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	<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ariello2018</id>
	<title>Medien Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ariello2018"/>
	<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:Contributions/Ariello2018"/>
	<updated>2026-06-09T21:55:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II/Pik_Ying_Lo&amp;diff=116302</id>
		<title>GMU:Critical VR Lab II/Pik Ying Lo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II/Pik_Ying_Lo&amp;diff=116302"/>
		<updated>2020-07-10T14:47:51Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Night in Weimar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
&lt;br /&gt;
Weimar is a historical city with many renowned cultural heritages. There are elegant&lt;br /&gt;
architectures and parks that give people a feeling of the 19th century. Everything keeps&lt;br /&gt;
classic and seems to be unchanged for the last 100 year. Although it is so cozy, it is a bit&lt;br /&gt;
boring sometimes. Thus, I would like to add some distinct elements here and make it look&lt;br /&gt;
different.&lt;br /&gt;
&lt;br /&gt;
Initial concept:&lt;br /&gt;
&lt;br /&gt;
The concept is to build a cyberpunk featured virtual environment. The audience, with the&lt;br /&gt;
virtual reality headset, could be able to experience a different night scene in Weimar. I was&lt;br /&gt;
inspired by the night scene in Hong Kong, which is full of neon signs. It is chaotic yet&lt;br /&gt;
colorful. Every neon sign is like a performer dancing in the street. They shine so as to attract&lt;br /&gt;
the audiences to stop over. The cyberpunk elements would be added to the streetscape,&lt;br /&gt;
which billboards, neon signs and skyscrapers are included. The conflict among classic and&lt;br /&gt;
futuristic could redefine the cityscape in Weimar.&lt;br /&gt;
&lt;br /&gt;
Steps:&lt;br /&gt;
&lt;br /&gt;
#Record the cityscape in Weimar by 360 camera (photos and videos)&lt;br /&gt;
#Create cyberpunk effects in After Effect/ Premier&lt;br /&gt;
#Add 3D objects into the screen by Unity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:R0010547.JPG&lt;br /&gt;
File:R0010570.JPG&lt;br /&gt;
File:R0010574.JPG&lt;br /&gt;
File:R0010592.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Process:&lt;br /&gt;
&lt;br /&gt;
I have used 360 camera to record Weimar in different locations, which are Theaterplatz, Marktplatz, Schillerstraße and Windischenstraße included. The outcomes of the photos and videos are totally fine in quality. However, the strong sunshine makes it different to add effects in the next steps. The shadow is so obvious. I would take the material again in a cloudy day.&lt;br /&gt;
&lt;br /&gt;
Moreover, I recorded a few videos in the Saturday market in Marktplatz. I tried the 360 video in the Unity and made it able to be interactive.&lt;br /&gt;
&lt;br /&gt;
For the cyberpunk effect, I would explore it in the Post-processing in Unity.&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II/Pik_Ying_Lo&amp;diff=116301</id>
		<title>GMU:Critical VR Lab II/Pik Ying Lo</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II/Pik_Ying_Lo&amp;diff=116301"/>
		<updated>2020-07-10T14:35:22Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Night in Weimar&amp;#039;&amp;#039;&amp;#039;   Background:  Weimar is a historical city with many renowned cultural heritages. There are elegant architectures and parks that give people a feeling of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Night in Weimar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
&lt;br /&gt;
Weimar is a historical city with many renowned cultural heritages. There are elegant&lt;br /&gt;
architectures and parks that give people a feeling of the 19th century. Everything keeps&lt;br /&gt;
classic and seems to be unchanged for the last 100 year. Although it is so cozy, it is a bit&lt;br /&gt;
boring sometimes. Thus, I would like to add some distinct elements here and make it look&lt;br /&gt;
different.&lt;br /&gt;
&lt;br /&gt;
Initial concept:&lt;br /&gt;
&lt;br /&gt;
The concept is to build a cyberpunk featured virtual environment. The audience, with the&lt;br /&gt;
virtual reality headset, could be able to experience a different night scene in Weimar. I was&lt;br /&gt;
inspired by the night scene in Hong Kong, which is full of neon signs. It is chaotic yet&lt;br /&gt;
colorful. Every neon sign is like a performer dancing in the street. They shine so as to attract&lt;br /&gt;
the audiences to stop over. The cyberpunk elements would be added to the streetscape,&lt;br /&gt;
which billboards, neon signs and skyscrapers are included. The conflict among classic and&lt;br /&gt;
futuristic could redefine the cityscape in Weimar.&lt;br /&gt;
&lt;br /&gt;
Steps:&lt;br /&gt;
&lt;br /&gt;
#Record the cityscape in Weimar by 360 camera (photos and videos)&lt;br /&gt;
#Create cyberpunk effects in After Effect/ Premier&lt;br /&gt;
#Add 3D objects into the screen by Unity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:R0010547.JPG&lt;br /&gt;
File:R0010570.JPG&lt;br /&gt;
File:R0010574.JPG&lt;br /&gt;
File:R0010592.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Process:&lt;br /&gt;
&lt;br /&gt;
I have used 360 camera to take record Weimar in different locations, which are Theaterplatz, Marktplatz, Schillerstraße and Windischenstraße included. The outcomes of the photos and videos are totally fine in quality. However, the strong sunshine makes it different to add effects in the next steps. The shadow is so obvious. I would take the material again in a cloudy day.&lt;br /&gt;
&lt;br /&gt;
Moreover, I recorded a few videos in the Saturday market in Marktplatz. I tried the 360 video in the Unity and made it able to be interactive.&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010592.JPG&amp;diff=116300</id>
