with this project.&lt;br /&gt;
&lt;br /&gt;
But if you want to have more information on Hydra check out this website [http://www.kakerlakenparade.de/hydra.html here]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;A little bit more contant will follow soon!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==BIO.MATCH==&lt;br /&gt;
&lt;br /&gt;
(english/ german below)&lt;br /&gt;
&lt;br /&gt;
In the beginning, there is the fascination for the microbiome. &lt;br /&gt;
The realization that bacteria are not fundamentally dangerous, &lt;br /&gt;
but much more vital, also changes my view of things.&lt;br /&gt;
A previous work, purely visual without any scientific claim, is based on this new knowledge. &lt;br /&gt;
It shows projections of bacteria and fungal cultures that normally live invisibly on human skin. &lt;br /&gt;
The viewer should be made aware of what is happening on his body (see Fig.1).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NFG-191ruecken.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
The sciences surrounding the microbiome, which has been the focus of much research since 2007, &lt;br /&gt;
are still in their infancy. It is assumed that a maximum of 1% of all existing bacteria is known, &lt;br /&gt;
but not necessarily researched. In addition, there is a large number of amoebae, fungi, mites and often worms. &lt;br /&gt;
It is known that the microbiome is composed differently in different parts of the body due to different milieus.&lt;br /&gt;
&lt;br /&gt;
The focus of much research on the microbiome is on curing diseases. &lt;br /&gt;
It is clear that &amp;quot;Staphylococcus aureus&amp;quot; influences the clinical picture of neurodermatitis &lt;br /&gt;
and intestinal bacteria influence the psyche. &lt;br /&gt;
In the animal world, one discovers at about the same time that hyenas can communicate &lt;br /&gt;
with the help of bacteria in special glands and already much earlier one determines that (with women) &lt;br /&gt;
the body smell of humans is much more important than each other body characteristic of humans with the partner search. &lt;br /&gt;
This, in turn, is influenced by bacteria. &lt;br /&gt;
I ask myself what we will be able to find out about the microbiome in the future. &lt;br /&gt;
Which problems can be solved with new knowledge?&lt;br /&gt;
The decisive impulse for my idea was the all-round talent of the microbiome.&lt;br /&gt;
Not only the genetic basis and its ancestry influence his microbiome, but also current living conditions and habits, such as place of residence, mental state, and other sociographic factors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If one were able to analyze all this and compare different people with each other, &lt;br /&gt;
one could make exact predictions about their compatibility with each other.&lt;br /&gt;
The dating service of the future would be created.&lt;br /&gt;
&lt;br /&gt;
You can find more information (only in German) [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg here!]&lt;br /&gt;
Also, I created a [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg DIY-Kit]. I will bring it to the class on Friday. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The general idea can be described with this graphic:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:biomatchdiagram.png|400px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Two people give their sample. &lt;br /&gt;
*The microbiome of the two people is analyzed from this sample. &lt;br /&gt;
*bio.match looks for similarities or indications of good compatibility. &lt;br /&gt;
*The result is communicated to the participants and &lt;br /&gt;
*they can decide whether they want to get to know each other.&lt;br /&gt;
&lt;br /&gt;
For further examples have a look at [https://www.instagram.com/bio.match/ BIO.MATCH-Instagram]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;At the moment this project is purely speculative.&#039;&#039;&#039;&lt;br /&gt;
But there is also a large scientific part in this work.&lt;br /&gt;
Over the last few, years I have done a lot of experiments to approach this topic.&lt;br /&gt;
Since I have no experience other than my school knowledge, I have tried to find out everything as well as possible &amp;lt;br&amp;gt;&lt;br /&gt;
and have experienced countless failures.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In this project, I concentrated solely on saliva samples and tried to grow a particularly large number of microorganisms from them on various media.&lt;br /&gt;
I will be happy to show you my exact approach, results, improvement approaches and criticisms in our joint course or on request.&lt;br /&gt;
I don&#039;t want to put these things online because they contain many mistakes and can be misinterpreted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The aim of this course is to achieve more professional handling and workflow for me. Especially in the area of documentation and verifiability of results.&lt;br /&gt;
In addition, I would like to discuss other methods with you and perhaps come again to a completely new approach to test compatibility on a scientific level between people. For example the use of a spectrometer.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
BIO.MATCH(german)&amp;lt;br&amp;gt;&lt;br /&gt;
Zu Beginn steht die Faszination für das Mikrobiom. Die Erkenntnis, &lt;br /&gt;
dass Bakterien nicht grundsätzlich gefährlich sind, sondern viel mehr lebensnotwendig, &lt;br /&gt;
verändert meinen Blick auch die Dinge.&lt;br /&gt;
Eine vorhergehende Arbeit, rein visuell ohne wissenschaftlichen Anspruch, &lt;br /&gt;
basiert auf diesem neuen Wissen. Gezeigt werden Projektionen von Bakterien, &lt;br /&gt;
sowie Pilzkulturen, die normalerweise unsichtbar auf der Haut des Menschen leben. &lt;br /&gt;
Der Betrachter soll darauf aufmerksam gemacht werden, was auf seinem Körper vorgeht.(s. Abb.1)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NFG-191ruecken.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
Die Wissenschaften rund um das Mikrobiom, welches seit 2007 Mittelpunkt vieler Forschungen ist, &lt;br /&gt;
stehen noch am Anfang. Man geht davon aus, dass maximal 1% aller existierenden Bakterien bekannt, &lt;br /&gt;
aber nicht zwangsläufig erforscht ist. &lt;br /&gt;
Hinzu kommen eine große Anzahl von Amöben, Pilzen, Milben, oft auch Würmern. &lt;br /&gt;
Man weiß, dass sich das Mikrobiom an verschieden Körperstellen auf Grund verschiedener Milieus verschieden zusammensetzt.&lt;br /&gt;
