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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Betulpeker</id>
	<title>Medien Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Betulpeker"/>
	<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:Contributions/Betulpeker"/>
	<updated>2026-04-15T15:02:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=137859</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=137859"/>
		<updated>2024-05-16T18:12:29Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: Replaced content with &amp;quot;frameless frameless&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|right|frameless]]&lt;br /&gt;
[[File:3D Printed Physarum Polycephalum.jpg|right|frameless]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=137576</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=137576"/>
		<updated>2024-04-19T08:12:42Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|right|frameless]]&lt;br /&gt;
[[File:3D Printed Physarum Polycephalum.jpg|right|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
[[File:Petridish.jpg|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement.&lt;br /&gt;
&lt;br /&gt;
What if we provide a space where slime mold can sustain its life? This pavilion speculatively explores spatial solutions while considering slime mold as a resident.    &lt;br /&gt;
&lt;br /&gt;
The aim of the pavilion is to act as a live experiment, incorporating the growth patterns and responses of the organism to environmental cues as essential elements of the structure. Additionally, it aims to function as a live experiment, seamlessly integrating the organism&#039;s growth patterns and responses to environmental cues as essential components of its structure.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
[[File:Processss.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Print.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lab.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for a thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136726</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136726"/>
		<updated>2023-11-14T09:07:46Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|right|frameless]]&lt;br /&gt;
[[File:3D Printed Physarum Polycephalum.jpg|right|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
[[File:Petridish.jpg|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement.&lt;br /&gt;
&lt;br /&gt;
What if we provide a space where slime mold can sustain its life and contribute to architectural methods? This pavilion speculatively explores architectural solutions while considering slime mold as a resident.  Relationship between architecture and slime mold challenges traditional notions of structural possibilities.   &lt;br /&gt;
&lt;br /&gt;
The aim of the pavilion is to act as a live experiment, incorporating the growth patterns and responses of the organism to environmental cues as essential elements of the structure. Additionally, it aims to function as a live experiment, seamlessly integrating the organism&#039;s growth patterns and responses to environmental cues as essential components of its structure.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
[[File:Processss.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Print.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lab.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136725</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136725"/>
		<updated>2023-11-14T09:07:15Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|right|frameless]]&lt;br /&gt;
[[File:3D Printed Physarum Polycephalum.jpg|right|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
[[File:Petridish.jpg|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement.&lt;br /&gt;
&lt;br /&gt;
What if we provide a space where slime mold can sustain its life and contribute to architectural methods? This pavilion speculatively explores architectural solutions while considering slime mold as a resident.  Relationship between architecture and slime mold challenges traditional notions of structural possibilities.   &lt;br /&gt;
&lt;br /&gt;
The aim of the pavilion is to act as a live experiment, incorporating the growth patterns and responses of the organism to environmental cues as essential elements of the structure. Additionally, it aims to function as a live experiment, seamlessly integrating the organism&#039;s growth patterns and responses to environmental cues as essential components of its structure.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
[[File:Processss.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Print.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lab.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136724</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136724"/>
		<updated>2023-11-14T09:06:38Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|right|frameless]]&lt;br /&gt;
[[File:3D Printed Physarum Polycephalum.jpg|right|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
[[File:Petridish.jpg|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement.   &lt;br /&gt;
&lt;br /&gt;
What if we provide a space where slime mold can sustain its life and contribute to architectural methods? This pavilion speculatively explores architectural solutions while considering slime mold as a resident.  Relationship between architecture and slime mold challenges traditional notions of structural possibilities.   &lt;br /&gt;
&lt;br /&gt;
The aim of the pavilion is to act as a live experiment, incorporating the growth patterns and responses of the organism to environmental cues as essential elements of the structure. Additionally, it aims to function as a live experiment, seamlessly integrating the organism&#039;s growth patterns and responses to environmental cues as essential components of its structure.    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
[[File:Processss.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Print.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lab.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136723</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136723"/>
		<updated>2023-11-14T09:06:03Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|right|frameless]]&lt;br /&gt;
[[File:3D Printed Physarum Polycephalum.jpg|right|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
[[File:Petridish.jpg|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement.   &lt;br /&gt;
&lt;br /&gt;
What if we provide a space where slime mold can sustain its life and contribute to architectural methods? This pavilion speculatively explores architectural solutions while considering slime mold as a resident.  Relationship between architecture and slime mold challenges traditional notions of structural possibilities.   &lt;br /&gt;
&lt;br /&gt;
The aim of the pavilion is to act as a live experiment, incorporating the growth patterns and responses of the organism to environmental cues as essential elements of the structure. Additionally, it aims to function as a live experiment, seamlessly integrating the organism&#039;s growth patterns and responses to environmental cues as essential components of its structure. The coherency is maintained, and the two sentences complement each other in expressing the dual purpose of the pavilion.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
[[File:Processss.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Print.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lab.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136671</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136671"/>
		<updated>2023-11-06T22:55:56Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|right|frameless]]&lt;br /&gt;
[[File:3D Printed Physarum Polycephalum.jpg|right|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
[[File:Petridish.jpg|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
[[File:Processss.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Print.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lab.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Lab.jpg&amp;diff=136670</id>
		<title>File:Lab.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Lab.jpg&amp;diff=136670"/>
		<updated>2023-11-06T22:55:11Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lab&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Processss.jpg&amp;diff=136669</id>
		<title>File:Processss.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Processss.jpg&amp;diff=136669"/>
		<updated>2023-11-06T22:52:25Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;processss&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Print.jpg&amp;diff=136668</id>
		<title>File:Print.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Print.jpg&amp;diff=136668"/>
		<updated>2023-11-06T22:51:26Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;print&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Petridish.jpg&amp;diff=136667</id>
		<title>File:Petridish.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Petridish.jpg&amp;diff=136667"/>
		<updated>2023-11-06T22:49:43Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Petridish&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:3D_Printed_Physarum_Polycephalum.jpg&amp;diff=136665</id>
		<title>File:3D Printed Physarum Polycephalum.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:3D_Printed_Physarum_Polycephalum.jpg&amp;diff=136665"/>
		<updated>2023-11-06T22:35:08Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;3D Printed Physarum Polycephalum&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136664</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136664"/>
		<updated>2023-11-06T22:25:45Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProcessDraft.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ProcessDraft.jpg&amp;diff=136663</id>
		<title>File:ProcessDraft.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:ProcessDraft.jpg&amp;diff=136663"/>
		<updated>2023-11-06T22:25:27Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ProcessDraft&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136662</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136662"/>
		<updated>2023-11-06T22:17:13Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136661</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136661"/>
		<updated>2023-11-06T22:15:41Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PPVI.pdf|left|frameless]]&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PPVI.pdf&lt;br /&gt;
File:PPV.pdf&lt;br /&gt;
File:PPIV.pdf&lt;br /&gt;
File:PPIII.pdf&lt;br /&gt;
File:PPII.pdf&lt;br /&gt;
File:PPI.pdf&lt;br /&gt;
File:Physarum Polycephalum Part I.pdf|1&lt;br /&gt;
File:Physarum Polycephalum Part I.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136660</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136660"/>
		<updated>2023-11-06T20:28:38Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PPVI.pdf|left|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136659</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136659"/>
		<updated>2023-11-06T20:26:50Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PPVI.pdf|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NCibYzEW7eE &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136658</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136658"/>
		<updated>2023-11-06T20:13:26Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PPVI.pdf|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Documenting different behaviors of slime mold, by drawing and video recording&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Building a loop - feedback&lt;br /&gt;
# Improving the  connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resources:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=-yAcD3wuY2Q&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=82hXb0eS52Y&lt;br /&gt;
&lt;br /&gt;
https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
&lt;br /&gt;
https://www.takashikuribayashi.com/works?lightbox=image_sm7&lt;br /&gt;
&lt;br /&gt;
https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136644</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136644"/>
		<updated>2023-11-06T14:01:32Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PPVI.pdf|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Creating a loop: by scanned living organism&#039;s data and printing those scans simultaneously&lt;br /&gt;
# Creating a connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPII.pdf|thumb|[[File:PPIV.pdf|thumb|[[File:PPIII.pdf|thumb]]]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPVI.pdf&amp;diff=136642</id>
		<title>File:PPVI.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPVI.pdf&amp;diff=136642"/>
		<updated>2023-11-06T14:01:09Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;documentation&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136641</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136641"/>
		<updated>2023-11-06T14:00:36Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PPV.pdf|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Creating a loop: by scanned living organism&#039;s data and printing those scans simultaneously &lt;br /&gt;
# Creating a connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb|[[File:PPII.pdf|thumb|[[File:PPIV.pdf|thumb|[[File:PPIII.pdf|thumb]]]]]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPV.pdf&amp;diff=136640</id>
		<title>File:PPV.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPV.pdf&amp;diff=136640"/>
		<updated>2023-11-06T13:57:47Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;documentation&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136639</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136639"/>
		<updated>2023-11-06T13:57:18Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Creating a loop: by scanned living organism&#039;s data and printing those scans simultaneously. &lt;br /&gt;
# Creating a connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb|[[File:PPII.pdf|thumb|[[File:PPIV.pdf|thumb|[[File:PPIII.pdf|thumb]]]]]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136637</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136637"/>
		<updated>2023-11-06T13:56:52Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
[[File:PPIV.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Creating a loop: by scanned living organism&#039;s data and printing those scans simultaneously. &lt;br /&gt;
# Creating a connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb|[[File:PPII.pdf|thumb]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPIII.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPIV.pdf&amp;diff=136635</id>
		<title>File:PPIV.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPIV.pdf&amp;diff=136635"/>
		<updated>2023-11-06T13:56:14Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;documentation&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136632</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136632"/>
		<updated>2023-11-06T13:52:16Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Creating a loop: by scanned living organism&#039;s data and printing those scans simultaneously. &lt;br /&gt;
# Creating a connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb|[[File:PPII.pdf|thumb]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPIII.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPIII.pdf&amp;diff=136631</id>
		<title>File:PPIII.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPIII.pdf&amp;diff=136631"/>
		<updated>2023-11-06T13:51:56Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;documentation&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136630</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136630"/>
		<updated>2023-11-06T13:50:46Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PPII.pdf|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Creating a loop: by scanned living organism&#039;s data and printing those scans simultaneously. &lt;br /&gt;
# Creating a connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPII.pdf&amp;diff=136629</id>
		<title>File:PPII.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPII.pdf&amp;diff=136629"/>
		<updated>2023-11-06T13:50:31Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;documentation&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136628</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136628"/>