		<title>File:R0010592.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010592.JPG&amp;diff=116300"/>
		<updated>2020-07-10T14:16:22Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010581.JPG&amp;diff=116299</id>
		<title>File:R0010581.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010581.JPG&amp;diff=116299"/>
		<updated>2020-07-10T14:16:20Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010574.JPG&amp;diff=116298</id>
		<title>File:R0010574.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010574.JPG&amp;diff=116298"/>
		<updated>2020-07-10T14:16:18Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010570.JPG&amp;diff=116297</id>
		<title>File:R0010570.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010570.JPG&amp;diff=116297"/>
		<updated>2020-07-10T14:16:16Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010547.JPG&amp;diff=116296</id>
		<title>File:R0010547.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:R0010547.JPG&amp;diff=116296"/>
		<updated>2020-07-10T14:12:32Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=114982</id>
		<title>GMU:Critical VR Lab II</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=114982"/>
		<updated>2020-05-20T12:51:18Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: /* 22.05.2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Max Neupert]], [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Friday, 08.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab II – Pd Introduction + Individual Unity Support&#039;&#039;&#039; will offer an Introduction to [[Pure Data]] (a visual programming language) by [[Max Neupert]] and furthermore provide individual Support for Unity projects by [[Jörg Brinkmann]]. The whole course will be taught online. Because of the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System, but it will be possible for participants to borrow one of five OculusGO VR glasses and use them for individual projects. The VR Glasses can be send by mail.&lt;br /&gt;
&lt;br /&gt;
Apart from offering individual Unity support and an Introduction to Pure Data the module will offer information about LibPd Unity Integration. Through the use of a libpd wrapper it is possible to spatialise Pure Data patches in Unity and interact with them. The course supports and excercises independent, self-motivated work.&lt;br /&gt;
&lt;br /&gt;
===Recommended Requirements===&lt;br /&gt;
Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
===The GMU-Wiki===&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Special:CreateAccount]]&lt;br /&gt;
&lt;br /&gt;
===Email===&lt;br /&gt;
For individual communication. We might send you download links to material&lt;br /&gt;
&lt;br /&gt;
===Telegram===&lt;br /&gt;
CriticalVR2 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxvIwhVE623C4j3yOg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===BigBlueButton===&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page) ==&lt;br /&gt;
* [[/Hsiao-Pei Kao/]]&lt;br /&gt;
* [[/Kristin Jakubek/]]&lt;br /&gt;
* [[/Zaryab Chaudhry/]]&lt;br /&gt;
* [[/Elliy/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
* [[/Pik Ying Lo/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
&lt;br /&gt;
===Pure Data Introduction===&lt;br /&gt;
&lt;br /&gt;
===Using PDLib with Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===08.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/6bLi3QYtHeN64gZ&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask us anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===22.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Zaryab Chaudhry) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (Pik Ying Lo)&lt;br /&gt;
&lt;br /&gt;
===29.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===05.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===12.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Pd Homework on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===19.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;26.06.2020&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===03.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Unity experiment on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===10.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile to OSC ==&lt;br /&gt;
* [https://sensors2.org/osc/ Sensors2OSC] Android&lt;br /&gt;
* [http://techlife.sg/TLSensor/ TLSensor] iOS&lt;br /&gt;
* [https://www.bitshapesoftware.com/instruments/gyrosc/ GyrOSC] iOS&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;br /&gt;
[[Category:Max Neupert]]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=114981</id>
		<title>GMU:Critical VR Lab II</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Critical_VR_Lab_II&amp;diff=114981"/>
		<updated>2020-05-20T12:50:50Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: /* Student works (after login, please add your name and create a page) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lecturer: [[Max Neupert]], [[Jörg Brinkmann]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credits: 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
Venue: the web&amp;lt;br&amp;gt;&lt;br /&gt;
First Date: Friday, 08.05.2020, 15:30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Critical VR Lab II – Pd Introduction + Individual Unity Support&#039;&#039;&#039; will offer an Introduction to [[Pure Data]] (a visual programming language) by [[Max Neupert]] and furthermore provide individual Support for Unity projects by [[Jörg Brinkmann]]. The whole course will be taught online. Because of the Corona Crisis students won&#039;t be able to work in the Digital Bauhaus Lab and use our VR System, but it will be possible for participants to borrow one of five OculusGO VR glasses and use them for individual projects. The VR Glasses can be send by mail.&lt;br /&gt;
&lt;br /&gt;