&lt;br /&gt;
Im Mittelpunkt vieler Forschungen am Mikrobiom steht die Heilung von Krankheiten. &lt;br /&gt;
So steht fest, dass „Staphylococcus aureus“ das Krankheitsbild von Neurodermitis beeinflusst &lt;br /&gt;
und Darmbakterien Einfluss auf die Psyche nehmen. In der Tierwelt entdeckt man etwa zeitgleich, &lt;br /&gt;
dass Hyänen mit Hilfe von Bakterien in speziellen Drüsen kommunizieren können und schon viel früher stellt man fest, &lt;br /&gt;
dass (bei Frauen) der Körpergeruch eines Menschen viel wichtiger ist &lt;br /&gt;
als jedes andere Körpermerkmal des Menschen bei der Partnersuche. Dieser wird wiederum von Bakterien beeinflusst. &lt;br /&gt;
Ich stelle mir die Frage was man in der Zukunft mit dem Mikrobiom in Erfahrung bringen kann. &lt;br /&gt;
Welche Probleme kann man mit dem neuen Wissen lösen?&lt;br /&gt;
Ausschlaggebender Impuls für meine Idee war schließlich das Allroundtalent des Mikrobioms.&lt;br /&gt;
Nicht nur die genetische Grundlage und seine Abstammung beeinflussen sein Mikrobiom, &lt;br /&gt;
sondern auch aktuelle Lebensumstände und Gewohnheiten, wie Wohnort, psychischer Zustand und andere soziografische Faktoren.&lt;br /&gt;
&lt;br /&gt;
Wäre man fähig all dies zu analysieren und verschiedene Menschen miteinander zu&lt;br /&gt;
vergleichen, könnte man genaue Vorhersagen über ihre Kompatibilität miteinander machen.&lt;br /&gt;
Es entstände die Partnerbörse der Zukunft.&lt;br /&gt;
&lt;br /&gt;
Du kannst mehr Infomationen zu dem Projekt  [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Intro_to_BioArt/Maike_Effenberg hier]&lt;br /&gt;
finden.&amp;lt;br&amp;gt;&lt;br /&gt;
Ausserdem habe ich auch ein [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Board_Games_for_Humans_and_Nonhumans/Maike_Effenberg DIY-Kit] kreiert. Ich werde es am Freitag mitbringen.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bio.match funktioniert wie folgt:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:biomatchdiagram.png|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Zwei Menschen geben ihre Probe ab. &lt;br /&gt;
*Aus dieser wird das Mikrobiom der beiden Personen analysiert. &lt;br /&gt;
*Es wird nach Gemeinsamkeiten oder Hinweisen auf eine gute Kompatibilität geschaut. &lt;br /&gt;
*Das Ergebnis wird den Teilnehmern mitgeteilt und &lt;br /&gt;
*diese können entscheiden, ob sie sich kennenlernen möchten.&lt;br /&gt;
&lt;br /&gt;
Für weitere Informationen dieser Art schau auch auf den [https://www.instagram.com/bio.match/ Instagram Account]&lt;br /&gt;
&lt;br /&gt;
Momentan ist dieses Projekt rein spekulativ.&lt;br /&gt;
Aber es gibt auch einen großen wissenschaftlichen Anteil in dieser Arbeit.&lt;br /&gt;
Ich habe über die letzten Jahre sehr viele Versuche und Experimente gemacht um mich diesem Thema anzunähern.&lt;br /&gt;
Da ich ausser meinem Schulwissen keine weitere Erfahrung mitbringe, habe ich versucht alles so gut wie möglich in Erfahrung zu bringen &lt;br /&gt;
und habe dabei unzahllose Fehlschläge erlebt.&lt;br /&gt;
&lt;br /&gt;
Ich habe mich bei diesem Prjekt einzig auf Speichelproben konzentriert und versucht aus diesen auf verschiedensten Medien eine besonders große Anzahl von Mikroorganismen wachsen zu lassen.&lt;br /&gt;
Ich zeige euch gerne meine genaue Vorhergehensweise, Resultate, Verbesserungsansätze und Kritiken in unserem gemeinsamen Kurs oder auf anfrage.&lt;br /&gt;
Ich möchte diese Sachen nicht online stellen, weil sie viele Fehler enthalten und fehlinterpretiert werden können.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ziel dieses Kurses ist für mich einen professionelleren Umgang bzw. Workflow zu erlangen. Vor allem im Bereich der Dokumentation und Prüfbarkeit der Ergebnisse.&lt;br /&gt;
Ausserdem möchte ich gerne andere Methoden mit euch besprechen und vielleicht auch nochmal zu einem völlig neuen Ansatz kommen um eine Kompatibilität auf wissenschaftlicher Ebene zwischen Menschen zu überprüfen, zum Beispiel mit einem Spektrometer.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105520</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105520"/>
		<updated>2019-03-17T17:45:31Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal and Process&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Project Documentation&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also in this semester, I hold a presentation on Rebecca Horn&amp;lt;br&amp;gt;&lt;br /&gt;
and was part of the MusicMaker HackLab at CTM Berlin.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; A small piece of what I did there (growing and observing physarum polycephalum and live coding visuals [https://www.instagram.com/p/Buqx58qIaWF/ see here]) became part of our exhibition in form of our exhibition poster:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:whatMatter-smallFinal.jpg|400px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For a quick impression on the work&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the VIDEO documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;[[File:TODAN_Schaltplan1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:TODAN_Steckplatine02.jpg|400px]] &amp;lt;br&amp;gt;[[File:TODAN02_Schaltplan.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:WhatMatter-smallFinal.jpg&amp;diff=105519</id>
		<title>File:WhatMatter-smallFinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:WhatMatter-smallFinal.jpg&amp;diff=105519"/>
		<updated>2019-03-17T17:44:48Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105518</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105518"/>
		<updated>2019-03-17T17:28:07Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal and Process&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Project Documentation&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For a quick impression on the work&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the VIDEO documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;[[File:TODAN_Schaltplan1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:TODAN_Steckplatine02.jpg|400px]] &amp;lt;br&amp;gt;[[File:TODAN02_Schaltplan.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105517</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105517"/>