		<updated>2023-11-06T13:49:40Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Initial Steps:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to slime mold that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers slime mold as a resident. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; living organism, 3D Printing, scanning, enclosed environment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Steps:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Dealing with the creating &amp;quot;best&amp;quot; conditions in enclosed site specific environment to support phsarum polycepharum&#039;s grow.&lt;br /&gt;
# Creating a loop: by scanned living organism&#039;s data and printing those scans simultaneously. &lt;br /&gt;
# Creating a connection between living organism-scanner-laptop-3D printer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PPI.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPI.pdf&amp;diff=136625</id>
		<title>File:PPI.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:PPI.pdf&amp;diff=136625"/>
		<updated>2023-11-06T13:34:38Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PPI&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Physarum_Polycephalum_Part_I.pdf&amp;diff=136622</id>
		<title>File:Physarum Polycephalum Part I.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Physarum_Polycephalum_Part_I.pdf&amp;diff=136622"/>
		<updated>2023-11-06T13:28:45Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Documentation of the previous semester&#039;s work&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136617</id>
		<title>Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Bet%C3%BCl_Peker&amp;diff=136617"/>
		<updated>2023-11-06T13:25:00Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Beings and Machines WiSe 2023 /&#039;&#039;&#039;  &#039;&#039;&#039;&amp;quot;Physarum Polycepharum as an Architect &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://ars.electronica.art/who-owns-the-truth/en/physarum-pavilion/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Project aims to give a space to organism and examine the behavior of conscious and continuous movement. &lt;br /&gt;
&lt;br /&gt;
Human being has a tendency to welcome attractive parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions, relationships between nature and human-made structures. What if we give a place to physarum that it could maintain its life and utilize from architectural methods? Pavilion speculatively approaches architectural solutions and considers physarum as a resident.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Media Art and Design:  The Garden of Martian Delights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Presentation:&lt;br /&gt;
&lt;br /&gt;
[[:File:SharedHabitats_2021_Betul_Peker_2021_Presentation_compressed.pdf]] &lt;br /&gt;
&lt;br /&gt;
+Project: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Garden of Martian Delights&amp;quot;  is a researching and speculative images about Martian Habitat. &lt;br /&gt;
Human being have been fascinated and addict to go with the planet of Mars for thousand of year. Inevitable changes for Earth waiting for us in the near future, we understood that nothing will be same after the pandemic experience. Mars is not the closest planet to Earth, but the one with best conditions for to think a &#039;&#039;life&#039;&#039; in a speculative and real way. Or it might help us to understand how we can save our world? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RenderSketch_1|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screen Shot 2021-10-29 at 01.29.01.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;+ Speculative Image of Martian Habitat / sketch&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Vol 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:0Sketch0_FirstIdea.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:FirstModel_video.mp4]]&lt;br /&gt;
&lt;br /&gt;
[[File:data1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data2-detail1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:data4.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Sep-30-2021 01-45-07.mp4]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=136616</id>
		<title>GMU:Beings and Machines</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=136616"/>
		<updated>2023-11-06T13:17:07Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Beings and Machines.jpg|thumb|608x608px]]&lt;br /&gt;
The project module introduces into media that moderate the living and the digital. We look into environments in their diverse natures, and how various actors live in them, network and relate to each other. The aim is to develop interfaces, methods and practices that enable such communication between different actors. The project addresses both questions of craftsmanship in the use of sensors as well as the performative use of media as an enactment of a writing of history and culture of technologies. In the end, our physicality is and remains the central point of orientation and the measure of reference and evaluation. Subjectivity - experienced as artistic expression - remains an essential measure for artefacts in the making. But addressing the subjectivity of the other person also means taking their interests into account and planning for them.  &lt;br /&gt;
&lt;br /&gt;
On this basis we want to thematize ideological questions that arise from the narratives of performance with media and how these can be brought into a non-violent relation and strategy to and in the present.&lt;br /&gt;
&lt;br /&gt;
The project expects participants to conceive and elaborate a self-defined work, but also offers numerous literature and digressions on the topic. &lt;br /&gt;
&lt;br /&gt;
Students are expected to be able and willing to work in a self-organized manner and to actively engage in the discourses of the module. &lt;br /&gt;
&lt;br /&gt;
A prerequisite is prior enrollment in a specialized module with the co-workers of GMU or the Interface Design Professorship. &lt;br /&gt;
&lt;br /&gt;
An accompanying course of the modules of the professorship is recommended.&lt;br /&gt;
&lt;br /&gt;
====== Syllabus ======&lt;br /&gt;
&#039;&#039;&#039;each Monday we have lecture time at DBL at 15.15&#039;&#039;&#039;&lt;br /&gt;
# 10.10.2023: Informal meeting for coffee...&lt;br /&gt;
# 17.10.2023: First official meeting, introduction, Topics, lecture&lt;br /&gt;
# 24.10.2023: Your short presentations (recent works, plans for the semester)&lt;br /&gt;
# 31.10.2023: Holiday, no meeting&lt;br /&gt;
# 07.11.2023: &#039;&#039;&#039;You should present your concept and a workplan for the semester!&#039;&#039;&#039;&lt;br /&gt;
# 14.11.2023: Start with your lectures related to your topic&lt;br /&gt;
# 21.11.2023&lt;br /&gt;
# 28.11.2023&lt;br /&gt;
# 05.12.2023: &#039;&#039;&#039;Midterm Presentations&#039;&#039;&#039;&lt;br /&gt;
# 12.12.2023&lt;br /&gt;
# 19.12.2023&lt;br /&gt;
# 08.01.2024-11.01: class in Siegmundsburg: Excursion to Siegmundsburg and Jena with Dr. Klaus Fritze&lt;br /&gt;
# 16.01.2024&lt;br /&gt;
# 23.01.2024&lt;br /&gt;
# 30.01.2024&lt;br /&gt;
# 06.02.2024: Final presentation&lt;br /&gt;
&lt;br /&gt;
====== Artworks in presentations related to the course ======&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; Moodle!&lt;br /&gt;
&lt;br /&gt;
====== Drawing examples for concepts ======&lt;br /&gt;
&lt;br /&gt;
* https://www.gansterer.org/&lt;br /&gt;
* https://www.adelheidmers.org/&lt;br /&gt;
* https://www.suzannetreister.net/&lt;br /&gt;
* https://www.tomasschmit.com/&lt;br /&gt;
* Carthographies of Time: A History of the Timeline ISBN 9781568987637&lt;br /&gt;
* Birgit Schneider, Christoph Ernst, Jan Wöpking: Diagrammatik-Reader; Grundlegende Texte aus Theorie und Geschichte ISBN 9783110380309&lt;br /&gt;
======Materials======&lt;br /&gt;
&lt;br /&gt;
*[https://monoskop.org/log/?p=567 W. Ross Ashby: Design for a Brain]&lt;br /&gt;
*[https://monoskop.org/log/?p=506 Stafford Beer: Designing Freedom]&lt;br /&gt;
*[https://www.youtube.com/watch?v=cymMEKrKoh0 Katherine Hayles on Cybernetics]&lt;br /&gt;
*James Bridle: Ways of Being  ISBN 9780141994260&lt;br /&gt;
*[https://peterasaro.org/writing/Asaro_Dissertation.pdf Peter Asaro: On the Origins of the Synthetic Mind: Working Models, Mechanisms, and Simulations] [https://journals.univie.ac.at/index.php/oezg/article/view/3917/3664 german version]&lt;br /&gt;
*Donna Haraway: Staying with the Trouble. Making Kin in the Chthulucene &amp;lt;nowiki&amp;gt;ISBN 978-0822362241&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*Lynn Margulis: Symbiotic Planet: A New Look At Evolution ISBN 978-0465072729&lt;br /&gt;
*[https://www.hausderkunst.de/en/eintauchen/inside-other-spaces-environments Inside Other Spaces. Environments by Women Artists 1956 – 1976]&lt;br /&gt;
*[https://georgtrogemann.de/wp-content/uploads/2021/04/CodeArt-first-chapter.pdf Georg Trogemann, Code@Art first chapter]&lt;br /&gt;
*[https://mitp-arch.mitpress.mit.edu/the-architecture-machine The Architecture Machine]&lt;br /&gt;
*[https://www.google.com/search?q=turtle+robotics+walter+grey&amp;amp;client=firefox-b-d&amp;amp;sca_esv=567971749&amp;amp;ei=EfsPZarHI7TAlAafxb24DA&amp;amp;ved=0ahUKEwjqk4TG8cKBAxU0IMUKHZ9iD8cQ4dUDCA8&amp;amp;uact=5&amp;amp;oq=turtle+robotics+walter+grey&amp;amp;gs_lp=Egxnd3Mtd2l6LXNlcnAiG3R1cnRsZSByb2JvdGljcyB3YWx0ZXIgZ3JleTIFECEYoAEyBRAhGKABMgUQIRigATIIECEYFhgeGB1IxmxQuA1Y3GFwAXgBkAEAmAGLAaAB4gmqAQQxMy4yuAEDyAEA-AEBwgIKEAAYRxjWBBiwA8ICChAuGIoFGLADGEPCAgoQABiKBRiwAxhDwgIHEAAYExiABMICCBAAGBYYHhgTwgIKEAAYFhgeGBMYCsICBxAAGA0YgATCAgYQABgeGA3CAgYQABgWGB7CAgoQABgWGB4YDxgTwgIFEAAYogTiAwQYACBBiAYBkAYK&amp;amp;sclient=gws-wiz-serp#fpstate=ive&amp;amp;vld=cid:085b936b,vid:lLULRlmXkKo,st:0 Turtles by William Grey Walter]&lt;br /&gt;
&lt;br /&gt;
======Recommended Artists======&lt;br /&gt;
&lt;br /&gt;
*[http://adamwbrown.net/ Adam Brown]&lt;br /&gt;
*[http://heavythinking.org/ Verena Friedrich]&lt;br /&gt;
*[http://www.agnes-meyer-brandis.de/ Agnes Meyer-Brandis] [[http://www.blubblubb.net/OneTreeID/index.html One Tree ID]], [[http://www.blubblubb.net/mga/index.html The Moon Goose Analogue]] and others...&lt;br /&gt;
*[https://www.adachitomomi.com/ Tomomi Adachi] &lt;br /&gt;
*[https://niklasroy.com/ Niklas Roy] [[https://niklasroy.com/20windmills/ Windmills]]&lt;br /&gt;
*[https://www.felipecastelblanco.com/ Felipe Castelblanco] [[https://vimeo.com/782667500/fb0ccecdb8 Video Reporte por Ñambi Rimai Colectivo de Medios: Quemas de Páramo en el Pueblo Quillacinga]], [[https://vimeo.com/715583135 La Jungla Amazónica]]&lt;br /&gt;
*[https://geobodies.org/ Ursula Biemann]&lt;br /&gt;
*[https://www.theartstory.org/artist/clark-lygia/ Lygia Clark]&lt;br /&gt;
*[https://jennasutela.com/ Jenna Sutela]&lt;br /&gt;
*[https://hyungkoolee.com Hyungkoo Lee]&lt;br /&gt;
*[https://robertina.net/ Robertina Sebjanic] [[https://robertina.net/aurelia-1hz-proto-viva-sonification/ Aurelia 1-Hz]]&lt;br /&gt;
*[https://vimeo.com/neozoon Neozoon], [[https://vimeo.com/61511109 My BBY 8L3W] ]&lt;br /&gt;
* William Forsythe [https://synchronousobjects.osu.edu/&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* [http://iasl.uni-muenchen.de/links/GCA-III.2e.html Thomas Drehers Website on Computer Art]&lt;br /&gt;
&lt;br /&gt;
====== Participants ======&lt;br /&gt;
*[[User:Mojjo|Mojjo]]&lt;br /&gt;
*[[Stefffen]]&lt;br /&gt;
*[[Amy Zimber]]&lt;br /&gt;
*[[Betül Peker]]&lt;br /&gt;
*[[Mina Boylu]]&lt;br /&gt;
*parisa salimi&lt;br /&gt;
*Çağdaş Biber&lt;br /&gt;
*[[Gift Lalicha Lalitsasivimol]]&lt;br /&gt;
*[[Rebecca]]&lt;br /&gt;
*[[Sabah Elhadid]]&lt;br /&gt;
*[[Amelia]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=136525</id>
		<title>GMU:Beings and Machines</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Beings_and_Machines&amp;diff=136525"/>
		<updated>2023-10-29T17:02:06Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Beings and Machines.jpg|thumb|608x608px]]&lt;br /&gt;
The project module introduces into media that moderate the living and the digital. We look into environments in their diverse natures, and how various actors live in them, network and relate to each other. The aim is to develop interfaces, methods and practices that enable such communication between different actors. The project addresses both questions of craftsmanship in the use of sensors as well as the performative use of media as an enactment of a writing of history and culture of technologies. In the end, our physicality is and remains the central point of orientation and the measure of reference and evaluation. Subjectivity - experienced as artistic expression - remains an essential measure for artefacts in the making. But addressing the subjectivity of the other person also means taking their interests into account and planning for them.  &lt;br /&gt;
&lt;br /&gt;
On this basis we want to thematize ideological questions that arise from the narratives of performance with media and how these can be brought into a non-violent relation and strategy to and in the present.&lt;br /&gt;
&lt;br /&gt;
The project expects participants to conceive and elaborate a self-defined work, but also offers numerous literature and digressions on the topic. &lt;br /&gt;
&lt;br /&gt;
Students are expected to be able and willing to work in a self-organized manner and to actively engage in the discourses of the module. &lt;br /&gt;
&lt;br /&gt;
A prerequisite is prior enrollment in a specialized module with the co-workers of GMU or the Interface Design Professorship. &lt;br /&gt;
&lt;br /&gt;
An accompanying course of the modules of the professorship is recommended.&lt;br /&gt;
&lt;br /&gt;
====== Syllabus ======&lt;br /&gt;
&#039;&#039;&#039;each Monday we have lecture time at DBL at 15.15&#039;&#039;&#039;&lt;br /&gt;
# 10.10.2023: Informal meeting for coffee...&lt;br /&gt;
# 17.10.2023: First official meeting, introduction, Topics, lecture&lt;br /&gt;
# 24.10.2023: Your short presentations (recent works, plans for the semester)&lt;br /&gt;
# 31.10.2023: Holiday, no meeting&lt;br /&gt;
# 07.11.2023: &#039;&#039;&#039;You should present your concept and a workplan for the semester!&#039;&#039;&#039;&lt;br /&gt;
# 14.11.2023: Start with your lectures related to your topic&lt;br /&gt;
# 21.11.2023&lt;br /&gt;
# 28.11.2023&lt;br /&gt;
# 05.12.2023: &#039;&#039;&#039;Midterm Presentations&#039;&#039;&#039;&lt;br /&gt;
# 12.12.2023&lt;br /&gt;
# 19.12.2023&lt;br /&gt;
# 08.01.2024-11.01: class in Siegmundsburg: Excursion to Siegmundsburg and Jena with Dr. Klaus Fritze&lt;br /&gt;
# 16.01.2024&lt;br /&gt;
# 23.01.2024&lt;br /&gt;
# 30.01.2024&lt;br /&gt;
# 06.02.2024: Final presentation&lt;br /&gt;
&lt;br /&gt;
====== Artworks in presentations related to the course ======&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; Moodle!&lt;br /&gt;
&lt;br /&gt;
====== Drawing examples for concepts ======&lt;br /&gt;
&lt;br /&gt;
* https://www.gansterer.org/&lt;br /&gt;
* https://www.adelheidmers.org/&lt;br /&gt;
* https://www.suzannetreister.net/&lt;br /&gt;
* https://www.tomasschmit.com/&lt;br /&gt;
* Carthographies of Time: A History of the Timeline ISBN 9781568987637&lt;br /&gt;
* Birgit Schneider, Christoph Ernst, Jan Wöpking: Diagrammatik-Reader; Grundlegende Texte aus Theorie und Geschichte ISBN 9783110380309&lt;br /&gt;
======Materials======&lt;br /&gt;
&lt;br /&gt;
*[https://monoskop.org/log/?p=567 W. Ross Ashby: Design for a Brain]&lt;br /&gt;
*[https://monoskop.org/log/?p=506 Stafford Beer: Designing Freedom]&lt;br /&gt;
*[https://www.youtube.com/watch?v=cymMEKrKoh0 Katherine Hayles on Cybernetics]&lt;br /&gt;
*James Bridle: Ways of Being  ISBN 9780141994260&lt;br /&gt;
*[https://peterasaro.org/writing/Asaro_Dissertation.pdf Peter Asaro: On the Origins of the Synthetic Mind: Working Models, Mechanisms, and Simulations] [https://journals.univie.ac.at/index.php/oezg/article/view/3917/3664 german version]&lt;br /&gt;
*Donna Haraway: Staying with the Trouble. Making Kin in the Chthulucene &amp;lt;nowiki&amp;gt;ISBN 978-0822362241&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*Lynn Margulis: Symbiotic Planet: A New Look At Evolution ISBN 978-0465072729&lt;br /&gt;
*[https://www.hausderkunst.de/en/eintauchen/inside-other-spaces-environments Inside Other Spaces. Environments by Women Artists 1956 – 1976]&lt;br /&gt;
*[https://georgtrogemann.de/wp-content/uploads/2021/04/CodeArt-first-chapter.pdf Georg Trogemann, Code@Art first chapter]&lt;br /&gt;
*[https://mitp-arch.mitpress.mit.edu/the-architecture-machine The Architecture Machine]&lt;br /&gt;