Apart from offering individual Unity support and an Introduction to Pure Data the module will offer information about LibPd Unity Integration. Through the use of a libpd wrapper it is possible to spatialise Pure Data patches in Unity and interact with them. The course supports and excercises independent, self-motivated work.&lt;br /&gt;
&lt;br /&gt;
===Recommended Requirements===&lt;br /&gt;
Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones.&lt;br /&gt;
&lt;br /&gt;
==Criteria for passing==&lt;br /&gt;
In order to successfully participate you will have to develop and document your own project on the GMU Wiki&lt;br /&gt;
&lt;br /&gt;
==Communication throughout the semester==&lt;br /&gt;
&lt;br /&gt;
===The GMU-Wiki===&lt;br /&gt;
Here you can find all the info about our class and also present your work linked under your name&amp;lt;br&amp;gt; &lt;br /&gt;
Please create your account under this link with your University email adress:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Special:CreateAccount]]&lt;br /&gt;
&lt;br /&gt;
===Email===&lt;br /&gt;
For individual communication. We might send you download links to material&lt;br /&gt;
&lt;br /&gt;
===Telegram===&lt;br /&gt;
CriticalVR2 will be our collective chatroom&amp;lt;br&amp;gt;&lt;br /&gt;
Please download Telegram and join for group discussions: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://t.me/joinchat/HZlOrxvIwhVE623C4j3yOg&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===BigBlueButton===&lt;br /&gt;
This video conference utility will be used for our meetings and consultations&amp;lt;br&amp;gt;&lt;br /&gt;
To start the conversation click on the link&lt;br /&gt;
&lt;br /&gt;
==Student works (after login, please add your name and create a page) ==&lt;br /&gt;
* [[/Hsiao-Pei Kao/]]&lt;br /&gt;
* [[/Kristin Jakubek/]]&lt;br /&gt;
* [[/Zaryab Chaudhry/]]&lt;br /&gt;
* [[/Elliy/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
* [[/Pik Ying Lo/]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
&lt;br /&gt;
===Pure Data Introduction===&lt;br /&gt;
&lt;br /&gt;
===Using PDLib with Unity===&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===08.05.2020===&lt;br /&gt;
&lt;br /&gt;
please watch the video to get some information about the course &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://cloud.uni-weimar.de/s/6bLi3QYtHeN64gZ&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if you have any questions, feel free to ask us anything when we are meeting in the coming week&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===15.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===22.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (Zaryab Chaudhry) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (Kristin Jakubek) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===29.05.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===05.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===12.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Pd Homework on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===19.06.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;26.06.2020&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations via BBB&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===03.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deadline:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please exhibit a documentation of your Unity experiment on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Max&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
15:30 - 16:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:00 - 16:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
16:30 - 17:00 CEST – (put your name here) &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consultations with Jörg&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
17:00 - 17:30 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
17:30 - 18:00 CEST – (put your name here) &amp;lt;br&amp;gt;&lt;br /&gt;
18:00 - 18:30 CEST – (put your name here)&lt;br /&gt;
&lt;br /&gt;
===10.07.2020===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Online meeting via BBB from 16:00 - 18:00 CEST&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
open the link, to start the video chat in your browser and click &#039;join&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;https://meeting.uni-weimar.de/b/jor-h2y-47z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile to OSC ==&lt;br /&gt;
* [https://sensors2.org/osc/ Sensors2OSC] Android&lt;br /&gt;
* [http://techlife.sg/TLSensor/ TLSensor] iOS&lt;br /&gt;
* [https://www.bitshapesoftware.com/instruments/gyrosc/ GyrOSC] iOS&lt;br /&gt;
&lt;br /&gt;
{{Template:VR Toolbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:SS20]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;br /&gt;
[[Category:Jörg Brinkmann]]&lt;br /&gt;
[[Category:Max Neupert]]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105866</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105866"/>
		<updated>2019-03-20T18:39:29Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: /* Stairs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stairs=&lt;br /&gt;
=====Pik Ying Lo, Media Art and Design (M.F.A) WS2018=====&lt;br /&gt;
&amp;lt;br &lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movements. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow her but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
&lt;br /&gt;
Date: 8 December 2018&amp;lt;br /&amp;gt;&lt;br /&gt;
Duration: 16 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
First, “gemwin” is used to access to the window manager in order to create a window. Then, “gemhead” is used to connect gem objects to the window manager and display video 1 and video 2 by the number added behind. &lt;br /&gt;
&lt;br /&gt;