		<updated>2019-03-17T17:24:21Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Project Documentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Project Documentation&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For a quick impression on the work&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the VIDEO documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;[[File:TODAN_Schaltplan1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:TODAN_Steckplatine02.jpg|400px]] &amp;lt;br&amp;gt;[[File:TODAN02_Schaltplan.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105516</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105516"/>
		<updated>2019-03-17T17:24:02Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Project Documentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Project Documentation&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For a quick impression on the work&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the video documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;[[File:TODAN_Schaltplan1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:TODAN_Steckplatine02.jpg|400px]] &amp;lt;br&amp;gt;[[File:TODAN02_Schaltplan.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105515</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105515"/>
		<updated>2019-03-17T17:23:08Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Project Documentation&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For a quick impression on the work&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the video documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;[[File:TODAN_Schaltplan1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:TODAN_Steckplatine02.jpg|400px]] &amp;lt;br&amp;gt;[[File:TODAN02_Schaltplan.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105514</id>
		<title>GMU:Art and Biomedia/Maike Effenberg/Workshop Wolfgang Spahn</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105514"/>
		<updated>2019-03-17T17:14:40Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Workshop with Wolfgang Spahn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Workshop with Wolfgang Spahn=&lt;br /&gt;
&lt;br /&gt;
In this workshop, Wolfgang Spahn explained to us how to build a Pop Neuron that he invented together with Christian Faubel and is based on the idea of the Shun-Ichi Amari Oscillator. &amp;lt;br&amp;gt;&lt;br /&gt;
There is a detailed explanation on the actual Pop Neuron form Wolfgang Spahn on his [http://paperpcb.dernulleffekt.de/doku.php?id=pop_neuron:pop_neuron_main Website].  &amp;lt;br&amp;gt;&lt;br /&gt;
But also, you can also find a nice explanation on networks neural oscillators [http://interface.khm.de/index.php/research/experiments/netze-networks-neural-oscillators/ here] on the website of khm.&amp;lt;br&amp;gt;&lt;br /&gt;
Important reading material you can also fin on Wolfgangs [http://workshop.dernulleffekt.de/doku.php?id=pop_neuron_weimar_ws2018-19:material Website]!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After we followed a lot of theoretical input, we started to solder our own pop neurons.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And as soon as you have two neurons connected they start to oscillate with each other. By connecting more than one pare together the interaction becomes a little bit more unclear for the observer, but it is still given.&lt;br /&gt;
Here are some pictures on it, as well as a short [https://www.youtube.com/watch?v=8s1_nEVQIJo VIDEO], so you can listen to the sounds we made.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:workinprogressneuron.jpg|300px]][[File:workinprogressneuron2.jpg|300px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:donepopneoron.jpg|300px]][[File:donepopneoron2.jpg|300px]][[File:donepopneoron4.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The work with Wolfgang and the whole topic fascinate me a lot.&amp;lt;br&amp;gt;&lt;br /&gt;
Being aware that this is no isolated incident, I want to investigate more on the idea of taking a sample from nature and translating it into electronics. &amp;lt;br&amp;gt;&lt;br /&gt;
And also, dive deeper into the field of cybernetics. This is reflecting on my proposal and actual work for this project.&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105513</id>
		<title>GMU:Art and Biomedia/Maike Effenberg/Workshop Wolfgang Spahn</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105513"/>
		<updated>2019-03-17T17:13:49Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Workshop with Wolfgang Spahn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Workshop with Wolfgang Spahn=&lt;br /&gt;
&lt;br /&gt;
In this workshop, Wolfgang Spahn explained to us how to build a Pop Neuron that he invented together with Christian Faubel and is based on the idea of the Shun-Ichi Amari Oscillator. &amp;lt;br&amp;gt;&lt;br /&gt;
There is a detailed explanation on the actual Pop Neuron form Wolfgang Spahn on his [http://paperpcb.dernulleffekt.de/doku.php?id=pop_neuron:pop_neuron_main Website].  &amp;lt;br&amp;gt;&lt;br /&gt;
But also, you can also find a nice explanation on networks neural oscillators [http://interface.khm.de/index.php/research/experiments/netze-networks-neural-oscillators/ here] on the website of khm.&amp;lt;br&amp;gt;&lt;br /&gt;
Important reading material you can also fin on Wolfgangs [http://workshop.dernulleffekt.de/doku.php?id=pop_neuron_weimar_ws2018-19:material Website]!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After we followed a lot of theoretical input, we started to solder our own pop neurons.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And as soon as you have two neurons connected they start to oscillate with each other. By connecting more than one pare together the interaction becomes a little bit more unclear for the observer, but it is still given.&lt;br /&gt;
Here are some pictures on it, as well as a short [https://www.youtube.com/watch?v=8s1_nEVQIJo VIDEO], so you can listen to the sounds we made.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:workinprogressneuron.jpg|300px]][[File:workinprogressneuron2.jpg|300px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:donepopneoron.jpg|300px]][[File:donepopneoron2.jpg|300px]][[File:donepopneoron4.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The work with Wolfgang and the whole topic fascinate me a lot.&amp;lt;br&amp;gt;&lt;br /&gt;
Being aware that this is no isolated incident, I want to investigate more on the idea of taking a sample from nature and translating it into electronics. &amp;lt;br&amp;gt;&lt;br /&gt;
And dive deeper into the field of cybernetics. This is reflecting on my proposal and actual work for this project.&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105508</id>
