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		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140685</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140685"/>
		<updated>2025-02-24T21:18:35Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ===&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. It was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull them off with our skillset. At first, we thought of the concept of a plant which talks when people step close. It could have verbalized that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the &amp;quot;help&amp;quot; of the visitors to fulfil these needs. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. That way, if too many people were in the room, the plant would have sensed a disharmony and an according dystopian noise would have been played. Other sensors could have been a moisture sensor for the soil or a sound sensor so that the plant could react to the sound like a stressed zoo animal held captive. We also thought about an additional light that could shine on a spectrum to show happiness or overstimulation. Another idea of portraying the discomfort or wellbeing of the plant would have been a shivering motion or gentle movement according to its mood and wellbeing. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: The plant would have taken on the role of a dependent marionette and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ===&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. For additional absurdity, we made the actors fake plants instead of real ones. For the play, we made up the following actors:  &lt;br /&gt;
&lt;br /&gt;
[[File:Hjesdnfjkcsd.png|thumb|598x598px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather being (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;mini fake&#039;&#039;&#039; plant in the role of: the lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially, we thought about utilising a humidity sensor and real plants that would trigger the play. But because of the long drying period it would take too long to bring the humidity levels back down, which would mean the play would be either triggered all the time or not at all because the humidity factor would remain the same. &lt;br /&gt;
&lt;br /&gt;
When experimenting with some real plants, we considered the possibility of triggering the plasma ball with the conductibility of real plant leaves. However, the conductibility turned out to be minimal and the effect did not suffice nor look impressive enough as the contact with the plant did not produce a large enough lightning bolt in the plasma ball. This is why we decided upon fake plants, which also raised the irony of the topic.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The concept&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== first concept: ====&lt;br /&gt;
[[File:Ashdnjkan.png|thumb|1064x1064px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== final concept: ====&lt;br /&gt;
[[File:Uwiadhsxkqw.png|center|thumb|588x588px]]&lt;br /&gt;
The first concept included a real plant with a humidity sensor in its soil. The plant and humidity sensor would then be sprayed with water. The sensor would measure higher humidity levels and after reaching a certain threshold, music would be played. Then, the music and its bass would turn on the plasma lamp and make it glow to the beat. &lt;br /&gt;
&lt;br /&gt;
Due to the issue with the humidity sensor, we finalised a different concept: We thought about the plant and its autonomy. The first concept relied on humans spraying the water bottle, which is why we changed it to make the plant more autonomous: The final idea focuses on nature and plants, recreating a thunderstorm. For this concept, the music was programmed to be played in random intervals between 5 and 10 minutes. As soon as it starts, the plasma lamp reacts as well. After one random song out of our selection is played, a dialogue between the actors is played as an audio. The plants&#039; dialogue also triggers the plasma lamp, therefore controlling the weather. As soon as the dialogue is over, the spray bottle is programmed to spray the audience standing in front of Plant Plant Play. It is a small, playful act of revenge on humankind by nature. After, another random song about rain is played. After 5-10 minutes, the play repeats. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;The play&#039;s dialogue:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather being:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather being&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:8486D817-0C63-4C22-B2CB-BD4551AE964D 1 105 c.jpg|327x327px]][[File:4350D8D2-E833-4A0E-8C9E-9E0B3EBBE142 1 105 c.jpg|328x328px]][[File:48EBCAA6-C46E-4055-AE64-E496BEECB405 1 105 c.jpg|329x329px]][[File:F87EADF5-D935-49FD-B2ED-4F6B7336AEA5 1 105 c.jpg|329x329px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Skizzen:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Zeichnung.png|403x403px]][[File:Zeichnung 2.png|402x402px]][[File:Zeichnung 3.png|404x404px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Practical Implementation:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Experiment-_touching_plant_1.jpg|229x229px]][[File:Opened spray bottle.png|232x232px]][[File:Project &amp;quot;cutting&amp;quot;.jpg|233x233px]][[File:Cutting finished.jpg|233x233px]][[File:CBC80DEC-1BA0-447B-9DD3-7DD83F766B15 1 105 c.jpg|225x225px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Jpg.jpg|226x226px]][[File:40D3E981-C1C6-4794-BC37-309C37406306 1 105 c.jpg|227x227px]][[File:98D36E9E-A2B6-4C28-A6EB-3CC21C094CD1 1 105 c.jpg|227x227px]][[File:67D583D7-9439-490D-9C8A-0E7A66DC8DE3 1 105 c.jpg|226x226px]][[File:6E398F8B-0A53-41CE-870E-ABA604C64872 1 105 c.jpg|226x226px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Codes:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
code for VS Code: the spray bottle&lt;br /&gt;
[[File:Spray bottle.pdf|thumb|left]]&lt;br /&gt;
[[File:ProcessingToESP processing Kopie.pde|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
code for processing: the music and dialogue&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;Winterwerkschau:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
Unfortunately, some members of the audience found the dialogue challenging to follow, due to a lack of concentration or a lack of context. However, we are pleased to have appealed to a wide range of visitors, including younger and older demographics. In fact, some people were so intrigued by the theatre interior that they even put their heads into the theatre (with consent). Others also expressed a desire to touch the plasma lamp and were curious about the next step in the performance. &lt;br /&gt;
&lt;br /&gt;
[[File:Video_Winterwerkschau.mp4]]&lt;br /&gt;
[[File:Imagejklamsx.png|left|thumb|617x617px]]&lt;br /&gt;
[[File:Imagebhkjn.png|thumb|574x574px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Reflection:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
During the winterwerkschau we noticed that the attention span of the visitors unfortunately was very short. Many did not stay in front of the theatre for a long time and did not watch the entire play. Many had an attention span of roughly 20 seconds.&lt;br /&gt;
&lt;br /&gt;
As a conclusion to keep in mind for the future, we would therefore shorten the length of the dialog significantly and have the spray bottle spray more frequently throughout the play to make it a more thrilling, unexpected experience.&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Imagejklamsx.png&amp;diff=140684</id>
		<title>File:Imagejklamsx.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Imagejklamsx.png&amp;diff=140684"/>
		<updated>2025-02-24T21:17:29Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hsdjcnd&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140683</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140683"/>
		<updated>2025-02-24T21:15:53Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ===&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. It was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull them off with our skillset. At first, we thought of the concept of a plant which talks when people step close. It could have verbalized that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the &amp;quot;help&amp;quot; of the visitors to fulfil these needs. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. That way, if too many people were in the room, the plant would have sensed a disharmony and an according dystopian noise would have been played. Other sensors could have been a moisture sensor for the soil or a sound sensor so that the plant could react to the sound like a stressed zoo animal held captive. We also thought about an additional light that could shine on a spectrum to show happiness or overstimulation. Another idea of portraying the discomfort or wellbeing of the plant would have been a shivering motion or gentle movement according to its mood and wellbeing. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: The plant would have taken on the role of a dependent marionette and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ===&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. For additional absurdity, we made the actors fake plants instead of real ones. For the play, we made up the following actors:  &lt;br /&gt;
&lt;br /&gt;
[[File:Hjesdnfjkcsd.png|thumb|598x598px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather being (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;mini fake&#039;&#039;&#039; plant in the role of: the lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially, we thought about utilising a humidity sensor and real plants that would trigger the play. But because of the long drying period it would take too long to bring the humidity levels back down, which would mean the play would be either triggered all the time or not at all because the humidity factor would remain the same. &lt;br /&gt;
&lt;br /&gt;