I decided three ways to manipulate the sequence of the frames. Option 1 is by random movement. However, it could not satisfy the purpose of interactive engagement. Option 2 is by mouse movement in the gem window. However, there is limitation in the movement. Option 3 is audio input. With the use of “adc~”, the microphone could receive sound input. Then, the sound volume is used to manipulate the frames. The total numbers of frames are 469. The volume detected would be linked to the frames between 1 to 469.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the video 2 ran in a reversed order by counting down the frames. When the volume detected is over 60 Hz, video 2, which is flipped horizontally, would be displayed. This would destruct the original sequence of the frames and forms a new order. It evoked an interaction between the audience and the film.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:grab_03.jpeg|200px]]&lt;br /&gt;
[[File:grab_01.jpeg|200px]]&lt;br /&gt;
[[File:grab_02.jpeg|200px]]&lt;br /&gt;
[[File:grab_04.jpeg|200px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot;&amp;gt;https://youtu.be/zT4bLNv0QHU&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[https://drive.google.com/file/d/1yLbUjSGhIHCYWPyUyK2wpV8QrrL5xuva/view?usp=sharing Download my work]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;br /&gt;
*[http://flossmanuals.net/pure-data/ Pure Data FLOSS online manual]&lt;br /&gt;
*[http://www.pd-tutorial.com/english/ Programming Electronic Music in Pd]&lt;br /&gt;
*[https://youtu.be/AnDagpv4kUk Pièce Touchée (Martin Arnold, 1989)]&lt;br /&gt;
*[https://youtu.be/GnpZN2HQ3OQ?t=185 Vertigo (Alfred hitchcock, 1958)]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105865</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105865"/>
		<updated>2019-03-20T18:29:50Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: /* Stairs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stairs=&lt;br /&gt;
=====Pik Ying Lo, Media Art and Design (M.F.A) WS2018=====&lt;br /&gt;
&amp;lt;br &lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movements. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow her but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
&lt;br /&gt;
Date: 8 December 2018&amp;lt;br /&amp;gt;&lt;br /&gt;
Duration: 16 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
First, “gemwin” is used to access to the window manager in order to create a window. Then, “gemhead” is used to connect gem objects to the window manager and display video 1 and video 2 by the number added behind. &lt;br /&gt;
&lt;br /&gt;
I decided three ways to manipulate the sequence of the frames. Option 1 is by random movement. However, it could not satisfy the purpose of interactive engagement. Option 2 is by mouse movement in the gem window. However, there is limitation in the movement. Option 3 is audio input. With the use of “adc~”, the microphone could receive sound input. Then, the sound volume is used to manipulate the frames. The total numbers of frames are 469. The volume detected would be linked to the frames between 1 to 469.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the video 2 ran in a reversed order by counting down the frames. When the volume detected is over 60 Hz, video 2, which is flipped horizontally, would be displayed. This would destruct the original sequence of the frames and forms a new order. It evoked an interaction between the audience and the film.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:grab_03.jpeg|200px]]&lt;br /&gt;
[[File:grab_01.jpeg|200px]]&lt;br /&gt;
[[File:grab_02.jpeg|200px]]&lt;br /&gt;
[[File:grab_04.jpeg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;embedvideo service=&amp;quot;youtube&amp;quot;&amp;gt;https://youtu.be/zT4bLNv0QHU&amp;lt;/embedvideo&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;br /&gt;
*[http://flossmanuals.net/pure-data/ Pure Data FLOSS online manual]&lt;br /&gt;
*[http://www.pd-tutorial.com/english/ Programming Electronic Music in Pd]&lt;br /&gt;
*[https://youtu.be/AnDagpv4kUk Pièce Touchée (Martin Arnold, 1989)]&lt;br /&gt;
*[https://youtu.be/GnpZN2HQ3OQ?t=185 Vertigo (Alfred hitchcock, 1958)]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105859</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105859"/>
		<updated>2019-03-20T18:22:44Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stairs=&lt;br /&gt;
=====Pik Ying Lo, Media Art and Design (M.F.A) WS2018=====&lt;br /&gt;
&amp;lt;br &lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movements. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow her but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
&lt;br /&gt;
Date: 8 December 2018&amp;lt;br /&amp;gt;&lt;br /&gt;
Duration: 16 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
First, “gemwin” is used to access to the window manager in order to create a window. Then, “gemhead” is used to connect gem objects to the window manager and display video 1 and video 2 by the number added behind. &lt;br /&gt;
&lt;br /&gt;
I decided three ways to manipulate the sequence of the frames. Option 1 is by random movement. However, it could not satisfy the purpose of interactive engagement. Option 2 is by mouse movement in the gem window. However, there is limitation in the movement. Option 3 is audio input. With the use of “adc~”, the microphone could receive sound input. Then, the sound volume is used to manipulate the frames. The total numbers of frames are 469. The volume detected would be linked to the frames between 1 to 469.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the video 2 ran in a reversed order by counting down the frames. When the volume detected is over 60 Hz, video 2, which is flipped horizontally, would be displayed. This would destruct the original sequence of the frames and forms a new order. It evoked an interaction between the audience and the film.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:grab_03.jpeg|200px]]&lt;br /&gt;