*[https://www.google.com/search?q=turtle+robotics+walter+grey&amp;amp;client=firefox-b-d&amp;amp;sca_esv=567971749&amp;amp;ei=EfsPZarHI7TAlAafxb24DA&amp;amp;ved=0ahUKEwjqk4TG8cKBAxU0IMUKHZ9iD8cQ4dUDCA8&amp;amp;uact=5&amp;amp;oq=turtle+robotics+walter+grey&amp;amp;gs_lp=Egxnd3Mtd2l6LXNlcnAiG3R1cnRsZSByb2JvdGljcyB3YWx0ZXIgZ3JleTIFECEYoAEyBRAhGKABMgUQIRigATIIECEYFhgeGB1IxmxQuA1Y3GFwAXgBkAEAmAGLAaAB4gmqAQQxMy4yuAEDyAEA-AEBwgIKEAAYRxjWBBiwA8ICChAuGIoFGLADGEPCAgoQABiKBRiwAxhDwgIHEAAYExiABMICCBAAGBYYHhgTwgIKEAAYFhgeGBMYCsICBxAAGA0YgATCAgYQABgeGA3CAgYQABgWGB7CAgoQABgWGB4YDxgTwgIFEAAYogTiAwQYACBBiAYBkAYK&amp;amp;sclient=gws-wiz-serp#fpstate=ive&amp;amp;vld=cid:085b936b,vid:lLULRlmXkKo,st:0 Turtles by William Grey Walter]&lt;br /&gt;
&lt;br /&gt;
======Recommended Artists======&lt;br /&gt;
&lt;br /&gt;
*[http://adamwbrown.net/ Adam Brown]&lt;br /&gt;
*[http://heavythinking.org/ Verena Friedrich]&lt;br /&gt;
*[http://www.agnes-meyer-brandis.de/ Agnes Meyer-Brandis] [[http://www.blubblubb.net/OneTreeID/index.html One Tree ID]], [[http://www.blubblubb.net/mga/index.html The Moon Goose Analogue]] and others...&lt;br /&gt;
*[https://www.adachitomomi.com/ Tomomi Adachi] &lt;br /&gt;
*[https://niklasroy.com/ Niklas Roy] [[https://niklasroy.com/20windmills/ Windmills]]&lt;br /&gt;
*[https://www.felipecastelblanco.com/ Felipe Castelblanco] [[https://vimeo.com/782667500/fb0ccecdb8 Video Reporte por Ñambi Rimai Colectivo de Medios: Quemas de Páramo en el Pueblo Quillacinga]], [[https://vimeo.com/715583135 La Jungla Amazónica]]&lt;br /&gt;
*[https://geobodies.org/ Ursula Biemann]&lt;br /&gt;
*[https://www.theartstory.org/artist/clark-lygia/ Lygia Clark]&lt;br /&gt;
*[https://jennasutela.com/ Jenna Sutela]&lt;br /&gt;
*[https://hyungkoolee.com Hyungkoo Lee]&lt;br /&gt;
*[https://robertina.net/ Robertina Sebjanic] [[https://robertina.net/aurelia-1hz-proto-viva-sonification/ Aurelia 1-Hz]]&lt;br /&gt;
*[https://vimeo.com/neozoon Neozoon], [[https://vimeo.com/61511109 My BBY 8L3W] ]&lt;br /&gt;
* William Forsythe [https://synchronousobjects.osu.edu/&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* [http://iasl.uni-muenchen.de/links/GCA-III.2e.html Thomas Drehers Website on Computer Art]&lt;br /&gt;
&lt;br /&gt;
====== Participants ======&lt;br /&gt;
*Mojjo &lt;br /&gt;
*Steffen Harder&lt;br /&gt;
*Amy Zimber&lt;br /&gt;
*Betül Peker&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135969</id>
		<title>GMU:Maps, Territories and Possibility Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135969"/>
		<updated>2023-05-17T11:47:14Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* Syllabus - Presentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mapsterritoriespossibilityspaces.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map is not the territory it represents, but, if correct, it has a similar structure to the territory, which accounts for its usefulness. — Alfred Korzybski, Science and Sanity, p. 58.&lt;br /&gt;
&lt;br /&gt;
Maps and territories contrast two manifestations of space: there are inner mental maps that are subject to the logic of our brain and the functioning of neurons. And there is a territory outside. It shows causalities with which we live and act unquestioned and validate with formulas. &lt;br /&gt;
Possibility spaces are a rather new promise. The term comes from mathematics and describes all states of a system, which in our case is described by sensor data and spatial coordinates. The humanities have assigned great power and vision to these spaces: described by Foucault as utopias, virtual spaces are now places of rich life under entirely new conditions. &lt;br /&gt;
The project deals with questions of craftsmanship in working with space with the help of sensors as well as with the technological history and constitution of space. In the end, our corporality is and remains the central point of orientation and the measure of reference. &lt;br /&gt;
It will also be examined how philosophical questions, which in the end ask how utopias become visions and how these can be brought into a non-violent relation and strategy to and in the present. &lt;br /&gt;
&lt;br /&gt;
The project expects the participants to conceive and elaborate a self-defined work, but also offers numerous literature and excursions on the topic. &lt;br /&gt;
&lt;br /&gt;
Part of the project is a field trip to [http://schieferpark.de/ Schieferpark] /Thüringen as an intensive working retreat in early June (5.6. until 9.6.). &lt;br /&gt;
The specialized modules of the professorship are recommended for technical assistance.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Karten und Territoren stellen zwei Raummanifestationen gegenüber: da gibt es innere mentale Räume, die der Logik unseres Gehirns und der Funktionsweise der Neuronen unterliegen. Und es gibt ein Territorium draussen, das Kausalitäten aufweist, mit denen wir ungefragt leben und handeln. &lt;br /&gt;
Möglichkeitsräume sind ein eher neues Versprechen. Der Term kommt aus der Mathematik und beschreibt alle Zustände eines Systems, das in unserem Fall durch Sensordaten und Raumkoordinaten beschrieben wird. Die Geistesgeschichte weisst diesen Räumen eine große Kraft und Vision zu: von Foucault als Utopien beschrieben, sind virtuelle Räume mittlerweile Orte von reichhaltigem Leben unter ganz neuen Bedingungen. &lt;br /&gt;
&lt;br /&gt;
Im Projekt geht es sowohl um handwerkliche Fragen im Arbeiten mit Raum unter zur Hilfenahme von Sensoren wie auch um die technologische Geschichte und Verfaßtheit von Raum. Dabei ist und bleibt letztendlich unsere Körperlichkeit zentraler Orientierungspunkt und Maßgabe der Referenz. &lt;br /&gt;
Es soll auch untersucht werden, wie weltanschauliche Fragestellungen, die letztendlich danach fragen, wie aus Utopien Visionen werden und wie diese in eine gewaltfreie Relation und Strategie zur und in die Gegenwart gebracht werden können. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Projekt erwartet von den Teilnehmern die Konzeption und Ausarbeitung eines selbstdefinierten Werkes, bietet aber auch zahlreiche Literatur und Exkurse zum Thema. &lt;br /&gt;
&lt;br /&gt;
Bestandteil des Projektes ist eine Exkursion in den [http://schieferpark.de/ Schieferpark] als intensivem Arbeitsretreat Anfang Juni (5. - 9. Juni). &lt;br /&gt;
Empfohlen werden die Fachmodule der Professur zur technischen Hilfestellung.&lt;br /&gt;
----&lt;br /&gt;
== &#039;&#039;&#039;Fach courses&#039;&#039;&#039; ==&lt;br /&gt;
* [https://playground.uni-weimar.de/coding/ coding]&lt;br /&gt;
* outplaying the videogame&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:AI_beyond_mystification_%E2%80%93_an_introduction_to_the_discussion_on_machine_learning AI beyond mystification]&lt;br /&gt;
* Experimental Interaction Environments&lt;br /&gt;
&lt;br /&gt;
== Syllabus - &#039;&#039;&#039;Presentations&#039;&#039;&#039;==&lt;br /&gt;
* 16.05.: N.N.&lt;br /&gt;
* 23.05.: N.N.&lt;br /&gt;
* 30.05.: Zelda - glitch art &amp;amp; reclaiming the fractures Betül Peker Art and 3D Scan (?)&lt;br /&gt;
* Retreat &lt;br /&gt;
* 13.06.: Simon , Mina _ Utopias(?)&lt;br /&gt;
* 20.06.: Luka Friedland _ Virtual tourism and content extraction: Approaching the medium of digital games with more traditional artistic practices.&lt;br /&gt;
* 27.06.: no course  - possibly postponed to 29th&lt;br /&gt;
* 04.07.: Torben _ Cybernetics and the idiosyncratic life of systems. &lt;br /&gt;
* 11.07.: N.N.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Materials:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Books:&#039;&#039;&#039;&lt;br /&gt;
* [https://monoskop.org/images/6/65/Bateson_Gregory_Steps_to_an_Ecology_of_Mind_1987.pdf Gregory Bateson: Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology]&lt;br /&gt;
* [https://ilam3d.files.wordpress.com/2010/12/alfred-korzybksi-science-and-sanity.pdf Alfred Korzybski: Science and Sanity – An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* Die Heterotopien. Der utopische Körper: Zwei Radiovorträge by Michel Foucault ISBN 978-3518296714&lt;br /&gt;
* [https://web.mit.edu/allanmc/www/foucault1.pdf Michel Foucault. Of Other Spaces: Utopias and Heterotopias in english]&lt;br /&gt;
* Raumwissenschaften Hg.: Stefan Günzel ISBN 978-3-518-29491-8&lt;br /&gt;
* Program Earth by Jennifer Gabrys ISBN 978-0-8166-9314-6 &lt;br /&gt;
* How to Do Things with Sensors by Jennifer Gabrys ISBN 978-1-5179-0831-7 &lt;br /&gt;
* Sensing Machines by Chris Salter ISBN 9780262046602&lt;br /&gt;
* See yourself Sensing by Madeline Schwartzman  ISBN 1907317295&lt;br /&gt;
* The Architecture Machine by Nicolas Negroponte ISBN 978-0262640107&lt;br /&gt;
* Frederick J. Kieseler: Endless Space ISBN 3-7757-1047-7&lt;br /&gt;
* Hans Baumer: Sferics ISBN 9783498004873&lt;br /&gt;
* Douglas Davies: Vom Experiment zur Idee. Die Kunst des 20. Jh im Zeichen von Wissenschaft und Technologie ISBN 9783770108114&lt;br /&gt;
* Mapping It Out: An Alternative Atlas of Contemporary Cartographies ISBN 978-0500239186&lt;br /&gt;
* The Map as Art: Contemporary Artists Explore Cartography ISBN 978-1568989723&lt;br /&gt;
* Cartographies of Time: A History of the Timeline ISBN 978-1616890582&lt;br /&gt;
* [https://monoskop.org/images/1/1d/Uexkuell_Jakob_von_A_Stroll_Through_the_Worlds_of_Animals_and_Men_A_Picture_Book_of_Invisible_Worlds.pdf Uexkülls Stroll through the worlds of animals and men]&lt;br /&gt;
* Georges Canguilhelm Über Maurice Halbwachs - Henning Schmidgen Das Problem der Umwelt ISBN 978-3-7518-9007-6&lt;br /&gt;
* [https://www.cddc.vt.edu/sionline/si/report.html Report on the Construction of Situations and on the International Situationist Tendency&#039;s Conditions of Organization and Action]&lt;br /&gt;
* [https://archive.org/details/micromanlivinggr00pask/mode/2up Microman by Gordon Pask &amp;amp; Susan Curran]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traditional Artists: &lt;br /&gt;
&lt;br /&gt;
* [https://cdn.contemporaryartlibrary.org/store/doc/2119/docfile/original-310b6e0377ae8266379da151866894a7.pdf Ocean Earth by Peter Weibel and Peter Fend]&lt;br /&gt;
* [https://www.dennisaoppenheim.org/ Website Dennis Oppenheim]&lt;br /&gt;
* [https://youtu.be/LAhrSiUeP2I Memory Palace Documentation by Janet Cardiff and George Bures Miller]&lt;br /&gt;
* [https://youtu.be/UTU5j33hK2o Paul McCarthy @ WhitneyMuseum]&lt;br /&gt;
* [https://www.diaart.org/visit/visit-our-locations-sites/walter-de-maria-the-lightning-field Lightning Field by Walter de Maria]&lt;br /&gt;
* [https://www.documenta14.de/en/artists/5877/alvin-lucier Alvin Luciers &amp;quot;Sferics&amp;quot; Installation]&lt;br /&gt;
* [https://rewana.com/ Ana Rewakowicz]&lt;br /&gt;
* [https://www.simonfaithfull.org/ Simon Faithfull]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Digital Artists/Designers/Architects:&lt;br /&gt;
* [https://www.angelidakis.com/ Andreas Angelidakis]&lt;br /&gt;
* [https://forensic-architecture.org/ Forensic Architecture]&lt;br /&gt;
* [https://www.reversibledestiny.org/ Arakawa/Gins]&lt;br /&gt;
* [https://ricardodominguez.net/ Ricardo Dominguez]&lt;br /&gt;
* [http://courchel.net/ Luc Courchesne], [https://youtu.be/9E4idA6POxM Luc Courchesne on Cyberspace at a TED Talk]&lt;br /&gt;
* [https://www.dwbowen.com/ David Bowen]&lt;br /&gt;
*[https://vimeo.com/44721227 Gravicells by Mikami/Ichikawa], [https://vimeo.com/56312901 Videodocumentation]&lt;br /&gt;
* [https://www.evdh.net/evolving_spark_network/ Edwin von der Heide: Sparks]&lt;br /&gt;
* [https://www.lozano-hemmer.com/ Raphael Lozano-Hemmer]&lt;br /&gt;
* [https://www.yolandeharris.net/work/satellite-sounders Yolande Harris: Satellite Sounders]&lt;br /&gt;
* [https://vimeo.com/7560336 Home of the Brain by Monika Fleischmann]&lt;br /&gt;
* [https://www.dattasaurabh.com/Overskopia Overskopia by Saurabh Datta]&lt;br /&gt;
* [https://vimeo.com/361612991/40ebed00a5 Gerhard Eckel, VR Artwork from 2000]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Topics for Presentations/Lectures to prepare (by students):&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
 * on Hans Baumers Sferics&lt;br /&gt;
 * on Peter Fends Ocean Earth&lt;br /&gt;
 * Dennis Oppenheims oevre&lt;br /&gt;
 * Dew Collectors&lt;br /&gt;
 * Ana Rewakowicz works &lt;br /&gt;
 * &amp;quot;Video Place&amp;quot; by Myron Krueger&lt;br /&gt;
 * &amp;quot;The map is not the territory&amp;quot;&lt;br /&gt;
 * VR as a &amp;quot;map of a territory&amp;quot;&lt;br /&gt;
 * KI as a new form of map&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;other Materials:&#039;&#039;&#039; ==&lt;br /&gt;
* [https://www.postwarcultureatbeinecke.org/guy-debord on Guy Debord in english]&lt;br /&gt;
* [https://www.goodreads.com/work/quotes/105796-science-and-sanity-an-introduction-to-non-aristotelian-systems-and-gene Alfred Korzybski, on Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* [https://www.menimagerie.com/manuscripts/2018/6/8/the-ill-defined-possibility-space Menimagerie Website]&lt;br /&gt;
* [https://de.wikipedia.org/wiki/Sferics Sferics bei Wikipedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Ecological_niche Ecological Niche and their spaces]&lt;br /&gt;
* [https://kg.ikb.kit.edu/hinterwaldner/downloads/hinterwaldner_ws_18_19/08_art_n_tech_software_burnham_01online.pdf Materials from Inge Hinterwaldner Art &amp;amp; Technology Bewegungen in Amerika]&lt;br /&gt;
* [https://www.telepolis.de/features/Re-Reeducation-oder-Kunst-und-Konditionierung-3415671.html Lutz Dambeck on Technology and Seek (Installation by Niclolas Negroponte)]&lt;br /&gt;
* [https://cambridge.nuvustudio.com/posts/329097-architecture-of-gerbils-and-machine Video documentation on the revival of &amp;quot;Seek&amp;quot;]&lt;br /&gt;
* [https://www.daowo.org/ DAOWO]&lt;br /&gt;
* [https://tbt.tome.press/ Transborder Immigrant Tool by Ricardo Dominguez]&lt;br /&gt;
* [https://vimeo.com/7560336 ETOYS Digital Hijack (1996)]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Students:&#039;&#039;&#039; ==&lt;br /&gt;
* &lt;br /&gt;
* [[Betül Peker.]]&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Maps,_Territories_and_Possibility_Spaces/Luka_Friedland Luka*s Friedland]&lt;br /&gt;
* [https://echo.bau-ha.us/mindpath Zelda Diedrich]&lt;br /&gt;
* [[Simon]]&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Maps,_Territories_and_Possibility_Spaces/Torben_Zsagar Torben Zsagar]&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Maps,_Territories_and_Possibility_Spaces/DahyeSeo Dahye Seo]&lt;br /&gt;
* [[Cosmo Schüppel]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135924</id>
		<title>GMU:Maps, Territories and Possibility Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135924"/>
		<updated>2023-05-09T11:51:23Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* Students: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mapsterritoriespossibilityspaces.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map is not the territory it represents, but, if correct, it has a similar structure to the territory, which accounts for its usefulness. — Alfred Korzybski, Science and Sanity, p. 58.&lt;br /&gt;
&lt;br /&gt;
Maps and territories contrast two manifestations of space: there are inner mental maps that are subject to the logic of our brain and the functioning of neurons. And there is a territory outside. It shows causalities with which we live and act unquestioned and validate with formulas. &lt;br /&gt;
Possibility spaces are a rather new promise. The term comes from mathematics and describes all states of a system, which in our case is described by sensor data and spatial coordinates. The humanities have assigned great power and vision to these spaces: described by Foucault as utopias, virtual spaces are now places of rich life under entirely new conditions. &lt;br /&gt;
The project deals with questions of craftsmanship in working with space with the help of sensors as well as with the technological history and constitution of space. In the end, our corporality is and remains the central point of orientation and the measure of reference. &lt;br /&gt;
It will also be examined how philosophical questions, which in the end ask how utopias become visions and how these can be brought into a non-violent relation and strategy to and in the present. &lt;br /&gt;
&lt;br /&gt;
The project expects the participants to conceive and elaborate a self-defined work, but also offers numerous literature and excursions on the topic. &lt;br /&gt;
&lt;br /&gt;
Part of the project is a field trip to [http://schieferpark.de/ Schieferpark] /Thüringen as an intensive working retreat in early June (5.6. until 9.6.). &lt;br /&gt;