		<title>GMU:Art and Biomedia/Maike Effenberg/Workshop Wolfgang Spahn</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105508"/>
		<updated>2019-03-17T16:46:19Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* Workshop with Wolfgang Spahn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Workshop with Wolfgang Spahn=&lt;br /&gt;
&lt;br /&gt;
In this workshop, Wolfgang Spahn explained to us how to build a Pop Neuron that he invented together with Christian Faubel and is based on the idea of the Shun-Ichi Amari Oscillator. &amp;lt;br&amp;gt;&lt;br /&gt;
There is a detailed explanation on the actual Pop Neuron form Wolfgang Spahn on his[http://paperpcb.dernulleffekt.de/doku.php?id=pop_neuron:pop_neuron_main Website].  &amp;lt;br&amp;gt;&lt;br /&gt;
But also, you can also find a nice explanation on networks neural oscillators [http://interface.khm.de/index.php/research/experiments/netze-networks-neural-oscillators/ here] on the website of khm.&amp;lt;br&amp;gt;&lt;br /&gt;
Important reading material you can also fin on Wolfgangs [http://workshop.dernulleffekt.de/doku.php?id=pop_neuron_weimar_ws2018-19:material Website]!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After we followed a lot of theoretical input, we started to solder our own pop neurons.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And as soon as you have two neurons connected they start to oscillate with each other. By connecting more than one pare together the interaction becomes a little bit more unclear for the observer, but it is still given.&lt;br /&gt;
Here are some pictures on it, as well as a short [https://www.youtube.com/watch?v=8s1_nEVQIJo VIDEO], so you can listen to the sounds we made.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:workinprogressneuron.jpg|300px]][[File:workinprogressneuron2.jpg|300px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:donepopneoron.jpg|300px]][[File:donepopneoron2.jpg|300px]][[File:donepopneoron4.jpg|300px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron4.jpg&amp;diff=105507</id>
		<title>File:Donepopneoron4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron4.jpg&amp;diff=105507"/>
		<updated>2019-03-17T16:40:48Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron3.jpg&amp;diff=105506</id>
		<title>File:Donepopneoron3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron3.jpg&amp;diff=105506"/>
		<updated>2019-03-17T16:40:47Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron2.jpg&amp;diff=105505</id>
		<title>File:Donepopneoron2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron2.jpg&amp;diff=105505"/>
		<updated>2019-03-17T16:40:47Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Workinprogressneuron2.jpg&amp;diff=105504</id>
		<title>File:Workinprogressneuron2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Workinprogressneuron2.jpg&amp;diff=105504"/>
		<updated>2019-03-17T16:40:47Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Workinprogressneuron.jpg&amp;diff=105503</id>
		<title>File:Workinprogressneuron.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Workinprogressneuron.jpg&amp;diff=105503"/>
		<updated>2019-03-17T16:40:46Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron.jpg&amp;diff=105502</id>
		<title>File:Donepopneoron.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Donepopneoron.jpg&amp;diff=105502"/>
		<updated>2019-03-17T16:40:46Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_%C5%A0pela_Petri%C4%8D&amp;diff=105495</id>
		<title>GMU:Art and Biomedia/Maike Effenberg/Workshop Špela Petrič</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_%C5%A0pela_Petri%C4%8D&amp;diff=105495"/>
		<updated>2019-03-17T16:21:19Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:_MG_9522.jpg| the group communicating with trees]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Workshop with Špela Petrič =&lt;br /&gt;
&lt;br /&gt;
The workshop with Špela Petrič consists of two parts.&amp;lt;br&amp;gt;&lt;br /&gt;
In the first one, we became part of Špelas studies. By shifting into a parallel universe and becoming different types of creatures that help to serve the Park in which we were working. &amp;lt;br&amp;gt;&lt;br /&gt;
We had the chance to become these following creatures:&amp;lt;br&amp;gt;&lt;br /&gt;
- to serve the trees this creature has the aim to help all trees in the area by asking it with a pendulum if it needs help or some care. In case the answer is &amp;quot;yes&amp;quot; we would free the tree a little bit from other plants growing around it and clean the area on the ground around the tree. (see top image)&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:scatching1.jpg|400px| Fred trying one of the scratching tools to clean a tree]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- another creature was looking for the appearance and the beauty of the place that we evaluated by using common composition systems that are known for especially aesthetic composition like the golden ratio. These systems were drawn on glass to use them similar to a crosshair. &amp;lt;br&amp;gt; [[File:_MG_9513.jpg|400px| measuring the park]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- one creature used to measure the amount of wood that is available within the area. For that, we wore a &amp;quot;crop top&amp;quot; with long sleeves. With these sleeves, we were able to measure the circumference of all trees by hugging them to then calculate the amount of wood. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:longsleeves.jpg|500px|the group ready to measure the circumference of trees ]]  &lt;br /&gt;
[[File:treehugger.jpg|400px| Fred hugging/measuring a tree]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the second part, we created our own creatures/tools and invent a story around it.&amp;lt;br&amp;gt;&lt;br /&gt;
Which we later presented in the park again.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:googles.jpg|400px |me waering new glasses ]][[File:homero.jpg|400px| Homero presenting his idea of the reading tree]][[File:Theresa.jpg|400px| Theresas shoulder extention]][[File:spela.jpg|400px| Špela documenting our presentation]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
my own tool was based on the idea of counting different bird species to know.&amp;lt;br&amp;gt;&lt;br /&gt;
