Lehrveranstaltungen

LOADING SCREENS - Gamedevelopment | summer term 2018

"LOADING SCREENS" is an interdisciplinary project between students of Computer Science & Media and Art & Design, which will be a practical journey into Gamedevelopment. We will work with tools such as Unity and Blender in order to create games. CSM students should have basic programming knowledge. A&D students should have knowledge in sounddesign, illustration, animation, 3D-modeling or storytelling. You will create and complete games in mixed teams before the Summaery starts. Your games will be showcased and shall be presnted to the audience.

Playing Games With My Art | summer term 2018

© Julian Dasgupta

An introduction to concept development and storytelling for videogames.

Milan Pingel, M.A. graduate of the Cologne Game Labs and founder of indiegames studio Massive Miniteam, conveys the fundamentals of gamedesign and storytelling in this course module. In several consecutive days students are given the possibilty to develop a game concept.

It is recommended to combine this module with the project module "Loading Screens" (Gamedevelopment) and the scientific module "Graphics & Animation" (3D-modelling), Faculty of Media.

Play In My Dome | winter term 2017/18

At the GFXLab of the Faculty of Media we want to use the space above us for dome projections in interactive games.

After having built the dome (including 3D sound) in the last semester, we will start to work at implementing a gaming/projection environment for the dome. Integrating gaming devices in a dome, integrating Ambisonics sound into games, working at concepts for dome games are some – but not all – tasks of this project.  

Project applicants should ideally but not necessarily have experience in sound/3D graphics/Video/3D games software, as well as the willingness to adapt things until they work and make things happen. Project beginners are very welcome.

This is an Interdisciplinary Project, open to Medieninformatik/Computer Science and Media students, as well as to students in the Media Arts and Design Bachelor/Master Study Course.

View My Picture II | winter term 2017/18

"A picture is worth a thousand words" says the common saying: but what if one wants to see what a picture is saying? Visualizing picture components is not a task for the faint of heart. Aim of the project is to develop a new visualization tool for pictures, visualizing their characteristics, components and attributes in three-dimensional space in a way that it is easy for the user to reason on the picture itself. New ways to visualize the light, color composition, image composition rules, and much more will be developed in the course of the project in order to make picture analysis more usable and understandable.

Build your own Dome | summer term 2017

At the GFXLab we want to use the space above us for dome projections in interactive games. The Project will handle with the physical construction of the dome and the development/adaption of the software for it. The final dome will be consist of a modular tiltable/transportable dome, mirror dome projection, 3D octophonic sound and interactive device controllers, so as to make the space above us an interactive user experience instead of just a ceiling.

Project applicants should ideally but not necessarily have experience in sound/3D graphics/Video/3D games software, as well as the willingness to adapt things until they work and make things happen. Project beginners are very welcome.