The specialized modules of the professorship are recommended for technical assistance.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Karten und Territoren stellen zwei Raummanifestationen gegenüber: da gibt es innere mentale Räume, die der Logik unseres Gehirns und der Funktionsweise der Neuronen unterliegen. Und es gibt ein Territorium draussen, das Kausalitäten aufweist, mit denen wir ungefragt leben und handeln. &lt;br /&gt;
Möglichkeitsräume sind ein eher neues Versprechen. Der Term kommt aus der Mathematik und beschreibt alle Zustände eines Systems, das in unserem Fall durch Sensordaten und Raumkoordinaten beschrieben wird. Die Geistesgeschichte weisst diesen Räumen eine große Kraft und Vision zu: von Foucault als Utopien beschrieben, sind virtuelle Räume mittlerweile Orte von reichhaltigem Leben unter ganz neuen Bedingungen. &lt;br /&gt;
&lt;br /&gt;
Im Projekt geht es sowohl um handwerkliche Fragen im Arbeiten mit Raum unter zur Hilfenahme von Sensoren wie auch um die technologische Geschichte und Verfaßtheit von Raum. Dabei ist und bleibt letztendlich unsere Körperlichkeit zentraler Orientierungspunkt und Maßgabe der Referenz. &lt;br /&gt;
Es soll auch untersucht werden, wie weltanschauliche Fragestellungen, die letztendlich danach fragen, wie aus Utopien Visionen werden und wie diese in eine gewaltfreie Relation und Strategie zur und in die Gegenwart gebracht werden können. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Projekt erwartet von den Teilnehmern die Konzeption und Ausarbeitung eines selbstdefinierten Werkes, bietet aber auch zahlreiche Literatur und Exkurse zum Thema. &lt;br /&gt;
&lt;br /&gt;
Bestandteil des Projektes ist eine Exkursion in den [http://schieferpark.de/ Schieferpark] als intensivem Arbeitsretreat Anfang Juni (5. - 9. Juni). &lt;br /&gt;
Empfohlen werden die Fachmodule der Professur zur technischen Hilfestellung.&lt;br /&gt;
----&lt;br /&gt;
== &#039;&#039;&#039;Fach courses&#039;&#039;&#039; ==&lt;br /&gt;
* [https://playground.uni-weimar.de/coding/ coding]&lt;br /&gt;
* outplaying the videogame&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:AI_beyond_mystification_%E2%80%93_an_introduction_to_the_discussion_on_machine_learning AI beyond mystification]&lt;br /&gt;
* Experimental Interaction Environments&lt;br /&gt;
&lt;br /&gt;
== Syllabus - &#039;&#039;&#039;Presentations&#039;&#039;&#039;==&lt;br /&gt;
* 16.05.: N.N.&lt;br /&gt;
* 23.05.: N.N.&lt;br /&gt;
* 30.05.: N.N.&lt;br /&gt;
* Retreat &lt;br /&gt;
* 13.06.: N.N.&lt;br /&gt;
* 20.06.: N.N. &lt;br /&gt;
* 27.06.: no course  - possibly postponed to 29th&lt;br /&gt;
* 04.07.: Torben _ Cybernetics and the idiosyncratic life of systems. &lt;br /&gt;
* 11.07.: N.N.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Materials:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Books:&#039;&#039;&#039;&lt;br /&gt;
* [https://monoskop.org/images/6/65/Bateson_Gregory_Steps_to_an_Ecology_of_Mind_1987.pdf Gregory Bateson: Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology]&lt;br /&gt;
* [https://ilam3d.files.wordpress.com/2010/12/alfred-korzybksi-science-and-sanity.pdf Alfred Korzybski: Science and Sanity – An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* Die Heterotopien. Der utopische Körper: Zwei Radiovorträge by Michel Foucault ISBN 978-3518296714&lt;br /&gt;
* [https://web.mit.edu/allanmc/www/foucault1.pdf Michel Foucault. Of Other Spaces: Utopias and Heterotopias in english]&lt;br /&gt;
* Raumwissenschaften Hg.: Stefan Günzel ISBN 978-3-518-29491-8&lt;br /&gt;
* Program Earth by Jennifer Gabrys ISBN 978-0-8166-9314-6 &lt;br /&gt;
* How to Do Things with Sensors by Jennifer Gabrys ISBN 978-1-5179-0831-7 &lt;br /&gt;
* Sensing Machines by Chris Salter ISBN 9780262046602&lt;br /&gt;
* See yourself Sensing by Madeline Schwartzman  ISBN 1907317295&lt;br /&gt;
* The Architecture Machine by Nicolas Negroponte ISBN 978-0262640107&lt;br /&gt;
* Frederick J. Kieseler: Endless Space ISBN 3-7757-1047-7&lt;br /&gt;
* Hans Baumer: Sferics ISBN 9783498004873&lt;br /&gt;
* Douglas Davies: Vom Experiment zur Idee. Die Kunst des 20. Jh im Zeichen von Wissenschaft und Technologie ISBN 9783770108114&lt;br /&gt;
* Mapping It Out: An Alternative Atlas of Contemporary Cartographies ISBN 978-0500239186&lt;br /&gt;
* The Map as Art: Contemporary Artists Explore Cartography ISBN 978-1568989723&lt;br /&gt;
* Cartographies of Time: A History of the Timeline ISBN 978-1616890582&lt;br /&gt;
* [https://monoskop.org/images/1/1d/Uexkuell_Jakob_von_A_Stroll_Through_the_Worlds_of_Animals_and_Men_A_Picture_Book_of_Invisible_Worlds.pdf Uexkülls Stroll through the worlds of animals and men]&lt;br /&gt;
* Georges Canguilhelm Über Maurice Halbwachs - Henning Schmidgen Das Problem der Umwelt ISBN 978-3-7518-9007-6&lt;br /&gt;
* [https://www.cddc.vt.edu/sionline/si/report.html Report on the Construction of Situations and on the International Situationist Tendency&#039;s Conditions of Organization and Action]&lt;br /&gt;
* [https://archive.org/details/micromanlivinggr00pask/mode/2up Microman by Gordon Pask &amp;amp; Susan Curran]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traditional Artists: &lt;br /&gt;
&lt;br /&gt;
* [https://cdn.contemporaryartlibrary.org/store/doc/2119/docfile/original-310b6e0377ae8266379da151866894a7.pdf Ocean Earth by Peter Weibel and Peter Fend]&lt;br /&gt;
* [https://www.dennisaoppenheim.org/ Website Dennis Oppenheim]&lt;br /&gt;
* [https://youtu.be/LAhrSiUeP2I Memory Palace Documentation by Janet Cardiff and George Bures Miller]&lt;br /&gt;
* [https://youtu.be/UTU5j33hK2o Paul McCarthy @ WhitneyMuseum]&lt;br /&gt;
* [https://www.diaart.org/visit/visit-our-locations-sites/walter-de-maria-the-lightning-field Lightning Field by Walter de Maria]&lt;br /&gt;
* [https://www.documenta14.de/en/artists/5877/alvin-lucier Alvin Luciers &amp;quot;Sferics&amp;quot; Installation]&lt;br /&gt;
* [https://rewana.com/ Ana Rewakowicz]&lt;br /&gt;
* [https://www.simonfaithfull.org/ Simon Faithfull]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Digital Artists/Designers/Architects:&lt;br /&gt;
* [https://www.angelidakis.com/ Andreas Angelidakis]&lt;br /&gt;
* [https://forensic-architecture.org/ Forensic Architecture]&lt;br /&gt;
* [https://www.reversibledestiny.org/ Arakawa/Gins]&lt;br /&gt;
* [https://ricardodominguez.net/ Ricardo Dominguez]&lt;br /&gt;
* [http://courchel.net/ Luc Courchesne], [https://youtu.be/9E4idA6POxM Luc Courchesne on Cyberspace at a TED Talk]&lt;br /&gt;
* [https://www.dwbowen.com/ David Bowen]&lt;br /&gt;
*[https://vimeo.com/44721227 Gravicells by Mikami/Ichikawa], [https://vimeo.com/56312901 Videodocumentation]&lt;br /&gt;
* [https://www.evdh.net/evolving_spark_network/ Edwin von der Heide: Sparks]&lt;br /&gt;
* [https://www.lozano-hemmer.com/ Raphael Lozano-Hemmer]&lt;br /&gt;
* [https://www.yolandeharris.net/work/satellite-sounders Yolande Harris: Satellite Sounders]&lt;br /&gt;
* [https://vimeo.com/7560336 Home of the Brain by Monika Fleischmann]&lt;br /&gt;
* [https://www.dattasaurabh.com/Overskopia Overskopia by Saurabh Datta]&lt;br /&gt;
* [https://vimeo.com/361612991/40ebed00a5 Gerhard Eckel, VR Artwork from 2000]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Topics for Presentations/Lectures to prepare (by students):&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
 * on Hans Baumers Sferics&lt;br /&gt;
 * on Peter Fends Ocean Earth&lt;br /&gt;
 * Dennis Oppenheims oevre&lt;br /&gt;
 * Dew Collectors&lt;br /&gt;
 * Ana Rewakowicz works &lt;br /&gt;
 * &amp;quot;Video Place&amp;quot; by Myron Krueger&lt;br /&gt;
 * &amp;quot;The map is not the territory&amp;quot;&lt;br /&gt;
 * VR as a &amp;quot;map of a territory&amp;quot;&lt;br /&gt;
 * KI as a new form of map&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;other Materials:&#039;&#039;&#039; ==&lt;br /&gt;
* [https://www.postwarcultureatbeinecke.org/guy-debord on Guy Debord in english]&lt;br /&gt;
* [https://www.goodreads.com/work/quotes/105796-science-and-sanity-an-introduction-to-non-aristotelian-systems-and-gene Alfred Korzybski, on Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* [https://www.menimagerie.com/manuscripts/2018/6/8/the-ill-defined-possibility-space Menimagerie Website]&lt;br /&gt;
* [https://de.wikipedia.org/wiki/Sferics Sferics bei Wikipedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Ecological_niche Ecological Niche and their spaces]&lt;br /&gt;
* [https://kg.ikb.kit.edu/hinterwaldner/downloads/hinterwaldner_ws_18_19/08_art_n_tech_software_burnham_01online.pdf Materials from Inge Hinterwaldner Art &amp;amp; Technology Bewegungen in Amerika]&lt;br /&gt;
* [https://www.telepolis.de/features/Re-Reeducation-oder-Kunst-und-Konditionierung-3415671.html Lutz Dambeck on Technology and Seek (Installation by Niclolas Negroponte)]&lt;br /&gt;
* [https://cambridge.nuvustudio.com/posts/329097-architecture-of-gerbils-and-machine Video documentation on the revival of &amp;quot;Seek&amp;quot;]&lt;br /&gt;
* [https://www.daowo.org/ DAOWO]&lt;br /&gt;
* [https://tbt.tome.press/ Transborder Immigrant Tool by Ricardo Dominguez]&lt;br /&gt;
* [https://vimeo.com/7560336 ETOYS Digital Hijack (1996)]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Students:&#039;&#039;&#039; ==&lt;br /&gt;
* &lt;br /&gt;
* [[Betül Peker.]]&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Maps,_Territories_and_Possibility_Spaces/Luka_Friedland Luka*s Friedland]&lt;br /&gt;
* [https://echo.bau-ha.us/mindpath Zelda Diedrich]&lt;br /&gt;
* [[Simon]]&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Maps,_Territories_and_Possibility_Spaces/Torben_Zsagar Torben Zsagar]&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Maps,_Territories_and_Possibility_Spaces/DahyeSeo Dahye Seo]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135831</id>
		<title>GMU:Maps, Territories and Possibility Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135831"/>
		<updated>2023-04-25T08:48:01Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* Students: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mapsterritoriespossibilityspaces.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map is not the territory it represents, but, if correct, it has a similar structure to the territory, which accounts for its usefulness. — Alfred Korzybski, Science and Sanity, p. 58.&lt;br /&gt;
&lt;br /&gt;
Maps and territories contrast two manifestations of space: there are inner mental maps that are subject to the logic of our brain and the functioning of neurons. And there is a territory outside. It shows causalities with which we live and act unquestioned and validate with formulas. &lt;br /&gt;
Possibility spaces are a rather new promise. The term comes from mathematics and describes all states of a system, which in our case is described by sensor data and spatial coordinates. The humanities have assigned great power and vision to these spaces: described by Foucault as utopias, virtual spaces are now places of rich life under entirely new conditions. &lt;br /&gt;
The project deals with questions of craftsmanship in working with space with the help of sensors as well as with the technological history and constitution of space. In the end, our corporality is and remains the central point of orientation and the measure of reference. &lt;br /&gt;
It will also be examined how philosophical questions, which in the end ask how utopias become visions and how these can be brought into a non-violent relation and strategy to and in the present. &lt;br /&gt;
&lt;br /&gt;
The project expects the participants to conceive and elaborate a self-defined work, but also offers numerous literature and excursions on the topic. &lt;br /&gt;
&lt;br /&gt;
Part of the project is a field trip to [http://schieferpark.de/ Schieferpark] /Thüringen as an intensive working retreat in early June (5.6. until 9.6.). &lt;br /&gt;
The specialized modules of the professorship are recommended for technical assistance.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Karten und Territoren stellen zwei Raummanifestationen gegenüber: da gibt es innere mentale Räume, die der Logik unseres Gehirns und der Funktionsweise der Neuronen unterliegen. Und es gibt ein Territorium draussen, das Kausalitäten aufweist, mit denen wir ungefragt leben und handeln. &lt;br /&gt;
Möglichkeitsräume sind ein eher neues Versprechen. Der Term kommt aus der Mathematik und beschreibt alle Zustände eines Systems, das in unserem Fall durch Sensordaten und Raumkoordinaten beschrieben wird. Die Geistesgeschichte weisst diesen Räumen eine große Kraft und Vision zu: von Foucault als Utopien beschrieben, sind virtuelle Räume mittlerweile Orte von reichhaltigem Leben unter ganz neuen Bedingungen. &lt;br /&gt;
&lt;br /&gt;
Im Projekt geht es sowohl um handwerkliche Fragen im Arbeiten mit Raum unter zur Hilfenahme von Sensoren wie auch um die technologische Geschichte und Verfaßtheit von Raum. Dabei ist und bleibt letztendlich unsere Körperlichkeit zentraler Orientierungspunkt und Maßgabe der Referenz. &lt;br /&gt;
Es soll auch untersucht werden, wie weltanschauliche Fragestellungen, die letztendlich danach fragen, wie aus Utopien Visionen werden und wie diese in eine gewaltfreie Relation und Strategie zur und in die Gegenwart gebracht werden können. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Projekt erwartet von den Teilnehmern die Konzeption und Ausarbeitung eines selbstdefinierten Werkes, bietet aber auch zahlreiche Literatur und Exkurse zum Thema. &lt;br /&gt;
&lt;br /&gt;
Bestandteil des Projektes ist eine Exkursion in den [http://schieferpark.de/ Schieferpark] als intensivem Arbeitsretreat Anfang Juni (5. - 9. Juni). &lt;br /&gt;
Empfohlen werden die Fachmodule der Professur zur technischen Hilfestellung.&lt;br /&gt;
----&lt;br /&gt;
== &#039;&#039;&#039;Fach courses&#039;&#039;&#039; ==&lt;br /&gt;
* [https://playground.uni-weimar.de/coding/ coding]&lt;br /&gt;
* outplaying the videogame&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:AI_beyond_mystification_%E2%80%93_an_introduction_to_the_discussion_on_machine_learning AI beyond mystification]&lt;br /&gt;
* Experimental Interaction Environments&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Materials:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Books:&#039;&#039;&#039;&lt;br /&gt;
* [https://monoskop.org/images/6/65/Bateson_Gregory_Steps_to_an_Ecology_of_Mind_1987.pdf Gregory Bateson: Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology]&lt;br /&gt;
* [https://ilam3d.files.wordpress.com/2010/12/alfred-korzybksi-science-and-sanity.pdf Alfred Korzybski: Science and Sanity – An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* Die Heterotopien. Der utopische Körper: Zwei Radiovorträge by Michel Foucault ISBN 978-3518296714&lt;br /&gt;
* [https://web.mit.edu/allanmc/www/foucault1.pdf Michel Foucault. Of Other Spaces: Utopias and Heterotopias in english]&lt;br /&gt;
* Raumwissenschaften Hg.: Stefan Günzel ISBN 978-3-518-29491-8&lt;br /&gt;
* Program Earth by Jennifer Gabrys ISBN 978-0-8166-9314-6 &lt;br /&gt;
* How to Do Things with Sensors by Jennifer Gabrys ISBN 978-1-5179-0831-7 &lt;br /&gt;
* Sensing Machines by Chris Salter ISBN 9780262046602&lt;br /&gt;
* See yourself Sensing by Madeline Schwartzman  ISBN 1907317295&lt;br /&gt;
* The Architecture Machine by Nicolas Negroponte ISBN 978-0262640107&lt;br /&gt;
* Frederick J. Kieseler: Endless Space ISBN 3-7757-1047-7&lt;br /&gt;
* Hans Baumer: Sferics ISBN 9783498004873&lt;br /&gt;
* Douglas Davies: Vom Experiment zur Idee. Die Kunst des 20. Jh im Zeichen von Wissenschaft und Technologie ISBN 9783770108114&lt;br /&gt;
* Mapping It Out: An Alternative Atlas of Contemporary Cartographies ISBN 978-0500239186&lt;br /&gt;
* The Map as Art: Contemporary Artists Explore Cartography ISBN 978-1568989723&lt;br /&gt;
* Cartographies of Time: A History of the Timeline ISBN 978-1616890582&lt;br /&gt;
* [https://monoskop.org/images/1/1d/Uexkuell_Jakob_von_A_Stroll_Through_the_Worlds_of_Animals_and_Men_A_Picture_Book_of_Invisible_Worlds.pdf Uexkülls Stroll through the worlds of animals and men]&lt;br /&gt;
* Georges Canguilhelm Über Maurice Halbwachs - Henning Schmidgen Das Problem der Umwelt ISBN 978-3-7518-9007-6&lt;br /&gt;
* [https://www.cddc.vt.edu/sionline/si/report.html Report on the Construction of Situations and on the International Situationist Tendency&#039;s Conditions of Organization and Action]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traditional Artists: &lt;br /&gt;
&lt;br /&gt;
* [https://cdn.contemporaryartlibrary.org/store/doc/2119/docfile/original-310b6e0377ae8266379da151866894a7.pdf Ocean Earth by Peter Weibel and Peter Fend]&lt;br /&gt;