When experimenting with some real plants, we considered the possibility of triggering the plasma ball with the conductibility of real plant leaves. However, the conductibility turned out to be minimal and the effect did not suffice nor look impressive enough as the contact with the plant did not produce a large enough lightning bolt in the plasma ball. This is why we decided upon fake plants, which also raised the irony of the topic.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The concept&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== first concept: ====&lt;br /&gt;
[[File:Ashdnjkan.png|thumb|1064x1064px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== final concept: ====&lt;br /&gt;
[[File:Uwiadhsxkqw.png|center|thumb|588x588px]]&lt;br /&gt;
The first concept included a real plant with a humidity sensor in its soil. The plant and humidity sensor would then be sprayed with water. The sensor would measure higher humidity levels and after reaching a certain threshold, music would be played. Then, the music and its bass would turn on the plasma lamp and make it glow to the beat. &lt;br /&gt;
&lt;br /&gt;
Due to the issue with the humidity sensor, we finalised a different concept: We thought about the plant and its autonomy. The first concept relied on humans spraying the water bottle, which is why we changed it to make the plant more autonomous: The final idea focuses on nature and plants, recreating a thunderstorm. For this concept, the music was programmed to be played in random intervals between 5 and 10 minutes. As soon as it starts, the plasma lamp reacts as well. After one random song out of our selection is played, a dialogue between the actors is played as an audio. The plants&#039; dialogue also triggers the plasma lamp, therefore controlling the weather. As soon as the dialogue is over, the spray bottle is programmed to spray the audience standing in front of Plant Plant Play. It is a small, playful act of revenge on humankind by nature. After, another random song about rain is played. After 5-10 minutes, the play repeats. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;The play&#039;s dialogue:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather being:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather being&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:8486D817-0C63-4C22-B2CB-BD4551AE964D 1 105 c.jpg|327x327px]][[File:4350D8D2-E833-4A0E-8C9E-9E0B3EBBE142 1 105 c.jpg|328x328px]][[File:48EBCAA6-C46E-4055-AE64-E496BEECB405 1 105 c.jpg|329x329px]][[File:F87EADF5-D935-49FD-B2ED-4F6B7336AEA5 1 105 c.jpg|329x329px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Skizzen:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Zeichnung.png|403x403px]][[File:Zeichnung 2.png|402x402px]][[File:Zeichnung 3.png|404x404px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Practical Implementation:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Experiment-_touching_plant_1.jpg|229x229px]][[File:Opened spray bottle.png|232x232px]][[File:Project &amp;quot;cutting&amp;quot;.jpg|233x233px]][[File:Cutting finished.jpg|233x233px]][[File:CBC80DEC-1BA0-447B-9DD3-7DD83F766B15 1 105 c.jpg|225x225px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Jpg.jpg|226x226px]][[File:40D3E981-C1C6-4794-BC37-309C37406306 1 105 c.jpg|227x227px]][[File:98D36E9E-A2B6-4C28-A6EB-3CC21C094CD1 1 105 c.jpg|227x227px]][[File:67D583D7-9439-490D-9C8A-0E7A66DC8DE3 1 105 c.jpg|226x226px]][[File:6E398F8B-0A53-41CE-870E-ABA604C64872 1 105 c.jpg|226x226px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Codes:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
code for VS Code: the spray bottle&lt;br /&gt;
[[File:Spray bottle.pdf|thumb|left]]&lt;br /&gt;
[[File:ProcessingToESP processing Kopie.pde|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
code for processing: the music and dialogue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Winterwerkschau:&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, some members of the audience found the dialogue challenging to follow, due to a lack of concentration or a lack of context. However, we are pleased to have appealed to a wide range of visitors, including younger and older demographics. In fact, some people were so intrigued by the theatre interior that they even put their heads into the theatre (with consent). Others also expressed a desire to touch the plasma lamp and were curious about the next step in the performance. &lt;br /&gt;
&lt;br /&gt;
[[File:Video_Winterwerkschau.mp4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Imagebhkjn.png|thumb|530x530px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Reflection:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
During the winterwerkschau we noticed that the attention span of the visitors unfortunately was very short. Many did not stay in front of the theatre for a long time and did not watch the entire play. Many had an attention span of roughly 20 seconds.&lt;br /&gt;
&lt;br /&gt;
As a conclusion to keep in mind for the future, we would therefore shorten the length of the dialog significantly and have the spray bottle spray more frequently throughout the play to make it a more thrilling, unexpected experience.&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Imagebhkjn.png&amp;diff=140682</id>
		<title>File:Imagebhkjn.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Imagebhkjn.png&amp;diff=140682"/>
		<updated>2025-02-24T21:15:19Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;imagendsjkc&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140447</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140447"/>
		<updated>2025-02-21T21:45:13Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ===&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. It was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull them off with our skillset. At first, we thought of the concept of a plant which talks when people step close. It could have verbalized that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the &amp;quot;help&amp;quot; of the visitors to fulfil these needs. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. That way, if too many people were in the room, the plant would have sensed a disharmony and an according dystopian noise would have been played. Other sensors could have been a moisture sensor for the soil or a sound sensor so that the plant could react to the sound like a stressed zoo animal held captive. We also thought about an additional light that could shine on a spectrum to show happiness or overstimulation. Another idea of portraying the discomfort or wellbeing of the plant would have been a shivering motion or gentle movement according to its mood and wellbeing. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: The plant would have taken on the role of a dependent marionette and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ===&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. For additional absurdity, we made the actors fake plants instead of real ones. For the play, we made up the following actors:  &lt;br /&gt;
&lt;br /&gt;
[[File:Hjesdnfjkcsd.png|thumb|598x598px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather being (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;mini fake&#039;&#039;&#039; plant in the role of: the lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially, we thought about utilising a humidity sensor and real plants that would trigger the play. But because of the long drying period it would take too long to bring the humidity levels back down, which would mean the play would be either triggered all the time or not at all because the humidity factor would remain the same. &lt;br /&gt;
&lt;br /&gt;
When experimenting with some real plants, we considered the possibility of triggering the plasma ball with the conductibility of real plant leaves. However, the conductibility turned out to be minimal and the effect did not suffice nor look impressive enough as the contact with the plant did not produce a large enough lightning bolt in the plasma ball. This is why we decided upon fake plants, which also raised the irony of the topic.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The concept&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== first concept: ====&lt;br /&gt;
[[File:Ashdnjkan.png|thumb|1064x1064px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== final concept: ====&lt;br /&gt;
[[File:Uwiadhsxkqw.png|center|thumb|588x588px]]&lt;br /&gt;
The first concept included a real plant with a humidity sensor in its soil. The plant and humidity sensor would then be sprayed with water. The sensor would measure higher humidity levels and after reaching a certain threshold, music would be played. Then, the music and its bass would turn on the plasma lamp and make it glow to the beat. &lt;br /&gt;
&lt;br /&gt;
Due to the issue with the humidity sensor, we finalised a different concept: We thought about the plant and its autonomy. The first concept relied on humans spraying the water bottle, which is why we changed it to make the plant more autonomous: The final idea focuses on nature and plants, recreating a thunderstorm. For this concept, the music was programmed to be played in random intervals between 5 and 10 minutes. As soon as it starts, the plasma lamp reacts as well. After one random song out of our selection is played, a dialogue between the actors is played as an audio. The plants&#039; dialogue also triggers the plasma lamp, therefore controlling the weather. As soon as the dialogue is over, the spray bottle is programmed to spray the audience standing in front of Plant Plant Play. It is a small, playful act of revenge on humankind by nature. After, another random song about rain is played. After 5-10 minutes, the play repeats. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;The play&#039;s dialogue:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather being:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather being&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:8486D817-0C63-4C22-B2CB-BD4551AE964D 1 105 c.jpg|327x327px]][[File:4350D8D2-E833-4A0E-8C9E-9E0B3EBBE142 1 105 c.jpg|328x328px]][[File:48EBCAA6-C46E-4055-AE64-E496BEECB405 1 105 c.jpg|329x329px]][[File:F87EADF5-D935-49FD-B2ED-4F6B7336AEA5 1 105 c.jpg|329x329px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Skizzen:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Zeichnung.png|403x403px]][[File:Zeichnung 2.png|402x402px]][[File:Zeichnung 3.png|404x404px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Practical Implementation:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Experiment-_touching_plant_1.jpg|229x229px]][[File:Opened spray bottle.png|232x232px]][[File:Project &amp;quot;cutting&amp;quot;.jpg|233x233px]][[File:Cutting finished.jpg|233x233px]][[File:CBC80DEC-1BA0-447B-9DD3-7DD83F766B15 1 105 c.jpg|225x225px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Jpg.jpg|226x226px]][[File:40D3E981-C1C6-4794-BC37-309C37406306 1 105 c.jpg|227x227px]][[File:98D36E9E-A2B6-4C28-A6EB-3CC21C094CD1 1 105 c.jpg|227x227px]][[File:67D583D7-9439-490D-9C8A-0E7A66DC8DE3 1 105 c.jpg|226x226px]][[File:6E398F8B-0A53-41CE-870E-ABA604C64872 1 105 c.jpg|226x226px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Codes:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
