Experimental Game Development II
Project information
submitted by
Gianluca Pandolfo
Mentors
Gianluca Pandolfo, Milan Pingel
Faculty:
Art and Design,
Media
Degree programme:
MediaArchitecture (Master of Science (M.Sc.)),
Fine Art (Diploma),
Visual Communication (Bachelor of Arts (B.A.)),
Visual Communication (Master of Arts (M.A.)),
Computer Science and Media (Bachelor of Science (B.Sc.)),
Media Art and Design (Bachelor of Fine Arts (B.F.A.)),
Media Art and Design - Study programme Integrated International Media Art and Design Studies (IIMDS) (Master of Fine Arts (M.F.A.) and Master of Arts (M.A.)),
Media Art and Design -Study programme Media Art und Design (MAD) (english) (Master of Fine Arts (M.F.A.)),
Media Art and Design - Study programme Media Art and Design (MAD) (english) (Master of Science (M.Sc.)),
Human-Computer Interaction (Master of Science (M.Sc.)),
Digital Engineering (Master of Science (M.Sc.)),
Informatik (Bachelor of Science (B.Sc.)),
Digital Technologies in Architecture and Design (Master of Science (M.Sc.))
Type of project presentation
Exhibition
Semester
Summer semester 2026
- Marienstraße 1b
(Raum 105 / Game Lab)
Donnerstag - Samstag zu den regulären Öffnungszeiten
attractive to children
Project description
Welcome to Bauhaus Gamesfabrik, an interdisciplinary project of the Faculties of Art & Design and Media. In this innovative project, students from various disciplines collaborate to explore the world of game development.
At the intersection of art and technology, Bauhaus Gamesfabrik serves as a platform for creativity and innovation. Students from the Faculty of Art & Design contribute their expertise in visual aesthetics, storytelling, and concept design, while those from the Faculty of Media bring their skills in programming, animation, and interactive media.
The formation of interdisciplinary groups fosters an intensive exchange of ideas and perspectives. Inspired by the pioneering spirit of the Bauhaus movement, where art and technology were united, our students create immersive and captivating gaming experiences.
Throughout the project, students delve into aspects of game development, from ideation and prototyping to production and presentation. Guided by experienced mentors, they learn to navigate the complexities of teamwork and leverage their unique strengths to overcome challenges and realize their creative vision.
Bauhaus Gamesfabrik is more than just a course; it is a transformative experience that allows students to push the boundaries of traditional game design.
Email: gianluca.pandolfo[at]uni-weimar.de