* [https://www.dennisaoppenheim.org/ Website Dennis Oppenheim]&lt;br /&gt;
* [https://youtu.be/LAhrSiUeP2I Memory Palace Documentation by Janet Cardiff and George Bures Miller]&lt;br /&gt;
* [https://youtu.be/UTU5j33hK2o Paul McCarthy @ WhitneyMuseum]&lt;br /&gt;
* [https://www.diaart.org/visit/visit-our-locations-sites/walter-de-maria-the-lightning-field Lightning Field by Walter de Maria]&lt;br /&gt;
* [https://www.documenta14.de/en/artists/5877/alvin-lucier Alvin Luciers &amp;quot;Sferics&amp;quot; Installation]&lt;br /&gt;
* [https://rewana.com/ Ana Rewakowicz]&lt;br /&gt;
* [https://www.simonfaithfull.org/ Simon Faithfull]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Digital Artists/Designers/Architects:&lt;br /&gt;
* [https://www.angelidakis.com/ Andreas Angelidakis]&lt;br /&gt;
* [https://forensic-architecture.org/ Forensic Architecture]&lt;br /&gt;
* [https://www.reversibledestiny.org/ Arakawa/Gins]&lt;br /&gt;
* [https://ricardodominguez.net/ Ricardo Dominguez]&lt;br /&gt;
* [http://courchel.net/ Luc Courchesne], [https://youtu.be/9E4idA6POxM Luc Courchesne on Cyberspace at a TED Talk]&lt;br /&gt;
* [https://www.dwbowen.com/ David Bowen]&lt;br /&gt;
*[https://vimeo.com/44721227 Gravicells by Mikami/Ichikawa], [https://vimeo.com/56312901 Videodocumentation]&lt;br /&gt;
* [https://www.evdh.net/evolving_spark_network/ Edwin von der Heide: Sparks]&lt;br /&gt;
* [https://www.lozano-hemmer.com/ Raphael Lozano-Hemmer]&lt;br /&gt;
* [https://www.yolandeharris.net/work/satellite-sounders Yolande Harris: Satellite Sounders]&lt;br /&gt;
* [https://vimeo.com/7560336 Home of the Brain by Monika Fleischmann]&lt;br /&gt;
* [https://www.dattasaurabh.com/Overskopia Overskopia by Saurabh Datta]&lt;br /&gt;
* [https://vimeo.com/361612991/40ebed00a5 Gerhard Eckel, VR Artwork from 2000]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Topics for Presentations/Lectures to prepare (by students):&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
 * on Hans Baumers Sferics&lt;br /&gt;
 * on Peter Fends Ocean Earth&lt;br /&gt;
 * Dennis Oppenheims oevre&lt;br /&gt;
 * Dew Collectors&lt;br /&gt;
 * Ana Rewakowicz works &lt;br /&gt;
 * &amp;quot;Video Place&amp;quot; by Myron Krueger&lt;br /&gt;
 * &amp;quot;The map is not the territory&amp;quot;&lt;br /&gt;
 * VR as a &amp;quot;map of a territory&amp;quot;&lt;br /&gt;
 * KI as a new form of map&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;other Materials:&#039;&#039;&#039; ==&lt;br /&gt;
* [https://www.postwarcultureatbeinecke.org/guy-debord on Guy Debord in english]&lt;br /&gt;
* [https://www.goodreads.com/work/quotes/105796-science-and-sanity-an-introduction-to-non-aristotelian-systems-and-gene Alfred Korzybski, on Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* [https://www.menimagerie.com/manuscripts/2018/6/8/the-ill-defined-possibility-space Menimagerie Website]&lt;br /&gt;
* [https://de.wikipedia.org/wiki/Sferics Sferics bei Wikipedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Ecological_niche Ecological Niche and their spaces]&lt;br /&gt;
* [https://kg.ikb.kit.edu/hinterwaldner/downloads/hinterwaldner_ws_18_19/08_art_n_tech_software_burnham_01online.pdf Materials from Inge Hinterwaldner Art &amp;amp; Technology Bewegungen in Amerika]&lt;br /&gt;
* [https://www.telepolis.de/features/Re-Reeducation-oder-Kunst-und-Konditionierung-3415671.html Lutz Dambeck on Technology and Seek (Installation by Niclolas Negroponte)]&lt;br /&gt;
* [https://cambridge.nuvustudio.com/posts/329097-architecture-of-gerbils-and-machine Video documentation on the revival of &amp;quot;Seek&amp;quot;]&lt;br /&gt;
* [https://www.daowo.org/ DAOWO]&lt;br /&gt;
* [https://tbt.tome.press/ Transborder Immigrant Tool by Ricardo Dominguez]&lt;br /&gt;
* [https://vimeo.com/7560336 ETOYS Digital Hijack (1996)]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Students:&#039;&#039;&#039; ==&lt;br /&gt;
* N.N.&lt;br /&gt;
* N.N.&lt;br /&gt;
* [[/Betül Pekerr]]&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135830</id>
		<title>GMU:Maps, Territories and Possibility Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135830"/>
		<updated>2023-04-25T08:39:17Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* Betül Peker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mapsterritoriespossibilityspaces.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map is not the territory it represents, but, if correct, it has a similar structure to the territory, which accounts for its usefulness. — Alfred Korzybski, Science and Sanity, p. 58.&lt;br /&gt;
&lt;br /&gt;
Maps and territories contrast two manifestations of space: there are inner mental maps that are subject to the logic of our brain and the functioning of neurons. And there is a territory outside. It shows causalities with which we live and act unquestioned and validate with formulas. &lt;br /&gt;
Possibility spaces are a rather new promise. The term comes from mathematics and describes all states of a system, which in our case is described by sensor data and spatial coordinates. The humanities have assigned great power and vision to these spaces: described by Foucault as utopias, virtual spaces are now places of rich life under entirely new conditions. &lt;br /&gt;
The project deals with questions of craftsmanship in working with space with the help of sensors as well as with the technological history and constitution of space. In the end, our corporality is and remains the central point of orientation and the measure of reference. &lt;br /&gt;
It will also be examined how philosophical questions, which in the end ask how utopias become visions and how these can be brought into a non-violent relation and strategy to and in the present. &lt;br /&gt;
&lt;br /&gt;
The project expects the participants to conceive and elaborate a self-defined work, but also offers numerous literature and excursions on the topic. &lt;br /&gt;
&lt;br /&gt;
Part of the project is a field trip to [http://schieferpark.de/ Schieferpark] /Thüringen as an intensive working retreat in early June (5.6. until 9.6.). &lt;br /&gt;
The specialized modules of the professorship are recommended for technical assistance.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Karten und Territoren stellen zwei Raummanifestationen gegenüber: da gibt es innere mentale Räume, die der Logik unseres Gehirns und der Funktionsweise der Neuronen unterliegen. Und es gibt ein Territorium draussen, das Kausalitäten aufweist, mit denen wir ungefragt leben und handeln. &lt;br /&gt;
Möglichkeitsräume sind ein eher neues Versprechen. Der Term kommt aus der Mathematik und beschreibt alle Zustände eines Systems, das in unserem Fall durch Sensordaten und Raumkoordinaten beschrieben wird. Die Geistesgeschichte weisst diesen Räumen eine große Kraft und Vision zu: von Foucault als Utopien beschrieben, sind virtuelle Räume mittlerweile Orte von reichhaltigem Leben unter ganz neuen Bedingungen. &lt;br /&gt;
&lt;br /&gt;
Im Projekt geht es sowohl um handwerkliche Fragen im Arbeiten mit Raum unter zur Hilfenahme von Sensoren wie auch um die technologische Geschichte und Verfaßtheit von Raum. Dabei ist und bleibt letztendlich unsere Körperlichkeit zentraler Orientierungspunkt und Maßgabe der Referenz. &lt;br /&gt;
Es soll auch untersucht werden, wie weltanschauliche Fragestellungen, die letztendlich danach fragen, wie aus Utopien Visionen werden und wie diese in eine gewaltfreie Relation und Strategie zur und in die Gegenwart gebracht werden können. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Projekt erwartet von den Teilnehmern die Konzeption und Ausarbeitung eines selbstdefinierten Werkes, bietet aber auch zahlreiche Literatur und Exkurse zum Thema. &lt;br /&gt;
&lt;br /&gt;
Bestandteil des Projektes ist eine Exkursion in den [http://schieferpark.de/ Schieferpark] als intensivem Arbeitsretreat Anfang Juni (5. - 9. Juni). &lt;br /&gt;
Empfohlen werden die Fachmodule der Professur zur technischen Hilfestellung.&lt;br /&gt;
----&lt;br /&gt;
== &#039;&#039;&#039;Fach courses&#039;&#039;&#039; ==&lt;br /&gt;
* [https://playground.uni-weimar.de/coding/ coding]&lt;br /&gt;
* outplaying the videogame&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:AI_beyond_mystification_%E2%80%93_an_introduction_to_the_discussion_on_machine_learning AI beyond mystification]&lt;br /&gt;
* Experimental Interaction Environments&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Materials:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Books:&#039;&#039;&#039;&lt;br /&gt;
* [https://monoskop.org/images/6/65/Bateson_Gregory_Steps_to_an_Ecology_of_Mind_1987.pdf Gregory Bateson: Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology]&lt;br /&gt;
* [https://ilam3d.files.wordpress.com/2010/12/alfred-korzybksi-science-and-sanity.pdf Alfred Korzybski: Science and Sanity – An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* Die Heterotopien. Der utopische Körper: Zwei Radiovorträge by Michel Foucault ISBN 978-3518296714&lt;br /&gt;
* [https://web.mit.edu/allanmc/www/foucault1.pdf Michel Foucault. Of Other Spaces: Utopias and Heterotopias in english]&lt;br /&gt;
* Raumwissenschaften Hg.: Stefan Günzel ISBN 978-3-518-29491-8&lt;br /&gt;
* Program Earth by Jennifer Gabrys ISBN 978-0-8166-9314-6 &lt;br /&gt;
* How to Do Things with Sensors by Jennifer Gabrys ISBN 978-1-5179-0831-7 &lt;br /&gt;
* Sensing Machines by Chris Salter ISBN 9780262046602&lt;br /&gt;
* See yourself Sensing by Madeline Schwartzman  ISBN 1907317295&lt;br /&gt;
* The Architecture Machine by Nicolas Negroponte ISBN 978-0262640107&lt;br /&gt;
* Frederick J. Kieseler: Endless Space ISBN 3-7757-1047-7&lt;br /&gt;
* Hans Baumer: Sferics ISBN 9783498004873&lt;br /&gt;
* Douglas Davies: Vom Experiment zur Idee. Die Kunst des 20. Jh im Zeichen von Wissenschaft und Technologie ISBN 9783770108114&lt;br /&gt;
* Mapping It Out: An Alternative Atlas of Contemporary Cartographies ISBN 978-0500239186&lt;br /&gt;
* The Map as Art: Contemporary Artists Explore Cartography ISBN 978-1568989723&lt;br /&gt;
* Cartographies of Time: A History of the Timeline ISBN 978-1616890582&lt;br /&gt;
* [https://monoskop.org/images/1/1d/Uexkuell_Jakob_von_A_Stroll_Through_the_Worlds_of_Animals_and_Men_A_Picture_Book_of_Invisible_Worlds.pdf Uexkülls Stroll through the worlds of animals and men]&lt;br /&gt;
* Georges Canguilhelm Über Maurice Halbwachs - Henning Schmidgen Das Problem der Umwelt ISBN 978-3-7518-9007-6&lt;br /&gt;
* [https://www.cddc.vt.edu/sionline/si/report.html Report on the Construction of Situations and on the International Situationist Tendency&#039;s Conditions of Organization and Action]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traditional Artists: &lt;br /&gt;
&lt;br /&gt;
* [https://cdn.contemporaryartlibrary.org/store/doc/2119/docfile/original-310b6e0377ae8266379da151866894a7.pdf Ocean Earth by Peter Weibel and Peter Fend]&lt;br /&gt;
* [https://www.dennisaoppenheim.org/ Website Dennis Oppenheim]&lt;br /&gt;
* [https://youtu.be/LAhrSiUeP2I Memory Palace Documentation by Janet Cardiff and George Bures Miller]&lt;br /&gt;
* [https://youtu.be/UTU5j33hK2o Paul McCarthy @ WhitneyMuseum]&lt;br /&gt;
* [https://www.diaart.org/visit/visit-our-locations-sites/walter-de-maria-the-lightning-field Lightning Field by Walter de Maria]&lt;br /&gt;
* [https://www.documenta14.de/en/artists/5877/alvin-lucier Alvin Luciers &amp;quot;Sferics&amp;quot; Installation]&lt;br /&gt;
* [https://rewana.com/ Ana Rewakowicz]&lt;br /&gt;
* [https://www.simonfaithfull.org/ Simon Faithfull]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Digital Artists/Designers/Architects:&lt;br /&gt;
* [https://www.angelidakis.com/ Andreas Angelidakis]&lt;br /&gt;
* [https://forensic-architecture.org/ Forensic Architecture]&lt;br /&gt;
* [https://www.reversibledestiny.org/ Arakawa/Gins]&lt;br /&gt;
* [https://ricardodominguez.net/ Ricardo Dominguez]&lt;br /&gt;
* [http://courchel.net/ Luc Courchesne], [https://youtu.be/9E4idA6POxM Luc Courchesne on Cyberspace at a TED Talk]&lt;br /&gt;
* [https://www.dwbowen.com/ David Bowen]&lt;br /&gt;
*[https://vimeo.com/44721227 Gravicells by Mikami/Ichikawa], [https://vimeo.com/56312901 Videodocumentation]&lt;br /&gt;
* [https://www.evdh.net/evolving_spark_network/ Edwin von der Heide: Sparks]&lt;br /&gt;
* [https://www.lozano-hemmer.com/ Raphael Lozano-Hemmer]&lt;br /&gt;
* [https://www.yolandeharris.net/work/satellite-sounders Yolande Harris: Satellite Sounders]&lt;br /&gt;
* [https://vimeo.com/7560336 Home of the Brain by Monika Fleischmann]&lt;br /&gt;
* [https://www.dattasaurabh.com/Overskopia Overskopia by Saurabh Datta]&lt;br /&gt;
* [https://vimeo.com/361612991/40ebed00a5 Gerhard Eckel, VR Artwork from 2000]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Topics for Presentations/Lectures to prepare (by students):&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
 * on Hans Baumers Sferics&lt;br /&gt;
 * on Peter Fends Ocean Earth&lt;br /&gt;
 * Dennis Oppenheims oevre&lt;br /&gt;
 * Dew Collectors&lt;br /&gt;
 * Ana Rewakowicz works &lt;br /&gt;
 * &amp;quot;Video Place&amp;quot; by Myron Krueger&lt;br /&gt;
 * &amp;quot;The map is not the territory&amp;quot;&lt;br /&gt;
 * VR as a &amp;quot;map of a territory&amp;quot;&lt;br /&gt;
 * KI as a new form of map&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;other Materials:&#039;&#039;&#039; ==&lt;br /&gt;
* [https://www.postwarcultureatbeinecke.org/guy-debord on Guy Debord in english]&lt;br /&gt;
* [https://www.goodreads.com/work/quotes/105796-science-and-sanity-an-introduction-to-non-aristotelian-systems-and-gene Alfred Korzybski, on Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* [https://www.menimagerie.com/manuscripts/2018/6/8/the-ill-defined-possibility-space Menimagerie Website]&lt;br /&gt;
* [https://de.wikipedia.org/wiki/Sferics Sferics bei Wikipedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Ecological_niche Ecological Niche and their spaces]&lt;br /&gt;
* [https://kg.ikb.kit.edu/hinterwaldner/downloads/hinterwaldner_ws_18_19/08_art_n_tech_software_burnham_01online.pdf Materials from Inge Hinterwaldner Art &amp;amp; Technology Bewegungen in Amerika]&lt;br /&gt;
* [https://www.telepolis.de/features/Re-Reeducation-oder-Kunst-und-Konditionierung-3415671.html Lutz Dambeck on Technology and Seek (Installation by Niclolas Negroponte)]&lt;br /&gt;
* [https://cambridge.nuvustudio.com/posts/329097-architecture-of-gerbils-and-machine Video documentation on the revival of &amp;quot;Seek&amp;quot;]&lt;br /&gt;
* [https://www.daowo.org/ DAOWO]&lt;br /&gt;
* [https://tbt.tome.press/ Transborder Immigrant Tool by Ricardo Dominguez]&lt;br /&gt;
* [https://vimeo.com/7560336 ETOYS Digital Hijack (1996)]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Students:&#039;&#039;&#039; ==&lt;br /&gt;
* N.N.&lt;br /&gt;
* N.N.&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135829</id>
		<title>GMU:Maps, Territories and Possibility Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135829"/>
		<updated>2023-04-25T08:39:09Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* Students: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mapsterritoriespossibilityspaces.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map is not the territory it represents, but, if correct, it has a similar structure to the territory, which accounts for its usefulness. — Alfred Korzybski, Science and Sanity, p. 58.&lt;br /&gt;
&lt;br /&gt;
Maps and territories contrast two manifestations of space: there are inner mental maps that are subject to the logic of our brain and the functioning of neurons. And there is a territory outside. It shows causalities with which we live and act unquestioned and validate with formulas. &lt;br /&gt;
Possibility spaces are a rather new promise. The term comes from mathematics and describes all states of a system, which in our case is described by sensor data and spatial coordinates. The humanities have assigned great power and vision to these spaces: described by Foucault as utopias, virtual spaces are now places of rich life under entirely new conditions. &lt;br /&gt;
The project deals with questions of craftsmanship in working with space with the help of sensors as well as with the technological history and constitution of space. In the end, our corporality is and remains the central point of orientation and the measure of reference. &lt;br /&gt;
It will also be examined how philosophical questions, which in the end ask how utopias become visions and how these can be brought into a non-violent relation and strategy to and in the present. &lt;br /&gt;
