As part of the interdisciplinary series of talks »bauhausinteraction.colloquium" at the Bauhaus-Universität Weimar, we welcome Max Wolf for a talk about »Scalable Systems«.
MESO DIGITAL INTERIORS specializes in the creation of site-specific media installations, utilizing state of the art technology: Interactive environments and exhibits for trade shows or museum exhibitions and media systems for contemporary architecture. MESO also often work on fine art projects and a number of members of the company are active in academic education.
For over fifteen years now Max Wolf together with his business partner Sebastian Oschatz is responsible for the conceptual, creative and technical planning of their international projects for clients such as BMW, Hyundai, or Bayer, and for events such as the World Expo, the World Soccer Championship, and the Venice Architectural Biennale. He was involved in the early evolution of the VVVV multipurpose toolkit, which originated at MESO. Max Wolf has been teaching as a visiting professor at the Bauhaus-Universität Weimar (Fakultät Medien, in 2005), at the HfG Offenbach and the NABA in Milan. Side projects as a designer have been exhibited internationally and the Centre Pompidou has a few of his objects in its permanent collection.
The talk will present an arbitrary selection of MESO works from the past decade, and a few silly side projects for good measure, under the aspect of what could be described as scalability: Isolate a specific trait of your concept (the size, the user base, technical complexity, communication channels, the time domain, etc.), then scale that up or down - what do you get?
About »bauhausinteraction.colloquium«:
The Bauhausinteraction Colloquium is a new interdisciplinary colloquium series at the Bauhaus-Universität Weimar which is to address issues between technology and arts+design and the humanities. This colloquium is organised by different disciplines at the Bauhaus-Universität, across media-informatics (applied computer sciences), media-design, media arts and product + interaction design.
The talks take place on Monday evenings. All talks are in english. In design, human–computer interaction, and software development, interaction design is »about shaping digital things for people’s use«, and alternately defined as the practice of designing interactive digital products, environments, systems, and services.
Beyond an interest in the mere form, interaction design has its main focus on human behavior and the interplay between human actions and technology. Coming from different disciplines in this colloquium we explore the central questions: Do we speak a common laguage? Are we ready for interdisciplinary dialogues and are we prepared for upcoming transdisciplinary challenges? Through a series of lectures and workshops on interaction design and related topics. A selection of internationally renowned speakers will give insights into their work, current developments and discussions. The colloquium provides a forum for exchange of ideas, impulses for inspiration and interdisciplinary collaboration.
Talk:
Date:
Monday, 26 January 2015
7 p.m.
Location:
Bauhaus-Universität Weimar
Main building, Oberlichtsaal
Geschwister-Scholl-Straße 8
99423 Weimar
For further information please check » http://bauhausinteraction.org/colloquium/
Changes from color to monochrome mode
contrast active
contrast not active
Changes the background color from white to black
Darkmode active
Darkmode not active
Elements in focus are visually enhanced by an black underlay, while the font is whitened
Feedback active
Feedback not active
Halts animations on the page
Animations active
Animations not active