code for VS Code: the spray bottle&lt;br /&gt;
[[File:Spray bottle.pdf|thumb|left]]&lt;br /&gt;
[[File:ProcessingToESP processing Kopie.pde|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
code for processing: the music and dialogue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Winterwerkschau:&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, some members of the audience found the dialogue challenging to follow, due to a lack of concentration or a lack of context. However, we are pleased to have appealed to a wide range of visitors, including younger and older demographics. In fact, some people were so intrigued by the theatre interior that they even put their heads into the theatre (with consent). Others also expressed a desire to touch the plasma lamp and were curious about the next step in the performance. &lt;br /&gt;
&lt;br /&gt;
[[File:Video_Winterwerkschau.mp4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Reflection:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
During the winterwerkschau we noticed that the attention span of the visitors unfortunately was very short. Many did not stay in front of the theatre for a long time and did not watch the entire play. Many had an attention span of roughly 20 seconds.&lt;br /&gt;
&lt;br /&gt;
As a conclusion to keep in mind for the future, we would therefore shorten the length of the dialog significantly and have the spray bottle spray more frequently throughout the play to make it a more thrilling, unexpected experience.&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140445</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140445"/>
		<updated>2025-02-21T21:24:40Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ===&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the visitors. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. If too many people were in the room, the plant would have sensed a disharmony and an according disharmony noise would have been played. Other sensors could have been a moisture sensor for the soil or a sound sensor so that the plant could react to the sound like a stressed zoo animal held captive. We also thought about an additional light that could shine on a spectrum to show happiness or overstimulation. Another idea of portraying the discomfort or wellbeing of the plant would have been a shivering motion or gentle movement according to its mood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: Although this way, the plant would have taken on the role of a marionette, and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ===&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. For additional absurdity, we made the actors fake plants instead of real ones. For the play, we made up the following actors:  &lt;br /&gt;
&lt;br /&gt;
[[File:Hjesdnfjkcsd.png|thumb|598x598px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather being (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;mini fake&#039;&#039;&#039; plant in the role of: the lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially, we thought about utilising a humidity sensor and real plants that would trigger the play. But because of the long drying period it would take too long to bring the humidity levels back down, which would mean the play would be either triggered all the time or not at all because the humidity factor would remain the same. &lt;br /&gt;
&lt;br /&gt;
When experimenting with some real plants, we considered the possibility of triggering the plasma ball with the conductibility of real plant leaves. However, the conductibility turned out to be minimal and the effect did not suffice nor look impressive enough as the contact with the plant did not produce a large enough lightning bolt in the plasma ball. This is why we decided upon fake plants, which also raised the irony.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;The concept&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
first concept:&lt;br /&gt;
[[File:Ashdnjkan.png|thumb|1064x1064px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
final concept:&lt;br /&gt;
[[File:Uwiadhsxkqw.png|center|thumb|588x588px]]&lt;br /&gt;
The first concept included a real plant with a humidity sensor in its soil. The plant and humidity sensor would then be sprayed with water. The sensor would measure higher humidity levels and after reaching a certain threshold, music would be played. Then, the music and its bass would turn on the plasma lamp and make it glow to the beat. &lt;br /&gt;
&lt;br /&gt;
Due to the issue with the humidity sensor, we finalised a different concept: We thought about the plant and its autonomy. The first concept was relying on humans spraying the water bottle, which is why we changed it to make the plant more autonomous: The final idea focuses on nature and plants, recreating a thunderstorm. For this concept, the music was programmed to be played in random intervals between 5 and 10 minutes. As soon as it starts, the plasma lamp reacts as well. After one random song out of our selection is played, a dialogue between the actors is played as an audio. The plants&#039; dialogue also triggers the plasma lamp, therefore controlling the weather. As soon as the dialogue is over, the spray bottle is programmed to spray the audience standing in front of Plant Plant Play. It is a small, playful act of revenge on humankind by nature. After, another random song about rain is played. After 5-10 minutes, the play repeats. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;The play&#039;s dialogue:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:8486D817-0C63-4C22-B2CB-BD4551AE964D 1 105 c.jpg|327x327px]][[File:4350D8D2-E833-4A0E-8C9E-9E0B3EBBE142 1 105 c.jpg|328x328px]][[File:48EBCAA6-C46E-4055-AE64-E496BEECB405 1 105 c.jpg|329x329px]][[File:F87EADF5-D935-49FD-B2ED-4F6B7336AEA5 1 105 c.jpg|329x329px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Skizzen:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Zeichnung.png|403x403px]][[File:Zeichnung 2.png|402x402px]][[File:Zeichnung 3.png|404x404px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;practical implementation:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Experiment-_touching_plant_1.jpg|229x229px]][[File:Opened spray bottle.png|232x232px]][[File:Project &amp;quot;cutting&amp;quot;.jpg|233x233px]][[File:Cutting finished.jpg|233x233px]][[File:CBC80DEC-1BA0-447B-9DD3-7DD83F766B15 1 105 c.jpg|225x225px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Jpg.jpg|226x226px]][[File:40D3E981-C1C6-4794-BC37-309C37406306 1 105 c.jpg|227x227px]][[File:98D36E9E-A2B6-4C28-A6EB-3CC21C094CD1 1 105 c.jpg|227x227px]][[File:67D583D7-9439-490D-9C8A-0E7A66DC8DE3 1 105 c.jpg|226x226px]][[File:6E398F8B-0A53-41CE-870E-ABA604C64872 1 105 c.jpg|226x226px]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;codes:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
code for VS Code: the spray bottle&lt;br /&gt;
[[File:Spray bottle.pdf|thumb|left]]&lt;br /&gt;
[[File:ProcessingToESP processing Kopie.pde|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
code for processing: the music and dialogue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Winterwerkschau:&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, some members of the audience found the dialogue challenging to follow, due to a lack of concentration or a lack of context. However, we are pleased to have appealed to a wide range of visitors, including younger and older demographics. In fact, some people were so intrigued by the theatre interior that they even put their heads into the Corpus. Many also expressed a desire to touch the plasma lamp and were eager to witness the next step in the performance. &lt;br /&gt;
&lt;br /&gt;
[[File:Video_Winterwerkschau.mp4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;reflection:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
During the winterwerkschau we noticed, that the attention span of the visitors was unfortunately very short. The visitors did not stay in front of the theater for long and only watched the play for a maximum of 20 seconds.&lt;br /&gt;
&lt;br /&gt;
As a learning for the future, we would therefore significantly shorten the length of the dialog and have the spray bottle sprayed more often.&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140255</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140255"/>
		<updated>2025-02-19T16:23:30Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ====&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the visitors. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. If too many people were in the room, the plant would have sensed a disharmony and an according disharmony noise would have been played. Other sensors could have been a moisture sensor for the soil or a sound sensor so that the plant could react to the sound like a stressed zoo animal held captive. We also thought about an additional light that could shine on a spectrum to show happiness or overstimulation. Another idea of portraying the discomfort or wellbeing of the plant would have been a shivering motion or gentle movement according to its mood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: Although this way, the plant would have taken on the role of a marionette, and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ====&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. For additional absurdity, we made the actors fake plants instead of real ones. For the play, we made up the following actors:  &lt;br /&gt;