[[File:grab_01.jpeg|200px]]&lt;br /&gt;
[[File:grab_02.jpeg|200px]]&lt;br /&gt;
[[File:grab_04.jpeg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;br /&gt;
*[http://flossmanuals.net/pure-data/ Pure Data FLOSS online manual]&lt;br /&gt;
*[http://www.pd-tutorial.com/english/ Programming Electronic Music in Pd]&lt;br /&gt;
*[https://youtu.be/AnDagpv4kUk Pièce Touchée (Martin Arnold, 1989)]&lt;br /&gt;
*[https://youtu.be/GnpZN2HQ3OQ?t=185 Vertigo (Alfred hitchcock, 1958)]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_04.jpeg&amp;diff=105858</id>
		<title>File:Grab 04.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_04.jpeg&amp;diff=105858"/>
		<updated>2019-03-20T18:20:50Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_03.jpeg&amp;diff=105857</id>
		<title>File:Grab 03.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_03.jpeg&amp;diff=105857"/>
		<updated>2019-03-20T18:20:30Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_02.jpeg&amp;diff=105856</id>
		<title>File:Grab 02.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_02.jpeg&amp;diff=105856"/>
		<updated>2019-03-20T18:20:10Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_01.jpeg&amp;diff=105855</id>
		<title>File:Grab 01.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Grab_01.jpeg&amp;diff=105855"/>
		<updated>2019-03-20T18:18:52Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105835</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105835"/>
		<updated>2019-03-20T17:41:25Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stairs=&lt;br /&gt;
=====Pik Ying Lo, Media Art and Design (M.F.A) WS2018=====&lt;br /&gt;
&amp;lt;br &lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movements. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow her but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
&lt;br /&gt;
Date: 8 December 2018&amp;lt;br /&amp;gt;&lt;br /&gt;
Duration: 16 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
First, “gemwin” is used to access to the window manager in order to create a window. Then, “gemhead” is used to connect gem objects to the window manager and display video 1 and video 2 by the number added behind. &lt;br /&gt;
&lt;br /&gt;
I decided three ways to manipulate the sequence of the frames. Option 1 is by random movement. However, it could not satisfy the purpose of interactive engagement. Option 2 is by mouse movement in the gem window. However, there is limitation in the movement. Option 3 is audio input. With the use of “adc~”, the microphone could receive sound input. Then, the sound volume is used to manipulate the frames. The total numbers of frames are 469. The volume detected would be linked to the frames between 1 to 469.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the video 2 ran in a reversed order by counting down the frames. When the volume detected is over 60 Hz, video 2, which is flipped horizontally, would be displayed. This would destruct the original sequence of the frames and forms a new order. It evoked an interaction between the audience and the film.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;br /&gt;
*[http://flossmanuals.net/pure-data/ Pure Data FLOSS online manual]&lt;br /&gt;
*[http://www.pd-tutorial.com/english/ Programming Electronic Music in Pd]&lt;br /&gt;
*[https://youtu.be/AnDagpv4kUk Pièce Touchée (Martin Arnold, 1989)]&lt;br /&gt;
*[https://youtu.be/GnpZN2HQ3OQ?t=185 Vertigo (Alfred hitchcock, 1958)]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105734</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105734"/>
		<updated>2019-03-20T15:00:18Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: /* Stairs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stairs=&lt;br /&gt;
=====Pik Ying Lo, Media Art and Design (M.F.A) WS2018=====&lt;br /&gt;
&amp;lt;br &lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movements. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow her but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
&lt;br /&gt;
Date: 8 December 2018&amp;lt;br /&amp;gt;&lt;br /&gt;
Duration: 16 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
First, “gemwin” is used to access to the window manager in order to create a window. Then, “gemhead” is used to connect gem objects to the window manager and display video 1 and video 2 by the number added behind. &lt;br /&gt;
&lt;br /&gt;
I decided three ways to manipulate the sequence of the frames. Option 1 is by random movement. However, it could not satisfy the purpose of interactive engagement. Option 2 is by mouse movement in the gem window. However, there is limitation in the movement. Option 3 is audio input. With the use of “adc~”, the microphone could receive sound input. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;br /&gt;
*[http://flossmanuals.net/pure-data/ Pure Data FLOSS online manual]&lt;br /&gt;
*[http://www.pd-tutorial.com/english/ Programming Electronic Music in Pd]&lt;br /&gt;
*[https://youtu.be/AnDagpv4kUk Pièce Touchée (Martin Arnold, 1989)]&lt;br /&gt;
*[https://youtu.be/GnpZN2HQ3OQ?t=185 Vertigo (Alfred hitchcock, 1958)]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105729</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105729"/>
		<updated>2019-03-20T14:26:03Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: /* Stairs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stairs=&lt;br /&gt;
=====Pik Ying Lo, Media Art and Design (M.F.A) WS2018=====&lt;br /&gt;
&amp;lt;br &lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movements. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow her but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
&lt;br /&gt;
Date: 8 December 2018&amp;lt;br /&amp;gt;&lt;br /&gt;
Duration: 16 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;br /&gt;