&lt;br /&gt;
The project expects the participants to conceive and elaborate a self-defined work, but also offers numerous literature and excursions on the topic. &lt;br /&gt;
&lt;br /&gt;
Part of the project is a field trip to [http://schieferpark.de/ Schieferpark] /Thüringen as an intensive working retreat in early June (5.6. until 9.6.). &lt;br /&gt;
The specialized modules of the professorship are recommended for technical assistance.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Karten und Territoren stellen zwei Raummanifestationen gegenüber: da gibt es innere mentale Räume, die der Logik unseres Gehirns und der Funktionsweise der Neuronen unterliegen. Und es gibt ein Territorium draussen, das Kausalitäten aufweist, mit denen wir ungefragt leben und handeln. &lt;br /&gt;
Möglichkeitsräume sind ein eher neues Versprechen. Der Term kommt aus der Mathematik und beschreibt alle Zustände eines Systems, das in unserem Fall durch Sensordaten und Raumkoordinaten beschrieben wird. Die Geistesgeschichte weisst diesen Räumen eine große Kraft und Vision zu: von Foucault als Utopien beschrieben, sind virtuelle Räume mittlerweile Orte von reichhaltigem Leben unter ganz neuen Bedingungen. &lt;br /&gt;
&lt;br /&gt;
Im Projekt geht es sowohl um handwerkliche Fragen im Arbeiten mit Raum unter zur Hilfenahme von Sensoren wie auch um die technologische Geschichte und Verfaßtheit von Raum. Dabei ist und bleibt letztendlich unsere Körperlichkeit zentraler Orientierungspunkt und Maßgabe der Referenz. &lt;br /&gt;
Es soll auch untersucht werden, wie weltanschauliche Fragestellungen, die letztendlich danach fragen, wie aus Utopien Visionen werden und wie diese in eine gewaltfreie Relation und Strategie zur und in die Gegenwart gebracht werden können. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Projekt erwartet von den Teilnehmern die Konzeption und Ausarbeitung eines selbstdefinierten Werkes, bietet aber auch zahlreiche Literatur und Exkurse zum Thema. &lt;br /&gt;
&lt;br /&gt;
Bestandteil des Projektes ist eine Exkursion in den [http://schieferpark.de/ Schieferpark] als intensivem Arbeitsretreat Anfang Juni (5. - 9. Juni). &lt;br /&gt;
Empfohlen werden die Fachmodule der Professur zur technischen Hilfestellung.&lt;br /&gt;
----&lt;br /&gt;
== &#039;&#039;&#039;Fach courses&#039;&#039;&#039; ==&lt;br /&gt;
* [https://playground.uni-weimar.de/coding/ coding]&lt;br /&gt;
* outplaying the videogame&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:AI_beyond_mystification_%E2%80%93_an_introduction_to_the_discussion_on_machine_learning AI beyond mystification]&lt;br /&gt;
* Experimental Interaction Environments&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Materials:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Books:&#039;&#039;&#039;&lt;br /&gt;
* [https://monoskop.org/images/6/65/Bateson_Gregory_Steps_to_an_Ecology_of_Mind_1987.pdf Gregory Bateson: Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology]&lt;br /&gt;
* [https://ilam3d.files.wordpress.com/2010/12/alfred-korzybksi-science-and-sanity.pdf Alfred Korzybski: Science and Sanity – An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* Die Heterotopien. Der utopische Körper: Zwei Radiovorträge by Michel Foucault ISBN 978-3518296714&lt;br /&gt;
* [https://web.mit.edu/allanmc/www/foucault1.pdf Michel Foucault. Of Other Spaces: Utopias and Heterotopias in english]&lt;br /&gt;
* Raumwissenschaften Hg.: Stefan Günzel ISBN 978-3-518-29491-8&lt;br /&gt;
* Program Earth by Jennifer Gabrys ISBN 978-0-8166-9314-6 &lt;br /&gt;
* How to Do Things with Sensors by Jennifer Gabrys ISBN 978-1-5179-0831-7 &lt;br /&gt;
* Sensing Machines by Chris Salter ISBN 9780262046602&lt;br /&gt;
* See yourself Sensing by Madeline Schwartzman  ISBN 1907317295&lt;br /&gt;
* The Architecture Machine by Nicolas Negroponte ISBN 978-0262640107&lt;br /&gt;
* Frederick J. Kieseler: Endless Space ISBN 3-7757-1047-7&lt;br /&gt;
* Hans Baumer: Sferics ISBN 9783498004873&lt;br /&gt;
* Douglas Davies: Vom Experiment zur Idee. Die Kunst des 20. Jh im Zeichen von Wissenschaft und Technologie ISBN 9783770108114&lt;br /&gt;
* Mapping It Out: An Alternative Atlas of Contemporary Cartographies ISBN 978-0500239186&lt;br /&gt;
* The Map as Art: Contemporary Artists Explore Cartography ISBN 978-1568989723&lt;br /&gt;
* Cartographies of Time: A History of the Timeline ISBN 978-1616890582&lt;br /&gt;
* [https://monoskop.org/images/1/1d/Uexkuell_Jakob_von_A_Stroll_Through_the_Worlds_of_Animals_and_Men_A_Picture_Book_of_Invisible_Worlds.pdf Uexkülls Stroll through the worlds of animals and men]&lt;br /&gt;
* Georges Canguilhelm Über Maurice Halbwachs - Henning Schmidgen Das Problem der Umwelt ISBN 978-3-7518-9007-6&lt;br /&gt;
* [https://www.cddc.vt.edu/sionline/si/report.html Report on the Construction of Situations and on the International Situationist Tendency&#039;s Conditions of Organization and Action]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traditional Artists: &lt;br /&gt;
&lt;br /&gt;
* [https://cdn.contemporaryartlibrary.org/store/doc/2119/docfile/original-310b6e0377ae8266379da151866894a7.pdf Ocean Earth by Peter Weibel and Peter Fend]&lt;br /&gt;
* [https://www.dennisaoppenheim.org/ Website Dennis Oppenheim]&lt;br /&gt;
* [https://youtu.be/LAhrSiUeP2I Memory Palace Documentation by Janet Cardiff and George Bures Miller]&lt;br /&gt;
* [https://youtu.be/UTU5j33hK2o Paul McCarthy @ WhitneyMuseum]&lt;br /&gt;
* [https://www.diaart.org/visit/visit-our-locations-sites/walter-de-maria-the-lightning-field Lightning Field by Walter de Maria]&lt;br /&gt;
* [https://www.documenta14.de/en/artists/5877/alvin-lucier Alvin Luciers &amp;quot;Sferics&amp;quot; Installation]&lt;br /&gt;
* [https://rewana.com/ Ana Rewakowicz]&lt;br /&gt;
* [https://www.simonfaithfull.org/ Simon Faithfull]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Digital Artists/Designers/Architects:&lt;br /&gt;
* [https://www.angelidakis.com/ Andreas Angelidakis]&lt;br /&gt;
* [https://forensic-architecture.org/ Forensic Architecture]&lt;br /&gt;
* [https://www.reversibledestiny.org/ Arakawa/Gins]&lt;br /&gt;
* [https://ricardodominguez.net/ Ricardo Dominguez]&lt;br /&gt;
* [http://courchel.net/ Luc Courchesne], [https://youtu.be/9E4idA6POxM Luc Courchesne on Cyberspace at a TED Talk]&lt;br /&gt;
* [https://www.dwbowen.com/ David Bowen]&lt;br /&gt;
*[https://vimeo.com/44721227 Gravicells by Mikami/Ichikawa], [https://vimeo.com/56312901 Videodocumentation]&lt;br /&gt;
* [https://www.evdh.net/evolving_spark_network/ Edwin von der Heide: Sparks]&lt;br /&gt;
* [https://www.lozano-hemmer.com/ Raphael Lozano-Hemmer]&lt;br /&gt;
* [https://www.yolandeharris.net/work/satellite-sounders Yolande Harris: Satellite Sounders]&lt;br /&gt;
* [https://vimeo.com/7560336 Home of the Brain by Monika Fleischmann]&lt;br /&gt;
* [https://www.dattasaurabh.com/Overskopia Overskopia by Saurabh Datta]&lt;br /&gt;
* [https://vimeo.com/361612991/40ebed00a5 Gerhard Eckel, VR Artwork from 2000]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Topics for Presentations/Lectures to prepare (by students):&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
 * on Hans Baumers Sferics&lt;br /&gt;
 * on Peter Fends Ocean Earth&lt;br /&gt;
 * Dennis Oppenheims oevre&lt;br /&gt;
 * Dew Collectors&lt;br /&gt;
 * Ana Rewakowicz works &lt;br /&gt;
 * &amp;quot;Video Place&amp;quot; by Myron Krueger&lt;br /&gt;
 * &amp;quot;The map is not the territory&amp;quot;&lt;br /&gt;
 * VR as a &amp;quot;map of a territory&amp;quot;&lt;br /&gt;
 * KI as a new form of map&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;other Materials:&#039;&#039;&#039; ==&lt;br /&gt;
* [https://www.postwarcultureatbeinecke.org/guy-debord on Guy Debord in english]&lt;br /&gt;
* [https://www.goodreads.com/work/quotes/105796-science-and-sanity-an-introduction-to-non-aristotelian-systems-and-gene Alfred Korzybski, on Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* [https://www.menimagerie.com/manuscripts/2018/6/8/the-ill-defined-possibility-space Menimagerie Website]&lt;br /&gt;
* [https://de.wikipedia.org/wiki/Sferics Sferics bei Wikipedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Ecological_niche Ecological Niche and their spaces]&lt;br /&gt;
* [https://kg.ikb.kit.edu/hinterwaldner/downloads/hinterwaldner_ws_18_19/08_art_n_tech_software_burnham_01online.pdf Materials from Inge Hinterwaldner Art &amp;amp; Technology Bewegungen in Amerika]&lt;br /&gt;
* [https://www.telepolis.de/features/Re-Reeducation-oder-Kunst-und-Konditionierung-3415671.html Lutz Dambeck on Technology and Seek (Installation by Niclolas Negroponte)]&lt;br /&gt;
* [https://cambridge.nuvustudio.com/posts/329097-architecture-of-gerbils-and-machine Video documentation on the revival of &amp;quot;Seek&amp;quot;]&lt;br /&gt;
* [https://www.daowo.org/ DAOWO]&lt;br /&gt;
* [https://tbt.tome.press/ Transborder Immigrant Tool by Ricardo Dominguez]&lt;br /&gt;
* [https://vimeo.com/7560336 ETOYS Digital Hijack (1996)]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Students:&#039;&#039;&#039; ==&lt;br /&gt;
* N.N.&lt;br /&gt;
* N.N.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Betül Peker&#039;&#039;&#039; ==&lt;br /&gt;
* N.N.&lt;br /&gt;
* N.N.&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135828</id>
		<title>GMU:Maps, Territories and Possibility Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135828"/>
		<updated>2023-04-25T08:38:36Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* Students: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mapsterritoriespossibilityspaces.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map is not the territory it represents, but, if correct, it has a similar structure to the territory, which accounts for its usefulness. — Alfred Korzybski, Science and Sanity, p. 58.&lt;br /&gt;
&lt;br /&gt;
Maps and territories contrast two manifestations of space: there are inner mental maps that are subject to the logic of our brain and the functioning of neurons. And there is a territory outside. It shows causalities with which we live and act unquestioned and validate with formulas. &lt;br /&gt;
Possibility spaces are a rather new promise. The term comes from mathematics and describes all states of a system, which in our case is described by sensor data and spatial coordinates. The humanities have assigned great power and vision to these spaces: described by Foucault as utopias, virtual spaces are now places of rich life under entirely new conditions. &lt;br /&gt;
The project deals with questions of craftsmanship in working with space with the help of sensors as well as with the technological history and constitution of space. In the end, our corporality is and remains the central point of orientation and the measure of reference. &lt;br /&gt;
It will also be examined how philosophical questions, which in the end ask how utopias become visions and how these can be brought into a non-violent relation and strategy to and in the present. &lt;br /&gt;
&lt;br /&gt;
The project expects the participants to conceive and elaborate a self-defined work, but also offers numerous literature and excursions on the topic. &lt;br /&gt;
&lt;br /&gt;
Part of the project is a field trip to [http://schieferpark.de/ Schieferpark] /Thüringen as an intensive working retreat in early June (5.6. until 9.6.). &lt;br /&gt;
The specialized modules of the professorship are recommended for technical assistance.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Karten und Territoren stellen zwei Raummanifestationen gegenüber: da gibt es innere mentale Räume, die der Logik unseres Gehirns und der Funktionsweise der Neuronen unterliegen. Und es gibt ein Territorium draussen, das Kausalitäten aufweist, mit denen wir ungefragt leben und handeln. &lt;br /&gt;
Möglichkeitsräume sind ein eher neues Versprechen. Der Term kommt aus der Mathematik und beschreibt alle Zustände eines Systems, das in unserem Fall durch Sensordaten und Raumkoordinaten beschrieben wird. Die Geistesgeschichte weisst diesen Räumen eine große Kraft und Vision zu: von Foucault als Utopien beschrieben, sind virtuelle Räume mittlerweile Orte von reichhaltigem Leben unter ganz neuen Bedingungen. &lt;br /&gt;
&lt;br /&gt;
Im Projekt geht es sowohl um handwerkliche Fragen im Arbeiten mit Raum unter zur Hilfenahme von Sensoren wie auch um die technologische Geschichte und Verfaßtheit von Raum. Dabei ist und bleibt letztendlich unsere Körperlichkeit zentraler Orientierungspunkt und Maßgabe der Referenz. &lt;br /&gt;
Es soll auch untersucht werden, wie weltanschauliche Fragestellungen, die letztendlich danach fragen, wie aus Utopien Visionen werden und wie diese in eine gewaltfreie Relation und Strategie zur und in die Gegenwart gebracht werden können. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Projekt erwartet von den Teilnehmern die Konzeption und Ausarbeitung eines selbstdefinierten Werkes, bietet aber auch zahlreiche Literatur und Exkurse zum Thema. &lt;br /&gt;
&lt;br /&gt;
Bestandteil des Projektes ist eine Exkursion in den [http://schieferpark.de/ Schieferpark] als intensivem Arbeitsretreat Anfang Juni (5. - 9. Juni). &lt;br /&gt;
Empfohlen werden die Fachmodule der Professur zur technischen Hilfestellung.&lt;br /&gt;
----&lt;br /&gt;
== &#039;&#039;&#039;Fach courses&#039;&#039;&#039; ==&lt;br /&gt;
* [https://playground.uni-weimar.de/coding/ coding]&lt;br /&gt;
* outplaying the videogame&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:AI_beyond_mystification_%E2%80%93_an_introduction_to_the_discussion_on_machine_learning AI beyond mystification]&lt;br /&gt;
* Experimental Interaction Environments&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Materials:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Books:&#039;&#039;&#039;&lt;br /&gt;
* [https://monoskop.org/images/6/65/Bateson_Gregory_Steps_to_an_Ecology_of_Mind_1987.pdf Gregory Bateson: Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology]&lt;br /&gt;
* [https://ilam3d.files.wordpress.com/2010/12/alfred-korzybksi-science-and-sanity.pdf Alfred Korzybski: Science and Sanity – An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* Die Heterotopien. Der utopische Körper: Zwei Radiovorträge by Michel Foucault ISBN 978-3518296714&lt;br /&gt;
* [https://web.mit.edu/allanmc/www/foucault1.pdf Michel Foucault. Of Other Spaces: Utopias and Heterotopias in english]&lt;br /&gt;
* Raumwissenschaften Hg.: Stefan Günzel ISBN 978-3-518-29491-8&lt;br /&gt;
* Program Earth by Jennifer Gabrys ISBN 978-0-8166-9314-6 &lt;br /&gt;
* How to Do Things with Sensors by Jennifer Gabrys ISBN 978-1-5179-0831-7 &lt;br /&gt;
* Sensing Machines by Chris Salter ISBN 9780262046602&lt;br /&gt;
* See yourself Sensing by Madeline Schwartzman  ISBN 1907317295&lt;br /&gt;
* The Architecture Machine by Nicolas Negroponte ISBN 978-0262640107&lt;br /&gt;
* Frederick J. Kieseler: Endless Space ISBN 3-7757-1047-7&lt;br /&gt;
* Hans Baumer: Sferics ISBN 9783498004873&lt;br /&gt;
* Douglas Davies: Vom Experiment zur Idee. Die Kunst des 20. Jh im Zeichen von Wissenschaft und Technologie ISBN 9783770108114&lt;br /&gt;
* Mapping It Out: An Alternative Atlas of Contemporary Cartographies ISBN 978-0500239186&lt;br /&gt;
* The Map as Art: Contemporary Artists Explore Cartography ISBN 978-1568989723&lt;br /&gt;
* Cartographies of Time: A History of the Timeline ISBN 978-1616890582&lt;br /&gt;
* [https://monoskop.org/images/1/1d/Uexkuell_Jakob_von_A_Stroll_Through_the_Worlds_of_Animals_and_Men_A_Picture_Book_of_Invisible_Worlds.pdf Uexkülls Stroll through the worlds of animals and men]&lt;br /&gt;
* Georges Canguilhelm Über Maurice Halbwachs - Henning Schmidgen Das Problem der Umwelt ISBN 978-3-7518-9007-6&lt;br /&gt;
* [https://www.cddc.vt.edu/sionline/si/report.html Report on the Construction of Situations and on the International Situationist Tendency&#039;s Conditions of Organization and Action]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traditional Artists: &lt;br /&gt;
&lt;br /&gt;
* [https://cdn.contemporaryartlibrary.org/store/doc/2119/docfile/original-310b6e0377ae8266379da151866894a7.pdf Ocean Earth by Peter Weibel and Peter Fend]&lt;br /&gt;
* [https://www.dennisaoppenheim.org/ Website Dennis Oppenheim]&lt;br /&gt;
* [https://youtu.be/LAhrSiUeP2I Memory Palace Documentation by Janet Cardiff and George Bures Miller]&lt;br /&gt;
* [https://youtu.be/UTU5j33hK2o Paul McCarthy @ WhitneyMuseum]&lt;br /&gt;
* [https://www.diaart.org/visit/visit-our-locations-sites/walter-de-maria-the-lightning-field Lightning Field by Walter de Maria]&lt;br /&gt;