&lt;br /&gt;
[[File:Hjesdnfjkcsd.png|thumb|598x598px]]&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather being (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;mini fake&#039;&#039;&#039; plant in the role of: the lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially, we thought about utilising a humidity sensor and real plants that would trigger the play. But because of the long drying period it would take too long to bring the humidity levels back down, which would mean the play would be either triggered all the time or not at all because the humidity factor would remain the same. &lt;br /&gt;
&lt;br /&gt;
When experimenting with some real plants, we considered the possibility of triggering the plasma ball with the conductibility of real plant leaves. However, the conductibility turned out to be minimal and the effect did not suffice nor look impressive enough as the contact with the plant did not produce a large enough lightning bolt in the plasma ball. This is why we decided upon fake plants, which also raised the irony.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The concept&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
First concept:&lt;br /&gt;
[[File:Ashdnjkan.png|thumb|1064x1064px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final concept:&lt;br /&gt;
[[File:Uwiadhsxkqw.png|center|thumb|588x588px]]&lt;br /&gt;
The first concept included a real plant with a humidity sensor in its soil. The plant and humidity sensor would then be sprayed with water. The sensor would measure higher humidity levels and after reaching a certain threshold, music would be played. Then, the music and its bass would turn on the plasma lamp and make it glow to the beat. &lt;br /&gt;
&lt;br /&gt;
Due to the issue with the humidity sensor, we finalised a different concept: We thought about the plant and its autonomy. The first concept was relying on humans spraying the water bottle, which is why we changed it to make the plant more autonomous: The final idea focuses on nature and plants, recreating a thunderstorm. For this concept, the music was programmed to be played in random intervals between 5 and 10 minutes. As soon as it starts, the plasma lamp reacts as well. After one random song out of our selection is played, a dialogue between the actors is played as an audio. The plants&#039; dialogue also triggers the plasma lamp, therefore controlling the weather. As soon as the dialogue is over, the spray bottle is programmed to spray the audience standing in front of Plant Plant Play. It is a small, playful act of revenge on humankind by nature. After, another random song about rain is played. After 5-10 minutes, the play repeats. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The play&#039;s dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140251</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140251"/>
		<updated>2025-02-19T16:15:38Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ====&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the visitors. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. If too many people were in the room, the plant would have sensed a disharmony and an according disharmony noise would have been played. Other sensors could have been a moisture sensor for the soil or a sound sensor so that the plant could react to the sound like a stressed zoo animal held captive. We also thought about an additional light that could shine on a spectrum to show happiness or overstimulation. Another idea of portraying the discomfort or wellbeing of the plant would have been a shivering motion or gentle movement according to its mood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: Although this way, the plant would have taken on the role of a marionette, and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ====&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. For additional absurdity, we made the actors fake plants instead of real ones. For the play, we made up the following actors:  &lt;br /&gt;
&lt;br /&gt;
[[File:Hjesdnfjkcsd.png|thumb|598x598px]]&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather being (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;mini fake&#039;&#039;&#039; plant in the role of: the lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initially, we thought about utilising a humidity sensor and real plants that would trigger the play. But because of the long drying period it would take too long to bring the humidity levels back down, which would mean the play would be either triggered all the time or not at all because the humidity factor would remain the same. &lt;br /&gt;
&lt;br /&gt;
When experimenting with some real plants, we considered the possibility of triggering the plasma ball with the conductibility of real plant leaves. However, the conductibility turned out to be minimal and the effect did not suffice nor look impressive enough as the contact with the plant did not produce a large enough lightning bolt in the plasma ball. This is why we decided upon fake plants, which also raised the irony.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The concept&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
First concept:&lt;br /&gt;
[[File:Ashdnjkan.png|thumb|1064x1064px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final concept:&lt;br /&gt;
[[File:Uwiadhsxkqw.png|center|thumb|588x588px]]&lt;br /&gt;
The first concept included a real plant with a humidity sensor in its soil. The plant and humidity sensor would then be sprayed with water. The sensor would measure higher humidity levels and after reaching a certain threshold, music would be played. Then, the music and its bass would turn on the plasma lamp and make it glow to the beat. &lt;br /&gt;
&lt;br /&gt;
Due to the issue with the humidity sensor, we finalised a different concept: We thought about the plant and its autonomy. The first concept was relying on humans spraying the water bottle, which is why we changed it to make the plant more autonomous: The final idea focuses on nature and plants, recreating a thunderstorm&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Uwiadhsxkqw.png&amp;diff=140249</id>
		<title>File:Uwiadhsxkqw.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Uwiadhsxkqw.png&amp;diff=140249"/>
		<updated>2025-02-19T16:07:12Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ahjdgbcjkmxy&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Ashdnjkan.png&amp;diff=140248</id>
		<title>File:Ashdnjkan.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Ashdnjkan.png&amp;diff=140248"/>
		<updated>2025-02-19T15:42:31Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;dshjbjbmnxy&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hjesdnfjkcsd.png&amp;diff=140247</id>
		<title>File:Hjesdnfjkcsd.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Hjesdnfjkcsd.png&amp;diff=140247"/>
		<updated>2025-02-19T15:29:15Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;image cjiaojkdnmckx&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theatre1.png&amp;diff=140246</id>
		<title>File:Theatre1.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Theatre1.png&amp;diff=140246"/>
		<updated>2025-02-19T15:25:16Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Theatre1&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140237</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140237"/>
		<updated>2025-02-18T17:01:09Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ====&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the visitors. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. If too many people were in the room, the plant would have sensed a disharmony and an according disharmony noise would have been played. Other sensors could have been a moisture sensor for the soil or a sound sensor so that the plant could react to the sound like a stressed zoo animal held captive. We also thought about an additional light that could shine on a spectrum to show happiness or overstimulation. Another idea of portraying the discomfort or wellbeing of the plant would have been a shivering motion or gentle movement according to its mood. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: Although this way, the plant would have taken on the role of a marionette, and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ====&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. &lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140236</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140236"/>
		<updated>2025-02-18T16:56:40Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ====&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the visitors. The plant could have also reacted on the visitors voices. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. If too many people were in the room, the plant would have sensed a disharmony and an according disharmony noise would have been played. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contra&#039;&#039;&#039;: Although this way, the plant would have taken on the role of a marionette, and that is why we changed the idea. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 2&amp;lt;/u&amp;gt; ====&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions. We disliked the idea of humans controlling the plant and wanted it to be more autonomous. We asked ourselves who controlled whom, and thought about how traditionally nature can be influenced negatively by the factors weather conditions, environmental conditions and humankind: Extreme weather could lead to destruction of plants, e.g. hail, heat waves or frost. The environment could change to become uninhabitable or poisoned by humans and in this way also pose a threat to plants. Last, humans could also artificially manipulate plants with genetic engineering as another way of taking the plant&#039;s autonomy and natural existence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conclusion&#039;&#039;&#039;: We wanted to swap around the roles of plants and the environment to make the plants autonomous. We asked ourselves what would happen if the plant could poison the environment, manipulate humankind or influence the weather conditions, possibly as an act of revenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