*[http://flossmanuals.net/pure-data/ Pure Data FLOSS online manual]&lt;br /&gt;
*[http://www.pd-tutorial.com/english/ Programming Electronic Music in Pd]&lt;br /&gt;
*[https://youtu.be/AnDagpv4kUk Pièce Touchée (Martin Arnold, 1989)]&lt;br /&gt;
*[https://youtu.be/GnpZN2HQ3OQ?t=185 Vertigo (Alfred hitchcock, 1958)]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105725</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105725"/>
		<updated>2019-03-20T14:04:22Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stairs=&lt;br /&gt;
=====Pik Ying Lo, Media Art and Design (M.F.A) WS2018=====&lt;br /&gt;
&amp;lt;br &lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movements. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow her but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Pure Data FLOSS online manual - http://flossmanuals.net/pure-data/&lt;br /&gt;
&lt;br /&gt;
Programming Electronic Music in Pd - http://www.pd-tutorial.com/english/&lt;br /&gt;
&lt;br /&gt;
Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105713</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105713"/>
		<updated>2019-03-20T10:05:28Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movement. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow she but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Pure Data FLOSS online manual - http://flossmanuals.net/pure-data/&lt;br /&gt;
&lt;br /&gt;
Programming Electronic Music in Pd - http://www.pd-tutorial.com/english/&lt;br /&gt;
&lt;br /&gt;
Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105712</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105712"/>
		<updated>2019-03-20T10:04:25Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movement. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow she but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:final_patch.png|1000px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Pure Data FLOSS online manual - http://flossmanuals.net/pure-data/&lt;br /&gt;
&lt;br /&gt;
Programming Electronic Music in Pd - http://www.pd-tutorial.com/english/&lt;br /&gt;
&lt;br /&gt;
Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Final_patch.png&amp;diff=105711</id>
		<title>File:Final patch.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Final_patch.png&amp;diff=105711"/>
		<updated>2019-03-20T10:01:31Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105710</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=105710"/>
		<updated>2019-03-20T09:51:54Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Inspiration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The project is inspired by two old films. The first one is titled Pièce Touchée (1989) by Martin Arnold. This is an analysis of a pre-existing film, which is a 1954 film titled The Human Jungle by Joseph M. Newman. He extracted 18 second from that film as a material and reorganised the frames to 16 minutes. He stressed and twisted the original’s narrative and formed a backwards and forwards movement. &lt;br /&gt;
&lt;br /&gt;
It is surprised that a new concept is evoked by destruction and decomposition. Usually, the raw materials are so much longer than the final version. However, he created a new film by reorder sequence of the frames and challenged the concept of space and time in a film.  &lt;br /&gt;
&lt;br /&gt;
The second film is Vertigo (Alfred hitchcock, 1958). In the film, there was a scene showing that a actress runned into the church and up the bell tower. And the actor wanted to follow she but halted on the steps by his acrophobia. The scene was ended with the falls of the actress from the tower. The filming location was tower’s staircase which was assembled inside a studio.&lt;br /&gt;
&lt;br /&gt;
The space in the stair created a feeling of infinity. It forms a spiral and people could only walk within it and never able to escape. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The project is presented by a short video showing people climbing up the stairs and some of them are going downstairs. The purpose is to reflect, repeat and delay the movements in order to reconstruct the new sequence of the frames.  &lt;br /&gt;
&lt;br /&gt;
Audience can interact with the video by creating sound. The sound input received then reorganize the sequence of the frames, making it flows in a new order.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implementation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The raw material is filmed in the main building in the Bauhaus University Weimar.&lt;br /&gt;
The project is built with Pure Data, which is a real-time graphical programming environment for audio, video and graphical processing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Pure Data FLOSS online manual - http://flossmanuals.net/pure-data/&lt;br /&gt;
Programming Electronic Music in Pd - http://www.pd-tutorial.com/english/&lt;br /&gt;
&lt;br /&gt;
Chung, Bryan WC. (2013) Multimedia programming with Pure Data : a comprehensive guide for digital artists for creating rich interactive multimedia applications using Pure Data. UK: Packt Publishing Ltd.&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=101089</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=101089"/>
		<updated>2018-11-19T09:18:44Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.tate.org.uk/art/artworks/fast-cnn-concatenated-t13707 CNN Concatenated]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
19 Nov 2018&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/hknVoAoyy-k Nobody Canna Cross It]&lt;br /&gt;
&lt;br /&gt;
Year: 2011&lt;br /&gt;
&lt;br /&gt;
Origin: Jamaican news clip + remix by DJ Powa&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nobody Canna Cross It&amp;quot; is a video remix series based on a Jamaican news interview clip with a local Mavis Bank resident Clifton Brown about the flooding of Yallahs River in June 2011. Following the broadcast of the interview, many Jamaicans took note of Clifton&#039;s unique &amp;quot;twang accent&amp;quot; and began creating remixes and tributes.&lt;br /&gt;