* [https://www.documenta14.de/en/artists/5877/alvin-lucier Alvin Luciers &amp;quot;Sferics&amp;quot; Installation]&lt;br /&gt;
* [https://rewana.com/ Ana Rewakowicz]&lt;br /&gt;
* [https://www.simonfaithfull.org/ Simon Faithfull]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Digital Artists/Designers/Architects:&lt;br /&gt;
* [https://www.angelidakis.com/ Andreas Angelidakis]&lt;br /&gt;
* [https://forensic-architecture.org/ Forensic Architecture]&lt;br /&gt;
* [https://www.reversibledestiny.org/ Arakawa/Gins]&lt;br /&gt;
* [https://ricardodominguez.net/ Ricardo Dominguez]&lt;br /&gt;
* [http://courchel.net/ Luc Courchesne], [https://youtu.be/9E4idA6POxM Luc Courchesne on Cyberspace at a TED Talk]&lt;br /&gt;
* [https://www.dwbowen.com/ David Bowen]&lt;br /&gt;
*[https://vimeo.com/44721227 Gravicells by Mikami/Ichikawa], [https://vimeo.com/56312901 Videodocumentation]&lt;br /&gt;
* [https://www.evdh.net/evolving_spark_network/ Edwin von der Heide: Sparks]&lt;br /&gt;
* [https://www.lozano-hemmer.com/ Raphael Lozano-Hemmer]&lt;br /&gt;
* [https://www.yolandeharris.net/work/satellite-sounders Yolande Harris: Satellite Sounders]&lt;br /&gt;
* [https://vimeo.com/7560336 Home of the Brain by Monika Fleischmann]&lt;br /&gt;
* [https://www.dattasaurabh.com/Overskopia Overskopia by Saurabh Datta]&lt;br /&gt;
* [https://vimeo.com/361612991/40ebed00a5 Gerhard Eckel, VR Artwork from 2000]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Topics for Presentations/Lectures to prepare (by students):&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
 * on Hans Baumers Sferics&lt;br /&gt;
 * on Peter Fends Ocean Earth&lt;br /&gt;
 * Dennis Oppenheims oevre&lt;br /&gt;
 * Dew Collectors&lt;br /&gt;
 * Ana Rewakowicz works &lt;br /&gt;
 * &amp;quot;Video Place&amp;quot; by Myron Krueger&lt;br /&gt;
 * &amp;quot;The map is not the territory&amp;quot;&lt;br /&gt;
 * VR as a &amp;quot;map of a territory&amp;quot;&lt;br /&gt;
 * KI as a new form of map&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;other Materials:&#039;&#039;&#039; ==&lt;br /&gt;
* [https://www.postwarcultureatbeinecke.org/guy-debord on Guy Debord in english]&lt;br /&gt;
* [https://www.goodreads.com/work/quotes/105796-science-and-sanity-an-introduction-to-non-aristotelian-systems-and-gene Alfred Korzybski, on Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* [https://www.menimagerie.com/manuscripts/2018/6/8/the-ill-defined-possibility-space Menimagerie Website]&lt;br /&gt;
* [https://de.wikipedia.org/wiki/Sferics Sferics bei Wikipedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Ecological_niche Ecological Niche and their spaces]&lt;br /&gt;
* [https://kg.ikb.kit.edu/hinterwaldner/downloads/hinterwaldner_ws_18_19/08_art_n_tech_software_burnham_01online.pdf Materials from Inge Hinterwaldner Art &amp;amp; Technology Bewegungen in Amerika]&lt;br /&gt;
* [https://www.telepolis.de/features/Re-Reeducation-oder-Kunst-und-Konditionierung-3415671.html Lutz Dambeck on Technology and Seek (Installation by Niclolas Negroponte)]&lt;br /&gt;
* [https://cambridge.nuvustudio.com/posts/329097-architecture-of-gerbils-and-machine Video documentation on the revival of &amp;quot;Seek&amp;quot;]&lt;br /&gt;
* [https://www.daowo.org/ DAOWO]&lt;br /&gt;
* [https://tbt.tome.press/ Transborder Immigrant Tool by Ricardo Dominguez]&lt;br /&gt;
* [https://vimeo.com/7560336 ETOYS Digital Hijack (1996)]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Students:&#039;&#039;&#039; ==&lt;br /&gt;
== &#039;&#039;&#039;Betül Peker&#039;&#039;&#039; ==&lt;br /&gt;
* N.N.&lt;br /&gt;
* N.N.&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135827</id>
		<title>GMU:Maps, Territories and Possibility Spaces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Maps,_Territories_and_Possibility_Spaces&amp;diff=135827"/>
		<updated>2023-04-25T08:38:03Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* Students: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mapsterritoriespossibilityspaces.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map is not the territory it represents, but, if correct, it has a similar structure to the territory, which accounts for its usefulness. — Alfred Korzybski, Science and Sanity, p. 58.&lt;br /&gt;
&lt;br /&gt;
Maps and territories contrast two manifestations of space: there are inner mental maps that are subject to the logic of our brain and the functioning of neurons. And there is a territory outside. It shows causalities with which we live and act unquestioned and validate with formulas. &lt;br /&gt;
Possibility spaces are a rather new promise. The term comes from mathematics and describes all states of a system, which in our case is described by sensor data and spatial coordinates. The humanities have assigned great power and vision to these spaces: described by Foucault as utopias, virtual spaces are now places of rich life under entirely new conditions. &lt;br /&gt;
The project deals with questions of craftsmanship in working with space with the help of sensors as well as with the technological history and constitution of space. In the end, our corporality is and remains the central point of orientation and the measure of reference. &lt;br /&gt;
It will also be examined how philosophical questions, which in the end ask how utopias become visions and how these can be brought into a non-violent relation and strategy to and in the present. &lt;br /&gt;
&lt;br /&gt;
The project expects the participants to conceive and elaborate a self-defined work, but also offers numerous literature and excursions on the topic. &lt;br /&gt;
&lt;br /&gt;
Part of the project is a field trip to [http://schieferpark.de/ Schieferpark] /Thüringen as an intensive working retreat in early June (5.6. until 9.6.). &lt;br /&gt;
The specialized modules of the professorship are recommended for technical assistance.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Karten und Territoren stellen zwei Raummanifestationen gegenüber: da gibt es innere mentale Räume, die der Logik unseres Gehirns und der Funktionsweise der Neuronen unterliegen. Und es gibt ein Territorium draussen, das Kausalitäten aufweist, mit denen wir ungefragt leben und handeln. &lt;br /&gt;
Möglichkeitsräume sind ein eher neues Versprechen. Der Term kommt aus der Mathematik und beschreibt alle Zustände eines Systems, das in unserem Fall durch Sensordaten und Raumkoordinaten beschrieben wird. Die Geistesgeschichte weisst diesen Räumen eine große Kraft und Vision zu: von Foucault als Utopien beschrieben, sind virtuelle Räume mittlerweile Orte von reichhaltigem Leben unter ganz neuen Bedingungen. &lt;br /&gt;
&lt;br /&gt;
Im Projekt geht es sowohl um handwerkliche Fragen im Arbeiten mit Raum unter zur Hilfenahme von Sensoren wie auch um die technologische Geschichte und Verfaßtheit von Raum. Dabei ist und bleibt letztendlich unsere Körperlichkeit zentraler Orientierungspunkt und Maßgabe der Referenz. &lt;br /&gt;
Es soll auch untersucht werden, wie weltanschauliche Fragestellungen, die letztendlich danach fragen, wie aus Utopien Visionen werden und wie diese in eine gewaltfreie Relation und Strategie zur und in die Gegenwart gebracht werden können. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Das Projekt erwartet von den Teilnehmern die Konzeption und Ausarbeitung eines selbstdefinierten Werkes, bietet aber auch zahlreiche Literatur und Exkurse zum Thema. &lt;br /&gt;
&lt;br /&gt;
Bestandteil des Projektes ist eine Exkursion in den [http://schieferpark.de/ Schieferpark] als intensivem Arbeitsretreat Anfang Juni (5. - 9. Juni). &lt;br /&gt;
Empfohlen werden die Fachmodule der Professur zur technischen Hilfestellung.&lt;br /&gt;
----&lt;br /&gt;
== &#039;&#039;&#039;Fach courses&#039;&#039;&#039; ==&lt;br /&gt;
* [https://playground.uni-weimar.de/coding/ coding]&lt;br /&gt;
* outplaying the videogame&lt;br /&gt;
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:AI_beyond_mystification_%E2%80%93_an_introduction_to_the_discussion_on_machine_learning AI beyond mystification]&lt;br /&gt;
* Experimental Interaction Environments&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Materials:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Books:&#039;&#039;&#039;&lt;br /&gt;
* [https://monoskop.org/images/6/65/Bateson_Gregory_Steps_to_an_Ecology_of_Mind_1987.pdf Gregory Bateson: Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology]&lt;br /&gt;
* [https://ilam3d.files.wordpress.com/2010/12/alfred-korzybksi-science-and-sanity.pdf Alfred Korzybski: Science and Sanity – An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* Die Heterotopien. Der utopische Körper: Zwei Radiovorträge by Michel Foucault ISBN 978-3518296714&lt;br /&gt;
* [https://web.mit.edu/allanmc/www/foucault1.pdf Michel Foucault. Of Other Spaces: Utopias and Heterotopias in english]&lt;br /&gt;
* Raumwissenschaften Hg.: Stefan Günzel ISBN 978-3-518-29491-8&lt;br /&gt;
* Program Earth by Jennifer Gabrys ISBN 978-0-8166-9314-6 &lt;br /&gt;
* How to Do Things with Sensors by Jennifer Gabrys ISBN 978-1-5179-0831-7 &lt;br /&gt;
* Sensing Machines by Chris Salter ISBN 9780262046602&lt;br /&gt;
* See yourself Sensing by Madeline Schwartzman  ISBN 1907317295&lt;br /&gt;
* The Architecture Machine by Nicolas Negroponte ISBN 978-0262640107&lt;br /&gt;
* Frederick J. Kieseler: Endless Space ISBN 3-7757-1047-7&lt;br /&gt;
* Hans Baumer: Sferics ISBN 9783498004873&lt;br /&gt;
* Douglas Davies: Vom Experiment zur Idee. Die Kunst des 20. Jh im Zeichen von Wissenschaft und Technologie ISBN 9783770108114&lt;br /&gt;
* Mapping It Out: An Alternative Atlas of Contemporary Cartographies ISBN 978-0500239186&lt;br /&gt;
* The Map as Art: Contemporary Artists Explore Cartography ISBN 978-1568989723&lt;br /&gt;
* Cartographies of Time: A History of the Timeline ISBN 978-1616890582&lt;br /&gt;
* [https://monoskop.org/images/1/1d/Uexkuell_Jakob_von_A_Stroll_Through_the_Worlds_of_Animals_and_Men_A_Picture_Book_of_Invisible_Worlds.pdf Uexkülls Stroll through the worlds of animals and men]&lt;br /&gt;
* Georges Canguilhelm Über Maurice Halbwachs - Henning Schmidgen Das Problem der Umwelt ISBN 978-3-7518-9007-6&lt;br /&gt;
* [https://www.cddc.vt.edu/sionline/si/report.html Report on the Construction of Situations and on the International Situationist Tendency&#039;s Conditions of Organization and Action]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traditional Artists: &lt;br /&gt;
&lt;br /&gt;
* [https://cdn.contemporaryartlibrary.org/store/doc/2119/docfile/original-310b6e0377ae8266379da151866894a7.pdf Ocean Earth by Peter Weibel and Peter Fend]&lt;br /&gt;
* [https://www.dennisaoppenheim.org/ Website Dennis Oppenheim]&lt;br /&gt;
* [https://youtu.be/LAhrSiUeP2I Memory Palace Documentation by Janet Cardiff and George Bures Miller]&lt;br /&gt;
* [https://youtu.be/UTU5j33hK2o Paul McCarthy @ WhitneyMuseum]&lt;br /&gt;
* [https://www.diaart.org/visit/visit-our-locations-sites/walter-de-maria-the-lightning-field Lightning Field by Walter de Maria]&lt;br /&gt;
* [https://www.documenta14.de/en/artists/5877/alvin-lucier Alvin Luciers &amp;quot;Sferics&amp;quot; Installation]&lt;br /&gt;
* [https://rewana.com/ Ana Rewakowicz]&lt;br /&gt;
* [https://www.simonfaithfull.org/ Simon Faithfull]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Digital Artists/Designers/Architects:&lt;br /&gt;
* [https://www.angelidakis.com/ Andreas Angelidakis]&lt;br /&gt;
* [https://forensic-architecture.org/ Forensic Architecture]&lt;br /&gt;
* [https://www.reversibledestiny.org/ Arakawa/Gins]&lt;br /&gt;
* [https://ricardodominguez.net/ Ricardo Dominguez]&lt;br /&gt;
* [http://courchel.net/ Luc Courchesne], [https://youtu.be/9E4idA6POxM Luc Courchesne on Cyberspace at a TED Talk]&lt;br /&gt;
* [https://www.dwbowen.com/ David Bowen]&lt;br /&gt;
*[https://vimeo.com/44721227 Gravicells by Mikami/Ichikawa], [https://vimeo.com/56312901 Videodocumentation]&lt;br /&gt;
* [https://www.evdh.net/evolving_spark_network/ Edwin von der Heide: Sparks]&lt;br /&gt;
* [https://www.lozano-hemmer.com/ Raphael Lozano-Hemmer]&lt;br /&gt;
* [https://www.yolandeharris.net/work/satellite-sounders Yolande Harris: Satellite Sounders]&lt;br /&gt;
* [https://vimeo.com/7560336 Home of the Brain by Monika Fleischmann]&lt;br /&gt;
* [https://www.dattasaurabh.com/Overskopia Overskopia by Saurabh Datta]&lt;br /&gt;
* [https://vimeo.com/361612991/40ebed00a5 Gerhard Eckel, VR Artwork from 2000]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Topics for Presentations/Lectures to prepare (by students):&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
 * on Hans Baumers Sferics&lt;br /&gt;
 * on Peter Fends Ocean Earth&lt;br /&gt;
 * Dennis Oppenheims oevre&lt;br /&gt;
 * Dew Collectors&lt;br /&gt;
 * Ana Rewakowicz works &lt;br /&gt;
 * &amp;quot;Video Place&amp;quot; by Myron Krueger&lt;br /&gt;
 * &amp;quot;The map is not the territory&amp;quot;&lt;br /&gt;
 * VR as a &amp;quot;map of a territory&amp;quot;&lt;br /&gt;
 * KI as a new form of map&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;other Materials:&#039;&#039;&#039; ==&lt;br /&gt;
* [https://www.postwarcultureatbeinecke.org/guy-debord on Guy Debord in english]&lt;br /&gt;
* [https://www.goodreads.com/work/quotes/105796-science-and-sanity-an-introduction-to-non-aristotelian-systems-and-gene Alfred Korzybski, on Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics]&lt;br /&gt;
* [https://www.menimagerie.com/manuscripts/2018/6/8/the-ill-defined-possibility-space Menimagerie Website]&lt;br /&gt;
* [https://de.wikipedia.org/wiki/Sferics Sferics bei Wikipedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Ecological_niche Ecological Niche and their spaces]&lt;br /&gt;
* [https://kg.ikb.kit.edu/hinterwaldner/downloads/hinterwaldner_ws_18_19/08_art_n_tech_software_burnham_01online.pdf Materials from Inge Hinterwaldner Art &amp;amp; Technology Bewegungen in Amerika]&lt;br /&gt;
* [https://www.telepolis.de/features/Re-Reeducation-oder-Kunst-und-Konditionierung-3415671.html Lutz Dambeck on Technology and Seek (Installation by Niclolas Negroponte)]&lt;br /&gt;
* [https://cambridge.nuvustudio.com/posts/329097-architecture-of-gerbils-and-machine Video documentation on the revival of &amp;quot;Seek&amp;quot;]&lt;br /&gt;
* [https://www.daowo.org/ DAOWO]&lt;br /&gt;
* [https://tbt.tome.press/ Transborder Immigrant Tool by Ricardo Dominguez]&lt;br /&gt;
* [https://vimeo.com/7560336 ETOYS Digital Hijack (1996)]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Students:&#039;&#039;&#039; ==&lt;br /&gt;
* N.N.&lt;br /&gt;
* N.N.&lt;br /&gt;
* Betül Peker.&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134543</id>
		<title>GMU:Sustainable Aesthetics/Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134543"/>
		<updated>2023-02-07T16:25:21Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== +Slime Mold as an Architect ==&lt;br /&gt;
*Sustainable Aesthetics // 2022 WiSe Project&lt;br /&gt;
*Mediator: Architecture, drawing practice &lt;br /&gt;
*Agency: Physarum polycephalum &lt;br /&gt;
*Experiments:#petridish #PhysarumPolycephalum #joulthief&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project aims to examine the behaviour of physarum polycephalum and utilise its conscious and continuous movement.   &lt;br /&gt;
&lt;br /&gt;
In the project, firstly, cube and rectangle forms which are made by agar used to observe how slime mold reacts to different shapes.&lt;br /&gt;
&lt;br /&gt;
The main idea of the project is to take physarum polycephalum as a possibility to create an experimental architectural structure. The project also speculatively aimed to give space to physarum polycephalum to live in, just like how humans live in dwellings. &lt;br /&gt;
As known physarum polycephalum cells prefer to live on upright structures, like tree branches and plants, also they tend to grow upward until the food source is reached. They leave behind a trail of dead cells as they travel. As they grow, they could become bigger and bigger. &lt;br /&gt;
&lt;br /&gt;
When we consider the history of architecture, architecture is human-centric and gives an answer to human needs.&lt;br /&gt;
&lt;br /&gt;
Architecture&#039;s relationship with nature&lt;br /&gt;
&lt;br /&gt;
Human being has a tendency to welcome &amp;quot;attractive&amp;quot; parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions for building a relationship between nature and human-made structures. But what if we think about giving a place for living organisms to maintain their life and use architecture as a tool for them? This project speculatively approaches &amp;quot;architectural solutions&amp;quot; for physarum polycephalum and considers them as a &amp;quot;resident&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:_DSF1197.JPG|400px]]&lt;br /&gt;