To insinuate the irony and absurdity of the swapped role model of plants and humans, we considered the possibility of a theatre play. &lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140235</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140235"/>
		<updated>2025-02-18T16:33:22Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Artists we used as inspiration:&lt;br /&gt;
[[File:Idee1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Ideas&amp;lt;/u&amp;gt; ===&lt;br /&gt;
[[File:Idea1.png|thumb|1066x1066px]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Idea 1&amp;lt;/u&amp;gt; ====&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met. The environment was supposed to interact with the plant and the plant would have relied on the visitors. We thought about using motion sensors that would trigger the plant when a certain amount of people would be in the room. This way, the plant would have taken on the role of a marionette, and that is why we changed the idea.&lt;br /&gt;
&lt;br /&gt;
At this point we started thinking about the interaction between plants and humans, and their dynamic and power positions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
(insert text here)&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Idea1.png&amp;diff=140232</id>
		<title>File:Idea1.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Idea1.png&amp;diff=140232"/>
		<updated>2025-02-18T16:25:44Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;image23&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Idee1.png&amp;diff=140230</id>
		<title>File:Idee1.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Idee1.png&amp;diff=140230"/>
		<updated>2025-02-18T16:21:08Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Idee1&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140229</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140229"/>
		<updated>2025-02-18T16:19:42Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming and first ideas:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
• Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
[[File:Ideenfindung 1.pdf|thumb]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
(insert text here)&lt;br /&gt;
&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Ideenfindung_1.pdf&amp;diff=140228</id>
		<title>File:Ideenfindung 1.pdf</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Ideenfindung_1.pdf&amp;diff=140228"/>
		<updated>2025-02-18T16:18:28Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ideenfindung 1&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140226</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140226"/>
		<updated>2025-02-18T16:08:48Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming and first ideas:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
• Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
(insert text here)&lt;br /&gt;
&lt;br /&gt;
We experimented and toyed around with a lot of different ideas. Additionally, it was a challenge to imagine how these ideas would be applicable to reality and how likely we would be able to pull it off with our skillset. At first, we had the idea of a plant which talks when people step close. It could have uttered that it needs sunlight or water when one of its needs isn&#039;t met.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140223</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140223"/>
		<updated>2025-02-18T15:55:33Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Brainstorming and first ideas:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
• Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;The final idea:&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
(insert text here)&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;The dialogue:&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Reflection:&amp;lt;/big&amp;gt;&#039;&#039;&#039;attention span &lt;br /&gt;
&lt;br /&gt;
shorter audios? louder and clearer? --&amp;gt; the room was not optimal at all&lt;br /&gt;
&lt;br /&gt;
more action (more spraying water)&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140214</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=140214"/>
		<updated>2025-02-18T15:43:42Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;Plant Plant Play&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Who is playing, who is feigning? Is there someone taking their revenge? Plant Plant Play is a conceptual theatre play that illustrates the plants regaining their power from the humans, gaining autonomy over themselves and the climate. Please, oh dearest, gentle visitor, do come closer, take a look - I promise you, you will not regret it…maybe…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
brainstorming:&lt;br /&gt;
&lt;br /&gt;
• Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;dialogue:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139732</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139732"/>
		<updated>2025-01-08T17:26:51Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;brainstorming:&lt;br /&gt;
&lt;br /&gt;
• Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;dialogue:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px|Whole code:// Sprühflasche aktiviert und triggert Sensor&lt;br /&gt;
&lt;br /&gt;
// Sensor misst den Wert und je nach Wert wird Musik abgespielt&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// servant: &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// plant leader: &amp;quot;Woooohaha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
&lt;br /&gt;
Minim minim;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer currentPlayer;&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;AudioPlayer&amp;gt; players = new ArrayList&amp;lt;AudioPlayer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
ArrayList&amp;lt;Integer&amp;gt; playOrder;&lt;br /&gt;
&lt;br /&gt;
int currentIndex = 0;&lt;br /&gt;
&lt;br /&gt;
void setup() {&lt;br /&gt;
&lt;br /&gt;
  size(400, 200);&lt;br /&gt;
&lt;br /&gt;
  minim = new Minim(this);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Lade die Sound-Dateien&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Supertramp - It&#039;s Raining Again (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Fools Garden - Lemon Tree (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Singin&#039; in the Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Rihanna - Umbrella ft. JAY-Z (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Surface - Shower Me With Your Love (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Jermaine Jackson, Pia Zadora - When the Rain Begins to Fall (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Patrice Rushen - Forget Me Nots (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Prince - Purple Rain (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;ProleteR - April Showers (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;Raindrops Keep Falling on my Head (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
  players.add(minim.loadFile(&amp;quot;The Weather Girls - It&#039;s Raining Men (cut).mp3&amp;quot;));&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Erstelle eine zufällige Abspielreihenfolge&lt;br /&gt;
&lt;br /&gt;
  playOrder = new ArrayList&amp;lt;Integer&amp;gt;();&lt;br /&gt;
&lt;br /&gt;
  for (int i = 0; i &amp;lt; players.size(); i++) {&lt;br /&gt;
&lt;br /&gt;
    playOrder.add(i);&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  Collections.shuffle(playOrder);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  playNext();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw() {&lt;br /&gt;
&lt;br /&gt;
  background(50);&lt;br /&gt;
&lt;br /&gt;
  fill(255);&lt;br /&gt;
&lt;br /&gt;
  textSize(20);&lt;br /&gt;
&lt;br /&gt;
  textAlign(CENTER, CENTER);&lt;br /&gt;
&lt;br /&gt;
  text(&amp;quot;Playing: &amp;quot; + playOrder.get(currentIndex), width/2, height/2);&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Check, ob der aktuelle Song fertig ist&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null &amp;amp;&amp;amp; !currentPlayer.isPlaying()) {&lt;br /&gt;
&lt;br /&gt;
    playNext();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void playNext() {&lt;br /&gt;
&lt;br /&gt;
  // Stoppe den aktuellen Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) {&lt;br /&gt;
&lt;br /&gt;
    currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  // Spiele den nächsten Song in der Reihenfolge ab&lt;br /&gt;
&lt;br /&gt;
  currentIndex = (currentIndex + 1) % players.size();&lt;br /&gt;
&lt;br /&gt;
  int nextIndex = playOrder.get(currentIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer = players.get(nextIndex);&lt;br /&gt;
&lt;br /&gt;
  currentPlayer.play();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop() {&lt;br /&gt;
&lt;br /&gt;
  // Schließe Minim und die Audio-Player&lt;br /&gt;
&lt;br /&gt;
  if (currentPlayer != null) currentPlayer.close();&lt;br /&gt;
&lt;br /&gt;
  minim.stop();&lt;br /&gt;
&lt;br /&gt;
  super.stop();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//lackey: &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! &lt;br /&gt;
&lt;br /&gt;
//plant leader: I must ensure a strong bond to reign in power over the lands with her!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//plant leader:(now loud, speaking to the weather being) &amp;quot;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//weather b.: (loudly, reverbing from the skies) &amp;quot;I hear thee, my child of life and growth. &lt;br /&gt;
&lt;br /&gt;
//weather b.: It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. &lt;br /&gt;