&lt;br /&gt;
[https://knowyourmeme.com/memes/nobody-canna-cross-it References]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=101088</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=101088"/>
		<updated>2018-11-19T09:16:35Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.tate.org.uk/art/artworks/fast-cnn-concatenated-t13707 CNN Concatenated]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
19 Nov 2018&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/hknVoAoyy-k Nobody Canna Cross It]&lt;br /&gt;
&lt;br /&gt;
Year: 2011&lt;br /&gt;
&lt;br /&gt;
Origin: Jamaican news clip + remix by DJ Powa&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nobody Canna Cross It&amp;quot; is a video remix series based on a Jamaican news interview clip with a local Mavis Bank resident Clifton Brown about the flooding of Yallahs River in June 2011. Following the broadcast of the interview, many Jamaicans took note of Clifton&#039;s unique &amp;quot;twang accent&amp;quot; and began creating remixes and tributes.&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=100345</id>
		<title>GMU:Bits, Beats &amp; Pieces/Ariel Lo, Pik Ying</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces/Ariel_Lo,_Pik_Ying&amp;diff=100345"/>
		<updated>2018-11-05T09:21:03Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: Created page with &amp;quot;[https://www.tate.org.uk/art/artworks/fast-cnn-concatenated-t13707 CNN Concatenated]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.tate.org.uk/art/artworks/fast-cnn-concatenated-t13707 CNN Concatenated]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=99370</id>
		<title>GMU:Bits, Beats &amp; Pieces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=99370"/>
		<updated>2018-10-22T09:29:49Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[GMU:Max Neupert|Max Neupert]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Mondays, 09:15-12:30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]],  [[Marienstraße 7b/204|Raum 204]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; Monday, 15th of October 09:00-12:30&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit==&lt;br /&gt;
&lt;br /&gt;
Als der Experimentalfilmer Martin Arnold 1989 mit „Pièce Touchée“ Micro-editing mit Found-Footage betrieb, war dieser Begriff noch nicht erfunden. Steina Vasulka, Granular Synthesis und viele weiter Künstler folgten in der Untersuchung einer Ästhetik der zeitlichen Dekonstruktion und Neu-Zusammensetzung von Bewegtbildern. In der Popkultur wurde dieses „audiovisuelle Cut-Up“ genutzt um das Bildsprache des Musikvideo zu erweitern und das Publikum von Live-Performances in den Bann zu ziehen. Cut Chemist und Ninja Tunes’ Coldcut und Hextatic wurden mit ihren audiovisuellen Shows und Videoclips bekannt.&lt;br /&gt;
Heute ist digitales Video eine schier unerschöpfliche Quelle an „Found Footage“ welche durch Plattformen wie YouTube, als eine Datenbank an bewegtem Bildern fast aller Art jederzeit und jedem zugänglich ist. Sie machten popkulturelle Phänomene wie Supercuts möglich: Aneinanderreihungen von kurzen sich gleichenden Szenen. Martin Arnolds mühsame Montagen von vor 30 Jahren erscheinen im Kontext dieser Subkulturen wie archaischer YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
Im Kurs Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit schlagen wir die Brücke von Audio zu Video. Wir untersuchen und besprechen Beispiele künstlerischer Arbeiten aus Medienkunst, Experimentalfilm und Popkultur und schaffen eigene Arbeiten mit den Möglichkeiten von heute. Dabei lernen wir die Werkzeuge kennen die uns diese Arbeiten ermöglichen: Pure Data und Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime==&lt;br /&gt;
&lt;br /&gt;
When experimental filmmaker Martin Arnold 1989 made “Pièce Touchée” from found-footage, it was micro-editing before the term was invented. Steina Vasulka, Granular Synthesis and many other artists followed in exploring an aesthetic of deconstruction and reassembly of the timeline in moving images. In pop culture this “audiovisual cut-up” was used to expand the visual language of music clips and to have the audiences of live performances spellbound. Cut Chemist and Ninja Tunes’ Coldcut and Hextatic became famous for their audiovisual Shows and Videoclips.&lt;br /&gt;
Today digital video is an almost infinite source of found footage which has been made accessible to anyone, anytime through platforms like YouTube, essentially databases for moving images of almost any kind. They enabled pop culture phenomenons like supercuts: compilations of short shots of the same action. In the context of those subcultures Arnolds’ tedious montages from 30 years ago appear like archaic YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
In the class Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime we are working with audiovisual material bridging Audio and Video. We will survey and discuss examples of creative Works from media art, experimental filmmaking and popular culture and create own works with the possibilities of today. On the way we will learn the tools which enable us to do so: Pure Data and Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
==Workshop files==&lt;br /&gt;
* [[Audiovideo]]&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===2018-10-15===&lt;br /&gt;
Discussed:&lt;br /&gt;
* [http://www.gabrielshalom.com/#/house/ Gabriel Shalom: House]&lt;br /&gt;
* [https://www.youtube.com/watch?v=B8-QDCKdVO4 Coldcut/Hextatic: Timber]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eRlhKaxcKpA Sven König: sCrAmBlEd?HaCkZ!]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzqumbhfxRo Lasse Gjertsen: Amateur]&lt;br /&gt;