To support this activity I designed a prototype headset that consists of funnels that support the hearing and different kind of crosshair to focus on the seeing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:searchglasses.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The workshop was a very nice experience. It was an important lesson for me to realize, that bio art does not need to take place in a laboratory. &amp;lt;br&amp;gt; &lt;br /&gt;
This very playful approach to an important and serious topic gave me a new perspective on how to address topics in the fields of bio art.&lt;br /&gt;
&amp;lt;br&amp;gt;Also I got this reading recommendation from her: Was Planzen wissen: wie sie sehen, riechen und sich erinnern - Daniel Chamovitz&amp;lt;br&amp;gt;&lt;br /&gt;
which I highly recommend to you if you are interested in this field.&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105492</id>
		<title>GMU:Art and Biomedia/Maike Effenberg/Workshop Wolfgang Spahn</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_Wolfgang_Spahn&amp;diff=105492"/>
		<updated>2019-03-17T16:16:49Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: Created page with &amp;quot;=Workshop with Wolfgang Spahn=  In this workshop, Wolfgang Spahn explained to us how to build a Pop Neuron that he invented together with Christian Faubel and is based on the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Workshop with Wolfgang Spahn=&lt;br /&gt;
&lt;br /&gt;
In this workshop, Wolfgang Spahn explained to us how to build a Pop Neuron that he invented together with Christian Faubel and is based on the idea of the Shun-Ichi Amari Oscillator. &amp;lt;br&amp;gt;&lt;br /&gt;
There is a detailed explanation on the actual Pop Neuron form Wolfgang Spahn on his[http://paperpcb.dernulleffekt.de/doku.php?id=pop_neuron:pop_neuron_main Website].  &amp;lt;br&amp;gt;&lt;br /&gt;
But also, you can also find a nice explanation on networks neural oscillators [http://interface.khm.de/index.php/research/experiments/netze-networks-neural-oscillators/ here] on the website of khm.&amp;lt;br&amp;gt;&lt;br /&gt;
Important reading material you can also fin on Wolfgangs [http://workshop.dernulleffekt.de/doku.php?id=pop_neuron_weimar_ws2018-19:material Website]!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After we followed a lot of theoretical material, we started to solder our own pop neurons.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are some pictures on it, as well as a short [https://www.youtube.com/watch?v=8s1_nEVQIJo VIDEO], so you can listen to the sounds we made.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_%C5%A0pela_Petri%C4%8D&amp;diff=105489</id>
		<title>GMU:Art and Biomedia/Maike Effenberg/Workshop Špela Petrič</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_%C5%A0pela_Petri%C4%8D&amp;diff=105489"/>
		<updated>2019-03-17T15:35:20Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:_MG_9522.jpg| the group communicating with trees]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Workshop with Špela Petrič =&lt;br /&gt;
&lt;br /&gt;
The workshop with Špela Petrič consists of two parts.&amp;lt;br&amp;gt;&lt;br /&gt;
In the first one, we became part of Špelas studies. By shifting into a parallel universe and becoming different types of creatures that help to serve the Park in which we were working. &amp;lt;br&amp;gt;&lt;br /&gt;
We had the chance to become these following creatures:&amp;lt;br&amp;gt;&lt;br /&gt;
- to serve the trees this creature has the aim to help all trees in the area by asking it with a pendulum if it needs help or some care. In case the answer is &amp;quot;yes&amp;quot; we would free the tree a little bit from other plants growing around it and clean the area on the ground around the tree. (see top image)&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:scatching1.jpg|400px| Fred trying one of the scratching tools to clean a tree]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- another creature was looking for the appearance and the beauty of the place that we evaluated by using common composition systems that are known for especially aesthetic composition like the golden ratio. These systems were drawn on glass to use them similar to a crosshair. &amp;lt;br&amp;gt; [[File:_MG_9513.jpg|400px| measuring the park]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- one creature used to measure the amount of wood that is available within the area. For that, we wore a &amp;quot;crop top&amp;quot; with long sleeves. With these sleeves, we were able to measure the circumference of all trees by hugging them to then calculate the amount of wood. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:longsleeves.jpg|500px|the group ready to measure the circumference of trees ]]  &lt;br /&gt;
[[File:treehugger.jpg|400px| Fred hugging/measuring a tree]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the second part, we created our own creatures/tools and invent a story around it.&amp;lt;br&amp;gt;&lt;br /&gt;
Which we later presented in the park again.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:googles.jpg|400px |me waering new glasses ]][[File:homero.jpg|400px| Homero presenting his idea of the reading tree]][[File:Theresa.jpg|400px| Theresas shoulder extention]][[File:spela.jpg|400px| Špela documenting our presentation]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
my own tool was based on the idea of counting different bird species to know.&amp;lt;br&amp;gt;&lt;br /&gt;
To support this activity I designed a prototype headset that consists of funnels that support the hearing and different kind of crosshair to focus on the seeing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:searchglasses.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The workshop was a very nice experience. It was an important lesson for me to realize, that bio art does not need to take place in a laboratory. &amp;lt;br&amp;gt; &lt;br /&gt;
This very playful approach to an important and serious topic gave me a new perspective on how to address topics in the fields of bio art.&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Searchglasses.jpg&amp;diff=105488</id>
		<title>File:Searchglasses.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Searchglasses.jpg&amp;diff=105488"/>
		<updated>2019-03-17T15:30:36Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_%C5%A0pela_Petri%C4%8D&amp;diff=105471</id>
		<title>GMU:Art and Biomedia/Maike Effenberg/Workshop Špela Petrič</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg/Workshop_%C5%A0pela_Petri%C4%8D&amp;diff=105471"/>