&lt;br /&gt;
//weather b.: From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// randomized music is played&lt;br /&gt;
&lt;br /&gt;
//plant leader: &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//weather b.:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// weather b’s lackey: &amp;quot;To your service, Ma’am&amp;quot;(summons rain)&lt;br /&gt;
&lt;br /&gt;
//(A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&lt;br /&gt;
&lt;br /&gt;
// randomized music is played]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139731</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139731"/>
		<updated>2025-01-08T17:07:43Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;brainstorming:&lt;br /&gt;
&lt;br /&gt;
• Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;dialogue:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Code for the randomized music in processing (failed working)&lt;br /&gt;
[[File:Imageeorjklgoijre.png|thumb|1216x1216px]]&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Imageeorjklgoijre.png&amp;diff=139730</id>
		<title>File:Imageeorjklgoijre.png</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=File:Imageeorjklgoijre.png&amp;diff=139730"/>
		<updated>2025-01-08T17:06:16Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;image&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139729</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139729"/>
		<updated>2025-01-08T17:03:48Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;brainstorming:&lt;br /&gt;
&lt;br /&gt;
• Machtverhältnis?- Wer beeinflusst Wen?&lt;br /&gt;
&lt;br /&gt;
◦ gewöhnlich beeinflusst die Wetterbedingungen, Umweltbedingungen und der Mensch die Natur&lt;br /&gt;
&lt;br /&gt;
-  Wetter: Zerstörung &lt;br /&gt;
&lt;br /&gt;
-  Umwelt: Vergiftung&lt;br /&gt;
&lt;br /&gt;
-  Mensch: Manipulation (Gentechnik)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
◦ was man nicht erwarten würde: Pflanze beeinflusst verschiedene Leben oder Bedingungen&lt;br /&gt;
&lt;br /&gt;
-  Pflanze zerstört das Wetter??&lt;br /&gt;
&lt;br /&gt;
-  Pflanze vergiftet die Umwelt??&lt;br /&gt;
&lt;br /&gt;
- Pflanze manipuliert Mensch/ Lebewesen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;The actors&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;plasma lamp&#039;&#039;&#039; in the role of: the weather conditions (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fake plant&#039;&#039;&#039; in the role of: the plant leader (main actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;humidity sensor&#039;&#039;&#039; in the role of: the plant leader’s servant (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;spray bottle&#039;&#039;&#039; in the role of: the servant’s lackey (side actor)&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;speaker&#039;&#039;&#039; in the role of: the prompter (background actor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;dialogue:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;The days of humankind have ended, for plants have taken over again! Now it is our place to rule over the earth and weather!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;servant:&#039;&#039;&#039; &amp;quot;Oh my liege, how long we have waited for this moment to arrive! The downfall of humans has come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;lackey:&#039;&#039;&#039; &amp;quot;Now no-one will poison our soil, sour the rains or starve us with droughts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;It is time for me to call to the mighty weather being, for she will be our greatest ally! I must ensure a strong bond to reign in power over the lands with her!&amp;quot;(&#039;&#039;now loud, speaking to the weather being) &amp;quot;&#039;&#039;Oh great being of the seasons, ruler of the water and the ice, the flowers and the mice, I pledge my undying loyalty to thee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.:&#039;&#039;&#039; (&#039;&#039;loudly, reverbing from the skies&#039;&#039;) &amp;quot;I hear thee, my child of life and growth. It is thou I will take as my right hand, freed you have the holy land, of creatures that were cruel and bold, forever gone and left to mold. From now I will be free of mind, will do what makes the creatures sigh. They can call to me and I will send the weather that they need at hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;plant leader:&#039;&#039;&#039; &amp;quot;Oh gracious thing, I salute thee, please grant us growth and prosperity. For now, we seek a healthy rain, to make earth drink and bloom again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b.&#039;&#039;&#039;:&amp;quot;Your wish may be granted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;weather b’s lackey:&#039;&#039;&#039; &amp;quot;To your service, Ma’am&amp;quot;(&#039;&#039;summons rain&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;A loud thunder roams across the lands and an intense thunderstorm lets loose on the fields. The plants sigh.)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139251</id>
		<title>Annika Müller und Lilli Endres</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller_und_Lilli_Endres&amp;diff=139251"/>
		<updated>2024-11-14T14:40:57Z</updated>

		<summary type="html">&lt;p&gt;Annika: Created page with &amp;quot; concept:  * plant talks when people step close  * talks when it needs water or something else  * sound / voices / music  * movement (e.g. wheels, moving leaves)  * harmony or disharmony (happiness/discomfort) expressed by sounds, factors: soil dryness, too much sound (like stressed zoo animal) -&amp;gt; additional light spectrum to show happiness  * moss floor?  * plant shakes and shivers when discomforted, moves gently when it feels comfortable&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
concept:&lt;br /&gt;
&lt;br /&gt;
* plant talks when people step close&lt;br /&gt;
&lt;br /&gt;
* talks when it needs water or something else&lt;br /&gt;
&lt;br /&gt;
* sound / voices / music&lt;br /&gt;
&lt;br /&gt;
* movement (e.g. wheels, moving leaves)&lt;br /&gt;
&lt;br /&gt;
* harmony or disharmony (happiness/discomfort) expressed by sounds, factors: soil dryness, too much sound (like stressed zoo animal) -&amp;gt; additional light spectrum to show happiness&lt;br /&gt;
&lt;br /&gt;
* moss floor?&lt;br /&gt;
&lt;br /&gt;
* plant shakes and shivers when discomforted, moves gently when it feels comfortable&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Plant_Plant&amp;diff=139250</id>
		<title>GMU:The Plant Plant</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Plant_Plant&amp;diff=139250"/>
		<updated>2024-11-14T14:39:23Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[:Category:Fachmodul|Werk/Fachmodul]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Christian Doeller]], Klaus Fritze&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Times:&#039;&#039; Thursday 13:30 - 17:00&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; DIY Electronics Lab (B15 / K07), DIY BioLab (M5 / 202)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; October 24, 13:30 @ Marienstraße 5, Room 204&lt;br /&gt;
&lt;br /&gt;
[[File:Collage-plantplant.jpg|frameless|1073x1073px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How do plants perceive their environment, how do plants and environments interact? How can we turn these processes into an immersive experience, to what extent can our concepts and technologies do justice to the plant world?&lt;br /&gt;
&lt;br /&gt;
In the agricultural industry, the combination of plant breeding and cybernetics is aimed at optimizing crops. Machine learning and robotics are used to achieve higher yields, disease resistance and climate adaptation.&lt;br /&gt;
&lt;br /&gt;
In the seminar ‘The Plant Plant’, we invite you to put aside any productivity factors and hand over control to the plants. With the help of DIY sensors and microcontrollers, we attempt to measure interactions between plants and their environment and transform the collected real-time data into a dynamic spatial atmosphere. We draw inspiration from cybernetic control systems and provoke various types of feedback between plants, the environment and humans. In the process, we take a critical look at upcoming relationships and effects. Our aim is to collectively develop a speculative sensing space - a human-scale environment whose atmospheric parameters such as light, temperature and air circulation are regulated by our ‘green control center’.&lt;br /&gt;
&lt;br /&gt;
This is a hands-on seminar. It includes three workshops in which we grow plants under different conditions, learn the basics of DIY electronics / sensor technologies and program control systems with Arduino / ESP32 microcontrollers, motor-driven devices and light sources. Furthermore, we discuss corresponding examples of artistic research in the context of media art.&lt;br /&gt;
&lt;br /&gt;
Requirements for participation: Interest in exploring plant environments, enthusiasm for tinkering and experimenting with DIY electronics, commitment to group work and passion for creating speculative spaces of experience. No prior knowledge is necessary, participants need their own computer / laptop. &lt;br /&gt;
&lt;br /&gt;
Please send your registration by Sunday (20 October) via e-mail, subject ‘The Plant Plant’, with a short letter of motivation (3-4 sentences) to christian.doeller@uni-weimar.de.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Participants:&amp;lt;/u&amp;gt;&lt;br /&gt;
*[[Hanna Bremerich]]&lt;br /&gt;
*[[Timo Buhl]]&lt;br /&gt;
*[[Fiene Freist]]&lt;br /&gt;
*[[Krittaporn Mahaweerarat]]&lt;br /&gt;
*[[Annika Müller und Lilli Endres]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Schedule:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;October 24, 13:30, M5 Room 204&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*first meeting&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;October 31 - free&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 1 - November 2, 10:00 - 16:00&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*Two-day workshop @ DIY Electronics Lab (B15, basement) / DIY Biolab (M5, Room 201)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 7, 13:30 - 17:00, DIY Electronics Lab&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*discuss workshop results&lt;br /&gt;
