OLN | PLAYAI: Experimental Games with Large Language Models
Project information
submitted by
Tim Gollub
Co-Authors
Apoorva Gupta,
Aayush Solanki,
Sapthagirish Thammineni,
Ruiyu Wang,
Muhammad Salman,
Jaiganasheelan B Sakar,
Syed Furqan Jamal
Mentors
Tim Gollub,
Gianluca Pandolfo,
Benno Stein
Faculty:
Art and Design,
Media
Degree programme:
Computer Science and Media (Bachelor of Science (B.Sc.)),
Computer Science and Media (english) (Master of Science (M.Sc.)),
Human-Computer Interaction (Master of Science (M.Sc.)),
Digital Engineering (Master of Science (M.Sc.)),
Informatik (Bachelor of Science (B.Sc.))
Type of project presentation
Research project
Semester
Summer semester 2026
- Bauhausstraße 11
zur Open Lab Night
Links
http://webis.de
Project description
PLAY AI is a collection of experimental games created by students from the Computer Science master’s programs. The project investigates how large language models may reshape digital games by enabling new forms of gameplay, interaction, and storytelling.
The exhibited prototypes investigate different approaches to AI-driven play. Some games use language models to generate characters, dialogue, or narratives; others explore adaptive game worlds, open-ended player interactions, or new forms of collaborative creativity between humans and machines.
Visitors are invited to play, experiment, and reflect on how generative AI changes the relationship between players, authors, and game systems. Together, the projects offer a glimpse into emerging forms of play in which language models become dynamic participants in the creation of meaning and experience.
Email: tim.gollub[at]uni-weimar.de