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[[File:_DSF1195.JPG|400px]]&lt;br /&gt;
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[[File:slimemold_betulpeker.jpg|1600px]]&lt;br /&gt;
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[[File:smold(1).jpg|1600px]]&lt;br /&gt;
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[[File:sketch-slimemold.jpeg|1600px]]&lt;br /&gt;
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Reference;&lt;br /&gt;
[[File:Screenshot 2023-02-07 at 16.57.43.png|400px]]&lt;br /&gt;
&lt;br /&gt;
==Experiments==&lt;br /&gt;
*[[:File:timelapse-1-.mp4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3D Printer Experiement (with 7x7cm tile, test for the 3d printed model)&lt;br /&gt;
&lt;br /&gt;
[[File:22.11.2022_experiment__page-0001.jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:prt1.jpg&lt;br /&gt;
File:prt2.jpg&lt;br /&gt;
File:prt3.jpg&lt;br /&gt;
File:prt4.jpg&lt;br /&gt;
File:prt5.jpg&lt;br /&gt;
File:prt6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a possibility, the slime mold&#039;s movement may be used to create an experimental 2D architectural drawing and this drawing may become the base of the 3D printed structure. In this case, until a relatively certain point, slime mold gives a decision about how the plan and 3D printed piece will look like.&lt;br /&gt;
&lt;br /&gt;
*[[Thoughts About Sustainable Aesthetics ]]&lt;br /&gt;
*[[Growing Microbial Cellulose ]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*[[:File:werner_2019_.pdf]]&lt;br /&gt;
*https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
*https://www.theresaschubert.com/works/somniferous-observatory/&lt;br /&gt;
*https://www.designboom.com/design/living-screens-slime-mould-iaac-11-01-2017/&lt;br /&gt;
*https://www.takashikuribayashi.com/works?lightbox=image_2185&lt;br /&gt;
*https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
==Model References==&lt;br /&gt;
*https://i.pinimg.com/736x/6f/f8/1d/6ff81ddc794ed0da257f880cb2e2a65f.jpg&lt;br /&gt;
*https://www.creality.com/es/blog/the-basic-introductory-guide-of-resin-3d-printers&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134542</id>
		<title>GMU:Sustainable Aesthetics/Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134542"/>
		<updated>2023-02-07T15:58:39Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* +Slime Mold as an Architect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== +Slime Mold as an Architect ==&lt;br /&gt;
*Sustainable Aesthetics // 2022 WiSe Project&lt;br /&gt;
*Mediator: Architecture, drawing practice &lt;br /&gt;
*Agency: Physarum polycephalum &lt;br /&gt;
*Experiments:#petridish #PhysarumPolycephalum #joulthief&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project aims to examine the behaviour of physarum polycephalum and utilise its conscious and continuous movement.   &lt;br /&gt;
&lt;br /&gt;
In the project, firstly, cube and rectangle forms which are made by agar used to observe how slime mold reacts to different shapes.&lt;br /&gt;
&lt;br /&gt;
The main idea of the project is to take physarum polycephalum as a possibility to create an experimental architectural structure. The project also speculatively aimed to give space to physarum polycephalum to live in, just like how humans live in dwellings. &lt;br /&gt;
As known physarum polycephalum cells prefer to live on upright structures, like tree branches and plants, also they tend to grow upward until the food source is reached. They leave behind a trail of dead cells as they travel. As they grow, they could become bigger and bigger. &lt;br /&gt;
&lt;br /&gt;
When we consider the history of architecture, architecture is human-centric and gives an answer to human needs.  &amp;quot;The term comes from Latin architectura; from Ancient Greek ἀρχιτέκτων (arkhitéktōn) &#039;architect&#039;; from ἀρχι- (arkhi-) &#039;chief&#039;, and τέκτων (téktōn) &#039;creator&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Architecture&#039;s relationship with nature&lt;br /&gt;
&lt;br /&gt;
Human being has a tendency to welcome &amp;quot;attractive&amp;quot; parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions for building a relationship between nature and human-made structures. But what if we think about giving a place for living organisms to maintain their life and use architecture as a tool for them? This project speculatively approaches &amp;quot;architectural solutions&amp;quot; for physarum polycephalum and considers them as a &amp;quot;resident&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:_DSF1197.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:_DSF1195.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:slimemold_betulpeker.jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:smold(1).jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketch-slimemold.jpeg|1600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reference;&lt;br /&gt;
[[File:Screenshot 2023-02-07 at 16.57.43.png|400px]]&lt;br /&gt;
&lt;br /&gt;
==Experiments==&lt;br /&gt;
*[[:File:timelapse-1-.mp4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3D Printer Experiement (with 7x7cm tile, test for the 3d printed model)&lt;br /&gt;
&lt;br /&gt;
[[File:22.11.2022_experiment__page-0001.jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:prt1.jpg&lt;br /&gt;
File:prt2.jpg&lt;br /&gt;
File:prt3.jpg&lt;br /&gt;
File:prt4.jpg&lt;br /&gt;
File:prt5.jpg&lt;br /&gt;
File:prt6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a possibility, the slime mold&#039;s movement may be used to create an experimental 2D architectural drawing and this drawing may become the base of the 3D printed structure. In this case, until a relatively certain point, slime mold gives a decision about how the plan and 3D printed piece will look like.&lt;br /&gt;
&lt;br /&gt;
*[[Thoughts About Sustainable Aesthetics ]]&lt;br /&gt;
*[[Growing Microbial Cellulose ]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*[[:File:werner_2019_.pdf]]&lt;br /&gt;
*https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
*https://www.theresaschubert.com/works/somniferous-observatory/&lt;br /&gt;
*https://www.designboom.com/design/living-screens-slime-mould-iaac-11-01-2017/&lt;br /&gt;
*https://www.takashikuribayashi.com/works?lightbox=image_2185&lt;br /&gt;
*https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
==Model References==&lt;br /&gt;
*https://i.pinimg.com/736x/6f/f8/1d/6ff81ddc794ed0da257f880cb2e2a65f.jpg&lt;br /&gt;
*https://www.creality.com/es/blog/the-basic-introductory-guide-of-resin-3d-printers&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134541</id>
		<title>GMU:Sustainable Aesthetics/Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134541"/>
		<updated>2023-02-07T15:58:15Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* +Slime Mold as an Architect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== +Slime Mold as an Architect ==&lt;br /&gt;
*Sustainable Aesthetics // 2022 WiSe Project&lt;br /&gt;
*Mediator: Architecture, drawing practice &lt;br /&gt;
*Agency: Physarum polycephalum &lt;br /&gt;
*Experiments:#petridish #PhysarumPolycephalum #joulthief&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project aims to examine the behaviour of physarum polycephalum and utilise its conscious and continuous movement.   &lt;br /&gt;
&lt;br /&gt;
In the project, firstly, cube and rectangle forms which are made by agar used to observe how slime mold reacts to different shapes.&lt;br /&gt;
&lt;br /&gt;
The main idea of the project is to take physarum polycephalum as a possibility to create an experimental architectural structure. The project also speculatively aimed to give space to physarum polycephalum to live in, just like how humans live in dwellings. &lt;br /&gt;
As known physarum polycephalum cells prefer to live on upright structures, like tree branches and plants, also they tend to grow upward until the food source is reached. They leave behind a trail of dead cells as they travel. As they grow, they could become bigger and bigger. &lt;br /&gt;
&lt;br /&gt;
When we consider the history of architecture, architecture is human-centric and gives an answer to human needs.  &amp;quot;The term comes from Latin architectura; from Ancient Greek ἀρχιτέκτων (arkhitéktōn) &#039;architect&#039;; from ἀρχι- (arkhi-) &#039;chief&#039;, and τέκτων (téktōn) &#039;creator&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Architecture&#039;s relationship with nature&lt;br /&gt;
&lt;br /&gt;
Human being has a tendency to welcome &amp;quot;attractive&amp;quot; parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions for building a relationship between nature and human-made structures. But what if we think about giving a place for living organisms to maintain their life and use architecture as a tool for them? This project speculatively approaches &amp;quot;architectural solutions&amp;quot; for physarum polycephalum and considers them as a &amp;quot;resident&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:_DSF1197.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:_DSF1195.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:slimemold_betulpeker.jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:smold(1).jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketch-slimemold.jpeg|1600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2023-02-07 at 16.57.43.png|400px]]&lt;br /&gt;
&lt;br /&gt;
==Experiments==&lt;br /&gt;
*[[:File:timelapse-1-.mp4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3D Printer Experiement (with 7x7cm tile, test for the 3d printed model)&lt;br /&gt;
&lt;br /&gt;
[[File:22.11.2022_experiment__page-0001.jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:prt1.jpg&lt;br /&gt;
File:prt2.jpg&lt;br /&gt;
File:prt3.jpg&lt;br /&gt;
File:prt4.jpg&lt;br /&gt;
File:prt5.jpg&lt;br /&gt;
File:prt6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a possibility, the slime mold&#039;s movement may be used to create an experimental 2D architectural drawing and this drawing may become the base of the 3D printed structure. In this case, until a relatively certain point, slime mold gives a decision about how the plan and 3D printed piece will look like.&lt;br /&gt;
&lt;br /&gt;
*[[Thoughts About Sustainable Aesthetics ]]&lt;br /&gt;
*[[Growing Microbial Cellulose ]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*[[:File:werner_2019_.pdf]]&lt;br /&gt;
*https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
*https://www.theresaschubert.com/works/somniferous-observatory/&lt;br /&gt;
*https://www.designboom.com/design/living-screens-slime-mould-iaac-11-01-2017/&lt;br /&gt;
*https://www.takashikuribayashi.com/works?lightbox=image_2185&lt;br /&gt;
*https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
==Model References==&lt;br /&gt;
*https://i.pinimg.com/736x/6f/f8/1d/6ff81ddc794ed0da257f880cb2e2a65f.jpg&lt;br /&gt;
*https://www.creality.com/es/blog/the-basic-introductory-guide-of-resin-3d-printers&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screenshot_2023-02-07_at_16.57.43.png&amp;diff=134540</id>
		<title>File:Screenshot 2023-02-07 at 16.57.43.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Screenshot_2023-02-07_at_16.57.43.png&amp;diff=134540"/>
		<updated>2023-02-07T15:58:04Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134539</id>
		<title>GMU:Sustainable Aesthetics/Betül Peker</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Sustainable_Aesthetics/Bet%C3%BCl_Peker&amp;diff=134539"/>
		<updated>2023-02-07T15:38:54Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: /* +Slime Mold as an Architect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== +Slime Mold as an Architect ==&lt;br /&gt;
*Sustainable Aesthetics // 2022 WiSe Project&lt;br /&gt;
*Mediator: Architecture, drawing practice &lt;br /&gt;
*Agency: Physarum polycephalum &lt;br /&gt;
*Experiments:#petridish #PhysarumPolycephalum #joulthief&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project aims to examine the behaviour of physarum polycephalum and utilise its conscious and continuous movement.   &lt;br /&gt;
&lt;br /&gt;
In the project, firstly, cube and rectangle forms which are made by agar used to observe how slime mold reacts to different shapes.&lt;br /&gt;
&lt;br /&gt;
The main idea of the project is to take physarum polycephalum as a possibility to create an experimental architectural structure. The project also speculatively aimed to give space to physarum polycephalum to live in, just like how humans live in dwellings. &lt;br /&gt;
As known physarum polycephalum cells prefer to live on upright structures, like tree branches and plants, also they tend to grow upward until the food source is reached. They leave behind a trail of dead cells as they travel. As they grow, they could become bigger and bigger. &lt;br /&gt;
&lt;br /&gt;
When we consider the history of architecture, architecture is human-centric and gives an answer to human needs.  &amp;quot;The term comes from Latin architectura; from Ancient Greek ἀρχιτέκτων (arkhitéktōn) &#039;architect&#039;; from ἀρχι- (arkhi-) &#039;chief&#039;, and τέκτων (téktōn) &#039;creator&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Architecture&#039;s relationship with nature&lt;br /&gt;
&lt;br /&gt;
Human being has a tendency to welcome &amp;quot;attractive&amp;quot; parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions for building a relationship between nature and human-made structures. But what if we think about giving a place for living organisms to maintain their life and use architecture as a tool for them? This project speculatively approaches &amp;quot;architectural solutions&amp;quot; for physarum polycephalum and considers them as a &amp;quot;resident&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:_DSF1197.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:_DSF1195.JPG|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:slimemold_betulpeker.jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:smold(1).jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:sketch-slimemold.jpeg|1600px]]&lt;br /&gt;
&lt;br /&gt;
==Experiments==&lt;br /&gt;
*[[:File:timelapse-1-.mp4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3D Printer Experiement (with 7x7cm tile, test for the 3d printed model)&lt;br /&gt;
&lt;br /&gt;
[[File:22.11.2022_experiment__page-0001.jpg|1600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:prt1.jpg&lt;br /&gt;
File:prt2.jpg&lt;br /&gt;
File:prt3.jpg&lt;br /&gt;
File:prt4.jpg&lt;br /&gt;
File:prt5.jpg&lt;br /&gt;
File:prt6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a possibility, the slime mold&#039;s movement may be used to create an experimental 2D architectural drawing and this drawing may become the base of the 3D printed structure. In this case, until a relatively certain point, slime mold gives a decision about how the plan and 3D printed piece will look like.&lt;br /&gt;
&lt;br /&gt;
*[[Thoughts About Sustainable Aesthetics ]]&lt;br /&gt;
*[[Growing Microbial Cellulose ]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*[[:File:werner_2019_.pdf]]&lt;br /&gt;
*https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/&lt;br /&gt;
*https://www.theresaschubert.com/works/somniferous-observatory/&lt;br /&gt;
*https://www.designboom.com/design/living-screens-slime-mould-iaac-11-01-2017/&lt;br /&gt;
*https://www.takashikuribayashi.com/works?lightbox=image_2185&lt;br /&gt;
*https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould&lt;br /&gt;
&lt;br /&gt;
==Model References==&lt;br /&gt;
*https://i.pinimg.com/736x/6f/f8/1d/6ff81ddc794ed0da257f880cb2e2a65f.jpg&lt;br /&gt;
*https://www.creality.com/es/blog/the-basic-introductory-guide-of-resin-3d-printers&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:DSF1195.JPG&amp;diff=134538</id>
		<title>File:DSF1195.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:DSF1195.JPG&amp;diff=134538"/>
		<updated>2023-02-07T15:38:40Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:DSF1197.JPG&amp;diff=134537</id>
		<title>File:DSF1197.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:DSF1197.JPG&amp;diff=134537"/>
		<updated>2023-02-07T15:38:40Z</updated>

		<summary type="html">&lt;p&gt;Betulpeker: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Betulpeker</name></author>
	</entry>
</feed>