		<updated>2019-03-17T11:03:43Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: Created page with &amp;quot;File:_MG_9522.jpg   =Workshop with Špela Petrič =  The workshop with Špela Petrič consists of two parts.&amp;lt;br&amp;gt; In the first one, we became part of Špelas studies. By sh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:_MG_9522.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Workshop with Špela Petrič =&lt;br /&gt;
&lt;br /&gt;
The workshop with Špela Petrič consists of two parts.&amp;lt;br&amp;gt;&lt;br /&gt;
In the first one, we became part of Špelas studies. By shifting into a parallel universe and becoming different types of creatures that help to serve the Park in which we were working. &amp;lt;br&amp;gt;&lt;br /&gt;
We had the chance to become these following creatures:&amp;lt;br&amp;gt;&lt;br /&gt;
- to serve the trees this creature has the aim to help all trees in the area by asking it with a pendulum if it needs help or some care. In case the answer is &amp;quot;yes&amp;quot; we would free the tree a little bit from other plants growing around it and clean the area on the ground around the tree. (see top image)&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:scatching1.jpg|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- another creature was looking for the appearance and the beauty of the place that we evaluated by using common composition systems that are known for especially aesthetic composition like the golden ratio. These systems were drawn on glass to use them similar to a crosshair. &amp;lt;br&amp;gt; [[File:_MG_9513.jpg|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- one creature used to measure the amount of wood that is available within the area. For that, we wore a &amp;quot;crop top&amp;quot; with long sleeves. With these sleeves, we were able to measure the circumference of all trees by hugging them to then calculate the amount of wood.  [[File:longsleeves.jpg|400px]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:treehugger.jpg|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the second part, we created our own creatures/tools and invent a story around it.&amp;lt;br&amp;gt;&lt;br /&gt;
Which we later presented in the park again.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:googles.jpg|400px]] [[File:homero.jpg|400px]][[File:Theresa.jpg|400px]][[File:spela.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Spela.jpg&amp;diff=105470</id>
		<title>File:Spela.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Spela.jpg&amp;diff=105470"/>
		<updated>2019-03-17T11:02:57Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theresa.jpg&amp;diff=105469</id>
		<title>File:Theresa.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theresa.jpg&amp;diff=105469"/>
		<updated>2019-03-17T11:02:56Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Homero.jpg&amp;diff=105468</id>
		<title>File:Homero.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Homero.jpg&amp;diff=105468"/>
		<updated>2019-03-17T11:02:55Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Googles.jpg&amp;diff=105467</id>
		<title>File:Googles.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Googles.jpg&amp;diff=105467"/>
		<updated>2019-03-17T11:00:49Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Treehugger.jpg&amp;diff=105466</id>
		<title>File:Treehugger.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Treehugger.jpg&amp;diff=105466"/>
		<updated>2019-03-17T11:00:49Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Longsleeves.jpg&amp;diff=105465</id>
		<title>File:Longsleeves.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Longsleeves.jpg&amp;diff=105465"/>
		<updated>2019-03-17T10:52:13Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:MG_9513.jpg&amp;diff=105464</id>
		<title>File:MG 9513.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:MG_9513.jpg&amp;diff=105464"/>
		<updated>2019-03-17T10:39:23Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Scatching1.jpg&amp;diff=105463</id>
		<title>File:Scatching1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Scatching1.jpg&amp;diff=105463"/>
		<updated>2019-03-17T10:39:21Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:MG_9522.jpg&amp;diff=105462</id>
		<title>File:MG 9522.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:MG_9522.jpg&amp;diff=105462"/>
		<updated>2019-03-17T10:18:52Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105456</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105456"/>
		<updated>2019-03-15T22:12:04Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* technical explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Documentation &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For a quick impression on the work&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the video documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;[[File:TODAN_Schaltplan1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:TODAN_Steckplatine02.jpg|400px]] &amp;lt;br&amp;gt;[[File:TODAN02_Schaltplan.jpg|400px]]&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN02_Schaltplan.jpg&amp;diff=105455</id>
		<title>File:TODAN02 Schaltplan.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN02_Schaltplan.jpg&amp;diff=105455"/>
		<updated>2019-03-15T22:11:50Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: Bhgvt uploaded a new version of File:TODAN02 Schaltplan.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN02_Schaltplan.jpg&amp;diff=105454</id>
		<title>File:TODAN02 Schaltplan.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN02_Schaltplan.jpg&amp;diff=105454"/>
		<updated>2019-03-15T22:10:23Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN_Steckplatine02.jpg&amp;diff=105453</id>
		<title>File:TODAN Steckplatine02.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN_Steckplatine02.jpg&amp;diff=105453"/>
		<updated>2019-03-15T21:48:50Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: Bhgvt uploaded a new version of File:TODAN Steckplatine02.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN_Steckplatine02.jpg&amp;diff=105452</id>
		<title>File:TODAN Steckplatine02.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN_Steckplatine02.jpg&amp;diff=105452"/>
		<updated>2019-03-15T21:46:41Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105451</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105451"/>