&lt;br /&gt;
===2018-10-22===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=AnDagpv4kUk Martin Arnold]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Student Works==&lt;br /&gt;
&lt;br /&gt;
* [[/Max Neupert/]]&lt;br /&gt;
*[[/Pedro Ramos/]]&lt;br /&gt;
* [[/Sarah Pacheco Alvim/]]&lt;br /&gt;
* [[/Sandra Anhalt/]]&lt;br /&gt;
* [[/Lalalolo/]]&lt;br /&gt;
*[[/FangSheng Chou/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
*[[/Yifen Jiang/]]&lt;br /&gt;
*[[/Paloma Llambias/]]&lt;br /&gt;
*[[/Laith Aladwan/]]&lt;br /&gt;
*[[/Ariel Lo, Pik Ying/]]&lt;br /&gt;
*[[/Deniz Ekin Polat/]]&lt;br /&gt;
* [[/Laura Giraldo/]]&lt;br /&gt;
* [[/Jonas Obertüfer/]]&lt;br /&gt;
* [[/Tim Brückmann/]]&lt;br /&gt;
*[[/Joanna Bou Fadel/]]&lt;br /&gt;
[[Category:Max Neupert]]&lt;br /&gt;
[[Category:WS18]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=99347</id>
		<title>GMU:Bits, Beats &amp; Pieces</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:Bits,_Beats_%26_Pieces&amp;diff=99347"/>
		<updated>2018-10-22T07:56:48Z</updated>

		<summary type="html">&lt;p&gt;Ariello2018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[GMU:Max Neupert|Max Neupert]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Date:&#039;&#039; Mondays, 09:15-12:30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; [[Marienstraße 7b]],  [[Marienstraße 7b/204|Raum 204]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; Monday, 15th of October 09:00-12:30&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit==&lt;br /&gt;
&lt;br /&gt;
Als der Experimentalfilmer Martin Arnold 1989 mit „Pièce Touchée“ Micro-editing mit Found-Footage betrieb, war dieser Begriff noch nicht erfunden. Steina Vasulka, Granular Synthesis und viele weiter Künstler folgten in der Untersuchung einer Ästhetik der zeitlichen Dekonstruktion und Neu-Zusammensetzung von Bewegtbildern. In der Popkultur wurde dieses „audiovisuelle Cut-Up“ genutzt um das Bildsprache des Musikvideo zu erweitern und das Publikum von Live-Performances in den Bann zu ziehen. Cut Chemist und Ninja Tunes’ Coldcut und Hextatic wurden mit ihren audiovisuellen Shows und Videoclips bekannt.&lt;br /&gt;
Heute ist digitales Video eine schier unerschöpfliche Quelle an „Found Footage“ welche durch Plattformen wie YouTube, als eine Datenbank an bewegtem Bildern fast aller Art jederzeit und jedem zugänglich ist. Sie machten popkulturelle Phänomene wie Supercuts möglich: Aneinanderreihungen von kurzen sich gleichenden Szenen. Martin Arnolds mühsame Montagen von vor 30 Jahren erscheinen im Kontext dieser Subkulturen wie archaischer YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
Im Kurs Bits, Beats &amp;amp; Pieces - Video Cut-Up in Echtzeit schlagen wir die Brücke von Audio zu Video. Wir untersuchen und besprechen Beispiele künstlerischer Arbeiten aus Medienkunst, Experimentalfilm und Popkultur und schaffen eigene Arbeiten mit den Möglichkeiten von heute. Dabei lernen wir die Werkzeuge kennen die uns diese Arbeiten ermöglichen: Pure Data und Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime==&lt;br /&gt;
&lt;br /&gt;
When experimental filmmaker Martin Arnold 1989 made “Pièce Touchée” from found-footage, it was micro-editing before the term was invented. Steina Vasulka, Granular Synthesis and many other artists followed in exploring an aesthetic of deconstruction and reassembly of the timeline in moving images. In pop culture this “audiovisual cut-up” was used to expand the visual language of music clips and to have the audiences of live performances spellbound. Cut Chemist and Ninja Tunes’ Coldcut and Hextatic became famous for their audiovisual Shows and Videoclips.&lt;br /&gt;
Today digital video is an almost infinite source of found footage which has been made accessible to anyone, anytime through platforms like YouTube, essentially databases for moving images of almost any kind. They enabled pop culture phenomenons like supercuts: compilations of short shots of the same action. In the context of those subcultures Arnolds’ tedious montages from 30 years ago appear like archaic YouTube Poop.&lt;br /&gt;
&lt;br /&gt;
In the class Bits, Beats &amp;amp; Pieces - Video Cut-Up in Realtime we are working with audiovisual material bridging Audio and Video. We will survey and discuss examples of creative Works from media art, experimental filmmaking and popular culture and create own works with the possibilities of today. On the way we will learn the tools which enable us to do so: Pure Data and Open Frameworks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syllabus==&lt;br /&gt;
&lt;br /&gt;
===2018-10-15===&lt;br /&gt;
Discussed:&lt;br /&gt;
* [http://www.gabrielshalom.com/#/house/ Gabriel Shalom: House]&lt;br /&gt;
* [https://www.youtube.com/watch?v=B8-QDCKdVO4 Coldcut/Hextatic: Timber]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eRlhKaxcKpA Sven König: sCrAmBlEd?HaCkZ!]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzqumbhfxRo Lasse Gjertsen: Amateur]&lt;br /&gt;
&lt;br /&gt;
===2018-10-22===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=AnDagpv4kUk Martin Arnold]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Student Works==&lt;br /&gt;
&lt;br /&gt;
* [[/Max Neupert/]]&lt;br /&gt;
*[[/Pedro Ramos/]]&lt;br /&gt;
* [[/Sarah Pacheco Alvim/]]&lt;br /&gt;
* [[/Sandra Anhalt/]]&lt;br /&gt;
* [[/Lalalolo/]]&lt;br /&gt;
*[[/FangSheng Chou/]]&lt;br /&gt;
* [[/Joel Schäfer/]]&lt;br /&gt;
*[[/Yifen Jiang/]]&lt;br /&gt;
* [[/Clemens/]]&lt;br /&gt;
*[[/Paloma Llambias/]]&lt;br /&gt;
*[[/Laith Aladwan/]]&lt;br /&gt;
*[[/Ariel Lo, Pik Ying/]]&lt;br /&gt;
[[Category:Max Neupert]]&lt;br /&gt;
[[Category:WS18]]&lt;br /&gt;
[[Category:Werkmodul]]&lt;br /&gt;
[[Category:Fachmodul]]&lt;/div&gt;</summary>
		<author><name>Ariello2018</name></author>
	</entry>
</feed>