*form working groups&lt;br /&gt;
* first brainstorm in groups&lt;br /&gt;
*networking &amp;amp; data exchange&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Topics:&amp;lt;/u&amp;gt; &lt;br /&gt;
*Growth of plants under different conditions&lt;br /&gt;
*Hermetospheres / bottle gardens&lt;br /&gt;
* DIY Electronics: Basic Sensors&lt;br /&gt;
*DIY Electronics: Basic Actuators&lt;br /&gt;
*DIY Electronics: Microcontrollers (Arduino / ESP) and cybernetic control systems&lt;br /&gt;
*The basics of cybernetics, recursion, feedback&lt;br /&gt;
*Immersive &amp;quot;sensing spaces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Technology:&amp;lt;/u&amp;gt;&lt;br /&gt;
*[https://github.com/diyElectronicsLab/ThePlantPlant The Plant Plant - GitHub Repo]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Artists:&amp;lt;/u&amp;gt;&lt;br /&gt;
*Philippe Parreno&lt;br /&gt;
*Ursula Damm&lt;br /&gt;
*Marco Barotti&lt;br /&gt;
*Cornelia Sollfrank&lt;br /&gt;
*Katja Tillbörger&lt;br /&gt;
*Robertina Šebjanič&lt;br /&gt;
*Agnes Meyer-Brandis&lt;br /&gt;
*Hicham Berrada&lt;br /&gt;
*Ingo Vetter, Annette Weisser&lt;br /&gt;
*Mel Chin&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Literature:&amp;lt;/u&amp;gt; &lt;br /&gt;
*Donella Meadows&#039;&#039;&#039;:&#039;&#039;&#039; &#039;&#039;Thinking in Systems. A Primer&#039;&#039;&lt;br /&gt;
*Ludwig von Bertalaffny: &#039;&#039;General Systems Theory&#039;&#039;&lt;br /&gt;
*Jagadish Chandra Bose Die Pflanzen Schrift und ihre Offenbarungen. https://books.google.de/books/about/Die_Pflanzen_Schrift_und_ihre_Offenbarun.html?id=n5sYAAAAIAAJ&amp;amp;redir_esc=y&lt;br /&gt;
*Gustav Theodor Fechner: Nanna: On the Mental Life of Plants https://www.amazon.de/Nanna-%C3%9Cber-das-Seelenleben-Pflanzen/dp/3843014280&lt;br /&gt;
*Peter Tompkins/Christopher Bird: The Secret Life of Plants https://www.amazon.de/Secret-Life-Plants-Fascinating-Emotional/dp/0060915870&lt;br /&gt;
*Floriane Koechlin: Plants whispers- A journey through new realms of science https://lenos.ch/buecher/plant-whispers/isbn:978-3-85787-939-5&amp;lt;nowiki/&amp;gt;Plants - sensing movement: https://academic.oup.com/plphys/article/187/3/1131/6359831&lt;br /&gt;
*Charles Darwin: &#039;&#039;&#039;The Power of Movements in plants&#039;&#039;&#039; (publ.1880) https://darwin-online.org.uk/EditorialIntroductions/Freeman_ThePowerofMovementinPlants.html&lt;br /&gt;
*Emanuelle Coccia: https://www.deutschlandfunk.de/emanuele-coccia-die-wurzeln-der-welt-pflanzen-atmen-aus-was-100.html&lt;br /&gt;
*Lynn Margulis: &#039;&#039;&#039;Symbiotic Planet:&#039;&#039;&#039; A New Look At Evolution (1999) https://www.amazon.de/Symbiotic-Planet-New-Look-Evolution/dp/0465072720&amp;lt;nowiki/&amp;gt;Movie: Symbiotic Earth: How Lynn Margulis rocked the boat and started a scientific revolution https://mubi.com/de/de/films/symbiotic-earth-how-lynn-margulis-rocked-the-boat-and-started-a-scientific-revolution&lt;br /&gt;
&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Language &amp;amp; skill level:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The module will be held in English, unless all participants are speaking German.&lt;br /&gt;
*No prior knowledge is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Criteria for passing:&amp;lt;/u&amp;gt; &lt;br /&gt;
*be on time, attend the classes, be active&lt;br /&gt;
*develop a prototype for The Plant Plant&lt;br /&gt;
*document your work on the wiki page&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Plant_Plant&amp;diff=139249</id>
		<title>GMU:The Plant Plant</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Plant_Plant&amp;diff=139249"/>
		<updated>2024-11-14T14:37:33Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[:Category:Fachmodul|Werk/Fachmodul]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Christian Doeller]], Klaus Fritze&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Times:&#039;&#039; Thursday 13:30 - 17:00&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; DIY Electronics Lab (B15 / K07), DIY BioLab (M5 / 202)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; October 24, 13:30 @ Marienstraße 5, Room 204&lt;br /&gt;
&lt;br /&gt;
[[File:Collage-plantplant.jpg|frameless|1073x1073px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How do plants perceive their environment, how do plants and environments interact? How can we turn these processes into an immersive experience, to what extent can our concepts and technologies do justice to the plant world?&lt;br /&gt;
&lt;br /&gt;
In the agricultural industry, the combination of plant breeding and cybernetics is aimed at optimizing crops. Machine learning and robotics are used to achieve higher yields, disease resistance and climate adaptation.&lt;br /&gt;
&lt;br /&gt;
In the seminar ‘The Plant Plant’, we invite you to put aside any productivity factors and hand over control to the plants. With the help of DIY sensors and microcontrollers, we attempt to measure interactions between plants and their environment and transform the collected real-time data into a dynamic spatial atmosphere. We draw inspiration from cybernetic control systems and provoke various types of feedback between plants, the environment and humans. In the process, we take a critical look at upcoming relationships and effects. Our aim is to collectively develop a speculative sensing space - a human-scale environment whose atmospheric parameters such as light, temperature and air circulation are regulated by our ‘green control center’.&lt;br /&gt;
&lt;br /&gt;
This is a hands-on seminar. It includes three workshops in which we grow plants under different conditions, learn the basics of DIY electronics / sensor technologies and program control systems with Arduino / ESP32 microcontrollers, motor-driven devices and light sources. Furthermore, we discuss corresponding examples of artistic research in the context of media art.&lt;br /&gt;
&lt;br /&gt;
Requirements for participation: Interest in exploring plant environments, enthusiasm for tinkering and experimenting with DIY electronics, commitment to group work and passion for creating speculative spaces of experience. No prior knowledge is necessary, participants need their own computer / laptop. &lt;br /&gt;
&lt;br /&gt;
Please send your registration by Sunday (20 October) via e-mail, subject ‘The Plant Plant’, with a short letter of motivation (3-4 sentences) to christian.doeller@uni-weimar.de.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Participants:&amp;lt;/u&amp;gt;&lt;br /&gt;
*[[Hanna Bremerich]]&lt;br /&gt;
*[[Timo Buhl]]&lt;br /&gt;
*[[Fiene Freist]]&lt;br /&gt;
*[[Krittaporn Mahaweerarat]]&lt;br /&gt;
*[[Annika Müller und Lilli Endres]]&lt;br /&gt;
*[[Lilli Endres]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Schedule:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;October 24, 13:30, M5 Room 204&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*first meeting&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;October 31 - free&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 1 - November 2, 10:00 - 16:00&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
* Two-day workshop @ DIY Electronics Lab (B15, basement) / DIY Biolab (M5, Room 201)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 7, 13:30 - 17:00, DIY Electronics Lab&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*discuss workshop results&lt;br /&gt;
*form working groups&lt;br /&gt;
*first brainstorm in groups&lt;br /&gt;
* networking &amp;amp; data exchange&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Topics:&amp;lt;/u&amp;gt; &lt;br /&gt;
*Growth of plants under different conditions&lt;br /&gt;
*Hermetospheres / bottle gardens&lt;br /&gt;
*DIY Electronics: Basic Sensors&lt;br /&gt;
*DIY Electronics: Basic Actuators&lt;br /&gt;
*DIY Electronics: Microcontrollers (Arduino / ESP) and cybernetic control systems&lt;br /&gt;
*The basics of cybernetics, recursion, feedback&lt;br /&gt;
*Immersive &amp;quot;sensing spaces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Technology:&amp;lt;/u&amp;gt;&lt;br /&gt;
*[https://github.com/diyElectronicsLab/ThePlantPlant The Plant Plant - GitHub Repo]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Artists:&amp;lt;/u&amp;gt;&lt;br /&gt;
*Philippe Parreno&lt;br /&gt;
*Ursula Damm&lt;br /&gt;
*Marco Barotti&lt;br /&gt;
*Cornelia Sollfrank&lt;br /&gt;
*Katja Tillbörger&lt;br /&gt;
*Robertina Šebjanič&lt;br /&gt;
*Agnes Meyer-Brandis&lt;br /&gt;
*Hicham Berrada&lt;br /&gt;
*Ingo Vetter, Annette Weisser&lt;br /&gt;
*Mel Chin&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Literature:&amp;lt;/u&amp;gt; &lt;br /&gt;
*Donella Meadows&#039;&#039;&#039;:&#039;&#039;&#039; &#039;&#039;Thinking in Systems. A Primer&#039;&#039;&lt;br /&gt;
*Ludwig von Bertalaffny: &#039;&#039;General Systems Theory&#039;&#039;&lt;br /&gt;
*Jagadish Chandra Bose Die Pflanzen Schrift und ihre Offenbarungen. https://books.google.de/books/about/Die_Pflanzen_Schrift_und_ihre_Offenbarun.html?id=n5sYAAAAIAAJ&amp;amp;redir_esc=y&lt;br /&gt;
*Gustav Theodor Fechner: Nanna: On the Mental Life of Plants https://www.amazon.de/Nanna-%C3%9Cber-das-Seelenleben-Pflanzen/dp/3843014280&lt;br /&gt;
*Peter Tompkins/Christopher Bird: The Secret Life of Plants https://www.amazon.de/Secret-Life-Plants-Fascinating-Emotional/dp/0060915870&lt;br /&gt;
*Floriane Koechlin: Plants whispers- A journey through new realms of science https://lenos.ch/buecher/plant-whispers/isbn:978-3-85787-939-5&amp;lt;nowiki/&amp;gt;Plants - sensing movement: https://academic.oup.com/plphys/article/187/3/1131/6359831&lt;br /&gt;
*Charles Darwin: &#039;&#039;&#039;The Power of Movements in plants&#039;&#039;&#039; (publ.1880) https://darwin-online.org.uk/EditorialIntroductions/Freeman_ThePowerofMovementinPlants.html&lt;br /&gt;
* Emanuelle Coccia: https://www.deutschlandfunk.de/emanuele-coccia-die-wurzeln-der-welt-pflanzen-atmen-aus-was-100.html&lt;br /&gt;