		<updated>2019-03-15T21:05:09Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* technical explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Documentation &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For a quick impression on the work&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the video documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;[[File:TODAN_Schaltplan1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN_Schaltplan1.jpg&amp;diff=105450</id>
		<title>File:TODAN Schaltplan1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:TODAN_Schaltplan1.jpg&amp;diff=105450"/>
		<updated>2019-03-15T21:03:14Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105449</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105449"/>
		<updated>2019-03-15T20:32:32Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* technical explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Documentation &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For a quick impression on the work&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the video documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:structure_TODAN1.jpg|400px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Structure_TODAN1.jpg&amp;diff=105448</id>
		<title>File:Structure TODAN1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Structure_TODAN1.jpg&amp;diff=105448"/>
		<updated>2019-03-15T20:31:46Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105438</id>
		<title>GMU:Art and Biomedia/Maike Effenberg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Art_and_Biomedia/Maike_Effenberg&amp;diff=105438"/>
		<updated>2019-03-15T10:12:17Z</updated>

		<summary type="html">&lt;p&gt;Bhgvt: /* technical explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Listening to an ecosystem =&lt;br /&gt;
= Thoughts on day and night=&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
*[[/Workshop Wolfgang Spahn/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[/Workshop Špela Petrič/]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Proposal &amp;lt;br&amp;gt;&lt;br /&gt;
*Project Documentation &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Project Proposal==&lt;br /&gt;
My attention is focused on the concept of the ecosystem and the system dynamics of the early 50s. &lt;br /&gt;
Howard and Eugene Odum established the idea that the entire ecosystem strives for a steady equilibrium and, as long as mankind respects it, will settle again and again. &amp;lt;br&amp;gt;&lt;br /&gt;
To explain this idea, Howard Odum had developed a system that transfers each organism into electronic components that either releases or takes energy and translate the ecosystem into a series of feedback loops. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although this concept of the ecosystem has not proved true, it is now the basis of our financial systems and has already led to several crises around the world. &amp;lt;br&amp;gt;&lt;br /&gt;
The critical point in Howard Odum&#039;s work is the strong simplification of his system. This led to the success of his experiments by simply ignoring disturbing factors. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I would like to try to rebuild such a system to better understand it. I am more interested in the aspect of translating nature into technology than in our financial system. Therefore, I would like to choose a relatively small system to which I have access to the analogue world. For example, a lake or stream, a certain type of forest or even just small symbiotic structures within a system. It should be something that is available to me for expeditions and research in the vicinity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m interested in whether this system and its equilibrium can be reconciled. If each organism is a specific electronic component, it also makes a specific noise. Is it possible to identify the patterns of the ecosystem and how does that sound for all the actors together to produce equilibrium? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Another machine that interests me on this subject is the one in which you can feed the sound, i.e. field recordings, from the selected range and edit it according to the parameters of the Odum system. How is the sound from nature opposed to the sound of the machine? &amp;lt;br&amp;gt;&lt;br /&gt;
For the second project I would transfer the machine into a digital system (e.g. MaxMas/PD) that would make it easier to transfer the sound and make more flexible changes. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the presentation of the work, I can imagine an exhibition in which on the one hand the machines and other working models created on the way to them are shown. The second machine I have described can also be described in a video work in which one can establish a stronger connection to the analyzed place and compare the two sound worlds.&lt;br /&gt;
&lt;br /&gt;
===drawings/sketches===&lt;br /&gt;
Here you find the description of my project in a sketch:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:übersicht01.jpg|center|1000px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These are sketches from Howard Odums translation of an ecosystem and Jay Forrester concept of other systems:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:an energy flow diagram.jpg|left|500px]]     &lt;br /&gt;
 [[File:odum symbols.jpeg|right|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===to do&#039;s===&lt;br /&gt;
*get a better understanding of how the systems of the Odums work&lt;br /&gt;
*find out components I have to use&lt;br /&gt;
*find a system or piece of a system that I can use for my idea&lt;br /&gt;
*start to experiment with own little models&lt;br /&gt;
&#039;&#039;&#039;These points have to be done before MusicMakers Hack Lab at CTM! (28.01.2019)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*find a nice exhibition space to showcase the finished work in March&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals of Ecology===&lt;br /&gt;
&lt;br /&gt;
* First law of thermodynamics: Energy may be transformed from one type into another but is never created or destroyed.&lt;br /&gt;
* Second law of thermodynamics: No progress involving an energy transformation will spontaneously occur unless there is a degradation of the energy from a concentrated form into dispersed form.&lt;br /&gt;
&lt;br /&gt;
* One example regarding one single being:  A being takes in chemical potential energy of food and converts a large part into heat to enable a small part of the energy to be reestablished as the chemical potential energy of new protoplasm&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* First, one has to consider the total amount of energy within an ecosystem and then think of the smaller amounts that flow through an organism.&lt;br /&gt;
