Exhibitions and Performances

Student project "Costumes & Sensors" exhibited @ WISP Festival

On November 18th - 20th 2016, we exhibited the three dance costumes resulting of the student project "Costumes and Sensors - Exploring/Self-made textile Sensors" we ran in summer 2016. It was during the WISP festival, a festival for Digital Arts where international artists exhibited, demo-ed and/or performed a piece consisting of or playing with contemporary technologies brought into aesthetic concepts. We are happy to had the chance showing our three costumes and their creation process to the public.

_ project site

Die Ermittler / The Investigators (at Kunstfest 2016)

 

'Die Ermittler' (The Investigators) was a collaboration with the faculty of Arts and Design and Kunstfest Weimar, and funded by BUW Kreativfonds and Kunstfest Weimar (and various sponsors for technology), which culminated in a public (free entry) participartory intervention on Theaterplatz Weimar during the Kunstfest 2016, on 26-28 August. The renowned pioneer of live public media art, Krzysztof Wodiczko, was artistic director of the project. Further collaborators/supporters/project supervisors were Anke von der Heide (as producer; Berlin) and Timm Burkhardt (Weimar). The performance/installation was developed and run by an interdisciplinary student project comprising students of media informatics, media architecture, and visual communication supervised by Patrick Tobias Fischer. 

Inspired by the author's Peter Weiss' reflections on emigration, being a foreigner and refugee from war, the project aimed to create a dialogue between Weimar citizens and refugees living here. Pre-recorded and live video animated the Goethe-Schiller monument, mapping speakers faces and limbs onto the statue. The audience could ask questions or talk to the speakers mediated by the Goethe-Schiller monument by climbing a staircase facing the statue. The night became a successful exchange of stories between new comers and locals. Unfortunately, the last planned day for performance had to be canceled because of a massive thunderstorm.  

Kunstfest Weimar announcement and project site

City Visions Jena - Un/sichtbare Städte

The Media-Architecture project "Urban Interfaces" exhibited their interactive architectural installation in Jena. "Sonnengarten" and "Light Walk" were selected by Zeiss eG for their exhibition in the Sonnenhof, Jena, during the City Vision Jena festival from 7-11.10.2015. The festival reflected on the topics of 'in/visible cities' and the international year of light.  

Sonnengarten was developed by Medieninformatik student Till Fastnacht as part of his bachelor theses in collaboration with Media Architects Johannes Marschall and Abraham Ornelas Aispuro. Light Walk was developed by two Media Architecture students and received assistance from our HCI Master student Hasibullah Sahibzada. 

-> video. see also the docu page

Interactive Theatre Project „Dusk“ performed 10+11 March 2015

'Dusk' was successfully staged on March, 10th & 11th, 2015, with more than 100 visitors in total. The 3-actor play is based on the short story "Dusk" by Saki. Our student project developed the script, designed and implemented different interactive features belonging from interactive stage projections over interactive props to wearables, and rehearsed for one week intensively with three actors. 

This practice-based research enabled us to do observations and interviews of how actors adopt interactive technologies, and investigate audience/spectator reactions and opinions. For more information, please visit our project blog!  or see the full piece: Dusk on vimeo

Flyer & Poster
Gortsby is sitting on the interactive bench & influencing the projection via his voice (Photo by Thomas Müller/ Thüringer Allgemeine)
Gortsby hands the soap over to the young man (Photo by Thomas Müller/ Thüringer Allgemeine)

Meiningen Mysterious Theatre Machine presented at the Media Architecture Biennale Marketplace in Aarhus, Denmark

Anke von der Heide, who collaborated with us on supervising the Meiningen Interactive Facade Mapping project, exhibited this project at MAB, the Media Architecture Biennale in Aarhus, Denmark (19-22 Nov 2014) at the Marketplace event. 

Public Art Lab Berlin invited us to present the Interactive Facade Mapping project from Meiningen at the Lichtparcour Festival during the Kulturfestival Wedding-Moabit. 
Eva and Anke von der Heide (a Berlin media architect who co-supervised the project groups on a teaching contract) presented the project, and Eva gave a talk about the lab's work on public space interfaces. 

Interactive Costume Project @ Wear IT Festival, Berlin 11-12 Oct. 2014

The „Interactive Costumes“ interdisciplinary student project was invited to exhibit at the wearIT festival for wearable electronics and arts in Berlin, 11-12 October 2014 at Betahaus Berlin. We presented the costumes, which are based on Jules Verne's story „20.000 leagues under the sea“ (Captain Nemo), for Captain Nemo, the Diving Suit of the Nautilus Crew, and an Octopus Sea Creature.

Flyer
One of our prototypes in action at Wear It Festival (photo source: "Wear It Festival 2014 : The Highlights")

"Georg II - The mysteriouse theatre machine" Interactive Facade Mapping, Meiningen August 2014

The interactive facade mapping "Georg II - The mysteriouse theatre machine" was shown on the 22. and 23. August 2014 in Meiningen. The overall experience included reactive, autoactive, performative and interactive elements in one composition. Visitors were received with a reactive ceiling projection triggering a wave in a cosmos of particles that filled slowly the facade while people were waiting for the start. Then, an abstract interpretation of the twelve Meiningen theatre principles was shown on the castle's unique semicircle facade, revealing that the castle is a giant machine driving the theatre.

Physical principles were brought into the courtyard where the theatre machine was st up, and placed into sockets to activate the machine. People then were able to arrange the stage design based on the sketches of Georg II.

> more...    > Webpage   > Trailer  > Outcome > Outcome (full length video)

A reactive tunnel guides the visitor into the courtyard (Picture by Candy Welz)
Transforming the facade (Picture by Candy Welz)
Visual de-construction and re-construction of the facade (Picture by Candy Welz)
Original stage paintings used for the facade mapping (Picture by Candy Welz)
Teenagers activating the interface of the 'Theatermachine' by placing the 'Principles' into the machines sockets (Picture by Candy Welz)
Visitors enjoying the interactive facade mapping (Picture by Candy Welz)