*Lynn Margulis: &#039;&#039;&#039;Symbiotic Planet:&#039;&#039;&#039; A New Look At Evolution (1999) https://www.amazon.de/Symbiotic-Planet-New-Look-Evolution/dp/0465072720&amp;lt;nowiki/&amp;gt;Movie: Symbiotic Earth: How Lynn Margulis rocked the boat and started a scientific revolution https://mubi.com/de/de/films/symbiotic-earth-how-lynn-margulis-rocked-the-boat-and-started-a-scientific-revolution&lt;br /&gt;
&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Language &amp;amp; skill level:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The module will be held in English, unless all participants are speaking German.&lt;br /&gt;
*No prior knowledge is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Criteria for passing:&amp;lt;/u&amp;gt; &lt;br /&gt;
*be on time, attend the classes, be active&lt;br /&gt;
*develop a prototype for The Plant Plant&lt;br /&gt;
*document your work on the wiki page&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller&amp;diff=139248</id>
		<title>Annika Müller</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=Annika_M%C3%BCller&amp;diff=139248"/>
		<updated>2024-11-14T14:35:56Z</updated>

		<summary type="html">&lt;p&gt;Annika: Created page with &amp;quot; concept  * •	plant talks when people step close  * •	talks when it needs water or something else  * •	sound / voices / music  * •	movement (e.g. wheels, moving leaves)  * •	harmony or disharmony (happiness/discomfort) expressed by sounds, factors: soil dryness, too much sound (like stressed zoo animal) -&amp;gt; additional light spectrum to show happiness  * •	moss floor?  * •	plant shakes and shivers when discomforted, moves gently when it feels comfortable&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
concept&lt;br /&gt;
&lt;br /&gt;
* •	plant talks when people step close&lt;br /&gt;
&lt;br /&gt;
* •	talks when it needs water or something else&lt;br /&gt;
&lt;br /&gt;
* •	sound / voices / music&lt;br /&gt;
&lt;br /&gt;
* •	movement (e.g. wheels, moving leaves)&lt;br /&gt;
&lt;br /&gt;
* •	harmony or disharmony (happiness/discomfort) expressed by sounds, factors: soil dryness, too much sound (like stressed zoo animal) -&amp;gt; additional light spectrum to show happiness&lt;br /&gt;
&lt;br /&gt;
* •	moss floor?&lt;br /&gt;
&lt;br /&gt;
* •	plant shakes and shivers when discomforted, moves gently when it feels comfortable&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
	</entry>
	<entry>
		<id>https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Plant_Plant&amp;diff=139245</id>
		<title>GMU:The Plant Plant</title>
		<link rel="alternate" type="text/html" href="https://www.uni-weimar.de/kunst-und-gestaltung/wiki/index.php?title=GMU:The_Plant_Plant&amp;diff=139245"/>
		<updated>2024-11-14T13:10:39Z</updated>

		<summary type="html">&lt;p&gt;Annika: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[:Category:Fachmodul|Werk/Fachmodul]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lecturer:&#039;&#039; [[Christian Doeller]], Klaus Fritze&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Credits:&#039;&#039; 6 [[ECTS]], 4 [[SWS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Times:&#039;&#039; Thursday 13:30 - 17:00&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Venue:&#039;&#039; DIY Electronics Lab (B15 / K07), DIY BioLab (M5 / 202)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First meeting:&#039;&#039; October 24, 13:30 @ Marienstraße 5, Room 204&lt;br /&gt;
&lt;br /&gt;
[[File:Collage-plantplant.jpg|frameless|1073x1073px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How do plants perceive their environment, how do plants and environments interact? How can we turn these processes into an immersive experience, to what extent can our concepts and technologies do justice to the plant world?&lt;br /&gt;
&lt;br /&gt;
In the agricultural industry, the combination of plant breeding and cybernetics is aimed at optimizing crops. Machine learning and robotics are used to achieve higher yields, disease resistance and climate adaptation.&lt;br /&gt;
&lt;br /&gt;
In the seminar ‘The Plant Plant’, we invite you to put aside any productivity factors and hand over control to the plants. With the help of DIY sensors and microcontrollers, we attempt to measure interactions between plants and their environment and transform the collected real-time data into a dynamic spatial atmosphere. We draw inspiration from cybernetic control systems and provoke various types of feedback between plants, the environment and humans. In the process, we take a critical look at upcoming relationships and effects. Our aim is to collectively develop a speculative sensing space - a human-scale environment whose atmospheric parameters such as light, temperature and air circulation are regulated by our ‘green control center’.&lt;br /&gt;
&lt;br /&gt;
This is a hands-on seminar. It includes three workshops in which we grow plants under different conditions, learn the basics of DIY electronics / sensor technologies and program control systems with Arduino / ESP32 microcontrollers, motor-driven devices and light sources. Furthermore, we discuss corresponding examples of artistic research in the context of media art.&lt;br /&gt;
&lt;br /&gt;
Requirements for participation: Interest in exploring plant environments, enthusiasm for tinkering and experimenting with DIY electronics, commitment to group work and passion for creating speculative spaces of experience. No prior knowledge is necessary, participants need their own computer / laptop. &lt;br /&gt;
&lt;br /&gt;
Please send your registration by Sunday (20 October) via e-mail, subject ‘The Plant Plant’, with a short letter of motivation (3-4 sentences) to christian.doeller@uni-weimar.de.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Participants:&amp;lt;/u&amp;gt;&lt;br /&gt;
*[[Hanna Bremerich]]&lt;br /&gt;
*[[Timo Buhl]]&lt;br /&gt;
*[[Fiene Freist]]&lt;br /&gt;
*[[Krittaporn Mahaweerarat]]&lt;br /&gt;
*[[Annika Müller]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Schedule:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;October 24, 13:30, M5 Room 204&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*first meeting&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;October 31 - free&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 1 - November 2, 10:00 - 16:00&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*Two-day workshop @ DIY Electronics Lab (B15, basement) / DIY Biolab (M5, Room 201)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 7, 13:30 - 17:00, DIY Electronics Lab&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*discuss workshop results&lt;br /&gt;
*form working groups&lt;br /&gt;
* first brainstorm in groups&lt;br /&gt;
*networking &amp;amp; data exchange&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Topics:&amp;lt;/u&amp;gt;&lt;br /&gt;
*Growth of plants under different conditions&lt;br /&gt;
*Hermetospheres / bottle gardens&lt;br /&gt;
*DIY Electronics: Basic Sensors&lt;br /&gt;
*DIY Electronics: Basic Actuators&lt;br /&gt;
*DIY Electronics: Microcontrollers (Arduino / ESP) and cybernetic control systems&lt;br /&gt;
*The basics of cybernetics, recursion, feedback&lt;br /&gt;
*Immersive &amp;quot;sensing spaces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Technology:&amp;lt;/u&amp;gt;&lt;br /&gt;
*[https://github.com/diyElectronicsLab/ThePlantPlant The Plant Plant - GitHub Repo]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Artists:&amp;lt;/u&amp;gt;&lt;br /&gt;
*Philippe Parreno&lt;br /&gt;
*Ursula Damm&lt;br /&gt;
*Marco Barotti&lt;br /&gt;
*Cornelia Sollfrank&lt;br /&gt;
*Katja Tillbörger&lt;br /&gt;
*Robertina Šebjanič&lt;br /&gt;
*Agnes Meyer-Brandis&lt;br /&gt;
*Hicham Berrada&lt;br /&gt;
*Ingo Vetter, Annette Weisser&lt;br /&gt;
*Mel Chin&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Literature:&amp;lt;/u&amp;gt; &lt;br /&gt;
*Donella Meadows&#039;&#039;&#039;:&#039;&#039;&#039; &#039;&#039;Thinking in Systems. A Primer&#039;&#039;&lt;br /&gt;
*Ludwig von Bertalaffny: &#039;&#039;General Systems Theory&#039;&#039;&lt;br /&gt;
*Jagadish Chandra Bose Die Pflanzen Schrift und ihre Offenbarungen. https://books.google.de/books/about/Die_Pflanzen_Schrift_und_ihre_Offenbarun.html?id=n5sYAAAAIAAJ&amp;amp;redir_esc=y&lt;br /&gt;
*Gustav Theodor Fechner: Nanna: On the Mental Life of Plants https://www.amazon.de/Nanna-%C3%9Cber-das-Seelenleben-Pflanzen/dp/3843014280&lt;br /&gt;
*Peter Tompkins/Christopher Bird: The Secret Life of Plants https://www.amazon.de/Secret-Life-Plants-Fascinating-Emotional/dp/0060915870&lt;br /&gt;
*Floriane Koechlin: Plants whispers- A journey through new realms of science https://lenos.ch/buecher/plant-whispers/isbn:978-3-85787-939-5&amp;lt;nowiki/&amp;gt;Plants - sensing movement: https://academic.oup.com/plphys/article/187/3/1131/6359831&lt;br /&gt;
*Charles Darwin: &#039;&#039;&#039;The Power of Movements in plants&#039;&#039;&#039; (publ.1880) https://darwin-online.org.uk/EditorialIntroductions/Freeman_ThePowerofMovementinPlants.html&lt;br /&gt;
*Emanuelle Coccia: https://www.deutschlandfunk.de/emanuele-coccia-die-wurzeln-der-welt-pflanzen-atmen-aus-was-100.html&lt;br /&gt;
*Lynn Margulis: &#039;&#039;&#039;Symbiotic Planet:&#039;&#039;&#039; A New Look At Evolution (1999) https://www.amazon.de/Symbiotic-Planet-New-Look-Evolution/dp/0465072720&amp;lt;nowiki/&amp;gt;Movie: Symbiotic Earth: How Lynn Margulis rocked the boat and started a scientific revolution https://mubi.com/de/de/films/symbiotic-earth-how-lynn-margulis-rocked-the-boat-and-started-a-scientific-revolution&lt;br /&gt;
&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Language &amp;amp; skill level:&amp;lt;/u&amp;gt;&lt;br /&gt;
* The module will be held in English, unless all participants are speaking German.&lt;br /&gt;
*No prior knowledge is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Criteria for passing:&amp;lt;/u&amp;gt; &lt;br /&gt;
*be on time, attend the classes, be active&lt;br /&gt;
* develop a prototype for The Plant Plant&lt;br /&gt;
*document your work on the wiki page&lt;/div&gt;</summary>
		<author><name>Annika</name></author>
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