&lt;br /&gt;
===readings:=== &lt;br /&gt;
&amp;quot;the limits to growth&amp;quot;- Club of Rome&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Fundamentals of Ecology&amp;quot; - Eugene P. Odum (&#039;&#039;&#039;Especially Chapter 3&#039;&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cybernetics&amp;quot; - Norbert Wiener&lt;br /&gt;
&lt;br /&gt;
===Explanations and other sources/information===&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[https://de.wikipedia.org/wiki/Protoplasma Protoplasma (wikipedia)] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Alfred_J._Lotka Alfred J. Lotka]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://de.wikipedia.org/wiki/Erwin_Schr%C3%B6dinger Erwin Schrödinger]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Documentation==&lt;br /&gt;
The actual project developed differently from what I planned to. This is why you find a huge difference in between the proposal chapter and this one here.&amp;lt;br&amp;gt;&lt;br /&gt;
But the descriptions will not be discarded. They will be used for upcoming projects, like in my thesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the work according to this class is based on the described thoughts, ideas and readings:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite various other cycles that influence processes in ecosystems, the day/night rhythm is very present and &amp;lt;br&amp;gt;&lt;br /&gt;
divides all processes into two time domains.&amp;lt;br&amp;gt;&lt;br /&gt;
When researching the Odum&#039;s approach, it must be noted that these cycles have been completely ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
In general, this is a big criticism of their work, which I would like to work out with &amp;quot;Thoughts on day and night&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For a quick impression on the work&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s watch the video documentation.]&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&amp;lt;q&amp;gt;&lt;br /&gt;
What you see here is the confrontation with our ecosystem,&amp;lt;br&amp;gt;&lt;br /&gt;
with views from recent decades, with a tree and with the flow of energy.&amp;lt;br&amp;gt;&lt;br /&gt;
Can you see, feel, hear the energy?&amp;lt;br&amp;gt;&lt;br /&gt;
If it were up to the brothers Howard and Eugene Odum,&amp;lt;br&amp;gt;&lt;br /&gt;
which coined the term ecosystem in the 1960s, you should now see here a&amp;lt;br&amp;gt;&lt;br /&gt;
perfect analysis tool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But over the years, it has been shown time and again that their simplifications&amp;lt;br&amp;gt;&lt;br /&gt;
and mechanical trains of thought cannot be equated with the image of reality&amp;lt;br&amp;gt;&lt;br /&gt;
neither on a scientific level nor on an emotional level.&amp;lt;br&amp;gt;&lt;br /&gt;
Nevertheless, their research has made a decisive contribution to our&amp;lt;br&amp;gt;&lt;br /&gt;
understanding of the interrelationships in nature and continues to provide a&amp;lt;br&amp;gt;&lt;br /&gt;
large playing field for our own experiments. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So what you see, hear and experience here is the proportion of sunshine&amp;lt;br&amp;gt;&lt;br /&gt;
hours on 21st March 2011 compressed to 2.4 minutes. This date is the day of&amp;lt;br&amp;gt;&lt;br /&gt;
the forest in the year of the forest. The various circuits, one purple, one&amp;lt;br&amp;gt;&lt;br /&gt;
orange, receive their energy from the light, react to it and collect it for&amp;lt;br&amp;gt;&lt;br /&gt;
processes at night.&lt;br /&gt;
&amp;lt;/q&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===images===&lt;br /&gt;
[[File:online_small01.jpg|link=https://www.youtube.com/watch?v=EONtOqtHsxY&amp;amp;t=4s]]&lt;br /&gt;
[[File:online_small02.jpg]]&lt;br /&gt;
[[File:online_small03.jpg]]&lt;br /&gt;
[[File:online_small04.jpg]]&lt;br /&gt;
&lt;br /&gt;
===technical explanation===&lt;br /&gt;
&lt;br /&gt;
the work consists of two parts.&lt;br /&gt;
There is a stepper motor that is controlled by an Arduino and powered by a 12V power supply.&amp;lt;br&amp;gt;&lt;br /&gt;
The motor is rotation very slow so that it takes 2:40 minutes for one whole rotation.&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the motor is a translucent disc. (see image).&amp;lt;br&amp;gt;&lt;br /&gt;
The rotating disk shades a pin spotlight for an amount of time that is equal to the night hours on the 21st March 2011.&amp;lt;br&amp;gt;During daytime/sunshine hours there are always sections which simulate the shading by clouds on this day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:sonne_beschreibung.png| 300px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The pin spot is lighting on the actual machine of this project.&amp;lt;br&amp;gt;&lt;br /&gt;
It consists of two electronic circuits (see image).&lt;br /&gt;
&lt;br /&gt;
The first circuit is powered by the light of the pin spot. It transforms the light into electronic energy &amp;lt;br&amp;gt;&lt;br /&gt;
by using small photovoltaic panels. &amp;lt;br&amp;gt;&lt;br /&gt;
The energy powers a 555 timer, that then plays a sound. &amp;lt;br&amp;gt;&lt;br /&gt;
The frequency of the sound is depending on the intensity of light shining on the circuit, which is detected by a photocell.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
this sound stands for the activities that are taking place within an ecosystem&amp;lt;br&amp;gt;&lt;br /&gt;
(I am focusing on plants, basically a tree) during the daytime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second circuit is focusing on the processes at nighttime in the darkness. &amp;lt;br&amp;gt;&lt;br /&gt;
A photocell detects the amount of light and triggers a relay as soon as it gets dark.&amp;lt;br&amp;gt;&lt;br /&gt;
The relay closes then another circuit the powers a dc motor on which some metal wool is attached. &amp;lt;br&amp;gt;&lt;br /&gt;
While rotating the wool touches a piezo element connected to a sound mixer and speakers. &amp;lt;br&amp;gt;&lt;br /&gt;
The processes at night are represented not only by the visible movement of the engine, but also on an auditory level.&lt;/div&gt;</summary>
		<author><name>Bhgvt</name></author>
	</entry>
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